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But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. 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} try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return [] } process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; /***/ }), /* 5 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global) {var require;var require;/** * @license * Video.js 5.11.0 <http://videojs.com/> * Copyright Brightcove, Inc. <https://www.brightcove.com/> * Available under Apache License Version 2.0 * <https://github.com/videojs/video.js/blob/master/LICENSE> * * Includes vtt.js <https://github.com/mozilla/vtt.js> * Available under Apache License Version 2.0 * <https://github.com/mozilla/vtt.js/blob/master/LICENSE> */ (function(f){if(true){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return require(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ (function (global){ var topLevel = typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : {} var minDoc = _dereq_('min-document'); 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} else if (typeof global !== "undefined") { module.exports = global; } else if (typeof self !== "undefined"){ module.exports = self; } else { module.exports = {}; } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) //# sourceMappingURL=data:application/json;charset:utf-8;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIm5vZGVfbW9kdWxlcy9nbG9iYWwvd2luZG93LmpzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiI7QUFBQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQTtBQUNBO0FBQ0E7QUFDQSIsImZpbGUiOiJnZW5lcmF0ZWQuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlc0NvbnRlbnQiOlsiaWYgKHR5cGVvZiB3aW5kb3cgIT09IFwidW5kZWZpbmVkXCIpIHtcbiAgICBtb2R1bGUuZXhwb3J0cyA9IHdpbmRvdztcbn0gZWxzZSBpZiAodHlwZW9mIGdsb2JhbCAhPT0gXCJ1bmRlZmluZWRcIikge1xuICAgIG1vZHVsZS5leHBvcnRzID0gZ2xvYmFsO1xufSBlbHNlIGlmICh0eXBlb2Ygc2VsZiAhPT0gXCJ1bmRlZmluZWRcIil7XG4gICAgbW9kdWxlLmV4cG9ydHMgPSBzZWxmO1xufSBlbHNlIHtcbiAgICBtb2R1bGUuZXhwb3J0cyA9IHt9O1xufVxuIl19 },{}],3:[function(_dereq_,module,exports){ },{}],4:[function(_dereq_,module,exports){ var getNative = _dereq_('../internal/getNative'); /* Native method references for those with the same name as other `lodash` methods. */ var nativeNow = getNative(Date, 'now'); /** * Gets the number of milliseconds that have elapsed since the Unix epoch * (1 January 1970 00:00:00 UTC). * * @static * @memberOf _ * @category Date * @example * * _.defer(function(stamp) { * console.log(_.now() - stamp); * }, _.now()); * // => logs the number of milliseconds it took for the deferred function to be invoked */ var now = nativeNow || function() { return new Date().getTime(); }; module.exports = now; },{"../internal/getNative":20}],5:[function(_dereq_,module,exports){ var isObject = _dereq_('../lang/isObject'), now = _dereq_('../date/now'); /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function'; /* Native method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max; /** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed invocations. Provide an options object to indicate that `func` * should be invoked on the leading and/or trailing edge of the `wait` timeout. * Subsequent calls to the debounced function return the result of the last * `func` invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked * on the trailing edge of the timeout only if the the debounced function is * invoked more than once during the `wait` timeout. * * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options] The options object. * @param {boolean} [options.leading=false] Specify invoking on the leading * edge of the timeout. * @param {number} [options.maxWait] The maximum time `func` is allowed to be * delayed before it's invoked. * @param {boolean} [options.trailing=true] Specify invoking on the trailing * edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // avoid costly calculations while the window size is in flux * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // invoke `sendMail` when the click event is fired, debouncing subsequent calls * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { * 'leading': true, * 'trailing': false * })); * * // ensure `batchLog` is invoked once after 1 second of debounced calls * var source = new EventSource('/stream'); * jQuery(source).on('message', _.debounce(batchLog, 250, { * 'maxWait': 1000 * })); * * // cancel a debounced call * var todoChanges = _.debounce(batchLog, 1000); * Object.observe(models.todo, todoChanges); * * Object.observe(models, function(changes) { * if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) { * todoChanges.cancel(); * } * }, ['delete']); * * // ...at some point `models.todo` is changed * models.todo.completed = true; * * // ...before 1 second has passed `models.todo` is deleted * // which cancels the debounced `todoChanges` call * delete models.todo; */ function debounce(func, wait, options) { var args, maxTimeoutId, result, stamp, thisArg, timeoutId, trailingCall, lastCalled = 0, maxWait = false, trailing = true; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } wait = wait < 0 ? 0 : (+wait || 0); if (options === true) { var leading = true; trailing = false; } else if (isObject(options)) { leading = !!options.leading; maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait); trailing = 'trailing' in options ? !!options.trailing : trailing; } function cancel() { if (timeoutId) { clearTimeout(timeoutId); } if (maxTimeoutId) { clearTimeout(maxTimeoutId); } lastCalled = 0; maxTimeoutId = timeoutId = trailingCall = undefined; } function complete(isCalled, id) { if (id) { clearTimeout(id); } maxTimeoutId = timeoutId = trailingCall = undefined; if (isCalled) { lastCalled = now(); result = func.apply(thisArg, args); if (!timeoutId && !maxTimeoutId) { args = thisArg = undefined; } } } function delayed() { var remaining = wait - (now() - stamp); if (remaining <= 0 || remaining > wait) { complete(trailingCall, maxTimeoutId); } else { timeoutId = setTimeout(delayed, remaining); } } function maxDelayed() { complete(trailing, timeoutId); } function debounced() { args = arguments; stamp = now(); thisArg = this; trailingCall = trailing && (timeoutId || !leading); if (maxWait === false) { var leadingCall = leading && !timeoutId; } else { if (!maxTimeoutId && !leading) { lastCalled = stamp; } var remaining = maxWait - (stamp - lastCalled), isCalled = remaining <= 0 || remaining > maxWait; if (isCalled) { if (maxTimeoutId) { maxTimeoutId = clearTimeout(maxTimeoutId); } lastCalled = stamp; result = func.apply(thisArg, args); } else if (!maxTimeoutId) { maxTimeoutId = setTimeout(maxDelayed, remaining); } } if (isCalled && timeoutId) { timeoutId = clearTimeout(timeoutId); } else if (!timeoutId && wait !== maxWait) { timeoutId = setTimeout(delayed, wait); } if (leadingCall) { isCalled = true; result = func.apply(thisArg, args); } if (isCalled && !timeoutId && !maxTimeoutId) { args = thisArg = undefined; } return result; } debounced.cancel = cancel; return debounced; } module.exports = debounce; },{"../date/now":4,"../lang/isObject":33}],6:[function(_dereq_,module,exports){ /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function'; /* Native method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max; /** * Creates a function that invokes `func` with the `this` binding of the * created function and arguments from `start` and beyond provided as an array. * * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters). * * @static * @memberOf _ * @category Function * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. * @example * * var say = _.restParam(function(what, names) { * return what + ' ' + _.initial(names).join(', ') + * (_.size(names) > 1 ? ', & ' : '') + _.last(names); * }); * * say('hello', 'fred', 'barney', 'pebbles'); * // => 'hello fred, barney, & pebbles' */ function restParam(func, start) { if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0); return function() { var args = arguments, index = -1, length = nativeMax(args.length - start, 0), rest = Array(length); while (++index < length) { rest[index] = args[start + index]; } switch (start) { case 0: return func.call(this, rest); case 1: return func.call(this, args[0], rest); case 2: return func.call(this, args[0], args[1], rest); } var otherArgs = Array(start + 1); index = -1; while (++index < start) { otherArgs[index] = args[index]; } otherArgs[start] = rest; return func.apply(this, otherArgs); }; } module.exports = restParam; },{}],7:[function(_dereq_,module,exports){ var debounce = _dereq_('./debounce'), isObject = _dereq_('../lang/isObject'); /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function'; /** * Creates a throttled function that only invokes `func` at most once per * every `wait` milliseconds. The throttled function comes with a `cancel` * method to cancel delayed invocations. Provide an options object to indicate * that `func` should be invoked on the leading and/or trailing edge of the * `wait` timeout. Subsequent calls to the throttled function return the * result of the last `func` call. * * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked * on the trailing edge of the timeout only if the the throttled function is * invoked more than once during the `wait` timeout. * * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation) * for details over the differences between `_.throttle` and `_.debounce`. * * @static * @memberOf _ * @category Function * @param {Function} func The function to throttle. * @param {number} [wait=0] The number of milliseconds to throttle invocations to. * @param {Object} [options] The options object. * @param {boolean} [options.leading=true] Specify invoking on the leading * edge of the timeout. * @param {boolean} [options.trailing=true] Specify invoking on the trailing * edge of the timeout. * @returns {Function} Returns the new throttled function. * @example * * // avoid excessively updating the position while scrolling * jQuery(window).on('scroll', _.throttle(updatePosition, 100)); * * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { * 'trailing': false * })); * * // cancel a trailing throttled call * jQuery(window).on('popstate', throttled.cancel); */ function throttle(func, wait, options) { var leading = true, trailing = true; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } if (options === false) { leading = false; } else if (isObject(options)) { leading = 'leading' in options ? !!options.leading : leading; trailing = 'trailing' in options ? !!options.trailing : trailing; } return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing }); } module.exports = throttle; },{"../lang/isObject":33,"./debounce":5}],8:[function(_dereq_,module,exports){ /** * Copies the values of `source` to `array`. * * @private * @param {Array} source The array to copy values from. * @param {Array} [array=[]] The array to copy values to. * @returns {Array} Returns `array`. */ function arrayCopy(source, array) { var index = -1, length = source.length; array || (array = Array(length)); while (++index < length) { array[index] = source[index]; } return array; } module.exports = arrayCopy; },{}],9:[function(_dereq_,module,exports){ /** * A specialized version of `_.forEach` for arrays without support for callback * shorthands and `this` binding. * * @private * @param {Array} array The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */ function arrayEach(array, iteratee) { var index = -1, length = array.length; while (++index < length) { if (iteratee(array[index], index, array) === false) { break; } } return array; } module.exports = arrayEach; },{}],10:[function(_dereq_,module,exports){ /** * Copies properties of `source` to `object`. * * @private * @param {Object} source The object to copy properties from. * @param {Array} props The property names to copy. * @param {Object} [object={}] The object to copy properties to. * @returns {Object} Returns `object`. */ function baseCopy(source, props, object) { object || (object = {}); var index = -1, length = props.length; while (++index < length) { var key = props[index]; object[key] = source[key]; } return object; } module.exports = baseCopy; },{}],11:[function(_dereq_,module,exports){ var createBaseFor = _dereq_('./createBaseFor'); /** * The base implementation of `baseForIn` and `baseForOwn` which iterates * over `object` properties returned by `keysFunc` invoking `iteratee` for * each property. Iteratee functions may exit iteration early by explicitly * returning `false`. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {Function} keysFunc The function to get the keys of `object`. * @returns {Object} Returns `object`. */ var baseFor = createBaseFor(); module.exports = baseFor; },{"./createBaseFor":18}],12:[function(_dereq_,module,exports){ var baseFor = _dereq_('./baseFor'), keysIn = _dereq_('../object/keysIn'); /** * The base implementation of `_.forIn` without support for callback * shorthands and `this` binding. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Object} Returns `object`. */ function baseForIn(object, iteratee) { return baseFor(object, iteratee, keysIn); } module.exports = baseForIn; },{"../object/keysIn":39,"./baseFor":11}],13:[function(_dereq_,module,exports){ var arrayEach = _dereq_('./arrayEach'), baseMergeDeep = _dereq_('./baseMergeDeep'), isArray = _dereq_('../lang/isArray'), isArrayLike = _dereq_('./isArrayLike'), isObject = _dereq_('../lang/isObject'), isObjectLike = _dereq_('./isObjectLike'), isTypedArray = _dereq_('../lang/isTypedArray'), keys = _dereq_('../object/keys'); /** * The base implementation of `_.merge` without support for argument juggling, * multiple sources, and `this` binding `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {Function} [customizer] The function to customize merged values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {Object} Returns `object`. */ function baseMerge(object, source, customizer, stackA, stackB) { if (!isObject(object)) { return object; } var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)), props = isSrcArr ? undefined : keys(source); arrayEach(props || source, function(srcValue, key) { if (props) { key = srcValue; srcValue = source[key]; } if (isObjectLike(srcValue)) { stackA || (stackA = []); stackB || (stackB = []); baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB); } else { var value = object[key], result = customizer ? customizer(value, srcValue, key, object, source) : undefined, isCommon = result === undefined; if (isCommon) { result = srcValue; } if ((result !== undefined || (isSrcArr && !(key in object))) && (isCommon || (result === result ? (result !== value) : (value === value)))) { object[key] = result; } } }); return object; } module.exports = baseMerge; },{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":9,"./baseMergeDeep":14,"./isArrayLike":21,"./isObjectLike":26}],14:[function(_dereq_,module,exports){ var arrayCopy = _dereq_('./arrayCopy'), isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isArrayLike = _dereq_('./isArrayLike'), isPlainObject = _dereq_('../lang/isPlainObject'), isTypedArray = _dereq_('../lang/isTypedArray'), toPlainObject = _dereq_('../lang/toPlainObject'); /** * A specialized version of `baseMerge` for arrays and objects which performs * deep merges and tracks traversed objects enabling objects with circular * references to be merged. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {string} key The key of the value to merge. * @param {Function} mergeFunc The function to merge values. * @param {Function} [customizer] The function to customize merged values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) { var length = stackA.length, srcValue = source[key]; while (length--) { if (stackA[length] == srcValue) { object[key] = stackB[length]; return; } } var value = object[key], result = customizer ? customizer(value, srcValue, key, object, source) : undefined, isCommon = result === undefined; if (isCommon) { result = srcValue; if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) { result = isArray(value) ? value : (isArrayLike(value) ? arrayCopy(value) : []); } else if (isPlainObject(srcValue) || isArguments(srcValue)) { result = isArguments(value) ? toPlainObject(value) : (isPlainObject(value) ? value : {}); } else { isCommon = false; } } // Add the source value to the stack of traversed objects and associate // it with its merged value. stackA.push(srcValue); stackB.push(result); if (isCommon) { // Recursively merge objects and arrays (susceptible to call stack limits). object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB); } else if (result === result ? (result !== value) : (value === value)) { object[key] = result; } } module.exports = baseMergeDeep; },{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":8,"./isArrayLike":21}],15:[function(_dereq_,module,exports){ var toObject = _dereq_('./toObject'); /** * The base implementation of `_.property` without support for deep paths. * * @private * @param {string} key The key of the property to get. * @returns {Function} Returns the new function. */ function baseProperty(key) { return function(object) { return object == null ? undefined : toObject(object)[key]; }; } module.exports = baseProperty; },{"./toObject":28}],16:[function(_dereq_,module,exports){ var identity = _dereq_('../utility/identity'); /** * A specialized version of `baseCallback` which only supports `this` binding * and specifying the number of arguments to provide to `func`. * * @private * @param {Function} func The function to bind. * @param {*} thisArg The `this` binding of `func`. * @param {number} [argCount] The number of arguments to provide to `func`. * @returns {Function} Returns the callback. */ function bindCallback(func, thisArg, argCount) { if (typeof func != 'function') { return identity; } if (thisArg === undefined) { return func; } switch (argCount) { case 1: return function(value) { return func.call(thisArg, value); }; case 3: return function(value, index, collection) { return func.call(thisArg, value, index, collection); }; case 4: return function(accumulator, value, index, collection) { return func.call(thisArg, accumulator, value, index, collection); }; case 5: return function(value, other, key, object, source) { return func.call(thisArg, value, other, key, object, source); }; } return function() { return func.apply(thisArg, arguments); }; } module.exports = bindCallback; },{"../utility/identity":42}],17:[function(_dereq_,module,exports){ var bindCallback = _dereq_('./bindCallback'), isIterateeCall = _dereq_('./isIterateeCall'), restParam = _dereq_('../function/restParam'); /** * Creates a `_.assign`, `_.defaults`, or `_.merge` function. * * @private * @param {Function} assigner The function to assign values. * @returns {Function} Returns the new assigner function. */ function createAssigner(assigner) { return restParam(function(object, sources) { var index = -1, length = object == null ? 0 : sources.length, customizer = length > 2 ? sources[length - 2] : undefined, guard = length > 2 ? sources[2] : undefined, thisArg = length > 1 ? sources[length - 1] : undefined; if (typeof customizer == 'function') { customizer = bindCallback(customizer, thisArg, 5); length -= 2; } else { customizer = typeof thisArg == 'function' ? thisArg : undefined; length -= (customizer ? 1 : 0); } if (guard && isIterateeCall(sources[0], sources[1], guard)) { customizer = length < 3 ? undefined : customizer; length = 1; } while (++index < length) { var source = sources[index]; if (source) { assigner(object, source, customizer); } } return object; }); } module.exports = createAssigner; },{"../function/restParam":6,"./bindCallback":16,"./isIterateeCall":24}],18:[function(_dereq_,module,exports){ var toObject = _dereq_('./toObject'); /** * Creates a base function for `_.forIn` or `_.forInRight`. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new base function. */ function createBaseFor(fromRight) { return function(object, iteratee, keysFunc) { var iterable = toObject(object), props = keysFunc(object), length = props.length, index = fromRight ? length : -1; while ((fromRight ? index-- : ++index < length)) { var key = props[index]; if (iteratee(iterable[key], key, iterable) === false) { break; } } return object; }; } module.exports = createBaseFor; },{"./toObject":28}],19:[function(_dereq_,module,exports){ var baseProperty = _dereq_('./baseProperty'); /** * Gets the "length" property value of `object`. * * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792) * that affects Safari on at least iOS 8.1-8.3 ARM64. * * @private * @param {Object} object The object to query. * @returns {*} Returns the "length" value. */ var getLength = baseProperty('length'); module.exports = getLength; },{"./baseProperty":15}],20:[function(_dereq_,module,exports){ var isNative = _dereq_('../lang/isNative'); /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative(object, key) { var value = object == null ? undefined : object[key]; return isNative(value) ? value : undefined; } module.exports = getNative; },{"../lang/isNative":32}],21:[function(_dereq_,module,exports){ var getLength = _dereq_('./getLength'), isLength = _dereq_('./isLength'); /** * Checks if `value` is array-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. */ function isArrayLike(value) { return value != null && isLength(getLength(value)); } module.exports = isArrayLike; },{"./getLength":19,"./isLength":25}],22:[function(_dereq_,module,exports){ /** * Checks if `value` is a host object in IE < 9. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a host object, else `false`. */ var isHostObject = (function() { try { Object({ 'toString': 0 } + ''); } catch(e) { return function() { return false; }; } return function(value) { // IE < 9 presents many host objects as `Object` objects that can coerce // to strings despite having improperly defined `toString` methods. return typeof value.toString != 'function' && typeof (value + '') == 'string'; }; }()); module.exports = isHostObject; },{}],23:[function(_dereq_,module,exports){ /** Used to detect unsigned integer values. */ var reIsUint = /^\d+$/; /** * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer) * of an array-like value. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1; length = length == null ? MAX_SAFE_INTEGER : length; return value > -1 && value % 1 == 0 && value < length; } module.exports = isIndex; },{}],24:[function(_dereq_,module,exports){ var isArrayLike = _dereq_('./isArrayLike'), isIndex = _dereq_('./isIndex'), isObject = _dereq_('../lang/isObject'); /** * Checks if the provided arguments are from an iteratee call. * * @private * @param {*} value The potential iteratee value argument. * @param {*} index The potential iteratee index or key argument. * @param {*} object The potential iteratee object argument. * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`. */ function isIterateeCall(value, index, object) { if (!isObject(object)) { return false; } var type = typeof index; if (type == 'number' ? (isArrayLike(object) && isIndex(index, object.length)) : (type == 'string' && index in object)) { var other = object[index]; return value === value ? (value === other) : (other !== other); } return false; } module.exports = isIterateeCall; },{"../lang/isObject":33,"./isArrayLike":21,"./isIndex":23}],25:[function(_dereq_,module,exports){ /** * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer) * of an array-like value. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like length. * * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength). * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; } module.exports = isLength; },{}],26:[function(_dereq_,module,exports){ /** * Checks if `value` is object-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. */ function isObjectLike(value) { return !!value && typeof value == 'object'; } module.exports = isObjectLike; },{}],27:[function(_dereq_,module,exports){ var isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isIndex = _dereq_('./isIndex'), isLength = _dereq_('./isLength'), isString = _dereq_('../lang/isString'), keysIn = _dereq_('../object/keysIn'); /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * A fallback implementation of `Object.keys` which creates an array of the * own enumerable property names of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function shimKeys(object) { var props = keysIn(object), propsLength = props.length, length = propsLength && object.length; var allowIndexes = !!length && isLength(length) && (isArray(object) || isArguments(object) || isString(object)); var index = -1, result = []; while (++index < propsLength) { var key = props[index]; if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) { result.push(key); } } return result; } module.exports = shimKeys; },{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":23,"./isLength":25}],28:[function(_dereq_,module,exports){ var isObject = _dereq_('../lang/isObject'), isString = _dereq_('../lang/isString'), support = _dereq_('../support'); /** * Converts `value` to an object if it's not one. * * @private * @param {*} value The value to process. * @returns {Object} Returns the object. */ function toObject(value) { if (support.unindexedChars && isString(value)) { var index = -1, length = value.length, result = Object(value); while (++index < length) { result[index] = value.charAt(index); } return result; } return isObject(value) ? value : Object(value); } module.exports = toObject; },{"../lang/isObject":33,"../lang/isString":35,"../support":41}],29:[function(_dereq_,module,exports){ var isArrayLike = _dereq_('../internal/isArrayLike'), isObjectLike = _dereq_('../internal/isObjectLike'); /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** Native method references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable; /** * Checks if `value` is classified as an `arguments` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ function isArguments(value) { return isObjectLike(value) && isArrayLike(value) && hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee'); } module.exports = isArguments; },{"../internal/isArrayLike":21,"../internal/isObjectLike":26}],30:[function(_dereq_,module,exports){ var getNative = _dereq_('../internal/getNative'), isLength = _dereq_('../internal/isLength'), isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var arrayTag = '[object Array]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /* Native method references for those with the same name as other `lodash` methods. */ var nativeIsArray = getNative(Array, 'isArray'); /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(function() { return arguments; }()); * // => false */ var isArray = nativeIsArray || function(value) { return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag; }; module.exports = isArray; },{"../internal/getNative":20,"../internal/isLength":25,"../internal/isObjectLike":26}],31:[function(_dereq_,module,exports){ var isObject = _dereq_('./isObject'); /** `Object#toString` result references. */ var funcTag = '[object Function]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction(value) { // The use of `Object#toString` avoids issues with the `typeof` operator // in older versions of Chrome and Safari which return 'function' for regexes // and Safari 8 which returns 'object' for typed array constructors. return isObject(value) && objToString.call(value) == funcTag; } module.exports = isFunction; },{"./isObject":33}],32:[function(_dereq_,module,exports){ var isFunction = _dereq_('./isFunction'), isHostObject = _dereq_('../internal/isHostObject'), isObjectLike = _dereq_('../internal/isObjectLike'); /** Used to detect host constructors (Safari > 5). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used for native method references. */ var objectProto = Object.prototype; /** Used to resolve the decompiled source of functions. */ var fnToString = Function.prototype.toString; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&') .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ); /** * Checks if `value` is a native function. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, else `false`. * @example * * _.isNative(Array.prototype.push); * // => true * * _.isNative(_); * // => false */ function isNative(value) { if (value == null) { return false; } if (isFunction(value)) { return reIsNative.test(fnToString.call(value)); } return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value); } module.exports = isNative; },{"../internal/isHostObject":22,"../internal/isObjectLike":26,"./isFunction":31}],33:[function(_dereq_,module,exports){ /** * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`. * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(1); * // => false */ function isObject(value) { // Avoid a V8 JIT bug in Chrome 19-20. // See https://code.google.com/p/v8/issues/detail?id=2291 for more details. var type = typeof value; return !!value && (type == 'object' || type == 'function'); } module.exports = isObject; },{}],34:[function(_dereq_,module,exports){ var baseForIn = _dereq_('../internal/baseForIn'), isArguments = _dereq_('./isArguments'), isHostObject = _dereq_('../internal/isHostObject'), isObjectLike = _dereq_('../internal/isObjectLike'), support = _dereq_('../support'); /** `Object#toString` result references. */ var objectTag = '[object Object]'; /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is a plain object, that is, an object created by the * `Object` constructor or one with a `[[Prototype]]` of `null`. * * **Note:** This method assumes objects created by the `Object` constructor * have no inherited enumerable properties. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Foo() { * this.a = 1; * } * * _.isPlainObject(new Foo); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'x': 0, 'y': 0 }); * // => true * * _.isPlainObject(Object.create(null)); * // => true */ function isPlainObject(value) { var Ctor; // Exit early for non `Object` objects. if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) || (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) { return false; } // IE < 9 iterates inherited properties before own properties. If the first // iterated property is an object's own property then there are no inherited // enumerable properties. var result; if (support.ownLast) { baseForIn(value, function(subValue, key, object) { result = hasOwnProperty.call(object, key); return false; }); return result !== false; } // In most environments an object's own properties are iterated before // its inherited properties. If the last iterated property is an object's // own property then there are no inherited enumerable properties. baseForIn(value, function(subValue, key) { result = key; }); return result === undefined || hasOwnProperty.call(value, result); } module.exports = isPlainObject; },{"../internal/baseForIn":12,"../internal/isHostObject":22,"../internal/isObjectLike":26,"../support":41,"./isArguments":29}],35:[function(_dereq_,module,exports){ var isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var stringTag = '[object String]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is classified as a `String` primitive or object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isString('abc'); * // => true * * _.isString(1); * // => false */ function isString(value) { return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag); } module.exports = isString; },{"../internal/isObjectLike":26}],36:[function(_dereq_,module,exports){ var isLength = _dereq_('../internal/isLength'), isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var argsTag = '[object Arguments]', arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag = '[object Function]', mapTag = '[object Map]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', setTag = '[object Set]', stringTag = '[object String]', weakMapTag = '[object WeakMap]'; var arrayBufferTag = '[object ArrayBuffer]', float32Tag = '[object Float32Array]', float64Tag = '[object Float64Array]', int8Tag = '[object Int8Array]', int16Tag = '[object Int16Array]', int32Tag = '[object Int32Array]', uint8Tag = '[object Uint8Array]', uint8ClampedTag = '[object Uint8ClampedArray]', uint16Tag = '[object Uint16Array]', uint32Tag = '[object Uint32Array]'; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */ function isTypedArray(value) { return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)]; } module.exports = isTypedArray; },{"../internal/isLength":25,"../internal/isObjectLike":26}],37:[function(_dereq_,module,exports){ var baseCopy = _dereq_('../internal/baseCopy'), keysIn = _dereq_('../object/keysIn'); /** * Converts `value` to a plain object flattening inherited enumerable * properties of `value` to own properties of the plain object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to convert. * @returns {Object} Returns the converted plain object. * @example * * function Foo() { * this.b = 2; * } * * Foo.prototype.c = 3; * * _.assign({ 'a': 1 }, new Foo); * // => { 'a': 1, 'b': 2 } * * _.assign({ 'a': 1 }, _.toPlainObject(new Foo)); * // => { 'a': 1, 'b': 2, 'c': 3 } */ function toPlainObject(value) { return baseCopy(value, keysIn(value)); } module.exports = toPlainObject; },{"../internal/baseCopy":10,"../object/keysIn":39}],38:[function(_dereq_,module,exports){ var getNative = _dereq_('../internal/getNative'), isArrayLike = _dereq_('../internal/isArrayLike'), isObject = _dereq_('../lang/isObject'), shimKeys = _dereq_('../internal/shimKeys'), support = _dereq_('../support'); /* Native method references for those with the same name as other `lodash` methods. */ var nativeKeys = getNative(Object, 'keys'); /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys) * for more details. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ var keys = !nativeKeys ? shimKeys : function(object) { var Ctor = object == null ? undefined : object.constructor; if ((typeof Ctor == 'function' && Ctor.prototype === object) || (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) { return shimKeys(object); } return isObject(object) ? nativeKeys(object) : []; }; module.exports = keys; },{"../internal/getNative":20,"../internal/isArrayLike":21,"../internal/shimKeys":27,"../lang/isObject":33,"../support":41}],39:[function(_dereq_,module,exports){ var arrayEach = _dereq_('../internal/arrayEach'), isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isFunction = _dereq_('../lang/isFunction'), isIndex = _dereq_('../internal/isIndex'), isLength = _dereq_('../internal/isLength'), isObject = _dereq_('../lang/isObject'), isString = _dereq_('../lang/isString'), support = _dereq_('../support'); /** `Object#toString` result references. */ var arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag = '[object Function]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', stringTag = '[object String]'; /** Used to fix the JScript `[[DontEnum]]` bug. */ var shadowProps = [ 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'toLocaleString', 'toString', 'valueOf' ]; /** Used for native method references. */ var errorProto = Error.prototype, objectProto = Object.prototype, stringProto = String.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** Used to avoid iterating over non-enumerable properties in IE < 9. */ var nonEnumProps = {}; nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true }; nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true }; nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true }; nonEnumProps[objectTag] = { 'constructor': true }; arrayEach(shadowProps, function(key) { for (var tag in nonEnumProps) { if (hasOwnProperty.call(nonEnumProps, tag)) { var props = nonEnumProps[tag]; props[key] = hasOwnProperty.call(props, key); } } }); /** * Creates an array of the own and inherited enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keysIn(new Foo); * // => ['a', 'b', 'c'] (iteration order is not guaranteed) */ function keysIn(object) { if (object == null) { return []; } if (!isObject(object)) { object = Object(object); } var length = object.length; length = (length && isLength(length) && (isArray(object) || isArguments(object) || isString(object)) && length) || 0; var Ctor = object.constructor, index = -1, proto = (isFunction(Ctor) && Ctor.prototype) || objectProto, isProto = proto === object, result = Array(length), skipIndexes = length > 0, skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error), skipProto = support.enumPrototypes && isFunction(object); while (++index < length) { result[index] = (index + ''); } // lodash skips the `constructor` property when it infers it's iterating // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]` // attribute of an existing property and the `constructor` property of a // prototype defaults to non-enumerable. for (var key in object) { if (!(skipProto && key == 'prototype') && !(skipErrorProps && (key == 'message' || key == 'name')) && !(skipIndexes && isIndex(key, length)) && !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) { result.push(key); } } if (support.nonEnumShadows && object !== objectProto) { var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)), nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag]; if (tag == objectTag) { proto = objectProto; } length = shadowProps.length; while (length--) { key = shadowProps[length]; var nonEnum = nonEnums[key]; if (!(isProto && nonEnum) && (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) { result.push(key); } } } return result; } module.exports = keysIn; },{"../internal/arrayEach":9,"../internal/isIndex":23,"../internal/isLength":25,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":41}],40:[function(_dereq_,module,exports){ var baseMerge = _dereq_('../internal/baseMerge'), createAssigner = _dereq_('../internal/createAssigner'); /** * Recursively merges own enumerable properties of the source object(s), that * don't resolve to `undefined` into the destination object. Subsequent sources * overwrite property assignments of previous sources. If `customizer` is * provided it's invoked to produce the merged values of the destination and * source properties. If `customizer` returns `undefined` merging is handled * by the method instead. The `customizer` is bound to `thisArg` and invoked * with five arguments: (objectValue, sourceValue, key, object, source). * * @static * @memberOf _ * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @param {Function} [customizer] The function to customize assigned values. * @param {*} [thisArg] The `this` binding of `customizer`. * @returns {Object} Returns `object`. * @example * * var users = { * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }] * }; * * var ages = { * 'data': [{ 'age': 36 }, { 'age': 40 }] * }; * * _.merge(users, ages); * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] } * * // using a customizer callback * var object = { * 'fruits': ['apple'], * 'vegetables': ['beet'] * }; * * var other = { * 'fruits': ['banana'], * 'vegetables': ['carrot'] * }; * * _.merge(object, other, function(a, b) { * if (_.isArray(a)) { * return a.concat(b); * } * }); * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] } */ var merge = createAssigner(baseMerge); module.exports = merge; },{"../internal/baseMerge":13,"../internal/createAssigner":17}],41:[function(_dereq_,module,exports){ /** Used for native method references. */ var arrayProto = Array.prototype, errorProto = Error.prototype, objectProto = Object.prototype; /** Native method references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable, splice = arrayProto.splice; /** * An object environment feature flags. * * @static * @memberOf _ * @type Object */ var support = {}; (function(x) { var Ctor = function() { this.x = x; }, object = { '0': x, 'length': x }, props = []; Ctor.prototype = { 'valueOf': x, 'y': x }; for (var key in new Ctor) { props.push(key); } /** * Detect if `name` or `message` properties of `Error.prototype` are * enumerable by default (IE < 9, Safari < 5.1). * * @memberOf _.support * @type boolean */ support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') || propertyIsEnumerable.call(errorProto, 'name'); /** * Detect if `prototype` properties are enumerable by default. * * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1 * (if the prototype or a property on the prototype has been set) * incorrectly set the `[[Enumerable]]` value of a function's `prototype` * property to `true`. * * @memberOf _.support * @type boolean */ support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype'); /** * Detect if properties shadowing those on `Object.prototype` are non-enumerable. * * In IE < 9 an object's own properties, shadowing non-enumerable ones, * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug). * * @memberOf _.support * @type boolean */ support.nonEnumShadows = !/valueOf/.test(props); /** * Detect if own properties are iterated after inherited properties (IE < 9). * * @memberOf _.support * @type boolean */ support.ownLast = props[0] != 'x'; /** * Detect if `Array#shift` and `Array#splice` augment array-like objects * correctly. * * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array * `shift()` and `splice()` functions that fail to remove the last element, * `value[0]`, of array-like objects even though the "length" property is * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8, * while `splice()` is buggy regardless of mode in IE < 9. * * @memberOf _.support * @type boolean */ support.spliceObjects = (splice.call(object, 0, 1), !object[0]); /** * Detect lack of support for accessing string characters by index. * * IE < 8 can't access characters by index. IE 8 can only access characters * by index on string literals, not string objects. * * @memberOf _.support * @type boolean */ support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx'; }(1, 0)); module.exports = support; },{}],42:[function(_dereq_,module,exports){ /** * This method returns the first argument provided to it. * * @static * @memberOf _ * @category Utility * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var object = { 'user': 'fred' }; * * _.identity(object) === object; * // => true */ function identity(value) { return value; } module.exports = identity; },{}],43:[function(_dereq_,module,exports){ 'use strict'; var keys = _dereq_('object-keys'); module.exports = function hasSymbols() { if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; } if (typeof Symbol.iterator === 'symbol') { return true; } var obj = {}; var sym = Symbol('test'); if (typeof sym === 'string') { return false; } // temp disabled per https://github.com/ljharb/object.assign/issues/17 // if (sym instanceof Symbol) { return false; } // temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4 // if (!(Object(sym) instanceof Symbol)) { return false; } var symVal = 42; obj[sym] = symVal; for (sym in obj) { return false; } if (keys(obj).length !== 0) { return false; } if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; } if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; } var syms = Object.getOwnPropertySymbols(obj); if (syms.length !== 1 || syms[0] !== sym) { return false; } if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; } if (typeof Object.getOwnPropertyDescriptor === 'function') { var descriptor = Object.getOwnPropertyDescriptor(obj, sym); if (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; } } return true; }; },{"object-keys":50}],44:[function(_dereq_,module,exports){ 'use strict'; // modified from https://github.com/es-shims/es6-shim var keys = _dereq_('object-keys'); var bind = _dereq_('function-bind'); var canBeObject = function (obj) { return typeof obj !== 'undefined' && obj !== null; }; var hasSymbols = _dereq_('./hasSymbols')(); var toObject = Object; var push = bind.call(Function.call, Array.prototype.push); var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable); module.exports = function assign(target, source1) { if (!canBeObject(target)) { throw new TypeError('target must be an object'); } var objTarget = toObject(target); var s, source, i, props, syms, value, key; for (s = 1; s < arguments.length; ++s) { source = toObject(arguments[s]); props = keys(source); if (hasSymbols && Object.getOwnPropertySymbols) { syms = Object.getOwnPropertySymbols(source); for (i = 0; i < syms.length; ++i) { key = syms[i]; if (propIsEnumerable(source, key)) { push(props, key); } } } for (i = 0; i < props.length; ++i) { key = props[i]; value = source[key]; if (propIsEnumerable(source, key)) { objTarget[key] = value; } } } return objTarget; }; },{"./hasSymbols":43,"function-bind":49,"object-keys":50}],45:[function(_dereq_,module,exports){ 'use strict'; var defineProperties = _dereq_('define-properties'); var implementation = _dereq_('./implementation'); var getPolyfill = _dereq_('./polyfill'); var shim = _dereq_('./shim'); defineProperties(implementation, { implementation: implementation, getPolyfill: getPolyfill, shim: shim }); module.exports = implementation; },{"./implementation":44,"./polyfill":52,"./shim":53,"define-properties":46}],46:[function(_dereq_,module,exports){ 'use strict'; var keys = _dereq_('object-keys'); var foreach = _dereq_('foreach'); var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol'; var toStr = Object.prototype.toString; var isFunction = function (fn) { return typeof fn === 'function' && toStr.call(fn) === '[object Function]'; }; var arePropertyDescriptorsSupported = function () { var obj = {}; try { Object.defineProperty(obj, 'x', { enumerable: false, value: obj }); /* eslint-disable no-unused-vars, no-restricted-syntax */ for (var _ in obj) { return false; } /* eslint-enable no-unused-vars, no-restricted-syntax */ return obj.x === obj; } catch (e) { /* this is IE 8. */ return false; } }; var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported(); var defineProperty = function (object, name, value, predicate) { if (name in object && (!isFunction(predicate) || !predicate())) { return; } if (supportsDescriptors) { Object.defineProperty(object, name, { configurable: true, enumerable: false, value: value, writable: true }); } else { object[name] = value; } }; var defineProperties = function (object, map) { var predicates = arguments.length > 2 ? arguments[2] : {}; var props = keys(map); if (hasSymbols) { props = props.concat(Object.getOwnPropertySymbols(map)); } foreach(props, function (name) { defineProperty(object, name, map[name], predicates[name]); }); }; defineProperties.supportsDescriptors = !!supportsDescriptors; module.exports = defineProperties; },{"foreach":47,"object-keys":50}],47:[function(_dereq_,module,exports){ var hasOwn = Object.prototype.hasOwnProperty; var toString = Object.prototype.toString; module.exports = function forEach (obj, fn, ctx) { if (toString.call(fn) !== '[object Function]') { throw new TypeError('iterator must be a function'); } var l = obj.length; if (l === +l) { for (var i = 0; i < l; i++) { fn.call(ctx, obj[i], i, obj); } } else { for (var k in obj) { if (hasOwn.call(obj, k)) { fn.call(ctx, obj[k], k, obj); } } } }; },{}],48:[function(_dereq_,module,exports){ var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible '; var slice = Array.prototype.slice; var toStr = Object.prototype.toString; var funcType = '[object Function]'; module.exports = function bind(that) { var target = this; if (typeof target !== 'function' || toStr.call(target) !== funcType) { throw new TypeError(ERROR_MESSAGE + target); } var args = slice.call(arguments, 1); var bound; var binder = function () { if (this instanceof bound) { var result = target.apply( this, args.concat(slice.call(arguments)) ); if (Object(result) === result) { return result; } return this; } else { return target.apply( that, args.concat(slice.call(arguments)) ); } }; var boundLength = Math.max(0, target.length - args.length); var boundArgs = []; for (var i = 0; i < boundLength; i++) { boundArgs.push('$' + i); } bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder); if (target.prototype) { var Empty = function Empty() {}; Empty.prototype = target.prototype; bound.prototype = new Empty(); Empty.prototype = null; } return bound; }; },{}],49:[function(_dereq_,module,exports){ var implementation = _dereq_('./implementation'); module.exports = Function.prototype.bind || implementation; },{"./implementation":48}],50:[function(_dereq_,module,exports){ 'use strict'; // modified from https://github.com/es-shims/es5-shim var has = Object.prototype.hasOwnProperty; var toStr = Object.prototype.toString; var slice = Array.prototype.slice; var isArgs = _dereq_('./isArguments'); var isEnumerable = Object.prototype.propertyIsEnumerable; var hasDontEnumBug = !isEnumerable.call({ toString: null }, 'toString'); var hasProtoEnumBug = isEnumerable.call(function () {}, 'prototype'); var dontEnums = [ 'toString', 'toLocaleString', 'valueOf', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'constructor' ]; var equalsConstructorPrototype = function (o) { var ctor = o.constructor; return ctor && ctor.prototype === o; }; var excludedKeys = { $console: true, $external: true, $frame: true, $frameElement: true, $frames: true, $innerHeight: true, $innerWidth: true, $outerHeight: true, $outerWidth: true, $pageXOffset: true, $pageYOffset: true, $parent: true, $scrollLeft: true, $scrollTop: true, $scrollX: true, $scrollY: true, $self: true, $webkitIndexedDB: true, $webkitStorageInfo: true, $window: true }; var hasAutomationEqualityBug = (function () { /* global window */ if (typeof window === 'undefined') { return false; } for (var k in window) { try { if (!excludedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') { try { equalsConstructorPrototype(window[k]); } catch (e) { return true; } } } catch (e) { return true; } } return false; }()); var equalsConstructorPrototypeIfNotBuggy = function (o) { /* global window */ if (typeof window === 'undefined' || !hasAutomationEqualityBug) { return equalsConstructorPrototype(o); } try { return equalsConstructorPrototype(o); } catch (e) { return false; } }; var keysShim = function keys(object) { var isObject = object !== null && typeof object === 'object'; var isFunction = toStr.call(object) === '[object Function]'; var isArguments = isArgs(object); var isString = isObject && toStr.call(object) === '[object String]'; var theKeys = []; if (!isObject && !isFunction && !isArguments) { throw new TypeError('Object.keys called on a non-object'); } var skipProto = hasProtoEnumBug && isFunction; if (isString && object.length > 0 && !has.call(object, 0)) { for (var i = 0; i < object.length; ++i) { theKeys.push(String(i)); } } if (isArguments && object.length > 0) { for (var j = 0; j < object.length; ++j) { theKeys.push(String(j)); } } else { for (var name in object) { if (!(skipProto && name === 'prototype') && has.call(object, name)) { theKeys.push(String(name)); } } } if (hasDontEnumBug) { var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object); for (var k = 0; k < dontEnums.length; ++k) { if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) { theKeys.push(dontEnums[k]); } } } return theKeys; }; keysShim.shim = function shimObjectKeys() { if (Object.keys) { var keysWorksWithArguments = (function () { // Safari 5.0 bug return (Object.keys(arguments) || '').length === 2; }(1, 2)); if (!keysWorksWithArguments) { var originalKeys = Object.keys; Object.keys = function keys(object) { if (isArgs(object)) { return originalKeys(slice.call(object)); } else { return originalKeys(object); } }; } } else { Object.keys = keysShim; } return Object.keys || keysShim; }; module.exports = keysShim; },{"./isArguments":51}],51:[function(_dereq_,module,exports){ 'use strict'; var toStr = Object.prototype.toString; module.exports = function isArguments(value) { var str = toStr.call(value); var isArgs = str === '[object Arguments]'; if (!isArgs) { isArgs = str !== '[object Array]' && value !== null && typeof value === 'object' && typeof value.length === 'number' && value.length >= 0 && toStr.call(value.callee) === '[object Function]'; } return isArgs; }; },{}],52:[function(_dereq_,module,exports){ 'use strict'; var implementation = _dereq_('./implementation'); var lacksProperEnumerationOrder = function () { if (!Object.assign) { return false; } // v8, specifically in node 4.x, has a bug with incorrect property enumeration order // note: this does not detect the bug unless there's 20 characters var str = 'abcdefghijklmnopqrst'; var letters = str.split(''); var map = {}; for (var i = 0; i < letters.length; ++i) { map[letters[i]] = letters[i]; } var obj = Object.assign({}, map); var actual = ''; for (var k in obj) { actual += k; } return str !== actual; }; var assignHasPendingExceptions = function () { if (!Object.assign || !Object.preventExtensions) { return false; } // Firefox 37 still has "pending exception" logic in its Object.assign implementation, // which is 72% slower than our shim, and Firefox 40's native implementation. var thrower = Object.preventExtensions({ 1: 2 }); try { Object.assign(thrower, 'xy'); } catch (e) { return thrower[1] === 'y'; } }; module.exports = function getPolyfill() { if (!Object.assign) { return implementation; } if (lacksProperEnumerationOrder()) { return implementation; } if (assignHasPendingExceptions()) { return implementation; } return Object.assign; }; },{"./implementation":44}],53:[function(_dereq_,module,exports){ 'use strict'; var define = _dereq_('define-properties'); var getPolyfill = _dereq_('./polyfill'); module.exports = function shimAssign() { var polyfill = getPolyfill(); define( Object, { assign: polyfill }, { assign: function () { return Object.assign !== polyfill; } } ); return polyfill; }; },{"./polyfill":52,"define-properties":46}],54:[function(_dereq_,module,exports){ module.exports = SafeParseTuple function SafeParseTuple(obj, reviver) { var json var error = null try { json = JSON.parse(obj, reviver) } catch (err) { error = err } return [error, json] } },{}],55:[function(_dereq_,module,exports){ function clean (s) { return s.replace(/\n\r?\s*/g, '') } module.exports = function tsml (sa) { var s = '' , i = 0 for (; i < arguments.length; i++) s += clean(sa[i]) + (arguments[i + 1] || '') return s } },{}],56:[function(_dereq_,module,exports){ "use strict"; var window = _dereq_("global/window") var once = _dereq_("once") var isFunction = _dereq_("is-function") var parseHeaders = _dereq_("parse-headers") var xtend = _dereq_("xtend") module.exports = createXHR createXHR.XMLHttpRequest = window.XMLHttpRequest || noop createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest forEachArray(["get", "put", "post", "patch", "head", "delete"], function(method) { createXHR[method === "delete" ? "del" : method] = function(uri, options, callback) { options = initParams(uri, options, callback) options.method = method.toUpperCase() return _createXHR(options) } }) function forEachArray(array, iterator) { for (var i = 0; i < array.length; i++) { iterator(array[i]) } } function isEmpty(obj){ for(var i in obj){ if(obj.hasOwnProperty(i)) return false } return true } function initParams(uri, options, callback) { var params = uri if (isFunction(options)) { callback = options if (typeof uri === "string") { params = {uri:uri} } } else { params = xtend(options, {uri: uri}) } params.callback = callback return params } function createXHR(uri, options, callback) { options = initParams(uri, options, callback) return _createXHR(options) } function _createXHR(options) { var callback = options.callback if(typeof callback === "undefined"){ throw new Error("callback argument missing") } callback = once(callback) function readystatechange() { if (xhr.readyState === 4) { loadFunc() } } function getBody() { // Chrome with requestType=blob throws errors arround when even testing access to responseText var body = undefined if (xhr.response) { body = xhr.response } else if (xhr.responseType === "text" || !xhr.responseType) { body = xhr.responseText || xhr.responseXML } if (isJson) { try { body = JSON.parse(body) } catch (e) {} } return body } var failureResponse = { body: undefined, headers: {}, statusCode: 0, method: method, url: uri, rawRequest: xhr } function errorFunc(evt) { clearTimeout(timeoutTimer) if(!(evt instanceof Error)){ evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") ) } evt.statusCode = 0 callback(evt, failureResponse) } // will load the data & process the response in a special response object function loadFunc() { if (aborted) return var status clearTimeout(timeoutTimer) if(options.useXDR && xhr.status===undefined) { //IE8 CORS GET successful response doesn't have a status field, but body is fine status = 200 } else { status = (xhr.status === 1223 ? 204 : xhr.status) } var response = failureResponse var err = null if (status !== 0){ response = { body: getBody(), statusCode: status, method: method, headers: {}, url: uri, rawRequest: xhr } if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE response.headers = parseHeaders(xhr.getAllResponseHeaders()) } } else { err = new Error("Internal XMLHttpRequest Error") } callback(err, response, response.body) } var xhr = options.xhr || null if (!xhr) { if (options.cors || options.useXDR) { xhr = new createXHR.XDomainRequest() }else{ xhr = new createXHR.XMLHttpRequest() } } var key var aborted var uri = xhr.url = options.uri || options.url var method = xhr.method = options.method || "GET" var body = options.body || options.data || null var headers = xhr.headers = options.headers || {} var sync = !!options.sync var isJson = false var timeoutTimer if ("json" in options) { isJson = true headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user if (method !== "GET" && method !== "HEAD") { headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user body = JSON.stringify(options.json) } } xhr.onreadystatechange = readystatechange xhr.onload = loadFunc xhr.onerror = errorFunc // IE9 must have onprogress be set to a unique function. xhr.onprogress = function () { // IE must die } xhr.ontimeout = errorFunc xhr.open(method, uri, !sync, options.username, options.password) //has to be after open if(!sync) { xhr.withCredentials = !!options.withCredentials } // Cannot set timeout with sync request // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent if (!sync && options.timeout > 0 ) { timeoutTimer = setTimeout(function(){ aborted=true//IE9 may still call readystatechange xhr.abort("timeout") var e = new Error("XMLHttpRequest timeout") e.code = "ETIMEDOUT" errorFunc(e) }, options.timeout ) } if (xhr.setRequestHeader) { for(key in headers){ if(headers.hasOwnProperty(key)){ xhr.setRequestHeader(key, headers[key]) } } } else if (options.headers && !isEmpty(options.headers)) { throw new Error("Headers cannot be set on an XDomainRequest object") } if ("responseType" in options) { xhr.responseType = options.responseType } if ("beforeSend" in options && typeof options.beforeSend === "function" ) { options.beforeSend(xhr) } xhr.send(body) return xhr } function noop() {} },{"global/window":2,"is-function":57,"once":58,"parse-headers":61,"xtend":62}],57:[function(_dereq_,module,exports){ module.exports = isFunction var toString = Object.prototype.toString function isFunction (fn) { var string = toString.call(fn) return string === '[object Function]' || (typeof fn === 'function' && string !== '[object RegExp]') || (typeof window !== 'undefined' && // IE8 and below (fn === window.setTimeout || fn === window.alert || fn === window.confirm || fn === window.prompt)) }; },{}],58:[function(_dereq_,module,exports){ module.exports = once once.proto = once(function () { Object.defineProperty(Function.prototype, 'once', { value: function () { return once(this) }, configurable: true }) }) function once (fn) { var called = false return function () { if (called) return called = true return fn.apply(this, arguments) } } },{}],59:[function(_dereq_,module,exports){ var isFunction = _dereq_('is-function') module.exports = forEach var toString = Object.prototype.toString var hasOwnProperty = Object.prototype.hasOwnProperty function forEach(list, iterator, context) { if (!isFunction(iterator)) { throw new TypeError('iterator must be a function') } if (arguments.length < 3) { context = this } if (toString.call(list) === '[object Array]') forEachArray(list, iterator, context) else if (typeof list === 'string') forEachString(list, iterator, context) else forEachObject(list, iterator, context) } function forEachArray(array, iterator, context) { for (var i = 0, len = array.length; i < len; i++) { if (hasOwnProperty.call(array, i)) { iterator.call(context, array[i], i, array) } } } function forEachString(string, iterator, context) { for (var i = 0, len = string.length; i < len; i++) { // no such thing as a sparse string. iterator.call(context, string.charAt(i), i, string) } } function forEachObject(object, iterator, context) { for (var k in object) { if (hasOwnProperty.call(object, k)) { iterator.call(context, object[k], k, object) } } } },{"is-function":57}],60:[function(_dereq_,module,exports){ exports = module.exports = trim; function trim(str){ return str.replace(/^\s*|\s*$/g, ''); } exports.left = function(str){ return str.replace(/^\s*/, ''); }; exports.right = function(str){ return str.replace(/\s*$/, ''); }; },{}],61:[function(_dereq_,module,exports){ var trim = _dereq_('trim') , forEach = _dereq_('for-each') , isArray = function(arg) { return Object.prototype.toString.call(arg) === '[object Array]'; } module.exports = function (headers) { if (!headers) return {} var result = {} forEach( trim(headers).split('\n') , function (row) { var index = row.indexOf(':') , key = trim(row.slice(0, index)).toLowerCase() , value = trim(row.slice(index + 1)) if (typeof(result[key]) === 'undefined') { result[key] = value } else if (isArray(result[key])) { result[key].push(value) } else { result[key] = [ result[key], value ] } } ) return result } },{"for-each":59,"trim":60}],62:[function(_dereq_,module,exports){ module.exports = extend var hasOwnProperty = Object.prototype.hasOwnProperty; function extend() { var target = {} for (var i = 0; i < arguments.length; i++) { var source = arguments[i] for (var key in source) { if (hasOwnProperty.call(source, key)) { target[key] = source[key] } } } return target } },{}],63:[function(_dereq_,module,exports){ /** * @file big-play-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('./button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('./component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Initial play button. Shows before the video has played. The hiding of the * big play button is done via CSS and player states. * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Button * @class BigPlayButton */ var BigPlayButton = (function (_Button) { _inherits(BigPlayButton, _Button); function BigPlayButton(player, options) { _classCallCheck(this, BigPlayButton); _Button.call(this, player, options); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ BigPlayButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-big-play-button'; }; /** * Handles click for play * * @method handleClick */ BigPlayButton.prototype.handleClick = function handleClick() { this.player_.play(); }; return BigPlayButton; })(_buttonJs2['default']); BigPlayButton.prototype.controlText_ = 'Play Video'; _componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton); exports['default'] = BigPlayButton; module.exports = exports['default']; },{"./button.js":64,"./component.js":67}],64:[function(_dereq_,module,exports){ /** * @file button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _clickableComponentJs = _dereq_('./clickable-component.js'); var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs); var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsLogJs = _dereq_('./utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * Base class for all buttons * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends ClickableComponent * @class Button */ var Button = (function (_ClickableComponent) { _inherits(Button, _ClickableComponent); function Button(player, options) { _classCallCheck(this, Button); _ClickableComponent.call(this, player, options); } /** * Create the component's DOM element * * @param {String=} type Element's node type. e.g. 'div' * @param {Object=} props An object of properties that should be set on the element * @param {Object=} attributes An object of attributes that should be set on the element * @return {Element} * @method createEl */ Button.prototype.createEl = function createEl() { var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0]; var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]; props = _objectAssign2['default']({ className: this.buildCSSClass() }, props); if (tag !== 'button') { _utilsLogJs2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.'); // Add properties for clickable element which is not a native HTML button props = _objectAssign2['default']({ tabIndex: 0 }, props); // Add ARIA attributes for clickable element which is not a native HTML button attributes = _objectAssign2['default']({ role: 'button' }, attributes); } // Add attributes for button element attributes = _objectAssign2['default']({ type: 'button', // Necessary since the default button type is "submit" 'aria-live': 'polite' // let the screen reader user know that the text of the button may change }, attributes); var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes); this.createControlTextEl(el); return el; }; /** * Adds a child component inside this button * * @param {String|Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @return {Component} The child component (created by this process if a string was used) * @deprecated * @method addChild */ Button.prototype.addChild = function addChild(child) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var className = this.constructor.name; _utilsLogJs2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.'); // Avoid the error message generated by ClickableComponent's addChild method return _component2['default'].prototype.addChild.call(this, child, options); }; /** * Handle KeyPress (document level) - Extend with specific functionality for button * * @method handleKeyPress */ Button.prototype.handleKeyPress = function handleKeyPress(event) { // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button. if (event.which === 32 || event.which === 13) {} else { _ClickableComponent.prototype.handleKeyPress.call(this, event); // Pass keypress handling up for unsupported keys } }; return Button; })(_clickableComponentJs2['default']); _component2['default'].registerComponent('Button', Button); exports['default'] = Button; module.exports = exports['default']; },{"./clickable-component.js":65,"./component":67,"./utils/events.js":143,"./utils/fn.js":144,"./utils/log.js":147,"global/document":1,"object.assign":45}],65:[function(_dereq_,module,exports){ /** * @file button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsLogJs = _dereq_('./utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * Clickable Component which is clickable or keyboard actionable, but is not a native HTML button * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class ClickableComponent */ var ClickableComponent = (function (_Component) { _inherits(ClickableComponent, _Component); function ClickableComponent(player, options) { _classCallCheck(this, ClickableComponent); _Component.call(this, player, options); this.emitTapEvents(); this.on('tap', this.handleClick); this.on('click', this.handleClick); this.on('focus', this.handleFocus); this.on('blur', this.handleBlur); } /** * Create the component's DOM element * * @param {String=} type Element's node type. e.g. 'div' * @param {Object=} props An object of properties that should be set on the element * @param {Object=} attributes An object of attributes that should be set on the element * @return {Element} * @method createEl */ ClickableComponent.prototype.createEl = function createEl() { var tag = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0]; var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]; props = _objectAssign2['default']({ className: this.buildCSSClass(), tabIndex: 0 }, props); if (tag === 'button') { _utilsLogJs2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.'); } // Add ARIA attributes for clickable element which is not a native HTML button attributes = _objectAssign2['default']({ role: 'button', 'aria-live': 'polite' // let the screen reader user know that the text of the element may change }, attributes); var el = _Component.prototype.createEl.call(this, tag, props, attributes); this.createControlTextEl(el); return el; }; /** * create control text * * @param {Element} el Parent element for the control text * @return {Element} * @method controlText */ ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) { this.controlTextEl_ = Dom.createEl('span', { className: 'vjs-control-text' }); if (el) { el.appendChild(this.controlTextEl_); } this.controlText(this.controlText_, el); return this.controlTextEl_; }; /** * Controls text - both request and localize * * @param {String} text Text for element * @param {Element=} el Element to set the title on * @return {String} * @method controlText */ ClickableComponent.prototype.controlText = function controlText(text) { var el = arguments.length <= 1 || arguments[1] === undefined ? this.el() : arguments[1]; if (!text) return this.controlText_ || 'Need Text'; var localizedText = this.localize(text); this.controlText_ = text; this.controlTextEl_.innerHTML = localizedText; el.setAttribute('title', localizedText); return this; }; /** * Allows sub components to stack CSS class names * * @return {String} * @method buildCSSClass */ ClickableComponent.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this); }; /** * Adds a child component inside this clickable-component * * @param {String|Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @return {Component} The child component (created by this process if a string was used) * @method addChild */ ClickableComponent.prototype.addChild = function addChild(child) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; // TODO: Fix adding an actionable child to a ClickableComponent; currently // it will cause issues with assistive technology (e.g. screen readers) // which support ARIA, since an element with role="button" cannot have // actionable child elements. //let className = this.constructor.name; //log.warn(`Adding a child to a ClickableComponent (${className}) can cause issues with assistive technology which supports ARIA, since an element with role="button" cannot have actionable child elements.`); return _Component.prototype.addChild.call(this, child, options); }; /** * Enable the component element * * @return {Component} * @method enable */ ClickableComponent.prototype.enable = function enable() { this.removeClass('vjs-disabled'); this.el_.setAttribute('aria-disabled', 'false'); return this; }; /** * Disable the component element * * @return {Component} * @method disable */ ClickableComponent.prototype.disable = function disable() { this.addClass('vjs-disabled'); this.el_.setAttribute('aria-disabled', 'true'); return this; }; /** * Handle Click - Override with specific functionality for component * * @method handleClick */ ClickableComponent.prototype.handleClick = function handleClick() {}; /** * Handle Focus - Add keyboard functionality to element * * @method handleFocus */ ClickableComponent.prototype.handleFocus = function handleFocus() { Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); }; /** * Handle KeyPress (document level) - Trigger click when Space or Enter key is pressed * * @method handleKeyPress */ ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) { // Support Space (32) or Enter (13) key operation to fire a click event if (event.which === 32 || event.which === 13) { event.preventDefault(); this.handleClick(event); } else if (_Component.prototype.handleKeyPress) { _Component.prototype.handleKeyPress.call(this, event); // Pass keypress handling up for unsupported keys } }; /** * Handle Blur - Remove keyboard triggers * * @method handleBlur */ ClickableComponent.prototype.handleBlur = function handleBlur() { Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); }; return ClickableComponent; })(_component2['default']); _component2['default'].registerComponent('ClickableComponent', ClickableComponent); exports['default'] = ClickableComponent; module.exports = exports['default']; },{"./component":67,"./utils/dom.js":142,"./utils/events.js":143,"./utils/fn.js":144,"./utils/log.js":147,"global/document":1,"object.assign":45}],66:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _button = _dereq_('./button'); var _button2 = _interopRequireDefault(_button); var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); /** * The `CloseButton` component is a button which fires a "close" event * when it is activated. * * @extends Button * @class CloseButton */ var CloseButton = (function (_Button) { _inherits(CloseButton, _Button); function CloseButton(player, options) { _classCallCheck(this, CloseButton); _Button.call(this, player, options); this.controlText(options && options.controlText || this.localize('Close')); } CloseButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this); }; CloseButton.prototype.handleClick = function handleClick() { this.trigger({ type: 'close', bubbles: false }); }; return CloseButton; })(_button2['default']); _component2['default'].registerComponent('CloseButton', CloseButton); exports['default'] = CloseButton; module.exports = exports['default']; },{"./button":64,"./component":67}],67:[function(_dereq_,module,exports){ /** * @file component.js * * Player Component - Base class for all UI objects */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsGuidJs = _dereq_('./utils/guid.js'); var Guid = _interopRequireWildcard(_utilsGuidJs); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsLogJs = _dereq_('./utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js'); var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs); /** * Base UI Component class * Components are embeddable UI objects that are represented by both a * javascript object and an element in the DOM. They can be children of other * components, and can have many children themselves. * ```js * // adding a button to the player * var button = player.addChild('button'); * button.el(); // -> button element * ``` * ```html * <div class="video-js"> * <div class="vjs-button">Button</div> * </div> * ``` * Components are also event targets. * ```js * button.on('click', function(){ * console.log('Button Clicked!'); * }); * button.trigger('customevent'); * ``` * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @class Component */ var Component = (function () { function Component(player, options, ready) { _classCallCheck(this, Component); // The component might be the player itself and we can't pass `this` to super if (!player && this.play) { this.player_ = player = this; // eslint-disable-line } else { this.player_ = player; } // Make a copy of prototype.options_ to protect against overriding defaults this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_); // Updated options with supplied options options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options); // Get ID from options or options element if one is supplied this.id_ = options.id || options.el && options.el.id; // If there was no ID from the options, generate one if (!this.id_) { // Don't require the player ID function in the case of mock players var id = player && player.id && player.id() || 'no_player'; this.id_ = id + '_component_' + Guid.newGUID(); } this.name_ = options.name || null; // Create element if one wasn't provided in options if (options.el) { this.el_ = options.el; } else if (options.createEl !== false) { this.el_ = this.createEl(); } this.children_ = []; this.childIndex_ = {}; this.childNameIndex_ = {}; // Add any child components in options if (options.initChildren !== false) { this.initChildren(); } this.ready(ready); // Don't want to trigger ready here or it will before init is actually // finished for all children that run this constructor if (options.reportTouchActivity !== false) { this.enableTouchActivity(); } } /** * Dispose of the component and all child components * * @method dispose */ Component.prototype.dispose = function dispose() { this.trigger({ type: 'dispose', bubbles: false }); // Dispose all children. if (this.children_) { for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i].dispose) { this.children_[i].dispose(); } } } // Delete child references this.children_ = null; this.childIndex_ = null; this.childNameIndex_ = null; // Remove all event listeners. this.off(); // Remove element from DOM if (this.el_.parentNode) { this.el_.parentNode.removeChild(this.el_); } Dom.removeElData(this.el_); this.el_ = null; }; /** * Return the component's player * * @return {Player} * @method player */ Component.prototype.player = function player() { return this.player_; }; /** * Deep merge of options objects * Whenever a property is an object on both options objects * the two properties will be merged using mergeOptions. * * ```js * Parent.prototype.options_ = { * optionSet: { * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' }, * 'childTwo': {}, * 'childThree': {} * } * } * newOptions = { * optionSet: { * 'childOne': { 'foo': 'baz', 'abc': '123' } * 'childTwo': null, * 'childFour': {} * } * } * * this.options(newOptions); * ``` * RESULT * ```js * { * optionSet: { * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' }, * 'childTwo': null, // Disabled. Won't be initialized. * 'childThree': {}, * 'childFour': {} * } * } * ``` * * @param {Object} obj Object of new option values * @return {Object} A NEW object of this.options_ and obj merged * @method options */ Component.prototype.options = function options(obj) { _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0'); if (!obj) { return this.options_; } this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj); return this.options_; }; /** * Get the component's DOM element * ```js * var domEl = myComponent.el(); * ``` * * @return {Element} * @method el */ Component.prototype.el = function el() { return this.el_; }; /** * Create the component's DOM element * * @param {String=} tagName Element's node type. e.g. 'div' * @param {Object=} properties An object of properties that should be set * @param {Object=} attributes An object of attributes that should be set * @return {Element} * @method createEl */ Component.prototype.createEl = function createEl(tagName, properties, attributes) { return Dom.createEl(tagName, properties, attributes); }; Component.prototype.localize = function localize(string) { var code = this.player_.language && this.player_.language(); var languages = this.player_.languages && this.player_.languages(); if (!code || !languages) { return string; } var language = languages[code]; if (language && language[string]) { return language[string]; } var primaryCode = code.split('-')[0]; var primaryLang = languages[primaryCode]; if (primaryLang && primaryLang[string]) { return primaryLang[string]; } return string; }; /** * Return the component's DOM element where children are inserted. * Will either be the same as el() or a new element defined in createEl(). * * @return {Element} * @method contentEl */ Component.prototype.contentEl = function contentEl() { return this.contentEl_ || this.el_; }; /** * Get the component's ID * ```js * var id = myComponent.id(); * ``` * * @return {String} * @method id */ Component.prototype.id = function id() { return this.id_; }; /** * Get the component's name. The name is often used to reference the component. * ```js * var name = myComponent.name(); * ``` * * @return {String} * @method name */ Component.prototype.name = function name() { return this.name_; }; /** * Get an array of all child components * ```js * var kids = myComponent.children(); * ``` * * @return {Array} The children * @method children */ Component.prototype.children = function children() { return this.children_; }; /** * Returns a child component with the provided ID * * @return {Component} * @method getChildById */ Component.prototype.getChildById = function getChildById(id) { return this.childIndex_[id]; }; /** * Returns a child component with the provided name * * @return {Component} * @method getChild */ Component.prototype.getChild = function getChild(name) { return this.childNameIndex_[name]; }; /** * Adds a child component inside this component * ```js * myComponent.el(); * // -> <div class='my-component'></div> * myComponent.children(); * // [empty array] * * var myButton = myComponent.addChild('MyButton'); * // -> <div class='my-component'><div class="my-button">myButton<div></div> * // -> myButton === myComponent.children()[0]; * ``` * Pass in options for child constructors and options for children of the child * ```js * var myButton = myComponent.addChild('MyButton', { * text: 'Press Me', * buttonChildExample: { * buttonChildOption: true * } * }); * ``` * * @param {String|Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @param {Number} index into our children array to attempt to add the child * @return {Component} The child component (created by this process if a string was used) * @method addChild */ Component.prototype.addChild = function addChild(child) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var index = arguments.length <= 2 || arguments[2] === undefined ? this.children_.length : arguments[2]; var component = undefined; var componentName = undefined; // If child is a string, create nt with options if (typeof child === 'string') { componentName = child; // Options can also be specified as a boolean, so convert to an empty object if false. if (!options) { options = {}; } // Same as above, but true is deprecated so show a warning. if (options === true) { _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.'); options = {}; } // If no componentClass in options, assume componentClass is the name lowercased // (e.g. playButton) var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName); // Set name through options options.name = componentName; // Create a new object & element for this controls set // If there's no .player_, this is a player var ComponentClass = Component.getComponent(componentClassName); if (!ComponentClass) { throw new Error('Component ' + componentClassName + ' does not exist'); } // data stored directly on the videojs object may be // misidentified as a component to retain // backwards-compatibility with 4.x. check to make sure the // component class can be instantiated. if (typeof ComponentClass !== 'function') { return null; } component = new ComponentClass(this.player_ || this, options); // child is a component instance } else { component = child; } this.children_.splice(index, 0, component); if (typeof component.id === 'function') { this.childIndex_[component.id()] = component; } // If a name wasn't used to create the component, check if we can use the // name function of the component componentName = componentName || component.name && component.name(); if (componentName) { this.childNameIndex_[componentName] = component; } // Add the UI object's element to the container div (box) // Having an element is not required if (typeof component.el === 'function' && component.el()) { var childNodes = this.contentEl().children; var refNode = childNodes[index] || null; this.contentEl().insertBefore(component.el(), refNode); } // Return so it can stored on parent object if desired. return component; }; /** * Remove a child component from this component's list of children, and the * child component's element from this component's element * * @param {Component} component Component to remove * @method removeChild */ Component.prototype.removeChild = function removeChild(component) { if (typeof component === 'string') { component = this.getChild(component); } if (!component || !this.children_) { return; } var childFound = false; for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i] === component) { childFound = true; this.children_.splice(i, 1); break; } } if (!childFound) { return; } this.childIndex_[component.id()] = null; this.childNameIndex_[component.name()] = null; var compEl = component.el(); if (compEl && compEl.parentNode === this.contentEl()) { this.contentEl().removeChild(component.el()); } }; /** * Add and initialize default child components from options * ```js * // when an instance of MyComponent is created, all children in options * // will be added to the instance by their name strings and options * MyComponent.prototype.options_ = { * children: [ * 'myChildComponent' * ], * myChildComponent: { * myChildOption: true * } * }; * * // Or when creating the component * var myComp = new MyComponent(player, { * children: [ * 'myChildComponent' * ], * myChildComponent: { * myChildOption: true * } * }); * ``` * The children option can also be an array of * child options objects (that also include a 'name' key). * This can be used if you have two child components of the * same type that need different options. * ```js * var myComp = new MyComponent(player, { * children: [ * 'button', * { * name: 'button', * someOtherOption: true * }, * { * name: 'button', * someOtherOption: false * } * ] * }); * ``` * * @method initChildren */ Component.prototype.initChildren = function initChildren() { var _this = this; var children = this.options_.children; if (children) { (function () { // `this` is `parent` var parentOptions = _this.options_; var handleAdd = function handleAdd(child) { var name = child.name; var opts = child.opts; // Allow options for children to be set at the parent options // e.g. videojs(id, { controlBar: false }); // instead of videojs(id, { children: { controlBar: false }); if (parentOptions[name] !