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<?php declare(strict_types=1); namespace Mollie\Api\Resources; class BalanceTransaction extends BaseResource { /** * Indicates this is a balance transaction resource. The value will always be "balance_transaction" here. * * @var string */ public $resource; /** * The mode used to create this balance transaction. Mode determines whether real or test payments can be moved to * this balance. The value is either "live" or "test". * * @var string */ public $mode; /** * The identifier uniquely referring this balance transaction. Mollie assigns this identifier at creation. * * @example baltr_QM24QwzUWR4ev4Xfgyt29d * @var string */ public $id; /** * The type of movement, for example "payment" or "refund". * * @var string */ public $type; /** * UTC datetime the balance transaction was created in ISO-8601 format. * * @example "2021-12-25T10:30:54+00:00" * @var string */ public $createdAt; /** * The final amount that was moved to or from the balance. If the transaction moves funds away from the balance, * for example when it concerns a refund, the amount will be negative. * * @example {"currency":"EUR", "value":"100.00"} * @var \stdClass */ public $resultAmount; /** * The amount that was to be moved to or from the balance, excluding deductions. If the transaction moves funds * away from the balance, for example when it concerns a refund, the amount will be negative. * * @var \stdClass */ public $initialAmount; /** * The total amount of deductions withheld from the movement. For example, if a €10,00 payment comes in with a * €0,29 fee, the deductions amount will be {"currency":"EUR", "value":"-0.29"}. When moving funds to a balance, * we always round the deduction to a ‘real’ amount. Any differences between these realtime rounded amounts and * the final invoice will be compensated when the invoice is generated. * * @example {"currency":"EUR", "value":"-0.29"} * * @var \stdClass */ public $deductions; /** * Depending on the type of the balance transaction, we will try to give more context about the specific event that * triggered the movement. * * @var \stdClass */ public $context; }