== undefined) { opts = parentOptions[name]; } // Allow for disabling default components // e.g. options['children']['posterImage'] = false if (opts === false) { return; } // Allow options to be passed as a simple boolean if no configuration // is necessary. if (opts === true) { opts = {}; } // We also want to pass the original player options to each component as well so they don't need to // reach back into the player for options later. opts.playerOptions = _this.options_.playerOptions; // Create and add the child component. // Add a direct reference to the child by name on the parent instance. // If two of the same component are used, different names should be supplied // for each var newChild = _this.addChild(name, opts); if (newChild) { _this[name] = newChild; } }; // Allow for an array of children details to passed in the options var workingChildren = undefined; var Tech = Component.getComponent('Tech'); if (Array.isArray(children)) { workingChildren = children; } else { workingChildren = Object.keys(children); } workingChildren // children that are in this.options_ but also in workingChildren would // give us extra children we do not want. So, we want to filter them out. .concat(Object.keys(_this.options_).filter(function (child) { return !workingChildren.some(function (wchild) { if (typeof wchild === 'string') { return child === wchild; } else { return child === wchild.name; } }); })).map(function (child) { var name = undefined, opts = undefined; if (typeof child === 'string') { name = child; opts = children[name] || _this.options_[name] || {}; } else { name = child.name; opts = child; } return { name: name, opts: opts }; }).filter(function (child) { // we have to make sure that child.name isn't in the techOrder since // techs are registerd as Components but can't aren't compatible // See https://github.com/videojs/video.js/issues/2772 var c = Component.getComponent(child.opts.componentClass || _utilsToTitleCaseJs2['default'](child.name)); return c && !Tech.isTech(c); }).forEach(handleAdd); })(); } }; /** * Allows sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ Component.prototype.buildCSSClass = function buildCSSClass() { // Child classes can include a function that does: // return 'CLASS NAME' + this._super(); return ''; }; /** * Add an event listener to this component's element * ```js * var myFunc = function(){ * var myComponent = this; * // Do something when the event is fired * }; * * myComponent.on('eventType', myFunc); * ``` * The context of myFunc will be myComponent unless previously bound. * Alternatively, you can add a listener to another element or component. * ```js * myComponent.on(otherElement, 'eventName', myFunc); * myComponent.on(otherComponent, 'eventName', myFunc); * ``` * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)` * and `otherComponent.on('eventName', myFunc)` is that this way the listeners * will be automatically cleaned up when either component is disposed. * It will also bind myComponent as the context of myFunc. * **NOTE**: When using this on elements in the page other than window * and document (both permanent), if you remove the element from the DOM * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up * references to it and allow the browser to garbage collect it. * * @param {String|Component} first The event type or other component * @param {Function|String} second The event handler or event type * @param {Function} third The event handler * @return {Component} * @method on */ Component.prototype.on = function on(first, second, third) { var _this2 = this; if (typeof first === 'string' || Array.isArray(first)) { Events.on(this.el_, first, Fn.bind(this, second)); // Targeting another component or element } else { (function () { var target = first; var type = second; var fn = Fn.bind(_this2, third); // When this component is disposed, remove the listener from the other component var removeOnDispose = function removeOnDispose() { return _this2.off(target, type, fn); }; // Use the same function ID so we can remove it later it using the ID // of the original listener removeOnDispose.guid = fn.guid; _this2.on('dispose', removeOnDispose); // If the other component is disposed first we need to clean the reference // to the other component in this component's removeOnDispose listener // Otherwise we create a memory leak. var cleanRemover = function cleanRemover() { return _this2.off('dispose', removeOnDispose); }; // Add the same function ID so we can easily remove it later cleanRemover.guid = fn.guid; // Check if this is a DOM node if (first.nodeName) { // Add the listener to the other element Events.on(target, type, fn); Events.on(target, 'dispose', cleanRemover); // Should be a component // Not using `instanceof Component` because it makes mock players difficult } else if (typeof first.on === 'function') { // Add the listener to the other component target.on(type, fn); target.on('dispose', cleanRemover); } })(); } return this; }; /** * Remove an event listener from this component's element * ```js * myComponent.off('eventType', myFunc); * ``` * If myFunc is excluded, ALL listeners for the event type will be removed. * If eventType is excluded, ALL listeners will be removed from the component. * Alternatively you can use `off` to remove listeners that were added to other * elements or components using `myComponent.on(otherComponent...`. * In this case both the event type and listener function are REQUIRED. * ```js * myComponent.off(otherElement, 'eventType', myFunc); * myComponent.off(otherComponent, 'eventType', myFunc); * ``` * * @param {String=|Component} first The event type or other component * @param {Function=|String} second The listener function or event type * @param {Function=} third The listener for other component * @return {Component} * @method off */ Component.prototype.off = function off(first, second, third) { if (!first || typeof first === 'string' || Array.isArray(first)) { Events.off(this.el_, first, second); } else { var target = first; var type = second; // Ensure there's at least a guid, even if the function hasn't been used var fn = Fn.bind(this, third); // Remove the dispose listener on this component, // which was given the same guid as the event listener this.off('dispose', fn); if (first.nodeName) { // Remove the listener Events.off(target, type, fn); // Remove the listener for cleaning the dispose listener Events.off(target, 'dispose', fn); } else { target.off(type, fn); target.off('dispose', fn); } } return this; }; /** * Add an event listener to be triggered only once and then removed * ```js * myComponent.one('eventName', myFunc); * ``` * Alternatively you can add a listener to another element or component * that will be triggered only once. * ```js * myComponent.one(otherElement, 'eventName', myFunc); * myComponent.one(otherComponent, 'eventName', myFunc); * ``` * * @param {String|Component} first The event type or other component * @param {Function|String} second The listener function or event type * @param {Function=} third The listener function for other component * @return {Component} * @method one */ Component.prototype.one = function one(first, second, third) { var _this3 = this, _arguments = arguments; if (typeof first === 'string' || Array.isArray(first)) { Events.one(this.el_, first, Fn.bind(this, second)); } else { (function () { var target = first; var type = second; var fn = Fn.bind(_this3, third); var newFunc = function newFunc() { _this3.off(target, type, newFunc); fn.apply(null, _arguments); }; // Keep the same function ID so we can remove it later newFunc.guid = fn.guid; _this3.on(target, type, newFunc); })(); } return this; }; /** * Trigger an event on an element * ```js * myComponent.trigger('eventName'); * myComponent.trigger({'type':'eventName'}); * myComponent.trigger('eventName', {data: 'some data'}); * myComponent.trigger({'type':'eventName'}, {data: 'some data'}); * ``` * * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Component} self * @method trigger */ Component.prototype.trigger = function trigger(event, hash) { Events.trigger(this.el_, event, hash); return this; }; /** * Bind a listener to the component's ready state. * Different from event listeners in that if the ready event has already happened * it will trigger the function immediately. * * @param {Function} fn Ready listener * @param {Boolean} sync Exec the listener synchronously if component is ready * @return {Component} * @method ready */ Component.prototype.ready = function ready(fn) { var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1]; if (fn) { if (this.isReady_) { if (sync) { fn.call(this); } else { // Call the function asynchronously by default for consistency this.setTimeout(fn, 1); } } else { this.readyQueue_ = this.readyQueue_ || []; this.readyQueue_.push(fn); } } return this; }; /** * Trigger the ready listeners * * @return {Component} * @method triggerReady */ Component.prototype.triggerReady = function triggerReady() { this.isReady_ = true; // Ensure ready is triggerd asynchronously this.setTimeout(function () { var readyQueue = this.readyQueue_; // Reset Ready Queue this.readyQueue_ = []; if (readyQueue && readyQueue.length > 0) { readyQueue.forEach(function (fn) { fn.call(this); }, this); } // Allow for using event listeners also this.trigger('ready'); }, 1); }; /** * Finds a single DOM element matching `selector` within the component's * `contentEl` or another custom context. * * @method $ * @param {String} selector * A valid CSS selector, which will be passed to `querySelector`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {Element|null} */ Component.prototype.$ = function $(selector, context) { return Dom.$(selector, context || this.contentEl()); }; /** * Finds a all DOM elements matching `selector` within the component's * `contentEl` or another custom context. * * @method $$ * @param {String} selector * A valid CSS selector, which will be passed to `querySelectorAll`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {NodeList} */ Component.prototype.$$ = function $$(selector, context) { return Dom.$$(selector, context || this.contentEl()); }; /** * Check if a component's element has a CSS class name * * @param {String} classToCheck Classname to check * @return {Component} * @method hasClass */ Component.prototype.hasClass = function hasClass(classToCheck) { return Dom.hasElClass(this.el_, classToCheck); }; /** * Add a CSS class name to the component's element * * @param {String} classToAdd Classname to add * @return {Component} * @method addClass */ Component.prototype.addClass = function addClass(classToAdd) { Dom.addElClass(this.el_, classToAdd); return this; }; /** * Remove a CSS class name from the component's element * * @param {String} classToRemove Classname to remove * @return {Component} * @method removeClass */ Component.prototype.removeClass = function removeClass(classToRemove) { Dom.removeElClass(this.el_, classToRemove); return this; }; /** * Add or remove a CSS class name from the component's element * * @param {String} classToToggle * @param {Boolean|Function} [predicate] * Can be a function that returns a Boolean. If `true`, the class * will be added; if `false`, the class will be removed. If not * given, the class will be added if not present and vice versa. * * @return {Component} * @method toggleClass */ Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) { Dom.toggleElClass(this.el_, classToToggle, predicate); return this; }; /** * Show the component element if hidden * * @return {Component} * @method show */ Component.prototype.show = function show() { this.removeClass('vjs-hidden'); return this; }; /** * Hide the component element if currently showing * * @return {Component} * @method hide */ Component.prototype.hide = function hide() { this.addClass('vjs-hidden'); return this; }; /** * Lock an item in its visible state * To be used with fadeIn/fadeOut. * * @return {Component} * @private * @method lockShowing */ Component.prototype.lockShowing = function lockShowing() { this.addClass('vjs-lock-showing'); return this; }; /** * Unlock an item to be hidden * To be used with fadeIn/fadeOut. * * @return {Component} * @private * @method unlockShowing */ Component.prototype.unlockShowing = function unlockShowing() { this.removeClass('vjs-lock-showing'); return this; }; /** * Set or get the width of the component (CSS values) * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num Optional width number * @param {Boolean} skipListeners Skip the 'resize' event trigger * @return {Component} This component, when setting the width * @return {Number|String} The width, when getting * @method width */ Component.prototype.width = function width(num, skipListeners) { return this.dimension('width', num, skipListeners); }; /** * Get or set the height of the component (CSS values) * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num New component height * @param {Boolean=} skipListeners Skip the resize event trigger * @return {Component} This component, when setting the height * @return {Number|String} The height, when getting * @method height */ Component.prototype.height = function height(num, skipListeners) { return this.dimension('height', num, skipListeners); }; /** * Set both width and height at the same time * * @param {Number|String} width Width of player * @param {Number|String} height Height of player * @return {Component} The component * @method dimensions */ Component.prototype.dimensions = function dimensions(width, height) { // Skip resize listeners on width for optimization return this.width(width, true).height(height); }; /** * Get or set width or height * This is the shared code for the width() and height() methods. * All for an integer, integer + 'px' or integer + '%'; * Known issue: Hidden elements officially have a width of 0. We're defaulting * to the style.width value and falling back to computedStyle which has the * hidden element issue. Info, but probably not an efficient fix: * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/ * * @param {String} widthOrHeight 'width' or 'height' * @param {Number|String=} num New dimension * @param {Boolean=} skipListeners Skip resize event trigger * @return {Component} The component if a dimension was set * @return {Number|String} The dimension if nothing was set * @private * @method dimension */ Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) { if (num !== undefined) { // Set to zero if null or literally NaN (NaN !== NaN) if (num === null || num !== num) { num = 0; } // Check if using css width/height (% or px) and adjust if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) { this.el_.style[widthOrHeight] = num; } else if (num === 'auto') { this.el_.style[widthOrHeight] = ''; } else { this.el_.style[widthOrHeight] = num + 'px'; } // skipListeners allows us to avoid triggering the resize event when setting both width and height if (!skipListeners) { this.trigger('resize'); } // Return component return this; } // Not setting a value, so getting it // Make sure element exists if (!this.el_) { return 0; } // Get dimension value from style var val = this.el_.style[widthOrHeight]; var pxIndex = val.indexOf('px'); if (pxIndex !== -1) { // Return the pixel value with no 'px' return parseInt(val.slice(0, pxIndex), 10); } // No px so using % or no style was set, so falling back to offsetWidth/height // If component has display:none, offset will return 0 // TODO: handle display:none and no dimension style using px return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10); }; /** * Get width or height of computed style * @param {String} widthOrHeight 'width' or 'height' * @return {Number|Boolean} The bolean false if nothing was set * @method currentDimension */ Component.prototype.currentDimension = function currentDimension(widthOrHeight) { var computedWidthOrHeight = 0; if (widthOrHeight !== 'width' && widthOrHeight !== 'height') { throw new Error('currentDimension only accepts width or height value'); } if (typeof _globalWindow2['default'].getComputedStyle === 'function') { var computedStyle = _globalWindow2['default'].getComputedStyle(this.el_); computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight]; } else if (this.el_.currentStyle) { // ie 8 doesn't support computed style, shim it // return clientWidth or clientHeight instead for better accuracy var rule = 'offset' + _utilsToTitleCaseJs2['default'](widthOrHeight); computedWidthOrHeight = this.el_[rule]; } // remove 'px' from variable and parse as integer computedWidthOrHeight = parseFloat(computedWidthOrHeight); return computedWidthOrHeight; }; /** * Get an object which contains width and height values of computed style * @return {Object} The dimensions of element * @method currentDimensions */ Component.prototype.currentDimensions = function currentDimensions() { return { width: this.currentDimension('width'), height: this.currentDimension('height') }; }; /** * Get width of computed style * @return {Integer} * @method currentWidth */ Component.prototype.currentWidth = function currentWidth() { return this.currentDimension('width'); }; /** * Get height of computed style * @return {Integer} * @method currentHeight */ Component.prototype.currentHeight = function currentHeight() { return this.currentDimension('height'); }; /** * Emit 'tap' events when touch events are supported * This is used to support toggling the controls through a tap on the video. * We're requiring them to be enabled because otherwise every component would * have this extra overhead unnecessarily, on mobile devices where extra * overhead is especially bad. * * @private * @method emitTapEvents */ Component.prototype.emitTapEvents = function emitTapEvents() { // Track the start time so we can determine how long the touch lasted var touchStart = 0; var firstTouch = null; // Maximum movement allowed during a touch event to still be considered a tap // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number. var tapMovementThreshold = 10; // The maximum length a touch can be while still being considered a tap var touchTimeThreshold = 200; var couldBeTap = undefined; this.on('touchstart', function (event) { // If more than one finger, don't consider treating this as a click if (event.touches.length === 1) { // Copy the touches object to prevent modifying the original firstTouch = _objectAssign2['default']({}, event.touches[0]); // Record start time so we can detect a tap vs. "touch and hold" touchStart = new Date().getTime(); // Reset couldBeTap tracking couldBeTap = true; } }); this.on('touchmove', function (event) { // If more than one finger, don't consider treating this as a click if (event.touches.length > 1) { couldBeTap = false; } else if (firstTouch) { // Some devices will throw touchmoves for all but the slightest of taps. // So, if we moved only a small distance, this could still be a tap var xdiff = event.touches[0].pageX - firstTouch.pageX; var ydiff = event.touches[0].pageY - firstTouch.pageY; var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff); if (touchDistance > tapMovementThreshold) { couldBeTap = false; } } }); var noTap = function noTap() { couldBeTap = false; }; // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s this.on('touchleave', noTap); this.on('touchcancel', noTap); // When the touch ends, measure how long it took and trigger the appropriate // event this.on('touchend', function (event) { firstTouch = null; // Proceed only if the touchmove/leave/cancel event didn't happen if (couldBeTap === true) { // Measure how long the touch lasted var touchTime = new Date().getTime() - touchStart; // Make sure the touch was less than the threshold to be considered a tap if (touchTime < touchTimeThreshold) { // Don't let browser turn this into a click event.preventDefault(); this.trigger('tap'); // It may be good to copy the touchend event object and change the // type to tap, if the other event properties aren't exact after // Events.fixEvent runs (e.g. event.target) } } }); }; /** * Report user touch activity when touch events occur * User activity is used to determine when controls should show/hide. It's * relatively simple when it comes to mouse events, because any mouse event * should show the controls. So we capture mouse events that bubble up to the * player and report activity when that happens. * With touch events it isn't as easy. We can't rely on touch events at the * player level, because a tap (touchstart + touchend) on the video itself on * mobile devices is meant to turn controls off (and on). User activity is * checked asynchronously, so what could happen is a tap event on the video * turns the controls off, then the touchend event bubbles up to the player, * which if it reported user activity, would turn the controls right back on. * (We also don't want to completely block touch events from bubbling up) * Also a touchmove, touch+hold, and anything other than a tap is not supposed * to turn the controls back on on a mobile device. * Here we're setting the default component behavior to report user activity * whenever touch events happen, and this can be turned off by components that * want touch events to act differently. * * @method enableTouchActivity */ Component.prototype.enableTouchActivity = function enableTouchActivity() { // Don't continue if the root player doesn't support reporting user activity if (!this.player() || !this.player().reportUserActivity) { return; } // listener for reporting that the user is active var report = Fn.bind(this.player(), this.player().reportUserActivity); var touchHolding = undefined; this.on('touchstart', function () { report(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(touchHolding); // report at the same interval as activityCheck touchHolding = this.setInterval(report, 250); }); var touchEnd = function touchEnd(event) { report(); // stop the interval that maintains activity if the touch is holding this.clearInterval(touchHolding); }; this.on('touchmove', report); this.on('touchend', touchEnd); this.on('touchcancel', touchEnd); }; /** * Creates timeout and sets up disposal automatically. * * @param {Function} fn The function to run after the timeout. * @param {Number} timeout Number of ms to delay before executing specified function. * @return {Number} Returns the timeout ID * @method setTimeout */ Component.prototype.setTimeout = function setTimeout(fn, timeout) { fn = Fn.bind(this, fn); // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't. var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout); var disposeFn = function disposeFn() { this.clearTimeout(timeoutId); }; disposeFn.guid = 'vjs-timeout-' + timeoutId; this.on('dispose', disposeFn); return timeoutId; }; /** * Clears a timeout and removes the associated dispose listener * * @param {Number} timeoutId The id of the timeout to clear * @return {Number} Returns the timeout ID * @method clearTimeout */ Component.prototype.clearTimeout = function clearTimeout(timeoutId) { _globalWindow2['default'].clearTimeout(timeoutId); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-timeout-' + timeoutId; this.off('dispose', disposeFn); return timeoutId; }; /** * Creates an interval and sets up disposal automatically. * * @param {Function} fn The function to run every N seconds. * @param {Number} interval Number of ms to delay before executing specified function. * @return {Number} Returns the interval ID * @method setInterval */ Component.prototype.setInterval = function setInterval(fn, interval) { fn = Fn.bind(this, fn); var intervalId = _globalWindow2['default'].setInterval(fn, interval); var disposeFn = function disposeFn() { this.clearInterval(intervalId); }; disposeFn.guid = 'vjs-interval-' + intervalId; this.on('dispose', disposeFn); return intervalId; }; /** * Clears an interval and removes the associated dispose listener * * @param {Number} intervalId The id of the interval to clear * @return {Number} Returns the interval ID * @method clearInterval */ Component.prototype.clearInterval = function clearInterval(intervalId) { _globalWindow2['default'].clearInterval(intervalId); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-interval-' + intervalId; this.off('dispose', disposeFn); return intervalId; }; /** * Registers a component * * @param {String} name Name of the component to register * @param {Object} comp The component to register * @static * @method registerComponent */ Component.registerComponent = function registerComponent(name, comp) { if (!Component.components_) { Component.components_ = {}; } Component.components_[name] = comp; return comp; }; /** * Gets a component by name * * @param {String} name Name of the component to get * @return {Component} * @static * @method getComponent */ Component.getComponent = function getComponent(name) { if (Component.components_ && Component.components_[name]) { return Component.components_[name]; } if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) { _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)'); return _globalWindow2['default'].videojs[name]; } }; /** * Sets up the constructor using the supplied init method * or uses the init of the parent object * * @param {Object} props An object of properties * @static * @deprecated * @method extend */ Component.extend = function extend(props) { props = props || {}; _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead'); // Set up the constructor using the supplied init method // or using the init of the parent object // Make sure to check the unobfuscated version for external libs var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {}; // In Resig's simple class inheritance (previously used) the constructor // is a function that calls `this.init.apply(arguments)` // However that would prevent us from using `ParentObject.call(this);` // in a Child constructor because the `this` in `this.init` // would still refer to the Child and cause an infinite loop. // We would instead have to do // `ParentObject.prototype.init.apply(this, arguments);` // Bleh. We're not creating a _super() function, so it's good to keep // the parent constructor reference simple. var subObj = function subObj() { init.apply(this, arguments); }; // Inherit from this object's prototype subObj.prototype = Object.create(this.prototype); // Reset the constructor property for subObj otherwise // instances of subObj would have the constructor of the parent Object subObj.prototype.constructor = subObj; // Make the class extendable subObj.extend = Component.extend; // Extend subObj's prototype with functions and other properties from props for (var _name in props) { if (props.hasOwnProperty(_name)) { subObj.prototype[_name] = props[_name]; } } return subObj; }; return Component; })(); Component.registerComponent('Component', Component); exports['default'] = Component; module.exports = exports['default']; },{"./utils/dom.js":142,"./utils/events.js":143,"./utils/fn.js":144,"./utils/guid.js":146,"./utils/log.js":147,"./utils/merge-options.js":148,"./utils/to-title-case.js":151,"global/window":2,"object.assign":45}],68:[function(_dereq_,module,exports){ /** * @file audio-track-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _trackButtonJs = _dereq_('../track-button.js'); var _trackButtonJs2 = _interopRequireDefault(_trackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _audioTrackMenuItemJs = _dereq_('./audio-track-menu-item.js'); var _audioTrackMenuItemJs2 = _interopRequireDefault(_audioTrackMenuItemJs); /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends TrackButton * @class AudioTrackButton */ var AudioTrackButton = (function (_TrackButton) { _inherits(AudioTrackButton, _TrackButton); function AudioTrackButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, AudioTrackButton); options.tracks = player.audioTracks && player.audioTracks(); _TrackButton.call(this, player, options); this.el_.setAttribute('aria-label', 'Audio Menu'); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this); }; /** * Create a menu item for each audio track * * @return {Array} Array of menu items * @method createItems */ AudioTrackButton.prototype.createItems = function createItems() { var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]; var tracks = this.player_.audioTracks && this.player_.audioTracks(); if (!tracks) { return items; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; items.push(new _audioTrackMenuItemJs2['default'](this.player_, { // MenuItem is selectable 'selectable': true, 'track': track })); } return items; }; return AudioTrackButton; })(_trackButtonJs2['default']); _componentJs2['default'].registerComponent('AudioTrackButton', AudioTrackButton); exports['default'] = AudioTrackButton; module.exports = exports['default']; },{"../../component.js":67,"../../utils/fn.js":144,"../track-button.js":98,"./audio-track-menu-item.js":69}],69:[function(_dereq_,module,exports){ /** * @file audio-track-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); /** * The audio track menu item * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class AudioTrackMenuItem */ var AudioTrackMenuItem = (function (_MenuItem) { _inherits(AudioTrackMenuItem, _MenuItem); function AudioTrackMenuItem(player, options) { var _this = this; _classCallCheck(this, AudioTrackMenuItem); var track = options.track; var tracks = player.audioTracks(); // Modify options for parent MenuItem class's init. options.label = track.label || track.language || 'Unknown'; options.selected = track.enabled; _MenuItem.call(this, player, options); this.track = track; if (tracks) { (function () { var changeHandler = Fn.bind(_this, _this.handleTracksChange); tracks.addEventListener('change', changeHandler); _this.on('dispose', function () { tracks.removeEventListener('change', changeHandler); }); })(); } } /** * Handle click on audio track * * @method handleClick */ AudioTrackMenuItem.prototype.handleClick = function handleClick(event) { var tracks = this.player_.audioTracks(); _MenuItem.prototype.handleClick.call(this, event); if (!tracks) return; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track === this.track) { track.enabled = true; } } }; /** * Handle audio track change * * @method handleTracksChange */ AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { this.selected(this.track.enabled); }; return AudioTrackMenuItem; })(_menuMenuItemJs2['default']); _componentJs2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem); exports['default'] = AudioTrackMenuItem; module.exports = exports['default']; },{"../../component.js":67,"../../menu/menu-item.js":110,"../../utils/fn.js":144}],70:[function(_dereq_,module,exports){ /** * @file control-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); // Required children var _playToggleJs = _dereq_('./play-toggle.js'); var _playToggleJs2 = _interopRequireDefault(_playToggleJs); var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js'); var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs); var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js'); var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs); var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js'); var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs); var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js'); var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs); var _liveDisplayJs = _dereq_('./live-display.js'); var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs); var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js'); var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs); var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js'); var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs); var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js'); var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs); var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js'); var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs); var _muteToggleJs = _dereq_('./mute-toggle.js'); var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs); var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js'); var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs); var _textTrackControlsDescriptionsButtonJs = _dereq_('./text-track-controls/descriptions-button.js'); var _textTrackControlsDescriptionsButtonJs2 = _interopRequireDefault(_textTrackControlsDescriptionsButtonJs); var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js'); var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs); var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js'); var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs); var _audioTrackControlsAudioTrackButtonJs = _dereq_('./audio-track-controls/audio-track-button.js'); var _audioTrackControlsAudioTrackButtonJs2 = _interopRequireDefault(_audioTrackControlsAudioTrackButtonJs); var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js'); var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs); var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js'); var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs); /** * Container of main controls * * @extends Component * @class ControlBar */ var ControlBar = (function (_Component) { _inherits(ControlBar, _Component); function ControlBar() { _classCallCheck(this, ControlBar); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ ControlBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-control-bar', dir: 'ltr' }, { 'role': 'group' // The control bar is a group, so it can contain menuitems }); }; return ControlBar; })(_componentJs2['default']); ControlBar.prototype.options_ = { children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'audioTrackButton', 'fullscreenToggle'] }; _componentJs2['default'].registerComponent('ControlBar', ControlBar); exports['default'] = ControlBar; module.exports = exports['default']; },{"../component.js":67,"./audio-track-controls/audio-track-button.js":68,"./fullscreen-toggle.js":71,"./live-display.js":72,"./mute-toggle.js":73,"./play-toggle.js":74,"./playback-rate-menu/playback-rate-menu-button.js":75,"./progress-control/progress-control.js":80,"./spacer-controls/custom-control-spacer.js":83,"./text-track-controls/captions-button.js":86,"./text-track-controls/chapters-button.js":87,"./text-track-controls/descriptions-button.js":89,"./text-track-controls/subtitles-button.js":91,"./time-controls/current-time-display.js":94,"./time-controls/duration-display.js":95,"./time-controls/remaining-time-display.js":96,"./time-controls/time-divider.js":97,"./volume-control/volume-control.js":100,"./volume-menu-button.js":102}],71:[function(_dereq_,module,exports){ /** * @file fullscreen-toggle.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('../button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Toggle fullscreen video * * @extends Button * @class FullscreenToggle */ var FullscreenToggle = (function (_Button) { _inherits(FullscreenToggle, _Button); function FullscreenToggle() { _classCallCheck(this, FullscreenToggle); _Button.apply(this, arguments); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handles click for full screen * * @method handleClick */ FullscreenToggle.prototype.handleClick = function handleClick() { if (!this.player_.isFullscreen()) { this.player_.requestFullscreen(); this.controlText('Non-Fullscreen'); } else { this.player_.exitFullscreen(); this.controlText('Fullscreen'); } }; return FullscreenToggle; })(_buttonJs2['default']); FullscreenToggle.prototype.controlText_ = 'Fullscreen'; _componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle); exports['default'] = FullscreenToggle; module.exports = exports['default']; },{"../button.js":64,"../component.js":67}],72:[function(_dereq_,module,exports){ /** * @file live-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * Displays the live indicator * TODO - Future make it click to snap to live * * @extends Component * @class LiveDisplay */ var LiveDisplay = (function (_Component) { _inherits(LiveDisplay, _Component); function LiveDisplay(player, options) { _classCallCheck(this, LiveDisplay); _Component.call(this, player, options); this.updateShowing(); this.on(this.player(), 'durationchange', this.updateShowing); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ LiveDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-live-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-live-display', innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE') }, { 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; LiveDisplay.prototype.updateShowing = function updateShowing() { if (this.player().duration() === Infinity) { this.show(); } else { this.hide(); } }; return LiveDisplay; })(_component2['default']); _component2['default'].registerComponent('LiveDisplay', LiveDisplay); exports['default'] = LiveDisplay; module.exports = exports['default']; },{"../component":67,"../utils/dom.js":142}],73:[function(_dereq_,module,exports){ /** * @file mute-toggle.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _button = _dereq_('../button'); var _button2 = _interopRequireDefault(_button); var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * A button component for muting the audio * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MuteToggle */ var MuteToggle = (function (_Button) { _inherits(MuteToggle, _Button); function MuteToggle(player, options) { _classCallCheck(this, MuteToggle); _Button.call(this, player, options); this.on(player, 'volumechange', this.update); // hide mute toggle if the current tech doesn't support volume control if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } this.on(player, 'loadstart', function () { this.update(); // We need to update the button to account for a default muted state. if (player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } }); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ MuteToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handle click on mute * * @method handleClick */ MuteToggle.prototype.handleClick = function handleClick() { this.player_.muted(this.player_.muted() ? false : true); }; /** * Update volume * * @method update */ MuteToggle.prototype.update = function update() { var vol = this.player_.volume(), level = 3; if (vol === 0 || this.player_.muted()) { level = 0; } else if (vol < 0.33) { level = 1; } else if (vol < 0.67) { level = 2; } // Don't rewrite the button text if the actual text doesn't change. // This causes unnecessary and confusing information for screen reader users. // This check is needed because this function gets called every time the volume level is changed. var toMute = this.player_.muted() ? 'Unmute' : 'Mute'; if (this.controlText() !== toMute) { this.controlText(toMute); } /* TODO improve muted icon classes */ for (var i = 0; i < 4; i++) { Dom.removeElClass(this.el_, 'vjs-vol-' + i); } Dom.addElClass(this.el_, 'vjs-vol-' + level); }; return MuteToggle; })(_button2['default']); MuteToggle.prototype.controlText_ = 'Mute'; _component2['default'].registerComponent('MuteToggle', MuteToggle); exports['default'] = MuteToggle; module.exports = exports['default']; },{"../button":64,"../component":67,"../utils/dom.js":142}],74:[function(_dereq_,module,exports){ /** * @file play-toggle.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _buttonJs = _dereq_('../button.js'); var _buttonJs2 = _interopRequireDefault(_buttonJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Button to toggle between play and pause * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PlayToggle */ var PlayToggle = (function (_Button) { _inherits(PlayToggle, _Button); function PlayToggle(player, options) { _classCallCheck(this, PlayToggle); _Button.call(this, player, options); this.on(player, 'play', this.handlePlay); this.on(player, 'pause', this.handlePause); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PlayToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handle click to toggle between play and pause * * @method handleClick */ PlayToggle.prototype.handleClick = function handleClick() { if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; /** * Add the vjs-playing class to the element so it can change appearance * * @method handlePlay */ PlayToggle.prototype.handlePlay = function handlePlay() { this.removeClass('vjs-paused'); this.addClass('vjs-playing'); this.controlText('Pause'); // change the button text to "Pause" }; /** * Add the vjs-paused class to the element so it can change appearance * * @method handlePause */ PlayToggle.prototype.handlePause = function handlePause() { this.removeClass('vjs-playing'); this.addClass('vjs-paused'); this.controlText('Play'); // change the button text to "Play" }; return PlayToggle; })(_buttonJs2['default']); PlayToggle.prototype.controlText_ = 'Play'; _componentJs2['default'].registerComponent('PlayToggle', PlayToggle); exports['default'] = PlayToggle; module.exports = exports['default']; },{"../button.js":64,"../component.js":67}],75:[function(_dereq_,module,exports){ /** * @file playback-rate-menu-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js'); var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs); var _menuMenuJs = _dereq_('../../menu/menu.js'); var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs); var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js'); var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * The component for controlling the playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class PlaybackRateMenuButton */ var PlaybackRateMenuButton = (function (_MenuButton) { _inherits(PlaybackRateMenuButton, _MenuButton); function PlaybackRateMenuButton(player, options) { _classCallCheck(this, PlaybackRateMenuButton); _MenuButton.call(this, player, options); this.updateVisibility(); this.updateLabel(); this.on(player, 'loadstart', this.updateVisibility); this.on(player, 'ratechange', this.updateLabel); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ PlaybackRateMenuButton.prototype.createEl = function createEl() { var el = _MenuButton.prototype.createEl.call(this); this.labelEl_ = Dom.createEl('div', { className: 'vjs-playback-rate-value', innerHTML: 1.0 }); el.appendChild(this.labelEl_); return el; }; /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this); }; /** * Create the playback rate menu * * @return {Menu} Menu object populated with items * @method createMenu */ PlaybackRateMenuButton.prototype.createMenu = function createMenu() { var menu = new _menuMenuJs2['default'](this.player()); var rates = this.playbackRates(); if (rates) { for (var i = rates.length - 1; i >= 0; i--) { menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' })); } } return menu; }; /** * Updates ARIA accessibility attributes * * @method updateARIAAttributes */ PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current playback rate this.el().setAttribute('aria-valuenow', this.player().playbackRate()); }; /** * Handle menu item click * * @method handleClick */ PlaybackRateMenuButton.prototype.handleClick = function handleClick() { // select next rate option var currentRate = this.player().playbackRate(); var rates = this.playbackRates(); // this will select first one if the last one currently selected var newRate = rates[0]; for (var i = 0; i < rates.length; i++) { if (rates[i] > currentRate) { newRate = rates[i]; break; } } this.player().playbackRate(newRate); }; /** * Get possible playback rates * * @return {Array} Possible playback rates * @method playbackRates */ PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() { return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates']; }; /** * Get whether playback rates is supported by the tech * and an array of playback rates exists * * @return {Boolean} Whether changing playback rate is supported * @method playbackRateSupported */ PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() { return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0; }; /** * Hide playback rate controls when they're no playback rate options to select * * @method updateVisibility */ PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() { if (this.playbackRateSupported()) { this.removeClass('vjs-hidden'); } else { this.addClass('vjs-hidden'); } }; /** * Update button label when rate changed * * @method updateLabel */ PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() { if (this.playbackRateSupported()) { this.labelEl_.innerHTML = this.player().playbackRate() + 'x'; } }; return PlaybackRateMenuButton; })(_menuMenuButtonJs2['default']); PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate'; _componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton); exports['default'] = PlaybackRateMenuButton; module.exports = exports['default']; },{"../../component.js":67,"../../menu/menu-button.js":109,"../../menu/menu.js":111,"../../utils/dom.js":142,"./playback-rate-menu-item.js":76}],76:[function(_dereq_,module,exports){ /** * @file playback-rate-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * The specific menu item type for selecting a playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class PlaybackRateMenuItem */ var PlaybackRateMenuItem = (function (_MenuItem) { _inherits(PlaybackRateMenuItem, _MenuItem); function PlaybackRateMenuItem(player, options) { _classCallCheck(this, PlaybackRateMenuItem); var label = options['rate']; var rate = parseFloat(label, 10); // Modify options for parent MenuItem class's init. options['label'] = label; options['selected'] = rate === 1; _MenuItem.call(this, player, options); this.label = label; this.rate = rate; this.on(player, 'ratechange', this.update); } /** * Handle click on menu item * * @method handleClick */ PlaybackRateMenuItem.prototype.handleClick = function handleClick() { _MenuItem.prototype.handleClick.call(this); this.player().playbackRate(this.rate); }; /** * Update playback rate with selected rate * * @method update */ PlaybackRateMenuItem.prototype.update = function update() { this.selected(this.player().playbackRate() === this.rate); }; return PlaybackRateMenuItem; })(_menuMenuItemJs2['default']); PlaybackRateMenuItem.prototype.contentElType = 'button'; _componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem); exports['default'] = PlaybackRateMenuItem; module.exports = exports['default']; },{"../../component.js":67,"../../menu/menu-item.js":110}],77:[function(_dereq_,module,exports){ /** * @file load-progress-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); /** * Shows load progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class LoadProgressBar */ var LoadProgressBar = (function (_Component) { _inherits(LoadProgressBar, _Component); function LoadProgressBar(player, options) { _classCallCheck(this, LoadProgressBar); _Component.call(this, player, options); this.on(player, 'progress', this.update); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ LoadProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-load-progress', innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>' }); }; /** * Update progress bar * * @method update */ LoadProgressBar.prototype.update = function update() { var buffered = this.player_.buffered(); var duration = this.player_.duration(); var bufferedEnd = this.player_.bufferedEnd(); var children = this.el_.children; // get the percent width of a time compared to the total end var percentify = function percentify(time, end) { var percent = time / end || 0; // no NaN return (percent >= 1 ? 1 : percent) * 100 + '%'; }; // update the width of the progress bar this.el_.style.width = percentify(bufferedEnd, duration); // add child elements to represent the individual buffered time ranges for (var i = 0; i < buffered.length; i++) { var start = buffered.start(i); var end = buffered.end(i); var part = children[i]; if (!part) { part = this.el_.appendChild(Dom.createEl()); } // set the percent based on the width of the progress bar (bufferedEnd) part.style.left = percentify(start, bufferedEnd); part.style.width = percentify(end - start, bufferedEnd); } // remove unused buffered range elements for (var i = children.length; i > buffered.length; i--) { this.el_.removeChild(children[i - 1]); } }; return LoadProgressBar; })(_componentJs2['default']); _componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar); exports['default'] = LoadProgressBar; module.exports = exports['default']; },{"../../component.js":67,"../../utils/dom.js":142}],78:[function(_dereq_,module,exports){ /** * @file mouse-time-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle'); var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle); /** * The Mouse Time Display component shows the time you will seek to * when hovering over the progress bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class MouseTimeDisplay */ var MouseTimeDisplay = (function (_Component) { _inherits(MouseTimeDisplay, _Component); function MouseTimeDisplay(player, options) { var _this = this; _classCallCheck(this, MouseTimeDisplay); _Component.call(this, player, options); if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; } if (this.keepTooltipsInside) { this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' }); this.el().appendChild(this.tooltip); this.addClass('vjs-keep-tooltips-inside'); } this.update(0, 0); player.on('ready', function () { _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25)); }); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ MouseTimeDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-mouse-display' }); }; MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) { var duration = this.player_.duration(); var newTime = this.calculateDistance(event) * duration; var position = event.pageX - Dom.findElPosition(this.el().parentNode).left; this.update(newTime, position); }; MouseTimeDisplay.prototype.update = function update(newTime, position) { var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration()); this.el().style.left = position + 'px'; this.el().setAttribute('data-current-time', time); if (this.keepTooltipsInside) { var clampedPosition = this.clampPosition_(position); var difference = position - clampedPosition + 1; var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width); var tooltipWidthHalf = tooltipWidth / 2; this.tooltip.innerHTML = time; this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px'; } }; MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) { return Dom.getPointerPosition(this.el().parentNode, event).x; }; /** * This takes in a horizontal position for the bar and returns a clamped position. * Clamped position means that it will keep the position greater than half the width * of the tooltip and smaller than the player width minus half the width o the tooltip. * It will only clamp the position if `keepTooltipsInside` option is set. * * @param {Number} position the position the bar wants to be * @return {Number} newPosition the (potentially) clamped position * @method clampPosition_ */ MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) { if (!this.keepTooltipsInside) { return position; } var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width); var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width); var tooltipWidthHalf = tooltipWidth / 2; var actualPosition = position; if (position < tooltipWidthHalf) { actualPosition = Math.ceil(tooltipWidthHalf); } else if (position > playerWidth - tooltipWidthHalf) { actualPosition = Math.floor(playerWidth - tooltipWidthHalf); } return actualPosition; }; return MouseTimeDisplay; })(_componentJs2['default']); _componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay); exports['default'] = MouseTimeDisplay; module.exports = exports['default']; },{"../../component.js":67,"../../utils/dom.js":142,"../../utils/fn.js":144,"../../utils/format-time.js":145,"global/window":2,"lodash-compat/function/throttle":7}],79:[function(_dereq_,module,exports){ /** * @file play-progress-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Shows play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class PlayProgressBar */ var PlayProgressBar = (function (_Component) { _inherits(PlayProgressBar, _Component); function PlayProgressBar(player, options) { _classCallCheck(this, PlayProgressBar); _Component.call(this, player, options); this.updateDataAttr(); this.on(player, 'timeupdate', this.updateDataAttr); player.ready(Fn.bind(this, this.updateDataAttr)); if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; } if (this.keepTooltipsInside) { this.addClass('vjs-keep-tooltips-inside'); } } /** * Create the component's DOM element * * @return {Element} * @method createEl */ PlayProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-play-progress vjs-slider-bar', innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>' }); }; PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() { var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration())); }; return PlayProgressBar; })(_componentJs2['default']); _componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar); exports['default'] = PlayProgressBar; module.exports = exports['default']; },{"../../component.js":67,"../../utils/dom.js":142,"../../utils/fn.js":144,"../../utils/format-time.js":145}],80:[function(_dereq_,module,exports){ /** * @file progress-control.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _seekBarJs = _dereq_('./seek-bar.js'); var _seekBarJs2 = _interopRequireDefault(_seekBarJs); var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js'); var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs); /** * The Progress Control component contains the seek bar, load progress, * and play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class ProgressControl */ var ProgressControl = (function (_Component) { _inherits(ProgressControl, _Component); function ProgressControl() { _classCallCheck(this, ProgressControl); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ ProgressControl.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-progress-control vjs-control' }); }; return ProgressControl; })(_componentJs2['default']); ProgressControl.prototype.options_ = { children: ['seekBar'] }; _componentJs2['default'].registerComponent('ProgressControl', ProgressControl); exports['default'] = ProgressControl; module.exports = exports['default']; },{"../../component.js":67,"./mouse-time-display.js":78,"./seek-bar.js":81}],81:[function(_dereq_,module,exports){ /** * @file seek-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _sliderSliderJs = _dereq_('../../slider/slider.js'); var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _loadProgressBarJs = _dereq_('./load-progress-bar.js'); var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs); var _playProgressBarJs = _dereq_('./play-progress-bar.js'); var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs); var _tooltipProgressBarJs = _dereq_('./tooltip-progress-bar.js'); var _tooltipProgressBarJs2 = _interopRequireDefault(_tooltipProgressBarJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * Seek Bar and holder for the progress bars * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class SeekBar */ var SeekBar = (function (_Slider) { _inherits(SeekBar, _Slider); function SeekBar(player, options) { _classCallCheck(this, SeekBar); _Slider.call(this, player, options); this.on(player, 'timeupdate', this.updateProgress); this.on(player, 'ended', this.updateProgress); player.ready(Fn.bind(this, this.updateProgress)); if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; } if (this.keepTooltipsInside) { this.tooltipProgressBar = this.addChild('TooltipProgressBar'); } } /** * Create the component's DOM element * * @return {Element} * @method createEl */ SeekBar.prototype.createEl = function createEl() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-progress-holder' }, { 'aria-label': 'progress bar' }); }; /** * Update ARIA accessibility attributes * * @method updateARIAAttributes */ SeekBar.prototype.updateProgress = function updateProgress() { this.updateAriaAttributes(this.el_); if (this.keepTooltipsInside) { this.updateAriaAttributes(this.tooltipProgressBar.el_); this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width; var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width); var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltipProgressBar.tooltip).width); var tooltipStyle = this.tooltipProgressBar.el().style; tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px'; tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px'; tooltipStyle.right = '-' + tooltipWidth / 2 + 'px'; } }; SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete) el.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete) }; /** * Get percentage of video played * * @return {Number} Percentage played * @method getPercent */ SeekBar.prototype.getPercent = function getPercent() { var percent = this.player_.currentTime() / this.player_.duration(); return percent >= 1 ? 1 : percent; }; /** * Handle mouse down on seek bar * * @method handleMouseDown */ SeekBar.prototype.handleMouseDown = function handleMouseDown(event) { _Slider.prototype.handleMouseDown.call(this, event); this.player_.scrubbing(true); this.videoWasPlaying = !this.player_.paused(); this.player_.pause(); }; /** * Handle mouse move on seek bar * * @method handleMouseMove */ SeekBar.prototype.handleMouseMove = function handleMouseMove(event) { var newTime = this.calculateDistance(event) * this.player_.duration(); // Don't let video end while scrubbing. if (newTime === this.player_.duration()) { newTime = newTime - 0.1; } // Set new time (tell player to seek to new time) this.player_.currentTime(newTime); }; /** * Handle mouse up on seek bar * * @method handleMouseUp */ SeekBar.prototype.handleMouseUp = function handleMouseUp(event) { _Slider.prototype.handleMouseUp.call(this, event); this.player_.scrubbing(false); if (this.videoWasPlaying) { this.player_.play(); } }; /** * Move more quickly fast forward for keyboard-only users * * @method stepForward */ SeekBar.prototype.stepForward = function stepForward() { this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users }; /** * Move more quickly rewind for keyboard-only users * * @method stepBack */ SeekBar.prototype.stepBack = function stepBack() { this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users }; return SeekBar; })(_sliderSliderJs2['default']); SeekBar.prototype.options_ = { children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'], 'barName': 'playProgressBar' }; SeekBar.prototype.playerEvent = 'timeupdate'; _componentJs2['default'].registerComponent('SeekBar', SeekBar); exports['default'] = SeekBar; module.exports = exports['default']; },{"../../component.js":67,"../../slider/slider.js":119,"../../utils/fn.js":144,"../../utils/format-time.js":145,"./load-progress-bar.js":77,"./play-progress-bar.js":79,"./tooltip-progress-bar.js":82,"global/window":2,"object.assign":45}],82:[function(_dereq_,module,exports){ /** * @file play-progress-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Shows play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class PlayProgressBar */ var TooltipProgressBar = (function (_Component) { _inherits(TooltipProgressBar, _Component); function TooltipProgressBar(player, options) { _classCallCheck(this, TooltipProgressBar); _Component.call(this, player, options); this.updateDataAttr(); this.on(player, 'timeupdate', this.updateDataAttr); player.ready(Fn.bind(this, this.updateDataAttr)); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TooltipProgressBar.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-tooltip-progress-bar vjs-slider-bar', innerHTML: '<div class="vjs-time-tooltip"></div>\n <span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>' }); this.tooltip = el.querySelector('.vjs-time-tooltip'); return el; }; TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr() { var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration()); this.el_.setAttribute('data-current-time', formattedTime); this.tooltip.innerHTML = formattedTime; }; return TooltipProgressBar; })(_componentJs2['default']); _componentJs2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar); exports['default'] = TooltipProgressBar; module.exports = exports['default']; },{"../../component.js":67,"../../utils/dom.js":142,"../../utils/fn.js":144,"../../utils/format-time.js":145}],83:[function(_dereq_,module,exports){ /** * @file custom-control-spacer.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _spacerJs = _dereq_('./spacer.js'); var _spacerJs2 = _interopRequireDefault(_spacerJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Spacer specifically meant to be used as an insertion point for new plugins, etc. * * @extends Spacer * @class CustomControlSpacer */ var CustomControlSpacer = (function (_Spacer) { _inherits(CustomControlSpacer, _Spacer); function CustomControlSpacer() { _classCallCheck(this, CustomControlSpacer); _Spacer.apply(this, arguments); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ CustomControlSpacer.prototype.createEl = function createEl() { var el = _Spacer.prototype.createEl.call(this, { className: this.buildCSSClass() }); // No-flex/table-cell mode requires there be some content // in the cell to fill the remaining space of the table. el.innerHTML = ' '; return el; }; return CustomControlSpacer; })(_spacerJs2['default']); _componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer); exports['default'] = CustomControlSpacer; module.exports = exports['default']; },{"../../component.js":67,"./spacer.js":84}],84:[function(_dereq_,module,exports){ /** * @file spacer.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Just an empty spacer element that can be used as an append point for plugins, etc. * Also can be used to create space between elements when necessary. * * @extends Component * @class Spacer */ var Spacer = (function (_Component) { _inherits(Spacer, _Component); function Spacer() { _classCallCheck(this, Spacer); _Component.apply(this, arguments); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ Spacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Spacer.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }); }; return Spacer; })(_componentJs2['default']); _componentJs2['default'].registerComponent('Spacer', Spacer); exports['default'] = Spacer; module.exports = exports['default']; },{"../../component.js":67}],85:[function(_dereq_,module,exports){ /** * @file caption-settings-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js'); var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * The menu item for caption track settings menu * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class CaptionSettingsMenuItem */ var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) { _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem); function CaptionSettingsMenuItem(player, options) { _classCallCheck(this, CaptionSettingsMenuItem); options['track'] = { 'kind': options['kind'], 'player': player, 'label': options['kind'] + ' settings', 'selectable': false, 'default': false, mode: 'disabled' }; // CaptionSettingsMenuItem has no concept of 'selected' options['selectable'] = false; _TextTrackMenuItem.call(this, player, options); this.addClass('vjs-texttrack-settings'); this.controlText(', opens ' + options['kind'] + ' settings dialog'); } /** * Handle click on menu item * * @method handleClick */ CaptionSettingsMenuItem.prototype.handleClick = function handleClick() { this.player().getChild('textTrackSettings').show(); this.player().getChild('textTrackSettings').el_.focus(); }; return CaptionSettingsMenuItem; })(_textTrackMenuItemJs2['default']); _componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem); exports['default'] = CaptionSettingsMenuItem; module.exports = exports['default']; },{"../../component.js":67,"./text-track-menu-item.js":93}],86:[function(_dereq_,module,exports){ /** * @file captions-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackButtonJs = _dereq_('./text-track-button.js'); var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js'); var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs); /** * The button component for toggling and selecting captions * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class CaptionsButton */ var CaptionsButton = (function (_TextTrackButton) { _inherits(CaptionsButton, _TextTrackButton); function CaptionsButton(player, options, ready) { _classCallCheck(this, CaptionsButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Captions Menu'); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ CaptionsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; /** * Update caption menu items * * @method update */ CaptionsButton.prototype.update = function update() { var threshold = 2; _TextTrackButton.prototype.update.call(this); // if native, then threshold is 1 because no settings button if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) { threshold = 1; } if (this.items && this.items.length > threshold) { this.show(); } else { this.hide(); } }; /** * Create caption menu items * * @return {Array} Array of menu items * @method createItems */ CaptionsButton.prototype.createItems = function createItems() { var items = []; if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) { items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ })); } return _TextTrackButton.prototype.createItems.call(this, items); }; return CaptionsButton; })(_textTrackButtonJs2['default']); CaptionsButton.prototype.kind_ = 'captions'; CaptionsButton.prototype.controlText_ = 'Captions'; _componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton); exports['default'] = CaptionsButton; module.exports = exports['default']; },{"../../component.js":67,"./caption-settings-menu-item.js":85,"./text-track-button.js":92}],87:[function(_dereq_,module,exports){ /** * @file chapters-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackButtonJs = _dereq_('./text-track-button.js'); var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js'); var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs); var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js'); var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs); var _menuMenuJs = _dereq_('../../menu/menu.js'); var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); /** * The button component for toggling and selecting chapters * Chapters act much differently than other text tracks * Cues are navigation vs. other tracks of alternative languages * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class ChaptersButton */ var ChaptersButton = (function (_TextTrackButton) { _inherits(ChaptersButton, _TextTrackButton); function ChaptersButton(player, options, ready) { _classCallCheck(this, ChaptersButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Chapters Menu'); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ ChaptersButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; /** * Create a menu item for each text track * * @return {Array} Array of menu items * @method createItems */ ChaptersButton.prototype.createItems = function createItems() { var items = []; var tracks = this.player_.textTracks(); if (!tracks) { return items; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track['kind'] === this.kind_) { items.push(new _textTrackMenuItemJs2['default'](this.player_, { 'track': track })); } } return items; }; /** * Create menu from chapter buttons * * @return {Menu} Menu of chapter buttons * @method createMenu */ ChaptersButton.prototype.createMenu = function createMenu() { var _this = this; var tracks = this.player_.textTracks() || []; var chaptersTrack = undefined; var items = this.items || []; for (var i = tracks.length - 1; i >= 0; i--) { // We will always choose the last track as our chaptersTrack var track = tracks[i]; if (track['kind'] === this.kind_) { chaptersTrack = track; break; } } var menu = this.menu; if (menu === undefined) { menu = new _menuMenuJs2['default'](this.player_); var title = Dom.createEl('li', { className: 'vjs-menu-title', innerHTML: _utilsToTitleCaseJs2['default'](this.kind_), tabIndex: -1 }); menu.children_.unshift(title); Dom.insertElFirst(title, menu.contentEl()); } else { // We will empty out the menu children each time because we want a // fresh new menu child list each time items.forEach(function (item) { return menu.removeChild(item); }); // Empty out the ChaptersButton menu items because we no longer need them items = []; } if (chaptersTrack && chaptersTrack.cues == null) { chaptersTrack['mode'] = 'hidden'; var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack); if (remoteTextTrackEl) { remoteTextTrackEl.addEventListener('load', function (event) { return _this.update(); }); } } if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) { var cues = chaptersTrack['cues'], cue = undefined; for (var i = 0, l = cues.length; i < l; i++) { cue = cues[i]; var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, { 'track': chaptersTrack, 'cue': cue }); items.push(mi); menu.addChild(mi); } } if (items.length > 0) { this.show(); } // Assigning the value of items back to this.items for next iteration this.items = items; return menu; }; return ChaptersButton; })(_textTrackButtonJs2['default']); ChaptersButton.prototype.kind_ = 'chapters'; ChaptersButton.prototype.controlText_ = 'Chapters'; _componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton); exports['default'] = ChaptersButton; module.exports = exports['default']; },{"../../component.js":67,"../../menu/menu.js":111,"../../utils/dom.js":142,"../../utils/fn.js":144,"../../utils/to-title-case.js":151,"./chapters-track-menu-item.js":88,"./text-track-button.js":92,"./text-track-menu-item.js":93,"global/window":2}],88:[function(_dereq_,module,exports){ /** * @file chapters-track-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); /** * The chapter track menu item * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class ChaptersTrackMenuItem */ var ChaptersTrackMenuItem = (function (_MenuItem) { _inherits(ChaptersTrackMenuItem, _MenuItem); function ChaptersTrackMenuItem(player, options) { _classCallCheck(this, ChaptersTrackMenuItem); var track = options['track']; var cue = options['cue']; var currentTime = player.currentTime(); // Modify options for parent MenuItem class's init. options['label'] = cue.text; options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime']; _MenuItem.call(this, player, options); this.track = track; this.cue = cue; track.addEventListener('cuechange', Fn.bind(this, this.update)); } /** * Handle click on menu item * * @method handleClick */ ChaptersTrackMenuItem.prototype.handleClick = function handleClick() { _MenuItem.prototype.handleClick.call(this); this.player_.currentTime(this.cue.startTime); this.update(this.cue.startTime); }; /** * Update chapter menu item * * @method update */ ChaptersTrackMenuItem.prototype.update = function update() { var cue = this.cue; var currentTime = this.player_.currentTime(); // vjs.log(currentTime, cue.startTime); this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']); }; return ChaptersTrackMenuItem; })(_menuMenuItemJs2['default']); _componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem); exports['default'] = ChaptersTrackMenuItem; module.exports = exports['default']; },{"../../component.js":67,"../../menu/menu-item.js":110,"../../utils/fn.js":144}],89:[function(_dereq_,module,exports){ /** * @file descriptions-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackButtonJs = _dereq_('./text-track-button.js'); var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); /** * The button component for toggling and selecting descriptions * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class DescriptionsButton */ var DescriptionsButton = (function (_TextTrackButton) { _inherits(DescriptionsButton, _TextTrackButton); function DescriptionsButton(player, options, ready) { var _this = this; _classCallCheck(this, DescriptionsButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Descriptions Menu'); var tracks = player.textTracks(); if (tracks) { (function () { var changeHandler = Fn.bind(_this, _this.handleTracksChange); tracks.addEventListener('change', changeHandler); _this.on('dispose', function () { tracks.removeEventListener('change', changeHandler); }); })(); } } /** * Handle text track change * * @method handleTracksChange */ DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) { var tracks = this.player().textTracks(); var disabled = false; // Check whether a track of a different kind is showing for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (track['kind'] !== this.kind_ && track['mode'] === 'showing') { disabled = true; break; } } // If another track is showing, disable this menu button if (disabled) { this.disable(); } else { this.enable(); } }; /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; return DescriptionsButton; })(_textTrackButtonJs2['default']); DescriptionsButton.prototype.kind_ = 'descriptions'; DescriptionsButton.prototype.controlText_ = 'Descriptions'; _componentJs2['default'].registerComponent('DescriptionsButton', DescriptionsButton); exports['default'] = DescriptionsButton; module.exports = exports['default']; },{"../../component.js":67,"../../utils/fn.js":144,"./text-track-button.js":92}],90:[function(_dereq_,module,exports){ /** * @file off-text-track-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js'); var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * A special menu item for turning of a specific type of text track * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class OffTextTrackMenuItem */ var OffTextTrackMenuItem = (function (_TextTrackMenuItem) { _inherits(OffTextTrackMenuItem, _TextTrackMenuItem); function OffTextTrackMenuItem(player, options) { _classCallCheck(this, OffTextTrackMenuItem); // Create pseudo track info // Requires options['kind'] options['track'] = { 'kind': options['kind'], 'player': player, 'label': options['kind'] + ' off', 'default': false, 'mode': 'disabled' }; // MenuItem is selectable options['selectable'] = true; _TextTrackMenuItem.call(this, player, options); this.selected(true); } /** * Handle text track change * * @param {Object} event Event object * @method handleTracksChange */ OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { var tracks = this.player().textTracks(); var selected = true; for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') { selected = false; break; } } this.selected(selected); }; return OffTextTrackMenuItem; })(_textTrackMenuItemJs2['default']); _componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem); exports['default'] = OffTextTrackMenuItem; module.exports = exports['default']; },{"../../component.js":67,"./text-track-menu-item.js":93}],91:[function(_dereq_,module,exports){ /** * @file subtitles-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackButtonJs = _dereq_('./text-track-button.js'); var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * The button component for toggling and selecting subtitles * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class SubtitlesButton */ var SubtitlesButton = (function (_TextTrackButton) { _inherits(SubtitlesButton, _TextTrackButton); function SubtitlesButton(player, options, ready) { _classCallCheck(this, SubtitlesButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Subtitles Menu'); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; return SubtitlesButton; })(_textTrackButtonJs2['default']); SubtitlesButton.prototype.kind_ = 'subtitles'; SubtitlesButton.prototype.controlText_ = 'Subtitles'; _componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton); exports['default'] = SubtitlesButton; module.exports = exports['default']; },{"../../component.js":67,"./text-track-button.js":92}],92:[function(_dereq_,module,exports){ /** * @file text-track-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _trackButtonJs = _dereq_('../track-button.js'); var _trackButtonJs2 = _interopRequireDefault(_trackButtonJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js'); var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs); var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js'); var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs); /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class TextTrackButton */ var TextTrackButton = (function (_TrackButton) { _inherits(TextTrackButton, _TrackButton); function TextTrackButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, TextTrackButton); options.tracks = player.textTracks(); _TrackButton.call(this, player, options); } /** * Create a menu item for each text track * * @return {Array} Array of menu items * @method createItems */ TextTrackButton.prototype.createItems = function createItems() { var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]; // Add an OFF menu item to turn all tracks off items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ })); var tracks = this.player_.textTracks(); if (!tracks) { return items; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; // only add tracks that are of the appropriate kind and have a label if (track['kind'] === this.kind_) { items.push(new _textTrackMenuItemJs2['default'](this.player_, { // MenuItem is selectable 'selectable': true, 'track': track })); } } return items; }; return TextTrackButton; })(_trackButtonJs2['default']); _componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton); exports['default'] = TextTrackButton; module.exports = exports['default']; },{"../../component.js":67,"../../utils/fn.js":144,"../track-button.js":98,"./off-text-track-menu-item.js":90,"./text-track-menu-item.js":93}],93:[function(_dereq_,module,exports){ /** * @file text-track-menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuItemJs = _dereq_('../../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * The specific menu item type for selecting a language within a text track kind * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class TextTrackMenuItem */ var TextTrackMenuItem = (function (_MenuItem) { _inherits(TextTrackMenuItem, _MenuItem); function TextTrackMenuItem(player, options) { var _this = this; _classCallCheck(this, TextTrackMenuItem); var track = options['track']; var tracks = player.textTracks(); // Modify options for parent MenuItem class's init. options['label'] = track['label'] || track['language'] || 'Unknown'; options['selected'] = track['default'] || track['mode'] === 'showing'; _MenuItem.call(this, player, options); this.track = track; if (tracks) { (function () { var changeHandler = Fn.bind(_this, _this.handleTracksChange); tracks.addEventListener('change', changeHandler); _this.on('dispose', function () { tracks.removeEventListener('change', changeHandler); }); })(); } // iOS7 doesn't dispatch change events to TextTrackLists when an // associated track's mode changes. Without something like // Object.observe() (also not present on iOS7), it's not // possible to detect changes to the mode attribute and polyfill // the change event. As a poor substitute, we manually dispatch // change events whenever the controls modify the mode. if (tracks && tracks.onchange === undefined) { (function () { var event = undefined; _this.on(['tap', 'click'], function () { if (typeof _globalWindow2['default'].Event !== 'object') { // Android 2.3 throws an Illegal Constructor error for window.Event try { event = new _globalWindow2['default'].Event('change'); } catch (err) {} } if (!event) { event = _globalDocument2['default'].createEvent('Event'); event.initEvent('change', true, true); } tracks.dispatchEvent(event); }); })(); } } /** * Handle click on text track * * @method handleClick */ TextTrackMenuItem.prototype.handleClick = function handleClick(event) { var kind = this.track['kind']; var tracks = this.player_.textTracks(); _MenuItem.prototype.handleClick.call(this, event); if (!tracks) return; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track['kind'] !== kind) { continue; } if (track === this.track) { track['mode'] = 'showing'; } else { track['mode'] = 'disabled'; } } }; /** * Handle text track change * * @method handleTracksChange */ TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { this.selected(this.track['mode'] === 'showing'); }; return TextTrackMenuItem; })(_menuMenuItemJs2['default']); _componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem); exports['default'] = TextTrackMenuItem; module.exports = exports['default']; },{"../../component.js":67,"../../menu/menu-item.js":110,"../../utils/fn.js":144,"global/document":1,"global/window":2}],94:[function(_dereq_,module,exports){ /** * @file current-time-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Displays the current time * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class CurrentTimeDisplay */ var CurrentTimeDisplay = (function (_Component) { _inherits(CurrentTimeDisplay, _Component); function CurrentTimeDisplay(player, options) { _classCallCheck(this, CurrentTimeDisplay); _Component.call(this, player, options); this.on(player, 'timeupdate', this.updateContent); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ CurrentTimeDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-current-time vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-current-time-display', // label the current time for screen reader users innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; /** * Update current time display * * @method updateContent */ CurrentTimeDisplay.prototype.updateContent = function updateContent() { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); var localizedText = this.localize('Current Time'); var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration()); if (formattedTime !== this.formattedTime_) { this.formattedTime_ = formattedTime; this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime; } }; return CurrentTimeDisplay; })(_componentJs2['default']); _componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay); exports['default'] = CurrentTimeDisplay; module.exports = exports['default']; },{"../../component.js":67,"../../utils/dom.js":142,"../../utils/format-time.js":145}],95:[function(_dereq_,module,exports){ /** * @file duration-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Displays the duration * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class DurationDisplay */ var DurationDisplay = (function (_Component) { _inherits(DurationDisplay, _Component); function DurationDisplay(player, options) { _classCallCheck(this, DurationDisplay); _Component.call(this, player, options); this.on(player, 'durationchange', this.updateContent); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ DurationDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-duration vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-duration-display', // label the duration time for screen reader users innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; /** * Update duration time display * * @method updateContent */ DurationDisplay.prototype.updateContent = function updateContent() { var duration = this.player_.duration(); if (duration && this.duration_ !== duration) { this.duration_ = duration; var localizedText = this.localize('Duration Time'); var formattedTime = _utilsFormatTimeJs2['default'](duration); this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime; // label the duration time for screen reader users } }; return DurationDisplay; })(_componentJs2['default']); _componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay); exports['default'] = DurationDisplay; module.exports = exports['default']; },{"../../component.js":67,"../../utils/dom.js":142,"../../utils/format-time.js":145}],96:[function(_dereq_,module,exports){ /** * @file remaining-time-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); /** * Displays the time left in the video * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class RemainingTimeDisplay */ var RemainingTimeDisplay = (function (_Component) { _inherits(RemainingTimeDisplay, _Component); function RemainingTimeDisplay(player, options) { _classCallCheck(this, RemainingTimeDisplay); _Component.call(this, player, options); this.on(player, 'timeupdate', this.updateContent); this.on(player, 'durationchange', this.updateContent); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ RemainingTimeDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-remaining-time vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-remaining-time-display', // label the remaining time for screen reader users innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; /** * Update remaining time display * * @method updateContent */ RemainingTimeDisplay.prototype.updateContent = function updateContent() { if (this.player_.duration()) { var localizedText = this.localize('Remaining Time'); var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime()); if (formattedTime !== this.formattedTime_) { this.formattedTime_ = formattedTime; this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime; } } // Allows for smooth scrubbing, when player can't keep up. // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime(); // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration()); }; return RemainingTimeDisplay; })(_componentJs2['default']); _componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay); exports['default'] = RemainingTimeDisplay; module.exports = exports['default']; },{"../../component.js":67,"../../utils/dom.js":142,"../../utils/format-time.js":145}],97:[function(_dereq_,module,exports){ /** * @file time-divider.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * The separator between the current time and duration. * Can be hidden if it's not needed in the design. * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class TimeDivider */ var TimeDivider = (function (_Component) { _inherits(TimeDivider, _Component); function TimeDivider() { _classCallCheck(this, TimeDivider); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TimeDivider.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-time-control vjs-time-divider', innerHTML: '<div><span>/</span></div>' }); }; return TimeDivider; })(_componentJs2['default']); _componentJs2['default'].registerComponent('TimeDivider', TimeDivider); exports['default'] = TimeDivider; module.exports = exports['default']; },{"../../component.js":67}],98:[function(_dereq_,module,exports){ /** * @file track-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _menuMenuButtonJs = _dereq_('../menu/menu-button.js'); var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class TrackButton */ var TrackButton = (function (_MenuButton) { _inherits(TrackButton, _MenuButton); function TrackButton(player, options) { _classCallCheck(this, TrackButton); var tracks = options.tracks; _MenuButton.call(this, player, options); if (this.items.length <= 1) { this.hide(); } if (!tracks) { return; } var updateHandler = Fn.bind(this, this.update); tracks.addEventListener('removetrack', updateHandler); tracks.addEventListener('addtrack', updateHandler); this.player_.on('dispose', function () { tracks.removeEventListener('removetrack', updateHandler); tracks.removeEventListener('addtrack', updateHandler); }); } return TrackButton; })(_menuMenuButtonJs2['default']); _componentJs2['default'].registerComponent('TrackButton', TrackButton); exports['default'] = TrackButton; module.exports = exports['default']; },{"../component.js":67,"../menu/menu-button.js":109,"../utils/fn.js":144}],99:[function(_dereq_,module,exports){ /** * @file volume-bar.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _sliderSliderJs = _dereq_('../../slider/slider.js'); var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs); var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); // Required children var _volumeLevelJs = _dereq_('./volume-level.js'); var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs); /** * The bar that contains the volume level and can be clicked on to adjust the level * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class VolumeBar */ var VolumeBar = (function (_Slider) { _inherits(VolumeBar, _Slider); function VolumeBar(player, options) { _classCallCheck(this, VolumeBar); _Slider.call(this, player, options); this.on(player, 'volumechange', this.updateARIAAttributes); player.ready(Fn.bind(this, this.updateARIAAttributes)); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeBar.prototype.createEl = function createEl() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-volume-bar vjs-slider-bar' }, { 'aria-label': 'volume level' }); }; /** * Handle mouse move on volume bar * * @method handleMouseMove */ VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) { this.checkMuted(); this.player_.volume(this.calculateDistance(event)); }; VolumeBar.prototype.checkMuted = function checkMuted() { if (this.player_.muted()) { this.player_.muted(false); } }; /** * Get percent of volume level * * @retun {Number} Volume level percent * @method getPercent */ VolumeBar.prototype.getPercent = function getPercent() { if (this.player_.muted()) { return 0; } else { return this.player_.volume(); } }; /** * Increase volume level for keyboard users * * @method stepForward */ VolumeBar.prototype.stepForward = function stepForward() { this.checkMuted(); this.player_.volume(this.player_.volume() + 0.1); }; /** * Decrease volume level for keyboard users * * @method stepBack */ VolumeBar.prototype.stepBack = function stepBack() { this.checkMuted(); this.player_.volume(this.player_.volume() - 0.1); }; /** * Update ARIA accessibility attributes * * @method updateARIAAttributes */ VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current value of volume bar as a percentage var volume = (this.player_.volume() * 100).toFixed(2); this.el_.setAttribute('aria-valuenow', volume); this.el_.setAttribute('aria-valuetext', volume + '%'); }; return VolumeBar; })(_sliderSliderJs2['default']); VolumeBar.prototype.options_ = { children: ['volumeLevel'], 'barName': 'volumeLevel' }; VolumeBar.prototype.playerEvent = 'volumechange'; _componentJs2['default'].registerComponent('VolumeBar', VolumeBar); exports['default'] = VolumeBar; module.exports = exports['default']; },{"../../component.js":67,"../../slider/slider.js":119,"../../utils/fn.js":144,"./volume-level.js":101}],100:[function(_dereq_,module,exports){ /** * @file volume-control.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); // Required children var _volumeBarJs = _dereq_('./volume-bar.js'); var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs); /** * The component for controlling the volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeControl */ var VolumeControl = (function (_Component) { _inherits(VolumeControl, _Component); function VolumeControl(player, options) { _classCallCheck(this, VolumeControl); _Component.call(this, player, options); // hide volume controls when they're not supported by the current tech if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } this.on(player, 'loadstart', function () { if (player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } }); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeControl.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-control vjs-control' }); }; return VolumeControl; })(_componentJs2['default']); VolumeControl.prototype.options_ = { children: ['volumeBar'] }; _componentJs2['default'].registerComponent('VolumeControl', VolumeControl); exports['default'] = VolumeControl; module.exports = exports['default']; },{"../../component.js":67,"./volume-bar.js":99}],101:[function(_dereq_,module,exports){ /** * @file volume-level.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); /** * Shows volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeLevel */ var VolumeLevel = (function (_Component) { _inherits(VolumeLevel, _Component); function VolumeLevel() { _classCallCheck(this, VolumeLevel); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeLevel.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-level', innerHTML: '<span class="vjs-control-text"></span>' }); }; return VolumeLevel; })(_componentJs2['default']); _componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel); exports['default'] = VolumeLevel; module.exports = exports['default']; },{"../../component.js":67}],102:[function(_dereq_,module,exports){ /** * @file volume-menu-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _popupPopupJs = _dereq_('../popup/popup.js'); var _popupPopupJs2 = _interopRequireDefault(_popupPopupJs); var _popupPopupButtonJs = _dereq_('../popup/popup-button.js'); var _popupPopupButtonJs2 = _interopRequireDefault(_popupPopupButtonJs); var _muteToggleJs = _dereq_('./mute-toggle.js'); var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs); var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js'); var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs); /** * Button for volume popup * * @param {Player|Object} player * @param {Object=} options * @extends PopupButton * @class VolumeMenuButton */ var VolumeMenuButton = (function (_PopupButton) { _inherits(VolumeMenuButton, _PopupButton); function VolumeMenuButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, VolumeMenuButton); // Default to inline if (options.inline === undefined) { options.inline = true; } // If the vertical option isn't passed at all, default to true. if (options.vertical === undefined) { // If an inline volumeMenuButton is used, we should default to using // a horizontal slider for obvious reasons. if (options.inline) { options.vertical = false; } else { options.vertical = true; } } // The vertical option needs to be set on the volumeBar as well, // since that will need to be passed along to the VolumeBar constructor options.volumeBar = options.volumeBar || {}; options.volumeBar.vertical = !!options.vertical; _PopupButton.call(this, player, options); // Same listeners as MuteToggle this.on(player, 'volumechange', this.volumeUpdate); this.on(player, 'loadstart', this.volumeUpdate); // hide mute toggle if the current tech doesn't support volume control function updateVisibility() { if (player.tech_ && player.tech_['featuresVolumeControl'] === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } } updateVisibility.call(this); this.on(player, 'loadstart', updateVisibility); this.on(this.volumeBar, ['slideractive', 'focus'], function () { this.addClass('vjs-slider-active'); }); this.on(this.volumeBar, ['sliderinactive', 'blur'], function () { this.removeClass('vjs-slider-active'); }); this.on(this.volumeBar, ['focus'], function () { this.addClass('vjs-lock-showing'); }); this.on(this.volumeBar, ['blur'], function () { this.removeClass('vjs-lock-showing'); }); } /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() { var orientationClass = ''; if (!!this.options_.vertical) { orientationClass = 'vjs-volume-menu-button-vertical'; } else { orientationClass = 'vjs-volume-menu-button-horizontal'; } return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass; }; /** * Allow sub components to stack CSS class names * * @return {Popup} The volume popup button * @method createPopup */ VolumeMenuButton.prototype.createPopup = function createPopup() { var popup = new _popupPopupJs2['default'](this.player_, { contentElType: 'div' }); var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar); popup.addChild(vb); this.menuContent = popup; this.volumeBar = vb; this.attachVolumeBarEvents(); return popup; }; /** * Handle click on volume popup and calls super * * @method handleClick */ VolumeMenuButton.prototype.handleClick = function handleClick() { _muteToggleJs2['default'].prototype.handleClick.call(this); _PopupButton.prototype.handleClick.call(this); }; VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() { this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown)); }; VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) { this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)); this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp); }; VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) { this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)); }; return VolumeMenuButton; })(_popupPopupButtonJs2['default']); VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update; VolumeMenuButton.prototype.controlText_ = 'Mute'; _componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton); exports['default'] = VolumeMenuButton; module.exports = exports['default']; },{"../component.js":67,"../popup/popup-button.js":115,"../popup/popup.js":116,"../utils/fn.js":144,"./mute-toggle.js":73,"./volume-control/volume-bar.js":99}],103:[function(_dereq_,module,exports){ /** * @file error-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); var _modalDialog = _dereq_('./modal-dialog'); var _modalDialog2 = _interopRequireDefault(_modalDialog); var _utilsDom = _dereq_('./utils/dom'); var Dom = _interopRequireWildcard(_utilsDom); var _utilsMergeOptions = _dereq_('./utils/merge-options'); var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions); /** * Display that an error has occurred making the video unplayable. * * @extends ModalDialog * @class ErrorDisplay */ var ErrorDisplay = (function (_ModalDialog) { _inherits(ErrorDisplay, _ModalDialog); /** * Constructor for error display modal. * * @param {Player} player * @param {Object} [options] */ function ErrorDisplay(player, options) { _classCallCheck(this, ErrorDisplay); _ModalDialog.call(this, player, options); this.on(player, 'error', this.open); } /** * Include the old class for backward-compatibility. * * This can be removed in 6.0. * * @method buildCSSClass * @deprecated * @return {String} */ ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this); }; /** * Generates the modal content based on the player error. * * @return {String|Null} */ ErrorDisplay.prototype.content = function content() { var error = this.player().error(); return error ? this.localize(error.message) : ''; }; return ErrorDisplay; })(_modalDialog2['default']); ErrorDisplay.prototype.options_ = _utilsMergeOptions2['default'](_modalDialog2['default'].prototype.options_, { fillAlways: true, temporary: false, uncloseable: true }); _component2['default'].registerComponent('ErrorDisplay', ErrorDisplay); exports['default'] = ErrorDisplay; module.exports = exports['default']; },{"./component":67,"./modal-dialog":112,"./utils/dom":142,"./utils/merge-options":148}],104:[function(_dereq_,module,exports){ /** * @file event-target.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var EventTarget = function EventTarget() {}; EventTarget.prototype.allowedEvents_ = {}; EventTarget.prototype.on = function (type, fn) { // Remove the addEventListener alias before calling Events.on // so we don't get into an infinite type loop var ael = this.addEventListener; this.addEventListener = function () {}; Events.on(this, type, fn); this.addEventListener = ael; }; EventTarget.prototype.addEventListener = EventTarget.prototype.on; EventTarget.prototype.off = function (type, fn) { Events.off(this, type, fn); }; EventTarget.prototype.removeEventListener = EventTarget.prototype.off; EventTarget.prototype.one = function (type, fn) { // Remove the addEventListener alias before calling Events.on // so we don't get into an infinite type loop var ael = this.addEventListener; this.addEventListener = function () {}; Events.one(this, type, fn); this.addEventListener = ael; }; EventTarget.prototype.trigger = function (event) { var type = event.type || event; if (typeof event === 'string') { event = { type: type }; } event = Events.fixEvent(event); if (this.allowedEvents_[type] && this['on' + type]) { this['on' + type](event); } Events.trigger(this, event); }; // The standard DOM EventTarget.dispatchEvent() is aliased to trigger() EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger; exports['default'] = EventTarget; module.exports = exports['default']; },{"./utils/events.js":143}],105:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _utilsLog = _dereq_('./utils/log'); var _utilsLog2 = _interopRequireDefault(_utilsLog); /* * @file extend.js * * A combination of node inherits and babel's inherits (after transpile). * Both work the same but node adds `super_` to the subClass * and Bable adds the superClass as __proto__. Both seem useful. */ var _inherits = function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) { // node subClass.super_ = superClass; } }; /* * Function for subclassing using the same inheritance that * videojs uses internally * ```js * var Button = videojs.getComponent('Button'); * ``` * ```js * var MyButton = videojs.extend(Button, { * constructor: function(player, options) { * Button.call(this, player, options); * }, * onClick: function() { * // doSomething * } * }); * ``` */ var extendFn = function extendFn(superClass) { var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var subClass = function subClass() { superClass.apply(this, arguments); }; var methods = {}; if (typeof subClassMethods === 'object') { if (typeof subClassMethods.init === 'function') { _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.'); subClassMethods.constructor = subClassMethods.init; } if (subClassMethods.constructor !== Object.prototype.constructor) { subClass = subClassMethods.constructor; } methods = subClassMethods; } else if (typeof subClassMethods === 'function') { subClass = subClassMethods; } _inherits(subClass, superClass); // Extend subObj's prototype with functions and other properties from props for (var name in methods) { if (methods.hasOwnProperty(name)) { subClass.prototype[name] = methods[name]; } } return subClass; }; exports['default'] = extendFn; module.exports = exports['default']; },{"./utils/log":147}],106:[function(_dereq_,module,exports){ /** * @file fullscreen-api.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /* * Store the browser-specific methods for the fullscreen API * @type {Object|undefined} * @private */ var FullscreenApi = {}; // browser API methods // map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js var apiMap = [ // Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html ['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'], // WebKit ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Old WebKit (Safari 5.1) ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Mozilla ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'], // Microsoft ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']]; var specApi = apiMap[0]; var browserApi = undefined; // determine the supported set of functions for (var i = 0; i < apiMap.length; i++) { // check for exitFullscreen function if (apiMap[i][1] in _globalDocument2['default']) { browserApi = apiMap[i]; break; } } // map the browser API names to the spec API names if (browserApi) { for (var i = 0; i < browserApi.length; i++) { FullscreenApi[specApi[i]] = browserApi[i]; } } exports['default'] = FullscreenApi; module.exports = exports['default']; },{"global/document":1}],107:[function(_dereq_,module,exports){ /** * @file loading-spinner.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); /* Loading Spinner ================================================================================ */ /** * Loading spinner for waiting events * * @extends Component * @class LoadingSpinner */ var LoadingSpinner = (function (_Component) { _inherits(LoadingSpinner, _Component); function LoadingSpinner() { _classCallCheck(this, LoadingSpinner); _Component.apply(this, arguments); } /** * Create the component's DOM element * * @method createEl */ LoadingSpinner.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-loading-spinner', dir: 'ltr' }); }; return LoadingSpinner; })(_component2['default']); _component2['default'].registerComponent('LoadingSpinner', LoadingSpinner); exports['default'] = LoadingSpinner; module.exports = exports['default']; },{"./component":67}],108:[function(_dereq_,module,exports){ /** * @file media-error.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /* * Custom MediaError to mimic the HTML5 MediaError * * @param {Number} code The media error code */ var MediaError = function MediaError(code) { if (typeof code === 'number') { this.code = code; } else if (typeof code === 'string') { // default code is zero, so this is a custom error this.message = code; } else if (typeof code === 'object') { // object _objectAssign2['default'](this, code); } if (!this.message) { this.message = MediaError.defaultMessages[this.code] || ''; } }; /* * The error code that refers two one of the defined * MediaError types * * @type {Number} */ MediaError.prototype.code = 0; /* * An optional message to be shown with the error. * Message is not part of the HTML5 video spec * but allows for more informative custom errors. * * @type {String} */ MediaError.prototype.message = ''; /* * An optional status code that can be set by plugins * to allow even more detail about the error. * For example the HLS plugin might provide the specific * HTTP status code that was returned when the error * occurred, then allowing a custom error overlay * to display more information. * * @type {Array} */ MediaError.prototype.status = null; MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0 'MEDIA_ERR_ABORTED', // = 1 'MEDIA_ERR_NETWORK', // = 2 'MEDIA_ERR_DECODE', // = 3 'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4 'MEDIA_ERR_ENCRYPTED' // = 5 ]; MediaError.defaultMessages = { 1: 'You aborted the media playback', 2: 'A network error caused the media download to fail part-way.', 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.', 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.', 5: 'The media is encrypted and we do not have the keys to decrypt it.' }; // Add types as properties on MediaError // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4; for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) { MediaError[MediaError.errorTypes[errNum]] = errNum; // values should be accessible on both the class and instance MediaError.prototype[MediaError.errorTypes[errNum]] = errNum; } exports['default'] = MediaError; module.exports = exports['default']; },{"object.assign":45}],109:[function(_dereq_,module,exports){ /** * @file menu-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _clickableComponentJs = _dereq_('../clickable-component.js'); var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _menuJs = _dereq_('./menu.js'); var _menuJs2 = _interopRequireDefault(_menuJs); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); /** * A button class with a popup menu * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuButton */ var MenuButton = (function (_ClickableComponent) { _inherits(MenuButton, _ClickableComponent); function MenuButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, MenuButton); _ClickableComponent.call(this, player, options); this.update(); this.enabled_ = true; this.el_.setAttribute('aria-haspopup', 'true'); this.el_.setAttribute('role', 'menuitem'); this.on('keydown', this.handleSubmenuKeyPress); } /** * Update menu * * @method update */ MenuButton.prototype.update = function update() { var menu = this.createMenu(); if (this.menu) { this.removeChild(this.menu); } this.menu = menu; this.addChild(menu); /** * Track the state of the menu button * * @type {Boolean} * @private */ this.buttonPressed_ = false; this.el_.setAttribute('aria-expanded', 'false'); if (this.items && this.items.length === 0) { this.hide(); } else if (this.items && this.items.length > 1) { this.show(); } }; /** * Create menu * * @return {Menu} The constructed menu * @method createMenu */ MenuButton.prototype.createMenu = function createMenu() { var menu = new _menuJs2['default'](this.player_); // Add a title list item to the top if (this.options_.title) { var title = Dom.createEl('li', { className: 'vjs-menu-title', innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title), tabIndex: -1 }); menu.children_.unshift(title); Dom.insertElFirst(title, menu.contentEl()); } this.items = this['createItems'](); if (this.items) { // Add menu items to the menu for (var i = 0; i < this.items.length; i++) { menu.addItem(this.items[i]); } } return menu; }; /** * Create the list of menu items. Specific to each subclass. * * @method createItems */ MenuButton.prototype.createItems = function createItems() {}; /** * Create the component's DOM element * * @return {Element} * @method createEl */ MenuButton.prototype.createEl = function createEl() { return _ClickableComponent.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }); }; /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ MenuButton.prototype.buildCSSClass = function buildCSSClass() { var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether. if (this.options_.inline === true) { menuButtonClass += '-inline'; } else { menuButtonClass += '-popup'; } return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this); }; /** * When you click the button it adds focus, which * will show the menu indefinitely. * So we'll remove focus when the mouse leaves the button. * Focus is needed for tab navigation. * Allow sub components to stack CSS class names * * @method handleClick */ MenuButton.prototype.handleClick = function handleClick() { this.one(this.menu.contentEl(), 'mouseleave', Fn.bind(this, function (e) { this.unpressButton(); this.el_.blur(); })); if (this.buttonPressed_) { this.unpressButton(); } else { this.pressButton(); } }; /** * Handle key press on menu * * @param {Object} event Key press event * @method handleKeyPress */ MenuButton.prototype.handleKeyPress = function handleKeyPress(event) { // Escape (27) key or Tab (9) key unpress the 'button' if (event.which === 27 || event.which === 9) { if (this.buttonPressed_) { this.unpressButton(); } // Don't preventDefault for Tab key - we still want to lose focus if (event.which !== 9) { event.preventDefault(); } // Up (38) key or Down (40) key press the 'button' } else if (event.which === 38 || event.which === 40) { if (!this.buttonPressed_) { this.pressButton(); event.preventDefault(); } } else { _ClickableComponent.prototype.handleKeyPress.call(this, event); } }; /** * Handle key press on submenu * * @param {Object} event Key press event * @method handleSubmenuKeyPress */ MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) { // Escape (27) key or Tab (9) key unpress the 'button' if (event.which === 27 || event.which === 9) { if (this.buttonPressed_) { this.unpressButton(); } // Don't preventDefault for Tab key - we still want to lose focus if (event.which !== 9) { event.preventDefault(); } } }; /** * Makes changes based on button pressed * * @method pressButton */ MenuButton.prototype.pressButton = function pressButton() { if (this.enabled_) { this.buttonPressed_ = true; this.menu.lockShowing(); this.el_.setAttribute('aria-expanded', 'true'); this.menu.focus(); // set the focus into the submenu } }; /** * Makes changes based on button unpressed * * @method unpressButton */ MenuButton.prototype.unpressButton = function unpressButton() { if (this.enabled_) { this.buttonPressed_ = false; this.menu.unlockShowing(); this.el_.setAttribute('aria-expanded', 'false'); this.el_.focus(); // Set focus back to this menu button } }; /** * Disable the menu button * * @return {Component} * @method disable */ MenuButton.prototype.disable = function disable() { // Unpress, but don't force focus on this button this.buttonPressed_ = false; this.menu.unlockShowing(); this.el_.setAttribute('aria-expanded', 'false'); this.enabled_ = false; return _ClickableComponent.prototype.disable.call(this); }; /** * Enable the menu button * * @return {Component} * @method disable */ MenuButton.prototype.enable = function enable() { this.enabled_ = true; return _ClickableComponent.prototype.enable.call(this); }; return MenuButton; })(_clickableComponentJs2['default']); _componentJs2['default'].registerComponent('MenuButton', MenuButton); exports['default'] = MenuButton; module.exports = exports['default']; },{"../clickable-component.js":65,"../component.js":67,"../utils/dom.js":142,"../utils/fn.js":144,"../utils/to-title-case.js":151,"./menu.js":111}],110:[function(_dereq_,module,exports){ /** * @file menu-item.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _clickableComponentJs = _dereq_('../clickable-component.js'); var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * The component for a menu item. `<li>` * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuItem */ var MenuItem = (function (_ClickableComponent) { _inherits(MenuItem, _ClickableComponent); function MenuItem(player, options) { _classCallCheck(this, MenuItem); _ClickableComponent.call(this, player, options); this.selectable = options['selectable']; this.selected(options['selected']); if (this.selectable) { // TODO: May need to be either menuitemcheckbox or menuitemradio, // and may need logical grouping of menu items. this.el_.setAttribute('role', 'menuitemcheckbox'); } else { this.el_.setAttribute('role', 'menuitem'); } } /** * Create the component's DOM element * * @param {String=} type Desc * @param {Object=} props Desc * @return {Element} * @method createEl */ MenuItem.prototype.createEl = function createEl(type, props, attrs) { return _ClickableComponent.prototype.createEl.call(this, 'li', _objectAssign2['default']({ className: 'vjs-menu-item', innerHTML: this.localize(this.options_['label']), tabIndex: -1 }, props), attrs); }; /** * Handle a click on the menu item, and set it to selected * * @method handleClick */ MenuItem.prototype.handleClick = function handleClick() { this.selected(true); }; /** * Set this menu item as selected or not * * @param {Boolean} selected * @method selected */ MenuItem.prototype.selected = function selected(_selected) { if (this.selectable) { if (_selected) { this.addClass('vjs-selected'); this.el_.setAttribute('aria-checked', 'true'); // aria-checked isn't fully supported by browsers/screen readers, // so indicate selected state to screen reader in the control text. this.controlText(', selected'); } else { this.removeClass('vjs-selected'); this.el_.setAttribute('aria-checked', 'false'); // Indicate un-selected state to screen reader // Note that a space clears out the selected state text this.controlText(' '); } } }; return MenuItem; })(_clickableComponentJs2['default']); _componentJs2['default'].registerComponent('MenuItem', MenuItem); exports['default'] = MenuItem; module.exports = exports['default']; },{"../clickable-component.js":65,"../component.js":67,"object.assign":45}],111:[function(_dereq_,module,exports){ /** * @file menu.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsEventsJs = _dereq_('../utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); /** * The Menu component is used to build pop up menus, including subtitle and * captions selection menus. * * @extends Component * @class Menu */ var Menu = (function (_Component) { _inherits(Menu, _Component); function Menu(player, options) { _classCallCheck(this, Menu); _Component.call(this, player, options); this.focusedChild_ = -1; this.on('keydown', this.handleKeyPress); } /** * Add a menu item to the menu * * @param {Object|String} component Component or component type to add * @method addItem */ Menu.prototype.addItem = function addItem(component) { this.addChild(component); component.on('click', Fn.bind(this, function () { this.unlockShowing(); //TODO: Need to set keyboard focus back to the menuButton })); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Menu.prototype.createEl = function createEl() { var contentElType = this.options_.contentElType || 'ul'; this.contentEl_ = Dom.createEl(contentElType, { className: 'vjs-menu-content' }); this.contentEl_.setAttribute('role', 'menu'); var el = _Component.prototype.createEl.call(this, 'div', { append: this.contentEl_, className: 'vjs-menu' }); el.setAttribute('role', 'presentation'); el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Menu Buttons, // where a click on the parent is significant Events.on(el, 'click', function (event) { event.preventDefault(); event.stopImmediatePropagation(); }); return el; }; /** * Handle key press for menu * * @param {Object} event Event object * @method handleKeyPress */ Menu.prototype.handleKeyPress = function handleKeyPress(event) { if (event.which === 37 || event.which === 40) { // Left and Down Arrows event.preventDefault(); this.stepForward(); } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows event.preventDefault(); this.stepBack(); } }; /** * Move to next (lower) menu item for keyboard users * * @method stepForward */ Menu.prototype.stepForward = function stepForward() { var stepChild = 0; if (this.focusedChild_ !== undefined) { stepChild = this.focusedChild_ + 1; } this.focus(stepChild); }; /** * Move to previous (higher) menu item for keyboard users * * @method stepBack */ Menu.prototype.stepBack = function stepBack() { var stepChild = 0; if (this.focusedChild_ !== undefined) { stepChild = this.focusedChild_ - 1; } this.focus(stepChild); }; /** * Set focus on a menu item in the menu * * @param {Object|String} item Index of child item set focus on * @method focus */ Menu.prototype.focus = function focus() { var item = arguments.length <= 0 || arguments[0] === undefined ? 0 : arguments[0]; var children = this.children().slice(); var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className); if (haveTitle) { children.shift(); } if (children.length > 0) { if (item < 0) { item = 0; } else if (item >= children.length) { item = children.length - 1; } this.focusedChild_ = item; children[item].el_.focus(); } }; return Menu; })(_componentJs2['default']); _componentJs2['default'].registerComponent('Menu', Menu); exports['default'] = Menu; module.exports = exports['default']; },{"../component.js":67,"../utils/dom.js":142,"../utils/events.js":143,"../utils/fn.js":144}],112:[function(_dereq_,module,exports){ /** * @file modal-dialog.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _utilsDom = _dereq_('./utils/dom'); var Dom = _interopRequireWildcard(_utilsDom); var _utilsFn = _dereq_('./utils/fn'); var Fn = _interopRequireWildcard(_utilsFn); var _utilsLog = _dereq_('./utils/log'); var _utilsLog2 = _interopRequireDefault(_utilsLog); var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); var _closeButton = _dereq_('./close-button'); var _closeButton2 = _interopRequireDefault(_closeButton); var MODAL_CLASS_NAME = 'vjs-modal-dialog'; var ESC = 27; /** * The `ModalDialog` displays over the video and its controls, which blocks * interaction with the player until it is closed. * * Modal dialogs include a "Close" button and will close when that button * is activated - or when ESC is pressed anywhere. * * @extends Component * @class ModalDialog */ var ModalDialog = (function (_Component) { _inherits(ModalDialog, _Component); /** * Constructor for modals. * * @param {Player} player * @param {Object} [options] * @param {Mixed} [options.content=undefined] * Provide customized content for this modal. * * @param {String} [options.description] * A text description for the modal, primarily for accessibility. * * @param {Boolean} [options.fillAlways=false] * Normally, modals are automatically filled only the first time * they open. This tells the modal to refresh its content * every time it opens. * * @param {String} [options.label] * A text label for the modal, primarily for accessibility. * * @param {Boolean} [options.temporary=true] * If `true`, the modal can only be opened once; it will be * disposed as soon as it's closed. * * @param {Boolean} [options.uncloseable=false] * If `true`, the user will not be able to close the modal * through the UI in the normal ways. Programmatic closing is * still possible. * */ function ModalDialog(player, options) { _classCallCheck(this, ModalDialog); _Component.call(this, player, options); this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false; this.closeable(!this.options_.uncloseable); this.content(this.options_.content); // Make sure the contentEl is defined AFTER any children are initialized // because we only want the contents of the modal in the contentEl // (not the UI elements like the close button). this.contentEl_ = Dom.createEl('div', { className: MODAL_CLASS_NAME + '-content' }, { role: 'document' }); this.descEl_ = Dom.createEl('p', { className: MODAL_CLASS_NAME + '-description vjs-offscreen', id: this.el().getAttribute('aria-describedby') }); Dom.textContent(this.descEl_, this.description()); this.el_.appendChild(this.descEl_); this.el_.appendChild(this.contentEl_); } /* * Modal dialog default options. * * @type {Object} * @private */ /** * Create the modal's DOM element * * @method createEl * @return {Element} */ ModalDialog.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: this.buildCSSClass(), tabIndex: -1 }, { 'aria-describedby': this.id() + '_description', 'aria-hidden': 'true', 'aria-label': this.label(), role: 'dialog' }); }; /** * Build the modal's CSS class. * * @method buildCSSClass * @return {String} */ ModalDialog.prototype.buildCSSClass = function buildCSSClass() { return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this); }; /** * Handles key presses on the document, looking for ESC, which closes * the modal. * * @method handleKeyPress * @param {Event} e */ ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) { if (e.which === ESC && this.closeable()) { this.close(); } }; /** * Returns the label string for this modal. Primarily used for accessibility. * * @return {String} */ ModalDialog.prototype.label = function label() { return this.options_.label || this.localize('Modal Window'); }; /** * Returns the description string for this modal. Primarily used for * accessibility. * * @return {String} */ ModalDialog.prototype.description = function description() { var desc = this.options_.description || this.localize('This is a modal window.'); // Append a universal closeability message if the modal is closeable. if (this.closeable()) { desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.'); } return desc; }; /** * Opens the modal. * * @method open * @return {ModalDialog} */ ModalDialog.prototype.open = function open() { if (!this.opened_) { var player = this.player(); this.trigger('beforemodalopen'); this.opened_ = true; // Fill content if the modal has never opened before and // never been filled. if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) { this.fill(); } // If the player was playing, pause it and take note of its previously // playing state. this.wasPlaying_ = !player.paused(); if (this.wasPlaying_) { player.pause(); } if (this.closeable()) { this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)); } player.controls(false); this.show(); this.el().setAttribute('aria-hidden', 'false'); this.trigger('modalopen'); this.hasBeenOpened_ = true; } return this; }; /** * Whether or not the modal is opened currently. * * @method opened * @param {Boolean} [value] * If given, it will open (`true`) or close (`false`) the modal. * * @return {Boolean} */ ModalDialog.prototype.opened = function opened(value) { if (typeof value === 'boolean') { this[value ? 'open' : 'close'](); } return this.opened_; }; /** * Closes the modal. * * @method close * @return {ModalDialog} */ ModalDialog.prototype.close = function close() { if (this.opened_) { var player = this.player(); this.trigger('beforemodalclose'); this.opened_ = false; if (this.wasPlaying_) { player.play(); } if (this.closeable()) { this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)); } player.controls(true); this.hide(); this.el().setAttribute('aria-hidden', 'true'); this.trigger('modalclose'); if (this.options_.temporary) { this.dispose(); } } return this; }; /** * Whether or not the modal is closeable via the UI. * * @method closeable * @param {Boolean} [value] * If given as a Boolean, it will set the `closeable` option. * * @return {Boolean} */ ModalDialog.prototype.closeable = function closeable(value) { if (typeof value === 'boolean') { var closeable = this.closeable_ = !!value; var _close = this.getChild('closeButton'); // If this is being made closeable and has no close button, add one. if (closeable && !_close) { // The close button should be a child of the modal - not its // content element, so temporarily change the content element. var temp = this.contentEl_; this.contentEl_ = this.el_; _close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' }); this.contentEl_ = temp; this.on(_close, 'close', this.close); } // If this is being made uncloseable and has a close button, remove it. if (!closeable && _close) { this.off(_close, 'close', this.close); this.removeChild(_close); _close.dispose(); } } return this.closeable_; }; /** * Fill the modal's content element with the modal's "content" option. * * The content element will be emptied before this change takes place. * * @method fill * @return {ModalDialog} */ ModalDialog.prototype.fill = function fill() { return this.fillWith(this.content()); }; /** * Fill the modal's content element with arbitrary content. * * The content element will be emptied before this change takes place. * * @method fillWith * @param {Mixed} [content] * The same rules apply to this as apply to the `content` option. * * @return {ModalDialog} */ ModalDialog.prototype.fillWith = function fillWith(content) { var contentEl = this.contentEl(); var parentEl = contentEl.parentNode; var nextSiblingEl = contentEl.nextSibling; this.trigger('beforemodalfill'); this.hasBeenFilled_ = true; // Detach the content element from the DOM before performing // manipulation to avoid modifying the live DOM multiple times. parentEl.removeChild(contentEl); this.empty(); Dom.insertContent(contentEl, content); this.trigger('modalfill'); // Re-inject the re-filled content element. if (nextSiblingEl) { parentEl.insertBefore(contentEl, nextSiblingEl); } else { parentEl.appendChild(contentEl); } return this; }; /** * Empties the content element. * * This happens automatically anytime the modal is filled. * * @method empty * @return {ModalDialog} */ ModalDialog.prototype.empty = function empty() { this.trigger('beforemodalempty'); Dom.emptyEl(this.contentEl()); this.trigger('modalempty'); return this; }; /** * Gets or sets the modal content, which gets normalized before being * rendered into the DOM. * * This does not update the DOM or fill the modal, but it is called during * that process. * * @method content * @param {Mixed} [value] * If defined, sets the internal content value to be used on the * next call(s) to `fill`. This value is normalized before being * inserted. To "clear" the internal content value, pass `null`. * * @return {Mixed} */ ModalDialog.prototype.content = function content(value) { if (typeof value !== 'undefined') { this.content_ = value; } return this.content_; }; return ModalDialog; })(_component2['default']); ModalDialog.prototype.options_ = { temporary: true }; _component2['default'].registerComponent('ModalDialog', ModalDialog); exports['default'] = ModalDialog; module.exports = exports['default']; },{"./close-button":66,"./component":67,"./utils/dom":142,"./utils/fn":144,"./utils/log":147}],113:[function(_dereq_,module,exports){ /** * @file player.js */ // Subclasses Component 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('./component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsGuidJs = _dereq_('./utils/guid.js'); var Guid = _interopRequireWildcard(_utilsGuidJs); var _utilsBrowserJs = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _utilsLogJs = _dereq_('./utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js'); var _utilsBufferJs = _dereq_('./utils/buffer.js'); var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js'); var stylesheet = _interopRequireWildcard(_utilsStylesheetJs); var _fullscreenApiJs = _dereq_('./fullscreen-api.js'); var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs); var _mediaErrorJs = _dereq_('./media-error.js'); var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs); var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple'); var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js'); var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs); var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js'); var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs); var _tracksAudioTrackListJs = _dereq_('./tracks/audio-track-list.js'); var _tracksAudioTrackListJs2 = _interopRequireDefault(_tracksAudioTrackListJs); var _tracksVideoTrackListJs = _dereq_('./tracks/video-track-list.js'); var _tracksVideoTrackListJs2 = _interopRequireDefault(_tracksVideoTrackListJs); // Include required child components (importing also registers them) var _techLoaderJs = _dereq_('./tech/loader.js'); var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs); var _posterImageJs = _dereq_('./poster-image.js'); var _posterImageJs2 = _interopRequireDefault(_posterImageJs); var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js'); var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs); var _loadingSpinnerJs = _dereq_('./loading-spinner.js'); var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs); var _bigPlayButtonJs = _dereq_('./big-play-button.js'); var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs); var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js'); var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs); var _errorDisplayJs = _dereq_('./error-display.js'); var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs); var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js'); var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs); var _modalDialog = _dereq_('./modal-dialog'); var _modalDialog2 = _interopRequireDefault(_modalDialog); // Require html5 tech, at least for disposing the original video tag var _techTechJs = _dereq_('./tech/tech.js'); var _techTechJs2 = _interopRequireDefault(_techTechJs); var _techHtml5Js = _dereq_('./tech/html5.js'); var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js); /** * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video. * ```js * var myPlayer = videojs('example_video_1'); * ``` * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready. * ```html * <video id="example_video_1" data-setup='{}' controls> * <source src="my-source.mp4" type="video/mp4"> * </video> * ``` * After an instance has been created it can be accessed globally using `Video('example_video_1')`. * * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class Player */ var Player = (function (_Component) { _inherits(Player, _Component); /** * player's constructor function * * @constructs * @method init * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Player options * @param {Function=} ready Ready callback function */ function Player(tag, options, ready) { var _this = this; _classCallCheck(this, Player); // Make sure tag ID exists tag.id = tag.id || 'vjs_video_' + Guid.newGUID(); // Set Options // The options argument overrides options set in the video tag // which overrides globally set options. // This latter part coincides with the load order // (tag must exist before Player) options = _objectAssign2['default'](Player.getTagSettings(tag), options); // Delay the initialization of children because we need to set up // player properties first, and can't use `this` before `super()` options.initChildren = false; // Same with creating the element options.createEl = false; // we don't want the player to report touch activity on itself // see enableTouchActivity in Component options.reportTouchActivity = false; // If language is not set, get the closest lang attribute if (!options.language) { if (typeof tag.closest === 'function') { var closest = tag.closest('[lang]'); if (closest) { options.language = closest.getAttribute('lang'); } } else { var element = tag; while (element && element.nodeType === 1) { if (Dom.getElAttributes(element).hasOwnProperty('lang')) { options.language = element.getAttribute('lang'); break; } element = element.parentNode; } } } // Run base component initializing with new options _Component.call(this, null, options, ready); // if the global option object was accidentally blown away by // someone, bail early with an informative error if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) { throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?'); } this.tag = tag; // Store the original tag used to set options // Store the tag attributes used to restore html5 element this.tagAttributes = tag && Dom.getElAttributes(tag); // Update current language this.language(this.options_.language); // Update Supported Languages if (options.languages) { (function () { // Normalise player option languages to lowercase var languagesToLower = {}; Object.getOwnPropertyNames(options.languages).forEach(function (name) { languagesToLower[name.toLowerCase()] = options.languages[name]; }); _this.languages_ = languagesToLower; })(); } else { this.languages_ = Player.prototype.options_.languages; } // Cache for video property values. this.cache_ = {}; // Set poster this.poster_ = options.poster || ''; // Set controls this.controls_ = !!options.controls; // Original tag settings stored in options // now remove immediately so native controls don't flash. // May be turned back on by HTML5 tech if nativeControlsForTouch is true tag.controls = false; /* * Store the internal state of scrubbing * * @private * @return {Boolean} True if the user is scrubbing */ this.scrubbing_ = false; this.el_ = this.createEl(); // We also want to pass the original player options to each component and plugin // as well so they don't need to reach back into the player for options later. // We also need to do another copy of this.options_ so we don't end up with // an infinite loop. var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_); // Load plugins if (options.plugins) { (function () { var plugins = options.plugins; Object.getOwnPropertyNames(plugins).forEach(function (name) { if (typeof this[name] === 'function') { this[name](plugins[name]); } else { _utilsLogJs2['default'].error('Unable to find plugin:', name); } }, _this); })(); } this.options_.playerOptions = playerOptionsCopy; this.initChildren(); // Set isAudio based on whether or not an audio tag was used this.isAudio(tag.nodeName.toLowerCase() === 'audio'); // Update controls className. Can't do this when the controls are initially // set because the element doesn't exist yet. if (this.controls()) { this.addClass('vjs-controls-enabled'); } else { this.addClass('vjs-controls-disabled'); } // Set ARIA label and region role depending on player type this.el_.setAttribute('role', 'region'); if (this.isAudio()) { this.el_.setAttribute('aria-label', 'audio player'); } else { this.el_.setAttribute('aria-label', 'video player'); } if (this.isAudio()) { this.addClass('vjs-audio'); } if (this.flexNotSupported_()) { this.addClass('vjs-no-flex'); } // TODO: Make this smarter. Toggle user state between touching/mousing // using events, since devices can have both touch and mouse events. // if (browser.TOUCH_ENABLED) { // this.addClass('vjs-touch-enabled'); // } // iOS Safari has broken hover handling if (!browser.IS_IOS) { this.addClass('vjs-workinghover'); } // Make player easily findable by ID Player.players[this.id_] = this; // When the player is first initialized, trigger activity so components // like the control bar show themselves if needed this.userActive(true); this.reportUserActivity(); this.listenForUserActivity_(); this.on('fullscreenchange', this.handleFullscreenChange_); this.on('stageclick', this.handleStageClick_); } /* * Global player list * * @type {Object} */ /** * Destroys the video player and does any necessary cleanup * ```js * myPlayer.dispose(); * ``` * This is especially helpful if you are dynamically adding and removing videos * to/from the DOM. * * @method dispose */ Player.prototype.dispose = function dispose() { this.trigger('dispose'); // prevent dispose from being called twice this.off('dispose'); if (this.styleEl_ && this.styleEl_.parentNode) { this.styleEl_.parentNode.removeChild(this.styleEl_); } // Kill reference to this player Player.players[this.id_] = null; if (this.tag && this.tag.player) { this.tag.player = null; } if (this.el_ && this.el_.player) { this.el_.player = null; } if (this.tech_) { this.tech_.dispose(); } _Component.prototype.dispose.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Player.prototype.createEl = function createEl() { var el = this.el_ = _Component.prototype.createEl.call(this, 'div'); var tag = this.tag; // Remove width/height attrs from tag so CSS can make it 100% width/height tag.removeAttribute('width'); tag.removeAttribute('height'); // Copy over all the attributes from the tag, including ID and class // ID will now reference player box, not the video tag var attrs = Dom.getElAttributes(tag); Object.getOwnPropertyNames(attrs).forEach(function (attr) { // workaround so we don't totally break IE7 // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7 if (attr === 'class') { el.className = attrs[attr]; } else { el.setAttribute(attr, attrs[attr]); } }); // Update tag id/class for use as HTML5 playback tech // Might think we should do this after embedding in container so .vjs-tech class // doesn't flash 100% width/height, but class only applies with .video-js parent tag.playerId = tag.id; tag.id += '_html5_api'; tag.className = 'vjs-tech'; // Make player findable on elements tag.player = el.player = this; // Default state of video is paused this.addClass('vjs-paused'); // Add a style element in the player that we'll use to set the width/height // of the player in a way that's still overrideable by CSS, just like the // video element if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) { this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions'); var defaultsStyleEl = Dom.$('.vjs-styles-defaults'); var head = Dom.$('head'); head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild); } // Pass in the width/height/aspectRatio options which will update the style el this.width(this.options_.width); this.height(this.options_.height); this.fluid(this.options_.fluid); this.aspectRatio(this.options_.aspectRatio); // Hide any links within the video/audio tag, because IE doesn't hide them completely. var links = tag.getElementsByTagName('a'); for (var i = 0; i < links.length; i++) { var linkEl = links.item(i); Dom.addElClass(linkEl, 'vjs-hidden'); linkEl.setAttribute('hidden', 'hidden'); } // insertElFirst seems to cause the networkState to flicker from 3 to 2, so // keep track of the original for later so we can know if the source originally failed tag.initNetworkState_ = tag.networkState; // Wrap video tag in div (el/box) container if (tag.parentNode) { tag.parentNode.insertBefore(el, tag); } // insert the tag as the first child of the player element // then manually add it to the children array so that this.addChild // will work properly for other components Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup. this.children_.unshift(tag); this.el_ = el; return el; }; /** * Get/set player width * * @param {Number=} value Value for width * @return {Number} Width when getting * @method width */ Player.prototype.width = function width(value) { return this.dimension('width', value); }; /** * Get/set player height * * @param {Number=} value Value for height * @return {Number} Height when getting * @method height */ Player.prototype.height = function height(value) { return this.dimension('height', value); }; /** * Get/set dimension for player * * @param {String} dimension Either width or height * @param {Number=} value Value for dimension * @return {Component} * @method dimension */ Player.prototype.dimension = function dimension(_dimension, value) { var privDimension = _dimension + '_'; if (value === undefined) { return this[privDimension] || 0; } if (value === '') { // If an empty string is given, reset the dimension to be automatic this[privDimension] = undefined; } else { var parsedVal = parseFloat(value); if (isNaN(parsedVal)) { _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension); return this; } this[privDimension] = parsedVal; } this.updateStyleEl_(); return this; }; /** * Add/remove the vjs-fluid class * * @param {Boolean} bool Value of true adds the class, value of false removes the class * @method fluid */ Player.prototype.fluid = function fluid(bool) { if (bool === undefined) { return !!this.fluid_; } this.fluid_ = !!bool; if (bool) { this.addClass('vjs-fluid'); } else { this.removeClass('vjs-fluid'); } }; /** * Get/Set the aspect ratio * * @param {String=} ratio Aspect ratio for player * @return aspectRatio * @method aspectRatio */ Player.prototype.aspectRatio = function aspectRatio(ratio) { if (ratio === undefined) { return this.aspectRatio_; } // Check for width:height format if (!/^\d+\:\d+$/.test(ratio)) { throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.'); } this.aspectRatio_ = ratio; // We're assuming if you set an aspect ratio you want fluid mode, // because in fixed mode you could calculate width and height yourself. this.fluid(true); this.updateStyleEl_(); }; /** * Update styles of the player element (height, width and aspect ratio) * * @method updateStyleEl_ */ Player.prototype.updateStyleEl_ = function updateStyleEl_() { if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE === true) { var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width; var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height; var techEl = this.tech_ && this.tech_.el(); if (techEl) { if (_width >= 0) { techEl.width = _width; } if (_height >= 0) { techEl.height = _height; } } return; } var width = undefined; var height = undefined; var aspectRatio = undefined; var idClass = undefined; // The aspect ratio is either used directly or to calculate width and height. if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') { // Use any aspectRatio that's been specifically set aspectRatio = this.aspectRatio_; } else if (this.videoWidth()) { // Otherwise try to get the aspect ratio from the video metadata aspectRatio = this.videoWidth() + ':' + this.videoHeight(); } else { // Or use a default. The video element's is 2:1, but 16:9 is more common. aspectRatio = '16:9'; } // Get the ratio as a decimal we can use to calculate dimensions var ratioParts = aspectRatio.split(':'); var ratioMultiplier = ratioParts[1] / ratioParts[0]; if (this.width_ !== undefined) { // Use any width that's been specifically set width = this.width_; } else if (this.height_ !== undefined) { // Or calulate the width from the aspect ratio if a height has been set width = this.height_ / ratioMultiplier; } else { // Or use the video's metadata, or use the video el's default of 300 width = this.videoWidth() || 300; } if (this.height_ !== undefined) { // Use any height that's been specifically set height = this.height_; } else { // Otherwise calculate the height from the ratio and the width height = width * ratioMultiplier; } // Ensure the CSS class is valid by starting with an alpha character if (/^[^a-zA-Z]/.test(this.id())) { idClass = 'dimensions-' + this.id(); } else { idClass = this.id() + '-dimensions'; } // Ensure the right class is still on the player for the style element this.addClass(idClass); stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n '); }; /** * Load the Media Playback Technology (tech) * Load/Create an instance of playback technology including element and API methods * And append playback element in player div. * * @param {String} techName Name of the playback technology * @param {String} source Video source * @method loadTech_ * @private */ Player.prototype.loadTech_ = function loadTech_(techName, source) { // Pause and remove current playback technology if (this.tech_) { this.unloadTech_(); } // get rid of the HTML5 video tag as soon as we are using another tech if (techName !== 'Html5' && this.tag) { _techTechJs2['default'].getTech('Html5').disposeMediaElement(this.tag); this.tag.player = null; this.tag = null; } this.techName_ = techName; // Turn off API access because we're loading a new tech that might load asynchronously this.isReady_ = false; // Grab tech-specific options from player options and add source and parent element to use. var techOptions = _objectAssign2['default']({ 'nativeControlsForTouch': this.options_.nativeControlsForTouch, 'source': source, 'playerId': this.id(), 'techId': this.id() + '_' + techName + '_api', 'videoTracks': this.videoTracks_, 'textTracks': this.textTracks_, 'audioTracks': this.audioTracks_, 'autoplay': this.options_.autoplay, 'preload': this.options_.preload, 'loop': this.options_.loop, 'muted': this.options_.muted, 'poster': this.poster(), 'language': this.language(), 'vtt.js': this.options_['vtt.js'] }, this.options_[techName.toLowerCase()]); if (this.tag) { techOptions.tag = this.tag; } if (source) { this.currentType_ = source.type; if (source.src === this.cache_.src && this.cache_.currentTime > 0) { techOptions.startTime = this.cache_.currentTime; } this.cache_.src = source.src; } // Initialize tech instance var techComponent = _techTechJs2['default'].getTech(techName); // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!techComponent) { techComponent = _componentJs2['default'].getComponent(techName); } this.tech_ = new techComponent(techOptions); // player.triggerReady is always async, so don't need this to be async this.tech_.ready(Fn.bind(this, this.handleTechReady_), true); _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_); // Listen to all HTML5-defined events and trigger them on the player this.on(this.tech_, 'loadstart', this.handleTechLoadStart_); this.on(this.tech_, 'waiting', this.handleTechWaiting_); this.on(this.tech_, 'canplay', this.handleTechCanPlay_); this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_); this.on(this.tech_, 'playing', this.handleTechPlaying_); this.on(this.tech_, 'ended', this.handleTechEnded_); this.on(this.tech_, 'seeking', this.handleTechSeeking_); this.on(this.tech_, 'seeked', this.handleTechSeeked_); this.on(this.tech_, 'play', this.handleTechPlay_); this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_); this.on(this.tech_, 'pause', this.handleTechPause_); this.on(this.tech_, 'progress', this.handleTechProgress_); this.on(this.tech_, 'durationchange', this.handleTechDurationChange_); this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_); this.on(this.tech_, 'error', this.handleTechError_); this.on(this.tech_, 'suspend', this.handleTechSuspend_); this.on(this.tech_, 'abort', this.handleTechAbort_); this.on(this.tech_, 'emptied', this.handleTechEmptied_); this.on(this.tech_, 'stalled', this.handleTechStalled_); this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_); this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_); this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_); this.on(this.tech_, 'ratechange', this.handleTechRateChange_); this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_); this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_); this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_); this.on(this.tech_, 'posterchange', this.handleTechPosterChange_); this.on(this.tech_, 'textdata', this.handleTechTextData_); this.usingNativeControls(this.techGet_('controls')); if (this.controls() && !this.usingNativeControls()) { this.addTechControlsListeners_(); } // Add the tech element in the DOM if it was not already there // Make sure to not insert the original video element if using Html5 if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) { Dom.insertElFirst(this.tech_.el(), this.el()); } // Get rid of the original video tag reference after the first tech is loaded if (this.tag) { this.tag.player = null; this.tag = null; } }; /** * Unload playback technology * * @method unloadTech_ * @private */ Player.prototype.unloadTech_ = function unloadTech_() { // Save the current text tracks so that we can reuse the same text tracks with the next tech this.videoTracks_ = this.videoTracks(); this.textTracks_ = this.textTracks(); this.audioTracks_ = this.audioTracks(); this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this.tech_); this.isReady_ = false; this.tech_.dispose(); this.tech_ = false; }; /** * Return a reference to the current tech. * It will only return a reference to the tech if given an object with the * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse * of techs by plugins. * * @param {Object} * @return {Object} The Tech * @method tech */ Player.prototype.tech = function tech(safety) { if (safety && safety.IWillNotUseThisInPlugins) { return this.tech_; } var errorText = '\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n '; _globalWindow2['default'].alert(errorText); throw new Error(errorText); }; /** * Set up click and touch listeners for the playback element * * On desktops, a click on the video itself will toggle playback, * on a mobile device a click on the video toggles controls. * (toggling controls is done by toggling the user state between active and * inactive) * A tap can signal that a user has become active, or has become inactive * e.g. a quick tap on an iPhone movie should reveal the controls. Another * quick tap should hide them again (signaling the user is in an inactive * viewing state) * In addition to this, we still want the user to be considered inactive after * a few seconds of inactivity. * Note: the only part of iOS interaction we can't mimic with this setup * is a touch and hold on the video element counting as activity in order to * keep the controls showing, but that shouldn't be an issue. A touch and hold * on any controls will still keep the user active * * @private * @method addTechControlsListeners_ */ Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() { // Make sure to remove all the previous listeners in case we are called multiple times. this.removeTechControlsListeners_(); // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do // trigger mousedown/up. // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object // Any touch events are set to block the mousedown event from happening this.on(this.tech_, 'mousedown', this.handleTechClick_); // If the controls were hidden we don't want that to change without a tap event // so we'll check if the controls were already showing before reporting user // activity this.on(this.tech_, 'touchstart', this.handleTechTouchStart_); this.on(this.tech_, 'touchmove', this.handleTechTouchMove_); this.on(this.tech_, 'touchend', this.handleTechTouchEnd_); // The tap listener needs to come after the touchend listener because the tap // listener cancels out any reportedUserActivity when setting userActive(false) this.on(this.tech_, 'tap', this.handleTechTap_); }; /** * Remove the listeners used for click and tap controls. This is needed for * toggling to controls disabled, where a tap/touch should do nothing. * * @method removeTechControlsListeners_ * @private */ Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() { // We don't want to just use `this.off()` because there might be other needed // listeners added by techs that extend this. this.off(this.tech_, 'tap', this.handleTechTap_); this.off(this.tech_, 'touchstart', this.handleTechTouchStart_); this.off(this.tech_, 'touchmove', this.handleTechTouchMove_); this.off(this.tech_, 'touchend', this.handleTechTouchEnd_); this.off(this.tech_, 'mousedown', this.handleTechClick_); }; /** * Player waits for the tech to be ready * * @method handleTechReady_ * @private */ Player.prototype.handleTechReady_ = function handleTechReady_() { this.triggerReady(); // Keep the same volume as before if (this.cache_.volume) { this.techCall_('setVolume', this.cache_.volume); } // Look if the tech found a higher resolution poster while loading this.handleTechPosterChange_(); // Update the duration if available this.handleTechDurationChange_(); // Chrome and Safari both have issues with autoplay. // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) // This fixes both issues. Need to wait for API, so it updates displays correctly if ((this.src() || this.currentSrc()) && this.tag && this.options_.autoplay && this.paused()) { try { delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16. } catch (e) { _utilsLogJs2['default']('deleting tag.poster throws in some browsers', e); } this.play(); } }; /** * Fired when the user agent begins looking for media data * * @private * @method handleTechLoadStart_ */ Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() { // TODO: Update to use `emptied` event instead. See #1277. this.removeClass('vjs-ended'); // reset the error state this.error(null); // If it's already playing we want to trigger a firstplay event now. // The firstplay event relies on both the play and loadstart events // which can happen in any order for a new source if (!this.paused()) { this.trigger('loadstart'); this.trigger('firstplay'); } else { // reset the hasStarted state this.hasStarted(false); this.trigger('loadstart'); } }; /** * Add/remove the vjs-has-started class * * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class * @return {Boolean} Boolean value if has started * @private * @method hasStarted */ Player.prototype.hasStarted = function hasStarted(_hasStarted) { if (_hasStarted !== undefined) { // only update if this is a new value if (this.hasStarted_ !== _hasStarted) { this.hasStarted_ = _hasStarted; if (_hasStarted) { this.addClass('vjs-has-started'); // trigger the firstplay event if this newly has played this.trigger('firstplay'); } else { this.removeClass('vjs-has-started'); } } return this; } return !!this.hasStarted_; }; /** * Fired whenever the media begins or resumes playback * * @private * @method handleTechPlay_ */ Player.prototype.handleTechPlay_ = function handleTechPlay_() { this.removeClass('vjs-ended'); this.removeClass('vjs-paused'); this.addClass('vjs-playing'); // hide the poster when the user hits play // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play this.hasStarted(true); this.trigger('play'); }; /** * Fired whenever the media begins waiting * * @private * @method handleTechWaiting_ */ Player.prototype.handleTechWaiting_ = function handleTechWaiting_() { var _this2 = this; this.addClass('vjs-waiting'); this.trigger('waiting'); this.one('timeupdate', function () { return _this2.removeClass('vjs-waiting'); }); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechCanPlay_ */ Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() { this.removeClass('vjs-waiting'); this.trigger('canplay'); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechCanPlayThrough_ */ Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() { this.removeClass('vjs-waiting'); this.trigger('canplaythrough'); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @private * @method handleTechPlaying_ */ Player.prototype.handleTechPlaying_ = function handleTechPlaying_() { this.removeClass('vjs-waiting'); this.trigger('playing'); }; /** * Fired whenever the player is jumping to a new time * * @private * @method handleTechSeeking_ */ Player.prototype.handleTechSeeking_ = function handleTechSeeking_() { this.addClass('vjs-seeking'); this.trigger('seeking'); }; /** * Fired when the player has finished jumping to a new time * * @private * @method handleTechSeeked_ */ Player.prototype.handleTechSeeked_ = function handleTechSeeked_() { this.removeClass('vjs-seeking'); this.trigger('seeked'); }; /** * Fired the first time a video is played * Not part of the HLS spec, and we're not sure if this is the best * implementation yet, so use sparingly. If you don't have a reason to * prevent playback, use `myPlayer.one('play');` instead. * * @private * @method handleTechFirstPlay_ */ Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() { //If the first starttime attribute is specified //then we will start at the given offset in seconds if (this.options_.starttime) { this.currentTime(this.options_.starttime); } this.addClass('vjs-has-started'); this.trigger('firstplay'); }; /** * Fired whenever the media has been paused * * @private * @method handleTechPause_ */ Player.prototype.handleTechPause_ = function handleTechPause_() { this.removeClass('vjs-playing'); this.addClass('vjs-paused'); this.trigger('pause'); }; /** * Fired while the user agent is downloading media data * * @private * @method handleTechProgress_ */ Player.prototype.handleTechProgress_ = function handleTechProgress_() { this.trigger('progress'); }; /** * Fired when the end of the media resource is reached (currentTime == duration) * * @private * @method handleTechEnded_ */ Player.prototype.handleTechEnded_ = function handleTechEnded_() { this.addClass('vjs-ended'); if (this.options_.loop) { this.currentTime(0); this.play(); } else if (!this.paused()) { this.pause(); } this.trigger('ended'); }; /** * Fired when the duration of the media resource is first known or changed * * @private * @method handleTechDurationChange_ */ Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() { this.duration(this.techGet_('duration')); }; /** * Handle a click on the media element to play/pause * * @param {Object=} event Event object * @private * @method handleTechClick_ */ Player.prototype.handleTechClick_ = function handleTechClick_(event) { // We're using mousedown to detect clicks thanks to Flash, but mousedown // will also be triggered with right-clicks, so we need to prevent that if (event.button !== 0) return; // When controls are disabled a click should not toggle playback because // the click is considered a control if (this.controls()) { if (this.paused()) { this.play(); } else { this.pause(); } } }; /** * Handle a tap on the media element. It will toggle the user * activity state, which hides and shows the controls. * * @private * @method handleTechTap_ */ Player.prototype.handleTechTap_ = function handleTechTap_() { this.userActive(!this.userActive()); }; /** * Handle touch to start * * @private * @method handleTechTouchStart_ */ Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() { this.userWasActive = this.userActive(); }; /** * Handle touch to move * * @private * @method handleTechTouchMove_ */ Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() { if (this.userWasActive) { this.reportUserActivity(); } }; /** * Handle touch to end * * @private * @method handleTechTouchEnd_ */ Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) { // Stop the mouse events from also happening event.preventDefault(); }; /** * Fired when the player switches in or out of fullscreen mode * * @private * @method handleFullscreenChange_ */ Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() { if (this.isFullscreen()) { this.addClass('vjs-fullscreen'); } else { this.removeClass('vjs-fullscreen'); } }; /** * native click events on the SWF aren't triggered on IE11, Win8.1RT * use stageclick events triggered from inside the SWF instead * * @private * @method handleStageClick_ */ Player.prototype.handleStageClick_ = function handleStageClick_() { this.reportUserActivity(); }; /** * Handle Tech Fullscreen Change * * @private * @method handleTechFullscreenChange_ */ Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) { if (data) { this.isFullscreen(data.isFullscreen); } this.trigger('fullscreenchange'); }; /** * Fires when an error occurred during the loading of an audio/video * * @private * @method handleTechError_ */ Player.prototype.handleTechError_ = function handleTechError_() { var error = this.tech_.error(); this.error(error); }; /** * Fires when the browser is intentionally not getting media data * * @private * @method handleTechSuspend_ */ Player.prototype.handleTechSuspend_ = function handleTechSuspend_() { this.trigger('suspend'); }; /** * Fires when the loading of an audio/video is aborted * * @private * @method handleTechAbort_ */ Player.prototype.handleTechAbort_ = function handleTechAbort_() { this.trigger('abort'); }; /** * Fires when the current playlist is empty * * @private * @method handleTechEmptied_ */ Player.prototype.handleTechEmptied_ = function handleTechEmptied_() { this.trigger('emptied'); }; /** * Fires when the browser is trying to get media data, but data is not available * * @private * @method handleTechStalled_ */ Player.prototype.handleTechStalled_ = function handleTechStalled_() { this.trigger('stalled'); }; /** * Fires when the browser has loaded meta data for the audio/video * * @private * @method handleTechLoadedMetaData_ */ Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() { this.trigger('loadedmetadata'); }; Player.prototype.handleTechTextData_ = function handleTechTextData_() { var data = null; if (arguments.length > 1) { data = arguments[1]; } this.trigger('textdata', data); }; /** * Fires when the browser has loaded the current frame of the audio/video * * @private * @method handleTechLoadedData_ */ Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() { this.trigger('loadeddata'); }; /** * Fires when the current playback position has changed * * @private * @method handleTechTimeUpdate_ */ Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() { this.trigger('timeupdate'); }; /** * Fires when the playing speed of the audio/video is changed * * @private * @method handleTechRateChange_ */ Player.prototype.handleTechRateChange_ = function handleTechRateChange_() { this.trigger('ratechange'); }; /** * Fires when the volume has been changed * * @private * @method handleTechVolumeChange_ */ Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() { this.trigger('volumechange'); }; /** * Fires when the text track has been changed * * @private * @method handleTechTextTrackChange_ */ Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() { this.trigger('texttrackchange'); }; /** * Get object for cached values. * * @return {Object} * @method getCache */ Player.prototype.getCache = function getCache() { return this.cache_; }; /** * Pass values to the playback tech * * @param {String=} method Method * @param {Object=} arg Argument * @private * @method techCall_ */ Player.prototype.techCall_ = function techCall_(method, arg) { // If it's not ready yet, call method when it is if (this.tech_ && !this.tech_.isReady_) { this.tech_.ready(function () { this[method](arg); }, true); // Otherwise call method now } else { try { this.tech_ && this.tech_[method](arg); } catch (e) { _utilsLogJs2['default'](e); throw e; } } }; /** * Get calls can't wait for the tech, and sometimes don't need to. * * @param {String} method Tech method * @return {Method} * @private * @method techGet_ */ Player.prototype.techGet_ = function techGet_(method) { if (this.tech_ && this.tech_.isReady_) { // Flash likes to die and reload when you hide or reposition it. // In these cases the object methods go away and we get errors. // When that happens we'll catch the errors and inform tech that it's not ready any more. try { return this.tech_[method](); } catch (e) { // When building additional tech libs, an expected method may not be defined yet if (this.tech_[method] === undefined) { _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e); } else { // When a method isn't available on the object it throws a TypeError if (e.name === 'TypeError') { _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e); this.tech_.isReady_ = false; } else { _utilsLogJs2['default'](e); } } throw e; } } return; }; /** * start media playback * ```js * myPlayer.play(); * ``` * * @return {Player} self * @method play */ Player.prototype.play = function play() { // Only calls the tech's play if we already have a src loaded if (this.src() || this.currentSrc()) { this.techCall_('play'); } else { this.tech_.one('loadstart', function () { this.play(); }); } return this; }; /** * Pause the video playback * ```js * myPlayer.pause(); * ``` * * @return {Player} self * @method pause */ Player.prototype.pause = function pause() { this.techCall_('pause'); return this; }; /** * Check if the player is paused * ```js * var isPaused = myPlayer.paused(); * var isPlaying = !myPlayer.paused(); * ``` * * @return {Boolean} false if the media is currently playing, or true otherwise * @method paused */ Player.prototype.paused = function paused() { // The initial state of paused should be true (in Safari it's actually false) return this.techGet_('paused') === false ? false : true; }; /** * Returns whether or not the user is "scrubbing". Scrubbing is when the user * has clicked the progress bar handle and is dragging it along the progress bar. * * @param {Boolean} isScrubbing True/false the user is scrubbing * @return {Boolean} The scrubbing status when getting * @return {Object} The player when setting * @method scrubbing */ Player.prototype.scrubbing = function scrubbing(isScrubbing) { if (isScrubbing !== undefined) { this.scrubbing_ = !!isScrubbing; if (isScrubbing) { this.addClass('vjs-scrubbing'); } else { this.removeClass('vjs-scrubbing'); } return this; } return this.scrubbing_; }; /** * Get or set the current time (in seconds) * ```js * // get * var whereYouAt = myPlayer.currentTime(); * // set * myPlayer.currentTime(120); // 2 minutes into the video * ``` * * @param {Number|String=} seconds The time to seek to * @return {Number} The time in seconds, when not setting * @return {Player} self, when the current time is set * @method currentTime */ Player.prototype.currentTime = function currentTime(seconds) { if (seconds !== undefined) { this.techCall_('setCurrentTime', seconds); return this; } // cache last currentTime and return. default to 0 seconds // // Caching the currentTime is meant to prevent a massive amount of reads on the tech's // currentTime when scrubbing, but may not provide much performance benefit afterall. // Should be tested. Also something has to read the actual current time or the cache will // never get updated. return this.cache_.currentTime = this.techGet_('currentTime') || 0; }; /** * Get the length in time of the video in seconds * ```js * var lengthOfVideo = myPlayer.duration(); * ``` * **NOTE**: The video must have started loading before the duration can be * known, and in the case of Flash, may not be known until the video starts * playing. * * @param {Number} seconds Duration when setting * @return {Number} The duration of the video in seconds when getting * @method duration */ Player.prototype.duration = function duration(seconds) { if (seconds === undefined) { return this.cache_.duration || 0; } seconds = parseFloat(seconds) || 0; // Standardize on Inifity for signaling video is live if (seconds < 0) { seconds = Infinity; } if (seconds !== this.cache_.duration) { // Cache the last set value for optimized scrubbing (esp. Flash) this.cache_.duration = seconds; if (seconds === Infinity) { this.addClass('vjs-live'); } else { this.removeClass('vjs-live'); } this.trigger('durationchange'); } return this; }; /** * Calculates how much time is left. * ```js * var timeLeft = myPlayer.remainingTime(); * ``` * Not a native video element function, but useful * * @return {Number} The time remaining in seconds * @method remainingTime */ Player.prototype.remainingTime = function remainingTime() { return this.duration() - this.currentTime(); }; // http://dev.w3.org/html5/spec/video.html#dom-media-buffered // Buffered returns a timerange object. // Kind of like an array of portions of the video that have been downloaded. /** * Get a TimeRange object with the times of the video that have been downloaded * If you just want the percent of the video that's been downloaded, * use bufferedPercent. * ```js * // Number of different ranges of time have been buffered. Usually 1. * numberOfRanges = bufferedTimeRange.length, * // Time in seconds when the first range starts. Usually 0. * firstRangeStart = bufferedTimeRange.start(0), * // Time in seconds when the first range ends * firstRangeEnd = bufferedTimeRange.end(0), * // Length in seconds of the first time range * firstRangeLength = firstRangeEnd - firstRangeStart; * ``` * * @return {Object} A mock TimeRange object (following HTML spec) * @method buffered */ Player.prototype.buffered = function buffered() { var buffered = this.techGet_('buffered'); if (!buffered || !buffered.length) { buffered = _utilsTimeRangesJs.createTimeRange(0, 0); } return buffered; }; /** * Get the percent (as a decimal) of the video that's been downloaded * ```js * var howMuchIsDownloaded = myPlayer.bufferedPercent(); * ``` * 0 means none, 1 means all. * (This method isn't in the HTML5 spec, but it's very convenient) * * @return {Number} A decimal between 0 and 1 representing the percent * @method bufferedPercent */ Player.prototype.bufferedPercent = function bufferedPercent() { return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration()); }; /** * Get the ending time of the last buffered time range * This is used in the progress bar to encapsulate all time ranges. * * @return {Number} The end of the last buffered time range * @method bufferedEnd */ Player.prototype.bufferedEnd = function bufferedEnd() { var buffered = this.buffered(), duration = this.duration(), end = buffered.end(buffered.length - 1); if (end > duration) { end = duration; } return end; }; /** * Get or set the current volume of the media * ```js * // get * var howLoudIsIt = myPlayer.volume(); * // set * myPlayer.volume(0.5); // Set volume to half * ``` * 0 is off (muted), 1.0 is all the way up, 0.5 is half way. * * @param {Number} percentAsDecimal The new volume as a decimal percent * @return {Number} The current volume when getting * @return {Player} self when setting * @method volume */ Player.prototype.volume = function volume(percentAsDecimal) { var vol = undefined; if (percentAsDecimal !== undefined) { vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1 this.cache_.volume = vol; this.techCall_('setVolume', vol); return this; } // Default to 1 when returning current volume. vol = parseFloat(this.techGet_('volume')); return isNaN(vol) ? 1 : vol; }; /** * Get the current muted state, or turn mute on or off * ```js * // get * var isVolumeMuted = myPlayer.muted(); * // set * myPlayer.muted(true); // mute the volume * ``` * * @param {Boolean=} muted True to mute, false to unmute * @return {Boolean} True if mute is on, false if not when getting * @return {Player} self when setting mute * @method muted */ Player.prototype.muted = function muted(_muted) { if (_muted !== undefined) { this.techCall_('setMuted', _muted); return this; } return this.techGet_('muted') || false; // Default to false }; // Check if current tech can support native fullscreen // (e.g. with built in controls like iOS, so not our flash swf) /** * Check to see if fullscreen is supported * * @return {Boolean} * @method supportsFullScreen */ Player.prototype.supportsFullScreen = function supportsFullScreen() { return this.techGet_('supportsFullScreen') || false; }; /** * Check if the player is in fullscreen mode * ```js * // get * var fullscreenOrNot = myPlayer.isFullscreen(); * // set * myPlayer.isFullscreen(true); // tell the player it's in fullscreen * ``` * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official * property and instead document.fullscreenElement is used. But isFullscreen is * still a valuable property for internal player workings. * * @param {Boolean=} isFS Update the player's fullscreen state * @return {Boolean} true if fullscreen false if not when getting * @return {Player} self when setting * @method isFullscreen */ Player.prototype.isFullscreen = function isFullscreen(isFS) { if (isFS !== undefined) { this.isFullscreen_ = !!isFS; return this; } return !!this.isFullscreen_; }; /** * Increase the size of the video to full screen * ```js * myPlayer.requestFullscreen(); * ``` * In some browsers, full screen is not supported natively, so it enters * "full window mode", where the video fills the browser window. * In browsers and devices that support native full screen, sometimes the * browser's default controls will be shown, and not the Video.js custom skin. * This includes most mobile devices (iOS, Android) and older versions of * Safari. * * @return {Player} self * @method requestFullscreen */ Player.prototype.requestFullscreen = function requestFullscreen() { var fsApi = _fullscreenApiJs2['default']; this.isFullscreen(true); if (fsApi.requestFullscreen) { // the browser supports going fullscreen at the element level so we can // take the controls fullscreen as well as the video // Trigger fullscreenchange event after change // We have to specifically add this each time, and remove // when canceling fullscreen. Otherwise if there's multiple // players on a page, they would all be reacting to the same fullscreen // events Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) { this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]); // If cancelling fullscreen, remove event listener. if (this.isFullscreen() === false) { Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange); } this.trigger('fullscreenchange'); })); this.el_[fsApi.requestFullscreen](); } else if (this.tech_.supportsFullScreen()) { // we can't take the video.js controls fullscreen but we can go fullscreen // with native controls this.techCall_('enterFullScreen'); } else { // fullscreen isn't supported so we'll just stretch the video element to // fill the viewport this.enterFullWindow(); this.trigger('fullscreenchange'); } return this; }; /** * Return the video to its normal size after having been in full screen mode * ```js * myPlayer.exitFullscreen(); * ``` * * @return {Player} self * @method exitFullscreen */ Player.prototype.exitFullscreen = function exitFullscreen() { var fsApi = _fullscreenApiJs2['default']; this.isFullscreen(false); // Check for browser element fullscreen support if (fsApi.requestFullscreen) { _globalDocument2['default'][fsApi.exitFullscreen](); } else if (this.tech_.supportsFullScreen()) { this.techCall_('exitFullScreen'); } else { this.exitFullWindow(); this.trigger('fullscreenchange'); } return this; }; /** * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us. * * @method enterFullWindow */ Player.prototype.enterFullWindow = function enterFullWindow() { this.isFullWindow = true; // Storing original doc overflow value to return to when fullscreen is off this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow; // Add listener for esc key to exit fullscreen Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey)); // Hide any scroll bars _globalDocument2['default'].documentElement.style.overflow = 'hidden'; // Apply fullscreen styles Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window'); this.trigger('enterFullWindow'); }; /** * Check for call to either exit full window or full screen on ESC key * * @param {String} event Event to check for key press * @method fullWindowOnEscKey */ Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) { if (event.keyCode === 27) { if (this.isFullscreen() === true) { this.exitFullscreen(); } else { this.exitFullWindow(); } } }; /** * Exit full window * * @method exitFullWindow */ Player.prototype.exitFullWindow = function exitFullWindow() { this.isFullWindow = false; Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey); // Unhide scroll bars. _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow; // Remove fullscreen styles Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window'); // Resize the box, controller, and poster to original sizes // this.positionAll(); this.trigger('exitFullWindow'); }; /** * Check whether the player can play a given mimetype * * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) * @method canPlayType */ Player.prototype.canPlayType = function canPlayType(type) { var can = undefined; // Loop through each playback technology in the options order for (var i = 0, j = this.options_.techOrder; i < j.length; i++) { var techName = _utilsToTitleCaseJs2['default'](j[i]); var tech = _techTechJs2['default'].getTech(techName); // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!tech) { tech = _componentJs2['default'].getComponent(techName); } // Check if the current tech is defined before continuing if (!tech) { _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.'); continue; } // Check if the browser supports this technology if (tech.isSupported()) { can = tech.canPlayType(type); if (can) { return can; } } } return ''; }; /** * Select source based on tech-order or source-order * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise, * defaults to tech-order selection * * @param {Array} sources The sources for a media asset * @return {Object|Boolean} Object of source and tech order, otherwise false * @method selectSource */ Player.prototype.selectSource = function selectSource(sources) { var _this3 = this; // Get only the techs specified in `techOrder` that exist and are supported by the // current platform var techs = this.options_.techOrder.map(_utilsToTitleCaseJs2['default']).map(function (techName) { // `Component.getComponent(...)` is for support of old behavior of techs // being registered as components. // Remove once that deprecated behavior is removed. return [techName, _techTechJs2['default'].getTech(techName) || _componentJs2['default'].getComponent(techName)]; }).filter(function (_ref) { var techName = _ref[0]; var tech = _ref[1]; // Check if the current tech is defined before continuing if (tech) { // Check if the browser supports this technology return tech.isSupported(); } _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.'); return false; }); // Iterate over each `innerArray` element once per `outerArray` element and execute // `tester` with both. If `tester` returns a non-falsy value, exit early and return // that value. var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) { var found = undefined; outerArray.some(function (outerChoice) { return innerArray.some(function (innerChoice) { found = tester(outerChoice, innerChoice); if (found) { return true; } }); }); return found; }; var foundSourceAndTech = undefined; var flip = function flip(fn) { return function (a, b) { return fn(b, a); }; }; var finder = function finder(_ref2, source) { var techName = _ref2[0]; var tech = _ref2[1]; if (tech.canPlaySource(source, _this3.options_[techName.toLowerCase()])) { return { source: source, tech: techName }; } }; // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources // to select from them based on their priority. if (this.options_.sourceOrder) { // Source-first ordering foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder)); } else { // Tech-first ordering foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder); } return foundSourceAndTech || false; }; /** * The source function updates the video source * There are three types of variables you can pass as the argument. * **URL String**: A URL to the the video file. Use this method if you are sure * the current playback technology (HTML5/Flash) can support the source you * provide. Currently only MP4 files can be used in both HTML5 and Flash. * ```js * myPlayer.src("http://www.example.com/path/to/video.mp4"); * ``` * **Source Object (or element):* * A javascript object containing information * about the source file. Use this method if you want the player to determine if * it can support the file using the type information. * ```js * myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }); * ``` * **Array of Source Objects:* * To provide multiple versions of the source so * that it can be played using HTML5 across browsers you can use an array of * source objects. Video.js will detect which version is supported and load that * file. * ```js * myPlayer.src([ * { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }, * { type: "video/webm", src: "http://www.example.com/path/to/video.webm" }, * { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" } * ]); * ``` * * @param {String|Object|Array=} source The source URL, object, or array of sources * @return {String} The current video source when getting * @return {String} The player when setting * @method src */ Player.prototype.src = function src(source) { if (source === undefined) { return this.techGet_('src'); } var currentTech = _techTechJs2['default'].getTech(this.techName_); // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!currentTech) { currentTech = _componentJs2['default'].getComponent(this.techName_); } // case: Array of source objects to choose from and pick the best to play if (Array.isArray(source)) { this.sourceList_(source); // case: URL String (http://myvideo...) } else if (typeof source === 'string') { // create a source object from the string this.src({ src: source }); // case: Source object { src: '', type: '' ... } } else if (source instanceof Object) { // check if the source has a type and the loaded tech cannot play the source // if there's no type we'll just try the current tech if (source.type && !currentTech.canPlaySource(source, this.options_[this.techName_.toLowerCase()])) { // create a source list with the current source and send through // the tech loop to check for a compatible technology this.sourceList_([source]); } else { this.cache_.src = source.src; this.currentType_ = source.type || ''; // wait until the tech is ready to set the source this.ready(function () { // The setSource tech method was added with source handlers // so older techs won't support it // We need to check the direct prototype for the case where subclasses // of the tech do not support source handlers if (currentTech.prototype.hasOwnProperty('setSource')) { this.techCall_('setSource', source); } else { this.techCall_('src', source.src); } if (this.options_.preload === 'auto') { this.load(); } if (this.options_.autoplay) { this.play(); } // Set the source synchronously if possible (#2326) }, true); } } return this; }; /** * Handle an array of source objects * * @param {Array} sources Array of source objects * @private * @method sourceList_ */ Player.prototype.sourceList_ = function sourceList_(sources) { var sourceTech = this.selectSource(sources); if (sourceTech) { if (sourceTech.tech === this.techName_) { // if this technology is already loaded, set the source this.src(sourceTech.source); } else { // load this technology with the chosen source this.loadTech_(sourceTech.tech, sourceTech.source); } } else { // We need to wrap this in a timeout to give folks a chance to add error event handlers this.setTimeout(function () { this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) }); }, 0); // we could not find an appropriate tech, but let's still notify the delegate that this is it // this needs a better comment about why this is needed this.triggerReady(); } }; /** * Begin loading the src data. * * @return {Player} Returns the player * @method load */ Player.prototype.load = function load() { this.techCall_('load'); return this; }; /** * Reset the player. Loads the first tech in the techOrder, * and calls `reset` on the tech`. * * @return {Player} Returns the player * @method reset */ Player.prototype.reset = function reset() { this.loadTech_(_utilsToTitleCaseJs2['default'](this.options_.techOrder[0]), null); this.techCall_('reset'); return this; }; /** * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4 * Can be used in conjuction with `currentType` to assist in rebuilding the current source object. * * @return {String} The current source * @method currentSrc */ Player.prototype.currentSrc = function currentSrc() { return this.techGet_('currentSrc') || this.cache_.src || ''; }; /** * Get the current source type e.g. video/mp4 * This can allow you rebuild the current source object so that you could load the same * source and tech later * * @return {String} The source MIME type * @method currentType */ Player.prototype.currentType = function currentType() { return this.currentType_ || ''; }; /** * Get or set the preload attribute * * @param {Boolean} value Boolean to determine if preload should be used * @return {String} The preload attribute value when getting * @return {Player} Returns the player when setting * @method preload */ Player.prototype.preload = function preload(value) { if (value !== undefined) { this.techCall_('setPreload', value); this.options_.preload = value; return this; } return this.techGet_('preload'); }; /** * Get or set the autoplay attribute. * * @param {Boolean} value Boolean to determine if video should autoplay * @return {String} The autoplay attribute value when getting * @return {Player} Returns the player when setting * @method autoplay */ Player.prototype.autoplay = function autoplay(value) { if (value !== undefined) { this.techCall_('setAutoplay', value); this.options_.autoplay = value; return this; } return this.techGet_('autoplay', value); }; /** * Get or set the loop attribute on the video element. * * @param {Boolean} value Boolean to determine if video should loop * @return {String} The loop attribute value when getting * @return {Player} Returns the player when setting * @method loop */ Player.prototype.loop = function loop(value) { if (value !== undefined) { this.techCall_('setLoop', value); this.options_['loop'] = value; return this; } return this.techGet_('loop'); }; /** * Get or set the poster image source url * * ##### EXAMPLE: * ```js * // get * var currentPoster = myPlayer.poster(); * // set * myPlayer.poster('http://example.com/myImage.jpg'); * ``` * * @param {String=} src Poster image source URL * @return {String} poster URL when getting * @return {Player} self when setting * @method poster */ Player.prototype.poster = function poster(src) { if (src === undefined) { return this.poster_; } // The correct way to remove a poster is to set as an empty string // other falsey values will throw errors if (!src) { src = ''; } // update the internal poster variable this.poster_ = src; // update the tech's poster this.techCall_('setPoster', src); // alert components that the poster has been set this.trigger('posterchange'); return this; }; /** * Some techs (e.g. YouTube) can provide a poster source in an * asynchronous way. We want the poster component to use this * poster source so that it covers up the tech's controls. * (YouTube's play button). However we only want to use this * soruce if the player user hasn't set a poster through * the normal APIs. * * @private * @method handleTechPosterChange_ */ Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() { if (!this.poster_ && this.tech_ && this.tech_.poster) { this.poster_ = this.tech_.poster() || ''; // Let components know the poster has changed this.trigger('posterchange'); } }; /** * Get or set whether or not the controls are showing. * * @param {Boolean} bool Set controls to showing or not * @return {Boolean} Controls are showing * @method controls */ Player.prototype.controls = function controls(bool) { if (bool !== undefined) { bool = !!bool; // force boolean // Don't trigger a change event unless it actually changed if (this.controls_ !== bool) { this.controls_ = bool; if (this.usingNativeControls()) { this.techCall_('setControls', bool); } if (bool) { this.removeClass('vjs-controls-disabled'); this.addClass('vjs-controls-enabled'); this.trigger('controlsenabled'); if (!this.usingNativeControls()) { this.addTechControlsListeners_(); } } else { this.removeClass('vjs-controls-enabled'); this.addClass('vjs-controls-disabled'); this.trigger('controlsdisabled'); if (!this.usingNativeControls()) { this.removeTechControlsListeners_(); } } } return this; } return !!this.controls_; }; /** * Toggle native controls on/off. Native controls are the controls built into * devices (e.g. default iPhone controls), Flash, or other techs * (e.g. Vimeo Controls) * **This should only be set by the current tech, because only the tech knows * if it can support native controls** * * @param {Boolean} bool True signals that native controls are on * @return {Player} Returns the player * @private * @method usingNativeControls */ Player.prototype.usingNativeControls = function usingNativeControls(bool) { if (bool !== undefined) { bool = !!bool; // force boolean // Don't trigger a change event unless it actually changed if (this.usingNativeControls_ !== bool) { this.usingNativeControls_ = bool; if (bool) { this.addClass('vjs-using-native-controls'); /** * player is using the native device controls * * @event usingnativecontrols * @memberof Player * @instance * @private */ this.trigger('usingnativecontrols'); } else { this.removeClass('vjs-using-native-controls'); /** * player is using the custom HTML controls * * @event usingcustomcontrols * @memberof Player * @instance * @private */ this.trigger('usingcustomcontrols'); } } return this; } return !!this.usingNativeControls_; }; /** * Set or get the current MediaError * * @param {*} err A MediaError or a String/Number to be turned into a MediaError * @return {MediaError|null} when getting * @return {Player} when setting * @method error */ Player.prototype.error = function error(err) { if (err === undefined) { return this.error_ || null; } // restoring to default if (err === null) { this.error_ = err; this.removeClass('vjs-error'); if (this.errorDisplay) { this.errorDisplay.close(); } return this; } // error instance if (err instanceof _mediaErrorJs2['default']) { this.error_ = err; } else { this.error_ = new _mediaErrorJs2['default'](err); } // add the vjs-error classname to the player this.addClass('vjs-error'); // log the name of the error type and any message // ie8 just logs "[object object]" if you just log the error object _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_); // fire an error event on the player this.trigger('error'); return this; }; /** * Returns whether or not the player is in the "ended" state. * * @return {Boolean} True if the player is in the ended state, false if not. * @method ended */ Player.prototype.ended = function ended() { return this.techGet_('ended'); }; /** * Returns whether or not the player is in the "seeking" state. * * @return {Boolean} True if the player is in the seeking state, false if not. * @method seeking */ Player.prototype.seeking = function seeking() { return this.techGet_('seeking'); }; /** * Returns the TimeRanges of the media that are currently available * for seeking to. * * @return {TimeRanges} the seekable intervals of the media timeline * @method seekable */ Player.prototype.seekable = function seekable() { return this.techGet_('seekable'); }; /** * Report user activity * * @param {Object} event Event object * @method reportUserActivity */ Player.prototype.reportUserActivity = function reportUserActivity(event) { this.userActivity_ = true; }; /** * Get/set if user is active * * @param {Boolean} bool Value when setting * @return {Boolean} Value if user is active user when getting * @method userActive */ Player.prototype.userActive = function userActive(bool) { if (bool !== undefined) { bool = !!bool; if (bool !== this.userActive_) { this.userActive_ = bool; if (bool) { // If the user was inactive and is now active we want to reset the // inactivity timer this.userActivity_ = true; this.removeClass('vjs-user-inactive'); this.addClass('vjs-user-active'); this.trigger('useractive'); } else { // We're switching the state to inactive manually, so erase any other // activity this.userActivity_ = false; // Chrome/Safari/IE have bugs where when you change the cursor it can // trigger a mousemove event. This causes an issue when you're hiding // the cursor when the user is inactive, and a mousemove signals user // activity. Making it impossible to go into inactive mode. Specifically // this happens in fullscreen when we really need to hide the cursor. // // When this gets resolved in ALL browsers it can be removed // https://code.google.com/p/chromium/issues/detail?id=103041 if (this.tech_) { this.tech_.one('mousemove', function (e) { e.stopPropagation(); e.preventDefault(); }); } this.removeClass('vjs-user-active'); this.addClass('vjs-user-inactive'); this.trigger('userinactive'); } } return this; } return this.userActive_; }; /** * Listen for user activity based on timeout value * * @private * @method listenForUserActivity_ */ Player.prototype.listenForUserActivity_ = function listenForUserActivity_() { var mouseInProgress = undefined, lastMoveX = undefined, lastMoveY = undefined; var handleActivity = Fn.bind(this, this.reportUserActivity); var handleMouseMove = function handleMouseMove(e) { // #1068 - Prevent mousemove spamming // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970 if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) { lastMoveX = e.screenX; lastMoveY = e.screenY; handleActivity(); } }; var handleMouseDown = function handleMouseDown() { handleActivity(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(mouseInProgress); // Setting userActivity=true now and setting the interval to the same time // as the activityCheck interval (250) should ensure we never miss the // next activityCheck mouseInProgress = this.setInterval(handleActivity, 250); }; var handleMouseUp = function handleMouseUp(event) { handleActivity(); // Stop the interval that maintains activity if the mouse/touch is down this.clearInterval(mouseInProgress); }; // Any mouse movement will be considered user activity this.on('mousedown', handleMouseDown); this.on('mousemove', handleMouseMove); this.on('mouseup', handleMouseUp); // Listen for keyboard navigation // Shouldn't need to use inProgress interval because of key repeat this.on('keydown', handleActivity); this.on('keyup', handleActivity); // Run an interval every 250 milliseconds instead of stuffing everything into // the mousemove/touchmove function itself, to prevent performance degradation. // `this.reportUserActivity` simply sets this.userActivity_ to true, which // then gets picked up by this loop // http://ejohn.org/blog/learning-from-twitter/ var inactivityTimeout = undefined; var activityCheck = this.setInterval(function () { // Check to see if mouse/touch activity has happened if (this.userActivity_) { // Reset the activity tracker this.userActivity_ = false; // If the user state was inactive, set the state to active this.userActive(true); // Clear any existing inactivity timeout to start the timer over this.clearTimeout(inactivityTimeout); var timeout = this.options_['inactivityTimeout']; if (timeout > 0) { // In <timeout> milliseconds, if no more activity has occurred the // user will be considered inactive inactivityTimeout = this.setTimeout(function () { // Protect against the case where the inactivityTimeout can trigger just // before the next user activity is picked up by the activityCheck loop // causing a flicker if (!this.userActivity_) { this.userActive(false); } }, timeout); } } }, 250); }; /** * Gets or sets the current playback rate. A playback rate of * 1.0 represents normal speed and 0.5 would indicate half-speed * playback, for instance. * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate * * @param {Number} rate New playback rate to set. * @return {Number} Returns the new playback rate when setting * @return {Number} Returns the current playback rate when getting * @method playbackRate */ Player.prototype.playbackRate = function playbackRate(rate) { if (rate !== undefined) { this.techCall_('setPlaybackRate', rate); return this; } if (this.tech_ && this.tech_['featuresPlaybackRate']) { return this.techGet_('playbackRate'); } else { return 1.0; } }; /** * Gets or sets the audio flag * * @param {Boolean} bool True signals that this is an audio player. * @return {Boolean} Returns true if player is audio, false if not when getting * @return {Player} Returns the player if setting * @private * @method isAudio */ Player.prototype.isAudio = function isAudio(bool) { if (bool !== undefined) { this.isAudio_ = !!bool; return this; } return !!this.isAudio_; }; /** * Returns the current state of network activity for the element, from * the codes in the list below. * - NETWORK_EMPTY (numeric value 0) * The element has not yet been initialised. All attributes are in * their initial states. * - NETWORK_IDLE (numeric value 1) * The element's resource selection algorithm is active and has * selected a resource, but it is not actually using the network at * this time. * - NETWORK_LOADING (numeric value 2) * The user agent is actively trying to download data. * - NETWORK_NO_SOURCE (numeric value 3) * The element's resource selection algorithm is active, but it has * not yet found a resource to use. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states * @return {Number} the current network activity state * @method networkState */ Player.prototype.networkState = function networkState() { return this.techGet_('networkState'); }; /** * Returns a value that expresses the current state of the element * with respect to rendering the current playback position, from the * codes in the list below. * - HAVE_NOTHING (numeric value 0) * No information regarding the media resource is available. * - HAVE_METADATA (numeric value 1) * Enough of the resource has been obtained that the duration of the * resource is available. * - HAVE_CURRENT_DATA (numeric value 2) * Data for the immediate current playback position is available. * - HAVE_FUTURE_DATA (numeric value 3) * Data for the immediate current playback position is available, as * well as enough data for the user agent to advance the current * playback position in the direction of playback. * - HAVE_ENOUGH_DATA (numeric value 4) * The user agent estimates that enough data is available for * playback to proceed uninterrupted. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate * @return {Number} the current playback rendering state * @method readyState */ Player.prototype.readyState = function readyState() { return this.techGet_('readyState'); }; /** * Get a video track list * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist * * @return {VideoTrackList} thes current video track list * @method videoTracks */ Player.prototype.videoTracks = function videoTracks() { // if we have not yet loadTech_, we create videoTracks_ // these will be passed to the tech during loading if (!this.tech_) { this.videoTracks_ = this.videoTracks_ || new _tracksVideoTrackListJs2['default'](); return this.videoTracks_; } return this.tech_.videoTracks(); }; /** * Get an audio track list * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist * * @return {AudioTrackList} thes current audio track list * @method audioTracks */ Player.prototype.audioTracks = function audioTracks() { // if we have not yet loadTech_, we create videoTracks_ // these will be passed to the tech during loading if (!this.tech_) { this.audioTracks_ = this.audioTracks_ || new _tracksAudioTrackListJs2['default'](); return this.audioTracks_; } return this.tech_.audioTracks(); }; /* * Text tracks are tracks of timed text events. * Captions - text displayed over the video for the hearing impaired * Subtitles - text displayed over the video for those who don't understand language in the video * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device */ /** * Get an array of associated text tracks. captions, subtitles, chapters, descriptions * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks * * @return {Array} Array of track objects * @method textTracks */ Player.prototype.textTracks = function textTracks() { // cannot use techGet_ directly because it checks to see whether the tech is ready. // Flash is unlikely to be ready in time but textTracks should still work. return this.tech_ && this.tech_['textTracks'](); }; /** * Get an array of remote text tracks * * @return {Array} * @method remoteTextTracks */ Player.prototype.remoteTextTracks = function remoteTextTracks() { return this.tech_ && this.tech_['remoteTextTracks'](); }; /** * Get an array of remote html track elements * * @return {HTMLTrackElement[]} * @method remoteTextTrackEls */ Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() { return this.tech_ && this.tech_['remoteTextTrackEls'](); }; /** * Add a text track * In addition to the W3C settings we allow adding additional info through options. * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack * * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata * @param {String=} label Optional label * @param {String=} language Optional language * @method addTextTrack */ Player.prototype.addTextTrack = function addTextTrack(kind, label, language) { return this.tech_ && this.tech_['addTextTrack'](kind, label, language); }; /** * Add a remote text track * * @param {Object} options Options for remote text track * @method addRemoteTextTrack */ Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) { return this.tech_ && this.tech_['addRemoteTextTrack'](options); }; /** * Remove a remote text track * * @param {Object} track Remote text track to remove * @method removeRemoteTextTrack */ // destructure the input into an object with a track argument, defaulting to arguments[0] // default the whole argument to an empty object if nothing was passed in Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack() { var _ref3 = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; var _ref3$track = _ref3.track; var track = _ref3$track === undefined ? arguments[0] : _ref3$track; // jshint ignore:line this.tech_ && this.tech_['removeRemoteTextTrack'](track); }; /** * Get video width * * @return {Number} Video width * @method videoWidth */ Player.prototype.videoWidth = function videoWidth() { return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0; }; /** * Get video height * * @return {Number} Video height * @method videoHeight */ Player.prototype.videoHeight = function videoHeight() { return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0; }; // Methods to add support for // initialTime: function(){ return this.techCall_('initialTime'); }, // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); }, // played: function(){ return this.techCall_('played'); }, // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); }, // defaultMuted: function(){ return this.techCall_('defaultMuted'); } /** * The player's language code * NOTE: The language should be set in the player options if you want the * the controls to be built with a specific language. Changing the lanugage * later will not update controls text. * * @param {String} code The locale string * @return {String} The locale string when getting * @return {Player} self when setting * @method language */ Player.prototype.language = function language(code) { if (code === undefined) { return this.language_; } this.language_ = ('' + code).toLowerCase(); return this; }; /** * Get the player's language dictionary * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time * Languages specified directly in the player options have precedence * * @return {Array} Array of languages * @method languages */ Player.prototype.languages = function languages() { return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_); }; /** * Converts track info to JSON * * @return {Object} JSON object of options * @method toJSON */ Player.prototype.toJSON = function toJSON() { var options = _utilsMergeOptionsJs2['default'](this.options_); var tracks = options.tracks; options.tracks = []; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; // deep merge tracks and null out player so no circular references track = _utilsMergeOptionsJs2['default'](track); track.player = undefined; options.tracks[i] = track; } return options; }; /** * Creates a simple modal dialog (an instance of the `ModalDialog` * component) that immediately overlays the player with arbitrary * content and removes itself when closed. * * @param {String|Function|Element|Array|Null} content * Same as `ModalDialog#content`'s param of the same name. * * The most straight-forward usage is to provide a string or DOM * element. * * @param {Object} [options] * Extra options which will be passed on to the `ModalDialog`. * * @return {ModalDialog} */ Player.prototype.createModal = function createModal(content, options) { var player = this; options = options || {}; options.content = content || ''; var modal = new _modalDialog2['default'](player, options); player.addChild(modal); modal.on('dispose', function () { player.removeChild(modal); }); return modal.open(); }; /** * Gets tag settings * * @param {Element} tag The player tag * @return {Array} An array of sources and track objects * @static * @method getTagSettings */ Player.getTagSettings = function getTagSettings(tag) { var baseOptions = { 'sources': [], 'tracks': [] }; var tagOptions = Dom.getElAttributes(tag); var dataSetup = tagOptions['data-setup']; // Check if data-setup attr exists. if (dataSetup !== null) { // Parse options JSON var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}'); var err = _safeParseTuple[0]; var data = _safeParseTuple[1]; if (err) { _utilsLogJs2['default'].error(err); } _objectAssign2['default'](tagOptions, data); } _objectAssign2['default'](baseOptions, tagOptions); // Get tag children settings if (tag.hasChildNodes()) { var children = tag.childNodes; for (var i = 0, j = children.length; i < j; i++) { var child = children[i]; // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/ var childName = child.nodeName.toLowerCase(); if (childName === 'source') { baseOptions.sources.push(Dom.getElAttributes(child)); } else if (childName === 'track') { baseOptions.tracks.push(Dom.getElAttributes(child)); } } } return baseOptions; }; return Player; })(_componentJs2['default']); Player.players = {}; var navigator = _globalWindow2['default'].navigator; /* * Player instance options, surfaced using options * options = Player.prototype.options_ * Make changes in options, not here. * * @type {Object} * @private */ Player.prototype.options_ = { // Default order of fallback technology techOrder: ['html5', 'flash'], // techOrder: ['flash','html5'], html5: {}, flash: {}, // defaultVolume: 0.85, defaultVolume: 0.00, // The freakin seaguls are driving me crazy! // default inactivity timeout inactivityTimeout: 2000, // default playback rates playbackRates: [], // Add playback rate selection by adding rates // 'playbackRates': [0.5, 1, 1.5, 2], // Included control sets children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'], language: navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en', // locales and their language translations languages: {}, // Default message to show when a video cannot be played. notSupportedMessage: 'No compatible source was found for this media.' }; /** * Fired when the user agent begins looking for media data * * @event loadstart */ Player.prototype.handleTechLoadStart_; /** * Fired when the player has initial duration and dimension information * * @event loadedmetadata */ Player.prototype.handleLoadedMetaData_; /** * Fired when the player receives text data * * @event textdata */ Player.prototype.handleTextData_; /** * Fired when the player has downloaded data at the current playback position * * @event loadeddata */ Player.prototype.handleLoadedData_; /** * Fired when the user is active, e.g. moves the mouse over the player * * @event useractive */ Player.prototype.handleUserActive_; /** * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction * * @event userinactive */ Player.prototype.handleUserInactive_; /** * Fired when the current playback position has changed * * During playback this is fired every 15-250 milliseconds, depending on the * playback technology in use. * * @event timeupdate */ Player.prototype.handleTimeUpdate_; /** * Fired when video playback ends * * @event ended */ Player.prototype.handleTechEnded_; /** * Fired when the volume changes * * @event volumechange */ Player.prototype.handleVolumeChange_; /** * Fired when an error occurs * * @event error */ Player.prototype.handleError_; Player.prototype.flexNotSupported_ = function () { var elem = _globalDocument2['default'].createElement('i'); // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more // common flex features that we can rely on when checking for flex support. return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec) */; }; _componentJs2['default'].registerComponent('Player', Player); exports['default'] = Player; module.exports = exports['default']; // If empty string, make it a parsable json object. },{"./big-play-button.js":63,"./component.js":67,"./control-bar/control-bar.js":70,"./error-display.js":103,"./fullscreen-api.js":106,"./loading-spinner.js":107,"./media-error.js":108,"./modal-dialog":112,"./poster-image.js":117,"./tech/html5.js":122,"./tech/loader.js":123,"./tech/tech.js":124,"./tracks/audio-track-list.js":125,"./tracks/text-track-display.js":130,"./tracks/text-track-list-converter.js":131,"./tracks/text-track-settings.js":133,"./tracks/video-track-list.js":138,"./utils/browser.js":140,"./utils/buffer.js":141,"./utils/dom.js":142,"./utils/events.js":143,"./utils/fn.js":144,"./utils/guid.js":146,"./utils/log.js":147,"./utils/merge-options.js":148,"./utils/stylesheet.js":149,"./utils/time-ranges.js":150,"./utils/to-title-case.js":151,"global/document":1,"global/window":2,"object.assign":45,"safe-json-parse/tuple":54}],114:[function(_dereq_,module,exports){ /** * @file plugins.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _playerJs = _dereq_('./player.js'); var _playerJs2 = _interopRequireDefault(_playerJs); /** * The method for registering a video.js plugin * * @param {String} name The name of the plugin * @param {Function} init The function that is run when the player inits * @method plugin */ var plugin = function plugin(name, init) { _playerJs2['default'].prototype[name] = init; }; exports['default'] = plugin; module.exports = exports['default']; },{"./player.js":113}],115:[function(_dereq_,module,exports){ /** * @file popup-button.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _clickableComponentJs = _dereq_('../clickable-component.js'); var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs); var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _popupJs = _dereq_('./popup.js'); var _popupJs2 = _interopRequireDefault(_popupJs); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); /** * A button class with a popup control * * @param {Player|Object} player * @param {Object=} options * @extends ClickableComponent * @class PopupButton */ var PopupButton = (function (_ClickableComponent) { _inherits(PopupButton, _ClickableComponent); function PopupButton(player) { var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, PopupButton); _ClickableComponent.call(this, player, options); this.update(); } /** * Update popup * * @method update */ PopupButton.prototype.update = function update() { var popup = this.createPopup(); if (this.popup) { this.removeChild(this.popup); } this.popup = popup; this.addChild(popup); if (this.items && this.items.length === 0) { this.hide(); } else if (this.items && this.items.length > 1) { this.show(); } }; /** * Create popup - Override with specific functionality for component * * @return {Popup} The constructed popup * @method createPopup */ PopupButton.prototype.createPopup = function createPopup() {}; /** * Create the component's DOM element * * @return {Element} * @method createEl */ PopupButton.prototype.createEl = function createEl() { return _ClickableComponent.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }); }; /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PopupButton.prototype.buildCSSClass = function buildCSSClass() { var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether. if (this.options_.inline === true) { menuButtonClass += '-inline'; } else { menuButtonClass += '-popup'; } return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this); }; return PopupButton; })(_clickableComponentJs2['default']); _componentJs2['default'].registerComponent('PopupButton', PopupButton); exports['default'] = PopupButton; module.exports = exports['default']; },{"../clickable-component.js":65,"../component.js":67,"../utils/dom.js":142,"../utils/fn.js":144,"../utils/to-title-case.js":151,"./popup.js":116}],116:[function(_dereq_,module,exports){ /** * @file popup.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsEventsJs = _dereq_('../utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); /** * The Popup component is used to build pop up controls. * * @extends Component * @class Popup */ var Popup = (function (_Component) { _inherits(Popup, _Component); function Popup() { _classCallCheck(this, Popup); _Component.apply(this, arguments); } /** * Add a popup item to the popup * * @param {Object|String} component Component or component type to add * @method addItem */ Popup.prototype.addItem = function addItem(component) { this.addChild(component); component.on('click', Fn.bind(this, function () { this.unlockShowing(); })); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Popup.prototype.createEl = function createEl() { var contentElType = this.options_.contentElType || 'ul'; this.contentEl_ = Dom.createEl(contentElType, { className: 'vjs-menu-content' }); var el = _Component.prototype.createEl.call(this, 'div', { append: this.contentEl_, className: 'vjs-menu' }); el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Popup Buttons, // where a click on the parent is significant Events.on(el, 'click', function (event) { event.preventDefault(); event.stopImmediatePropagation(); }); return el; }; return Popup; })(_componentJs2['default']); _componentJs2['default'].registerComponent('Popup', Popup); exports['default'] = Popup; module.exports = exports['default']; },{"../component.js":67,"../utils/dom.js":142,"../utils/events.js":143,"../utils/fn.js":144}],117:[function(_dereq_,module,exports){ /** * @file poster-image.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _clickableComponentJs = _dereq_('./clickable-component.js'); var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs); var _componentJs = _dereq_('./component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsBrowserJs = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); /** * The component that handles showing the poster image. * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PosterImage */ var PosterImage = (function (_ClickableComponent) { _inherits(PosterImage, _ClickableComponent); function PosterImage(player, options) { _classCallCheck(this, PosterImage); _ClickableComponent.call(this, player, options); this.update(); player.on('posterchange', Fn.bind(this, this.update)); } /** * Clean up the poster image * * @method dispose */ PosterImage.prototype.dispose = function dispose() { this.player().off('posterchange', this.update); _ClickableComponent.prototype.dispose.call(this); }; /** * Create the poster's image element * * @return {Element} * @method createEl */ PosterImage.prototype.createEl = function createEl() { var el = Dom.createEl('div', { className: 'vjs-poster', // Don't want poster to be tabbable. tabIndex: -1 }); // To ensure the poster image resizes while maintaining its original aspect // ratio, use a div with `background-size` when available. For browsers that // do not support `background-size` (e.g. IE8), fall back on using a regular // img element. if (!browser.BACKGROUND_SIZE_SUPPORTED) { this.fallbackImg_ = Dom.createEl('img'); el.appendChild(this.fallbackImg_); } return el; }; /** * Event handler for updates to the player's poster source * * @method update */ PosterImage.prototype.update = function update() { var url = this.player().poster(); this.setSrc(url); // If there's no poster source we should display:none on this component // so it's not still clickable or right-clickable if (url) { this.show(); } else { this.hide(); } }; /** * Set the poster source depending on the display method * * @param {String} url The URL to the poster source * @method setSrc */ PosterImage.prototype.setSrc = function setSrc(url) { if (this.fallbackImg_) { this.fallbackImg_.src = url; } else { var backgroundImage = ''; // Any falsey values should stay as an empty string, otherwise // this will throw an extra error if (url) { backgroundImage = 'url("' + url + '")'; } this.el_.style.backgroundImage = backgroundImage; } }; /** * Event handler for clicks on the poster image * * @method handleClick */ PosterImage.prototype.handleClick = function handleClick() { // We don't want a click to trigger playback when controls are disabled // but CSS should be hiding the poster to prevent that from happening if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; return PosterImage; })(_clickableComponentJs2['default']); _componentJs2['default'].registerComponent('PosterImage', PosterImage); exports['default'] = PosterImage; module.exports = exports['default']; },{"./clickable-component.js":65,"./component.js":67,"./utils/browser.js":140,"./utils/dom.js":142,"./utils/fn.js":144}],118:[function(_dereq_,module,exports){ /** * @file setup.js * * Functions for automatically setting up a player * based on the data-setup attribute of the video tag */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _windowLoaded = false; var videojs = undefined; // Automatically set up any tags that have a data-setup attribute var autoSetup = function autoSetup() { // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); // var mediaEls = vids.concat(audios); // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements // to build up a new, combined list of elements. var vids = _globalDocument2['default'].getElementsByTagName('video'); var audios = _globalDocument2['default'].getElementsByTagName('audio'); var mediaEls = []; if (vids && vids.length > 0) { for (var i = 0, e = vids.length; i < e; i++) { mediaEls.push(vids[i]); } } if (audios && audios.length > 0) { for (var i = 0, e = audios.length; i < e; i++) { mediaEls.push(audios[i]); } } // Check if any media elements exist if (mediaEls && mediaEls.length > 0) { for (var i = 0, e = mediaEls.length; i < e; i++) { var mediaEl = mediaEls[i]; // Check if element exists, has getAttribute func. // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately. if (mediaEl && mediaEl.getAttribute) { // Make sure this player hasn't already been set up. if (mediaEl['player'] === undefined) { var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists. // We only auto-setup if they've added the data-setup attr. if (options !== null) { // Create new video.js instance. var player = videojs(mediaEl); } } // If getAttribute isn't defined, we need to wait for the DOM. } else { autoSetupTimeout(1); break; } } // No videos were found, so keep looping unless page is finished loading. } else if (!_windowLoaded) { autoSetupTimeout(1); } }; // Pause to let the DOM keep processing var autoSetupTimeout = function autoSetupTimeout(wait, vjs) { if (vjs) { videojs = vjs; } setTimeout(autoSetup, wait); }; if (_globalDocument2['default'].readyState === 'complete') { _windowLoaded = true; } else { Events.one(_globalWindow2['default'], 'load', function () { _windowLoaded = true; }); } var hasLoaded = function hasLoaded() { return _windowLoaded; }; exports.autoSetup = autoSetup; exports.autoSetupTimeout = autoSetupTimeout; exports.hasLoaded = hasLoaded; },{"./utils/events.js":143,"global/document":1,"global/window":2}],119:[function(_dereq_,module,exports){ /** * @file slider.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); /** * The base functionality for sliders like the volume bar and seek bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class Slider */ var Slider = (function (_Component) { _inherits(Slider, _Component); function Slider(player, options) { _classCallCheck(this, Slider); _Component.call(this, player, options); // Set property names to bar to match with the child Slider class is looking for this.bar = this.getChild(this.options_.barName); // Set a horizontal or vertical class on the slider depending on the slider type this.vertical(!!this.options_.vertical); this.on('mousedown', this.handleMouseDown); this.on('touchstart', this.handleMouseDown); this.on('focus', this.handleFocus); this.on('blur', this.handleBlur); this.on('click', this.handleClick); this.on(player, 'controlsvisible', this.update); this.on(player, this.playerEvent, this.update); } /** * Create the component's DOM element * * @param {String} type Type of element to create * @param {Object=} props List of properties in Object form * @return {Element} * @method createEl */ Slider.prototype.createEl = function createEl(type) { var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]; // Add the slider element class to all sub classes props.className = props.className + ' vjs-slider'; props = _objectAssign2['default']({ tabIndex: 0 }, props); attributes = _objectAssign2['default']({ 'role': 'slider', 'aria-valuenow': 0, 'aria-valuemin': 0, 'aria-valuemax': 100, tabIndex: 0 }, attributes); return _Component.prototype.createEl.call(this, type, props, attributes); }; /** * Handle mouse down on slider * * @param {Object} event Mouse down event object * @method handleMouseDown */ Slider.prototype.handleMouseDown = function handleMouseDown(event) { var doc = this.bar.el_.ownerDocument; event.preventDefault(); Dom.blockTextSelection(); this.addClass('vjs-sliding'); this.trigger('slideractive'); this.on(doc, 'mousemove', this.handleMouseMove); this.on(doc, 'mouseup', this.handleMouseUp); this.on(doc, 'touchmove', this.handleMouseMove); this.on(doc, 'touchend', this.handleMouseUp); this.handleMouseMove(event); }; /** * To be overridden by a subclass * * @method handleMouseMove */ Slider.prototype.handleMouseMove = function handleMouseMove() {}; /** * Handle mouse up on Slider * * @method handleMouseUp */ Slider.prototype.handleMouseUp = function handleMouseUp() { var doc = this.bar.el_.ownerDocument; Dom.unblockTextSelection(); this.removeClass('vjs-sliding'); this.trigger('sliderinactive'); this.off(doc, 'mousemove', this.handleMouseMove); this.off(doc, 'mouseup', this.handleMouseUp); this.off(doc, 'touchmove', this.handleMouseMove); this.off(doc, 'touchend', this.handleMouseUp); this.update(); }; /** * Update slider * * @method update */ Slider.prototype.update = function update() { // In VolumeBar init we have a setTimeout for update that pops and update to the end of the // execution stack. The player is destroyed before then update will cause an error if (!this.el_) return; // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse. // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later. // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); var progress = this.getPercent(); var bar = this.bar; // If there's no bar... if (!bar) return; // Protect against no duration and other division issues if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) { progress = 0; } // Convert to a percentage for setting var percentage = (progress * 100).toFixed(2) + '%'; // Set the new bar width or height if (this.vertical()) { bar.el().style.height = percentage; } else { bar.el().style.width = percentage; } }; /** * Calculate distance for slider * * @param {Object} event Event object * @method calculateDistance */ Slider.prototype.calculateDistance = function calculateDistance(event) { var position = Dom.getPointerPosition(this.el_, event); if (this.vertical()) { return position.y; } return position.x; }; /** * Handle on focus for slider * * @method handleFocus */ Slider.prototype.handleFocus = function handleFocus() { this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); }; /** * Handle key press for slider * * @param {Object} event Event object * @method handleKeyPress */ Slider.prototype.handleKeyPress = function handleKeyPress(event) { if (event.which === 37 || event.which === 40) { // Left and Down Arrows event.preventDefault(); this.stepBack(); } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows event.preventDefault(); this.stepForward(); } }; /** * Handle on blur for slider * * @method handleBlur */ Slider.prototype.handleBlur = function handleBlur() { this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); }; /** * Listener for click events on slider, used to prevent clicks * from bubbling up to parent elements like button menus. * * @param {Object} event Event object * @method handleClick */ Slider.prototype.handleClick = function handleClick(event) { event.stopImmediatePropagation(); event.preventDefault(); }; /** * Get/set if slider is horizontal for vertical * * @param {Boolean} bool True if slider is vertical, false is horizontal * @return {Boolean} True if slider is vertical, false is horizontal * @method vertical */ Slider.prototype.vertical = function vertical(bool) { if (bool === undefined) { return this.vertical_ || false; } this.vertical_ = !!bool; if (this.vertical_) { this.addClass('vjs-slider-vertical'); } else { this.addClass('vjs-slider-horizontal'); } return this; }; return Slider; })(_componentJs2['default']); _componentJs2['default'].registerComponent('Slider', Slider); exports['default'] = Slider; module.exports = exports['default']; },{"../component.js":67,"../utils/dom.js":142,"object.assign":45}],120:[function(_dereq_,module,exports){ /** * @file flash-rtmp.js */ 'use strict'; exports.__esModule = true; function FlashRtmpDecorator(Flash) { Flash.streamingFormats = { 'rtmp/mp4': 'MP4', 'rtmp/flv': 'FLV' }; Flash.streamFromParts = function (connection, stream) { return connection + '&' + stream; }; Flash.streamToParts = function (src) { var parts = { connection: '', stream: '' }; if (!src) return parts; // Look for the normal URL separator we expect, '&'. // If found, we split the URL into two pieces around the // first '&'. var connEnd = src.search(/&(?!\w+=)/); var streamBegin = undefined; if (connEnd !== -1) { streamBegin = connEnd + 1; } else { // If there's not a '&', we use the last '/' as the delimiter. connEnd = streamBegin = src.lastIndexOf('/') + 1; if (connEnd === 0) { // really, there's not a '/'? connEnd = streamBegin = src.length; } } parts.connection = src.substring(0, connEnd); parts.stream = src.substring(streamBegin, src.length); return parts; }; Flash.isStreamingType = function (srcType) { return srcType in Flash.streamingFormats; }; // RTMP has four variations, any string starting // with one of these protocols should be valid Flash.RTMP_RE = /^rtmp[set]?:\/\//i; Flash.isStreamingSrc = function (src) { return Flash.RTMP_RE.test(src); }; /** * A source handler for RTMP urls * @type {Object} */ Flash.rtmpSourceHandler = {}; /** * Check if Flash can play the given videotype * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.rtmpSourceHandler.canPlayType = function (type) { if (Flash.isStreamingType(type)) { return 'maybe'; } return ''; }; /** * Check if Flash can handle the source natively * @param {Object} source The source object * @param {Object} options The options passed to the tech * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.rtmpSourceHandler.canHandleSource = function (source, options) { var can = Flash.rtmpSourceHandler.canPlayType(source.type); if (can) { return can; } if (Flash.isStreamingSrc(source.src)) { return 'maybe'; } return ''; }; /** * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech * @param {Object} options The options to pass to the source */ Flash.rtmpSourceHandler.handleSource = function (source, tech, options) { var srcParts = Flash.streamToParts(source.src); tech['setRtmpConnection'](srcParts.connection); tech['setRtmpStream'](srcParts.stream); }; // Register the native source handler Flash.registerSourceHandler(Flash.rtmpSourceHandler); return Flash; } exports['default'] = FlashRtmpDecorator; module.exports = exports['default']; },{}],121:[function(_dereq_,module,exports){ /** * @file flash.js * VideoJS-SWF - Custom Flash Player with HTML5-ish API * https://github.com/zencoder/video-js-swf * Not using setupTriggers. Using global onEvent func to distribute events */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _tech = _dereq_('./tech'); var _tech2 = _interopRequireDefault(_tech); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsUrlJs = _dereq_('../utils/url.js'); var Url = _interopRequireWildcard(_utilsUrlJs); var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js'); var _flashRtmp = _dereq_('./flash-rtmp'); var _flashRtmp2 = _interopRequireDefault(_flashRtmp); var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var navigator = _globalWindow2['default'].navigator; /** * Flash Media Controller - Wrapper for fallback SWF API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Flash */ var Flash = (function (_Tech) { _inherits(Flash, _Tech); function Flash(options, ready) { _classCallCheck(this, Flash); _Tech.call(this, options, ready); // Set the source when ready if (options.source) { this.ready(function () { this.setSource(options.source); }, true); } // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers // This allows resetting the playhead when we catch the reload if (options.startTime) { this.ready(function () { this.load(); this.play(); this.currentTime(options.startTime); }, true); } // Add global window functions that the swf expects // A 4.x workflow we weren't able to solve for in 5.0 // because of the need to hard code these functions // into the swf for security reasons _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {}; _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {}; _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady; _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent; _globalWindow2['default'].videojs.Flash.onError = Flash.onError; this.on('seeked', function () { this.lastSeekTarget_ = undefined; }); } // Create setters and getters for attributes /** * Create the component's DOM element * * @return {Element} * @method createEl */ Flash.prototype.createEl = function createEl() { var options = this.options_; // If video.js is hosted locally you should also set the location // for the hosted swf, which should be relative to the page (not video.js) // Otherwise this adds a CDN url. // The CDN also auto-adds a swf URL for that specific version. if (!options.swf) { options.swf = '//vjs.zencdn.net/swf/5.1.0/video-js.swf'; } // Generate ID for swf object var objId = options.techId; // Merge default flashvars with ones passed in to init var flashVars = _objectAssign2['default']({ // SWF Callback Functions 'readyFunction': 'videojs.Flash.onReady', 'eventProxyFunction': 'videojs.Flash.onEvent', 'errorEventProxyFunction': 'videojs.Flash.onError', // Player Settings 'autoplay': options.autoplay, 'preload': options.preload, 'loop': options.loop, 'muted': options.muted }, options.flashVars); // Merge default parames with ones passed in var params = _objectAssign2['default']({ 'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance 'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading }, options.params); // Merge default attributes with ones passed in var attributes = _objectAssign2['default']({ 'id': objId, 'name': objId, // Both ID and Name needed or swf to identify itself 'class': 'vjs-tech' }, options.attributes); this.el_ = Flash.embed(options.swf, flashVars, params, attributes); this.el_.tech = this; return this.el_; }; /** * Play for flash tech * * @method play */ Flash.prototype.play = function play() { if (this.ended()) { this.setCurrentTime(0); } this.el_.vjs_play(); }; /** * Pause for flash tech * * @method pause */ Flash.prototype.pause = function pause() { this.el_.vjs_pause(); }; /** * Get/set video * * @param {Object=} src Source object * @return {Object} * @method src */ Flash.prototype.src = function src(_src) { if (_src === undefined) { return this.currentSrc(); } // Setting src through `src` not `setSrc` will be deprecated return this.setSrc(_src); }; /** * Set video * * @param {Object=} src Source object * @deprecated * @method setSrc */ Flash.prototype.setSrc = function setSrc(src) { // Make sure source URL is absolute. src = Url.getAbsoluteURL(src); this.el_.vjs_src(src); // Currently the SWF doesn't autoplay if you load a source later. // e.g. Load player w/ no source, wait 2s, set src. if (this.autoplay()) { var tech = this; this.setTimeout(function () { tech.play(); }, 0); } }; /** * Returns true if the tech is currently seeking. * @return {boolean} true if seeking */ Flash.prototype.seeking = function seeking() { return this.lastSeekTarget_ !== undefined; }; /** * Set current time * * @param {Number} time Current time of video * @method setCurrentTime */ Flash.prototype.setCurrentTime = function setCurrentTime(time) { var seekable = this.seekable(); if (seekable.length) { // clamp to the current seekable range time = time > seekable.start(0) ? time : seekable.start(0); time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1); this.lastSeekTarget_ = time; this.trigger('seeking'); this.el_.vjs_setProperty('currentTime', time); _Tech.prototype.setCurrentTime.call(this); } }; /** * Get current time * * @param {Number=} time Current time of video * @return {Number} Current time * @method currentTime */ Flash.prototype.currentTime = function currentTime(time) { // when seeking make the reported time keep up with the requested time // by reading the time we're seeking to if (this.seeking()) { return this.lastSeekTarget_ || 0; } return this.el_.vjs_getProperty('currentTime'); }; /** * Get current source * * @method currentSrc */ Flash.prototype.currentSrc = function currentSrc() { if (this.currentSource_) { return this.currentSource_.src; } else { return this.el_.vjs_getProperty('currentSrc'); } }; /** * Get media duration * * @returns {Number} Media duration */ Flash.prototype.duration = function duration() { if (this.readyState() === 0) { return NaN; } else { var duration = this.el_.vjs_getProperty('duration'); return duration >= 0 ? duration : Infinity; } }; /** * Load media into player * * @method load */ Flash.prototype.load = function load() { this.el_.vjs_load(); }; /** * Get poster * * @method poster */ Flash.prototype.poster = function poster() { this.el_.vjs_getProperty('poster'); }; /** * Poster images are not handled by the Flash tech so make this a no-op * * @method setPoster */ Flash.prototype.setPoster = function setPoster() {}; /** * Determine if can seek in media * * @return {TimeRangeObject} * @method seekable */ Flash.prototype.seekable = function seekable() { var duration = this.duration(); if (duration === 0) { return _utilsTimeRangesJs.createTimeRange(); } return _utilsTimeRangesJs.createTimeRange(0, duration); }; /** * Get buffered time range * * @return {TimeRangeObject} * @method buffered */ Flash.prototype.buffered = function buffered() { var ranges = this.el_.vjs_getProperty('buffered'); if (ranges.length === 0) { return _utilsTimeRangesJs.createTimeRange(); } return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]); }; /** * Get fullscreen support - * Flash does not allow fullscreen through javascript * so always returns false * * @return {Boolean} false * @method supportsFullScreen */ Flash.prototype.supportsFullScreen = function supportsFullScreen() { return false; // Flash does not allow fullscreen through javascript }; /** * Request to enter fullscreen * Flash does not allow fullscreen through javascript * so always returns false * * @return {Boolean} false * @method enterFullScreen */ Flash.prototype.enterFullScreen = function enterFullScreen() { return false; }; return Flash; })(_tech2['default']); var _api = Flash.prototype; var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(','); var _readOnly = 'networkState,readyState,initialTime,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(','); function _createSetter(attr) { var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1); _api['set' + attrUpper] = function (val) { return this.el_.vjs_setProperty(attr, val); }; } function _createGetter(attr) { _api[attr] = function () { return this.el_.vjs_getProperty(attr); }; } // Create getter and setters for all read/write attributes for (var i = 0; i < _readWrite.length; i++) { _createGetter(_readWrite[i]); _createSetter(_readWrite[i]); } // Create getters for read-only attributes for (var i = 0; i < _readOnly.length; i++) { _createGetter(_readOnly[i]); } /* Flash Support Testing -------------------------------------------------------- */ Flash.isSupported = function () { return Flash.version()[0] >= 10; // return swfobject.hasFlashPlayerVersion('10'); }; // Add Source Handler pattern functions to this tech _tech2['default'].withSourceHandlers(Flash); /* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech */ Flash.nativeSourceHandler = {}; /** * Check if Flash can play the given videotype * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.nativeSourceHandler.canPlayType = function (type) { if (type in Flash.formats) { return 'maybe'; } return ''; }; /* * Check Flash can handle the source natively * * @param {Object} source The source object * @param {Object} options The options passed to the tech * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.nativeSourceHandler.canHandleSource = function (source, options) { var type; function guessMimeType(src) { var ext = Url.getFileExtension(src); if (ext) { return 'video/' + ext; } return ''; } if (!source.type) { type = guessMimeType(source.src); } else { // Strip code information from the type because we don't get that specific type = source.type.replace(/;.*/, '').toLowerCase(); } return Flash.nativeSourceHandler.canPlayType(type); }; /* * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech * @param {Object} options The options to pass to the source */ Flash.nativeSourceHandler.handleSource = function (source, tech, options) { tech.setSrc(source.src); }; /* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */ Flash.nativeSourceHandler.dispose = function () {}; // Register the native source handler Flash.registerSourceHandler(Flash.nativeSourceHandler); Flash.formats = { 'video/flv': 'FLV', 'video/x-flv': 'FLV', 'video/mp4': 'MP4', 'video/m4v': 'MP4' }; Flash.onReady = function (currSwf) { var el = Dom.getEl(currSwf); var tech = el && el.tech; // if there is no el then the tech has been disposed // and the tech element was removed from the player div if (tech && tech.el()) { // check that the flash object is really ready Flash.checkReady(tech); } }; // The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object. // If it's not ready, we set a timeout to check again shortly. Flash.checkReady = function (tech) { // stop worrying if the tech has been disposed if (!tech.el()) { return; } // check if API property exists if (tech.el().vjs_getProperty) { // tell tech it's ready tech.triggerReady(); } else { // wait longer this.setTimeout(function () { Flash['checkReady'](tech); }, 50); } }; // Trigger events from the swf on the player Flash.onEvent = function (swfID, eventName) { var tech = Dom.getEl(swfID).tech; tech.trigger(eventName, Array.prototype.slice.call(arguments, 2)); }; // Log errors from the swf Flash.onError = function (swfID, err) { var tech = Dom.getEl(swfID).tech; // trigger MEDIA_ERR_SRC_NOT_SUPPORTED if (err === 'srcnotfound') { return tech.error(4); } // trigger a custom error tech.error('FLASH: ' + err); }; // Flash Version Check Flash.version = function () { var version = '0,0,0'; // IE try { version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; // other browsers } catch (e) { try { if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) { version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; } } catch (err) {} } return version.split(','); }; // Flash embedding method. Only used in non-iframe mode Flash.embed = function (swf, flashVars, params, attributes) { var code = Flash.getEmbedCode(swf, flashVars, params, attributes); // Get element by embedding code and retrieving created element var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0]; return obj; }; Flash.getEmbedCode = function (swf, flashVars, params, attributes) { var objTag = '<object type="application/x-shockwave-flash" '; var flashVarsString = ''; var paramsString = ''; var attrsString = ''; // Convert flash vars to string if (flashVars) { Object.getOwnPropertyNames(flashVars).forEach(function (key) { flashVarsString += key + '=' + flashVars[key] + '&'; }); } // Add swf, flashVars, and other default params params = _objectAssign2['default']({ 'movie': swf, 'flashvars': flashVarsString, 'allowScriptAccess': 'always', // Required to talk to swf 'allowNetworking': 'all' // All should be default, but having security issues. }, params); // Create param tags string Object.getOwnPropertyNames(params).forEach(function (key) { paramsString += '<param name="' + key + '" value="' + params[key] + '" />'; }); attributes = _objectAssign2['default']({ // Add swf to attributes (need both for IE and Others to work) 'data': swf, // Default to 100% width/height 'width': '100%', 'height': '100%' }, attributes); // Create Attributes string Object.getOwnPropertyNames(attributes).forEach(function (key) { attrsString += key + '="' + attributes[key] + '" '; }); return '' + objTag + attrsString + '>' + paramsString + '</object>'; }; // Run Flash through the RTMP decorator _flashRtmp2['default'](Flash); _component2['default'].registerComponent('Flash', Flash); _tech2['default'].registerTech('Flash', Flash); exports['default'] = Flash; module.exports = exports['default']; },{"../component":67,"../utils/dom.js":142,"../utils/time-ranges.js":150,"../utils/url.js":152,"./flash-rtmp":120,"./tech":124,"global/window":2,"object.assign":45}],122:[function(_dereq_,module,exports){ /** * @file html5.js * HTML5 Media Controller - Wrapper for HTML5 Media API */ 'use strict'; exports.__esModule = true; var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used. \n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used. \n This may prevent text tracks from loading.']); function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; } var _techJs = _dereq_('./tech.js'); var _techJs2 = _interopRequireDefault(_techJs); var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _utilsDomJs = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsUrlJs = _dereq_('../utils/url.js'); var Url = _interopRequireWildcard(_utilsUrlJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsLogJs = _dereq_('../utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _tsml = _dereq_('tsml'); var _tsml2 = _interopRequireDefault(_tsml); var _srcJsTracksTextTrackJs = _dereq_('../../../src/js/tracks/text-track.js'); var _srcJsTracksTextTrackJs2 = _interopRequireDefault(_srcJsTracksTextTrackJs); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _objectAssign = _dereq_('object.assign'); var _objectAssign2 = _interopRequireDefault(_objectAssign); var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js'); var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs); var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); /** * HTML5 Media Controller - Wrapper for HTML5 Media API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Html5 */ var Html5 = (function (_Tech) { _inherits(Html5, _Tech); function Html5(options, ready) { var _this = this; _classCallCheck(this, Html5); _Tech.call(this, options, ready); var source = options.source; var crossoriginTracks = false; // Set the source if one is provided // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted) // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source // anyway so the error gets fired. if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) { this.setSource(source); } else { this.handleLateInit_(this.el_); } if (this.el_.hasChildNodes()) { var nodes = this.el_.childNodes; var nodesLength = nodes.length; var removeNodes = []; while (nodesLength--) { var node = nodes[nodesLength]; var nodeName = node.nodeName.toLowerCase(); if (nodeName === 'track') { if (!this.featuresNativeTextTracks) { // Empty video tag tracks so the built-in player doesn't use them also. // This may not be fast enough to stop HTML5 browsers from reading the tags // so we'll need to turn off any default tracks if we're manually doing // captions and subtitles. videoElement.textTracks removeNodes.push(node); } else { // store HTMLTrackElement and TextTrack to remote list this.remoteTextTrackEls().addTrackElement_(node); this.remoteTextTracks().addTrack_(node.track); if (!crossoriginTracks && !this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) { crossoriginTracks = true; } } } } for (var i = 0; i < removeNodes.length; i++) { this.el_.removeChild(removeNodes[i]); } } var trackTypes = ['audio', 'video']; // ProxyNativeTextTracks trackTypes.forEach(function (type) { var capitalType = _utilsToTitleCaseJs2['default'](type); if (!_this['featuresNative' + capitalType + 'Tracks']) { return; } var tl = _this.el()[type + 'Tracks']; if (tl && tl.addEventListener) { tl.addEventListener('change', Fn.bind(_this, _this['handle' + capitalType + 'TrackChange_'])); tl.addEventListener('addtrack', Fn.bind(_this, _this['handle' + capitalType + 'TrackAdd_'])); tl.addEventListener('removetrack', Fn.bind(_this, _this['handle' + capitalType + 'TrackRemove_'])); // Remove (native) trackts that are not used anymore _this.on('loadstart', _this['removeOld' + capitalType + 'Tracks_']); } }); if (this.featuresNativeTextTracks) { if (crossoriginTracks) { _utilsLogJs2['default'].warn(_tsml2['default'](_templateObject)); } this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange); this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd); this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove); this.proxyNativeTextTracks_(); } // Determine if native controls should be used // Our goal should be to get the custom controls on mobile solid everywhere // so we can remove this all together. Right now this will block custom // controls on touch enabled laptops like the Chrome Pixel if ((browser.TOUCH_ENABLED || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) { this.setControls(true); } this.triggerReady(); } /* HTML5 Support Testing ---------------------------------------------------- */ /* * Element for testing browser HTML5 video capabilities * * @type {Element} * @constant * @private */ /** * Dispose of html5 media element * * @method dispose */ Html5.prototype.dispose = function dispose() { var _this2 = this; // Un-ProxyNativeTracks ['audio', 'video', 'text'].forEach(function (type) { var capitalType = _utilsToTitleCaseJs2['default'](type); var tl = _this2.el_[type + 'Tracks']; if (tl && tl.removeEventListener) { tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_']); tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_']); tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_']); } // Stop removing old text tracks if (tl) { _this2.off('loadstart', _this2['removeOld' + capitalType + 'Tracks_']); } }); Html5.disposeMediaElement(this.el_); // tech will handle clearing of the emulated track list _Tech.prototype.dispose.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Html5.prototype.createEl = function createEl() { var el = this.options_.tag; // Check if this browser supports moving the element into the box. // On the iPhone video will break if you move the element, // So we have to create a brand new element. if (!el || this['movingMediaElementInDOM'] === false) { // If the original tag is still there, clone and remove it. if (el) { var clone = el.cloneNode(true); el.parentNode.insertBefore(clone, el); Html5.disposeMediaElement(el); el = clone; } else { el = _globalDocument2['default'].createElement('video'); // determine if native controls should be used var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag); var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes); if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) { delete attributes.controls; } Dom.setElAttributes(el, _objectAssign2['default'](attributes, { id: this.options_.techId, 'class': 'vjs-tech' })); } } // Update specific tag settings, in case they were overridden var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted']; for (var i = settingsAttrs.length - 1; i >= 0; i--) { var attr = settingsAttrs[i]; var overwriteAttrs = {}; if (typeof this.options_[attr] !== 'undefined') { overwriteAttrs[attr] = this.options_[attr]; } Dom.setElAttributes(el, overwriteAttrs); } return el; // jenniisawesome = true; }; // If we're loading the playback object after it has started loading // or playing the video (often with autoplay on) then the loadstart event // has already fired and we need to fire it manually because many things // rely on it. Html5.prototype.handleLateInit_ = function handleLateInit_(el) { var _this3 = this; if (el.networkState === 0 || el.networkState === 3) { // The video element hasn't started loading the source yet // or didn't find a source return; } if (el.readyState === 0) { var _ret = (function () { // NetworkState is set synchronously BUT loadstart is fired at the // end of the current stack, usually before setInterval(fn, 0). // So at this point we know loadstart may have already fired or is // about to fire, and either way the player hasn't seen it yet. // We don't want to fire loadstart prematurely here and cause a // double loadstart so we'll wait and see if it happens between now // and the next loop, and fire it if not. // HOWEVER, we also want to make sure it fires before loadedmetadata // which could also happen between now and the next loop, so we'll // watch for that also. var loadstartFired = false; var setLoadstartFired = function setLoadstartFired() { loadstartFired = true; }; _this3.on('loadstart', setLoadstartFired); var triggerLoadstart = function triggerLoadstart() { // We did miss the original loadstart. Make sure the player // sees loadstart before loadedmetadata if (!loadstartFired) { this.trigger('loadstart'); } }; _this3.on('loadedmetadata', triggerLoadstart); _this3.ready(function () { this.off('loadstart', setLoadstartFired); this.off('loadedmetadata', triggerLoadstart); if (!loadstartFired) { // We did miss the original native loadstart. Fire it now. this.trigger('loadstart'); } }); return { v: undefined }; })(); if (typeof _ret === 'object') return _ret.v; } // From here on we know that loadstart already fired and we missed it. // The other readyState events aren't as much of a problem if we double // them, so not going to go to as much trouble as loadstart to prevent // that unless we find reason to. var eventsToTrigger = ['loadstart']; // loadedmetadata: newly equal to HAVE_METADATA (1) or greater eventsToTrigger.push('loadedmetadata'); // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater if (el.readyState >= 2) { eventsToTrigger.push('loadeddata'); } // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater if (el.readyState >= 3) { eventsToTrigger.push('canplay'); } // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4) if (el.readyState >= 4) { eventsToTrigger.push('canplaythrough'); } // We still need to give the player time to add event listeners this.ready(function () { eventsToTrigger.forEach(function (type) { this.trigger(type); }, this); }); }; Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() { var tt = this.el().textTracks; if (tt) { // Add tracks - if player is initialised after DOM loaded, textTracks // will not trigger addtrack for (var i = 0; i < tt.length; i++) { this.textTracks().addTrack_(tt[i]); } if (tt.addEventListener) { tt.addEventListener('change', this.handleTextTrackChange_); tt.addEventListener('addtrack', this.handleTextTrackAdd_); tt.addEventListener('removetrack', this.handleTextTrackRemove_); } // Remove (native) texttracks that are not used anymore this.on('loadstart', this.removeOldTextTracks_); } }; Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) { var tt = this.textTracks(); this.textTracks().trigger({ type: 'change', target: tt, currentTarget: tt, srcElement: tt }); }; Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) { this.textTracks().addTrack_(e.track); }; Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) { this.textTracks().removeTrack_(e.track); }; Html5.prototype.handleVideoTrackChange_ = function handleVideoTrackChange_(e) { var vt = this.videoTracks(); this.videoTracks().trigger({ type: 'change', target: vt, currentTarget: vt, srcElement: vt }); }; Html5.prototype.handleVideoTrackAdd_ = function handleVideoTrackAdd_(e) { this.videoTracks().addTrack_(e.track); }; Html5.prototype.handleVideoTrackRemove_ = function handleVideoTrackRemove_(e) { this.videoTracks().removeTrack_(e.track); }; Html5.prototype.handleAudioTrackChange_ = function handleAudioTrackChange_(e) { var audioTrackList = this.audioTracks(); this.audioTracks().trigger({ type: 'change', target: audioTrackList, currentTarget: audioTrackList, srcElement: audioTrackList }); }; Html5.prototype.handleAudioTrackAdd_ = function handleAudioTrackAdd_(e) { this.audioTracks().addTrack_(e.track); }; Html5.prototype.handleAudioTrackRemove_ = function handleAudioTrackRemove_(e) { this.audioTracks().removeTrack_(e.track); }; /** * This is a helper function that is used in removeOldTextTracks_, removeOldAudioTracks_ and * removeOldVideoTracks_ * @param {Track[]} techTracks Tracks for this tech * @param {Track[]} elTracks Tracks for the HTML5 video element * @private */ Html5.prototype.removeOldTracks_ = function removeOldTracks_(techTracks, elTracks) { // This will loop over the techTracks and check if they are still used by the HTML5 video element // If not, they will be removed from the emulated list var removeTracks = []; if (!elTracks) { return; } for (var i = 0; i < techTracks.length; i++) { var techTrack = techTracks[i]; var found = false; for (var j = 0; j < elTracks.length; j++) { if (elTracks[j] === techTrack) { found = true; break; } } if (!found) { removeTracks.push(techTrack); } } for (var i = 0; i < removeTracks.length; i++) { var _track = removeTracks[i]; techTracks.removeTrack_(_track); } }; Html5.prototype.removeOldTextTracks_ = function removeOldTextTracks_() { var techTracks = this.textTracks(); var elTracks = this.el().textTracks; this.removeOldTracks_(techTracks, elTracks); }; Html5.prototype.removeOldAudioTracks_ = function removeOldAudioTracks_() { var techTracks = this.audioTracks(); var elTracks = this.el().audioTracks; this.removeOldTracks_(techTracks, elTracks); }; Html5.prototype.removeOldVideoTracks_ = function removeOldVideoTracks_() { var techTracks = this.videoTracks(); var elTracks = this.el().videoTracks; this.removeOldTracks_(techTracks, elTracks); }; /** * Play for html5 tech * * @method play */ Html5.prototype.play = function play() { this.el_.play(); }; /** * Pause for html5 tech * * @method pause */ Html5.prototype.pause = function pause() { this.el_.pause(); }; /** * Paused for html5 tech * * @return {Boolean} * @method paused */ Html5.prototype.paused = function paused() { return this.el_.paused; }; /** * Get current time * * @return {Number} * @method currentTime */ Html5.prototype.currentTime = function currentTime() { return this.el_.currentTime; }; /** * Set current time * * @param {Number} seconds Current time of video * @method setCurrentTime */ Html5.prototype.setCurrentTime = function setCurrentTime(seconds) { try { this.el_.currentTime = seconds; } catch (e) { _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)'); // this.warning(VideoJS.warnings.videoNotReady); } }; /** * Get duration * * @return {Number} * @method duration */ Html5.prototype.duration = function duration() { return this.el_.duration || 0; }; /** * Get a TimeRange object that represents the intersection * of the time ranges for which the user agent has all * relevant media * * @return {TimeRangeObject} * @method buffered */ Html5.prototype.buffered = function buffered() { return this.el_.buffered; }; /** * Get volume level * * @return {Number} * @method volume */ Html5.prototype.volume = function volume() { return this.el_.volume; }; /** * Set volume level * * @param {Number} percentAsDecimal Volume percent as a decimal * @method setVolume */ Html5.prototype.setVolume = function setVolume(percentAsDecimal) { this.el_.volume = percentAsDecimal; }; /** * Get if muted * * @return {Boolean} * @method muted */ Html5.prototype.muted = function muted() { return this.el_.muted; }; /** * Set muted * * @param {Boolean} If player is to be muted or note * @method setMuted */ Html5.prototype.setMuted = function setMuted(muted) { this.el_.muted = muted; }; /** * Get player width * * @return {Number} * @method width */ Html5.prototype.width = function width() { return this.el_.offsetWidth; }; /** * Get player height * * @return {Number} * @method height */ Html5.prototype.height = function height() { return this.el_.offsetHeight; }; /** * Get if there is fullscreen support * * @return {Boolean} * @method supportsFullScreen */ Html5.prototype.supportsFullScreen = function supportsFullScreen() { if (typeof this.el_.webkitEnterFullScreen === 'function') { var userAgent = _globalWindow2['default'].navigator.userAgent; // Seems to be broken in Chromium/Chrome && Safari in Leopard if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) { return true; } } return false; }; /** * Request to enter fullscreen * * @method enterFullScreen */ Html5.prototype.enterFullScreen = function enterFullScreen() { var video = this.el_; if ('webkitDisplayingFullscreen' in video) { this.one('webkitbeginfullscreen', function () { this.one('webkitendfullscreen', function () { this.trigger('fullscreenchange', { isFullscreen: false }); }); this.trigger('fullscreenchange', { isFullscreen: true }); }); } if (video.paused && video.networkState <= video.HAVE_METADATA) { // attempt to prime the video element for programmatic access // this isn't necessary on the desktop but shouldn't hurt this.el_.play(); // playing and pausing synchronously during the transition to fullscreen // can get iOS ~6.1 devices into a play/pause loop this.setTimeout(function () { video.pause(); video.webkitEnterFullScreen(); }, 0); } else { video.webkitEnterFullScreen(); } }; /** * Request to exit fullscreen * * @method exitFullScreen */ Html5.prototype.exitFullScreen = function exitFullScreen() { this.el_.webkitExitFullScreen(); }; /** * Get/set video * * @param {Object=} src Source object * @return {Object} * @method src */ Html5.prototype.src = function src(_src) { if (_src === undefined) { return this.el_.src; } else { // Setting src through `src` instead of `setSrc` will be deprecated this.setSrc(_src); } }; /** * Set video * * @param {Object} src Source object * @deprecated * @method setSrc */ Html5.prototype.setSrc = function setSrc(src) { this.el_.src = src; }; /** * Load media into player * * @method load */ Html5.prototype.load = function load() { this.el_.load(); }; /** * Reset the tech. Removes all sources and calls `load`. * * @method reset */ Html5.prototype.reset = function reset() { Html5.resetMediaElement(this.el_); }; /** * Get current source * * @return {Object} * @method currentSrc */ Html5.prototype.currentSrc = function currentSrc() { if (this.currentSource_) { return this.currentSource_.src; } else { return this.el_.currentSrc; } }; /** * Get poster * * @return {String} * @method poster */ Html5.prototype.poster = function poster() { return this.el_.poster; }; /** * Set poster * * @param {String} val URL to poster image * @method */ Html5.prototype.setPoster = function setPoster(val) { this.el_.poster = val; }; /** * Get preload attribute * * @return {String} * @method preload */ Html5.prototype.preload = function preload() { return this.el_.preload; }; /** * Set preload attribute * * @param {String} val Value for preload attribute * @method setPreload */ Html5.prototype.setPreload = function setPreload(val) { this.el_.preload = val; }; /** * Get autoplay attribute * * @return {String} * @method autoplay */ Html5.prototype.autoplay = function autoplay() { return this.el_.autoplay; }; /** * Set autoplay attribute * * @param {String} val Value for preload attribute * @method setAutoplay */ Html5.prototype.setAutoplay = function setAutoplay(val) { this.el_.autoplay = val; }; /** * Get controls attribute * * @return {String} * @method controls */ Html5.prototype.controls = function controls() { return this.el_.controls; }; /** * Set controls attribute * * @param {String} val Value for controls attribute * @method setControls */ Html5.prototype.setControls = function setControls(val) { this.el_.controls = !!val; }; /** * Get loop attribute * * @return {String} * @method loop */ Html5.prototype.loop = function loop() { return this.el_.loop; }; /** * Set loop attribute * * @param {String} val Value for loop attribute * @method setLoop */ Html5.prototype.setLoop = function setLoop(val) { this.el_.loop = val; }; /** * Get error value * * @return {String} * @method error */ Html5.prototype.error = function error() { return this.el_.error; }; /** * Get whether or not the player is in the "seeking" state * * @return {Boolean} * @method seeking */ Html5.prototype.seeking = function seeking() { return this.el_.seeking; }; /** * Get a TimeRanges object that represents the * ranges of the media resource to which it is possible * for the user agent to seek. * * @return {TimeRangeObject} * @method seekable */ Html5.prototype.seekable = function seekable() { return this.el_.seekable; }; /** * Get if video ended * * @return {Boolean} * @method ended */ Html5.prototype.ended = function ended() { return this.el_.ended; }; /** * Get the value of the muted content attribute * This attribute has no dynamic effect, it only * controls the default state of the element * * @return {Boolean} * @method defaultMuted */ Html5.prototype.defaultMuted = function defaultMuted() { return this.el_.defaultMuted; }; /** * Get desired speed at which the media resource is to play * * @return {Number} * @method playbackRate */ Html5.prototype.playbackRate = function playbackRate() { return this.el_.playbackRate; }; /** * Returns a TimeRanges object that represents the ranges of the * media resource that the user agent has played. * @return {TimeRangeObject} the range of points on the media * timeline that has been reached through normal playback * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played */ Html5.prototype.played = function played() { return this.el_.played; }; /** * Set desired speed at which the media resource is to play * * @param {Number} val Speed at which the media resource is to play * @method setPlaybackRate */ Html5.prototype.setPlaybackRate = function setPlaybackRate(val) { this.el_.playbackRate = val; }; /** * Get the current state of network activity for the element, from * the list below * NETWORK_EMPTY (numeric value 0) * NETWORK_IDLE (numeric value 1) * NETWORK_LOADING (numeric value 2) * NETWORK_NO_SOURCE (numeric value 3) * * @return {Number} * @method networkState */ Html5.prototype.networkState = function networkState() { return this.el_.networkState; }; /** * Get a value that expresses the current state of the element * with respect to rendering the current playback position, from * the codes in the list below * HAVE_NOTHING (numeric value 0) * HAVE_METADATA (numeric value 1) * HAVE_CURRENT_DATA (numeric value 2) * HAVE_FUTURE_DATA (numeric value 3) * HAVE_ENOUGH_DATA (numeric value 4) * * @return {Number} * @method readyState */ Html5.prototype.readyState = function readyState() { return this.el_.readyState; }; /** * Get width of video * * @return {Number} * @method videoWidth */ Html5.prototype.videoWidth = function videoWidth() { return this.el_.videoWidth; }; /** * Get height of video * * @return {Number} * @method videoHeight */ Html5.prototype.videoHeight = function videoHeight() { return this.el_.videoHeight; }; /** * Get text tracks * * @return {TextTrackList} * @method textTracks */ Html5.prototype.textTracks = function textTracks() { return _Tech.prototype.textTracks.call(this); }; /** * Creates and returns a text track object * * @param {String} kind Text track kind (subtitles, captions, descriptions * chapters and metadata) * @param {String=} label Label to identify the text track * @param {String=} language Two letter language abbreviation * @return {TextTrackObject} * @method addTextTrack */ Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!this['featuresNativeTextTracks']) { return _Tech.prototype.addTextTrack.call(this, kind, label, language); } return this.el_.addTextTrack(kind, label, language); }; /** * Creates a remote text track object and returns a html track element * * @param {Object} options The object should contain values for * kind, language, label and src (location of the WebVTT file) * @return {HTMLTrackElement} * @method addRemoteTextTrack */ Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; if (!this['featuresNativeTextTracks']) { return _Tech.prototype.addRemoteTextTrack.call(this, options); } var htmlTrackElement = _globalDocument2['default'].createElement('track'); if (options.kind) { htmlTrackElement.kind = options.kind; } if (options.label) { htmlTrackElement.label = options.label; } if (options.language || options.srclang) { htmlTrackElement.srclang = options.language || options.srclang; } if (options['default']) { htmlTrackElement['default'] = options['default']; } if (options.id) { htmlTrackElement.id = options.id; } if (options.src) { htmlTrackElement.src = options.src; } this.el().appendChild(htmlTrackElement); // store HTMLTrackElement and TextTrack to remote list this.remoteTextTrackEls().addTrackElement_(htmlTrackElement); this.remoteTextTracks().addTrack_(htmlTrackElement.track); return htmlTrackElement; }; /** * Remove remote text track from TextTrackList object * * @param {TextTrackObject} track Texttrack object to remove * @method removeRemoteTextTrack */ Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { if (!this['featuresNativeTextTracks']) { return _Tech.prototype.removeRemoteTextTrack.call(this, track); } var tracks = undefined, i = undefined; var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); // remove HTMLTrackElement and TextTrack from remote list this.remoteTextTrackEls().removeTrackElement_(trackElement); this.remoteTextTracks().removeTrack_(track); tracks = this.$$('track'); i = tracks.length; while (i--) { if (track === tracks[i] || track === tracks[i].track) { this.el().removeChild(tracks[i]); } } }; return Html5; })(_techJs2['default']); Html5.TEST_VID = _globalDocument2['default'].createElement('video'); var track = _globalDocument2['default'].createElement('track'); track.kind = 'captions'; track.srclang = 'en'; track.label = 'English'; Html5.TEST_VID.appendChild(track); /* * Check if HTML5 video is supported by this browser/device * * @return {Boolean} */ Html5.isSupported = function () { // IE9 with no Media Player is a LIAR! (#984) try { Html5.TEST_VID['volume'] = 0.5; } catch (e) { return false; } return !!Html5.TEST_VID.canPlayType; }; // Add Source Handler pattern functions to this tech _techJs2['default'].withSourceHandlers(Html5); /* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param {Object} source The source object * @param {Html5} tech The instance of the HTML5 tech */ Html5.nativeSourceHandler = {}; /* * Check if the video element can play the given videotype * * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ Html5.nativeSourceHandler.canPlayType = function (type) { // IE9 on Windows 7 without MediaPlayer throws an error here // https://github.com/videojs/video.js/issues/519 try { return Html5.TEST_VID.canPlayType(type); } catch (e) { return ''; } }; /* * Check if the video element can handle the source natively * * @param {Object} source The source object * @param {Object} options The options passed to the tech * @return {String} 'probably', 'maybe', or '' (empty string) */ Html5.nativeSourceHandler.canHandleSource = function (source, options) { var match, ext; // If a type was provided we should rely on that if (source.type) { return Html5.nativeSourceHandler.canPlayType(source.type); } else if (source.src) { // If no type, fall back to checking 'video/[EXTENSION]' ext = Url.getFileExtension(source.src); return Html5.nativeSourceHandler.canPlayType('video/' + ext); } return ''; }; /* * Pass the source to the video element * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param {Object} source The source object * @param {Html5} tech The instance of the Html5 tech * @param {Object} options The options to pass to the source */ Html5.nativeSourceHandler.handleSource = function (source, tech, options) { tech.setSrc(source.src); }; /* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */ Html5.nativeSourceHandler.dispose = function () {}; // Register the native source handler Html5.registerSourceHandler(Html5.nativeSourceHandler); /* * Check if the volume can be changed in this browser/device. * Volume cannot be changed in a lot of mobile devices. * Specifically, it can't be changed from 1 on iOS. * * @return {Boolean} */ Html5.canControlVolume = function () { // IE will error if Windows Media Player not installed #3315 try { var volume = Html5.TEST_VID.volume; Html5.TEST_VID.volume = volume / 2 + 0.1; return volume !== Html5.TEST_VID.volume; } catch (e) { return false; } }; /* * Check if playbackRate is supported in this browser/device. * * @return {Boolean} */ Html5.canControlPlaybackRate = function () { // Playback rate API is implemented in Android Chrome, but doesn't do anything // https://github.com/videojs/video.js/issues/3180 if (browser.IS_ANDROID && browser.IS_CHROME) { return false; } // IE will error if Windows Media Player not installed #3315 try { var playbackRate = Html5.TEST_VID.playbackRate; Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1; return playbackRate !== Html5.TEST_VID.playbackRate; } catch (e) { return false; } }; /* * Check to see if native text tracks are supported by this browser/device * * @return {Boolean} */ Html5.supportsNativeTextTracks = function () { var supportsTextTracks; // Figure out native text track support // If mode is a number, we cannot change it because it'll disappear from view. // Browsers with numeric modes include IE10 and older (<=2013) samsung android models. // Firefox isn't playing nice either with modifying the mode // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862 supportsTextTracks = !!Html5.TEST_VID.textTracks; if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) { supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number'; } if (supportsTextTracks && browser.IS_FIREFOX) { supportsTextTracks = false; } if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) { supportsTextTracks = false; } return supportsTextTracks; }; /* * Check to see if native video tracks are supported by this browser/device * * @return {Boolean} */ Html5.supportsNativeVideoTracks = function () { var supportsVideoTracks = !!Html5.TEST_VID.videoTracks; return supportsVideoTracks; }; /* * Check to see if native audio tracks are supported by this browser/device * * @return {Boolean} */ Html5.supportsNativeAudioTracks = function () { var supportsAudioTracks = !!Html5.TEST_VID.audioTracks; return supportsAudioTracks; }; /** * An array of events available on the Html5 tech. * * @private * @type {Array} */ Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange']; /* * Set the tech's volume control support status * * @type {Boolean} */ Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume(); /* * Set the tech's playbackRate support status * * @type {Boolean} */ Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate(); /* * Set the tech's status on moving the video element. * In iOS, if you move a video element in the DOM, it breaks video playback. * * @type {Boolean} */ Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS; /* * Set the the tech's fullscreen resize support status. * HTML video is able to automatically resize when going to fullscreen. * (No longer appears to be used. Can probably be removed.) */ Html5.prototype['featuresFullscreenResize'] = true; /* * Set the tech's progress event support status * (this disables the manual progress events of the Tech) */ Html5.prototype['featuresProgressEvents'] = true; /* * Sets the tech's status on native text track support * * @type {Boolean} */ Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks(); /** * Sets the tech's status on native text track support * * @type {Boolean} */ Html5.prototype['featuresNativeVideoTracks'] = Html5.supportsNativeVideoTracks(); /** * Sets the tech's status on native audio track support * * @type {Boolean} */ Html5.prototype['featuresNativeAudioTracks'] = Html5.supportsNativeAudioTracks(); // HTML5 Feature detection and Device Fixes --------------------------------- // var canPlayType = undefined; var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i; var mp4RE = /^video\/mp4/i; Html5.patchCanPlayType = function () { // Android 4.0 and above can play HLS to some extent but it reports being unable to do so if (browser.ANDROID_VERSION >= 4.0) { if (!canPlayType) { canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; } Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { if (type && mpegurlRE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } // Override Android 2.2 and less canPlayType method which is broken if (browser.IS_OLD_ANDROID) { if (!canPlayType) { canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; } Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { if (type && mp4RE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } }; Html5.unpatchCanPlayType = function () { var r = Html5.TEST_VID.constructor.prototype.canPlayType; Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType; canPlayType = null; return r; }; // by default, patch the video element Html5.patchCanPlayType(); Html5.disposeMediaElement = function (el) { if (!el) { return; } if (el.parentNode) { el.parentNode.removeChild(el); } // remove any child track or source nodes to prevent their loading while (el.hasChildNodes()) { el.removeChild(el.firstChild); } // remove any src reference. not setting `src=''` because that causes a warning // in firefox el.removeAttribute('src'); // force the media element to update its loading state by calling load() // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function () { try { el.load(); } catch (e) { // not supported } })(); } }; Html5.resetMediaElement = function (el) { if (!el) { return; } var sources = el.querySelectorAll('source'); var i = sources.length; while (i--) { el.removeChild(sources[i]); } // remove any src reference. // not setting `src=''` because that throws an error el.removeAttribute('src'); if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function () { try { el.load(); } catch (e) {} })(); } }; _component2['default'].registerComponent('Html5', Html5); _techJs2['default'].registerTech('Html5', Html5); exports['default'] = Html5; module.exports = exports['default']; },{"../../../src/js/tracks/text-track.js":134,"../component":67,"../utils/browser.js":140,"../utils/dom.js":142,"../utils/fn.js":144,"../utils/log.js":147,"../utils/merge-options.js":148,"../utils/to-title-case.js":151,"../utils/url.js":152,"./tech.js":124,"global/document":1,"global/window":2,"object.assign":45,"tsml":55}],123:[function(_dereq_,module,exports){ /** * @file loader.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _componentJs = _dereq_('../component.js'); var _componentJs2 = _interopRequireDefault(_componentJs); var _techJs = _dereq_('./tech.js'); var _techJs2 = _interopRequireDefault(_techJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js'); var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs); /** * The Media Loader is the component that decides which playback technology to load * when the player is initialized. * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class MediaLoader */ var MediaLoader = (function (_Component) { _inherits(MediaLoader, _Component); function MediaLoader(player, options, ready) { _classCallCheck(this, MediaLoader); _Component.call(this, player, options, ready); // If there are no sources when the player is initialized, // load the first supported playback technology. if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) { for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) { var techName = _utilsToTitleCaseJs2['default'](j[i]); var tech = _techJs2['default'].getTech(techName); // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!techName) { tech = _componentJs2['default'].getComponent(techName); } // Check if the browser supports this technology if (tech && tech.isSupported()) { player.loadTech_(techName); break; } } } else { // // Loop through playback technologies (HTML5, Flash) and check for support. // // Then load the best source. // // A few assumptions here: // // All playback technologies respect preload false. player.src(options.playerOptions['sources']); } } return MediaLoader; })(_componentJs2['default']); _componentJs2['default'].registerComponent('MediaLoader', MediaLoader); exports['default'] = MediaLoader; module.exports = exports['default']; },{"../component.js":67,"../utils/to-title-case.js":151,"./tech.js":124,"global/window":2}],124:[function(_dereq_,module,exports){ /** * @file tech.js * Media Technology Controller - Base class for media playback * technology controllers like Flash and HTML5 */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _tracksHtmlTrackElement = _dereq_('../tracks/html-track-element'); var _tracksHtmlTrackElement2 = _interopRequireDefault(_tracksHtmlTrackElement); var _tracksHtmlTrackElementList = _dereq_('../tracks/html-track-element-list'); var _tracksHtmlTrackElementList2 = _interopRequireDefault(_tracksHtmlTrackElementList); var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js'); var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs); var _tracksTextTrack = _dereq_('../tracks/text-track'); var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack); var _tracksTextTrackList = _dereq_('../tracks/text-track-list'); var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList); var _tracksVideoTrack = _dereq_('../tracks/video-track'); var _tracksVideoTrack2 = _interopRequireDefault(_tracksVideoTrack); var _tracksVideoTrackList = _dereq_('../tracks/video-track-list'); var _tracksVideoTrackList2 = _interopRequireDefault(_tracksVideoTrackList); var _tracksAudioTrackList = _dereq_('../tracks/audio-track-list'); var _tracksAudioTrackList2 = _interopRequireDefault(_tracksAudioTrackList); var _tracksAudioTrack = _dereq_('../tracks/audio-track'); var _tracksAudioTrack2 = _interopRequireDefault(_tracksAudioTrack); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsLogJs = _dereq_('../utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js'); var _utilsBufferJs = _dereq_('../utils/buffer.js'); var _mediaErrorJs = _dereq_('../media-error.js'); var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * Base class for media (HTML5 Video, Flash) controllers * * @param {Object=} options Options object * @param {Function=} ready Ready callback function * @extends Component * @class Tech */ var Tech = (function (_Component) { _inherits(Tech, _Component); function Tech() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; var ready = arguments.length <= 1 || arguments[1] === undefined ? function () {} : arguments[1]; _classCallCheck(this, Tech); // we don't want the tech to report user activity automatically. // This is done manually in addControlsListeners options.reportTouchActivity = false; _Component.call(this, null, options, ready); // keep track of whether the current source has played at all to // implement a very limited played() this.hasStarted_ = false; this.on('playing', function () { this.hasStarted_ = true; }); this.on('loadstart', function () { this.hasStarted_ = false; }); this.textTracks_ = options.textTracks; this.videoTracks_ = options.videoTracks; this.audioTracks_ = options.audioTracks; // Manually track progress in cases where the browser/flash player doesn't report it. if (!this.featuresProgressEvents) { this.manualProgressOn(); } // Manually track timeupdates in cases where the browser/flash player doesn't report it. if (!this.featuresTimeupdateEvents) { this.manualTimeUpdatesOn(); } if (options.nativeCaptions === false || options.nativeTextTracks === false) { this.featuresNativeTextTracks = false; } if (!this.featuresNativeTextTracks) { this.on('ready', this.emulateTextTracks); } this.initTextTrackListeners(); this.initTrackListeners(); // Turn on component tap events this.emitTapEvents(); } /** * List of associated text tracks * * @type {TextTrackList} * @private */ /* Fallbacks for unsupported event types ================================================================================ */ // Manually trigger progress events based on changes to the buffered amount // Many flash players and older HTML5 browsers don't send progress or progress-like events /** * Turn on progress events * * @method manualProgressOn */ Tech.prototype.manualProgressOn = function manualProgressOn() { this.on('durationchange', this.onDurationChange); this.manualProgress = true; // Trigger progress watching when a source begins loading this.one('ready', this.trackProgress); }; /** * Turn off progress events * * @method manualProgressOff */ Tech.prototype.manualProgressOff = function manualProgressOff() { this.manualProgress = false; this.stopTrackingProgress(); this.off('durationchange', this.onDurationChange); }; /** * Track progress * * @method trackProgress */ Tech.prototype.trackProgress = function trackProgress() { this.stopTrackingProgress(); this.progressInterval = this.setInterval(Fn.bind(this, function () { // Don't trigger unless buffered amount is greater than last time var numBufferedPercent = this.bufferedPercent(); if (this.bufferedPercent_ !== numBufferedPercent) { this.trigger('progress'); } this.bufferedPercent_ = numBufferedPercent; if (numBufferedPercent === 1) { this.stopTrackingProgress(); } }), 500); }; /** * Update duration * * @method onDurationChange */ Tech.prototype.onDurationChange = function onDurationChange() { this.duration_ = this.duration(); }; /** * Create and get TimeRange object for buffering * * @return {TimeRangeObject} * @method buffered */ Tech.prototype.buffered = function buffered() { return _utilsTimeRangesJs.createTimeRange(0, 0); }; /** * Get buffered percent * * @return {Number} * @method bufferedPercent */ Tech.prototype.bufferedPercent = function bufferedPercent() { return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_); }; /** * Stops tracking progress by clearing progress interval * * @method stopTrackingProgress */ Tech.prototype.stopTrackingProgress = function stopTrackingProgress() { this.clearInterval(this.progressInterval); }; /*! Time Tracking -------------------------------------------------------------- */ /** * Set event listeners for on play and pause and tracking current time * * @method manualTimeUpdatesOn */ Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() { this.manualTimeUpdates = true; this.on('play', this.trackCurrentTime); this.on('pause', this.stopTrackingCurrentTime); }; /** * Remove event listeners for on play and pause and tracking current time * * @method manualTimeUpdatesOff */ Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() { this.manualTimeUpdates = false; this.stopTrackingCurrentTime(); this.off('play', this.trackCurrentTime); this.off('pause', this.stopTrackingCurrentTime); }; /** * Tracks current time * * @method trackCurrentTime */ Tech.prototype.trackCurrentTime = function trackCurrentTime() { if (this.currentTimeInterval) { this.stopTrackingCurrentTime(); } this.currentTimeInterval = this.setInterval(function () { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 }; /** * Turn off play progress tracking (when paused or dragging) * * @method stopTrackingCurrentTime */ Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() { this.clearInterval(this.currentTimeInterval); // #1002 - if the video ends right before the next timeupdate would happen, // the progress bar won't make it all the way to the end this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }; /** * Turn off any manual progress or timeupdate tracking * * @method dispose */ Tech.prototype.dispose = function dispose() { // clear out all tracks because we can't reuse them between techs this.clearTracks(['audio', 'video', 'text']); // Turn off any manual progress or timeupdate tracking if (this.manualProgress) { this.manualProgressOff(); } if (this.manualTimeUpdates) { this.manualTimeUpdatesOff(); } _Component.prototype.dispose.call(this); }; /** * clear out a track list, or multiple track lists * * Note: Techs without source handlers should call this between * sources for video & audio tracks, as usually you don't want * to use them between tracks and we have no automatic way to do * it for you * * @method clearTracks * @param {Array|String} types type(s) of track lists to empty */ Tech.prototype.clearTracks = function clearTracks(types) { var _this = this; types = [].concat(types); // clear out all tracks because we can't reuse them between techs types.forEach(function (type) { var list = _this[type + 'Tracks']() || []; var i = list.length; while (i--) { var track = list[i]; if (type === 'text') { _this.removeRemoteTextTrack(track); } list.removeTrack_(track); } }); }; /** * Reset the tech. Removes all sources and resets readyState. * * @method reset */ Tech.prototype.reset = function reset() {}; /** * When invoked without an argument, returns a MediaError object * representing the current error state of the player or null if * there is no error. When invoked with an argument, set the current * error state of the player. * @param {MediaError=} err Optional an error object * @return {MediaError} the current error object or null * @method error */ Tech.prototype.error = function error(err) { if (err !== undefined) { if (err instanceof _mediaErrorJs2['default']) { this.error_ = err; } else { this.error_ = new _mediaErrorJs2['default'](err); } this.trigger('error'); } return this.error_; }; /** * Return the time ranges that have been played through for the * current source. This implementation is incomplete. It does not * track the played time ranges, only whether the source has played * at all or not. * @return {TimeRangeObject} a single time range if this video has * played or an empty set of ranges if not. * @method played */ Tech.prototype.played = function played() { if (this.hasStarted_) { return _utilsTimeRangesJs.createTimeRange(0, 0); } return _utilsTimeRangesJs.createTimeRange(); }; /** * Set current time * * @method setCurrentTime */ Tech.prototype.setCurrentTime = function setCurrentTime() { // improve the accuracy of manual timeupdates if (this.manualTimeUpdates) { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); } }; /** * Initialize texttrack listeners * * @method initTextTrackListeners */ Tech.prototype.initTextTrackListeners = function initTextTrackListeners() { var textTrackListChanges = Fn.bind(this, function () { this.trigger('texttrackchange'); }); var tracks = this.textTracks(); if (!tracks) return; tracks.addEventListener('removetrack', textTrackListChanges); tracks.addEventListener('addtrack', textTrackListChanges); this.on('dispose', Fn.bind(this, function () { tracks.removeEventListener('removetrack', textTrackListChanges); tracks.removeEventListener('addtrack', textTrackListChanges); })); }; /** * Initialize audio and video track listeners * * @method initTrackListeners */ Tech.prototype.initTrackListeners = function initTrackListeners() { var _this2 = this; var trackTypes = ['video', 'audio']; trackTypes.forEach(function (type) { var trackListChanges = function trackListChanges() { _this2.trigger(type + 'trackchange'); }; var tracks = _this2[type + 'Tracks'](); tracks.addEventListener('removetrack', trackListChanges); tracks.addEventListener('addtrack', trackListChanges); _this2.on('dispose', function () { tracks.removeEventListener('removetrack', trackListChanges); tracks.removeEventListener('addtrack', trackListChanges); }); }); }; /** * Emulate texttracks * * @method emulateTextTracks */ Tech.prototype.emulateTextTracks = function emulateTextTracks() { var _this3 = this; var tracks = this.textTracks(); if (!tracks) { return; } if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) { (function () { var script = _globalDocument2['default'].createElement('script'); script.src = _this3.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js'; script.onload = function () { _this3.trigger('vttjsloaded'); }; script.onerror = function () { _this3.trigger('vttjserror'); }; _this3.on('dispose', function () { script.onload = null; script.onerror = null; }); // but have not loaded yet and we set it to true before the inject so that // we don't overwrite the injected window.WebVTT if it loads right away _globalWindow2['default']['WebVTT'] = true; _this3.el().parentNode.appendChild(script); })(); } var updateDisplay = function updateDisplay() { return _this3.trigger('texttrackchange'); }; var textTracksChanges = function textTracksChanges() { updateDisplay(); for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; track.removeEventListener('cuechange', updateDisplay); if (track.mode === 'showing') { track.addEventListener('cuechange', updateDisplay); } } }; textTracksChanges(); tracks.addEventListener('change', textTracksChanges); this.on('dispose', function () { tracks.removeEventListener('change', textTracksChanges); }); }; /** * Get videotracks * * @returns {VideoTrackList} * @method videoTracks */ Tech.prototype.videoTracks = function videoTracks() { this.videoTracks_ = this.videoTracks_ || new _tracksVideoTrackList2['default'](); return this.videoTracks_; }; /** * Get audiotracklist * * @returns {AudioTrackList} * @method audioTracks */ Tech.prototype.audioTracks = function audioTracks() { this.audioTracks_ = this.audioTracks_ || new _tracksAudioTrackList2['default'](); return this.audioTracks_; }; /* * Provide default methods for text tracks. * * Html5 tech overrides these. */ /** * Get texttracks * * @returns {TextTrackList} * @method textTracks */ Tech.prototype.textTracks = function textTracks() { this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default'](); return this.textTracks_; }; /** * Get remote texttracks * * @returns {TextTrackList} * @method remoteTextTracks */ Tech.prototype.remoteTextTracks = function remoteTextTracks() { this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default'](); return this.remoteTextTracks_; }; /** * Get remote htmltrackelements * * @returns {HTMLTrackElementList} * @method remoteTextTrackEls */ Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() { this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _tracksHtmlTrackElementList2['default'](); return this.remoteTextTrackEls_; }; /** * Creates and returns a remote text track object * * @param {String} kind Text track kind (subtitles, captions, descriptions * chapters and metadata) * @param {String=} label Label to identify the text track * @param {String=} language Two letter language abbreviation * @return {TextTrackObject} * @method addTextTrack */ Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!kind) { throw new Error('TextTrack kind is required but was not provided'); } return createTrackHelper(this, kind, label, language); }; /** * Creates a remote text track object and returns a emulated html track element * * @param {Object} options The object should contain values for * kind, language, label and src (location of the WebVTT file) * @return {HTMLTrackElement} * @method addRemoteTextTrack */ Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) { var track = _utilsMergeOptionsJs2['default'](options, { tech: this }); var htmlTrackElement = new _tracksHtmlTrackElement2['default'](track); // store HTMLTrackElement and TextTrack to remote list this.remoteTextTrackEls().addTrackElement_(htmlTrackElement); this.remoteTextTracks().addTrack_(htmlTrackElement.track); // must come after remoteTextTracks() this.textTracks().addTrack_(htmlTrackElement.track); return htmlTrackElement; }; /** * Remove remote texttrack * * @param {TextTrackObject} track Texttrack to remove * @method removeRemoteTextTrack */ Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { this.textTracks().removeTrack_(track); var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); // remove HTMLTrackElement and TextTrack from remote list this.remoteTextTrackEls().removeTrackElement_(trackElement); this.remoteTextTracks().removeTrack_(track); }; /** * Provide a default setPoster method for techs * Poster support for techs should be optional, so we don't want techs to * break if they don't have a way to set a poster. * * @method setPoster */ Tech.prototype.setPoster = function setPoster() {}; /* * Check if the tech can support the given type * * The base tech does not support any type, but source handlers might * overwrite this. * * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ Tech.prototype.canPlayType = function canPlayType() { return ''; }; /* * Return whether the argument is a Tech or not. * Can be passed either a Class like `Html5` or a instance like `player.tech_` * * @param {Object} component An item to check * @return {Boolean} Whether it is a tech or not */ Tech.isTech = function isTech(component) { return component.prototype instanceof Tech || component instanceof Tech || component === Tech; }; /** * Registers a Tech * * @param {String} name Name of the Tech to register * @param {Object} tech The tech to register * @static * @method registerComponent */ Tech.registerTech = function registerTech(name, tech) { if (!Tech.techs_) { Tech.techs_ = {}; } if (!Tech.isTech(tech)) { throw new Error('Tech ' + name + ' must be a Tech'); } Tech.techs_[name] = tech; return tech; }; /** * Gets a component by name * * @param {String} name Name of the component to get * @return {Component} * @static * @method getComponent */ Tech.getTech = function getTech(name) { if (Tech.techs_ && Tech.techs_[name]) { return Tech.techs_[name]; } if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) { _utilsLogJs2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)'); return _globalWindow2['default'].videojs[name]; } }; return Tech; })(_component2['default']); Tech.prototype.textTracks_; /** * List of associated audio tracks * * @type {AudioTrackList} * @private */ Tech.prototype.audioTracks_; /** * List of associated video tracks * * @type {VideoTrackList} * @private */ Tech.prototype.videoTracks_; var createTrackHelper = function createTrackHelper(self, kind, label, language) { var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4]; var tracks = self.textTracks(); options.kind = kind; if (label) { options.label = label; } if (language) { options.language = language; } options.tech = self; var track = new _tracksTextTrack2['default'](options); tracks.addTrack_(track); return track; }; Tech.prototype.featuresVolumeControl = true; // Resizing plugins using request fullscreen reloads the plugin Tech.prototype.featuresFullscreenResize = false; Tech.prototype.featuresPlaybackRate = false; // Optional events that we can manually mimic with timers // currently not triggered by video-js-swf Tech.prototype.featuresProgressEvents = false; Tech.prototype.featuresTimeupdateEvents = false; Tech.prototype.featuresNativeTextTracks = false; /* * A functional mixin for techs that want to use the Source Handler pattern. * * ##### EXAMPLE: * * Tech.withSourceHandlers.call(MyTech); * */ Tech.withSourceHandlers = function (_Tech) { /* * Register a source handler * Source handlers are scripts for handling specific formats. * The source handler pattern is used for adaptive formats (HLS, DASH) that * manually load video data and feed it into a Source Buffer (Media Source Extensions) * @param {Function} handler The source handler * @param {Boolean} first Register it before any existing handlers */ _Tech.registerSourceHandler = function (handler, index) { var handlers = _Tech.sourceHandlers; if (!handlers) { handlers = _Tech.sourceHandlers = []; } if (index === undefined) { // add to the end of the list index = handlers.length; } handlers.splice(index, 0, handler); }; /* * Check if the tech can support the given type * @param {String} type The mimetype to check * @return {String} 'probably', 'maybe', or '' (empty string) */ _Tech.canPlayType = function (type) { var handlers = _Tech.sourceHandlers || []; var can = undefined; for (var i = 0; i < handlers.length; i++) { can = handlers[i].canPlayType(type); if (can) { return can; } } return ''; }; /* * Return the first source handler that supports the source * TODO: Answer question: should 'probably' be prioritized over 'maybe' * @param {Object} source The source object * @param {Object} options The options passed to the tech * @returns {Object} The first source handler that supports the source * @returns {null} Null if no source handler is found */ _Tech.selectSourceHandler = function (source, options) { var handlers = _Tech.sourceHandlers || []; var can = undefined; for (var i = 0; i < handlers.length; i++) { can = handlers[i].canHandleSource(source, options); if (can) { return handlers[i]; } } return null; }; /* * Check if the tech can support the given source * @param {Object} srcObj The source object * @param {Object} options The options passed to the tech * @return {String} 'probably', 'maybe', or '' (empty string) */ _Tech.canPlaySource = function (srcObj, options) { var sh = _Tech.selectSourceHandler(srcObj, options); if (sh) { return sh.canHandleSource(srcObj, options); } return ''; }; /* * When using a source handler, prefer its implementation of * any function normally provided by the tech. */ var deferrable = ['seekable', 'duration']; deferrable.forEach(function (fnName) { var originalFn = this[fnName]; if (typeof originalFn !== 'function') { return; } this[fnName] = function () { if (this.sourceHandler_ && this.sourceHandler_[fnName]) { return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments); } return originalFn.apply(this, arguments); }; }, _Tech.prototype); /* * Create a function for setting the source using a source object * and source handlers. * Should never be called unless a source handler was found. * @param {Object} source A source object with src and type keys * @return {Tech} self */ _Tech.prototype.setSource = function (source) { var sh = _Tech.selectSourceHandler(source, this.options_); if (!sh) { // Fall back to a native source hander when unsupported sources are // deliberately set if (_Tech.nativeSourceHandler) { sh = _Tech.nativeSourceHandler; } else { _utilsLogJs2['default'].error('No source hander found for the current source.'); } } // Dispose any existing source handler this.disposeSourceHandler(); this.off('dispose', this.disposeSourceHandler); // if we have a source and get another one // then we are loading something new // than clear all of our current tracks if (this.currentSource_) { this.clearTracks(['audio', 'video']); this.currentSource_ = null; } if (sh !== _Tech.nativeSourceHandler) { this.currentSource_ = source; // Catch if someone replaced the src without calling setSource. // If they do, set currentSource_ to null and dispose our source handler. this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); } this.sourceHandler_ = sh.handleSource(source, this, this.options_); this.on('dispose', this.disposeSourceHandler); return this; }; // On the first loadstart after setSource _Tech.prototype.firstLoadStartListener_ = function () { this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); }; // On successive loadstarts when setSource has not been called again _Tech.prototype.successiveLoadStartListener_ = function () { this.currentSource_ = null; this.disposeSourceHandler(); this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); }; /* * Clean up any existing source handler */ _Tech.prototype.disposeSourceHandler = function () { if (this.sourceHandler_ && this.sourceHandler_.dispose) { this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); this.sourceHandler_.dispose(); this.sourceHandler_ = null; } }; }; _component2['default'].registerComponent('Tech', Tech); // Old name for Tech _component2['default'].registerComponent('MediaTechController', Tech); Tech.registerTech('Tech', Tech); exports['default'] = Tech; module.exports = exports['default']; },{"../component":67,"../media-error.js":108,"../tracks/audio-track":126,"../tracks/audio-track-list":125,"../tracks/html-track-element":128,"../tracks/html-track-element-list":127,"../tracks/text-track":134,"../tracks/text-track-list":132,"../tracks/video-track":139,"../tracks/video-track-list":138,"../utils/buffer.js":141,"../utils/fn.js":144,"../utils/log.js":147,"../utils/merge-options.js":148,"../utils/time-ranges.js":150,"global/document":1,"global/window":2}],125:[function(_dereq_,module,exports){ /** * @file audio-track-list.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _trackList = _dereq_('./track-list'); var _trackList2 = _interopRequireDefault(_trackList); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * anywhere we call this function we diverge from the spec * as we only support one enabled audiotrack at a time * * @param {Array|AudioTrackList} list list to work on * @param {AudioTrack} track the track to skip */ var disableOthers = function disableOthers(list, track) { for (var i = 0; i < list.length; i++) { if (track.id === list[i].id) { continue; } // another audio track is enabled, disable it list[i].enabled = false; } }; /** * A list of possible audio tracks. All functionality is in the * base class Tracklist and the spec for AudioTrackList is located at: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist * * interface AudioTrackList : EventTarget { * readonly attribute unsigned long length; * getter AudioTrack (unsigned long index); * AudioTrack? getTrackById(DOMString id); * * attribute EventHandler onchange; * attribute EventHandler onaddtrack; * attribute EventHandler onremovetrack; * }; * * @param {AudioTrack[]} tracks a list of audio tracks to instantiate the list with * @extends TrackList * @class AudioTrackList */ var AudioTrackList = (function (_TrackList) { _inherits(AudioTrackList, _TrackList); function AudioTrackList() { var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]; _classCallCheck(this, AudioTrackList); var list = undefined; // make sure only 1 track is enabled // sorted from last index to first index for (var i = tracks.length - 1; i >= 0; i--) { if (tracks[i].enabled) { disableOthers(tracks, tracks[i]); break; } } // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom'); for (var prop in _trackList2['default'].prototype) { if (prop !== 'constructor') { list[prop] = _trackList2['default'].prototype[prop]; } } for (var prop in AudioTrackList.prototype) { if (prop !== 'constructor') { list[prop] = AudioTrackList.prototype[prop]; } } } list = _TrackList.call(this, tracks, list); list.changing_ = false; return list; } AudioTrackList.prototype.addTrack_ = function addTrack_(track) { var _this = this; if (track.enabled) { disableOthers(this, track); } _TrackList.prototype.addTrack_.call(this, track); // native tracks don't have this if (!track.addEventListener) { return; } track.addEventListener('enabledchange', function () { // when we are disabling other tracks (since we don't support // more than one track at a time) we will set changing_ // to true so that we don't trigger additional change events if (_this.changing_) { return; } _this.changing_ = true; disableOthers(_this, track); _this.changing_ = false; _this.trigger('change'); }); }; AudioTrackList.prototype.addTrack = function addTrack(track) { this.addTrack_(track); }; AudioTrackList.prototype.removeTrack = function removeTrack(track) { _TrackList.prototype.removeTrack_.call(this, track); }; return AudioTrackList; })(_trackList2['default']); exports['default'] = AudioTrackList; module.exports = exports['default']; },{"../utils/browser.js":140,"./track-list":136,"global/document":1}],126:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _trackEnums = _dereq_('./track-enums'); var _track = _dereq_('./track'); var _track2 = _interopRequireDefault(_track); var _utilsMergeOptions = _dereq_('../utils/merge-options'); var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); /** * A single audio text track as defined in: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack * * interface AudioTrack { * readonly attribute DOMString id; * readonly attribute DOMString kind; * readonly attribute DOMString label; * readonly attribute DOMString language; * attribute boolean enabled; * }; * * @param {Object=} options Object of option names and values * @class AudioTrack */ var AudioTrack = (function (_Track) { _inherits(AudioTrack, _Track); function AudioTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; _classCallCheck(this, AudioTrack); var settings = _utilsMergeOptions2['default'](options, { kind: _trackEnums.AudioTrackKind[options.kind] || '' }); // on IE8 this will be a document element // for every other browser this will be a normal object var track = _Track.call(this, settings); var enabled = false; if (browser.IS_IE8) { for (var prop in AudioTrack.prototype) { if (prop !== 'constructor') { track[prop] = AudioTrack.prototype[prop]; } } } Object.defineProperty(track, 'enabled', { get: function get() { return enabled; }, set: function set(newEnabled) { // an invalid or unchanged value if (typeof newEnabled !== 'boolean' || newEnabled === enabled) { return; } enabled = newEnabled; this.trigger('enabledchange'); } }); // if the user sets this track to selected then // set selected to that true value otherwise // we keep it false if (settings.enabled) { track.enabled = settings.enabled; } track.loaded_ = true; return track; } return AudioTrack; })(_track2['default']); exports['default'] = AudioTrack; module.exports = exports['default']; },{"../utils/browser.js":140,"../utils/merge-options":148,"./track":137,"./track-enums":135}],127:[function(_dereq_,module,exports){ /** * @file html-track-element-list.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var HtmlTrackElementList = (function () { function HtmlTrackElementList() { var trackElements = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]; _classCallCheck(this, HtmlTrackElementList); var list = this; if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom'); for (var prop in HtmlTrackElementList.prototype) { if (prop !== 'constructor') { list[prop] = HtmlTrackElementList.prototype[prop]; } } } list.trackElements_ = []; Object.defineProperty(list, 'length', { get: function get() { return this.trackElements_.length; } }); for (var i = 0, _length = trackElements.length; i < _length; i++) { list.addTrackElement_(trackElements[i]); } if (browser.IS_IE8) { return list; } } HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) { this.trackElements_.push(trackElement); }; HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) { var trackElement_ = undefined; for (var i = 0, _length2 = this.trackElements_.length; i < _length2; i++) { if (track === this.trackElements_[i].track) { trackElement_ = this.trackElements_[i]; break; } } return trackElement_; }; HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) { for (var i = 0, _length3 = this.trackElements_.length; i < _length3; i++) { if (trackElement === this.trackElements_[i]) { this.trackElements_.splice(i, 1); break; } } }; return HtmlTrackElementList; })(); exports['default'] = HtmlTrackElementList; module.exports = exports['default']; },{"../utils/browser.js":140,"global/document":1}],128:[function(_dereq_,module,exports){ /** * @file html-track-element.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _eventTarget = _dereq_('../event-target'); var _eventTarget2 = _interopRequireDefault(_eventTarget); var _tracksTextTrack = _dereq_('../tracks/text-track'); var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack); var NONE = 0; var LOADING = 1; var LOADED = 2; var ERROR = 3; /** * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement * * interface HTMLTrackElement : HTMLElement { * attribute DOMString kind; * attribute DOMString src; * attribute DOMString srclang; * attribute DOMString label; * attribute boolean default; * * const unsigned short NONE = 0; * const unsigned short LOADING = 1; * const unsigned short LOADED = 2; * const unsigned short ERROR = 3; * readonly attribute unsigned short readyState; * * readonly attribute TextTrack track; * }; * * @param {Object} options TextTrack configuration * @class HTMLTrackElement */ var HTMLTrackElement = (function (_EventTarget) { _inherits(HTMLTrackElement, _EventTarget); function HTMLTrackElement() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; _classCallCheck(this, HTMLTrackElement); _EventTarget.call(this); var readyState = undefined, trackElement = this; if (browser.IS_IE8) { trackElement = _globalDocument2['default'].createElement('custom'); for (var prop in HTMLTrackElement.prototype) { if (prop !== 'constructor') { trackElement[prop] = HTMLTrackElement.prototype[prop]; } } } var track = new _tracksTextTrack2['default'](options); trackElement.kind = track.kind; trackElement.src = track.src; trackElement.srclang = track.language; trackElement.label = track.label; trackElement['default'] = track['default']; Object.defineProperty(trackElement, 'readyState', { get: function get() { return readyState; } }); Object.defineProperty(trackElement, 'track', { get: function get() { return track; } }); readyState = NONE; track.addEventListener('loadeddata', function () { readyState = LOADED; trackElement.trigger({ type: 'load', target: trackElement }); }); if (browser.IS_IE8) { return trackElement; } } return HTMLTrackElement; })(_eventTarget2['default']); HTMLTrackElement.prototype.allowedEvents_ = { load: 'load' }; HTMLTrackElement.NONE = NONE; HTMLTrackElement.LOADING = LOADING; HTMLTrackElement.LOADED = LOADED; HTMLTrackElement.ERROR = ERROR; exports['default'] = HTMLTrackElement; module.exports = exports['default']; },{"../event-target":104,"../tracks/text-track":134,"../utils/browser.js":140,"global/document":1}],129:[function(_dereq_,module,exports){ /** * @file text-track-cue-list.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * A List of text track cues as defined in: * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist * * interface TextTrackCueList { * readonly attribute unsigned long length; * getter TextTrackCue (unsigned long index); * TextTrackCue? getCueById(DOMString id); * }; * * @param {Array} cues A list of cues to be initialized with * @class TextTrackCueList */ var TextTrackCueList = (function () { function TextTrackCueList(cues) { _classCallCheck(this, TextTrackCueList); var list = this; if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom'); for (var prop in TextTrackCueList.prototype) { if (prop !== 'constructor') { list[prop] = TextTrackCueList.prototype[prop]; } } } TextTrackCueList.prototype.setCues_.call(list, cues); Object.defineProperty(list, 'length', { get: function get() { return this.length_; } }); if (browser.IS_IE8) { return list; } } /** * A setter for cues in this list * * @param {Array} cues an array of cues * @method setCues_ * @private */ TextTrackCueList.prototype.setCues_ = function setCues_(cues) { var oldLength = this.length || 0; var i = 0; var l = cues.length; this.cues_ = cues; this.length_ = cues.length; var defineProp = function defineProp(index) { if (!('' + index in this)) { Object.defineProperty(this, '' + index, { get: function get() { return this.cues_[index]; } }); } }; if (oldLength < l) { i = oldLength; for (; i < l; i++) { defineProp.call(this, i); } } }; /** * Get a cue that is currently in the Cue list by id * * @param {String} id * @method getCueById * @return {Object} a single cue */ TextTrackCueList.prototype.getCueById = function getCueById(id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var cue = this[i]; if (cue.id === id) { result = cue; break; } } return result; }; return TextTrackCueList; })(); exports['default'] = TextTrackCueList; module.exports = exports['default']; },{"../utils/browser.js":140,"global/document":1}],130:[function(_dereq_,module,exports){ /** * @file text-track-display.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _menuMenuJs = _dereq_('../menu/menu.js'); var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs); var _menuMenuItemJs = _dereq_('../menu/menu-item.js'); var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs); var _menuMenuButtonJs = _dereq_('../menu/menu-button.js'); var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var darkGray = '#222'; var lightGray = '#ccc'; var fontMap = { monospace: 'monospace', sansSerif: 'sans-serif', serif: 'serif', monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace', monospaceSerif: '"Courier New", monospace', proportionalSansSerif: 'sans-serif', proportionalSerif: 'serif', casual: '"Comic Sans MS", Impact, fantasy', script: '"Monotype Corsiva", cursive', smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif' }; /** * The component for displaying text track cues * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class TextTrackDisplay */ var TextTrackDisplay = (function (_Component) { _inherits(TextTrackDisplay, _Component); function TextTrackDisplay(player, options, ready) { _classCallCheck(this, TextTrackDisplay); _Component.call(this, player, options, ready); player.on('loadstart', Fn.bind(this, this.toggleDisplay)); player.on('texttrackchange', Fn.bind(this, this.updateDisplay)); // This used to be called during player init, but was causing an error // if a track should show by default and the display hadn't loaded yet. // Should probably be moved to an external track loader when we support // tracks that don't need a display. player.ready(Fn.bind(this, function () { if (player.tech_ && player.tech_['featuresNativeTextTracks']) { this.hide(); return; } player.on('fullscreenchange', Fn.bind(this, this.updateDisplay)); var tracks = this.options_.playerOptions['tracks'] || []; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; this.player_.addRemoteTextTrack(track); } var modes = { 'captions': 1, 'subtitles': 1 }; var trackList = this.player_.textTracks(); var firstDesc = undefined; var firstCaptions = undefined; if (trackList) { for (var i = 0; i < trackList.length; i++) { var track = trackList[i]; if (track['default']) { if (track.kind === 'descriptions' && !firstDesc) { firstDesc = track; } else if (track.kind in modes && !firstCaptions) { firstCaptions = track; } } } // We want to show the first default track but captions and subtitles // take precedence over descriptions. // So, display the first default captions or subtitles track // and otherwise the first default descriptions track. if (firstCaptions) { firstCaptions.mode = 'showing'; } else if (firstDesc) { firstDesc.mode = 'showing'; } } })); } /** * Add cue HTML to display * * @param {Number} color Hex number for color, like #f0e * @param {Number} opacity Value for opacity,0.0 - 1.0 * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)' * @method constructColor */ /** * Toggle display texttracks * * @method toggleDisplay */ TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() { if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) { this.hide(); } else { this.show(); } }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ TextTrackDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-text-track-display' }, { 'aria-live': 'assertive', 'aria-atomic': 'true' }); }; /** * Clear display texttracks * * @method clearDisplay */ TextTrackDisplay.prototype.clearDisplay = function clearDisplay() { if (typeof _globalWindow2['default']['WebVTT'] === 'function') { _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_); } }; /** * Update display texttracks * * @method updateDisplay */ TextTrackDisplay.prototype.updateDisplay = function updateDisplay() { var tracks = this.player_.textTracks(); this.clearDisplay(); if (!tracks) { return; } // Track display prioritization model: if multiple tracks are 'showing', // display the first 'subtitles' or 'captions' track which is 'showing', // otherwise display the first 'descriptions' track which is 'showing' var descriptionsTrack = null; var captionsSubtitlesTrack = null; var i = tracks.length; while (i--) { var track = tracks[i]; if (track['mode'] === 'showing') { if (track['kind'] === 'descriptions') { descriptionsTrack = track; } else { captionsSubtitlesTrack = track; } } } if (captionsSubtitlesTrack) { this.updateForTrack(captionsSubtitlesTrack); } else if (descriptionsTrack) { this.updateForTrack(descriptionsTrack); } }; /** * Add texttrack to texttrack list * * @param {TextTrackObject} track Texttrack object to be added to list * @method updateForTrack */ TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) { if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) { return; } var overrides = this.player_['textTrackSettings'].getValues(); var cues = []; for (var _i = 0; _i < track['activeCues'].length; _i++) { cues.push(track['activeCues'][_i]); } _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], cues, this.el_); var i = cues.length; while (i--) { var cue = cues[i]; if (!cue) { continue; } var cueDiv = cue.displayState; if (overrides.color) { cueDiv.firstChild.style.color = overrides.color; } if (overrides.textOpacity) { tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity)); } if (overrides.backgroundColor) { cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor; } if (overrides.backgroundOpacity) { tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity)); } if (overrides.windowColor) { if (overrides.windowOpacity) { tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity)); } else { cueDiv.style.backgroundColor = overrides.windowColor; } } if (overrides.edgeStyle) { if (overrides.edgeStyle === 'dropshadow') { cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray; } else if (overrides.edgeStyle === 'raised') { cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray; } else if (overrides.edgeStyle === 'depressed') { cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray; } else if (overrides.edgeStyle === 'uniform') { cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray; } } if (overrides.fontPercent && overrides.fontPercent !== 1) { var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize); cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px'; cueDiv.style.height = 'auto'; cueDiv.style.top = 'auto'; cueDiv.style.bottom = '2px'; } if (overrides.fontFamily && overrides.fontFamily !== 'default') { if (overrides.fontFamily === 'small-caps') { cueDiv.firstChild.style.fontVariant = 'small-caps'; } else { cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily]; } } } }; return TextTrackDisplay; })(_component2['default']); function constructColor(color, opacity) { return 'rgba(' + // color looks like "#f0e" parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')'; } /** * Try to update style * Some style changes will throw an error, particularly in IE8. Those should be noops. * * @param {Element} el The element to be styles * @param {CSSProperty} style The CSS property to be styled * @param {CSSStyle} rule The actual style to be applied to the property * @method tryUpdateStyle */ function tryUpdateStyle(el, style, rule) { // try { el.style[style] = rule; } catch (e) {} } _component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay); exports['default'] = TextTrackDisplay; module.exports = exports['default']; },{"../component":67,"../menu/menu-button.js":109,"../menu/menu-item.js":110,"../menu/menu.js":111,"../utils/fn.js":144,"global/document":1,"global/window":2}],131:[function(_dereq_,module,exports){ /** * Utilities for capturing text track state and re-creating tracks * based on a capture. * * @file text-track-list-converter.js */ /** * Examine a single text track and return a JSON-compatible javascript * object that represents the text track's state. * @param track {TextTrackObject} the text track to query * @return {Object} a serializable javascript representation of the * @private */ 'use strict'; exports.__esModule = true; var trackToJson_ = function trackToJson_(track) { var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) { if (track[prop]) { acc[prop] = track[prop]; } return acc; }, { cues: track.cues && Array.prototype.map.call(track.cues, function (cue) { return { startTime: cue.startTime, endTime: cue.endTime, text: cue.text, id: cue.id }; }) }); return ret; }; /** * Examine a tech and return a JSON-compatible javascript array that * represents the state of all text tracks currently configured. The * return array is compatible with `jsonToTextTracks`. * @param tech {tech} the tech object to query * @return {Array} a serializable javascript representation of the * @function textTracksToJson */ var textTracksToJson = function textTracksToJson(tech) { var trackEls = tech.$$('track'); var trackObjs = Array.prototype.map.call(trackEls, function (t) { return t.track; }); var tracks = Array.prototype.map.call(trackEls, function (trackEl) { var json = trackToJson_(trackEl.track); if (trackEl.src) { json.src = trackEl.src; } return json; }); return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) { return trackObjs.indexOf(track) === -1; }).map(trackToJson_)); }; /** * Creates a set of remote text tracks on a tech based on an array of * javascript text track representations. * @param json {Array} an array of text track representation objects, * like those that would be produced by `textTracksToJson` * @param tech {tech} the tech to create text tracks on * @function jsonToTextTracks */ var jsonToTextTracks = function jsonToTextTracks(json, tech) { json.forEach(function (track) { var addedTrack = tech.addRemoteTextTrack(track).track; if (!track.src && track.cues) { track.cues.forEach(function (cue) { return addedTrack.addCue(cue); }); } }); return tech.textTracks(); }; exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ }; module.exports = exports['default']; },{}],132:[function(_dereq_,module,exports){ /** * @file text-track-list.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _trackList = _dereq_('./track-list'); var _trackList2 = _interopRequireDefault(_trackList); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * A list of possible text tracks. All functionality is in the * base class TrackList. The spec for TextTrackList is located at: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist * * interface TextTrackList : EventTarget { * readonly attribute unsigned long length; * getter TextTrack (unsigned long index); * TextTrack? getTrackById(DOMString id); * * attribute EventHandler onchange; * attribute EventHandler onaddtrack; * attribute EventHandler onremovetrack; * }; * * @param {TextTrack[]} tracks A list of tracks to initialize the list with * @extends TrackList * @class TextTrackList */ var TextTrackList = (function (_TrackList) { _inherits(TextTrackList, _TrackList); function TextTrackList() { var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]; _classCallCheck(this, TextTrackList); var list = undefined; // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom'); for (var prop in _trackList2['default'].prototype) { if (prop !== 'constructor') { list[prop] = _trackList2['default'].prototype[prop]; } } for (var prop in TextTrackList.prototype) { if (prop !== 'constructor') { list[prop] = TextTrackList.prototype[prop]; } } } list = _TrackList.call(this, tracks, list); return list; } TextTrackList.prototype.addTrack_ = function addTrack_(track) { _TrackList.prototype.addTrack_.call(this, track); track.addEventListener('modechange', Fn.bind(this, function () { this.trigger('change'); })); }; /** * Remove TextTrack from TextTrackList * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement * * @param {TextTrack} rtrack * @method removeTrack_ * @private */ TextTrackList.prototype.removeTrack_ = function removeTrack_(rtrack) { var track = undefined; for (var i = 0, l = this.length; i < l; i++) { if (this[i] === rtrack) { track = this[i]; if (track.off) { track.off(); } this.tracks_.splice(i, 1); break; } } if (!track) { return; } this.trigger({ track: track, type: 'removetrack' }); }; /** * Get a TextTrack from TextTrackList by a tracks id * * @param {String} id - the id of the track to get * @method getTrackById * @return {TextTrack} * @private */ TextTrackList.prototype.getTrackById = function getTrackById(id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var track = this[i]; if (track.id === id) { result = track; break; } } return result; }; return TextTrackList; })(_trackList2['default']); exports['default'] = TextTrackList; module.exports = exports['default']; },{"../utils/browser.js":140,"../utils/fn.js":144,"./track-list":136,"global/document":1}],133:[function(_dereq_,module,exports){ /** * @file text-track-settings.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _component = _dereq_('../component'); var _component2 = _interopRequireDefault(_component); var _utilsEventsJs = _dereq_('../utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsLogJs = _dereq_('../utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple'); var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); /** * Manipulate settings of texttracks * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class TextTrackSettings */ var TextTrackSettings = (function (_Component) { _inherits(TextTrackSettings, _Component); function TextTrackSettings(player, options) { _classCallCheck(this, TextTrackSettings); _Component.call(this, player, options); this.hide(); // Grab `persistTextTrackSettings` from the player options if not passed in child options if (options.persistTextTrackSettings === undefined) { this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings; } Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function () { this.saveSettings(); this.hide(); })); Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function () { this.$('.vjs-fg-color > select').selectedIndex = 0; this.$('.vjs-bg-color > select').selectedIndex = 0; this.$('.window-color > select').selectedIndex = 0; this.$('.vjs-text-opacity > select').selectedIndex = 0; this.$('.vjs-bg-opacity > select').selectedIndex = 0; this.$('.vjs-window-opacity > select').selectedIndex = 0; this.$('.vjs-edge-style select').selectedIndex = 0; this.$('.vjs-font-family select').selectedIndex = 0; this.$('.vjs-font-percent select').selectedIndex = 2; this.updateDisplay(); })); Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay)); if (this.options_.persistTextTrackSettings) { this.restoreSettings(); } } /** * Create the component's DOM element * * @return {Element} * @method createEl */ TextTrackSettings.prototype.createEl = function createEl() { var uniqueId = this.id_; var dialogLabelId = 'TTsettingsDialogLabel-' + uniqueId; var dialogDescriptionId = 'TTsettingsDialogDescription-' + uniqueId; return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-caption-settings vjs-modal-overlay', innerHTML: captionOptionsMenuTemplate(uniqueId, dialogLabelId, dialogDescriptionId), tabIndex: -1 }, { role: 'dialog', 'aria-labelledby': dialogLabelId, 'aria-describedby': dialogDescriptionId }); }; /** * Get texttrack settings * Settings are * .vjs-edge-style * .vjs-font-family * .vjs-fg-color * .vjs-text-opacity * .vjs-bg-color * .vjs-bg-opacity * .window-color * .vjs-window-opacity * * @return {Object} * @method getValues */ TextTrackSettings.prototype.getValues = function getValues() { var textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select')); var fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select')); var fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select')); var textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select')); var bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select')); var bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select')); var windowColor = getSelectedOptionValue(this.$('.window-color > select')); var windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select')); var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select'))); var result = { 'backgroundOpacity': bgOpacity, 'textOpacity': textOpacity, 'windowOpacity': windowOpacity, 'edgeStyle': textEdge, 'fontFamily': fontFamily, 'color': fgColor, 'backgroundColor': bgColor, 'windowColor': windowColor, 'fontPercent': fontPercent }; for (var _name in result) { if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) { delete result[_name]; } } return result; }; /** * Set texttrack settings * Settings are * .vjs-edge-style * .vjs-font-family * .vjs-fg-color * .vjs-text-opacity * .vjs-bg-color * .vjs-bg-opacity * .window-color * .vjs-window-opacity * * @param {Object} values Object with texttrack setting values * @method setValues */ TextTrackSettings.prototype.setValues = function setValues(values) { setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle); setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily); setSelectedOption(this.$('.vjs-fg-color > select'), values.color); setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity); setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor); setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity); setSelectedOption(this.$('.window-color > select'), values.windowColor); setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity); var fontPercent = values.fontPercent; if (fontPercent) { fontPercent = fontPercent.toFixed(2); } setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent); }; /** * Restore texttrack settings * * @method restoreSettings */ TextTrackSettings.prototype.restoreSettings = function restoreSettings() { var err = undefined, values = undefined; try { var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings')); err = _safeParseTuple[0]; values = _safeParseTuple[1]; if (err) { _utilsLogJs2['default'].error(err); } } catch (e) { _utilsLogJs2['default'].warn(e); } if (values) { this.setValues(values); } }; /** * Save texttrack settings to local storage * * @method saveSettings */ TextTrackSettings.prototype.saveSettings = function saveSettings() { if (!this.options_.persistTextTrackSettings) { return; } var values = this.getValues(); try { if (Object.getOwnPropertyNames(values).length > 0) { _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values)); } else { _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings'); } } catch (e) { _utilsLogJs2['default'].warn(e); } }; /** * Update display of texttrack settings * * @method updateDisplay */ TextTrackSettings.prototype.updateDisplay = function updateDisplay() { var ttDisplay = this.player_.getChild('textTrackDisplay'); if (ttDisplay) { ttDisplay.updateDisplay(); } }; return TextTrackSettings; })(_component2['default']); _component2['default'].registerComponent('TextTrackSettings', TextTrackSettings); function getSelectedOptionValue(target) { var selectedOption = undefined; // not all browsers support selectedOptions, so, fallback to options if (target.selectedOptions) { selectedOption = target.selectedOptions[0]; } else if (target.options) { selectedOption = target.options[target.options.selectedIndex]; } return selectedOption.value; } function setSelectedOption(target, value) { if (!value) { return; } var i = undefined; for (i = 0; i < target.options.length; i++) { var option = target.options[i]; if (option.value === value) { break; } } target.selectedIndex = i; } function captionOptionsMenuTemplate(uniqueId, dialogLabelId, dialogDescriptionId) { var template = '\n <div role="document">\n <div role="heading" aria-level="1" id="' + dialogLabelId + '" class="vjs-control-text">Captions Settings Dialog</div>\n <div id="' + dialogDescriptionId + '" class="vjs-control-text">Beginning of dialog window. Escape will cancel and close the window.</div>\n <div class="vjs-tracksettings">\n <div class="vjs-tracksettings-colors">\n <fieldset class="vjs-fg-color vjs-tracksetting">\n <legend>Text</legend>\n <label class="vjs-label" for="captions-foreground-color-' + uniqueId + '">Color</label>\n <select id="captions-foreground-color-' + uniqueId + '">\n <option value="#FFF" selected>White</option>\n <option value="#000">Black</option>\n <option value="#F00">Red</option>\n <option value="#0F0">Green</option>\n <option value="#00F">Blue</option>\n <option value="#FF0">Yellow</option>\n <option value="#F0F">Magenta</option>\n <option value="#0FF">Cyan</option>\n </select>\n <span class="vjs-text-opacity vjs-opacity">\n <label class="vjs-label" for="captions-foreground-opacity-' + uniqueId + '">Transparency</label>\n <select id="captions-foreground-opacity-' + uniqueId + '">\n <option value="1" selected>Opaque</option>\n <option value="0.5">Semi-Opaque</option>\n </select>\n </span>\n </fieldset>\n <fieldset class="vjs-bg-color vjs-tracksetting">\n <legend>Background</legend>\n <label class="vjs-label" for="captions-background-color-' + uniqueId + '">Color</label>\n <select id="captions-background-color-' + uniqueId + '">\n <option value="#000" selected>Black</option>\n <option value="#FFF">White</option>\n <option value="#F00">Red</option>\n <option value="#0F0">Green</option>\n <option value="#00F">Blue</option>\n <option value="#FF0">Yellow</option>\n <option value="#F0F">Magenta</option>\n <option value="#0FF">Cyan</option>\n </select>\n <span class="vjs-bg-opacity vjs-opacity">\n <label class="vjs-label" for="captions-background-opacity-' + uniqueId + '">Transparency</label>\n <select id="captions-background-opacity-' + uniqueId + '">\n <option value="1" selected>Opaque</option>\n <option value="0.5">Semi-Transparent</option>\n <option value="0">Transparent</option>\n </select>\n </span>\n </fieldset>\n <fieldset class="window-color vjs-tracksetting">\n <legend>Window</legend>\n <label class="vjs-label" for="captions-window-color-' + uniqueId + '">Color</label>\n <select id="captions-window-color-' + uniqueId + '">\n <option value="#000" selected>Black</option>\n <option value="#FFF">White</option>\n <option value="#F00">Red</option>\n <option value="#0F0">Green</option>\n <option value="#00F">Blue</option>\n <option value="#FF0">Yellow</option>\n <option value="#F0F">Magenta</option>\n <option value="#0FF">Cyan</option>\n </select>\n <span class="vjs-window-opacity vjs-opacity">\n <label class="vjs-label" for="captions-window-opacity-' + uniqueId + '">Transparency</label>\n <select id="captions-window-opacity-' + uniqueId + '">\n <option value="0" selected>Transparent</option>\n <option value="0.5">Semi-Transparent</option>\n <option value="1">Opaque</option>\n </select>\n </span>\n </fieldset>\n </div> <!-- vjs-tracksettings-colors -->\n <div class="vjs-tracksettings-font">\n <div class="vjs-font-percent vjs-tracksetting">\n <label class="vjs-label" for="captions-font-size-' + uniqueId + '">Font Size</label>\n <select id="captions-font-size-' + uniqueId + '">\n <option value="0.50">50%</option>\n <option value="0.75">75%</option>\n <option value="1.00" selected>100%</option>\n <option value="1.25">125%</option>\n <option value="1.50">150%</option>\n <option value="1.75">175%</option>\n <option value="2.00">200%</option>\n <option value="3.00">300%</option>\n <option value="4.00">400%</option>\n </select>\n </div>\n <div class="vjs-edge-style vjs-tracksetting">\n <label class="vjs-label" for="captions-edge-style-' + uniqueId + '">Text Edge Style</label>\n <select id="captions-edge-style-' + uniqueId + '">\n <option value="none" selected>None</option>\n <option value="raised">Raised</option>\n <option value="depressed">Depressed</option>\n <option value="uniform">Uniform</option>\n <option value="dropshadow">Dropshadow</option>\n </select>\n </div>\n <div class="vjs-font-family vjs-tracksetting">\n <label class="vjs-label" for="captions-font-family-' + uniqueId + '">Font Family</label>\n <select id="captions-font-family-' + uniqueId + '">\n <option value="proportionalSansSerif" selected>Proportional Sans-Serif</option>\n <option value="monospaceSansSerif">Monospace Sans-Serif</option>\n <option value="proportionalSerif">Proportional Serif</option>\n <option value="monospaceSerif">Monospace Serif</option>\n <option value="casual">Casual</option>\n <option value="script">Script</option>\n <option value="small-caps">Small Caps</option>\n </select>\n </div>\n </div> <!-- vjs-tracksettings-font -->\n <div class="vjs-tracksettings-controls">\n <button class="vjs-default-button">Defaults</button>\n <button class="vjs-done-button">Done</button>\n </div>\n </div> <!-- vjs-tracksettings -->\n </div> <!-- role="document" -->'; return template; } exports['default'] = TextTrackSettings; module.exports = exports['default']; },{"../component":67,"../utils/events.js":143,"../utils/fn.js":144,"../utils/log.js":147,"global/window":2,"safe-json-parse/tuple":54}],134:[function(_dereq_,module,exports){ /** * @file text-track.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _textTrackCueList = _dereq_('./text-track-cue-list'); var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _trackEnums = _dereq_('./track-enums'); var _utilsLogJs = _dereq_('../utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _trackJs = _dereq_('./track.js'); var _trackJs2 = _interopRequireDefault(_trackJs); var _utilsUrlJs = _dereq_('../utils/url.js'); var _xhr = _dereq_('xhr'); var _xhr2 = _interopRequireDefault(_xhr); var _utilsMergeOptions = _dereq_('../utils/merge-options'); var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); /** * takes a webvtt file contents and parses it into cues * * @param {String} srcContent webVTT file contents * @param {Track} track track to addcues to */ var parseCues = function parseCues(srcContent, track) { var parser = new _globalWindow2['default'].WebVTT.Parser(_globalWindow2['default'], _globalWindow2['default'].vttjs, _globalWindow2['default'].WebVTT.StringDecoder()); var errors = []; parser.oncue = function (cue) { track.addCue(cue); }; parser.onparsingerror = function (error) { errors.push(error); }; parser.onflush = function () { track.trigger({ type: 'loadeddata', target: track }); }; parser.parse(srcContent); if (errors.length > 0) { if (console.groupCollapsed) { console.groupCollapsed('Text Track parsing errors for ' + track.src); } errors.forEach(function (error) { return _utilsLogJs2['default'].error(error); }); if (console.groupEnd) { console.groupEnd(); } } parser.flush(); }; /** * load a track from a specifed url * * @param {String} src url to load track from * @param {Track} track track to addcues to */ var loadTrack = function loadTrack(src, track) { var opts = { uri: src }; var crossOrigin = _utilsUrlJs.isCrossOrigin(src); if (crossOrigin) { opts.cors = crossOrigin; } _xhr2['default'](opts, Fn.bind(this, function (err, response, responseBody) { if (err) { return _utilsLogJs2['default'].error(err, response); } track.loaded_ = true; // Make sure that vttjs has loaded, otherwise, wait till it finished loading // NOTE: this is only used for the alt/video.novtt.js build if (typeof _globalWindow2['default'].WebVTT !== 'function') { if (track.tech_) { (function () { var loadHandler = function loadHandler() { return parseCues(responseBody, track); }; track.tech_.on('vttjsloaded', loadHandler); track.tech_.on('vttjserror', function () { _utilsLogJs2['default'].error('vttjs failed to load, stopping trying to process ' + track.src); track.tech_.off('vttjsloaded', loadHandler); }); })(); } } else { parseCues(responseBody, track); } })); }; /** * A single text track as defined in: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack * * interface TextTrack : EventTarget { * readonly attribute TextTrackKind kind; * readonly attribute DOMString label; * readonly attribute DOMString language; * * readonly attribute DOMString id; * readonly attribute DOMString inBandMetadataTrackDispatchType; * * attribute TextTrackMode mode; * * readonly attribute TextTrackCueList? cues; * readonly attribute TextTrackCueList? activeCues; * * void addCue(TextTrackCue cue); * void removeCue(TextTrackCue cue); * * attribute EventHandler oncuechange; * }; * * @param {Object=} options Object of option names and values * @extends Track * @class TextTrack */ var TextTrack = (function (_Track) { _inherits(TextTrack, _Track); function TextTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; _classCallCheck(this, TextTrack); if (!options.tech) { throw new Error('A tech was not provided.'); } var settings = _utilsMergeOptions2['default'](options, { kind: _trackEnums.TextTrackKind[options.kind] || 'subtitles', language: options.language || options.srclang || '' }); var mode = _trackEnums.TextTrackMode[settings.mode] || 'disabled'; var default_ = settings['default']; if (settings.kind === 'metadata' || settings.kind === 'chapters') { mode = 'hidden'; } // on IE8 this will be a document element // for every other browser this will be a normal object var tt = _Track.call(this, settings); tt.tech_ = settings.tech; if (browser.IS_IE8) { for (var prop in TextTrack.prototype) { if (prop !== 'constructor') { tt[prop] = TextTrack.prototype[prop]; } } } tt.cues_ = []; tt.activeCues_ = []; var cues = new _textTrackCueList2['default'](tt.cues_); var activeCues = new _textTrackCueList2['default'](tt.activeCues_); var changed = false; var timeupdateHandler = Fn.bind(tt, function () { this.activeCues; if (changed) { this.trigger('cuechange'); changed = false; } }); if (mode !== 'disabled') { tt.tech_.on('timeupdate', timeupdateHandler); } Object.defineProperty(tt, 'default', { get: function get() { return default_; }, set: function set() {} }); Object.defineProperty(tt, 'mode', { get: function get() { return mode; }, set: function set(newMode) { if (!_trackEnums.TextTrackMode[newMode]) { return; } mode = newMode; if (mode === 'showing') { this.tech_.on('timeupdate', timeupdateHandler); } this.trigger('modechange'); } }); Object.defineProperty(tt, 'cues', { get: function get() { if (!this.loaded_) { return null; } return cues; }, set: function set() {} }); Object.defineProperty(tt, 'activeCues', { get: function get() { if (!this.loaded_) { return null; } // nothing to do if (this.cues.length === 0) { return activeCues; } var ct = this.tech_.currentTime(); var active = []; for (var i = 0, l = this.cues.length; i < l; i++) { var cue = this.cues[i]; if (cue.startTime <= ct && cue.endTime >= ct) { active.push(cue); } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) { active.push(cue); } } changed = false; if (active.length !== this.activeCues_.length) { changed = true; } else { for (var i = 0; i < active.length; i++) { if (this.activeCues_.indexOf(active[i]) === -1) { changed = true; } } } this.activeCues_ = active; activeCues.setCues_(this.activeCues_); return activeCues; }, set: function set() {} }); if (settings.src) { tt.src = settings.src; loadTrack(settings.src, tt); } else { tt.loaded_ = true; } return tt; } /** * cuechange - One or more cues in the track have become active or stopped being active. */ /** * add a cue to the internal list of cues * * @param {Object} cue the cue to add to our internal list * @method addCue */ TextTrack.prototype.addCue = function addCue(cue) { var tracks = this.tech_.textTracks(); if (tracks) { for (var i = 0; i < tracks.length; i++) { if (tracks[i] !== this) { tracks[i].removeCue(cue); } } } this.cues_.push(cue); this.cues.setCues_(this.cues_); }; /** * remvoe a cue from our internal list * * @param {Object} removeCue the cue to remove from our internal list * @method removeCue */ TextTrack.prototype.removeCue = function removeCue(_removeCue) { var removed = false; for (var i = 0, l = this.cues_.length; i < l; i++) { var cue = this.cues_[i]; if (cue === _removeCue) { this.cues_.splice(i, 1); removed = true; } } if (removed) { this.cues.setCues_(this.cues_); } }; return TextTrack; })(_trackJs2['default']); TextTrack.prototype.allowedEvents_ = { cuechange: 'cuechange' }; exports['default'] = TextTrack; module.exports = exports['default']; },{"../utils/browser.js":140,"../utils/fn.js":144,"../utils/log.js":147,"../utils/merge-options":148,"../utils/url.js":152,"./text-track-cue-list":129,"./track-enums":135,"./track.js":137,"global/document":1,"global/window":2,"xhr":56}],135:[function(_dereq_,module,exports){ /** * @file track-kinds.js */ /** * https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind * * enum VideoTrackKind { * "alternative", * "captions", * "main", * "sign", * "subtitles", * "commentary", * "", * }; */ 'use strict'; exports.__esModule = true; var VideoTrackKind = { alternative: 'alternative', captions: 'captions', main: 'main', sign: 'sign', subtitles: 'subtitles', commentary: 'commentary' }; /** * https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind * * enum AudioTrackKind { * "alternative", * "descriptions", * "main", * "main-desc", * "translation", * "commentary", * "", * }; */ var AudioTrackKind = { alternative: 'alternative', descriptions: 'descriptions', main: 'main', 'main-desc': 'main-desc', translation: 'translation', commentary: 'commentary' }; /** * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind * * enum TextTrackKind { * "subtitles", * "captions", * "descriptions", * "chapters", * "metadata" * }; */ var TextTrackKind = { subtitles: 'subtitles', captions: 'captions', descriptions: 'descriptions', chapters: 'chapters', metadata: 'metadata' }; /** * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode * * enum TextTrackMode { "disabled", "hidden", "showing" }; */ var TextTrackMode = { disabled: 'disabled', hidden: 'hidden', showing: 'showing' }; /* jshint ignore:start */ // we ignore jshint here because it does not see // AudioTrackKind as defined here exports['default'] = { VideoTrackKind: VideoTrackKind, AudioTrackKind: AudioTrackKind, TextTrackKind: TextTrackKind, TextTrackMode: TextTrackMode }; /* jshint ignore:end */ module.exports = exports['default']; },{}],136:[function(_dereq_,module,exports){ /** * @file track-list.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _eventTarget = _dereq_('../event-target'); var _eventTarget2 = _interopRequireDefault(_eventTarget); var _utilsFnJs = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * Common functionaliy between Text, Audio, and Video TrackLists * Interfaces defined in the following spec: * @link https://html.spec.whatwg.org/multipage/embedded-content.html * * @param {Track[]} tracks A list of tracks to initialize the list with * @param {Object} list the child object with inheritance done manually for ie8 * @extends EventTarget * @class TrackList */ var TrackList = (function (_EventTarget) { _inherits(TrackList, _EventTarget); function TrackList() { var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]; var list = arguments.length <= 1 || arguments[1] === undefined ? null : arguments[1]; _classCallCheck(this, TrackList); _EventTarget.call(this); if (!list) { list = this; if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom'); for (var prop in TrackList.prototype) { if (prop !== 'constructor') { list[prop] = TrackList.prototype[prop]; } } } } list.tracks_ = []; Object.defineProperty(list, 'length', { get: function get() { return this.tracks_.length; } }); for (var i = 0; i < tracks.length; i++) { list.addTrack_(tracks[i]); } return list; } /** * change - One or more tracks in the track list have been enabled or disabled. * addtrack - A track has been added to the track list. * removetrack - A track has been removed from the track list. */ /** * Add a Track from TrackList * * @param {Mixed} track * @method addTrack_ * @private */ TrackList.prototype.addTrack_ = function addTrack_(track) { var index = this.tracks_.length; if (!('' + index in this)) { Object.defineProperty(this, index, { get: function get() { return this.tracks_[index]; } }); } // Do not add duplicate tracks if (this.tracks_.indexOf(track) === -1) { this.tracks_.push(track); this.trigger({ track: track, type: 'addtrack' }); } }; /** * Remove a Track from TrackList * * @param {Track} rtrack track to be removed * @method removeTrack_ * @private */ TrackList.prototype.removeTrack_ = function removeTrack_(rtrack) { var track = undefined; for (var i = 0, l = this.length; i < l; i++) { if (this[i] === rtrack) { track = this[i]; if (track.off) { track.off(); } this.tracks_.splice(i, 1); break; } } if (!track) { return; } this.trigger({ track: track, type: 'removetrack' }); }; /** * Get a Track from the TrackList by a tracks id * * @param {String} id - the id of the track to get * @method getTrackById * @return {Track} * @private */ TrackList.prototype.getTrackById = function getTrackById(id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var track = this[i]; if (track.id === id) { result = track; break; } } return result; }; return TrackList; })(_eventTarget2['default']); TrackList.prototype.allowedEvents_ = { change: 'change', addtrack: 'addtrack', removetrack: 'removetrack' }; // emulate attribute EventHandler support to allow for feature detection for (var _event in TrackList.prototype.allowedEvents_) { TrackList.prototype['on' + _event] = null; } exports['default'] = TrackList; module.exports = exports['default']; },{"../event-target":104,"../utils/browser.js":140,"../utils/fn.js":144,"global/document":1}],137:[function(_dereq_,module,exports){ /** * @file track.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _utilsGuidJs = _dereq_('../utils/guid.js'); var Guid = _interopRequireWildcard(_utilsGuidJs); var _eventTarget = _dereq_('../event-target'); var _eventTarget2 = _interopRequireDefault(_eventTarget); /** * setup the common parts of an audio, video, or text track * @link https://html.spec.whatwg.org/multipage/embedded-content.html * * @param {String} type The type of track we are dealing with audio|video|text * @param {Object=} options Object of option names and values * @extends EventTarget * @class Track */ var Track = (function (_EventTarget) { _inherits(Track, _EventTarget); function Track() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; _classCallCheck(this, Track); _EventTarget.call(this); var track = this; if (browser.IS_IE8) { track = _globalDocument2['default'].createElement('custom'); for (var prop in Track.prototype) { if (prop !== 'constructor') { track[prop] = Track.prototype[prop]; } } } var trackProps = { id: options.id || 'vjs_track_' + Guid.newGUID(), kind: options.kind || '', label: options.label || '', language: options.language || '' }; var _loop = function (key) { Object.defineProperty(track, key, { get: function get() { return trackProps[key]; }, set: function set() {} }); }; for (var key in trackProps) { _loop(key); } return track; } return Track; })(_eventTarget2['default']); exports['default'] = Track; module.exports = exports['default']; },{"../event-target":104,"../utils/browser.js":140,"../utils/guid.js":146,"global/document":1}],138:[function(_dereq_,module,exports){ /** * @file video-track-list.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _trackList = _dereq_('./track-list'); var _trackList2 = _interopRequireDefault(_trackList); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * disable other video tracks before selecting the new one * * @param {Array|VideoTrackList} list list to work on * @param {VideoTrack} track the track to skip */ var disableOthers = function disableOthers(list, track) { for (var i = 0; i < list.length; i++) { if (track.id === list[i].id) { continue; } // another audio track is enabled, disable it list[i].selected = false; } }; /** * A list of possiblee video tracks. Most functionality is in the * base class Tracklist and the spec for VideoTrackList is located at: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist * * interface VideoTrackList : EventTarget { * readonly attribute unsigned long length; * getter VideoTrack (unsigned long index); * VideoTrack? getTrackById(DOMString id); * readonly attribute long selectedIndex; * * attribute EventHandler onchange; * attribute EventHandler onaddtrack; * attribute EventHandler onremovetrack; * }; * * @param {VideoTrack[]} tracks a list of video tracks to instantiate the list with # @extends TrackList * @class VideoTrackList */ var VideoTrackList = (function (_TrackList) { _inherits(VideoTrackList, _TrackList); function VideoTrackList() { var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0]; _classCallCheck(this, VideoTrackList); var list = undefined; // make sure only 1 track is enabled // sorted from last index to first index for (var i = tracks.length - 1; i >= 0; i--) { if (tracks[i].selected) { disableOthers(tracks, tracks[i]); break; } } // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (browser.IS_IE8) { list = _globalDocument2['default'].createElement('custom'); for (var prop in _trackList2['default'].prototype) { if (prop !== 'constructor') { list[prop] = _trackList2['default'].prototype[prop]; } } for (var prop in VideoTrackList.prototype) { if (prop !== 'constructor') { list[prop] = VideoTrackList.prototype[prop]; } } } list = _TrackList.call(this, tracks, list); list.changing_ = false; Object.defineProperty(list, 'selectedIndex', { get: function get() { for (var i = 0; i < this.length; i++) { if (this[i].selected) { return i; } } return -1; }, set: function set() {} }); return list; } VideoTrackList.prototype.addTrack_ = function addTrack_(track) { var _this = this; if (track.selected) { disableOthers(this, track); } _TrackList.prototype.addTrack_.call(this, track); // native tracks don't have this if (!track.addEventListener) { return; } track.addEventListener('selectedchange', function () { if (_this.changing_) { return; } _this.changing_ = true; disableOthers(_this, track); _this.changing_ = false; _this.trigger('change'); }); }; VideoTrackList.prototype.addTrack = function addTrack(track) { this.addTrack_(track); }; VideoTrackList.prototype.removeTrack = function removeTrack(track) { _TrackList.prototype.removeTrack_.call(this, track); }; return VideoTrackList; })(_trackList2['default']); exports['default'] = VideoTrackList; module.exports = exports['default']; },{"../utils/browser.js":140,"./track-list":136,"global/document":1}],139:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _trackEnums = _dereq_('./track-enums'); var _track = _dereq_('./track'); var _track2 = _interopRequireDefault(_track); var _utilsMergeOptions = _dereq_('../utils/merge-options'); var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions); var _utilsBrowserJs = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); /** * A single video text track as defined in: * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack * * interface VideoTrack { * readonly attribute DOMString id; * readonly attribute DOMString kind; * readonly attribute DOMString label; * readonly attribute DOMString language; * attribute boolean selected; * }; * * @param {Object=} options Object of option names and values * @class VideoTrack */ var VideoTrack = (function (_Track) { _inherits(VideoTrack, _Track); function VideoTrack() { var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0]; _classCallCheck(this, VideoTrack); var settings = _utilsMergeOptions2['default'](options, { kind: _trackEnums.VideoTrackKind[options.kind] || '' }); // on IE8 this will be a document element // for every other browser this will be a normal object var track = _Track.call(this, settings); var selected = false; if (browser.IS_IE8) { for (var prop in VideoTrack.prototype) { if (prop !== 'constructor') { track[prop] = VideoTrack.prototype[prop]; } } } Object.defineProperty(track, 'selected', { get: function get() { return selected; }, set: function set(newSelected) { // an invalid or unchanged value if (typeof newSelected !== 'boolean' || newSelected === selected) { return; } selected = newSelected; this.trigger('selectedchange'); } }); // if the user sets this track to selected then // set selected to that true value otherwise // we keep it false if (settings.selected) { track.selected = settings.selected; } return track; } return VideoTrack; })(_track2['default']); exports['default'] = VideoTrack; module.exports = exports['default']; },{"../utils/browser.js":140,"../utils/merge-options":148,"./track":137,"./track-enums":135}],140:[function(_dereq_,module,exports){ /** * @file browser.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var USER_AGENT = _globalWindow2['default'].navigator.userAgent; var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT); var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null; /* * Device is an iPhone * * @type {Boolean} * @constant * @private */ var IS_IPAD = /iPad/i.test(USER_AGENT); exports.IS_IPAD = IS_IPAD; // The Facebook app's UIWebView identifies as both an iPhone and iPad, so // to identify iPhones, we need to exclude iPads. // http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/ var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD; exports.IS_IPHONE = IS_IPHONE; var IS_IPOD = /iPod/i.test(USER_AGENT); exports.IS_IPOD = IS_IPOD; var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD; exports.IS_IOS = IS_IOS; var IOS_VERSION = (function () { var match = USER_AGENT.match(/OS (\d+)_/i); if (match && match[1]) { return match[1]; } })(); exports.IOS_VERSION = IOS_VERSION; var IS_ANDROID = /Android/i.test(USER_AGENT); exports.IS_ANDROID = IS_ANDROID; var ANDROID_VERSION = (function () { // This matches Android Major.Minor.Patch versions // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i), major, minor; if (!match) { return null; } major = match[1] && parseFloat(match[1]); minor = match[2] && parseFloat(match[2]); if (major && minor) { return parseFloat(match[1] + '.' + match[2]); } else if (major) { return major; } else { return null; } })(); exports.ANDROID_VERSION = ANDROID_VERSION; // Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3; exports.IS_OLD_ANDROID = IS_OLD_ANDROID; var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537; exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID; var IS_FIREFOX = /Firefox/i.test(USER_AGENT); exports.IS_FIREFOX = IS_FIREFOX; var IS_EDGE = /Edge/i.test(USER_AGENT); exports.IS_EDGE = IS_EDGE; var IS_CHROME = !IS_EDGE && /Chrome/i.test(USER_AGENT); exports.IS_CHROME = IS_CHROME; var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT); exports.IS_IE8 = IS_IE8; var IE_VERSION = (function (result) { return result && parseFloat(result[1]); })(/MSIE\s(\d+)\.\d/.exec(USER_AGENT)); exports.IE_VERSION = IE_VERSION; var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch); exports.TOUCH_ENABLED = TOUCH_ENABLED; var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style); exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED; },{"global/document":1,"global/window":2}],141:[function(_dereq_,module,exports){ /** * @file buffer.js */ 'use strict'; exports.__esModule = true; exports.bufferedPercent = bufferedPercent; var _timeRangesJs = _dereq_('./time-ranges.js'); /** * Compute how much your video has been buffered * * @param {Object} Buffered object * @param {Number} Total duration * @return {Number} Percent buffered of the total duration * @private * @function bufferedPercent */ function bufferedPercent(buffered, duration) { var bufferedDuration = 0, start, end; if (!duration) { return 0; } if (!buffered || !buffered.length) { buffered = _timeRangesJs.createTimeRange(0, 0); } for (var i = 0; i < buffered.length; i++) { start = buffered.start(i); end = buffered.end(i); // buffered end can be bigger than duration by a very small fraction if (end > duration) { end = duration; } bufferedDuration += end - start; } return bufferedDuration / duration; } },{"./time-ranges.js":150}],142:[function(_dereq_,module,exports){ /** * @file dom.js */ 'use strict'; exports.__esModule = true; exports.getEl = getEl; exports.createEl = createEl; exports.textContent = textContent; exports.insertElFirst = insertElFirst; exports.getElData = getElData; exports.hasElData = hasElData; exports.removeElData = removeElData; exports.hasElClass = hasElClass; exports.addElClass = addElClass; exports.removeElClass = removeElClass; exports.toggleElClass = toggleElClass; exports.setElAttributes = setElAttributes; exports.getElAttributes = getElAttributes; exports.blockTextSelection = blockTextSelection; exports.unblockTextSelection = unblockTextSelection; exports.findElPosition = findElPosition; exports.getPointerPosition = getPointerPosition; exports.isEl = isEl; exports.isTextNode = isTextNode; exports.emptyEl = emptyEl; exports.normalizeContent = normalizeContent; exports.appendContent = appendContent; exports.insertContent = insertContent; var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.']); function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _guidJs = _dereq_('./guid.js'); var Guid = _interopRequireWildcard(_guidJs); var _logJs = _dereq_('./log.js'); var _logJs2 = _interopRequireDefault(_logJs); var _tsml = _dereq_('tsml'); var _tsml2 = _interopRequireDefault(_tsml); /** * Detect if a value is a string with any non-whitespace characters. * * @param {String} str * @return {Boolean} */ function isNonBlankString(str) { return typeof str === 'string' && /\S/.test(str); } /** * Throws an error if the passed string has whitespace. This is used by * class methods to be relatively consistent with the classList API. * * @param {String} str * @return {Boolean} */ function throwIfWhitespace(str) { if (/\s/.test(str)) { throw new Error('class has illegal whitespace characters'); } } /** * Produce a regular expression for matching a class name. * * @param {String} className * @return {RegExp} */ function classRegExp(className) { return new RegExp('(^|\\s)' + className + '($|\\s)'); } /** * Creates functions to query the DOM using a given method. * * @function createQuerier * @private * @param {String} method * @return {Function} */ function createQuerier(method) { return function (selector, context) { if (!isNonBlankString(selector)) { return _globalDocument2['default'][method](null); } if (isNonBlankString(context)) { context = _globalDocument2['default'].querySelector(context); } return (isEl(context) ? context : _globalDocument2['default'])[method](selector); }; } /** * Shorthand for document.getElementById() * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs. * * @param {String} id Element ID * @return {Element} Element with supplied ID * @function getEl */ function getEl(id) { if (id.indexOf('#') === 0) { id = id.slice(1); } return _globalDocument2['default'].getElementById(id); } /** * Creates an element and applies properties. * * @param {String} [tagName='div'] Name of tag to be created. * @param {Object} [properties={}] Element properties to be applied. * @param {Object} [attributes={}] Element attributes to be applied. * @return {Element} * @function createEl */ function createEl() { var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0]; var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2]; var el = _globalDocument2['default'].createElement(tagName); Object.getOwnPropertyNames(properties).forEach(function (propName) { var val = properties[propName]; // See #2176 // We originally were accepting both properties and attributes in the // same object, but that doesn't work so well. if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') { _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val)); el.setAttribute(propName, val); } else { el[propName] = val; } }); Object.getOwnPropertyNames(attributes).forEach(function (attrName) { var val = attributes[attrName]; el.setAttribute(attrName, attributes[attrName]); }); return el; } /** * Injects text into an element, replacing any existing contents entirely. * * @param {Element} el * @param {String} text * @return {Element} * @function textContent */ function textContent(el, text) { if (typeof el.textContent === 'undefined') { el.innerText = text; } else { el.textContent = text; } } /** * Insert an element as the first child node of another * * @param {Element} child Element to insert * @param {Element} parent Element to insert child into * @private * @function insertElFirst */ function insertElFirst(child, parent) { if (parent.firstChild) { parent.insertBefore(child, parent.firstChild); } else { parent.appendChild(child); } } /** * Element Data Store. Allows for binding data to an element without putting it directly on the element. * Ex. Event listeners are stored here. * (also from jsninja.com, slightly modified and updated for closure compiler) * * @type {Object} * @private */ var elData = {}; /* * Unique attribute name to store an element's guid in * * @type {String} * @constant * @private */ var elIdAttr = 'vdata' + new Date().getTime(); /** * Returns the cache object where data for an element is stored * * @param {Element} el Element to store data for. * @return {Object} * @function getElData */ function getElData(el) { var id = el[elIdAttr]; if (!id) { id = el[elIdAttr] = Guid.newGUID(); } if (!elData[id]) { elData[id] = {}; } return elData[id]; } /** * Returns whether or not an element has cached data * * @param {Element} el A dom element * @return {Boolean} * @private * @function hasElData */ function hasElData(el) { var id = el[elIdAttr]; if (!id) { return false; } return !!Object.getOwnPropertyNames(elData[id]).length; } /** * Delete data for the element from the cache and the guid attr from getElementById * * @param {Element} el Remove data for an element * @private * @function removeElData */ function removeElData(el) { var id = el[elIdAttr]; if (!id) { return; } // Remove all stored data delete elData[id]; // Remove the elIdAttr property from the DOM node try { delete el[elIdAttr]; } catch (e) { if (el.removeAttribute) { el.removeAttribute(elIdAttr); } else { // IE doesn't appear to support removeAttribute on the document element el[elIdAttr] = null; } } } /** * Check if an element has a CSS class * * @function hasElClass * @param {Element} element Element to check * @param {String} classToCheck Classname to check */ function hasElClass(element, classToCheck) { if (element.classList) { return element.classList.contains(classToCheck); } else { throwIfWhitespace(classToCheck); return classRegExp(classToCheck).test(element.className); } } /** * Add a CSS class name to an element * * @function addElClass * @param {Element} element Element to add class name to * @param {String} classToAdd Classname to add */ function addElClass(element, classToAdd) { if (element.classList) { element.classList.add(classToAdd); // Don't need to `throwIfWhitespace` here because `hasElClass` will do it // in the case of classList not being supported. } else if (!hasElClass(element, classToAdd)) { element.className = (element.className + ' ' + classToAdd).trim(); } return element; } /** * Remove a CSS class name from an element * * @function removeElClass * @param {Element} element Element to remove from class name * @param {String} classToRemove Classname to remove */ function removeElClass(element, classToRemove) { if (element.classList) { element.classList.remove(classToRemove); } else { throwIfWhitespace(classToRemove); element.className = element.className.split(/\s+/).filter(function (c) { return c !== classToRemove; }).join(' '); } return element; } /** * Adds or removes a CSS class name on an element depending on an optional * condition or the presence/absence of the class name. * * @function toggleElClass * @param {Element} element * @param {String} classToToggle * @param {Boolean|Function} [predicate] * Can be a function that returns a Boolean. If `true`, the class * will be added; if `false`, the class will be removed. If not * given, the class will be added if not present and vice versa. */ function toggleElClass(element, classToToggle, predicate) { // This CANNOT use `classList` internally because IE does not support the // second parameter to the `classList.toggle()` method! Which is fine because // `classList` will be used by the add/remove functions. var has = hasElClass(element, classToToggle); if (typeof predicate === 'function') { predicate = predicate(element, classToToggle); } if (typeof predicate !== 'boolean') { predicate = !has; } // If the necessary class operation matches the current state of the // element, no action is required. if (predicate === has) { return; } if (predicate) { addElClass(element, classToToggle); } else { removeElClass(element, classToToggle); } return element; } /** * Apply attributes to an HTML element. * * @param {Element} el Target element. * @param {Object=} attributes Element attributes to be applied. * @private * @function setElAttributes */ function setElAttributes(el, attributes) { Object.getOwnPropertyNames(attributes).forEach(function (attrName) { var attrValue = attributes[attrName]; if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) { el.removeAttribute(attrName); } else { el.setAttribute(attrName, attrValue === true ? '' : attrValue); } }); } /** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @param {Element} tag Element from which to get tag attributes * @return {Object} * @private * @function getElAttributes */ function getElAttributes(tag) { var obj, knownBooleans, attrs, attrName, attrVal; obj = {}; // known boolean attributes // we can check for matching boolean properties, but older browsers // won't know about HTML5 boolean attributes that we still read from knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ','; if (tag && tag.attributes && tag.attributes.length > 0) { attrs = tag.attributes; for (var i = attrs.length - 1; i >= 0; i--) { attrName = attrs[i].name; attrVal = attrs[i].value; // check for known booleans // the matching element property will return a value for typeof if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) { // the value of an included boolean attribute is typically an empty // string ('') which would equal false if we just check for a false value. // we also don't want support bad code like autoplay='false' attrVal = attrVal !== null ? true : false; } obj[attrName] = attrVal; } } return obj; } /** * Attempt to block the ability to select text while dragging controls * * @return {Boolean} * @function blockTextSelection */ function blockTextSelection() { _globalDocument2['default'].body.focus(); _globalDocument2['default'].onselectstart = function () { return false; }; } /** * Turn off text selection blocking * * @return {Boolean} * @function unblockTextSelection */ function unblockTextSelection() { _globalDocument2['default'].onselectstart = function () { return true; }; } /** * Offset Left * getBoundingClientRect technique from * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/ * * @function findElPosition * @param {Element} el Element from which to get offset * @return {Object} */ function findElPosition(el) { var box = undefined; if (el.getBoundingClientRect && el.parentNode) { box = el.getBoundingClientRect(); } if (!box) { return { left: 0, top: 0 }; } var docEl = _globalDocument2['default'].documentElement; var body = _globalDocument2['default'].body; var clientLeft = docEl.clientLeft || body.clientLeft || 0; var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft; var left = box.left + scrollLeft - clientLeft; var clientTop = docEl.clientTop || body.clientTop || 0; var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop; var top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round return { left: Math.round(left), top: Math.round(top) }; } /** * Get pointer position in element * Returns an object with x and y coordinates. * The base on the coordinates are the bottom left of the element. * * @function getPointerPosition * @param {Element} el Element on which to get the pointer position on * @param {Event} event Event object * @return {Object} This object will have x and y coordinates corresponding to the mouse position */ function getPointerPosition(el, event) { var position = {}; var box = findElPosition(el); var boxW = el.offsetWidth; var boxH = el.offsetHeight; var boxY = box.top; var boxX = box.left; var pageY = event.pageY; var pageX = event.pageX; if (event.changedTouches) { pageX = event.changedTouches[0].pageX; pageY = event.changedTouches[0].pageY; } position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH)); position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW)); return position; } /** * Determines, via duck typing, whether or not a value is a DOM element. * * @function isEl * @param {Mixed} value * @return {Boolean} */ function isEl(value) { return !!value && typeof value === 'object' && value.nodeType === 1; } /** * Determines, via duck typing, whether or not a value is a text node. * * @param {Mixed} value * @return {Boolean} */ function isTextNode(value) { return !!value && typeof value === 'object' && value.nodeType === 3; } /** * Empties the contents of an element. * * @function emptyEl * @param {Element} el * @return {Element} */ function emptyEl(el) { while (el.firstChild) { el.removeChild(el.firstChild); } return el; } /** * Normalizes content for eventual insertion into the DOM. * * This allows a wide range of content definition methods, but protects * from falling into the trap of simply writing to `innerHTML`, which is * an XSS concern. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String * Normalized into a text node. * * - Element, TextNode * Passed through. * * - Array * A one-dimensional array of strings, elements, nodes, or functions (which * return single strings, elements, or nodes). * * - Function * If the sole argument, is expected to produce a string, element, * node, or array. * * @function normalizeContent * @param {String|Element|TextNode|Array|Function} content * @return {Array} */ function normalizeContent(content) { // First, invoke content if it is a function. If it produces an array, // that needs to happen before normalization. if (typeof content === 'function') { content = content(); } // Next up, normalize to an array, so one or many items can be normalized, // filtered, and returned. return (Array.isArray(content) ? content : [content]).map(function (value) { // First, invoke value if it is a function to produce a new value, // which will be subsequently normalized to a Node of some kind. if (typeof value === 'function') { value = value(); } if (isEl(value) || isTextNode(value)) { return value; } if (typeof value === 'string' && /\S/.test(value)) { return _globalDocument2['default'].createTextNode(value); } }).filter(function (value) { return value; }); } /** * Normalizes and appends content to an element. * * @function appendContent * @param {Element} el * @param {String|Element|TextNode|Array|Function} content * See: `normalizeContent` * @return {Element} */ function appendContent(el, content) { normalizeContent(content).forEach(function (node) { return el.appendChild(node); }); return el; } /** * Normalizes and inserts content into an element; this is identical to * `appendContent()`, except it empties the element first. * * @function insertContent * @param {Element} el * @param {String|Element|TextNode|Array|Function} content * See: `normalizeContent` * @return {Element} */ function insertContent(el, content) { return appendContent(emptyEl(el), content); } /** * Finds a single DOM element matching `selector` within the optional * `context` of another DOM element (defaulting to `document`). * * @function $ * @param {String} selector * A valid CSS selector, which will be passed to `querySelector`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {Element|null} */ var $ = createQuerier('querySelector'); exports.$ = $; /** * Finds a all DOM elements matching `selector` within the optional * `context` of another DOM element (defaulting to `document`). * * @function $$ * @param {String} selector * A valid CSS selector, which will be passed to `querySelectorAll`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {NodeList} */ var $$ = createQuerier('querySelectorAll'); exports.$$ = $$; },{"./guid.js":146,"./log.js":147,"global/document":1,"global/window":2,"tsml":55}],143:[function(_dereq_,module,exports){ /** * @file events.js * * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/) * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible) * This should work very similarly to jQuery's events, however it's based off the book version which isn't as * robust as jquery's, so there's probably some differences. */ 'use strict'; exports.__esModule = true; exports.on = on; exports.off = off; exports.trigger = trigger; exports.one = one; exports.fixEvent = fixEvent; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } var _domJs = _dereq_('./dom.js'); var Dom = _interopRequireWildcard(_domJs); var _guidJs = _dereq_('./guid.js'); var Guid = _interopRequireWildcard(_guidJs); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param {Element|Object} elem Element or object to bind listeners to * @param {String|Array} type Type of event to bind to. * @param {Function} fn Event listener. * @method on */ function on(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(on, elem, type, fn); } var data = Dom.getElData(elem); // We need a place to store all our handler data if (!data.handlers) data.handlers = {}; if (!data.handlers[type]) data.handlers[type] = []; if (!fn.guid) fn.guid = Guid.newGUID(); data.handlers[type].push(fn); if (!data.dispatcher) { data.disabled = false; data.dispatcher = function (event, hash) { if (data.disabled) return; event = fixEvent(event); var handlers = data.handlers[event.type]; if (handlers) { // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off. var handlersCopy = handlers.slice(0); for (var m = 0, n = handlersCopy.length; m < n; m++) { if (event.isImmediatePropagationStopped()) { break; } else { handlersCopy[m].call(elem, event, hash); } } } }; } if (data.handlers[type].length === 1) { if (elem.addEventListener) { elem.addEventListener(type, data.dispatcher, false); } else if (elem.attachEvent) { elem.attachEvent('on' + type, data.dispatcher); } } } /** * Removes event listeners from an element * * @param {Element|Object} elem Object to remove listeners from * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element. * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type. * @method off */ function off(elem, type, fn) { // Don't want to add a cache object through getElData if not needed if (!Dom.hasElData(elem)) return; var data = Dom.getElData(elem); // If no events exist, nothing to unbind if (!data.handlers) { return; } if (Array.isArray(type)) { return _handleMultipleEvents(off, elem, type, fn); } // Utility function var removeType = function removeType(t) { data.handlers[t] = []; _cleanUpEvents(elem, t); }; // Are we removing all bound events? if (!type) { for (var t in data.handlers) { removeType(t); }return; } var handlers = data.handlers[type]; // If no handlers exist, nothing to unbind if (!handlers) return; // If no listener was provided, remove all listeners for type if (!fn) { removeType(type); return; } // We're only removing a single handler if (fn.guid) { for (var n = 0; n < handlers.length; n++) { if (handlers[n].guid === fn.guid) { handlers.splice(n--, 1); } } } _cleanUpEvents(elem, type); } /** * Trigger an event for an element * * @param {Element|Object} elem Element to trigger an event on * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */ function trigger(elem, event, hash) { // Fetches element data and a reference to the parent (for bubbling). // Don't want to add a data object to cache for every parent, // so checking hasElData first. var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {}; var parent = elem.parentNode || elem.ownerDocument; // type = event.type || event, // handler; // If an event name was passed as a string, creates an event out of it if (typeof event === 'string') { event = { type: event, target: elem }; } // Normalizes the event properties. event = fixEvent(event); // If the passed element has a dispatcher, executes the established handlers. if (elemData.dispatcher) { elemData.dispatcher.call(elem, event, hash); } // Unless explicitly stopped or the event does not bubble (e.g. media events) // recursively calls this function to bubble the event up the DOM. if (parent && !event.isPropagationStopped() && event.bubbles === true) { trigger.call(null, parent, event, hash); // If at the top of the DOM, triggers the default action unless disabled. } else if (!parent && !event.defaultPrevented) { var targetData = Dom.getElData(event.target); // Checks if the target has a default action for this event. if (event.target[event.type]) { // Temporarily disables event dispatching on the target as we have already executed the handler. targetData.disabled = true; // Executes the default action. if (typeof event.target[event.type] === 'function') { event.target[event.type](); } // Re-enables event dispatching. targetData.disabled = false; } } // Inform the triggerer if the default was prevented by returning false return !event.defaultPrevented; } /** * Trigger a listener only once for an event * * @param {Element|Object} elem Element or object to * @param {String|Array} type Name/type of event * @param {Function} fn Event handler function * @method one */ function one(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(one, elem, type, fn); } var func = function func() { off(elem, type, func); fn.apply(this, arguments); }; // copy the guid to the new function so it can removed using the original function's ID func.guid = fn.guid = fn.guid || Guid.newGUID(); on(elem, type, func); } /** * Fix a native event to have standard property values * * @param {Object} event Event object to fix * @return {Object} * @private * @method fixEvent */ function fixEvent(event) { function returnTrue() { return true; } function returnFalse() { return false; } // Test if fixing up is needed // Used to check if !event.stopPropagation instead of isPropagationStopped // But native events return true for stopPropagation, but don't have // other expected methods like isPropagationStopped. Seems to be a problem // with the Javascript Ninja code. So we're just overriding all events now. if (!event || !event.isPropagationStopped) { var old = event || _globalWindow2['default'].event; event = {}; // Clone the old object so that we can modify the values event = {}; // IE8 Doesn't like when you mess with native event properties // Firefox returns false for event.hasOwnProperty('type') and other props // which makes copying more difficult. // TODO: Probably best to create a whitelist of event props for (var key in old) { // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation // and webkitMovementX/Y if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') { // Chrome 32+ warns if you try to copy deprecated returnValue, but // we still want to if preventDefault isn't supported (IE8). if (!(key === 'returnValue' && old.preventDefault)) { event[key] = old[key]; } } } // The event occurred on this element if (!event.target) { event.target = event.srcElement || _globalDocument2['default']; } // Handle which other element the event is related to if (!event.relatedTarget) { event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement; } // Stop the default browser action event.preventDefault = function () { if (old.preventDefault) { old.preventDefault(); } event.returnValue = false; old.returnValue = false; event.defaultPrevented = true; }; event.defaultPrevented = false; // Stop the event from bubbling event.stopPropagation = function () { if (old.stopPropagation) { old.stopPropagation(); } event.cancelBubble = true; old.cancelBubble = true; event.isPropagationStopped = returnTrue; }; event.isPropagationStopped = returnFalse; // Stop the event from bubbling and executing other handlers event.stopImmediatePropagation = function () { if (old.stopImmediatePropagation) { old.stopImmediatePropagation(); } event.isImmediatePropagationStopped = returnTrue; event.stopPropagation(); }; event.isImmediatePropagationStopped = returnFalse; // Handle mouse position if (event.clientX != null) { var doc = _globalDocument2['default'].documentElement, body = _globalDocument2['default'].body; event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0); event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0); } // Handle key presses event.which = event.charCode || event.keyCode; // Fix button for mouse clicks: // 0 == left; 1 == middle; 2 == right if (event.button != null) { event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0; } } // Returns fixed-up instance return event; } /** * Clean up the listener cache and dispatchers * * @param {Element|Object} elem Element to clean up * @param {String} type Type of event to clean up * @private * @method _cleanUpEvents */ function _cleanUpEvents(elem, type) { var data = Dom.getElData(elem); // Remove the events of a particular type if there are none left if (data.handlers[type].length === 0) { delete data.handlers[type]; // data.handlers[type] = null; // Setting to null was causing an error with data.handlers // Remove the meta-handler from the element if (elem.removeEventListener) { elem.removeEventListener(type, data.dispatcher, false); } else if (elem.detachEvent) { elem.detachEvent('on' + type, data.dispatcher); } } // Remove the events object if there are no types left if (Object.getOwnPropertyNames(data.handlers).length <= 0) { delete data.handlers; delete data.dispatcher; delete data.disabled; } // Finally remove the element data if there is no data left if (Object.getOwnPropertyNames(data).length === 0) { Dom.removeElData(elem); } } /** * Loops through an array of event types and calls the requested method for each type. * * @param {Function} fn The event method we want to use. * @param {Element|Object} elem Element or object to bind listeners to * @param {String} type Type of event to bind to. * @param {Function} callback Event listener. * @private * @function _handleMultipleEvents */ function _handleMultipleEvents(fn, elem, types, callback) { types.forEach(function (type) { //Call the event method for each one of the types fn(elem, type, callback); }); } },{"./dom.js":142,"./guid.js":146,"global/document":1,"global/window":2}],144:[function(_dereq_,module,exports){ /** * @file fn.js */ 'use strict'; exports.__esModule = true; var _guidJs = _dereq_('./guid.js'); /** * Bind (a.k.a proxy or Context). A simple method for changing the context of a function * It also stores a unique id on the function so it can be easily removed from events * * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} * @private * @method bind */ var bind = function bind(context, fn, uid) { // Make sure the function has a unique ID if (!fn.guid) { fn.guid = _guidJs.newGUID(); } // Create the new function that changes the context var ret = function ret() { return fn.apply(context, arguments); }; // Allow for the ability to individualize this function // Needed in the case where multiple objects might share the same prototype // IF both items add an event listener with the same function, then you try to remove just one // it will remove both because they both have the same guid. // when using this, you need to use the bind method when you remove the listener as well. // currently used in text tracks ret.guid = uid ? uid + '_' + fn.guid : fn.guid; return ret; }; exports.bind = bind; },{"./guid.js":146}],145:[function(_dereq_,module,exports){ /** * @file format-time.js * * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @private * @function formatTime */ 'use strict'; exports.__esModule = true; function formatTime(seconds) { var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1]; return (function () { seconds = seconds < 0 ? 0 : seconds; var s = Math.floor(seconds % 60); var m = Math.floor(seconds / 60 % 60); var h = Math.floor(seconds / 3600); var gm = Math.floor(guide / 60 % 60); var gh = Math.floor(guide / 3600); // handle invalid times if (isNaN(seconds) || seconds === Infinity) { // '-' is false for all relational operators (e.g. <, >=) so this setting // will add the minimum number of fields specified by the guide h = m = s = '-'; } // Check if we need to show hours h = h > 0 || gh > 0 ? h + ':' : ''; // If hours are showing, we may need to add a leading zero. // Always show at least one digit of minutes. m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':'; // Check if leading zero is need for seconds s = s < 10 ? '0' + s : s; return h + m + s; })(); } exports['default'] = formatTime; module.exports = exports['default']; },{}],146:[function(_dereq_,module,exports){ /** * @file guid.js * * Unique ID for an element or function * @type {Number} * @private */ "use strict"; exports.__esModule = true; exports.newGUID = newGUID; var _guid = 1; /** * Get the next unique ID * * @return {String} * @function newGUID */ function newGUID() { return _guid++; } },{}],147:[function(_dereq_,module,exports){ /** * @file log.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _browser = _dereq_('./browser'); /** * Log messages to the console and history based on the type of message * * @param {String} type * The name of the console method to use. * @param {Array} args * The arguments to be passed to the matching console method. * @param {Boolean} [stringify] * By default, only old IEs should get console argument stringification, * but this is exposed as a parameter to facilitate testing. */ var logByType = function logByType(type, args) { var stringify = arguments.length <= 2 || arguments[2] === undefined ? !!_browser.IE_VERSION && _browser.IE_VERSION < 11 : arguments[2]; var console = _globalWindow2['default'].console; // If there's no console then don't try to output messages, but they will // still be stored in `log.history`. // // Was setting these once outside of this function, but containing them // in the function makes it easier to test cases where console doesn't exist // when the module is executed. var fn = console && console[type] || function () {}; if (type !== 'log') { // add the type to the front of the message when it's not "log" args.unshift(type.toUpperCase() + ':'); } // add to history log.history.push(args); // add console prefix after adding to history args.unshift('VIDEOJS:'); // IEs previous to 11 log objects uselessly as "[object Object]"; so, JSONify // objects and arrays for those less-capable browsers. if (stringify) { args = args.map(function (a) { if (a && typeof a === 'object' || Array.isArray(a)) { try { return JSON.stringify(a); } catch (x) {} } // Cast to string before joining, so we get null and undefined explicitly // included in output (as we would in a modern console). return String(a); }).join(' '); } // Old IE versions do not allow .apply() for console methods (they are // reported as objects rather than functions). if (!fn.apply) { fn(args); } else { fn[Array.isArray(args) ? 'apply' : 'call'](console, args); } }; exports.logByType = logByType; /** * Log plain debug messages * * @function log */ function log() { for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } logByType('log', args); } /** * Keep a history of log messages * * @type {Array} */ log.history = []; /** * Log error messages * * @method error */ log.error = function () { for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { args[_key2] = arguments[_key2]; } return logByType('error', args); }; /** * Log warning messages * * @method warn */ log.warn = function () { for (var _len3 = arguments.length, args = Array(_len3), _key3 = 0; _key3 < _len3; _key3++) { args[_key3] = arguments[_key3]; } return logByType('warn', args); }; exports['default'] = log; },{"./browser":140,"global/window":2}],148:[function(_dereq_,module,exports){ /** * @file merge-options.js */ 'use strict'; exports.__esModule = true; exports['default'] = mergeOptions; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge'); var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge); function isPlain(obj) { return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object; } /** * Merge customizer. video.js simply overwrites non-simple objects * (like arrays) instead of attempting to overlay them. * @see https://lodash.com/docs#merge */ var customizer = function customizer(destination, source) { // If we're not working with a plain object, copy the value as is // If source is an array, for instance, it will replace destination if (!isPlain(source)) { return source; } // If the new value is a plain object but the first object value is not // we need to create a new object for the first object to merge with. // This makes it consistent with how merge() works by default // and also protects from later changes the to first object affecting // the second object's values. if (!isPlain(destination)) { return mergeOptions(source); } }; /** * Merge one or more options objects, recursively merging **only** * plain object properties. Previously `deepMerge`. * * @param {...Object} source One or more objects to merge * @returns {Object} a new object that is the union of all * provided objects * @function mergeOptions */ function mergeOptions() { // contruct the call dynamically to handle the variable number of // objects to merge var args = Array.prototype.slice.call(arguments); // unshift an empty object into the front of the call as the target // of the merge args.unshift({}); // customize conflict resolution to match our historical merge behavior args.push(customizer); _lodashCompatObjectMerge2['default'].apply(null, args); // return the mutated result object return args[0]; } module.exports = exports['default']; },{"lodash-compat/object/merge":40}],149:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var createStyleElement = function createStyleElement(className) { var style = _globalDocument2['default'].createElement('style'); style.className = className; return style; }; exports.createStyleElement = createStyleElement; var setTextContent = function setTextContent(el, content) { if (el.styleSheet) { el.styleSheet.cssText = content; } else { el.textContent = content; } }; exports.setTextContent = setTextContent; },{"global/document":1}],150:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; exports.createTimeRanges = createTimeRanges; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _logJs = _dereq_('./log.js'); var _logJs2 = _interopRequireDefault(_logJs); /** * @file time-ranges.js * * Should create a fake TimeRange object * Mimics an HTML5 time range instance, which has functions that * return the start and end times for a range * TimeRanges are returned by the buffered() method * * @param {(Number|Array)} Start of a single range or an array of ranges * @param {Number} End of a single range * @private * @method createTimeRanges */ function createTimeRanges(start, end) { if (Array.isArray(start)) { return createTimeRangesObj(start); } else if (start === undefined || end === undefined) { return createTimeRangesObj(); } return createTimeRangesObj([[start, end]]); } exports.createTimeRange = createTimeRanges; function createTimeRangesObj(ranges) { if (ranges === undefined || ranges.length === 0) { return { length: 0, start: function start() { throw new Error('This TimeRanges object is empty'); }, end: function end() { throw new Error('This TimeRanges object is empty'); } }; } return { length: ranges.length, start: getRange.bind(null, 'start', 0, ranges), end: getRange.bind(null, 'end', 1, ranges) }; } function getRange(fnName, valueIndex, ranges, rangeIndex) { if (rangeIndex === undefined) { _logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.'); rangeIndex = 0; } rangeCheck(fnName, rangeIndex, ranges.length - 1); return ranges[rangeIndex][valueIndex]; } function rangeCheck(fnName, index, maxIndex) { if (index < 0 || index > maxIndex) { throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').'); } } },{"./log.js":147}],151:[function(_dereq_,module,exports){ /** * @file to-title-case.js * * Uppercase the first letter of a string * * @param {String} string String to be uppercased * @return {String} * @private * @method toTitleCase */ "use strict"; exports.__esModule = true; function toTitleCase(string) { return string.charAt(0).toUpperCase() + string.slice(1); } exports["default"] = toTitleCase; module.exports = exports["default"]; },{}],152:[function(_dereq_,module,exports){ /** * @file url.js */ 'use strict'; exports.__esModule = true; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); /** * Resolve and parse the elements of a URL * * @param {String} url The url to parse * @return {Object} An object of url details * @method parseUrl */ var parseUrl = function parseUrl(url) { var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host']; // add the url to an anchor and let the browser parse the URL var a = _globalDocument2['default'].createElement('a'); a.href = url; // IE8 (and 9?) Fix // ie8 doesn't parse the URL correctly until the anchor is actually // added to the body, and an innerHTML is needed to trigger the parsing var addToBody = a.host === '' && a.protocol !== 'file:'; var div = undefined; if (addToBody) { div = _globalDocument2['default'].createElement('div'); div.innerHTML = '<a href="' + url + '"></a>'; a = div.firstChild; // prevent the div from affecting layout div.setAttribute('style', 'display:none; position:absolute;'); _globalDocument2['default'].body.appendChild(div); } // Copy the specific URL properties to a new object // This is also needed for IE8 because the anchor loses its // properties when it's removed from the dom var details = {}; for (var i = 0; i < props.length; i++) { details[props[i]] = a[props[i]]; } // IE9 adds the port to the host property unlike everyone else. If // a port identifier is added for standard ports, strip it. if (details.protocol === 'http:') { details.host = details.host.replace(/:80$/, ''); } if (details.protocol === 'https:') { details.host = details.host.replace(/:443$/, ''); } if (addToBody) { _globalDocument2['default'].body.removeChild(div); } return details; }; exports.parseUrl = parseUrl; /** * Get absolute version of relative URL. Used to tell flash correct URL. * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue * * @param {String} url URL to make absolute * @return {String} Absolute URL * @private * @method getAbsoluteURL */ var getAbsoluteURL = function getAbsoluteURL(url) { // Check if absolute URL if (!url.match(/^https?:\/\//)) { // Convert to absolute URL. Flash hosted off-site needs an absolute URL. var div = _globalDocument2['default'].createElement('div'); div.innerHTML = '<a href="' + url + '">x</a>'; url = div.firstChild.href; } return url; }; exports.getAbsoluteURL = getAbsoluteURL; /** * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path * * @param {String} path The fileName path like '/path/to/file.mp4' * @returns {String} The extension in lower case or an empty string if no extension could be found. * @method getFileExtension */ var getFileExtension = function getFileExtension(path) { if (typeof path === 'string') { var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i; var pathParts = splitPathRe.exec(path); if (pathParts) { return pathParts.pop().toLowerCase(); } } return ''; }; exports.getFileExtension = getFileExtension; /** * Returns whether the url passed is a cross domain request or not. * * @param {String} url The url to check * @return {Boolean} Whether it is a cross domain request or not * @method isCrossOrigin */ var isCrossOrigin = function isCrossOrigin(url) { var winLoc = _globalWindow2['default'].location; var urlInfo = parseUrl(url); // IE8 protocol relative urls will return ':' for protocol var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol; // Check if url is for another domain/origin // IE8 doesn't know location.origin, so we won't rely on it here var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host; return crossOrigin; }; exports.isCrossOrigin = isCrossOrigin; },{"global/document":1,"global/window":2}],153:[function(_dereq_,module,exports){ /** * @file video.js */ 'use strict'; exports.__esModule = true; function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _globalWindow = _dereq_('global/window'); var _globalWindow2 = _interopRequireDefault(_globalWindow); var _globalDocument = _dereq_('global/document'); var _globalDocument2 = _interopRequireDefault(_globalDocument); var _setup = _dereq_('./setup'); var setup = _interopRequireWildcard(_setup); var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js'); var stylesheet = _interopRequireWildcard(_utilsStylesheetJs); var _component = _dereq_('./component'); var _component2 = _interopRequireDefault(_component); var _eventTarget = _dereq_('./event-target'); var _eventTarget2 = _interopRequireDefault(_eventTarget); var _utilsEventsJs = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_utilsEventsJs); var _player = _dereq_('./player'); var _player2 = _interopRequireDefault(_player); var _pluginsJs = _dereq_('./plugins.js'); var _pluginsJs2 = _interopRequireDefault(_pluginsJs); var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js'); var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs); var _utilsFnJs = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_utilsFnJs); var _tracksTextTrackJs = _dereq_('./tracks/text-track.js'); var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs); var _tracksAudioTrackJs = _dereq_('./tracks/audio-track.js'); var _tracksAudioTrackJs2 = _interopRequireDefault(_tracksAudioTrackJs); var _tracksVideoTrackJs = _dereq_('./tracks/video-track.js'); var _tracksVideoTrackJs2 = _interopRequireDefault(_tracksVideoTrackJs); var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js'); var _utilsFormatTimeJs = _dereq_('./utils/format-time.js'); var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs); var _utilsLogJs = _dereq_('./utils/log.js'); var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs); var _utilsDomJs = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_utilsDomJs); var _utilsBrowserJs = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_utilsBrowserJs); var _utilsUrlJs = _dereq_('./utils/url.js'); var Url = _interopRequireWildcard(_utilsUrlJs); var _extendJs = _dereq_('./extend.js'); var _extendJs2 = _interopRequireDefault(_extendJs); var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge'); var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge); var _xhr = _dereq_('xhr'); var _xhr2 = _interopRequireDefault(_xhr); // Include the built-in techs var _techTechJs = _dereq_('./tech/tech.js'); var _techTechJs2 = _interopRequireDefault(_techTechJs); var _techHtml5Js = _dereq_('./tech/html5.js'); var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js); var _techFlashJs = _dereq_('./tech/flash.js'); var _techFlashJs2 = _interopRequireDefault(_techFlashJs); // HTML5 Element Shim for IE8 if (typeof HTMLVideoElement === 'undefined') { _globalDocument2['default'].createElement('video'); _globalDocument2['default'].createElement('audio'); _globalDocument2['default'].createElement('track'); } /** * Doubles as the main function for users to create a player instance and also * the main library object. * The `videojs` function can be used to initialize or retrieve a player. * ```js * var myPlayer = videojs('my_video_id'); * ``` * * @param {String|Element} id Video element or video element ID * @param {Object=} options Optional options object for config/settings * @param {Function=} ready Optional ready callback * @return {Player} A player instance * @mixes videojs * @method videojs */ function videojs(id, options, ready) { var tag = undefined; // Element of ID // Allow for element or ID to be passed in // String ID if (typeof id === 'string') { // Adjust for jQuery ID syntax if (id.indexOf('#') === 0) { id = id.slice(1); } // If a player instance has already been created for this ID return it. if (videojs.getPlayers()[id]) { // If options or ready funtion are passed, warn if (options) { _utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.'); } if (ready) { videojs.getPlayers()[id].ready(ready); } return videojs.getPlayers()[id]; // Otherwise get element for ID } else { tag = Dom.getEl(id); } // ID is a media element } else { tag = id; } // Check for a useable element if (!tag || !tag.nodeName) { // re: nodeName, could be a box div also throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns } // Element may have a player attr referring to an already created player instance. // If not, set up a new player and return the instance. return tag['player'] || _player2['default'].players[tag.playerId] || new _player2['default'](tag, options, ready); } // Add default styles if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) { var style = Dom.$('.vjs-styles-defaults'); if (!style) { style = stylesheet.createStyleElement('vjs-styles-defaults'); var head = Dom.$('head'); head.insertBefore(style, head.firstChild); stylesheet.setTextContent(style, '\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n '); } } // Run Auto-load players // You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version) setup.autoSetupTimeout(1, videojs); /* * Current software version (semver) * * @type {String} */ videojs.VERSION = '5.11.0'; /** * The global options object. These are the settings that take effect * if no overrides are specified when the player is created. * * ```js * videojs.options.autoplay = true * // -> all players will autoplay by default * ``` * * @type {Object} */ videojs.options = _player2['default'].prototype.options_; /** * Get an object with the currently created players, keyed by player ID * * @return {Object} The created players * @mixes videojs * @method getPlayers */ videojs.getPlayers = function () { return _player2['default'].players; }; /** * Expose players object. * * @memberOf videojs * @property {Object} players */ videojs.players = _player2['default'].players; /** * Get a component class object by name * ```js * var VjsButton = videojs.getComponent('Button'); * // Create a new instance of the component * var myButton = new VjsButton(myPlayer); * ``` * * @return {Component} Component identified by name * @mixes videojs * @method getComponent */ videojs.getComponent = _component2['default'].getComponent; /** * Register a component so it can referred to by name * Used when adding to other * components, either through addChild * `component.addChild('myComponent')` * or through default children options * `{ children: ['myComponent'] }`. * ```js * // Get a component to subclass * var VjsButton = videojs.getComponent('Button'); * // Subclass the component (see 'extend' doc for more info) * var MySpecialButton = videojs.extend(VjsButton, {}); * // Register the new component * VjsButton.registerComponent('MySepcialButton', MySepcialButton); * // (optionally) add the new component as a default player child * myPlayer.addChild('MySepcialButton'); * ``` * NOTE: You could also just initialize the component before adding. * `component.addChild(new MyComponent());` * * @param {String} The class name of the component * @param {Component} The component class * @return {Component} The newly registered component * @mixes videojs * @method registerComponent */ videojs.registerComponent = function (name, comp) { if (_techTechJs2['default'].isTech(comp)) { _utilsLogJs2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)'); } _component2['default'].registerComponent.call(_component2['default'], name, comp); }; /** * Get a Tech class object by name * ```js * var Html5 = videojs.getTech('Html5'); * // Create a new instance of the component * var html5 = new Html5(options); * ``` * * @return {Tech} Tech identified by name * @mixes videojs * @method getComponent */ videojs.getTech = _techTechJs2['default'].getTech; /** * Register a Tech so it can referred to by name. * This is used in the tech order for the player. * * ```js * // get the Html5 Tech * var Html5 = videojs.getTech('Html5'); * var MyTech = videojs.extend(Html5, {}); * // Register the new Tech * VjsButton.registerTech('Tech', MyTech); * var player = videojs('myplayer', { * techOrder: ['myTech', 'html5'] * }); * ``` * * @param {String} The class name of the tech * @param {Tech} The tech class * @return {Tech} The newly registered Tech * @mixes videojs * @method registerTech */ videojs.registerTech = _techTechJs2['default'].registerTech; /** * A suite of browser and device tests * * @type {Object} * @private */ videojs.browser = browser; /** * Whether or not the browser supports touch events. Included for backward * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED` * instead going forward. * * @deprecated * @type {Boolean} */ videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED; /** * Subclass an existing class * Mimics ES6 subclassing with the `extend` keyword * ```js * // Create a basic javascript 'class' * function MyClass(name){ * // Set a property at initialization * this.myName = name; * } * // Create an instance method * MyClass.prototype.sayMyName = function(){ * alert(this.myName); * }; * // Subclass the exisitng class and change the name * // when initializing * var MySubClass = videojs.extend(MyClass, { * constructor: function(name) { * // Call the super class constructor for the subclass * MyClass.call(this, name) * } * }); * // Create an instance of the new sub class * var myInstance = new MySubClass('John'); * myInstance.sayMyName(); // -> should alert "John" * ``` * * @param {Function} The Class to subclass * @param {Object} An object including instace methods for the new class * Optionally including a `constructor` function * @return {Function} The newly created subclass * @mixes videojs * @method extend */ videojs.extend = _extendJs2['default']; /** * Merge two options objects recursively * Performs a deep merge like lodash.merge but **only merges plain objects** * (not arrays, elements, anything else) * Other values will be copied directly from the second object. * ```js * var defaultOptions = { * foo: true, * bar: { * a: true, * b: [1,2,3] * } * }; * var newOptions = { * foo: false, * bar: { * b: [4,5,6] * } * }; * var result = videojs.mergeOptions(defaultOptions, newOptions); * // result.foo = false; * // result.bar.a = true; * // result.bar.b = [4,5,6]; * ``` * * @param {Object} defaults The options object whose values will be overriden * @param {Object} overrides The options object with values to override the first * @param {Object} etc Any number of additional options objects * * @return {Object} a new object with the merged values * @mixes videojs * @method mergeOptions */ videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default']; /** * Change the context (this) of a function * * videojs.bind(newContext, function(){ * this === newContext * }); * * NOTE: as of v5.0 we require an ES5 shim, so you should use the native * `function(){}.bind(newContext);` instead of this. * * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} */ videojs.bind = Fn.bind; /** * Create a Video.js player plugin * Plugins are only initialized when options for the plugin are included * in the player options, or the plugin function on the player instance is * called. * **See the plugin guide in the docs for a more detailed example** * ```js * // Make a plugin that alerts when the player plays * videojs.plugin('myPlugin', function(myPluginOptions) { * myPluginOptions = myPluginOptions || {}; * * var player = this; * var alertText = myPluginOptions.text || 'Player is playing!' * * player.on('play', function(){ * alert(alertText); * }); * }); * // USAGE EXAMPLES * // EXAMPLE 1: New player with plugin options, call plugin immediately * var player1 = videojs('idOne', { * myPlugin: { * text: 'Custom text!' * } * }); * // Click play * // --> Should alert 'Custom text!' * // EXAMPLE 3: New player, initialize plugin later * var player3 = videojs('idThree'); * // Click play * // --> NO ALERT * // Click pause * // Initialize plugin using the plugin function on the player instance * player3.myPlugin({ * text: 'Plugin added later!' * }); * // Click play * // --> Should alert 'Plugin added later!' * ``` * * @param {String} name The plugin name * @param {Function} fn The plugin function that will be called with options * @mixes videojs * @method plugin */ videojs.plugin = _pluginsJs2['default']; /** * Adding languages so that they're available to all players. * ```js * videojs.addLanguage('es', { 'Hello': 'Hola' }); * ``` * * @param {String} code The language code or dictionary property * @param {Object} data The data values to be translated * @return {Object} The resulting language dictionary object * @mixes videojs * @method addLanguage */ videojs.addLanguage = function (code, data) { var _merge; code = ('' + code).toLowerCase(); return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code]; }; /** * Log debug messages. * * @param {...Object} messages One or more messages to log */ videojs.log = _utilsLogJs2['default']; /** * Creates an emulated TimeRange object. * * @param {Number|Array} start Start time in seconds or an array of ranges * @param {Number} end End time in seconds * @return {Object} Fake TimeRange object * @method createTimeRange */ videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges; /** * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @method formatTime */ videojs.formatTime = _utilsFormatTimeJs2['default']; /** * Resolve and parse the elements of a URL * * @param {String} url The url to parse * @return {Object} An object of url details * @method parseUrl */ videojs.parseUrl = Url.parseUrl; /** * Returns whether the url passed is a cross domain request or not. * * @param {String} url The url to check * @return {Boolean} Whether it is a cross domain request or not * @method isCrossOrigin */ videojs.isCrossOrigin = Url.isCrossOrigin; /** * Event target class. * * @type {Function} */ videojs.EventTarget = _eventTarget2['default']; /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param {Element|Object} elem Element or object to bind listeners to * @param {String|Array} type Type of event to bind to. * @param {Function} fn Event listener. * @method on */ videojs.on = Events.on; /** * Trigger a listener only once for an event * * @param {Element|Object} elem Element or object to * @param {String|Array} type Name/type of event * @param {Function} fn Event handler function * @method one */ videojs.one = Events.one; /** * Removes event listeners from an element * * @param {Element|Object} elem Object to remove listeners from * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element. * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type. * @method off */ videojs.off = Events.off; /** * Trigger an event for an element * * @param {Element|Object} elem Element to trigger an event on * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */ videojs.trigger = Events.trigger; /** * A cross-browser XMLHttpRequest wrapper. Here's a simple example: * * videojs.xhr({ * body: someJSONString, * uri: "/foo", * headers: { * "Content-Type": "application/json" * } * }, function (err, resp, body) { * // check resp.statusCode * }); * * Check out the [full * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md) * for more options. * * @param {Object} options settings for the request. * @return {XMLHttpRequest|XDomainRequest} the request object. * @see https://github.com/Raynos/xhr */ videojs.xhr = _xhr2['default']; /** * TextTrack class * * @type {Function} */ videojs.TextTrack = _tracksTextTrackJs2['default']; /** * export the AudioTrack class so that source handlers can create * AudioTracks and then add them to the players AudioTrackList * * @type {Function} */ videojs.AudioTrack = _tracksAudioTrackJs2['default']; /** * export the VideoTrack class so that source handlers can create * VideoTracks and then add them to the players VideoTrackList * * @type {Function} */ videojs.VideoTrack = _tracksVideoTrackJs2['default']; /** * Determines, via duck typing, whether or not a value is a DOM element. * * @method isEl * @param {Mixed} value * @return {Boolean} */ videojs.isEl = Dom.isEl; /** * Determines, via duck typing, whether or not a value is a text node. * * @method isTextNode * @param {Mixed} value * @return {Boolean} */ videojs.isTextNode = Dom.isTextNode; /** * Creates an element and applies properties. * * @method createEl * @param {String} [tagName='div'] Name of tag to be created. * @param {Object} [properties={}] Element properties to be applied. * @param {Object} [attributes={}] Element attributes to be applied. * @return {Element} */ videojs.createEl = Dom.createEl; /** * Check if an element has a CSS class * * @method hasClass * @param {Element} element Element to check * @param {String} classToCheck Classname to check */ videojs.hasClass = Dom.hasElClass; /** * Add a CSS class name to an element * * @method addClass * @param {Element} element Element to add class name to * @param {String} classToAdd Classname to add */ videojs.addClass = Dom.addElClass; /** * Remove a CSS class name from an element * * @method removeClass * @param {Element} element Element to remove from class name * @param {String} classToRemove Classname to remove */ videojs.removeClass = Dom.removeElClass; /** * Adds or removes a CSS class name on an element depending on an optional * condition or the presence/absence of the class name. * * @method toggleElClass * @param {Element} element * @param {String} classToToggle * @param {Boolean|Function} [predicate] * Can be a function that returns a Boolean. If `true`, the class * will be added; if `false`, the class will be removed. If not * given, the class will be added if not present and vice versa. */ videojs.toggleClass = Dom.toggleElClass; /** * Apply attributes to an HTML element. * * @method setAttributes * @param {Element} el Target element. * @param {Object=} attributes Element attributes to be applied. */ videojs.setAttributes = Dom.setElAttributes; /** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @method getAttributes * @param {Element} tag Element from which to get tag attributes * @return {Object} */ videojs.getAttributes = Dom.getElAttributes; /** * Empties the contents of an element. * * @method emptyEl * @param {Element} el * @return {Element} */ videojs.emptyEl = Dom.emptyEl; /** * Normalizes and appends content to an element. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String * Normalized into a text node. * * - Element, TextNode * Passed through. * * - Array * A one-dimensional array of strings, elements, nodes, or functions (which * return single strings, elements, or nodes). * * - Function * If the sole argument, is expected to produce a string, element, * node, or array. * * @method appendContent * @param {Element} el * @param {String|Element|TextNode|Array|Function} content * @return {Element} */ videojs.appendContent = Dom.appendContent; /** * Normalizes and inserts content into an element; this is identical to * `appendContent()`, except it empties the element first. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String * Normalized into a text node. * * - Element, TextNode * Passed through. * * - Array * A one-dimensional array of strings, elements, nodes, or functions (which * return single strings, elements, or nodes). * * - Function * If the sole argument, is expected to produce a string, element, * node, or array. * * @method insertContent * @param {Element} el * @param {String|Element|TextNode|Array|Function} content * @return {Element} */ videojs.insertContent = Dom.insertContent; /* * Custom Universal Module Definition (UMD) * * Video.js will never be a non-browser lib so we can simplify UMD a bunch and * still support requirejs and browserify. This also needs to be closure * compiler compatible, so string keys are used. */ if (typeof define === 'function' && define['amd']) { define('videojs', [], function () { return videojs; }); // checking that module is an object too because of umdjs/umd#35 } else if (typeof exports === 'object' && typeof module === 'object') { module['exports'] = videojs; } exports['default'] = videojs; module.exports = exports['default']; },{"../../src/js/utils/merge-options.js":148,"./component":67,"./event-target":104,"./extend.js":105,"./player":113,"./plugins.js":114,"./setup":118,"./tech/flash.js":121,"./tech/html5.js":122,"./tech/tech.js":124,"./tracks/audio-track.js":126,"./tracks/text-track.js":134,"./tracks/video-track.js":139,"./utils/browser.js":140,"./utils/dom.js":142,"./utils/events.js":143,"./utils/fn.js":144,"./utils/format-time.js":145,"./utils/log.js":147,"./utils/stylesheet.js":149,"./utils/time-ranges.js":150,"./utils/url.js":152,"global/document":1,"global/window":2,"lodash-compat/object/merge":40,"xhr":56}]},{},[153])(153) }); //# sourceMappingURL=video.js.map /* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */ (function(root) { var vttjs = root.vttjs = {}; var cueShim = vttjs.VTTCue; var regionShim = vttjs.VTTRegion; var oldVTTCue = root.VTTCue; var oldVTTRegion = root.VTTRegion; vttjs.shim = function() { vttjs.VTTCue = cueShim; vttjs.VTTRegion = regionShim; }; vttjs.restore = function() { vttjs.VTTCue = oldVTTCue; vttjs.VTTRegion = oldVTTRegion; }; }(this)); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ (function(root, vttjs) { var autoKeyword = "auto"; var directionSetting = { "": true, "lr": true, "rl": true }; var alignSetting = { "start": true, "middle": true, "end": true, "left": true, "right": true }; function findDirectionSetting(value) { if (typeof value !== "string") { return false; } var dir = directionSetting[value.toLowerCase()]; return dir ? value.toLowerCase() : false; } function findAlignSetting(value) { if (typeof value !== "string") { return false; } var align = alignSetting[value.toLowerCase()]; return align ? value.toLowerCase() : false; } function extend(obj) { var i = 1; for (; i < arguments.length; i++) { var cobj = arguments[i]; for (var p in cobj) { obj[p] = cobj[p]; } } return obj; } function VTTCue(startTime, endTime, text) { var cue = this; var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); var baseObj = {}; if (isIE8) { cue = document.createElement('custom'); } else { baseObj.enumerable = true; } /** * Shim implementation specific properties. These properties are not in * the spec. */ // Lets us know when the VTTCue's data has changed in such a way that we need // to recompute its display state. This lets us compute its display state // lazily. cue.hasBeenReset = false; /** * VTTCue and TextTrackCue properties * http://dev.w3.org/html5/webvtt/#vttcue-interface */ var _id = ""; var _pauseOnExit = false; var _startTime = startTime; var _endTime = endTime; var _text = text; var _region = null; var _vertical = ""; var _snapToLines = true; var _line = "auto"; var _lineAlign = "start"; var _position = 50; var _positionAlign = "middle"; var _size = 50; var _align = "middle"; Object.defineProperty(cue, "id", extend({}, baseObj, { get: function() { return _id; }, set: function(value) { _id = "" + value; } })); Object.defineProperty(cue, "pauseOnExit", extend({}, baseObj, { get: function() { return _pauseOnExit; }, set: function(value) { _pauseOnExit = !!value; } })); Object.defineProperty(cue, "startTime", extend({}, baseObj, { get: function() { return _startTime; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("Start time must be set to a number."); } _startTime = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "endTime", extend({}, baseObj, { get: function() { return _endTime; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("End time must be set to a number."); } _endTime = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "text", extend({}, baseObj, { get: function() { return _text; }, set: function(value) { _text = "" + value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "region", extend({}, baseObj, { get: function() { return _region; }, set: function(value) { _region = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "vertical", extend({}, baseObj, { get: function() { return _vertical; }, set: function(value) { var setting = findDirectionSetting(value); // Have to check for false because the setting an be an empty string. if (setting === false) { throw new SyntaxError("An invalid or illegal string was specified."); } _vertical = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "snapToLines", extend({}, baseObj, { get: function() { return _snapToLines; }, set: function(value) { _snapToLines = !!value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "line", extend({}, baseObj, { get: function() { return _line; }, set: function(value) { if (typeof value !== "number" && value !== autoKeyword) { throw new SyntaxError("An invalid number or illegal string was specified."); } _line = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "lineAlign", extend({}, baseObj, { get: function() { return _lineAlign; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _lineAlign = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "position", extend({}, baseObj, { get: function() { return _position; }, set: function(value) { if (value < 0 || value > 100) { throw new Error("Position must be between 0 and 100."); } _position = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "positionAlign", extend({}, baseObj, { get: function() { return _positionAlign; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _positionAlign = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "size", extend({}, baseObj, { get: function() { return _size; }, set: function(value) { if (value < 0 || value > 100) { throw new Error("Size must be between 0 and 100."); } _size = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "align", extend({}, baseObj, { get: function() { return _align; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _align = setting; this.hasBeenReset = true; } })); /** * Other <track> spec defined properties */ // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state cue.displayState = undefined; if (isIE8) { return cue; } } /** * VTTCue methods */ VTTCue.prototype.getCueAsHTML = function() { // Assume WebVTT.convertCueToDOMTree is on the global. return WebVTT.convertCueToDOMTree(window, this.text); }; root.VTTCue = root.VTTCue || VTTCue; vttjs.VTTCue = VTTCue; }(this, (this.vttjs || {}))); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ (function(root, vttjs) { var scrollSetting = { "": true, "up": true }; function findScrollSetting(value) { if (typeof value !== "string") { return false; } var scroll = scrollSetting[value.toLowerCase()]; return scroll ? value.toLowerCase() : false; } function isValidPercentValue(value) { return typeof value === "number" && (value >= 0 && value <= 100); } // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface function VTTRegion() { var _width = 100; var _lines = 3; var _regionAnchorX = 0; var _regionAnchorY = 100; var _viewportAnchorX = 0; var _viewportAnchorY = 100; var _scroll = ""; Object.defineProperties(this, { "width": { enumerable: true, get: function() { return _width; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("Width must be between 0 and 100."); } _width = value; } }, "lines": { enumerable: true, get: function() { return _lines; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("Lines must be set to a number."); } _lines = value; } }, "regionAnchorY": { enumerable: true, get: function() { return _regionAnchorY; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("RegionAnchorX must be between 0 and 100."); } _regionAnchorY = value; } }, "regionAnchorX": { enumerable: true, get: function() { return _regionAnchorX; }, set: function(value) { if(!isValidPercentValue(value)) { throw new Error("RegionAnchorY must be between 0 and 100."); } _regionAnchorX = value; } }, "viewportAnchorY": { enumerable: true, get: function() { return _viewportAnchorY; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("ViewportAnchorY must be between 0 and 100."); } _viewportAnchorY = value; } }, "viewportAnchorX": { enumerable: true, get: function() { return _viewportAnchorX; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("ViewportAnchorX must be between 0 and 100."); } _viewportAnchorX = value; } }, "scroll": { enumerable: true, get: function() { return _scroll; }, set: function(value) { var setting = findScrollSetting(value); // Have to check for false as an empty string is a legal value. if (setting === false) { throw new SyntaxError("An invalid or illegal string was specified."); } _scroll = setting; } } }); } root.VTTRegion = root.VTTRegion || VTTRegion; vttjs.VTTRegion = VTTRegion; }(this, (this.vttjs || {}))); /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */ (function(global) { var _objCreate = Object.create || (function() { function F() {} return function(o) { if (arguments.length !== 1) { throw new Error('Object.create shim only accepts one parameter.'); } F.prototype = o; return new F(); }; })(); // Creates a new ParserError object from an errorData object. The errorData // object should have default code and message properties. The default message // property can be overriden by passing in a message parameter. // See ParsingError.Errors below for acceptable errors. function ParsingError(errorData, message) { this.name = "ParsingError"; this.code = errorData.code; this.message = message || errorData.message; } ParsingError.prototype = _objCreate(Error.prototype); ParsingError.prototype.constructor = ParsingError; // ParsingError metadata for acceptable ParsingErrors. ParsingError.Errors = { BadSignature: { code: 0, message: "Malformed WebVTT signature." }, BadTimeStamp: { code: 1, message: "Malformed time stamp." } }; // Try to parse input as a time stamp. function parseTimeStamp(input) { function computeSeconds(h, m, s, f) { return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000; } var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/); if (!m) { return null; } if (m[3]) { // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds] return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]); } else if (m[1] > 59) { // Timestamp takes the form of [hours]:[minutes].[milliseconds] // First position is hours as it's over 59. return computeSeconds(m[1], m[2], 0, m[4]); } else { // Timestamp takes the form of [minutes]:[seconds].[milliseconds] return computeSeconds(0, m[1], m[2], m[4]); } } // A settings object holds key/value pairs and will ignore anything but the first // assignment to a specific key. function Settings() { this.values = _objCreate(null); } Settings.prototype = { // Only accept the first assignment to any key. set: function(k, v) { if (!this.get(k) && v !== "") { this.values[k] = v; } }, // Return the value for a key, or a default value. // If 'defaultKey' is passed then 'dflt' is assumed to be an object with // a number of possible default values as properties where 'defaultKey' is // the key of the property that will be chosen; otherwise it's assumed to be // a single value. get: function(k, dflt, defaultKey) { if (defaultKey) { return this.has(k) ? this.values[k] : dflt[defaultKey]; } return this.has(k) ? this.values[k] : dflt; }, // Check whether we have a value for a key. has: function(k) { return k in this.values; }, // Accept a setting if its one of the given alternatives. alt: function(k, v, a) { for (var n = 0; n < a.length; ++n) { if (v === a[n]) { this.set(k, v); break; } } }, // Accept a setting if its a valid (signed) integer. integer: function(k, v) { if (/^-?\d+$/.test(v)) { // integer this.set(k, parseInt(v, 10)); } }, // Accept a setting if its a valid percentage. percent: function(k, v) { var m; if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) { v = parseFloat(v); if (v >= 0 && v <= 100) { this.set(k, v); return true; } } return false; } }; // Helper function to parse input into groups separated by 'groupDelim', and // interprete each group as a key/value pair separated by 'keyValueDelim'. function parseOptions(input, callback, keyValueDelim, groupDelim) { var groups = groupDelim ? input.split(groupDelim) : [input]; for (var i in groups) { if (typeof groups[i] !== "string") { continue; } var kv = groups[i].split(keyValueDelim); if (kv.length !== 2) { continue; } var k = kv[0]; var v = kv[1]; callback(k, v); } } function parseCue(input, cue, regionList) { // Remember the original input if we need to throw an error. var oInput = input; // 4.1 WebVTT timestamp function consumeTimeStamp() { var ts = parseTimeStamp(input); if (ts === null) { throw new ParsingError(ParsingError.Errors.BadTimeStamp, "Malformed timestamp: " + oInput); } // Remove time stamp from input. input = input.replace(/^[^\sa-zA-Z-]+/, ""); return ts; } // 4.4.2 WebVTT cue settings function consumeCueSettings(input, cue) { var settings = new Settings(); parseOptions(input, function (k, v) { switch (k) { case "region": // Find the last region we parsed with the same region id. for (var i = regionList.length - 1; i >= 0; i--) { if (regionList[i].id === v) { settings.set(k, regionList[i].region); break; } } break; case "vertical": settings.alt(k, v, ["rl", "lr"]); break; case "line": var vals = v.split(","), vals0 = vals[0]; settings.integer(k, vals0); settings.percent(k, vals0) ? settings.set("snapToLines", false) : null; settings.alt(k, vals0, ["auto"]); if (vals.length === 2) { settings.alt("lineAlign", vals[1], ["start", "middle", "end"]); } break; case "position": vals = v.split(","); settings.percent(k, vals[0]); if (vals.length === 2) { settings.alt("positionAlign", vals[1], ["start", "middle", "end"]); } break; case "size": settings.percent(k, v); break; case "align": settings.alt(k, v, ["start", "middle", "end", "left", "right"]); break; } }, /:/, /\s/); // Apply default values for any missing fields. cue.region = settings.get("region", null); cue.vertical = settings.get("vertical", ""); cue.line = settings.get("line", "auto"); cue.lineAlign = settings.get("lineAlign", "start"); cue.snapToLines = settings.get("snapToLines", true); cue.size = settings.get("size", 100); cue.align = settings.get("align", "middle"); cue.position = settings.get("position", { start: 0, left: 0, middle: 50, end: 100, right: 100 }, cue.align); cue.positionAlign = settings.get("positionAlign", { start: "start", left: "start", middle: "middle", end: "end", right: "end" }, cue.align); } function skipWhitespace() { input = input.replace(/^\s+/, ""); } // 4.1 WebVTT cue timings. skipWhitespace(); cue.startTime = consumeTimeStamp(); // (1) collect cue start time skipWhitespace(); if (input.substr(0, 3) !== "-->") { // (3) next characters must match "-->" throw new ParsingError(ParsingError.Errors.BadTimeStamp, "Malformed time stamp (time stamps must be separated by '-->'): " + oInput); } input = input.substr(3); skipWhitespace(); cue.endTime = consumeTimeStamp(); // (5) collect cue end time // 4.1 WebVTT cue settings list. skipWhitespace(); consumeCueSettings(input, cue); } var ESCAPE = { "&": "&", "<": "<", ">": ">", "‎": "\u200e", "‏": "\u200f", " ": "\u00a0" }; var TAG_NAME = { c: "span", i: "i", b: "b", u: "u", ruby: "ruby", rt: "rt", v: "span", lang: "span" }; var TAG_ANNOTATION = { v: "title", lang: "lang" }; var NEEDS_PARENT = { rt: "ruby" }; // Parse content into a document fragment. function parseContent(window, input) { function nextToken() { // Check for end-of-string. if (!input) { return null; } // Consume 'n' characters from the input. function consume(result) { input = input.substr(result.length); return result; } var m = input.match(/^([^<]*)(<[^>]+>?)?/); // If there is some text before the next tag, return it, otherwise return // the tag. return consume(m[1] ? m[1] : m[2]); } // Unescape a string 's'. function unescape1(e) { return ESCAPE[e]; } function unescape(s) { while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) { s = s.replace(m[0], unescape1); } return s; } function shouldAdd(current, element) { return !NEEDS_PARENT[element.localName] || NEEDS_PARENT[element.localName] === current.localName; } // Create an element for this tag. function createElement(type, annotation) { var tagName = TAG_NAME[type]; if (!tagName) { return null; } var element = window.document.createElement(tagName); element.localName = tagName; var name = TAG_ANNOTATION[type]; if (name && annotation) { element[name] = annotation.trim(); } return element; } var rootDiv = window.document.createElement("div"), current = rootDiv, t, tagStack = []; while ((t = nextToken()) !== null) { if (t[0] === '<') { if (t[1] === "/") { // If the closing tag matches, move back up to the parent node. if (tagStack.length && tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) { tagStack.pop(); current = current.parentNode; } // Otherwise just ignore the end tag. continue; } var ts = parseTimeStamp(t.substr(1, t.length - 2)); var node; if (ts) { // Timestamps are lead nodes as well. node = window.document.createProcessingInstruction("timestamp", ts); current.appendChild(node); continue; } var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/); // If we can't parse the tag, skip to the next tag. if (!m) { continue; } // Try to construct an element, and ignore the tag if we couldn't. node = createElement(m[1], m[3]); if (!node) { continue; } // Determine if the tag should be added based on the context of where it // is placed in the cuetext. if (!shouldAdd(current, node)) { continue; } // Set the class list (as a list of classes, separated by space). if (m[2]) { node.className = m[2].substr(1).replace('.', ' '); } // Append the node to the current node, and enter the scope of the new // node. tagStack.push(m[1]); current.appendChild(node); current = node; continue; } // Text nodes are leaf nodes. current.appendChild(window.document.createTextNode(unescape(t))); } return rootDiv; } // This is a list of all the Unicode characters that have a strong // right-to-left category. What this means is that these characters are // written right-to-left for sure. It was generated by pulling all the strong // right-to-left characters out of the Unicode data table. That table can // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA, 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3, 0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1, 0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F, 0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628, 0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631, 0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A, 0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643, 0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E, 0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678, 0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681, 0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A, 0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693, 0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C, 0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5, 0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE, 0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7, 0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0, 0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9, 0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2, 0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB, 0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704, 0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D, 0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718, 0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721, 0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A, 0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750, 0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759, 0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762, 0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B, 0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774, 0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D, 0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786, 0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F, 0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798, 0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1, 0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3, 0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC, 0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5, 0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE, 0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7, 0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802, 0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B, 0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814, 0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834, 0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D, 0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847, 0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850, 0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E, 0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9, 0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22, 0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C, 0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35, 0xFB36, 0xFB38, 0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41, 0xFB43, 0xFB44, 0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C, 0xFB4D, 0xFB4E, 0xFB4F, 0xFB50, 0xFB51, 0xFB52, 0xFB53, 0xFB54, 0xFB55, 0xFB56, 0xFB57, 0xFB58, 0xFB59, 0xFB5A, 0xFB5B, 0xFB5C, 0xFB5D, 0xFB5E, 0xFB5F, 0xFB60, 0xFB61, 0xFB62, 0xFB63, 0xFB64, 0xFB65, 0xFB66, 0xFB67, 0xFB68, 0xFB69, 0xFB6A, 0xFB6B, 0xFB6C, 0xFB6D, 0xFB6E, 0xFB6F, 0xFB70, 0xFB71, 0xFB72, 0xFB73, 0xFB74, 0xFB75, 0xFB76, 0xFB77, 0xFB78, 0xFB79, 0xFB7A, 0xFB7B, 0xFB7C, 0xFB7D, 0xFB7E, 0xFB7F, 0xFB80, 0xFB81, 0xFB82, 0xFB83, 0xFB84, 0xFB85, 0xFB86, 0xFB87, 0xFB88, 0xFB89, 0xFB8A, 0xFB8B, 0xFB8C, 0xFB8D, 0xFB8E, 0xFB8F, 0xFB90, 0xFB91, 0xFB92, 0xFB93, 0xFB94, 0xFB95, 0xFB96, 0xFB97, 0xFB98, 0xFB99, 0xFB9A, 0xFB9B, 0xFB9C, 0xFB9D, 0xFB9E, 0xFB9F, 0xFBA0, 0xFBA1, 0xFBA2, 0xFBA3, 0xFBA4, 0xFBA5, 0xFBA6, 0xFBA7, 0xFBA8, 0xFBA9, 0xFBAA, 0xFBAB, 0xFBAC, 0xFBAD, 0xFBAE, 0xFBAF, 0xFBB0, 0xFBB1, 0xFBB2, 0xFBB3, 0xFBB4, 0xFBB5, 0xFBB6, 0xFBB7, 0xFBB8, 0xFBB9, 0xFBBA, 0xFBBB, 0xFBBC, 0xFBBD, 0xFBBE, 0xFBBF, 0xFBC0, 0xFBC1, 0xFBD3, 0xFBD4, 0xFBD5, 0xFBD6, 0xFBD7, 0xFBD8, 0xFBD9, 0xFBDA, 0xFBDB, 0xFBDC, 0xFBDD, 0xFBDE, 0xFBDF, 0xFBE0, 0xFBE1, 0xFBE2, 0xFBE3, 0xFBE4, 0xFBE5, 0xFBE6, 0xFBE7, 0xFBE8, 0xFBE9, 0xFBEA, 0xFBEB, 0xFBEC, 0xFBED, 0xFBEE, 0xFBEF, 0xFBF0, 0xFBF1, 0xFBF2, 0xFBF3, 0xFBF4, 0xFBF5, 0xFBF6, 0xFBF7, 0xFBF8, 0xFBF9, 0xFBFA, 0xFBFB, 0xFBFC, 0xFBFD, 0xFBFE, 0xFBFF, 0xFC00, 0xFC01, 0xFC02, 0xFC03, 0xFC04, 0xFC05, 0xFC06, 0xFC07, 0xFC08, 0xFC09, 0xFC0A, 0xFC0B, 0xFC0C, 0xFC0D, 0xFC0E, 0xFC0F, 0xFC10, 0xFC11, 0xFC12, 0xFC13, 0xFC14, 0xFC15, 0xFC16, 0xFC17, 0xFC18, 0xFC19, 0xFC1A, 0xFC1B, 0xFC1C, 0xFC1D, 0xFC1E, 0xFC1F, 0xFC20, 0xFC21, 0xFC22, 0xFC23, 0xFC24, 0xFC25, 0xFC26, 0xFC27, 0xFC28, 0xFC29, 0xFC2A, 0xFC2B, 0xFC2C, 0xFC2D, 0xFC2E, 0xFC2F, 0xFC30, 0xFC31, 0xFC32, 0xFC33, 0xFC34, 0xFC35, 0xFC36, 0xFC37, 0xFC38, 0xFC39, 0xFC3A, 0xFC3B, 0xFC3C, 0xFC3D, 0xFC3E, 0xFC3F, 0xFC40, 0xFC41, 0xFC42, 0xFC43, 0xFC44, 0xFC45, 0xFC46, 0xFC47, 0xFC48, 0xFC49, 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node.textContent || node.innerText; if (text) { // TODO: This should match all unicode type B characters (paragraph // separator characters). See issue #115. var m = text.match(/^.*(\n|\r)/); if (m) { nodeStack.length = 0; return m[0]; } return text; } if (node.tagName === "ruby") { return nextTextNode(nodeStack); } if (node.childNodes) { pushNodes(nodeStack, node); return nextTextNode(nodeStack); } } pushNodes(nodeStack, cueDiv); while ((text = nextTextNode(nodeStack))) { for (var i = 0; i < text.length; i++) { charCode = text.charCodeAt(i); for (var j = 0; j < strongRTLChars.length; j++) { if (strongRTLChars[j] === charCode) { return "rtl"; } } } } return "ltr"; } function computeLinePos(cue) { if (typeof cue.line === "number" && (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) { return cue.line; } if (!cue.track || !cue.track.textTrackList || !cue.track.textTrackList.mediaElement) { return -1; } var track = cue.track, trackList = track.textTrackList, count = 0; for (var i = 0; i < trackList.length && trackList[i] !== track; i++) { if (trackList[i].mode === "showing") { count++; } } return ++count * -1; } function StyleBox() { } // Apply styles to a div. If there is no div passed then it defaults to the // div on 'this'. StyleBox.prototype.applyStyles = function(styles, div) { div = div || this.div; for (var prop in styles) { if (styles.hasOwnProperty(prop)) { div.style[prop] = styles[prop]; } } }; StyleBox.prototype.formatStyle = function(val, unit) { return val === 0 ? 0 : val + unit; }; // Constructs the computed display state of the cue (a div). Places the div // into the overlay which should be a block level element (usually a div). function CueStyleBox(window, cue, styleOptions) { var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); var color = "rgba(255, 255, 255, 1)"; var backgroundColor = "rgba(0, 0, 0, 0.8)"; if (isIE8) { color = "rgb(255, 255, 255)"; backgroundColor = "rgb(0, 0, 0)"; } StyleBox.call(this); this.cue = cue; // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will // have inline positioning and will function as the cue background box. this.cueDiv = parseContent(window, cue.text); var styles = { color: color, backgroundColor: backgroundColor, position: "relative", left: 0, right: 0, top: 0, bottom: 0, display: "inline" }; if (!isIE8) { styles.writingMode = cue.vertical === "" ? "horizontal-tb" : cue.vertical === "lr" ? "vertical-lr" : "vertical-rl"; styles.unicodeBidi = "plaintext"; } this.applyStyles(styles, this.cueDiv); // Create an absolutely positioned div that will be used to position the cue // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS // mirrors of them except "middle" which is "center" in CSS. this.div = window.document.createElement("div"); styles = { textAlign: cue.align === "middle" ? "center" : cue.align, font: styleOptions.font, whiteSpace: "pre-line", position: "absolute" }; if (!isIE8) { styles.direction = determineBidi(this.cueDiv); styles.writingMode = cue.vertical === "" ? "horizontal-tb" : cue.vertical === "lr" ? "vertical-lr" : "vertical-rl". stylesunicodeBidi = "plaintext"; } this.applyStyles(styles); this.div.appendChild(this.cueDiv); // Calculate the distance from the reference edge of the viewport to the text // position of the cue box. The reference edge will be resolved later when // the box orientation styles are applied. var textPos = 0; switch (cue.positionAlign) { case "start": textPos = cue.position; break; case "middle": textPos = cue.position - (cue.size / 2); break; case "end": textPos = cue.position - cue.size; break; } // Horizontal box orientation; textPos is the distance from the left edge of the // area to the left edge of the box and cue.size is the distance extending to // the right from there. if (cue.vertical === "") { this.applyStyles({ left: this.formatStyle(textPos, "%"), width: this.formatStyle(cue.size, "%") }); // Vertical box orientation; textPos is the distance from the top edge of the // area to the top edge of the box and cue.size is the height extending // downwards from there. } else { this.applyStyles({ top: this.formatStyle(textPos, "%"), height: this.formatStyle(cue.size, "%") }); } this.move = function(box) { this.applyStyles({ top: this.formatStyle(box.top, "px"), bottom: this.formatStyle(box.bottom, "px"), left: this.formatStyle(box.left, "px"), right: this.formatStyle(box.right, "px"), height: this.formatStyle(box.height, "px"), width: this.formatStyle(box.width, "px") }); }; } CueStyleBox.prototype = _objCreate(StyleBox.prototype); CueStyleBox.prototype.constructor = CueStyleBox; // Represents the co-ordinates of an Element in a way that we can easily // compute things with such as if it overlaps or intersects with another Element. // Can initialize it with either a StyleBox or another BoxPosition. function BoxPosition(obj) { var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); // Either a BoxPosition was passed in and we need to copy it, or a StyleBox // was passed in and we need to copy the results of 'getBoundingClientRect' // as the object returned is readonly. All co-ordinate values are in reference // to the viewport origin (top left). var lh, height, width, top; if (obj.div) { height = obj.div.offsetHeight; width = obj.div.offsetWidth; top = obj.div.offsetTop; var rects = (rects = obj.div.childNodes) && (rects = rects[0]) && rects.getClientRects && rects.getClientRects(); obj = obj.div.getBoundingClientRect(); // In certain cases the outter div will be slightly larger then the sum of // the inner div's lines. This could be due to bold text, etc, on some platforms. // In this case we should get the average line height and use that. This will // result in the desired behaviour. lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length) : 0; } this.left = obj.left; this.right = obj.right; this.top = obj.top || top; this.height = obj.height || height; this.bottom = obj.bottom || (top + (obj.height || height)); this.width = obj.width || width; this.lineHeight = lh !== undefined ? lh : obj.lineHeight; if (isIE8 && !this.lineHeight) { this.lineHeight = 13; } } // Move the box along a particular axis. Optionally pass in an amount to move // the box. If no amount is passed then the default is the line height of the // box. BoxPosition.prototype.move = function(axis, toMove) { toMove = toMove !== undefined ? toMove : this.lineHeight; switch (axis) { case "+x": this.left += toMove; this.right += toMove; break; case "-x": this.left -= toMove; this.right -= toMove; break; case "+y": this.top += toMove; this.bottom += toMove; break; case "-y": this.top -= toMove; this.bottom -= toMove; break; } }; // Check if this box overlaps another box, b2. BoxPosition.prototype.overlaps = function(b2) { return this.left < b2.right && this.right > b2.left && this.top < b2.bottom && this.bottom > b2.top; }; // Check if this box overlaps any other boxes in boxes. BoxPosition.prototype.overlapsAny = function(boxes) { for (var i = 0; i < boxes.length; i++) { if (this.overlaps(boxes[i])) { return true; } } return false; }; // Check if this box is within another box. BoxPosition.prototype.within = function(container) { return this.top >= container.top && this.bottom <= container.bottom && this.left >= container.left && this.right <= container.right; }; // Check if this box is entirely within the container or it is overlapping // on the edge opposite of the axis direction passed. For example, if "+x" is // passed and the box is overlapping on the left edge of the container, then // return true. BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) { switch (axis) { case "+x": return this.left < container.left; case "-x": return this.right > container.right; case "+y": return this.top < container.top; case "-y": return this.bottom > container.bottom; } }; // Find the percentage of the area that this box is overlapping with another // box. BoxPosition.prototype.intersectPercentage = function(b2) { var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)), y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)), intersectArea = x * y; return intersectArea / (this.height * this.width); }; // Convert the positions from this box to CSS compatible positions using // the reference container's positions. This has to be done because this // box's positions are in reference to the viewport origin, whereas, CSS // values are in referecne to their respective edges. BoxPosition.prototype.toCSSCompatValues = function(reference) { return { top: this.top - reference.top, bottom: reference.bottom - this.bottom, left: this.left - reference.left, right: reference.right - this.right, height: this.height, width: this.width }; }; // Get an object that represents the box's position without anything extra. // Can pass a StyleBox, HTMLElement, or another BoxPositon. BoxPosition.getSimpleBoxPosition = function(obj) { var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0; var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0; var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0; obj = obj.div ? obj.div.getBoundingClientRect() : obj.tagName ? obj.getBoundingClientRect() : obj; var ret = { left: obj.left, right: obj.right, top: obj.top || top, height: obj.height || height, bottom: obj.bottom || (top + (obj.height || height)), width: obj.width || width }; return ret; }; // Move a StyleBox to its specified, or next best, position. The containerBox // is the box that contains the StyleBox, such as a div. boxPositions are // a list of other boxes that the styleBox can't overlap with. function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) { // Find the best position for a cue box, b, on the video. The axis parameter // is a list of axis, the order of which, it will move the box along. For example: // Passing ["+x", "-x"] will move the box first along the x axis in the positive // direction. If it doesn't find a good position for it there it will then move // it along the x axis in the negative direction. function findBestPosition(b, axis) { var bestPosition, specifiedPosition = new BoxPosition(b), percentage = 1; // Highest possible so the first thing we get is better. for (var i = 0; i < axis.length; i++) { while (b.overlapsOppositeAxis(containerBox, axis[i]) || (b.within(containerBox) && b.overlapsAny(boxPositions))) { b.move(axis[i]); } // We found a spot where we aren't overlapping anything. This is our // best position. if (b.within(containerBox)) { return b; } var p = b.intersectPercentage(containerBox); // If we're outside the container box less then we were on our last try // then remember this position as the best position. if (percentage > p) { bestPosition = new BoxPosition(b); percentage = p; } // Reset the box position to the specified position. b = new BoxPosition(specifiedPosition); } return bestPosition || specifiedPosition; } var boxPosition = new BoxPosition(styleBox), cue = styleBox.cue, linePos = computeLinePos(cue), axis = []; // If we have a line number to align the cue to. if (cue.snapToLines) { var size; switch (cue.vertical) { case "": axis = [ "+y", "-y" ]; size = "height"; break; case "rl": axis = [ "+x", "-x" ]; size = "width"; break; case "lr": axis = [ "-x", "+x" ]; size = "width"; break; } var step = boxPosition.lineHeight, position = step * Math.round(linePos), maxPosition = containerBox[size] + step, initialAxis = axis[0]; // If the specified intial position is greater then the max position then // clamp the box to the amount of steps it would take for the box to // reach the max position. if (Math.abs(position) > maxPosition) { position = position < 0 ? -1 : 1; position *= Math.ceil(maxPosition / step) * step; } // If computed line position returns negative then line numbers are // relative to the bottom of the video instead of the top. Therefore, we // need to increase our initial position by the length or width of the // video, depending on the writing direction, and reverse our axis directions. if (linePos < 0) { position += cue.vertical === "" ? containerBox.height : containerBox.width; axis = axis.reverse(); } // Move the box to the specified position. This may not be its best // position. boxPosition.move(initialAxis, position); } else { // If we have a percentage line value for the cue. var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100; switch (cue.lineAlign) { case "middle": linePos -= (calculatedPercentage / 2); break; case "end": linePos -= calculatedPercentage; break; } // Apply initial line position to the cue box. switch (cue.vertical) { case "": styleBox.applyStyles({ top: styleBox.formatStyle(linePos, "%") }); break; case "rl": styleBox.applyStyles({ left: styleBox.formatStyle(linePos, "%") }); break; case "lr": styleBox.applyStyles({ right: styleBox.formatStyle(linePos, "%") }); break; } axis = [ "+y", "-x", "+x", "-y" ]; // Get the box position again after we've applied the specified positioning // to it. boxPosition = new BoxPosition(styleBox); } var bestPosition = findBestPosition(boxPosition, axis); styleBox.move(bestPosition.toCSSCompatValues(containerBox)); } function WebVTT() { // Nothing } // Helper to allow strings to be decoded instead of the default binary utf8 data. WebVTT.StringDecoder = function() { return { decode: function(data) { if (!data) { return ""; } if (typeof data !== "string") { throw new Error("Error - expected string data."); } return decodeURIComponent(encodeURIComponent(data)); } }; }; WebVTT.convertCueToDOMTree = function(window, cuetext) { if (!window || !cuetext) { return null; } return parseContent(window, cuetext); }; var FONT_SIZE_PERCENT = 0.05; var FONT_STYLE = "sans-serif"; var CUE_BACKGROUND_PADDING = "1.5%"; // Runs the processing model over the cues and regions passed to it. // @param overlay A block level element (usually a div) that the computed cues // and regions will be placed into. WebVTT.processCues = function(window, cues, overlay) { if (!window || !cues || !overlay) { return null; } // Remove all previous children. while (overlay.firstChild) { overlay.removeChild(overlay.firstChild); } var paddedOverlay = window.document.createElement("div"); paddedOverlay.style.position = "absolute"; paddedOverlay.style.left = "0"; paddedOverlay.style.right = "0"; paddedOverlay.style.top = "0"; paddedOverlay.style.bottom = "0"; paddedOverlay.style.margin = CUE_BACKGROUND_PADDING; overlay.appendChild(paddedOverlay); // Determine if we need to compute the display states of the cues. This could // be the case if a cue's state has been changed since the last computation or // if it has not been computed yet. function shouldCompute(cues) { for (var i = 0; i < cues.length; i++) { if (cues[i].hasBeenReset || !cues[i].displayState) { return true; } } return false; } // We don't need to recompute the cues' display states. Just reuse them. if (!shouldCompute(cues)) { for (var i = 0; i < cues.length; i++) { paddedOverlay.appendChild(cues[i].displayState); } return; } var boxPositions = [], containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay), fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100; var styleOptions = { font: fontSize + "px " + FONT_STYLE }; (function() { var styleBox, cue; for (var i = 0; i < cues.length; i++) { cue = cues[i]; // Compute the intial position and styles of the cue div. styleBox = new CueStyleBox(window, cue, styleOptions); paddedOverlay.appendChild(styleBox.div); // Move the cue div to it's correct line position. moveBoxToLinePosition(window, styleBox, containerBox, boxPositions); // Remember the computed div so that we don't have to recompute it later // if we don't have too. cue.displayState = styleBox.div; boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox)); } })(); }; WebVTT.Parser = function(window, vttjs, decoder) { if (!decoder) { decoder = vttjs; vttjs = {}; } if (!vttjs) { vttjs = {}; } this.window = window; this.vttjs = vttjs; this.state = "INITIAL"; this.buffer = ""; this.decoder = decoder || new TextDecoder("utf8"); this.regionList = []; }; WebVTT.Parser.prototype = { // If the error is a ParsingError then report it to the consumer if // possible. If it's not a ParsingError then throw it like normal. reportOrThrowError: function(e) { if (e instanceof ParsingError) { this.onparsingerror && this.onparsingerror(e); } else { throw e; } }, parse: function (data) { var self = this; // If there is no data then we won't decode it, but will just try to parse // whatever is in buffer already. This may occur in circumstances, for // example when flush() is called. if (data) { // Try to decode the data that we received. self.buffer += self.decoder.decode(data, {stream: true}); } function collectNextLine() { var buffer = self.buffer; var pos = 0; while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') { ++pos; } var line = buffer.substr(0, pos); // Advance the buffer early in case we fail below. if (buffer[pos] === '\r') { ++pos; } if (buffer[pos] === '\n') { ++pos; } self.buffer = buffer.substr(pos); return line; } // 3.4 WebVTT region and WebVTT region settings syntax function parseRegion(input) { var settings = new Settings(); parseOptions(input, function (k, v) { switch (k) { case "id": settings.set(k, v); break; case "width": settings.percent(k, v); break; case "lines": settings.integer(k, v); break; case "regionanchor": case "viewportanchor": var xy = v.split(','); if (xy.length !== 2) { break; } // We have to make sure both x and y parse, so use a temporary // settings object here. var anchor = new Settings(); anchor.percent("x", xy[0]); anchor.percent("y", xy[1]); if (!anchor.has("x") || !anchor.has("y")) { break; } settings.set(k + "X", anchor.get("x")); settings.set(k + "Y", anchor.get("y")); break; case "scroll": settings.alt(k, v, ["up"]); break; } }, /=/, /\s/); // Create the region, using default values for any values that were not // specified. if (settings.has("id")) { var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)(); region.width = settings.get("width", 100); region.lines = settings.get("lines", 3); region.regionAnchorX = settings.get("regionanchorX", 0); region.regionAnchorY = settings.get("regionanchorY", 100); region.viewportAnchorX = settings.get("viewportanchorX", 0); region.viewportAnchorY = settings.get("viewportanchorY", 100); region.scroll = settings.get("scroll", ""); // Register the region. self.onregion && self.onregion(region); // Remember the VTTRegion for later in case we parse any VTTCues that // reference it. self.regionList.push({ id: settings.get("id"), region: region }); } } // 3.2 WebVTT metadata header syntax function parseHeader(input) { parseOptions(input, function (k, v) { switch (k) { case "Region": // 3.3 WebVTT region metadata header syntax parseRegion(v); break; } }, /:/); } // 5.1 WebVTT file parsing. try { var line; if (self.state === "INITIAL") { // We can't start parsing until we have the first line. if (!/\r\n|\n/.test(self.buffer)) { return this; } line = collectNextLine(); var m = line.match(/^WEBVTT([ \t].*)?$/); if (!m || !m[0]) { throw new ParsingError(ParsingError.Errors.BadSignature); } self.state = "HEADER"; } var alreadyCollectedLine = false; while (self.buffer) { // We can't parse a line until we have the full line. if (!/\r\n|\n/.test(self.buffer)) { return this; } if (!alreadyCollectedLine) { line = collectNextLine(); } else { alreadyCollectedLine = false; } switch (self.state) { case "HEADER": // 13-18 - Allow a header (metadata) under the WEBVTT line. if (/:/.test(line)) { parseHeader(line); } else if (!line) { // An empty line terminates the header and starts the body (cues). self.state = "ID"; } continue; case "NOTE": // Ignore NOTE blocks. if (!line) { self.state = "ID"; } continue; case "ID": // Check for the start of NOTE blocks. if (/^NOTE($|[ \t])/.test(line)) { self.state = "NOTE"; break; } // 19-29 - Allow any number of line terminators, then initialize new cue values. if (!line) { continue; } self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, ""); self.state = "CUE"; // 30-39 - Check if self line contains an optional identifier or timing data. if (line.indexOf("-->") === -1) { self.cue.id = line; continue; } // Process line as start of a cue. /*falls through*/ case "CUE": // 40 - Collect cue timings and settings. try { parseCue(line, self.cue, self.regionList); } catch (e) { self.reportOrThrowError(e); // In case of an error ignore rest of the cue. self.cue = null; self.state = "BADCUE"; continue; } self.state = "CUETEXT"; continue; case "CUETEXT": var hasSubstring = line.indexOf("-->") !== -1; // 34 - If we have an empty line then report the cue. // 35 - If we have the special substring '-->' then report the cue, // but do not collect the line as we need to process the current // one as a new cue. if (!line || hasSubstring && (alreadyCollectedLine = true)) { // We are done parsing self cue. self.oncue && self.oncue(self.cue); self.cue = null; self.state = "ID"; continue; } if (self.cue.text) { self.cue.text += "\n"; } self.cue.text += line; continue; case "BADCUE": // BADCUE // 54-62 - Collect and discard the remaining cue. if (!line) { self.state = "ID"; } continue; } } } catch (e) { self.reportOrThrowError(e); // If we are currently parsing a cue, report what we have. if (self.state === "CUETEXT" && self.cue && self.oncue) { self.oncue(self.cue); } self.cue = null; // Enter BADWEBVTT state if header was not parsed correctly otherwise // another exception occurred so enter BADCUE state. self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE"; } return this; }, flush: function () { var self = this; try { // Finish decoding the stream. self.buffer += self.decoder.decode(); // Synthesize the end of the current cue or region. if (self.cue || self.state === "HEADER") { self.buffer += "\n\n"; self.parse(); } // If we've flushed, parsed, and we're still on the INITIAL state then // that means we don't have enough of the stream to parse the first // line. if (self.state === "INITIAL") { throw new ParsingError(ParsingError.Errors.BadSignature); } } catch(e) { self.reportOrThrowError(e); } self.onflush && self.onflush(); return this; } }; global.WebVTT = WebVTT; }(this, (this.vttjs || {}))); /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1))) /***/ }), /* 6 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global) {var win; if (typeof window !== "undefined") { win = window; } else if (typeof global !== "undefined") { win = global; } else if (typeof self !== "undefined"){ win = self; } else { win = {}; } module.exports = win; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1))) /***/ }), /* 7 */, /* 8 */, /* 9 */ /***/ (function(module, exports) { module.exports = isFunction var toString = Object.prototype.toString function isFunction (fn) { var string = toString.call(fn) return string === '[object Function]' || (typeof fn === 'function' && string !== '[object RegExp]') || (typeof window !== 'undefined' && // IE8 and below (fn === window.setTimeout || fn === window.alert || fn === window.confirm || fn === window.prompt)) }; /***/ }), /* 10 */, /* 11 */, /* 12 */, /* 13 */, /* 14 */, /* 15 */ /***/ (function(module, exports, __webpack_require__) { __webpack_require__(16); module.exports = __webpack_require__(48); /***/ }), /* 16 */ /***/ (function(module, exports, __webpack_require__) { /** * First we will load all of this project's JavaScript dependencies which * includes Vue and other libraries. It is a great starting point when * building robust, powerful web applications using Vue and Laravel. */ window.Vue = __webpack_require__(17); var VueResource = __webpack_require__(20); Vue.use(VueResource); window.videojs = __webpack_require__(5); __webpack_require__(22); __webpack_require__(23); __webpack_require__(32); __webpack_require__(33); window.Vue.http.headers.common['X-CSRF-TOKEN'] = window.Laravel.csrfToken; /** * X-CSRF-TOKEN * Next, we will create a fresh Vue application instance and attach it to * the page. Then, you may begin adding components to this application * or customize the JavaScript scaffolding to fit your unique needs. */ // Vue.component('example', require('./components/Example.vue')); // // const app = new Vue({ // el: '#app' // });3 /***/ }), /* 17 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(global, setImmediate) {/*! * Vue.js v2.5.3 * (c) 2014-2017 Evan You * Released under the MIT License. */ /* */ // these helpers produces better vm code in JS engines due to their // explicitness and function inlining function isUndef (v) { return v === undefined || v === null } function isDef (v) { return v !== undefined && v !== null } function isTrue (v) { return v === true } function isFalse (v) { return v === false } /** * Check if value is primitive */ function isPrimitive (value) { return ( typeof value === 'string' || typeof value === 'number' || typeof value === 'boolean' ) } /** * Quick object check - this is primarily used to tell * Objects from primitive values when we know the value * is a JSON-compliant type. */ function isObject (obj) { return obj !== null && typeof obj === 'object' } /** * Get the raw type string of a value e.g. [object Object] */ var _toString = Object.prototype.toString; function toRawType (value) { return _toString.call(value).slice(8, -1) } /** * Strict object type check. Only returns true * for plain JavaScript objects. */ function isPlainObject (obj) { return _toString.call(obj) === '[object Object]' } function isRegExp (v) { return _toString.call(v) === '[object RegExp]' } /** * Check if val is a valid array index. */ function isValidArrayIndex (val) { var n = parseFloat(String(val)); return n >= 0 && Math.floor(n) === n && isFinite(val) } /** * Convert a value to a string that is actually rendered. */ function toString (val) { return val == null ? '' : typeof val === 'object' ? JSON.stringify(val, null, 2) : String(val) } /** * Convert a input value to a number for persistence. * If the conversion fails, return original string. */ function toNumber (val) { var n = parseFloat(val); return isNaN(n) ? val : n } /** * Make a map and return a function for checking if a key * is in that map. */ function makeMap ( str, expectsLowerCase ) { var map = Object.create(null); var list = str.split(','); for (var i = 0; i < list.length; i++) { map[list[i]] = true; } return expectsLowerCase ? function (val) { return map[val.toLowerCase()]; } : function (val) { return map[val]; } } /** * Check if a tag is a built-in tag. */ var isBuiltInTag = makeMap('slot,component', true); /** * Check if a attribute is a reserved attribute. */ var isReservedAttribute = makeMap('key,ref,slot,slot-scope,is'); /** * Remove an item from an array */ function remove (arr, item) { if (arr.length) { var index = arr.indexOf(item); if (index > -1) { return arr.splice(index, 1) } } } /** * Check whether the object has the property. */ var hasOwnProperty = Object.prototype.hasOwnProperty; function hasOwn (obj, key) { return hasOwnProperty.call(obj, key) } /** * Create a cached version of a pure function. */ function cached (fn) { var cache = Object.create(null); return (function cachedFn (str) { var hit = cache[str]; return hit || (cache[str] = fn(str)) }) } /** * Camelize a hyphen-delimited string. */ var camelizeRE = /-(\w)/g; var camelize = cached(function (str) { return str.replace(camelizeRE, function (_, c) { return c ? c.toUpperCase() : ''; }) }); /** * Capitalize a string. */ var capitalize = cached(function (str) { return str.charAt(0).toUpperCase() + str.slice(1) }); /** * Hyphenate a camelCase string. */ var hyphenateRE = /\B([A-Z])/g; var hyphenate = cached(function (str) { return str.replace(hyphenateRE, '-$1').toLowerCase() }); /** * Simple bind, faster than native */ function bind (fn, ctx) { function boundFn (a) { var l = arguments.length; return l ? l > 1 ? fn.apply(ctx, arguments) : fn.call(ctx, a) : fn.call(ctx) } // record original fn length boundFn._length = fn.length; return boundFn } /** * Convert an Array-like object to a real Array. */ function toArray (list, start) { start = start || 0; var i = list.length - start; var ret = new Array(i); while (i--) { ret[i] = list[i + start]; } return ret } /** * Mix properties into target object. */ function extend (to, _from) { for (var key in _from) { to[key] = _from[key]; } return to } /** * Merge an Array of Objects into a single Object. */ function toObject (arr) { var res = {}; for (var i = 0; i < arr.length; i++) { if (arr[i]) { extend(res, arr[i]); } } return res } /** * Perform no operation. * Stubbing args to make Flow happy without leaving useless transpiled code * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/) */ function noop (a, b, c) {} /** * Always return false. */ var no = function (a, b, c) { return false; }; /** * Return same value */ var identity = function (_) { return _; }; /** * Generate a static keys string from compiler modules. */ function genStaticKeys (modules) { return modules.reduce(function (keys, m) { return keys.concat(m.staticKeys || []) }, []).join(',') } /** * Check if two values are loosely equal - that is, * if they are plain objects, do they have the same shape? */ function looseEqual (a, b) { if (a === b) { return true } var isObjectA = isObject(a); var isObjectB = isObject(b); if (isObjectA && isObjectB) { try { var isArrayA = Array.isArray(a); var isArrayB = Array.isArray(b); if (isArrayA && isArrayB) { return a.length === b.length && a.every(function (e, i) { return looseEqual(e, b[i]) }) } else if (!isArrayA && !isArrayB) { var keysA = Object.keys(a); var keysB = Object.keys(b); return keysA.length === keysB.length && keysA.every(function (key) { return looseEqual(a[key], b[key]) }) } else { /* istanbul ignore next */ return false } } catch (e) { /* istanbul ignore next */ return false } } else if (!isObjectA && !isObjectB) { return String(a) === String(b) } else { return false } } function looseIndexOf (arr, val) { for (var i = 0; i < arr.length; i++) { if (looseEqual(arr[i], val)) { return i } } return -1 } /** * Ensure a function is called only once. */ function once (fn) { var called = false; return function () { if (!called) { called = true; fn.apply(this, arguments); } } } var SSR_ATTR = 'data-server-rendered'; var ASSET_TYPES = [ 'component', 'directive', 'filter' ]; var LIFECYCLE_HOOKS = [ 'beforeCreate', 'created', 'beforeMount', 'mounted', 'beforeUpdate', 'updated', 'beforeDestroy', 'destroyed', 'activated', 'deactivated', 'errorCaptured' ]; /* */ var config = ({ /** * Option merge strategies (used in core/util/options) */ optionMergeStrategies: Object.create(null), /** * Whether to suppress warnings. */ silent: false, /** * Show production mode tip message on boot? */ productionTip: "development" !== 'production', /** * Whether to enable devtools */ devtools: "development" !== 'production', /** * Whether to record perf */ performance: false, /** * Error handler for watcher errors */ errorHandler: null, /** * Warn handler for watcher warns */ warnHandler: null, /** * Ignore certain custom elements */ ignoredElements: [], /** * Custom user key aliases for v-on */ keyCodes: Object.create(null), /** * Check if a tag is reserved so that it cannot be registered as a * component. This is platform-dependent and may be overwritten. */ isReservedTag: no, /** * Check if an attribute is reserved so that it cannot be used as a component * prop. This is platform-dependent and may be overwritten. */ isReservedAttr: no, /** * Check if a tag is an unknown element. * Platform-dependent. */ isUnknownElement: no, /** * Get the namespace of an element */ getTagNamespace: noop, /** * Parse the real tag name for the specific platform. */ parsePlatformTagName: identity, /** * Check if an attribute must be bound using property, e.g. value * Platform-dependent. */ mustUseProp: no, /** * Exposed for legacy reasons */ _lifecycleHooks: LIFECYCLE_HOOKS }); /* */ var emptyObject = Object.freeze({}); /** * Check if a string starts with $ or _ */ function isReserved (str) { var c = (str + '').charCodeAt(0); return c === 0x24 || c === 0x5F } /** * Define a property. */ function def (obj, key, val, enumerable) { Object.defineProperty(obj, key, { value: val, enumerable: !!enumerable, writable: true, configurable: true }); } /** * Parse simple path. */ var bailRE = /[^\w.$]/; function parsePath (path) { if (bailRE.test(path)) { return } var segments = path.split('.'); return function (obj) { for (var i = 0; i < segments.length; i++) { if (!obj) { return } obj = obj[segments[i]]; } return obj } } /* */ // can we use __proto__? var hasProto = '__proto__' in {}; // Browser environment sniffing var inBrowser = typeof window !== 'undefined'; var UA = inBrowser && window.navigator.userAgent.toLowerCase(); var isIE = UA && /msie|trident/.test(UA); var isIE9 = UA && UA.indexOf('msie 9.0') > 0; var isEdge = UA && UA.indexOf('edge/') > 0; var isAndroid = UA && UA.indexOf('android') > 0; var isIOS = UA && /iphone|ipad|ipod|ios/.test(UA); var isChrome = UA && /chrome\/\d+/.test(UA) && !isEdge; // Firefox has a "watch" function on Object.prototype... var nativeWatch = ({}).watch; var supportsPassive = false; if (inBrowser) { try { var opts = {}; Object.defineProperty(opts, 'passive', ({ get: function get () { /* istanbul ignore next */ supportsPassive = true; } })); // https://github.com/facebook/flow/issues/285 window.addEventListener('test-passive', null, opts); } catch (e) {} } // this needs to be lazy-evaled because vue may be required before // vue-server-renderer can set VUE_ENV var _isServer; var isServerRendering = function () { if (_isServer === undefined) { /* istanbul ignore if */ if (!inBrowser && typeof global !== 'undefined') { // detect presence of vue-server-renderer and avoid // Webpack shimming the process _isServer = global['process'].env.VUE_ENV === 'server'; } else { _isServer = false; } } return _isServer }; // detect devtools var devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__; /* istanbul ignore next */ function isNative (Ctor) { return typeof Ctor === 'function' && /native code/.test(Ctor.toString()) } var hasSymbol = typeof Symbol !== 'undefined' && isNative(Symbol) && typeof Reflect !== 'undefined' && isNative(Reflect.ownKeys); var _Set; /* istanbul ignore if */ // $flow-disable-line if (typeof Set !== 'undefined' && isNative(Set)) { // use native Set when available. _Set = Set; } else { // a non-standard Set polyfill that only works with primitive keys. _Set = (function () { function Set () { this.set = Object.create(null); } Set.prototype.has = function has (key) { return this.set[key] === true }; Set.prototype.add = function add (key) { this.set[key] = true; }; Set.prototype.clear = function clear () { this.set = Object.create(null); }; return Set; }()); } /* */ var warn = noop; var tip = noop; var generateComponentTrace = (noop); // work around flow check var formatComponentName = (noop); if (true) { var hasConsole = typeof console !== 'undefined'; var classifyRE = /(?:^|[-_])(\w)/g; var classify = function (str) { return str .replace(classifyRE, function (c) { return c.toUpperCase(); }) .replace(/[-_]/g, ''); }; warn = function (msg, vm) { var trace = vm ? generateComponentTrace(vm) : ''; if (config.warnHandler) { config.warnHandler.call(null, msg, vm, trace); } else if (hasConsole && (!config.silent)) { console.error(("[Vue warn]: " + msg + trace)); } }; tip = function (msg, vm) { if (hasConsole && (!config.silent)) { console.warn("[Vue tip]: " + msg + ( vm ? generateComponentTrace(vm) : '' )); } }; formatComponentName = function (vm, includeFile) { if (vm.$root === vm) { return '<Root>' } var options = typeof vm === 'function' && vm.cid != null ? vm.options : vm._isVue ? vm.$options || vm.constructor.options : vm || {}; var name = options.name || options._componentTag; var file = options.__file; if (!name && file) { var match = file.match(/([^/\\]+)\.vue$/); name = match && match[1]; } return ( (name ? ("<" + (classify(name)) + ">") : "<Anonymous>") + (file && includeFile !== false ? (" at " + file) : '') ) }; var repeat = function (str, n) { var res = ''; while (n) { if (n % 2 === 1) { res += str; } if (n > 1) { str += str; } n >>= 1; } return res }; generateComponentTrace = function (vm) { if (vm._isVue && vm.$parent) { var tree = []; var currentRecursiveSequence = 0; while (vm) { if (tree.length > 0) { var last = tree[tree.length - 1]; if (last.constructor === vm.constructor) { currentRecursiveSequence++; vm = vm.$parent; continue } else if (currentRecursiveSequence > 0) { tree[tree.length - 1] = [last, currentRecursiveSequence]; currentRecursiveSequence = 0; } } tree.push(vm); vm = vm.$parent; } return '\n\nfound in\n\n' + tree .map(function (vm, i) { return ("" + (i === 0 ? '---> ' : repeat(' ', 5 + i * 2)) + (Array.isArray(vm) ? ((formatComponentName(vm[0])) + "... (" + (vm[1]) + " recursive calls)") : formatComponentName(vm))); }) .join('\n') } else { return ("\n\n(found in " + (formatComponentName(vm)) + ")") } }; } /* */ var uid = 0; /** * A dep is an observable that can have multiple * directives subscribing to it. */ var Dep = function Dep () { this.id = uid++; this.subs = []; }; Dep.prototype.addSub = function addSub (sub) { this.subs.push(sub); }; Dep.prototype.removeSub = function removeSub (sub) { remove(this.subs, sub); }; Dep.prototype.depend = function depend () { if (Dep.target) { Dep.target.addDep(this); } }; Dep.prototype.notify = function notify () { // stabilize the subscriber list first var subs = this.subs.slice(); for (var i = 0, l = subs.length; i < l; i++) { subs[i].update(); } }; // the current target watcher being evaluated. // this is globally unique because there could be only one // watcher being evaluated at any time. Dep.target = null; var targetStack = []; function pushTarget (_target) { if (Dep.target) { targetStack.push(Dep.target); } Dep.target = _target; } function popTarget () { Dep.target = targetStack.pop(); } /* */ var VNode = function VNode ( tag, data, children, text, elm, context, componentOptions, asyncFactory ) { this.tag = tag; this.data = data; this.children = children; this.text = text; this.elm = elm; this.ns = undefined; this.context = context; this.functionalContext = undefined; this.functionalOptions = undefined; this.functionalScopeId = undefined; this.key = data && data.key; this.componentOptions = componentOptions; this.componentInstance = undefined; this.parent = undefined; this.raw = false; this.isStatic = false; this.isRootInsert = true; this.isComment = false; this.isCloned = false; this.isOnce = false; this.asyncFactory = asyncFactory; this.asyncMeta = undefined; this.isAsyncPlaceholder = false; }; var prototypeAccessors = { child: { configurable: true } }; // DEPRECATED: alias for componentInstance for backwards compat. /* istanbul ignore next */ prototypeAccessors.child.get = function () { return this.componentInstance }; Object.defineProperties( VNode.prototype, prototypeAccessors ); var createEmptyVNode = function (text) { if ( text === void 0 ) text = ''; var node = new VNode(); node.text = text; node.isComment = true; return node }; function createTextVNode (val) { return new VNode(undefined, undefined, undefined, String(val)) } // optimized shallow clone // used for static nodes and slot nodes because they may be reused across // multiple renders, cloning them avoids errors when DOM manipulations rely // on their elm reference. function cloneVNode (vnode, deep) { var componentOptions = vnode.componentOptions; var cloned = new VNode( vnode.tag, vnode.data, vnode.children, vnode.text, vnode.elm, vnode.context, componentOptions, vnode.asyncFactory ); cloned.ns = vnode.ns; cloned.isStatic = vnode.isStatic; cloned.key = vnode.key; cloned.isComment = vnode.isComment; cloned.isCloned = true; if (deep) { if (vnode.children) { cloned.children = cloneVNodes(vnode.children, true); } if (componentOptions && componentOptions.children) { componentOptions.children = cloneVNodes(componentOptions.children, true); } } return cloned } function cloneVNodes (vnodes, deep) { var len = vnodes.length; var res = new Array(len); for (var i = 0; i < len; i++) { res[i] = cloneVNode(vnodes[i], deep); } return res } /* * not type checking this file because flow doesn't play well with * dynamically accessing methods on Array prototype */ var arrayProto = Array.prototype; var arrayMethods = Object.create(arrayProto);[ 'push', 'pop', 'shift', 'unshift', 'splice', 'sort', 'reverse' ] .forEach(function (method) { // cache original method var original = arrayProto[method]; def(arrayMethods, method, function mutator () { var args = [], len = arguments.length; while ( len-- ) args[ len ] = arguments[ len ]; var result = original.apply(this, args); var ob = this.__ob__; var inserted; switch (method) { case 'push': case 'unshift': inserted = args; break case 'splice': inserted = args.slice(2); break } if (inserted) { ob.observeArray(inserted); } // notify change ob.dep.notify(); return result }); }); /* */ var arrayKeys = Object.getOwnPropertyNames(arrayMethods); /** * By default, when a reactive property is set, the new value is * also converted to become reactive. However when passing down props, * we don't want to force conversion because the value may be a nested value * under a frozen data structure. Converting it would defeat the optimization. */ var observerState = { shouldConvert: true }; /** * Observer class that are attached to each observed * object. Once attached, the observer converts target * object's property keys into getter/setters that * collect dependencies and dispatches updates. */ var Observer = function Observer (value) { this.value = value; this.dep = new Dep(); this.vmCount = 0; def(value, '__ob__', this); if (Array.isArray(value)) { var augment = hasProto ? protoAugment : copyAugment; augment(value, arrayMethods, arrayKeys); this.observeArray(value); } else { this.walk(value); } }; /** * Walk through each property and convert them into * getter/setters. This method should only be called when * value type is Object. */ Observer.prototype.walk = function walk (obj) { var keys = Object.keys(obj); for (var i = 0; i < keys.length; i++) { defineReactive(obj, keys[i], obj[keys[i]]); } }; /** * Observe a list of Array items. */ Observer.prototype.observeArray = function observeArray (items) { for (var i = 0, l = items.length; i < l; i++) { observe(items[i]); } }; // helpers /** * Augment an target Object or Array by intercepting * the prototype chain using __proto__ */ function protoAugment (target, src, keys) { /* eslint-disable no-proto */ target.__proto__ = src; /* eslint-enable no-proto */ } /** * Augment an target Object or Array by defining * hidden properties. */ /* istanbul ignore next */ function copyAugment (target, src, keys) { for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; def(target, key, src[key]); } } /** * Attempt to create an observer instance for a value, * returns the new observer if successfully observed, * or the existing observer if the value already has one. */ function observe (value, asRootData) { if (!isObject(value) || value instanceof VNode) { return } var ob; if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) { ob = value.__ob__; } else if ( observerState.shouldConvert && !isServerRendering() && (Array.isArray(value) || isPlainObject(value)) && Object.isExtensible(value) && !value._isVue ) { ob = new Observer(value); } if (asRootData && ob) { ob.vmCount++; } return ob } /** * Define a reactive property on an Object. */ function defineReactive ( obj, key, val, customSetter, shallow ) { var dep = new Dep(); var property = Object.getOwnPropertyDescriptor(obj, key); if (property && property.configurable === false) { return } // cater for pre-defined getter/setters var getter = property && property.get; var setter = property && property.set; var childOb = !shallow && observe(val); Object.defineProperty(obj, key, { enumerable: true, configurable: true, get: function reactiveGetter () { var value = getter ? getter.call(obj) : val; if (Dep.target) { dep.depend(); if (childOb) { childOb.dep.depend(); if (Array.isArray(value)) { dependArray(value); } } } return value }, set: function reactiveSetter (newVal) { var value = getter ? getter.call(obj) : val; /* eslint-disable no-self-compare */ if (newVal === value || (newVal !== newVal && value !== value)) { return } /* eslint-enable no-self-compare */ if ("development" !== 'production' && customSetter) { customSetter(); } if (setter) { setter.call(obj, newVal); } else { val = newVal; } childOb = !shallow && observe(newVal); dep.notify(); } }); } /** * Set a property on an object. Adds the new property and * triggers change notification if the property doesn't * already exist. */ function set (target, key, val) { if (Array.isArray(target) && isValidArrayIndex(key)) { target.length = Math.max(target.length, key); target.splice(key, 1, val); return val } if (key in target && !(key in Object.prototype)) { target[key] = val; return val } var ob = (target).__ob__; if (target._isVue || (ob && ob.vmCount)) { "development" !== 'production' && warn( 'Avoid adding reactive properties to a Vue instance or its root $data ' + 'at runtime - declare it upfront in the data option.' ); return val } if (!ob) { target[key] = val; return val } defineReactive(ob.value, key, val); ob.dep.notify(); return val } /** * Delete a property and trigger change if necessary. */ function del (target, key) { if (Array.isArray(target) && isValidArrayIndex(key)) { target.splice(key, 1); return } var ob = (target).__ob__; if (target._isVue || (ob && ob.vmCount)) { "development" !== 'production' && warn( 'Avoid deleting properties on a Vue instance or its root $data ' + '- just set it to null.' ); return } if (!hasOwn(target, key)) { return } delete target[key]; if (!ob) { return } ob.dep.notify(); } /** * Collect dependencies on array elements when the array is touched, since * we cannot intercept array element access like property getters. */ function dependArray (value) { for (var e = (void 0), i = 0, l = value.length; i < l; i++) { e = value[i]; e && e.__ob__ && e.__ob__.dep.depend(); if (Array.isArray(e)) { dependArray(e); } } } /* */ /** * Option overwriting strategies are functions that handle * how to merge a parent option value and a child option * value into the final value. */ var strats = config.optionMergeStrategies; /** * Options with restrictions */ if (true) { strats.el = strats.propsData = function (parent, child, vm, key) { if (!vm) { warn( "option \"" + key + "\" can only be used during instance " + 'creation with the `new` keyword.' ); } return defaultStrat(parent, child) }; } /** * Helper that recursively merges two data objects together. */ function mergeData (to, from) { if (!from) { return to } var key, toVal, fromVal; var keys = Object.keys(from); for (var i = 0; i < keys.length; i++) { key = keys[i]; toVal = to[key]; fromVal = from[key]; if (!hasOwn(to, key)) { set(to, key, fromVal); } else if (isPlainObject(toVal) && isPlainObject(fromVal)) { mergeData(toVal, fromVal); } } return to } /** * Data */ function mergeDataOrFn ( parentVal, childVal, vm ) { if (!vm) { // in a Vue.extend merge, both should be functions if (!childVal) { return parentVal } if (!parentVal) { return childVal } // when parentVal & childVal are both present, // we need to return a function that returns the // merged result of both functions... no need to // check if parentVal is a function here because // it has to be a function to pass previous merges. return function mergedDataFn () { return mergeData( typeof childVal === 'function' ? childVal.call(this) : childVal, typeof parentVal === 'function' ? parentVal.call(this) : parentVal ) } } else { return function mergedInstanceDataFn () { // instance merge var instanceData = typeof childVal === 'function' ? childVal.call(vm) : childVal; var defaultData = typeof parentVal === 'function' ? parentVal.call(vm) : parentVal; if (instanceData) { return mergeData(instanceData, defaultData) } else { return defaultData } } } } strats.data = function ( parentVal, childVal, vm ) { if (!vm) { if (childVal && typeof childVal !== 'function') { "development" !== 'production' && warn( 'The "data" option should be a function ' + 'that returns a per-instance value in component ' + 'definitions.', vm ); return parentVal } return mergeDataOrFn(parentVal, childVal) } return mergeDataOrFn(parentVal, childVal, vm) }; /** * Hooks and props are merged as arrays. */ function mergeHook ( parentVal, childVal ) { return childVal ? parentVal ? parentVal.concat(childVal) : Array.isArray(childVal) ? childVal : [childVal] : parentVal } LIFECYCLE_HOOKS.forEach(function (hook) { strats[hook] = mergeHook; }); /** * Assets * * When a vm is present (instance creation), we need to do * a three-way merge between constructor options, instance * options and parent options. */ function mergeAssets ( parentVal, childVal, vm, key ) { var res = Object.create(parentVal || null); if (childVal) { "development" !== 'production' && assertObjectType(key, childVal, vm); return extend(res, childVal) } else { return res } } ASSET_TYPES.forEach(function (type) { strats[type + 's'] = mergeAssets; }); /** * Watchers. * * Watchers hashes should not overwrite one * another, so we merge them as arrays. */ strats.watch = function ( parentVal, childVal, vm, key ) { // work around Firefox's Object.prototype.watch... if (parentVal === nativeWatch) { parentVal = undefined; } if (childVal === nativeWatch) { childVal = undefined; } /* istanbul ignore if */ if (!childVal) { return Object.create(parentVal || null) } if (true) { assertObjectType(key, childVal, vm); } if (!parentVal) { return childVal } var ret = {}; extend(ret, parentVal); for (var key$1 in childVal) { var parent = ret[key$1]; var child = childVal[key$1]; if (parent && !Array.isArray(parent)) { parent = [parent]; } ret[key$1] = parent ? parent.concat(child) : Array.isArray(child) ? child : [child]; } return ret }; /** * Other object hashes. */ strats.props = strats.methods = strats.inject = strats.computed = function ( parentVal, childVal, vm, key ) { if (childVal && "development" !== 'production') { assertObjectType(key, childVal, vm); } if (!parentVal) { return childVal } var ret = Object.create(null); extend(ret, parentVal); if (childVal) { extend(ret, childVal); } return ret }; strats.provide = mergeDataOrFn; /** * Default strategy. */ var defaultStrat = function (parentVal, childVal) { return childVal === undefined ? parentVal : childVal }; /** * Validate component names */ function checkComponents (options) { for (var key in options.components) { var lower = key.toLowerCase(); if (isBuiltInTag(lower) || config.isReservedTag(lower)) { warn( 'Do not use built-in or reserved HTML elements as component ' + 'id: ' + key ); } } } /** * Ensure all props option syntax are normalized into the * Object-based format. */ function normalizeProps (options, vm) { var props = options.props; if (!props) { return } var res = {}; var i, val, name; if (Array.isArray(props)) { i = props.length; while (i--) { val = props[i]; if (typeof val === 'string') { name = camelize(val); res[name] = { type: null }; } else if (true) { warn('props must be strings when using array syntax.'); } } } else if (isPlainObject(props)) { for (var key in props) { val = props[key]; name = camelize(key); res[name] = isPlainObject(val) ? val : { type: val }; } } else if (true) { warn( "Invalid value for option \"props\": expected an Array or an Object, " + "but got " + (toRawType(props)) + ".", vm ); } options.props = res; } /** * Normalize all injections into Object-based format */ function normalizeInject (options, vm) { var inject = options.inject; var normalized = options.inject = {}; if (Array.isArray(inject)) { for (var i = 0; i < inject.length; i++) { normalized[inject[i]] = { from: inject[i] }; } } else if (isPlainObject(inject)) { for (var key in inject) { var val = inject[key]; normalized[key] = isPlainObject(val) ? extend({ from: key }, val) : { from: val }; } } else if ("development" !== 'production' && inject) { warn( "Invalid value for option \"inject\": expected an Array or an Object, " + "but got " + (toRawType(inject)) + ".", vm ); } } /** * Normalize raw function directives into object format. */ function normalizeDirectives (options) { var dirs = options.directives; if (dirs) { for (var key in dirs) { var def = dirs[key]; if (typeof def === 'function') { dirs[key] = { bind: def, update: def }; } } } } function assertObjectType (name, value, vm) { if (!isPlainObject(value)) { warn( "Invalid value for option \"" + name + "\": expected an Object, " + "but got " + (toRawType(value)) + ".", vm ); } } /** * Merge two option objects into a new one. * Core utility used in both instantiation and inheritance. */ function mergeOptions ( parent, child, vm ) { if (true) { checkComponents(child); } if (typeof child === 'function') { child = child.options; } normalizeProps(child, vm); normalizeInject(child, vm); normalizeDirectives(child); var extendsFrom = child.extends; if (extendsFrom) { parent = mergeOptions(parent, extendsFrom, vm); } if (child.mixins) { for (var i = 0, l = child.mixins.length; i < l; i++) { parent = mergeOptions(parent, child.mixins[i], vm); } } var options = {}; var key; for (key in parent) { mergeField(key); } for (key in child) { if (!hasOwn(parent, key)) { mergeField(key); } } function mergeField (key) { var strat = strats[key] || defaultStrat; options[key] = strat(parent[key], child[key], vm, key); } return options } /** * Resolve an asset. * This function is used because child instances need access * to assets defined in its ancestor chain. */ function resolveAsset ( options, type, id, warnMissing ) { /* istanbul ignore if */ if (typeof id !== 'string') { return } var assets = options[type]; // check local registration variations first if (hasOwn(assets, id)) { return assets[id] } var camelizedId = camelize(id); if (hasOwn(assets, camelizedId)) { return assets[camelizedId] } var PascalCaseId = capitalize(camelizedId); if (hasOwn(assets, PascalCaseId)) { return assets[PascalCaseId] } // fallback to prototype chain var res = assets[id] || assets[camelizedId] || assets[PascalCaseId]; if ("development" !== 'production' && warnMissing && !res) { warn( 'Failed to resolve ' + type.slice(0, -1) + ': ' + id, options ); } return res } /* */ function validateProp ( key, propOptions, propsData, vm ) { var prop = propOptions[key]; var absent = !hasOwn(propsData, key); var value = propsData[key]; // handle boolean props if (isType(Boolean, prop.type)) { if (absent && !hasOwn(prop, 'default')) { value = false; } else if (!isType(String, prop.type) && (value === '' || value === hyphenate(key))) { value = true; } } // check default value if (value === undefined) { value = getPropDefaultValue(vm, prop, key); // since the default value is a fresh copy, // make sure to observe it. var prevShouldConvert = observerState.shouldConvert; observerState.shouldConvert = true; observe(value); observerState.shouldConvert = prevShouldConvert; } if (true) { assertProp(prop, key, value, vm, absent); } return value } /** * Get the default value of a prop. */ function getPropDefaultValue (vm, prop, key) { // no default, return undefined if (!hasOwn(prop, 'default')) { return undefined } var def = prop.default; // warn against non-factory defaults for Object & Array if ("development" !== 'production' && isObject(def)) { warn( 'Invalid default value for prop "' + key + '": ' + 'Props with type Object/Array must use a factory function ' + 'to return the default value.', vm ); } // the raw prop value was also undefined from previous render, // return previous default value to avoid unnecessary watcher trigger if (vm && vm.$options.propsData && vm.$options.propsData[key] === undefined && vm._props[key] !== undefined ) { return vm._props[key] } // call factory function for non-Function types // a value is Function if its prototype is function even across different execution context return typeof def === 'function' && getType(prop.type) !== 'Function' ? def.call(vm) : def } /** * Assert whether a prop is valid. */ function assertProp ( prop, name, value, vm, absent ) { if (prop.required && absent) { warn( 'Missing required prop: "' + name + '"', vm ); return } if (value == null && !prop.required) { return } var type = prop.type; var valid = !type || type === true; var expectedTypes = []; if (type) { if (!Array.isArray(type)) { type = [type]; } for (var i = 0; i < type.length && !valid; i++) { var assertedType = assertType(value, type[i]); expectedTypes.push(assertedType.expectedType || ''); valid = assertedType.valid; } } if (!valid) { warn( "Invalid prop: type check failed for prop \"" + name + "\"." + " Expected " + (expectedTypes.map(capitalize).join(', ')) + ", got " + (toRawType(value)) + ".", vm ); return } var validator = prop.validator; if (validator) { if (!validator(value)) { warn( 'Invalid prop: custom validator check failed for prop "' + name + '".', vm ); } } } var simpleCheckRE = /^(String|Number|Boolean|Function|Symbol)$/; function assertType (value, type) { var valid; var expectedType = getType(type); if (simpleCheckRE.test(expectedType)) { var t = typeof value; valid = t === expectedType.toLowerCase(); // for primitive wrapper objects if (!valid && t === 'object') { valid = value instanceof type; } } else if (expectedType === 'Object') { valid = isPlainObject(value); } else if (expectedType === 'Array') { valid = Array.isArray(value); } else { valid = value instanceof type; } return { valid: valid, expectedType: expectedType } } /** * Use function string name to check built-in types, * because a simple equality check will fail when running * across different vms / iframes. */ function getType (fn) { var match = fn && fn.toString().match(/^\s*function (\w+)/); return match ? match[1] : '' } function isType (type, fn) { if (!Array.isArray(fn)) { return getType(fn) === getType(type) } for (var i = 0, len = fn.length; i < len; i++) { if (getType(fn[i]) === getType(type)) { return true } } /* istanbul ignore next */ return false } /* */ function handleError (err, vm, info) { if (vm) { var cur = vm; while ((cur = cur.$parent)) { var hooks = cur.$options.errorCaptured; if (hooks) { for (var i = 0; i < hooks.length; i++) { try { var capture = hooks[i].call(cur, err, vm, info) === false; if (capture) { return } } catch (e) { globalHandleError(e, cur, 'errorCaptured hook'); } } } } } globalHandleError(err, vm, info); } function globalHandleError (err, vm, info) { if (config.errorHandler) { try { return config.errorHandler.call(null, err, vm, info) } catch (e) { logError(e, null, 'config.errorHandler'); } } logError(err, vm, info); } function logError (err, vm, info) { if (true) { warn(("Error in " + info + ": \"" + (err.toString()) + "\""), vm); } /* istanbul ignore else */ if (inBrowser && typeof console !== 'undefined') { console.error(err); } else { throw err } } /* */ /* globals MessageChannel */ var callbacks = []; var pending = false; function flushCallbacks () { pending = false; var copies = callbacks.slice(0); callbacks.length = 0; for (var i = 0; i < copies.length; i++) { copies[i](); } } // Here we have async deferring wrappers using both micro and macro tasks. // In < 2.4 we used micro tasks everywhere, but there are some scenarios where // micro tasks have too high a priority and fires in between supposedly // sequential events (e.g. #4521, #6690) or even between bubbling of the same // event (#6566). However, using macro tasks everywhere also has subtle problems // when state is changed right before repaint (e.g. #6813, out-in transitions). // Here we use micro task by default, but expose a way to force macro task when // needed (e.g. in event handlers attached by v-on). var microTimerFunc; var macroTimerFunc; var useMacroTask = false; // Determine (macro) Task defer implementation. // Technically setImmediate should be the ideal choice, but it's only available // in IE. The only polyfill that consistently queues the callback after all DOM // events triggered in the same loop is by using MessageChannel. /* istanbul ignore if */ if (typeof setImmediate !== 'undefined' && isNative(setImmediate)) { macroTimerFunc = function () { setImmediate(flushCallbacks); }; } else if (typeof MessageChannel !== 'undefined' && ( isNative(MessageChannel) || // PhantomJS MessageChannel.toString() === '[object MessageChannelConstructor]' )) { var channel = new MessageChannel(); var port = channel.port2; channel.port1.onmessage = flushCallbacks; macroTimerFunc = function () { port.postMessage(1); }; } else { /* istanbul ignore next */ macroTimerFunc = function () { setTimeout(flushCallbacks, 0); }; } // Determine MicroTask defer implementation. /* istanbul ignore next, $flow-disable-line */ if (typeof Promise !== 'undefined' && isNative(Promise)) { var p = Promise.resolve(); microTimerFunc = function () { p.then(flushCallbacks); // in problematic UIWebViews, Promise.then doesn't completely break, but // it can get stuck in a weird state where callbacks are pushed into the // microtask queue but the queue isn't being flushed, until the browser // needs to do some other work, e.g. handle a timer. Therefore we can // "force" the microtask queue to be flushed by adding an empty timer. if (isIOS) { setTimeout(noop); } }; } else { // fallback to macro microTimerFunc = macroTimerFunc; } /** * Wrap a function so that if any code inside triggers state change, * the changes are queued using a Task instead of a MicroTask. */ function withMacroTask (fn) { return fn._withTask || (fn._withTask = function () { useMacroTask = true; var res = fn.apply(null, arguments); useMacroTask = false; return res }) } function nextTick (cb, ctx) { var _resolve; callbacks.push(function () { if (cb) { try { cb.call(ctx); } catch (e) { handleError(e, ctx, 'nextTick'); } } else if (_resolve) { _resolve(ctx); } }); if (!pending) { pending = true; if (useMacroTask) { macroTimerFunc(); } else { microTimerFunc(); } } // $flow-disable-line if (!cb && typeof Promise !== 'undefined') { return new Promise(function (resolve) { _resolve = resolve; }) } } /* */ var mark; var measure; if (true) { var perf = inBrowser && window.performance; /* istanbul ignore if */ if ( perf && perf.mark && perf.measure && perf.clearMarks && perf.clearMeasures ) { mark = function (tag) { return perf.mark(tag); }; measure = function (name, startTag, endTag) { perf.measure(name, startTag, endTag); perf.clearMarks(startTag); perf.clearMarks(endTag); perf.clearMeasures(name); }; } } /* not type checking this file because flow doesn't play well with Proxy */ var initProxy; if (true) { var allowedGlobals = makeMap( 'Infinity,undefined,NaN,isFinite,isNaN,' + 'parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,' + 'Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,' + 'require' // for Webpack/Browserify ); var warnNonPresent = function (target, key) { warn( "Property or method \"" + key + "\" is not defined on the instance but " + 'referenced during render. Make sure that this property is reactive, ' + 'either in the data option, or for class-based components, by ' + 'initializing the property. ' + 'See: https://vuejs.org/v2/guide/reactivity.html#Declaring-Reactive-Properties.', target ); }; var hasProxy = typeof Proxy !== 'undefined' && Proxy.toString().match(/native code/); if (hasProxy) { var isBuiltInModifier = makeMap('stop,prevent,self,ctrl,shift,alt,meta,exact'); config.keyCodes = new Proxy(config.keyCodes, { set: function set (target, key, value) { if (isBuiltInModifier(key)) { warn(("Avoid overwriting built-in modifier in config.keyCodes: ." + key)); return false } else { target[key] = value; return true } } }); } var hasHandler = { has: function has (target, key) { var has = key in target; var isAllowed = allowedGlobals(key) || key.charAt(0) === '_'; if (!has && !isAllowed) { warnNonPresent(target, key); } return has || !isAllowed } }; var getHandler = { get: function get (target, key) { if (typeof key === 'string' && !(key in target)) { warnNonPresent(target, key); } return target[key] } }; initProxy = function initProxy (vm) { if (hasProxy) { // determine which proxy handler to use var options = vm.$options; var handlers = options.render && options.render._withStripped ? getHandler : hasHandler; vm._renderProxy = new Proxy(vm, handlers); } else { vm._renderProxy = vm; } }; } /* */ var normalizeEvent = cached(function (name) { var passive = name.charAt(0) === '&'; name = passive ? name.slice(1) : name; var once$$1 = name.charAt(0) === '~'; // Prefixed last, checked first name = once$$1 ? name.slice(1) : name; var capture = name.charAt(0) === '!'; name = capture ? name.slice(1) : name; return { name: name, once: once$$1, capture: capture, passive: passive } }); function createFnInvoker (fns) { function invoker () { var arguments$1 = arguments; var fns = invoker.fns; if (Array.isArray(fns)) { var cloned = fns.slice(); for (var i = 0; i < cloned.length; i++) { cloned[i].apply(null, arguments$1); } } else { // return handler return value for single handlers return fns.apply(null, arguments) } } invoker.fns = fns; return invoker } function updateListeners ( on, oldOn, add, remove$$1, vm ) { var name, cur, old, event; for (name in on) { cur = on[name]; old = oldOn[name]; event = normalizeEvent(name); if (isUndef(cur)) { "development" !== 'production' && warn( "Invalid handler for event \"" + (event.name) + "\": got " + String(cur), vm ); } else if (isUndef(old)) { if (isUndef(cur.fns)) { cur = on[name] = createFnInvoker(cur); } add(event.name, cur, event.once, event.capture, event.passive); } else if (cur !== old) { old.fns = cur; on[name] = old; } } for (name in oldOn) { if (isUndef(on[name])) { event = normalizeEvent(name); remove$$1(event.name, oldOn[name], event.capture); } } } /* */ function mergeVNodeHook (def, hookKey, hook) { if (def instanceof VNode) { def = def.data.hook || (def.data.hook = {}); } var invoker; var oldHook = def[hookKey]; function wrappedHook () { hook.apply(this, arguments); // important: remove merged hook to ensure it's called only once // and prevent memory leak remove(invoker.fns, wrappedHook); } if (isUndef(oldHook)) { // no existing hook invoker = createFnInvoker([wrappedHook]); } else { /* istanbul ignore if */ if (isDef(oldHook.fns) && isTrue(oldHook.merged)) { // already a merged invoker invoker = oldHook; invoker.fns.push(wrappedHook); } else { // existing plain hook invoker = createFnInvoker([oldHook, wrappedHook]); } } invoker.merged = true; def[hookKey] = invoker; } /* */ function extractPropsFromVNodeData ( data, Ctor, tag ) { // we are only extracting raw values here. // validation and default values are handled in the child // component itself. var propOptions = Ctor.options.props; if (isUndef(propOptions)) { return } var res = {}; var attrs = data.attrs; var props = data.props; if (isDef(attrs) || isDef(props)) { for (var key in propOptions) { var altKey = hyphenate(key); if (true) { var keyInLowerCase = key.toLowerCase(); if ( key !== keyInLowerCase && attrs && hasOwn(attrs, keyInLowerCase) ) { tip( "Prop \"" + keyInLowerCase + "\" is passed to component " + (formatComponentName(tag || Ctor)) + ", but the declared prop name is" + " \"" + key + "\". " + "Note that HTML attributes are case-insensitive and camelCased " + "props need to use their kebab-case equivalents when using in-DOM " + "templates. You should probably use \"" + altKey + "\" instead of \"" + key + "\"." ); } } checkProp(res, props, key, altKey, true) || checkProp(res, attrs, key, altKey, false); } } return res } function checkProp ( res, hash, key, altKey, preserve ) { if (isDef(hash)) { if (hasOwn(hash, key)) { res[key] = hash[key]; if (!preserve) { delete hash[key]; } return true } else if (hasOwn(hash, altKey)) { res[key] = hash[altKey]; if (!preserve) { delete hash[altKey]; } return true } } return false } /* */ // The template compiler attempts to minimize the need for normalization by // statically analyzing the template at compile time. // // For plain HTML markup, normalization can be completely skipped because the // generated render function is guaranteed to return Array<VNode>. There are // two cases where extra normalization is needed: // 1. When the children contains components - because a functional component // may return an Array instead of a single root. In this case, just a simple // normalization is needed - if any child is an Array, we flatten the whole // thing with Array.prototype.concat. It is guaranteed to be only 1-level deep // because functional components already normalize their own children. function simpleNormalizeChildren (children) { for (var i = 0; i < children.length; i++) { if (Array.isArray(children[i])) { return Array.prototype.concat.apply([], children) } } return children } // 2. When the children contains constructs that always generated nested Arrays, // e.g. <template>, <slot>, v-for, or when the children is provided by user // with hand-written render functions / JSX. In such cases a full normalization // is needed to cater to all possible types of children values. function normalizeChildren (children) { return isPrimitive(children) ? [createTextVNode(children)] : Array.isArray(children) ? normalizeArrayChildren(children) : undefined } function isTextNode (node) { return isDef(node) && isDef(node.text) && isFalse(node.isComment) } function normalizeArrayChildren (children, nestedIndex) { var res = []; var i, c, lastIndex, last; for (i = 0; i < children.length; i++) { c = children[i]; if (isUndef(c) || typeof c === 'boolean') { continue } lastIndex = res.length - 1; last = res[lastIndex]; // nested if (Array.isArray(c)) { if (c.length > 0) { c = normalizeArrayChildren(c, ((nestedIndex || '') + "_" + i)); // merge adjacent text nodes if (isTextNode(c[0]) && isTextNode(last)) { res[lastIndex] = createTextVNode(last.text + (c[0]).text); c.shift(); } res.push.apply(res, c); } } else if (isPrimitive(c)) { if (isTextNode(last)) { // merge adjacent text nodes // this is necessary for SSR hydration because text nodes are // essentially merged when rendered to HTML strings res[lastIndex] = createTextVNode(last.text + c); } else if (c !== '') { // convert primitive to vnode res.push(createTextVNode(c)); } } else { if (isTextNode(c) && isTextNode(last)) { // merge adjacent text nodes res[lastIndex] = createTextVNode(last.text + c.text); } else { // default key for nested array children (likely generated by v-for) if (isTrue(children._isVList) && isDef(c.tag) && isUndef(c.key) && isDef(nestedIndex)) { c.key = "__vlist" + nestedIndex + "_" + i + "__"; } res.push(c); } } } return res } /* */ function ensureCtor (comp, base) { if ( comp.__esModule || (hasSymbol && comp[Symbol.toStringTag] === 'Module') ) { comp = comp.default; } return isObject(comp) ? base.extend(comp) : comp } function createAsyncPlaceholder ( factory, data, context, children, tag ) { var node = createEmptyVNode(); node.asyncFactory = factory; node.asyncMeta = { data: data, context: context, children: children, tag: tag }; return node } function resolveAsyncComponent ( factory, baseCtor, context ) { if (isTrue(factory.error) && isDef(factory.errorComp)) { return factory.errorComp } if (isDef(factory.resolved)) { return factory.resolved } if (isTrue(factory.loading) && isDef(factory.loadingComp)) { return factory.loadingComp } if (isDef(factory.contexts)) { // already pending factory.contexts.push(context); } else { var contexts = factory.contexts = [context]; var sync = true; var forceRender = function () { for (var i = 0, l = contexts.length; i < l; i++) { contexts[i].$forceUpdate(); } }; var resolve = once(function (res) { // cache resolved factory.resolved = ensureCtor(res, baseCtor); // invoke callbacks only if this is not a synchronous resolve // (async resolves are shimmed as synchronous during SSR) if (!sync) { forceRender(); } }); var reject = once(function (reason) { "development" !== 'production' && warn( "Failed to resolve async component: " + (String(factory)) + (reason ? ("\nReason: " + reason) : '') ); if (isDef(factory.errorComp)) { factory.error = true; forceRender(); } }); var res = factory(resolve, reject); if (isObject(res)) { if (typeof res.then === 'function') { // () => Promise if (isUndef(factory.resolved)) { res.then(resolve, reject); } } else if (isDef(res.component) && typeof res.component.then === 'function') { res.component.then(resolve, reject); if (isDef(res.error)) { factory.errorComp = ensureCtor(res.error, baseCtor); } if (isDef(res.loading)) { factory.loadingComp = ensureCtor(res.loading, baseCtor); if (res.delay === 0) { factory.loading = true; } else { setTimeout(function () { if (isUndef(factory.resolved) && isUndef(factory.error)) { factory.loading = true; forceRender(); } }, res.delay || 200); } } if (isDef(res.timeout)) { setTimeout(function () { if (isUndef(factory.resolved)) { reject( true ? ("timeout (" + (res.timeout) + "ms)") : null ); } }, res.timeout); } } } sync = false; // return in case resolved synchronously return factory.loading ? factory.loadingComp : factory.resolved } } /* */ function isAsyncPlaceholder (node) { return node.isComment && node.asyncFactory } /* */ function getFirstComponentChild (children) { if (Array.isArray(children)) { for (var i = 0; i < children.length; i++) { var c = children[i]; if (isDef(c) && (isDef(c.componentOptions) || isAsyncPlaceholder(c))) { return c } } } } /* */ /* */ function initEvents (vm) { vm._events = Object.create(null); vm._hasHookEvent = false; // init parent attached events var listeners = vm.$options._parentListeners; if (listeners) { updateComponentListeners(vm, listeners); } } var target; function add (event, fn, once) { if (once) { target.$once(event, fn); } else { target.$on(event, fn); } } function remove$1 (event, fn) { target.$off(event, fn); } function updateComponentListeners ( vm, listeners, oldListeners ) { target = vm; updateListeners(listeners, oldListeners || {}, add, remove$1, vm); target = undefined; } function eventsMixin (Vue) { var hookRE = /^hook:/; Vue.prototype.$on = function (event, fn) { var this$1 = this; var vm = this; if (Array.isArray(event)) { for (var i = 0, l = event.length; i < l; i++) { this$1.$on(event[i], fn); } } else { (vm._events[event] || (vm._events[event] = [])).push(fn); // optimize hook:event cost by using a boolean flag marked at registration // instead of a hash lookup if (hookRE.test(event)) { vm._hasHookEvent = true; } } return vm }; Vue.prototype.$once = function (event, fn) { var vm = this; function on () { vm.$off(event, on); fn.apply(vm, arguments); } on.fn = fn; vm.$on(event, on); return vm }; Vue.prototype.$off = function (event, fn) { var this$1 = this; var vm = this; // all if (!arguments.length) { vm._events = Object.create(null); return vm } // array of events if (Array.isArray(event)) { for (var i = 0, l = event.length; i < l; i++) { this$1.$off(event[i], fn); } return vm } // specific event var cbs = vm._events[event]; if (!cbs) { return vm } if (!fn) { vm._events[event] = null; return vm } if (fn) { // specific handler var cb; var i$1 = cbs.length; while (i$1--) { cb = cbs[i$1]; if (cb === fn || cb.fn === fn) { cbs.splice(i$1, 1); break } } } return vm }; Vue.prototype.$emit = function (event) { var vm = this; if (true) { var lowerCaseEvent = event.toLowerCase(); if (lowerCaseEvent !== event && vm._events[lowerCaseEvent]) { tip( "Event \"" + lowerCaseEvent + "\" is emitted in component " + (formatComponentName(vm)) + " but the handler is registered for \"" + event + "\". " + "Note that HTML attributes are case-insensitive and you cannot use " + "v-on to listen to camelCase events when using in-DOM templates. " + "You should probably use \"" + (hyphenate(event)) + "\" instead of \"" + event + "\"." ); } } var cbs = vm._events[event]; if (cbs) { cbs = cbs.length > 1 ? toArray(cbs) : cbs; var args = toArray(arguments, 1); for (var i = 0, l = cbs.length; i < l; i++) { try { cbs[i].apply(vm, args); } catch (e) { handleError(e, vm, ("event handler for \"" + event + "\"")); } } } return vm }; } /* */ /** * Runtime helper for resolving raw children VNodes into a slot object. */ function resolveSlots ( children, context ) { var slots = {}; if (!children) { return slots } for (var i = 0, l = children.length; i < l; i++) { var child = children[i]; var data = child.data; // remove slot attribute if the node is resolved as a Vue slot node if (data && data.attrs && data.attrs.slot) { delete data.attrs.slot; } // named slots should only be respected if the vnode was rendered in the // same context. if ((child.context === context || child.functionalContext === context) && data && data.slot != null ) { var name = child.data.slot; var slot = (slots[name] || (slots[name] = [])); if (child.tag === 'template') { slot.push.apply(slot, child.children); } else { slot.push(child); } } else { (slots.default || (slots.default = [])).push(child); } } // ignore slots that contains only whitespace for (var name$1 in slots) { if (slots[name$1].every(isWhitespace)) { delete slots[name$1]; } } return slots } function isWhitespace (node) { return node.isComment || node.text === ' ' } function resolveScopedSlots ( fns, // see flow/vnode res ) { res = res || {}; for (var i = 0; i < fns.length; i++) { if (Array.isArray(fns[i])) { resolveScopedSlots(fns[i], res); } else { res[fns[i].key] = fns[i].fn; } } return res } /* */ var activeInstance = null; var isUpdatingChildComponent = false; function initLifecycle (vm) { var options = vm.$options; // locate first non-abstract parent var parent = options.parent; if (parent && !options.abstract) { while (parent.$options.abstract && parent.$parent) { parent = parent.$parent; } parent.$children.push(vm); } vm.$parent = parent; vm.$root = parent ? parent.$root : vm; vm.$children = []; vm.$refs = {}; vm._watcher = null; vm._inactive = null; vm._directInactive = false; vm._isMounted = false; vm._isDestroyed = false; vm._isBeingDestroyed = false; } function lifecycleMixin (Vue) { Vue.prototype._update = function (vnode, hydrating) { var vm = this; if (vm._isMounted) { callHook(vm, 'beforeUpdate'); } var prevEl = vm.$el; var prevVnode = vm._vnode; var prevActiveInstance = activeInstance; activeInstance = vm; vm._vnode = vnode; // Vue.prototype.__patch__ is injected in entry points // based on the rendering backend used. if (!prevVnode) { // initial render vm.$el = vm.__patch__( vm.$el, vnode, hydrating, false /* removeOnly */, vm.$options._parentElm, vm.$options._refElm ); // no need for the ref nodes after initial patch // this prevents keeping a detached DOM tree in memory (#5851) vm.$options._parentElm = vm.$options._refElm = null; } else { // updates vm.$el = vm.__patch__(prevVnode, vnode); } activeInstance = prevActiveInstance; // update __vue__ reference if (prevEl) { prevEl.__vue__ = null; } if (vm.$el) { vm.$el.__vue__ = vm; } // if parent is an HOC, update its $el as well if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) { vm.$parent.$el = vm.$el; } // updated hook is called by the scheduler to ensure that children are // updated in a parent's updated hook. }; Vue.prototype.$forceUpdate = function () { var vm = this; if (vm._watcher) { vm._watcher.update(); } }; Vue.prototype.$destroy = function () { var vm = this; if (vm._isBeingDestroyed) { return } callHook(vm, 'beforeDestroy'); vm._isBeingDestroyed = true; // remove self from parent var parent = vm.$parent; if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) { remove(parent.$children, vm); } // teardown watchers if (vm._watcher) { vm._watcher.teardown(); } var i = vm._watchers.length; while (i--) { vm._watchers[i].teardown(); } // remove reference from data ob // frozen object may not have observer. if (vm._data.__ob__) { vm._data.__ob__.vmCount--; } // call the last hook... vm._isDestroyed = true; // invoke destroy hooks on current rendered tree vm.__patch__(vm._vnode, null); // fire destroyed hook callHook(vm, 'destroyed'); // turn off all instance listeners. vm.$off(); // remove __vue__ reference if (vm.$el) { vm.$el.__vue__ = null; } // release circular reference (#6759) if (vm.$vnode) { vm.$vnode.parent = null; } }; } function mountComponent ( vm, el, hydrating ) { vm.$el = el; if (!vm.$options.render) { vm.$options.render = createEmptyVNode; if (true) { /* istanbul ignore if */ if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') || vm.$options.el || el) { warn( 'You are using the runtime-only build of Vue where the template ' + 'compiler is not available. Either pre-compile the templates into ' + 'render functions, or use the compiler-included build.', vm ); } else { warn( 'Failed to mount component: template or render function not defined.', vm ); } } } callHook(vm, 'beforeMount'); var updateComponent; /* istanbul ignore if */ if ("development" !== 'production' && config.performance && mark) { updateComponent = function () { var name = vm._name; var id = vm._uid; var startTag = "vue-perf-start:" + id; var endTag = "vue-perf-end:" + id; mark(startTag); var vnode = vm._render(); mark(endTag); measure(("vue " + name + " render"), startTag, endTag); mark(startTag); vm._update(vnode, hydrating); mark(endTag); measure(("vue " + name + " patch"), startTag, endTag); }; } else { updateComponent = function () { vm._update(vm._render(), hydrating); }; } vm._watcher = new Watcher(vm, updateComponent, noop); hydrating = false; // manually mounted instance, call mounted on self // mounted is called for render-created child components in its inserted hook if (vm.$vnode == null) { vm._isMounted = true; callHook(vm, 'mounted'); } return vm } function updateChildComponent ( vm, propsData, listeners, parentVnode, renderChildren ) { if (true) { isUpdatingChildComponent = true; } // determine whether component has slot children // we need to do this before overwriting $options._renderChildren var hasChildren = !!( renderChildren || // has new static slots vm.$options._renderChildren || // has old static slots parentVnode.data.scopedSlots || // has new scoped slots vm.$scopedSlots !== emptyObject // has old scoped slots ); vm.$options._parentVnode = parentVnode; vm.$vnode = parentVnode; // update vm's placeholder node without re-render if (vm._vnode) { // update child tree's parent vm._vnode.parent = parentVnode; } vm.$options._renderChildren = renderChildren; // update $attrs and $listeners hash // these are also reactive so they may trigger child update if the child // used them during render vm.$attrs = (parentVnode.data && parentVnode.data.attrs) || emptyObject; vm.$listeners = listeners || emptyObject; // update props if (propsData && vm.$options.props) { observerState.shouldConvert = false; var props = vm._props; var propKeys = vm.$options._propKeys || []; for (var i = 0; i < propKeys.length; i++) { var key = propKeys[i]; props[key] = validateProp(key, vm.$options.props, propsData, vm); } observerState.shouldConvert = true; // keep a copy of raw propsData vm.$options.propsData = propsData; } // update listeners if (listeners) { var oldListeners = vm.$options._parentListeners; vm.$options._parentListeners = listeners; updateComponentListeners(vm, listeners, oldListeners); } // resolve slots + force update if has children if (hasChildren) { vm.$slots = resolveSlots(renderChildren, parentVnode.context); vm.$forceUpdate(); } if (true) { isUpdatingChildComponent = false; } } function isInInactiveTree (vm) { while (vm && (vm = vm.$parent)) { if (vm._inactive) { return true } } return false } function activateChildComponent (vm, direct) { if (direct) { vm._directInactive = false; if (isInInactiveTree(vm)) { return } } else if (vm._directInactive) { return } if (vm._inactive || vm._inactive === null) { vm._inactive = false; for (var i = 0; i < vm.$children.length; i++) { activateChildComponent(vm.$children[i]); } callHook(vm, 'activated'); } } function deactivateChildComponent (vm, direct) { if (direct) { vm._directInactive = true; if (isInInactiveTree(vm)) { return } } if (!vm._inactive) { vm._inactive = true; for (var i = 0; i < vm.$children.length; i++) { deactivateChildComponent(vm.$children[i]); } callHook(vm, 'deactivated'); } } function callHook (vm, hook) { var handlers = vm.$options[hook]; if (handlers) { for (var i = 0, j = handlers.length; i < j; i++) { try { handlers[i].call(vm); } catch (e) { handleError(e, vm, (hook + " hook")); } } } if (vm._hasHookEvent) { vm.$emit('hook:' + hook); } } /* */ var MAX_UPDATE_COUNT = 100; var queue = []; var activatedChildren = []; var has = {}; var circular = {}; var waiting = false; var flushing = false; var index = 0; /** * Reset the scheduler's state. */ function resetSchedulerState () { index = queue.length = activatedChildren.length = 0; has = {}; if (true) { circular = {}; } waiting = flushing = false; } /** * Flush both queues and run the watchers. */ function flushSchedulerQueue () { flushing = true; var watcher, id; // Sort queue before flush. // This ensures that: // 1. Components are updated from parent to child. (because parent is always // created before the child) // 2. A component's user watchers are run before its render watcher (because // user watchers are created before the render watcher) // 3. If a component is destroyed during a parent component's watcher run, // its watchers can be skipped. queue.sort(function (a, b) { return a.id - b.id; }); // do not cache length because more watchers might be pushed // as we run existing watchers for (index = 0; index < queue.length; index++) { watcher = queue[index]; id = watcher.id; has[id] = null; watcher.run(); // in dev build, check and stop circular updates. if ("development" !== 'production' && has[id] != null) { circular[id] = (circular[id] || 0) + 1; if (circular[id] > MAX_UPDATE_COUNT) { warn( 'You may have an infinite update loop ' + ( watcher.user ? ("in watcher with expression \"" + (watcher.expression) + "\"") : "in a component render function." ), watcher.vm ); break } } } // keep copies of post queues before resetting state var activatedQueue = activatedChildren.slice(); var updatedQueue = queue.slice(); resetSchedulerState(); // call component updated and activated hooks callActivatedHooks(activatedQueue); callUpdatedHooks(updatedQueue); // devtool hook /* istanbul ignore if */ if (devtools && config.devtools) { devtools.emit('flush'); } } function callUpdatedHooks (queue) { var i = queue.length; while (i--) { var watcher = queue[i]; var vm = watcher.vm; if (vm._watcher === watcher && vm._isMounted) { callHook(vm, 'updated'); } } } /** * Queue a kept-alive component that was activated during patch. * The queue will be processed after the entire tree has been patched. */ function queueActivatedComponent (vm) { // setting _inactive to false here so that a render function can // rely on checking whether it's in an inactive tree (e.g. router-view) vm._inactive = false; activatedChildren.push(vm); } function callActivatedHooks (queue) { for (var i = 0; i < queue.length; i++) { queue[i]._inactive = true; activateChildComponent(queue[i], true /* true */); } } /** * Push a watcher into the watcher queue. * Jobs with duplicate IDs will be skipped unless it's * pushed when the queue is being flushed. */ function queueWatcher (watcher) { var id = watcher.id; if (has[id] == null) { has[id] = true; if (!flushing) { queue.push(watcher); } else { // if already flushing, splice the watcher based on its id // if already past its id, it will be run next immediately. var i = queue.length - 1; while (i > index && queue[i].id > watcher.id) { i--; } queue.splice(i + 1, 0, watcher); } // queue the flush if (!waiting) { waiting = true; nextTick(flushSchedulerQueue); } } } /* */ var uid$2 = 0; /** * A watcher parses an expression, collects dependencies, * and fires callback when the expression value changes. * This is used for both the $watch() api and directives. */ var Watcher = function Watcher ( vm, expOrFn, cb, options ) { this.vm = vm; vm._watchers.push(this); // options if (options) { this.deep = !!options.deep; this.user = !!options.user; this.lazy = !!options.lazy; this.sync = !!options.sync; } else { this.deep = this.user = this.lazy = this.sync = false; } this.cb = cb; this.id = ++uid$2; // uid for batching this.active = true; this.dirty = this.lazy; // for lazy watchers this.deps = []; this.newDeps = []; this.depIds = new _Set(); this.newDepIds = new _Set(); this.expression = true ? expOrFn.toString() : ''; // parse expression for getter if (typeof expOrFn === 'function') { this.getter = expOrFn; } else { this.getter = parsePath(expOrFn); if (!this.getter) { this.getter = function () {}; "development" !== 'production' && warn( "Failed watching path: \"" + expOrFn + "\" " + 'Watcher only accepts simple dot-delimited paths. ' + 'For full control, use a function instead.', vm ); } } this.value = this.lazy ? undefined : this.get(); }; /** * Evaluate the getter, and re-collect dependencies. */ Watcher.prototype.get = function get () { pushTarget(this); var value; var vm = this.vm; try { value = this.getter.call(vm, vm); } catch (e) { if (this.user) { handleError(e, vm, ("getter for watcher \"" + (this.expression) + "\"")); } else { throw e } } finally { // "touch" every property so they are all tracked as // dependencies for deep watching if (this.deep) { traverse(value); } popTarget(); this.cleanupDeps(); } return value }; /** * Add a dependency to this directive. */ Watcher.prototype.addDep = function addDep (dep) { var id = dep.id; if (!this.newDepIds.has(id)) { this.newDepIds.add(id); this.newDeps.push(dep); if (!this.depIds.has(id)) { dep.addSub(this); } } }; /** * Clean up for dependency collection. */ Watcher.prototype.cleanupDeps = function cleanupDeps () { var this$1 = this; var i = this.deps.length; while (i--) { var dep = this$1.deps[i]; if (!this$1.newDepIds.has(dep.id)) { dep.removeSub(this$1); } } var tmp = this.depIds; this.depIds = this.newDepIds; this.newDepIds = tmp; this.newDepIds.clear(); tmp = this.deps; this.deps = this.newDeps; this.newDeps = tmp; this.newDeps.length = 0; }; /** * Subscriber interface. * Will be called when a dependency changes. */ Watcher.prototype.update = function update () { /* istanbul ignore else */ if (this.lazy) { this.dirty = true; } else if (this.sync) { this.run(); } else { queueWatcher(this); } }; /** * Scheduler job interface. * Will be called by the scheduler. */ Watcher.prototype.run = function run () { if (this.active) { var value = this.get(); if ( value !== this.value || // Deep watchers and watchers on Object/Arrays should fire even // when the value is the same, because the value may // have mutated. isObject(value) || this.deep ) { // set new value var oldValue = this.value; this.value = value; if (this.user) { try { this.cb.call(this.vm, value, oldValue); } catch (e) { handleError(e, this.vm, ("callback for watcher \"" + (this.expression) + "\"")); } } else { this.cb.call(this.vm, value, oldValue); } } } }; /** * Evaluate the value of the watcher. * This only gets called for lazy watchers. */ Watcher.prototype.evaluate = function evaluate () { this.value = this.get(); this.dirty = false; }; /** * Depend on all deps collected by this watcher. */ Watcher.prototype.depend = function depend () { var this$1 = this; var i = this.deps.length; while (i--) { this$1.deps[i].depend(); } }; /** * Remove self from all dependencies' subscriber list. */ Watcher.prototype.teardown = function teardown () { var this$1 = this; if (this.active) { // remove self from vm's watcher list // this is a somewhat expensive operation so we skip it // if the vm is being destroyed. if (!this.vm._isBeingDestroyed) { remove(this.vm._watchers, this); } var i = this.deps.length; while (i--) { this$1.deps[i].removeSub(this$1); } this.active = false; } }; /** * Recursively traverse an object to evoke all converted * getters, so that every nested property inside the object * is collected as a "deep" dependency. */ var seenObjects = new _Set(); function traverse (val) { seenObjects.clear(); _traverse(val, seenObjects); } function _traverse (val, seen) { var i, keys; var isA = Array.isArray(val); if ((!isA && !isObject(val)) || !Object.isExtensible(val)) { return } if (val.__ob__) { var depId = val.__ob__.dep.id; if (seen.has(depId)) { return } seen.add(depId); } if (isA) { i = val.length; while (i--) { _traverse(val[i], seen); } } else { keys = Object.keys(val); i = keys.length; while (i--) { _traverse(val[keys[i]], seen); } } } /* */ var sharedPropertyDefinition = { enumerable: true, configurable: true, get: noop, set: noop }; function proxy (target, sourceKey, key) { sharedPropertyDefinition.get = function proxyGetter () { return this[sourceKey][key] }; sharedPropertyDefinition.set = function proxySetter (val) { this[sourceKey][key] = val; }; Object.defineProperty(target, key, sharedPropertyDefinition); } function initState (vm) { vm._watchers = []; var opts = vm.$options; if (opts.props) { initProps(vm, opts.props); } if (opts.methods) { initMethods(vm, opts.methods); } if (opts.data) { initData(vm); } else { observe(vm._data = {}, true /* asRootData */); } if (opts.computed) { initComputed(vm, opts.computed); } if (opts.watch && opts.watch !== nativeWatch) { initWatch(vm, opts.watch); } } function initProps (vm, propsOptions) { var propsData = vm.$options.propsData || {}; var props = vm._props = {}; // cache prop keys so that future props updates can iterate using Array // instead of dynamic object key enumeration. var keys = vm.$options._propKeys = []; var isRoot = !vm.$parent; // root instance props should be converted observerState.shouldConvert = isRoot; var loop = function ( key ) { keys.push(key); var value = validateProp(key, propsOptions, propsData, vm); /* istanbul ignore else */ if (true) { var hyphenatedKey = hyphenate(key); if (isReservedAttribute(hyphenatedKey) || config.isReservedAttr(hyphenatedKey)) { warn( ("\"" + hyphenatedKey + "\" is a reserved attribute and cannot be used as component prop."), vm ); } defineReactive(props, key, value, function () { if (vm.$parent && !isUpdatingChildComponent) { warn( "Avoid mutating a prop directly since the value will be " + "overwritten whenever the parent component re-renders. " + "Instead, use a data or computed property based on the prop's " + "value. Prop being mutated: \"" + key + "\"", vm ); } }); } else { defineReactive(props, key, value); } // static props are already proxied on the component's prototype // during Vue.extend(). We only need to proxy props defined at // instantiation here. if (!(key in vm)) { proxy(vm, "_props", key); } }; for (var key in propsOptions) loop( key ); observerState.shouldConvert = true; } function initData (vm) { var data = vm.$options.data; data = vm._data = typeof data === 'function' ? getData(data, vm) : data || {}; if (!isPlainObject(data)) { data = {}; "development" !== 'production' && warn( 'data functions should return an object:\n' + 'https://vuejs.org/v2/guide/components.html#data-Must-Be-a-Function', vm ); } // proxy data on instance var keys = Object.keys(data); var props = vm.$options.props; var methods = vm.$options.methods; var i = keys.length; while (i--) { var key = keys[i]; if (true) { if (methods && hasOwn(methods, key)) { warn( ("Method \"" + key + "\" has already been defined as a data property."), vm ); } } if (props && hasOwn(props, key)) { "development" !== 'production' && warn( "The data property \"" + key + "\" is already declared as a prop. " + "Use prop default value instead.", vm ); } else if (!isReserved(key)) { proxy(vm, "_data", key); } } // observe data observe(data, true /* asRootData */); } function getData (data, vm) { try { return data.call(vm, vm) } catch (e) { handleError(e, vm, "data()"); return {} } } var computedWatcherOptions = { lazy: true }; function initComputed (vm, computed) { var watchers = vm._computedWatchers = Object.create(null); // computed properties are just getters during SSR var isSSR = isServerRendering(); for (var key in computed) { var userDef = computed[key]; var getter = typeof userDef === 'function' ? userDef : userDef.get; if ("development" !== 'production' && getter == null) { warn( ("Getter is missing for computed property \"" + key + "\"."), vm ); } if (!isSSR) { // create internal watcher for the computed property. watchers[key] = new Watcher( vm, getter || noop, noop, computedWatcherOptions ); } // component-defined computed properties are already defined on the // component prototype. We only need to define computed properties defined // at instantiation here. if (!(key in vm)) { defineComputed(vm, key, userDef); } else if (true) { if (key in vm.$data) { warn(("The computed property \"" + key + "\" is already defined in data."), vm); } else if (vm.$options.props && key in vm.$options.props) { warn(("The computed property \"" + key + "\" is already defined as a prop."), vm); } } } } function defineComputed ( target, key, userDef ) { var shouldCache = !isServerRendering(); if (typeof userDef === 'function') { sharedPropertyDefinition.get = shouldCache ? createComputedGetter(key) : userDef; sharedPropertyDefinition.set = noop; } else { sharedPropertyDefinition.get = userDef.get ? shouldCache && userDef.cache !== false ? createComputedGetter(key) : userDef.get : noop; sharedPropertyDefinition.set = userDef.set ? userDef.set : noop; } if ("development" !== 'production' && sharedPropertyDefinition.set === noop) { sharedPropertyDefinition.set = function () { warn( ("Computed property \"" + key + "\" was assigned to but it has no setter."), this ); }; } Object.defineProperty(target, key, sharedPropertyDefinition); } function createComputedGetter (key) { return function computedGetter () { var watcher = this._computedWatchers && this._computedWatchers[key]; if (watcher) { if (watcher.dirty) { watcher.evaluate(); } if (Dep.target) { watcher.depend(); } return watcher.value } } } function initMethods (vm, methods) { var props = vm.$options.props; for (var key in methods) { if (true) { if (methods[key] == null) { warn( "Method \"" + key + "\" has an undefined value in the component definition. " + "Did you reference the function correctly?", vm ); } if (props && hasOwn(props, key)) { warn( ("Method \"" + key + "\" has already been defined as a prop."), vm ); } if ((key in vm) && isReserved(key)) { warn( "Method \"" + key + "\" conflicts with an existing Vue instance method. " + "Avoid defining component methods that start with _ or $." ); } } vm[key] = methods[key] == null ? noop : bind(methods[key], vm); } } function initWatch (vm, watch) { for (var key in watch) { var handler = watch[key]; if (Array.isArray(handler)) { for (var i = 0; i < handler.length; i++) { createWatcher(vm, key, handler[i]); } } else { createWatcher(vm, key, handler); } } } function createWatcher ( vm, keyOrFn, handler, options ) { if (isPlainObject(handler)) { options = handler; handler = handler.handler; } if (typeof handler === 'string') { handler = vm[handler]; } return vm.$watch(keyOrFn, handler, options) } function stateMixin (Vue) { // flow somehow has problems with directly declared definition object // when using Object.defineProperty, so we have to procedurally build up // the object here. var dataDef = {}; dataDef.get = function () { return this._data }; var propsDef = {}; propsDef.get = function () { return this._props }; if (true) { dataDef.set = function (newData) { warn( 'Avoid replacing instance root $data. ' + 'Use nested data properties instead.', this ); }; propsDef.set = function () { warn("$props is readonly.", this); }; } Object.defineProperty(Vue.prototype, '$data', dataDef); Object.defineProperty(Vue.prototype, '$props', propsDef); Vue.prototype.$set = set; Vue.prototype.$delete = del; Vue.prototype.$watch = function ( expOrFn, cb, options ) { var vm = this; if (isPlainObject(cb)) { return createWatcher(vm, expOrFn, cb, options) } options = options || {}; options.user = true; var watcher = new Watcher(vm, expOrFn, cb, options); if (options.immediate) { cb.call(vm, watcher.value); } return function unwatchFn () { watcher.teardown(); } }; } /* */ function initProvide (vm) { var provide = vm.$options.provide; if (provide) { vm._provided = typeof provide === 'function' ? provide.call(vm) : provide; } } function initInjections (vm) { var result = resolveInject(vm.$options.inject, vm); if (result) { observerState.shouldConvert = false; Object.keys(result).forEach(function (key) { /* istanbul ignore else */ if (true) { defineReactive(vm, key, result[key], function () { warn( "Avoid mutating an injected value directly since the changes will be " + "overwritten whenever the provided component re-renders. " + "injection being mutated: \"" + key + "\"", vm ); }); } else { defineReactive(vm, key, result[key]); } }); observerState.shouldConvert = true; } } function resolveInject (inject, vm) { if (inject) { // inject is :any because flow is not smart enough to figure out cached var result = Object.create(null); var keys = hasSymbol ? Reflect.ownKeys(inject).filter(function (key) { /* istanbul ignore next */ return Object.getOwnPropertyDescriptor(inject, key).enumerable }) : Object.keys(inject); for (var i = 0; i < keys.length; i++) { var key = keys[i]; var provideKey = inject[key].from; var source = vm; while (source) { if (source._provided && provideKey in source._provided) { result[key] = source._provided[provideKey]; break } source = source.$parent; } if (!source) { if ('default' in inject[key]) { var provideDefault = inject[key].default; result[key] = typeof provideDefault === 'function' ? provideDefault.call(vm) : provideDefault; } else if (true) { warn(("Injection \"" + key + "\" not found"), vm); } } } return result } } /* */ /** * Runtime helper for rendering v-for lists. */ function renderList ( val, render ) { var ret, i, l, keys, key; if (Array.isArray(val) || typeof val === 'string') { ret = new Array(val.length); for (i = 0, l = val.length; i < l; i++) { ret[i] = render(val[i], i); } } else if (typeof val === 'number') { ret = new Array(val); for (i = 0; i < val; i++) { ret[i] = render(i + 1, i); } } else if (isObject(val)) { keys = Object.keys(val); ret = new Array(keys.length); for (i = 0, l = keys.length; i < l; i++) { key = keys[i]; ret[i] = render(val[key], key, i); } } if (isDef(ret)) { (ret)._isVList = true; } return ret } /* */ /** * Runtime helper for rendering <slot> */ function renderSlot ( name, fallback, props, bindObject ) { var scopedSlotFn = this.$scopedSlots[name]; var nodes; if (scopedSlotFn) { // scoped slot props = props || {}; if (bindObject) { if ("development" !== 'production' && !isObject(bindObject)) { warn( 'slot v-bind without argument expects an Object', this ); } props = extend(extend({}, bindObject), props); } nodes = scopedSlotFn(props) || fallback; } else { var slotNodes = this.$slots[name]; // warn duplicate slot usage if (slotNodes) { if ("development" !== 'production' && slotNodes._rendered) { warn( "Duplicate presence of slot \"" + name + "\" found in the same render tree " + "- this will likely cause render errors.", this ); } slotNodes._rendered = true; } nodes = slotNodes || fallback; } var target = props && props.slot; if (target) { return this.$createElement('template', { slot: target }, nodes) } else { return nodes } } /* */ /** * Runtime helper for resolving filters */ function resolveFilter (id) { return resolveAsset(this.$options, 'filters', id, true) || identity } /* */ /** * Runtime helper for checking keyCodes from config. * exposed as Vue.prototype._k * passing in eventKeyName as last argument separately for backwards compat */ function checkKeyCodes ( eventKeyCode, key, builtInAlias, eventKeyName ) { var keyCodes = config.keyCodes[key] || builtInAlias; if (keyCodes) { if (Array.isArray(keyCodes)) { return keyCodes.indexOf(eventKeyCode) === -1 } else { return keyCodes !== eventKeyCode } } else if (eventKeyName) { return hyphenate(eventKeyName) !== key } } /* */ /** * Runtime helper for merging v-bind="object" into a VNode's data. */ function bindObjectProps ( data, tag, value, asProp, isSync ) { if (value) { if (!isObject(value)) { "development" !== 'production' && warn( 'v-bind without argument expects an Object or Array value', this ); } else { if (Array.isArray(value)) { value = toObject(value); } var hash; var loop = function ( key ) { if ( key === 'class' || key === 'style' || isReservedAttribute(key) ) { hash = data; } else { var type = data.attrs && data.attrs.type; hash = asProp || config.mustUseProp(tag, type, key) ? data.domProps || (data.domProps = {}) : data.attrs || (data.attrs = {}); } if (!(key in hash)) { hash[key] = value[key]; if (isSync) { var on = data.on || (data.on = {}); on[("update:" + key)] = function ($event) { value[key] = $event; }; } } }; for (var key in value) loop( key ); } } return data } /* */ /** * Runtime helper for rendering static trees. */ function renderStatic ( index, isInFor ) { // static trees can be rendered once and cached on the contructor options // so every instance shares the same cached trees var options = this.$options; var cached = options.cached || (options.cached = []); var tree = cached[index]; // if has already-rendered static tree and not inside v-for, // we can reuse the same tree by doing a shallow clone. if (tree && !isInFor) { return Array.isArray(tree) ? cloneVNodes(tree) : cloneVNode(tree) } // otherwise, render a fresh tree. tree = cached[index] = options.staticRenderFns[index].call(this._renderProxy, null, this); markStatic(tree, ("__static__" + index), false); return tree } /** * Runtime helper for v-once. * Effectively it means marking the node as static with a unique key. */ function markOnce ( tree, index, key ) { markStatic(tree, ("__once__" + index + (key ? ("_" + key) : "")), true); return tree } function markStatic ( tree, key, isOnce ) { if (Array.isArray(tree)) { for (var i = 0; i < tree.length; i++) { if (tree[i] && typeof tree[i] !== 'string') { markStaticNode(tree[i], (key + "_" + i), isOnce); } } } else { markStaticNode(tree, key, isOnce); } } function markStaticNode (node, key, isOnce) { node.isStatic = true; node.key = key; node.isOnce = isOnce; } /* */ function bindObjectListeners (data, value) { if (value) { if (!isPlainObject(value)) { "development" !== 'production' && warn( 'v-on without argument expects an Object value', this ); } else { var on = data.on = data.on ? extend({}, data.on) : {}; for (var key in value) { var existing = on[key]; var ours = value[key]; on[key] = existing ? [].concat(existing, ours) : ours; } } } return data } /* */ function installRenderHelpers (target) { target._o = markOnce; target._n = toNumber; target._s = toString; target._l = renderList; target._t = renderSlot; target._q = looseEqual; target._i = looseIndexOf; target._m = renderStatic; target._f = resolveFilter; target._k = checkKeyCodes; target._b = bindObjectProps; target._v = createTextVNode; target._e = createEmptyVNode; target._u = resolveScopedSlots; target._g = bindObjectListeners; } /* */ function FunctionalRenderContext ( data, props, children, parent, Ctor ) { var options = Ctor.options; this.data = data; this.props = props; this.children = children; this.parent = parent; this.listeners = data.on || emptyObject; this.injections = resolveInject(options.inject, parent); this.slots = function () { return resolveSlots(children, parent); }; // ensure the createElement function in functional components // gets a unique context - this is necessary for correct named slot check var contextVm = Object.create(parent); var isCompiled = isTrue(options._compiled); var needNormalization = !isCompiled; // support for compiled functional template if (isCompiled) { // exposing $options for renderStatic() this.$options = options; // pre-resolve slots for renderSlot() this.$slots = this.slots(); this.$scopedSlots = data.scopedSlots || emptyObject; } if (options._scopeId) { this._c = function (a, b, c, d) { var vnode = createElement(contextVm, a, b, c, d, needNormalization); if (vnode) { vnode.functionalScopeId = options._scopeId; vnode.functionalContext = parent; } return vnode }; } else { this._c = function (a, b, c, d) { return createElement(contextVm, a, b, c, d, needNormalization); }; } } installRenderHelpers(FunctionalRenderContext.prototype); function createFunctionalComponent ( Ctor, propsData, data, contextVm, children ) { var options = Ctor.options; var props = {}; var propOptions = options.props; if (isDef(propOptions)) { for (var key in propOptions) { props[key] = validateProp(key, propOptions, propsData || emptyObject); } } else { if (isDef(data.attrs)) { mergeProps(props, data.attrs); } if (isDef(data.props)) { mergeProps(props, data.props); } } var renderContext = new FunctionalRenderContext( data, props, children, contextVm, Ctor ); var vnode = options.render.call(null, renderContext._c, renderContext); if (vnode instanceof VNode) { vnode.functionalContext = contextVm; vnode.functionalOptions = options; if (data.slot) { (vnode.data || (vnode.data = {})).slot = data.slot; } } return vnode } function mergeProps (to, from) { for (var key in from) { to[camelize(key)] = from[key]; } } /* */ // hooks to be invoked on component VNodes during patch var componentVNodeHooks = { init: function init ( vnode, hydrating, parentElm, refElm ) { if (!vnode.componentInstance || vnode.componentInstance._isDestroyed) { var child = vnode.componentInstance = createComponentInstanceForVnode( vnode, activeInstance, parentElm, refElm ); child.$mount(hydrating ? vnode.elm : undefined, hydrating); } else if (vnode.data.keepAlive) { // kept-alive components, treat as a patch var mountedNode = vnode; // work around flow componentVNodeHooks.prepatch(mountedNode, mountedNode); } }, prepatch: function prepatch (oldVnode, vnode) { var options = vnode.componentOptions; var child = vnode.componentInstance = oldVnode.componentInstance; updateChildComponent( child, options.propsData, // updated props options.listeners, // updated listeners vnode, // new parent vnode options.children // new children ); }, insert: function insert (vnode) { var context = vnode.context; var componentInstance = vnode.componentInstance; if (!componentInstance._isMounted) { componentInstance._isMounted = true; callHook(componentInstance, 'mounted'); } if (vnode.data.keepAlive) { if (context._isMounted) { // vue-router#1212 // During updates, a kept-alive component's child components may // change, so directly walking the tree here may call activated hooks // on incorrect children. Instead we push them into a queue which will // be processed after the whole patch process ended. queueActivatedComponent(componentInstance); } else { activateChildComponent(componentInstance, true /* direct */); } } }, destroy: function destroy (vnode) { var componentInstance = vnode.componentInstance; if (!componentInstance._isDestroyed) { if (!vnode.data.keepAlive) { componentInstance.$destroy(); } else { deactivateChildComponent(componentInstance, true /* direct */); } } } }; var hooksToMerge = Object.keys(componentVNodeHooks); function createComponent ( Ctor, data, context, children, tag ) { if (isUndef(Ctor)) { return } var baseCtor = context.$options._base; // plain options object: turn it into a constructor if (isObject(Ctor)) { Ctor = baseCtor.extend(Ctor); } // if at this stage it's not a constructor or an async component factory, // reject. if (typeof Ctor !== 'function') { if (true) { warn(("Invalid Component definition: " + (String(Ctor))), context); } return } // async component var asyncFactory; if (isUndef(Ctor.cid)) { asyncFactory = Ctor; Ctor = resolveAsyncComponent(asyncFactory, baseCtor, context); if (Ctor === undefined) { // return a placeholder node for async component, which is rendered // as a comment node but preserves all the raw information for the node. // the information will be used for async server-rendering and hydration. return createAsyncPlaceholder( asyncFactory, data, context, children, tag ) } } data = data || {}; // resolve constructor options in case global mixins are applied after // component constructor creation resolveConstructorOptions(Ctor); // transform component v-model data into props & events if (isDef(data.model)) { transformModel(Ctor.options, data); } // extract props var propsData = extractPropsFromVNodeData(data, Ctor, tag); // functional component if (isTrue(Ctor.options.functional)) { return createFunctionalComponent(Ctor, propsData, data, context, children) } // extract listeners, since these needs to be treated as // child component listeners instead of DOM listeners var listeners = data.on; // replace with listeners with .native modifier // so it gets processed during parent component patch. data.on = data.nativeOn; if (isTrue(Ctor.options.abstract)) { // abstract components do not keep anything // other than props & listeners & slot // work around flow var slot = data.slot; data = {}; if (slot) { data.slot = slot; } } // merge component management hooks onto the placeholder node mergeHooks(data); // return a placeholder vnode var name = Ctor.options.name || tag; var vnode = new VNode( ("vue-component-" + (Ctor.cid) + (name ? ("-" + name) : '')), data, undefined, undefined, undefined, context, { Ctor: Ctor, propsData: propsData, listeners: listeners, tag: tag, children: children }, asyncFactory ); return vnode } function createComponentInstanceForVnode ( vnode, // we know it's MountedComponentVNode but flow doesn't parent, // activeInstance in lifecycle state parentElm, refElm ) { var vnodeComponentOptions = vnode.componentOptions; var options = { _isComponent: true, parent: parent, propsData: vnodeComponentOptions.propsData, _componentTag: vnodeComponentOptions.tag, _parentVnode: vnode, _parentListeners: vnodeComponentOptions.listeners, _renderChildren: vnodeComponentOptions.children, _parentElm: parentElm || null, _refElm: refElm || null }; // check inline-template render functions var inlineTemplate = vnode.data.inlineTemplate; if (isDef(inlineTemplate)) { options.render = inlineTemplate.render; options.staticRenderFns = inlineTemplate.staticRenderFns; } return new vnodeComponentOptions.Ctor(options) } function mergeHooks (data) { if (!data.hook) { data.hook = {}; } for (var i = 0; i < hooksToMerge.length; i++) { var key = hooksToMerge[i]; var fromParent = data.hook[key]; var ours = componentVNodeHooks[key]; data.hook[key] = fromParent ? mergeHook$1(ours, fromParent) : ours; } } function mergeHook$1 (one, two) { return function (a, b, c, d) { one(a, b, c, d); two(a, b, c, d); } } // transform component v-model info (value and callback) into // prop and event handler respectively. function transformModel (options, data) { var prop = (options.model && options.model.prop) || 'value'; var event = (options.model && options.model.event) || 'input';(data.props || (data.props = {}))[prop] = data.model.value; var on = data.on || (data.on = {}); if (isDef(on[event])) { on[event] = [data.model.callback].concat(on[event]); } else { on[event] = data.model.callback; } } /* */ var SIMPLE_NORMALIZE = 1; var ALWAYS_NORMALIZE = 2; // wrapper function for providing a more flexible interface // without getting yelled at by flow function createElement ( context, tag, data, children, normalizationType, alwaysNormalize ) { if (Array.isArray(data) || isPrimitive(data)) { normalizationType = children; children = data; data = undefined; } if (isTrue(alwaysNormalize)) { normalizationType = ALWAYS_NORMALIZE; } return _createElement(context, tag, data, children, normalizationType) } function _createElement ( context, tag, data, children, normalizationType ) { if (isDef(data) && isDef((data).__ob__)) { "development" !== 'production' && warn( "Avoid using observed data object as vnode data: " + (JSON.stringify(data)) + "\n" + 'Always create fresh vnode data objects in each render!', context ); return createEmptyVNode() } // object syntax in v-bind if (isDef(data) && isDef(data.is)) { tag = data.is; } if (!tag) { // in case of component :is set to falsy value return createEmptyVNode() } // warn against non-primitive key if ("development" !== 'production' && isDef(data) && isDef(data.key) && !isPrimitive(data.key) ) { warn( 'Avoid using non-primitive value as key, ' + 'use string/number value instead.', context ); } // support single function children as default scoped slot if (Array.isArray(children) && typeof children[0] === 'function' ) { data = data || {}; data.scopedSlots = { default: children[0] }; children.length = 0; } if (normalizationType === ALWAYS_NORMALIZE) { children = normalizeChildren(children); } else if (normalizationType === SIMPLE_NORMALIZE) { children = simpleNormalizeChildren(children); } var vnode, ns; if (typeof tag === 'string') { var Ctor; ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag); if (config.isReservedTag(tag)) { // platform built-in elements vnode = new VNode( config.parsePlatformTagName(tag), data, children, undefined, undefined, context ); } else if (isDef(Ctor = resolveAsset(context.$options, 'components', tag))) { // component vnode = createComponent(Ctor, data, context, children, tag); } else { // unknown or unlisted namespaced elements // check at runtime because it may get assigned a namespace when its // parent normalizes children vnode = new VNode( tag, data, children, undefined, undefined, context ); } } else { // direct component options / constructor vnode = createComponent(tag, data, context, children); } if (isDef(vnode)) { if (ns) { applyNS(vnode, ns); } return vnode } else { return createEmptyVNode() } } function applyNS (vnode, ns, force) { vnode.ns = ns; if (vnode.tag === 'foreignObject') { // use default namespace inside foreignObject ns = undefined; force = true; } if (isDef(vnode.children)) { for (var i = 0, l = vnode.children.length; i < l; i++) { var child = vnode.children[i]; if (isDef(child.tag) && (isUndef(child.ns) || isTrue(force))) { applyNS(child, ns, force); } } } } /* */ function initRender (vm) { vm._vnode = null; // the root of the child tree var options = vm.$options; var parentVnode = vm.$vnode = options._parentVnode; // the placeholder node in parent tree var renderContext = parentVnode && parentVnode.context; vm.$slots = resolveSlots(options._renderChildren, renderContext); vm.$scopedSlots = emptyObject; // bind the createElement fn to this instance // so that we get proper render context inside it. // args order: tag, data, children, normalizationType, alwaysNormalize // internal version is used by render functions compiled from templates vm._c = function (a, b, c, d) { return createElement(vm, a, b, c, d, false); }; // normalization is always applied for the public version, used in // user-written render functions. vm.$createElement = function (a, b, c, d) { return createElement(vm, a, b, c, d, true); }; // $attrs & $listeners are exposed for easier HOC creation. // they need to be reactive so that HOCs using them are always updated var parentData = parentVnode && parentVnode.data; /* istanbul ignore else */ if (true) { defineReactive(vm, '$attrs', parentData && parentData.attrs || emptyObject, function () { !isUpdatingChildComponent && warn("$attrs is readonly.", vm); }, true); defineReactive(vm, '$listeners', options._parentListeners || emptyObject, function () { !isUpdatingChildComponent && warn("$listeners is readonly.", vm); }, true); } else { defineReactive(vm, '$attrs', parentData && parentData.attrs || emptyObject, null, true); defineReactive(vm, '$listeners', options._parentListeners || emptyObject, null, true); } } function renderMixin (Vue) { // install runtime convenience helpers installRenderHelpers(Vue.prototype); Vue.prototype.$nextTick = function (fn) { return nextTick(fn, this) }; Vue.prototype._render = function () { var vm = this; var ref = vm.$options; var render = ref.render; var _parentVnode = ref._parentVnode; if (vm._isMounted) { // if the parent didn't update, the slot nodes will be the ones from // last render. They need to be cloned to ensure "freshness" for this render. for (var key in vm.$slots) { var slot = vm.$slots[key]; if (slot._rendered) { vm.$slots[key] = cloneVNodes(slot, true /* deep */); } } } vm.$scopedSlots = (_parentVnode && _parentVnode.data.scopedSlots) || emptyObject; // set parent vnode. this allows render functions to have access // to the data on the placeholder node. vm.$vnode = _parentVnode; // render self var vnode; try { vnode = render.call(vm._renderProxy, vm.$createElement); } catch (e) { handleError(e, vm, "render"); // return error render result, // or previous vnode to prevent render error causing blank component /* istanbul ignore else */ if (true) { if (vm.$options.renderError) { try { vnode = vm.$options.renderError.call(vm._renderProxy, vm.$createElement, e); } catch (e) { handleError(e, vm, "renderError"); vnode = vm._vnode; } } else { vnode = vm._vnode; } } else { vnode = vm._vnode; } } // return empty vnode in case the render function errored out if (!(vnode instanceof VNode)) { if ("development" !== 'production' && Array.isArray(vnode)) { warn( 'Multiple root nodes returned from render function. Render function ' + 'should return a single root node.', vm ); } vnode = createEmptyVNode(); } // set parent vnode.parent = _parentVnode; return vnode }; } /* */ var uid$1 = 0; function initMixin (Vue) { Vue.prototype._init = function (options) { var vm = this; // a uid vm._uid = uid$1++; var startTag, endTag; /* istanbul ignore if */ if ("development" !== 'production' && config.performance && mark) { startTag = "vue-perf-start:" + (vm._uid); endTag = "vue-perf-end:" + (vm._uid); mark(startTag); } // a flag to avoid this being observed vm._isVue = true; // merge options if (options && options._isComponent) { // optimize internal component instantiation // since dynamic options merging is pretty slow, and none of the // internal component options needs special treatment. initInternalComponent(vm, options); } else { vm.$options = mergeOptions( resolveConstructorOptions(vm.constructor), options || {}, vm ); } /* istanbul ignore else */ if (true) { initProxy(vm); } else { vm._renderProxy = vm; } // expose real self vm._self = vm; initLifecycle(vm); initEvents(vm); initRender(vm); callHook(vm, 'beforeCreate'); initInjections(vm); // resolve injections before data/props initState(vm); initProvide(vm); // resolve provide after data/props callHook(vm, 'created'); /* istanbul ignore if */ if ("development" !== 'production' && config.performance && mark) { vm._name = formatComponentName(vm, false); mark(endTag); measure(("vue " + (vm._name) + " init"), startTag, endTag); } if (vm.$options.el) { vm.$mount(vm.$options.el); } }; } function initInternalComponent (vm, options) { var opts = vm.$options = Object.create(vm.constructor.options); // doing this because it's faster than dynamic enumeration. opts.parent = options.parent; opts.propsData = options.propsData; opts._parentVnode = options._parentVnode; opts._parentListeners = options._parentListeners; opts._renderChildren = options._renderChildren; opts._componentTag = options._componentTag; opts._parentElm = options._parentElm; opts._refElm = options._refElm; if (options.render) { opts.render = options.render; opts.staticRenderFns = options.staticRenderFns; } } function resolveConstructorOptions (Ctor) { var options = Ctor.options; if (Ctor.super) { var superOptions = resolveConstructorOptions(Ctor.super); var cachedSuperOptions = Ctor.superOptions; if (superOptions !== cachedSuperOptions) { // super option changed, // need to resolve new options. Ctor.superOptions = superOptions; // check if there are any late-modified/attached options (#4976) var modifiedOptions = resolveModifiedOptions(Ctor); // update base extend options if (modifiedOptions) { extend(Ctor.extendOptions, modifiedOptions); } options = Ctor.options = mergeOptions(superOptions, Ctor.extendOptions); if (options.name) { options.components[options.name] = Ctor; } } } return options } function resolveModifiedOptions (Ctor) { var modified; var latest = Ctor.options; var extended = Ctor.extendOptions; var sealed = Ctor.sealedOptions; for (var key in latest) { if (latest[key] !== sealed[key]) { if (!modified) { modified = {}; } modified[key] = dedupe(latest[key], extended[key], sealed[key]); } } return modified } function dedupe (latest, extended, sealed) { // compare latest and sealed to ensure lifecycle hooks won't be duplicated // between merges if (Array.isArray(latest)) { var res = []; sealed = Array.isArray(sealed) ? sealed : [sealed]; extended = Array.isArray(extended) ? extended : [extended]; for (var i = 0; i < latest.length; i++) { // push original options and not sealed options to exclude duplicated options if (extended.indexOf(latest[i]) >= 0 || sealed.indexOf(latest[i]) < 0) { res.push(latest[i]); } } return res } else { return latest } } function Vue$3 (options) { if ("development" !== 'production' && !(this instanceof Vue$3) ) { warn('Vue is a constructor and should be called with the `new` keyword'); } this._init(options); } initMixin(Vue$3); stateMixin(Vue$3); eventsMixin(Vue$3); lifecycleMixin(Vue$3); renderMixin(Vue$3); /* */ function initUse (Vue) { Vue.use = function (plugin) { var installedPlugins = (this._installedPlugins || (this._installedPlugins = [])); if (installedPlugins.indexOf(plugin) > -1) { return this } // additional parameters var args = toArray(arguments, 1); args.unshift(this); if (typeof plugin.install === 'function') { plugin.install.apply(plugin, args); } else if (typeof plugin === 'function') { plugin.apply(null, args); } installedPlugins.push(plugin); return this }; } /* */ function initMixin$1 (Vue) { Vue.mixin = function (mixin) { this.options = mergeOptions(this.options, mixin); return this }; } /* */ function initExtend (Vue) { /** * Each instance constructor, including Vue, has a unique * cid. This enables us to create wrapped "child * constructors" for prototypal inheritance and cache them. */ Vue.cid = 0; var cid = 1; /** * Class inheritance */ Vue.extend = function (extendOptions) { extendOptions = extendOptions || {}; var Super = this; var SuperId = Super.cid; var cachedCtors = extendOptions._Ctor || (extendOptions._Ctor = {}); if (cachedCtors[SuperId]) { return cachedCtors[SuperId] } var name = extendOptions.name || Super.options.name; if (true) { if (!/^[a-zA-Z][\w-]*$/.test(name)) { warn( 'Invalid component name: "' + name + '". Component names ' + 'can only contain alphanumeric characters and the hyphen, ' + 'and must start with a letter.' ); } } var Sub = function VueComponent (options) { this._init(options); }; Sub.prototype = Object.create(Super.prototype); Sub.prototype.constructor = Sub; Sub.cid = cid++; Sub.options = mergeOptions( Super.options, extendOptions ); Sub['super'] = Super; // For props and computed properties, we define the proxy getters on // the Vue instances at extension time, on the extended prototype. This // avoids Object.defineProperty calls for each instance created. if (Sub.options.props) { initProps$1(Sub); } if (Sub.options.computed) { initComputed$1(Sub); } // allow further extension/mixin/plugin usage Sub.extend = Super.extend; Sub.mixin = Super.mixin; Sub.use = Super.use; // create asset registers, so extended classes // can have their private assets too. ASSET_TYPES.forEach(function (type) { Sub[type] = Super[type]; }); // enable recursive self-lookup if (name) { Sub.options.components[name] = Sub; } // keep a reference to the super options at extension time. // later at instantiation we can check if Super's options have // been updated. Sub.superOptions = Super.options; Sub.extendOptions = extendOptions; Sub.sealedOptions = extend({}, Sub.options); // cache constructor cachedCtors[SuperId] = Sub; return Sub }; } function initProps$1 (Comp) { var props = Comp.options.props; for (var key in props) { proxy(Comp.prototype, "_props", key); } } function initComputed$1 (Comp) { var computed = Comp.options.computed; for (var key in computed) { defineComputed(Comp.prototype, key, computed[key]); } } /* */ function initAssetRegisters (Vue) { /** * Create asset registration methods. */ ASSET_TYPES.forEach(function (type) { Vue[type] = function ( id, definition ) { if (!definition) { return this.options[type + 's'][id] } else { /* istanbul ignore if */ if (true) { if (type === 'component' && config.isReservedTag(id)) { warn( 'Do not use built-in or reserved HTML elements as component ' + 'id: ' + id ); } } if (type === 'component' && isPlainObject(definition)) { definition.name = definition.name || id; definition = this.options._base.extend(definition); } if (type === 'directive' && typeof definition === 'function') { definition = { bind: definition, update: definition }; } this.options[type + 's'][id] = definition; return definition } }; }); } /* */ function getComponentName (opts) { return opts && (opts.Ctor.options.name || opts.tag) } function matches (pattern, name) { if (Array.isArray(pattern)) { return pattern.indexOf(name) > -1 } else if (typeof pattern === 'string') { return pattern.split(',').indexOf(name) > -1 } else if (isRegExp(pattern)) { return pattern.test(name) } /* istanbul ignore next */ return false } function pruneCache (keepAliveInstance, filter) { var cache = keepAliveInstance.cache; var keys = keepAliveInstance.keys; var _vnode = keepAliveInstance._vnode; for (var key in cache) { var cachedNode = cache[key]; if (cachedNode) { var name = getComponentName(cachedNode.componentOptions); if (name && !filter(name)) { pruneCacheEntry(cache, key, keys, _vnode); } } } } function pruneCacheEntry ( cache, key, keys, current ) { var cached$$1 = cache[key]; if (cached$$1 && cached$$1 !== current) { cached$$1.componentInstance.$destroy(); } cache[key] = null; remove(keys, key); } var patternTypes = [String, RegExp, Array]; var KeepAlive = { name: 'keep-alive', abstract: true, props: { include: patternTypes, exclude: patternTypes, max: [String, Number] }, created: function created () { this.cache = Object.create(null); this.keys = []; }, destroyed: function destroyed () { var this$1 = this; for (var key in this$1.cache) { pruneCacheEntry(this$1.cache, key, this$1.keys); } }, watch: { include: function include (val) { pruneCache(this, function (name) { return matches(val, name); }); }, exclude: function exclude (val) { pruneCache(this, function (name) { return !matches(val, name); }); } }, render: function render () { var vnode = getFirstComponentChild(this.$slots.default); var componentOptions = vnode && vnode.componentOptions; if (componentOptions) { // check pattern var name = getComponentName(componentOptions); if (name && ( (this.exclude && matches(this.exclude, name)) || (this.include && !matches(this.include, name)) )) { return vnode } var ref = this; var cache = ref.cache; var keys = ref.keys; var key = vnode.key == null // same constructor may get registered as different local components // so cid alone is not enough (#3269) ? componentOptions.Ctor.cid + (componentOptions.tag ? ("::" + (componentOptions.tag)) : '') : vnode.key; if (cache[key]) { vnode.componentInstance = cache[key].componentInstance; // make current key freshest remove(keys, key); keys.push(key); } else { cache[key] = vnode; keys.push(key); // prune oldest entry if (this.max && keys.length > parseInt(this.max)) { pruneCacheEntry(cache, keys[0], keys, this._vnode); } } vnode.data.keepAlive = true; } return vnode } }; var builtInComponents = { KeepAlive: KeepAlive }; /* */ function initGlobalAPI (Vue) { // config var configDef = {}; configDef.get = function () { return config; }; if (true) { configDef.set = function () { warn( 'Do not replace the Vue.config object, set individual fields instead.' ); }; } Object.defineProperty(Vue, 'config', configDef); // exposed util methods. // NOTE: these are not considered part of the public API - avoid relying on // them unless you are aware of the risk. Vue.util = { warn: warn, extend: extend, mergeOptions: mergeOptions, defineReactive: defineReactive }; Vue.set = set; Vue.delete = del; Vue.nextTick = nextTick; Vue.options = Object.create(null); ASSET_TYPES.forEach(function (type) { Vue.options[type + 's'] = Object.create(null); }); // this is used to identify the "base" constructor to extend all plain-object // components with in Weex's multi-instance scenarios. Vue.options._base = Vue; extend(Vue.options.components, builtInComponents); initUse(Vue); initMixin$1(Vue); initExtend(Vue); initAssetRegisters(Vue); } initGlobalAPI(Vue$3); Object.defineProperty(Vue$3.prototype, '$isServer', { get: isServerRendering }); Object.defineProperty(Vue$3.prototype, '$ssrContext', { get: function get () { /* istanbul ignore next */ return this.$vnode && this.$vnode.ssrContext } }); Vue$3.version = '2.5.3'; /* */ // these are reserved for web because they are directly compiled away // during template compilation var isReservedAttr = makeMap('style,class'); // attributes that should be using props for binding var acceptValue = makeMap('input,textarea,option,select,progress'); var mustUseProp = function (tag, type, attr) { return ( (attr === 'value' && acceptValue(tag)) && type !== 'button' || (attr === 'selected' && tag === 'option') || (attr === 'checked' && tag === 'input') || (attr === 'muted' && tag === 'video') ) }; var isEnumeratedAttr = makeMap('contenteditable,draggable,spellcheck'); var isBooleanAttr = makeMap( 'allowfullscreen,async,autofocus,autoplay,checked,compact,controls,declare,' + 'default,defaultchecked,defaultmuted,defaultselected,defer,disabled,' + 'enabled,formnovalidate,hidden,indeterminate,inert,ismap,itemscope,loop,multiple,' + 'muted,nohref,noresize,noshade,novalidate,nowrap,open,pauseonexit,readonly,' + 'required,reversed,scoped,seamless,selected,sortable,translate,' + 'truespeed,typemustmatch,visible' ); var xlinkNS = 'http://www.w3.org/1999/xlink'; var isXlink = function (name) { return name.charAt(5) === ':' && name.slice(0, 5) === 'xlink' }; var getXlinkProp = function (name) { return isXlink(name) ? name.slice(6, name.length) : '' }; var isFalsyAttrValue = function (val) { return val == null || val === false }; /* */ function genClassForVnode (vnode) { var data = vnode.data; var parentNode = vnode; var childNode = vnode; while (isDef(childNode.componentInstance)) { childNode = childNode.componentInstance._vnode; if (childNode.data) { data = mergeClassData(childNode.data, data); } } while (isDef(parentNode = parentNode.parent)) { if (parentNode.data) { data = mergeClassData(data, parentNode.data); } } return renderClass(data.staticClass, data.class) } function mergeClassData (child, parent) { return { staticClass: concat(child.staticClass, parent.staticClass), class: isDef(child.class) ? [child.class, parent.class] : parent.class } } function renderClass ( staticClass, dynamicClass ) { if (isDef(staticClass) || isDef(dynamicClass)) { return concat(staticClass, stringifyClass(dynamicClass)) } /* istanbul ignore next */ return '' } function concat (a, b) { return a ? b ? (a + ' ' + b) : a : (b || '') } function stringifyClass (value) { if (Array.isArray(value)) { return stringifyArray(value) } if (isObject(value)) { return stringifyObject(value) } if (typeof value === 'string') { return value } /* istanbul ignore next */ return '' } function stringifyArray (value) { var res = ''; var stringified; for (var i = 0, l = value.length; i < l; i++) { if (isDef(stringified = stringifyClass(value[i])) && stringified !== '') { if (res) { res += ' '; } res += stringified; } } return res } function stringifyObject (value) { var res = ''; for (var key in value) { if (value[key]) { if (res) { res += ' '; } res += key; } } return res } /* */ var namespaceMap = { svg: 'http://www.w3.org/2000/svg', math: 'http://www.w3.org/1998/Math/MathML' }; var isHTMLTag = makeMap( 'html,body,base,head,link,meta,style,title,' + 'address,article,aside,footer,header,h1,h2,h3,h4,h5,h6,hgroup,nav,section,' + 'div,dd,dl,dt,figcaption,figure,picture,hr,img,li,main,ol,p,pre,ul,' + 'a,b,abbr,bdi,bdo,br,cite,code,data,dfn,em,i,kbd,mark,q,rp,rt,rtc,ruby,' + 's,samp,small,span,strong,sub,sup,time,u,var,wbr,area,audio,map,track,video,' + 'embed,object,param,source,canvas,script,noscript,del,ins,' + 'caption,col,colgroup,table,thead,tbody,td,th,tr,' + 'button,datalist,fieldset,form,input,label,legend,meter,optgroup,option,' + 'output,progress,select,textarea,' + 'details,dialog,menu,menuitem,summary,' + 'content,element,shadow,template,blockquote,iframe,tfoot' ); // this map is intentionally selective, only covering SVG elements that may // contain child elements. var isSVG = makeMap( 'svg,animate,circle,clippath,cursor,defs,desc,ellipse,filter,font-face,' + 'foreignObject,g,glyph,image,line,marker,mask,missing-glyph,path,pattern,' + 'polygon,polyline,rect,switch,symbol,text,textpath,tspan,use,view', true ); var isPreTag = function (tag) { return tag === 'pre'; }; var isReservedTag = function (tag) { return isHTMLTag(tag) || isSVG(tag) }; function getTagNamespace (tag) { if (isSVG(tag)) { return 'svg' } // basic support for MathML // note it doesn't support other MathML elements being component roots if (tag === 'math') { return 'math' } } var unknownElementCache = Object.create(null); function isUnknownElement (tag) { /* istanbul ignore if */ if (!inBrowser) { return true } if (isReservedTag(tag)) { return false } tag = tag.toLowerCase(); /* istanbul ignore if */ if (unknownElementCache[tag] != null) { return unknownElementCache[tag] } var el = document.createElement(tag); if (tag.indexOf('-') > -1) { // http://stackoverflow.com/a/28210364/1070244 return (unknownElementCache[tag] = ( el.constructor === window.HTMLUnknownElement || el.constructor === window.HTMLElement )) } else { return (unknownElementCache[tag] = /HTMLUnknownElement/.test(el.toString())) } } var isTextInputType = makeMap('text,number,password,search,email,tel,url'); /* */ /** * Query an element selector if it's not an element already. */ function query (el) { if (typeof el === 'string') { var selected = document.querySelector(el); if (!selected) { "development" !== 'production' && warn( 'Cannot find element: ' + el ); return document.createElement('div') } return selected } else { return el } } /* */ function createElement$1 (tagName, vnode) { var elm = document.createElement(tagName); if (tagName !== 'select') { return elm } // false or null will remove the attribute but undefined will not if (vnode.data && vnode.data.attrs && vnode.data.attrs.multiple !== undefined) { elm.setAttribute('multiple', 'multiple'); } return elm } function createElementNS (namespace, tagName) { return document.createElementNS(namespaceMap[namespace], tagName) } function createTextNode (text) { return document.createTextNode(text) } function createComment (text) { return document.createComment(text) } function insertBefore (parentNode, newNode, referenceNode) { parentNode.insertBefore(newNode, referenceNode); } function removeChild (node, child) { node.removeChild(child); } function appendChild (node, child) { node.appendChild(child); } function parentNode (node) { return node.parentNode } function nextSibling (node) { return node.nextSibling } function tagName (node) { return node.tagName } function setTextContent (node, text) { node.textContent = text; } function setAttribute (node, key, val) { node.setAttribute(key, val); } var nodeOps = Object.freeze({ createElement: createElement$1, createElementNS: createElementNS, createTextNode: createTextNode, createComment: createComment, insertBefore: insertBefore, removeChild: removeChild, appendChild: appendChild, parentNode: parentNode, nextSibling: nextSibling, tagName: tagName, setTextContent: setTextContent, setAttribute: setAttribute }); /* */ var ref = { create: function create (_, vnode) { registerRef(vnode); }, update: function update (oldVnode, vnode) { if (oldVnode.data.ref !== vnode.data.ref) { registerRef(oldVnode, true); registerRef(vnode); } }, destroy: function destroy (vnode) { registerRef(vnode, true); } }; function registerRef (vnode, isRemoval) { var key = vnode.data.ref; if (!key) { return } var vm = vnode.context; var ref = vnode.componentInstance || vnode.elm; var refs = vm.$refs; if (isRemoval) { if (Array.isArray(refs[key])) { remove(refs[key], ref); } else if (refs[key] === ref) { refs[key] = undefined; } } else { if (vnode.data.refInFor) { if (!Array.isArray(refs[key])) { refs[key] = [ref]; } else if (refs[key].indexOf(ref) < 0) { // $flow-disable-line refs[key].push(ref); } } else { refs[key] = ref; } } } /** * Virtual DOM patching algorithm based on Snabbdom by * Simon Friis Vindum (@paldepind) * Licensed under the MIT License * https://github.com/paldepind/snabbdom/blob/master/LICENSE * * modified by Evan You (@yyx990803) * * Not type-checking this because this file is perf-critical and the cost * of making flow understand it is not worth it. */ var emptyNode = new VNode('', {}, []); var hooks = ['create', 'activate', 'update', 'remove', 'destroy']; function sameVnode (a, b) { return ( a.key === b.key && ( ( a.tag === b.tag && a.isComment === b.isComment && isDef(a.data) === isDef(b.data) && sameInputType(a, b) ) || ( isTrue(a.isAsyncPlaceholder) && a.asyncFactory === b.asyncFactory && isUndef(b.asyncFactory.error) ) ) ) } function sameInputType (a, b) { if (a.tag !== 'input') { return true } var i; var typeA = isDef(i = a.data) && isDef(i = i.attrs) && i.type; var typeB = isDef(i = b.data) && isDef(i = i.attrs) && i.type; return typeA === typeB || isTextInputType(typeA) && isTextInputType(typeB) } function createKeyToOldIdx (children, beginIdx, endIdx) { var i, key; var map = {}; for (i = beginIdx; i <= endIdx; ++i) { key = children[i].key; if (isDef(key)) { map[key] = i; } } return map } function createPatchFunction (backend) { var i, j; var cbs = {}; var modules = backend.modules; var nodeOps = backend.nodeOps; for (i = 0; i < hooks.length; ++i) { cbs[hooks[i]] = []; for (j = 0; j < modules.length; ++j) { if (isDef(modules[j][hooks[i]])) { cbs[hooks[i]].push(modules[j][hooks[i]]); } } } function emptyNodeAt (elm) { return new VNode(nodeOps.tagName(elm).toLowerCase(), {}, [], undefined, elm) } function createRmCb (childElm, listeners) { function remove () { if (--remove.listeners === 0) { removeNode(childElm); } } remove.listeners = listeners; return remove } function removeNode (el) { var parent = nodeOps.parentNode(el); // element may have already been removed due to v-html / v-text if (isDef(parent)) { nodeOps.removeChild(parent, el); } } var inPre = 0; function createElm (vnode, insertedVnodeQueue, parentElm, refElm, nested) { vnode.isRootInsert = !nested; // for transition enter check if (createComponent(vnode, insertedVnodeQueue, parentElm, refElm)) { return } var data = vnode.data; var children = vnode.children; var tag = vnode.tag; if (isDef(tag)) { if (true) { if (data && data.pre) { inPre++; } if ( !inPre && !vnode.ns && !( config.ignoredElements.length && config.ignoredElements.some(function (ignore) { return isRegExp(ignore) ? ignore.test(tag) : ignore === tag }) ) && config.isUnknownElement(tag) ) { warn( 'Unknown custom element: <' + tag + '> - did you ' + 'register the component correctly? For recursive components, ' + 'make sure to provide the "name" option.', vnode.context ); } } vnode.elm = vnode.ns ? nodeOps.createElementNS(vnode.ns, tag) : nodeOps.createElement(tag, vnode); setScope(vnode); /* istanbul ignore if */ { createChildren(vnode, children, insertedVnodeQueue); if (isDef(data)) { invokeCreateHooks(vnode, insertedVnodeQueue); } insert(parentElm, vnode.elm, refElm); } if ("development" !== 'production' && data && data.pre) { inPre--; } } else if (isTrue(vnode.isComment)) { vnode.elm = nodeOps.createComment(vnode.text); insert(parentElm, vnode.elm, refElm); } else { vnode.elm = nodeOps.createTextNode(vnode.text); insert(parentElm, vnode.elm, refElm); } } function createComponent (vnode, insertedVnodeQueue, parentElm, refElm) { var i = vnode.data; if (isDef(i)) { var isReactivated = isDef(vnode.componentInstance) && i.keepAlive; if (isDef(i = i.hook) && isDef(i = i.init)) { i(vnode, false /* hydrating */, parentElm, refElm); } // after calling the init hook, if the vnode is a child component // it should've created a child instance and mounted it. the child // component also has set the placeholder vnode's elm. // in that case we can just return the element and be done. if (isDef(vnode.componentInstance)) { initComponent(vnode, insertedVnodeQueue); if (isTrue(isReactivated)) { reactivateComponent(vnode, insertedVnodeQueue, parentElm, refElm); } return true } } } function initComponent (vnode, insertedVnodeQueue) { if (isDef(vnode.data.pendingInsert)) { insertedVnodeQueue.push.apply(insertedVnodeQueue, vnode.data.pendingInsert); vnode.data.pendingInsert = null; } vnode.elm = vnode.componentInstance.$el; if (isPatchable(vnode)) { invokeCreateHooks(vnode, insertedVnodeQueue); setScope(vnode); } else { // empty component root. // skip all element-related modules except for ref (#3455) registerRef(vnode); // make sure to invoke the insert hook insertedVnodeQueue.push(vnode); } } function reactivateComponent (vnode, insertedVnodeQueue, parentElm, refElm) { var i; // hack for #4339: a reactivated component with inner transition // does not trigger because the inner node's created hooks are not called // again. It's not ideal to involve module-specific logic in here but // there doesn't seem to be a better way to do it. var innerNode = vnode; while (innerNode.componentInstance) { innerNode = innerNode.componentInstance._vnode; if (isDef(i = innerNode.data) && isDef(i = i.transition)) { for (i = 0; i < cbs.activate.length; ++i) { cbs.activate[i](emptyNode, innerNode); } insertedVnodeQueue.push(innerNode); break } } // unlike a newly created component, // a reactivated keep-alive component doesn't insert itself insert(parentElm, vnode.elm, refElm); } function insert (parent, elm, ref$$1) { if (isDef(parent)) { if (isDef(ref$$1)) { if (ref$$1.parentNode === parent) { nodeOps.insertBefore(parent, elm, ref$$1); } } else { nodeOps.appendChild(parent, elm); } } } function createChildren (vnode, children, insertedVnodeQueue) { if (Array.isArray(children)) { for (var i = 0; i < children.length; ++i) { createElm(children[i], insertedVnodeQueue, vnode.elm, null, true); } } else if (isPrimitive(vnode.text)) { nodeOps.appendChild(vnode.elm, nodeOps.createTextNode(vnode.text)); } } function isPatchable (vnode) { while (vnode.componentInstance) { vnode = vnode.componentInstance._vnode; } return isDef(vnode.tag) } function invokeCreateHooks (vnode, insertedVnodeQueue) { for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) { cbs.create[i$1](emptyNode, vnode); } i = vnode.data.hook; // Reuse variable if (isDef(i)) { if (isDef(i.create)) { i.create(emptyNode, vnode); } if (isDef(i.insert)) { insertedVnodeQueue.push(vnode); } } } // set scope id attribute for scoped CSS. // this is implemented as a special case to avoid the overhead // of going through the normal attribute patching process. function setScope (vnode) { var i; if (isDef(i = vnode.functionalScopeId)) { nodeOps.setAttribute(vnode.elm, i, ''); } else { var ancestor = vnode; while (ancestor) { if (isDef(i = ancestor.context) && isDef(i = i.$options._scopeId)) { nodeOps.setAttribute(vnode.elm, i, ''); } ancestor = ancestor.parent; } } // for slot content they should also get the scopeId from the host instance. if (isDef(i = activeInstance) && i !== vnode.context && i !== vnode.functionalContext && isDef(i = i.$options._scopeId) ) { nodeOps.setAttribute(vnode.elm, i, ''); } } function addVnodes (parentElm, refElm, vnodes, startIdx, endIdx, insertedVnodeQueue) { for (; startIdx <= endIdx; ++startIdx) { createElm(vnodes[startIdx], insertedVnodeQueue, parentElm, refElm); } } function invokeDestroyHook (vnode) { var i, j; var data = vnode.data; if (isDef(data)) { if (isDef(i = data.hook) && isDef(i = i.destroy)) { i(vnode); } for (i = 0; i < cbs.destroy.length; ++i) { cbs.destroy[i](vnode); } } if (isDef(i = vnode.children)) { for (j = 0; j < vnode.children.length; ++j) { invokeDestroyHook(vnode.children[j]); } } } function removeVnodes (parentElm, vnodes, startIdx, endIdx) { for (; startIdx <= endIdx; ++startIdx) { var ch = vnodes[startIdx]; if (isDef(ch)) { if (isDef(ch.tag)) { removeAndInvokeRemoveHook(ch); invokeDestroyHook(ch); } else { // Text node removeNode(ch.elm); } } } } function removeAndInvokeRemoveHook (vnode, rm) { if (isDef(rm) || isDef(vnode.data)) { var i; var listeners = cbs.remove.length + 1; if (isDef(rm)) { // we have a recursively passed down rm callback // increase the listeners count rm.listeners += listeners; } else { // directly removing rm = createRmCb(vnode.elm, listeners); } // recursively invoke hooks on child component root node if (isDef(i = vnode.componentInstance) && isDef(i = i._vnode) && isDef(i.data)) { removeAndInvokeRemoveHook(i, rm); } for (i = 0; i < cbs.remove.length; ++i) { cbs.remove[i](vnode, rm); } if (isDef(i = vnode.data.hook) && isDef(i = i.remove)) { i(vnode, rm); } else { rm(); } } else { removeNode(vnode.elm); } } function updateChildren (parentElm, oldCh, newCh, insertedVnodeQueue, removeOnly) { var oldStartIdx = 0; var newStartIdx = 0; var oldEndIdx = oldCh.length - 1; var oldStartVnode = oldCh[0]; var oldEndVnode = oldCh[oldEndIdx]; var newEndIdx = newCh.length - 1; var newStartVnode = newCh[0]; var newEndVnode = newCh[newEndIdx]; var oldKeyToIdx, idxInOld, vnodeToMove, refElm; // removeOnly is a special flag used only by <transition-group> // to ensure removed elements stay in correct relative positions // during leaving transitions var canMove = !removeOnly; while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) { if (isUndef(oldStartVnode)) { oldStartVnode = oldCh[++oldStartIdx]; // Vnode has been moved left } else if (isUndef(oldEndVnode)) { oldEndVnode = oldCh[--oldEndIdx]; } else if (sameVnode(oldStartVnode, newStartVnode)) { patchVnode(oldStartVnode, newStartVnode, insertedVnodeQueue); oldStartVnode = oldCh[++oldStartIdx]; newStartVnode = newCh[++newStartIdx]; } else if (sameVnode(oldEndVnode, newEndVnode)) { patchVnode(oldEndVnode, newEndVnode, insertedVnodeQueue); oldEndVnode = oldCh[--oldEndIdx]; newEndVnode = newCh[--newEndIdx]; } else if (sameVnode(oldStartVnode, newEndVnode)) { // Vnode moved right patchVnode(oldStartVnode, newEndVnode, insertedVnodeQueue); canMove && nodeOps.insertBefore(parentElm, oldStartVnode.elm, nodeOps.nextSibling(oldEndVnode.elm)); oldStartVnode = oldCh[++oldStartIdx]; newEndVnode = newCh[--newEndIdx]; } else if (sameVnode(oldEndVnode, newStartVnode)) { // Vnode moved left patchVnode(oldEndVnode, newStartVnode, insertedVnodeQueue); canMove && nodeOps.insertBefore(parentElm, oldEndVnode.elm, oldStartVnode.elm); oldEndVnode = oldCh[--oldEndIdx]; newStartVnode = newCh[++newStartIdx]; } else { if (isUndef(oldKeyToIdx)) { oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx); } idxInOld = isDef(newStartVnode.key) ? oldKeyToIdx[newStartVnode.key] : findIdxInOld(newStartVnode, oldCh, oldStartIdx, oldEndIdx); if (isUndef(idxInOld)) { // New element createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm); } else { vnodeToMove = oldCh[idxInOld]; /* istanbul ignore if */ if ("development" !== 'production' && !vnodeToMove) { warn( 'It seems there are duplicate keys that is causing an update error. ' + 'Make sure each v-for item has a unique key.' ); } if (sameVnode(vnodeToMove, newStartVnode)) { patchVnode(vnodeToMove, newStartVnode, insertedVnodeQueue); oldCh[idxInOld] = undefined; canMove && nodeOps.insertBefore(parentElm, vnodeToMove.elm, oldStartVnode.elm); } else { // same key but different element. treat as new element createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm); } } newStartVnode = newCh[++newStartIdx]; } } if (oldStartIdx > oldEndIdx) { refElm = isUndef(newCh[newEndIdx + 1]) ? null : newCh[newEndIdx + 1].elm; addVnodes(parentElm, refElm, newCh, newStartIdx, newEndIdx, insertedVnodeQueue); } else if (newStartIdx > newEndIdx) { removeVnodes(parentElm, oldCh, oldStartIdx, oldEndIdx); } } function findIdxInOld (node, oldCh, start, end) { for (var i = start; i < end; i++) { var c = oldCh[i]; if (isDef(c) && sameVnode(node, c)) { return i } } } function patchVnode (oldVnode, vnode, insertedVnodeQueue, removeOnly) { if (oldVnode === vnode) { return } var elm = vnode.elm = oldVnode.elm; if (isTrue(oldVnode.isAsyncPlaceholder)) { if (isDef(vnode.asyncFactory.resolved)) { hydrate(oldVnode.elm, vnode, insertedVnodeQueue); } else { vnode.isAsyncPlaceholder = true; } return } // reuse element for static trees. // note we only do this if the vnode is cloned - // if the new node is not cloned it means the render functions have been // reset by the hot-reload-api and we need to do a proper re-render. if (isTrue(vnode.isStatic) && isTrue(oldVnode.isStatic) && vnode.key === oldVnode.key && (isTrue(vnode.isCloned) || isTrue(vnode.isOnce)) ) { vnode.componentInstance = oldVnode.componentInstance; return } var i; var data = vnode.data; if (isDef(data) && isDef(i = data.hook) && isDef(i = i.prepatch)) { i(oldVnode, vnode); } var oldCh = oldVnode.children; var ch = vnode.children; if (isDef(data) && isPatchable(vnode)) { for (i = 0; i < cbs.update.length; ++i) { cbs.update[i](oldVnode, vnode); } if (isDef(i = data.hook) && isDef(i = i.update)) { i(oldVnode, vnode); } } if (isUndef(vnode.text)) { if (isDef(oldCh) && isDef(ch)) { if (oldCh !== ch) { updateChildren(elm, oldCh, ch, insertedVnodeQueue, removeOnly); } } else if (isDef(ch)) { if (isDef(oldVnode.text)) { nodeOps.setTextContent(elm, ''); } addVnodes(elm, null, ch, 0, ch.length - 1, insertedVnodeQueue); } else if (isDef(oldCh)) { removeVnodes(elm, oldCh, 0, oldCh.length - 1); } else if (isDef(oldVnode.text)) { nodeOps.setTextContent(elm, ''); } } else if (oldVnode.text !== vnode.text) { nodeOps.setTextContent(elm, vnode.text); } if (isDef(data)) { if (isDef(i = data.hook) && isDef(i = i.postpatch)) { i(oldVnode, vnode); } } } function invokeInsertHook (vnode, queue, initial) { // delay insert hooks for component root nodes, invoke them after the // element is really inserted if (isTrue(initial) && isDef(vnode.parent)) { vnode.parent.data.pendingInsert = queue; } else { for (var i = 0; i < queue.length; ++i) { queue[i].data.hook.insert(queue[i]); } } } var bailed = false; // list of modules that can skip create hook during hydration because they // are already rendered on the client or has no need for initialization var isRenderedModule = makeMap('attrs,style,class,staticClass,staticStyle,key'); // Note: this is a browser-only function so we can assume elms are DOM nodes. function hydrate (elm, vnode, insertedVnodeQueue) { if (isTrue(vnode.isComment) && isDef(vnode.asyncFactory)) { vnode.elm = elm; vnode.isAsyncPlaceholder = true; return true } if (true) { if (!assertNodeMatch(elm, vnode)) { return false } } vnode.elm = elm; var tag = vnode.tag; var data = vnode.data; var children = vnode.children; if (isDef(data)) { if (isDef(i = data.hook) && isDef(i = i.init)) { i(vnode, true /* hydrating */); } if (isDef(i = vnode.componentInstance)) { // child component. it should have hydrated its own tree. initComponent(vnode, insertedVnodeQueue); return true } } if (isDef(tag)) { if (isDef(children)) { // empty element, allow client to pick up and populate children if (!elm.hasChildNodes()) { createChildren(vnode, children, insertedVnodeQueue); } else { // v-html and domProps: innerHTML if (isDef(i = data) && isDef(i = i.domProps) && isDef(i = i.innerHTML)) { if (i !== elm.innerHTML) { /* istanbul ignore if */ if ("development" !== 'production' && typeof console !== 'undefined' && !bailed ) { bailed = true; console.warn('Parent: ', elm); console.warn('server innerHTML: ', i); console.warn('client innerHTML: ', elm.innerHTML); } return false } } else { // iterate and compare children lists var childrenMatch = true; var childNode = elm.firstChild; for (var i$1 = 0; i$1 < children.length; i$1++) { if (!childNode || !hydrate(childNode, children[i$1], insertedVnodeQueue)) { childrenMatch = false; break } childNode = childNode.nextSibling; } // if childNode is not null, it means the actual childNodes list is // longer than the virtual children list. if (!childrenMatch || childNode) { /* istanbul ignore if */ if ("development" !== 'production' && typeof console !== 'undefined' && !bailed ) { bailed = true; console.warn('Parent: ', elm); console.warn('Mismatching childNodes vs. VNodes: ', elm.childNodes, children); } return false } } } } if (isDef(data)) { for (var key in data) { if (!isRenderedModule(key)) { invokeCreateHooks(vnode, insertedVnodeQueue); break } } } } else if (elm.data !== vnode.text) { elm.data = vnode.text; } return true } function assertNodeMatch (node, vnode) { if (isDef(vnode.tag)) { return ( vnode.tag.indexOf('vue-component') === 0 || vnode.tag.toLowerCase() === (node.tagName && node.tagName.toLowerCase()) ) } else { return node.nodeType === (vnode.isComment ? 8 : 3) } } return function patch (oldVnode, vnode, hydrating, removeOnly, parentElm, refElm) { if (isUndef(vnode)) { if (isDef(oldVnode)) { invokeDestroyHook(oldVnode); } return } var isInitialPatch = false; var insertedVnodeQueue = []; if (isUndef(oldVnode)) { // empty mount (likely as component), create new root element isInitialPatch = true; createElm(vnode, insertedVnodeQueue, parentElm, refElm); } else { var isRealElement = isDef(oldVnode.nodeType); if (!isRealElement && sameVnode(oldVnode, vnode)) { // patch existing root node patchVnode(oldVnode, vnode, insertedVnodeQueue, removeOnly); } else { if (isRealElement) { // mounting to a real element // check if this is server-rendered content and if we can perform // a successful hydration. if (oldVnode.nodeType === 1 && oldVnode.hasAttribute(SSR_ATTR)) { oldVnode.removeAttribute(SSR_ATTR); hydrating = true; } if (isTrue(hydrating)) { if (hydrate(oldVnode, vnode, insertedVnodeQueue)) { invokeInsertHook(vnode, insertedVnodeQueue, true); return oldVnode } else if (true) { warn( 'The client-side rendered virtual DOM tree is not matching ' + 'server-rendered content. This is likely caused by incorrect ' + 'HTML markup, for example nesting block-level elements inside ' + '<p>, or missing <tbody>. Bailing hydration and performing ' + 'full client-side render.' ); } } // either not server-rendered, or hydration failed. // create an empty node and replace it oldVnode = emptyNodeAt(oldVnode); } // replacing existing element var oldElm = oldVnode.elm; var parentElm$1 = nodeOps.parentNode(oldElm); // create new node createElm( vnode, insertedVnodeQueue, // extremely rare edge case: do not insert if old element is in a // leaving transition. Only happens when combining transition + // keep-alive + HOCs. (#4590) oldElm._leaveCb ? null : parentElm$1, nodeOps.nextSibling(oldElm) ); // update parent placeholder node element, recursively if (isDef(vnode.parent)) { var ancestor = vnode.parent; var patchable = isPatchable(vnode); while (ancestor) { for (var i = 0; i < cbs.destroy.length; ++i) { cbs.destroy[i](ancestor); } ancestor.elm = vnode.elm; if (patchable) { for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) { cbs.create[i$1](emptyNode, ancestor); } // #6513 // invoke insert hooks that may have been merged by create hooks. // e.g. for directives that uses the "inserted" hook. var insert = ancestor.data.hook.insert; if (insert.merged) { // start at index 1 to avoid re-invoking component mounted hook for (var i$2 = 1; i$2 < insert.fns.length; i$2++) { insert.fns[i$2](); } } } else { registerRef(ancestor); } ancestor = ancestor.parent; } } // destroy old node if (isDef(parentElm$1)) { removeVnodes(parentElm$1, [oldVnode], 0, 0); } else if (isDef(oldVnode.tag)) { invokeDestroyHook(oldVnode); } } } invokeInsertHook(vnode, insertedVnodeQueue, isInitialPatch); return vnode.elm } } /* */ var directives = { create: updateDirectives, update: updateDirectives, destroy: function unbindDirectives (vnode) { updateDirectives(vnode, emptyNode); } }; function updateDirectives (oldVnode, vnode) { if (oldVnode.data.directives || vnode.data.directives) { _update(oldVnode, vnode); } } function _update (oldVnode, vnode) { var isCreate = oldVnode === emptyNode; var isDestroy = vnode === emptyNode; var oldDirs = normalizeDirectives$1(oldVnode.data.directives, oldVnode.context); var newDirs = normalizeDirectives$1(vnode.data.directives, vnode.context); var dirsWithInsert = []; var dirsWithPostpatch = []; var key, oldDir, dir; for (key in newDirs) { oldDir = oldDirs[key]; dir = newDirs[key]; if (!oldDir) { // new directive, bind callHook$1(dir, 'bind', vnode, oldVnode); if (dir.def && dir.def.inserted) { dirsWithInsert.push(dir); } } else { // existing directive, update dir.oldValue = oldDir.value; callHook$1(dir, 'update', vnode, oldVnode); if (dir.def && dir.def.componentUpdated) { dirsWithPostpatch.push(dir); } } } if (dirsWithInsert.length) { var callInsert = function () { for (var i = 0; i < dirsWithInsert.length; i++) { callHook$1(dirsWithInsert[i], 'inserted', vnode, oldVnode); } }; if (isCreate) { mergeVNodeHook(vnode, 'insert', callInsert); } else { callInsert(); } } if (dirsWithPostpatch.length) { mergeVNodeHook(vnode, 'postpatch', function () { for (var i = 0; i < dirsWithPostpatch.length; i++) { callHook$1(dirsWithPostpatch[i], 'componentUpdated', vnode, oldVnode); } }); } if (!isCreate) { for (key in oldDirs) { if (!newDirs[key]) { // no longer present, unbind callHook$1(oldDirs[key], 'unbind', oldVnode, oldVnode, isDestroy); } } } } var emptyModifiers = Object.create(null); function normalizeDirectives$1 ( dirs, vm ) { var res = Object.create(null); if (!dirs) { return res } var i, dir; for (i = 0; i < dirs.length; i++) { dir = dirs[i]; if (!dir.modifiers) { dir.modifiers = emptyModifiers; } res[getRawDirName(dir)] = dir; dir.def = resolveAsset(vm.$options, 'directives', dir.name, true); } return res } function getRawDirName (dir) { return dir.rawName || ((dir.name) + "." + (Object.keys(dir.modifiers || {}).join('.'))) } function callHook$1 (dir, hook, vnode, oldVnode, isDestroy) { var fn = dir.def && dir.def[hook]; if (fn) { try { fn(vnode.elm, dir, vnode, oldVnode, isDestroy); } catch (e) { handleError(e, vnode.context, ("directive " + (dir.name) + " " + hook + " hook")); } } } var baseModules = [ ref, directives ]; /* */ function updateAttrs (oldVnode, vnode) { var opts = vnode.componentOptions; if (isDef(opts) && opts.Ctor.options.inheritAttrs === false) { return } if (isUndef(oldVnode.data.attrs) && isUndef(vnode.data.attrs)) { return } var key, cur, old; var elm = vnode.elm; var oldAttrs = oldVnode.data.attrs || {}; var attrs = vnode.data.attrs || {}; // clone observed objects, as the user probably wants to mutate it if (isDef(attrs.__ob__)) { attrs = vnode.data.attrs = extend({}, attrs); } for (key in attrs) { cur = attrs[key]; old = oldAttrs[key]; if (old !== cur) { setAttr(elm, key, cur); } } // #4391: in IE9, setting type can reset value for input[type=radio] // #6666: IE/Edge forces progress value down to 1 before setting a max /* istanbul ignore if */ if ((isIE9 || isEdge) && attrs.value !== oldAttrs.value) { setAttr(elm, 'value', attrs.value); } for (key in oldAttrs) { if (isUndef(attrs[key])) { if (isXlink(key)) { elm.removeAttributeNS(xlinkNS, getXlinkProp(key)); } else if (!isEnumeratedAttr(key)) { elm.removeAttribute(key); } } } } function setAttr (el, key, value) { if (isBooleanAttr(key)) { // set attribute for blank value // e.g. <option disabled>Select one</option> if (isFalsyAttrValue(value)) { el.removeAttribute(key); } else { // technically allowfullscreen is a boolean attribute for <iframe>, // but Flash expects a value of "true" when used on <embed> tag value = key === 'allowfullscreen' && el.tagName === 'EMBED' ? 'true' : key; el.setAttribute(key, value); } } else if (isEnumeratedAttr(key)) { el.setAttribute(key, isFalsyAttrValue(value) || value === 'false' ? 'false' : 'true'); } else if (isXlink(key)) { if (isFalsyAttrValue(value)) { el.removeAttributeNS(xlinkNS, getXlinkProp(key)); } else { el.setAttributeNS(xlinkNS, key, value); } } else { if (isFalsyAttrValue(value)) { el.removeAttribute(key); } else { el.setAttribute(key, value); } } } var attrs = { create: updateAttrs, update: updateAttrs }; /* */ function updateClass (oldVnode, vnode) { var el = vnode.elm; var data = vnode.data; var oldData = oldVnode.data; if ( isUndef(data.staticClass) && isUndef(data.class) && ( isUndef(oldData) || ( isUndef(oldData.staticClass) && isUndef(oldData.class) ) ) ) { return } var cls = genClassForVnode(vnode); // handle transition classes var transitionClass = el._transitionClasses; if (isDef(transitionClass)) { cls = concat(cls, stringifyClass(transitionClass)); } // set the class if (cls !== el._prevClass) { el.setAttribute('class', cls); el._prevClass = cls; } } var klass = { create: updateClass, update: updateClass }; /* */ var validDivisionCharRE = /[\w).+\-_$\]]/; function parseFilters (exp) { var inSingle = false; var inDouble = false; var inTemplateString = false; var inRegex = false; var curly = 0; var square = 0; var paren = 0; var lastFilterIndex = 0; var c, prev, i, expression, filters; for (i = 0; i < exp.length; i++) { prev = c; c = exp.charCodeAt(i); if (inSingle) { if (c === 0x27 && prev !== 0x5C) { inSingle = false; } } else if (inDouble) { if (c === 0x22 && prev !== 0x5C) { inDouble = false; } } else if (inTemplateString) { if (c === 0x60 && prev !== 0x5C) { inTemplateString = false; } } else if (inRegex) { if (c === 0x2f && prev !== 0x5C) { inRegex = false; } } else if ( c === 0x7C && // pipe exp.charCodeAt(i + 1) !== 0x7C && exp.charCodeAt(i - 1) !== 0x7C && !curly && !square && !paren ) { if (expression === undefined) { // first filter, end of expression lastFilterIndex = i + 1; expression = exp.slice(0, i).trim(); } else { pushFilter(); } } else { switch (c) { case 0x22: inDouble = true; break // " case 0x27: inSingle = true; break // ' case 0x60: inTemplateString = true; break // ` case 0x28: paren++; break // ( case 0x29: paren--; break // ) case 0x5B: square++; break // [ case 0x5D: square--; break // ] case 0x7B: curly++; break // { case 0x7D: curly--; break // } } if (c === 0x2f) { // / var j = i - 1; var p = (void 0); // find first non-whitespace prev char for (; j >= 0; j--) { p = exp.charAt(j); if (p !== ' ') { break } } if (!p || !validDivisionCharRE.test(p)) { inRegex = true; } } } } if (expression === undefined) { expression = exp.slice(0, i).trim(); } else if (lastFilterIndex !== 0) { pushFilter(); } function pushFilter () { (filters || (filters = [])).push(exp.slice(lastFilterIndex, i).trim()); lastFilterIndex = i + 1; } if (filters) { for (i = 0; i < filters.length; i++) { expression = wrapFilter(expression, filters[i]); } } return expression } function wrapFilter (exp, filter) { var i = filter.indexOf('('); if (i < 0) { // _f: resolveFilter return ("_f(\"" + filter + "\")(" + exp + ")") } else { var name = filter.slice(0, i); var args = filter.slice(i + 1); return ("_f(\"" + name + "\")(" + exp + "," + args) } } /* */ function baseWarn (msg) { console.error(("[Vue compiler]: " + msg)); } function pluckModuleFunction ( modules, key ) { return modules ? modules.map(function (m) { return m[key]; }).filter(function (_) { return _; }) : [] } function addProp (el, name, value) { (el.props || (el.props = [])).push({ name: name, value: value }); } function addAttr (el, name, value) { (el.attrs || (el.attrs = [])).push({ name: name, value: value }); } function addDirective ( el, name, rawName, value, arg, modifiers ) { (el.directives || (el.directives = [])).push({ name: name, rawName: rawName, value: value, arg: arg, modifiers: modifiers }); } function addHandler ( el, name, value, modifiers, important, warn ) { // warn prevent and passive modifier /* istanbul ignore if */ if ( "development" !== 'production' && warn && modifiers && modifiers.prevent && modifiers.passive ) { warn( 'passive and prevent can\'t be used together. ' + 'Passive handler can\'t prevent default event.' ); } // check capture modifier if (modifiers && modifiers.capture) { delete modifiers.capture; name = '!' + name; // mark the event as captured } if (modifiers && modifiers.once) { delete modifiers.once; name = '~' + name; // mark the event as once } /* istanbul ignore if */ if (modifiers && modifiers.passive) { delete modifiers.passive; name = '&' + name; // mark the event as passive } var events; if (modifiers && modifiers.native) { delete modifiers.native; events = el.nativeEvents || (el.nativeEvents = {}); } else { events = el.events || (el.events = {}); } var newHandler = { value: value, modifiers: modifiers }; var handlers = events[name]; /* istanbul ignore if */ if (Array.isArray(handlers)) { important ? handlers.unshift(newHandler) : handlers.push(newHandler); } else if (handlers) { events[name] = important ? [newHandler, handlers] : [handlers, newHandler]; } else { events[name] = newHandler; } } function getBindingAttr ( el, name, getStatic ) { var dynamicValue = getAndRemoveAttr(el, ':' + name) || getAndRemoveAttr(el, 'v-bind:' + name); if (dynamicValue != null) { return parseFilters(dynamicValue) } else if (getStatic !== false) { var staticValue = getAndRemoveAttr(el, name); if (staticValue != null) { return JSON.stringify(staticValue) } } } // note: this only removes the attr from the Array (attrsList) so that it // doesn't get processed by processAttrs. // By default it does NOT remove it from the map (attrsMap) because the map is // needed during codegen. function getAndRemoveAttr ( el, name, removeFromMap ) { var val; if ((val = el.attrsMap[name]) != null) { var list = el.attrsList; for (var i = 0, l = list.length; i < l; i++) { if (list[i].name === name) { list.splice(i, 1); break } } } if (removeFromMap) { delete el.attrsMap[name]; } return val } /* */ /** * Cross-platform code generation for component v-model */ function genComponentModel ( el, value, modifiers ) { var ref = modifiers || {}; var number = ref.number; var trim = ref.trim; var baseValueExpression = '$$v'; var valueExpression = baseValueExpression; if (trim) { valueExpression = "(typeof " + baseValueExpression + " === 'string'" + "? " + baseValueExpression + ".trim()" + ": " + baseValueExpression + ")"; } if (number) { valueExpression = "_n(" + valueExpression + ")"; } var assignment = genAssignmentCode(value, valueExpression); el.model = { value: ("(" + value + ")"), expression: ("\"" + value + "\""), callback: ("function (" + baseValueExpression + ") {" + assignment + "}") }; } /** * Cross-platform codegen helper for generating v-model value assignment code. */ function genAssignmentCode ( value, assignment ) { var res = parseModel(value); if (res.key === null) { return (value + "=" + assignment) } else { return ("$set(" + (res.exp) + ", " + (res.key) + ", " + assignment + ")") } } /** * Parse a v-model expression into a base path and a final key segment. * Handles both dot-path and possible square brackets. * * Possible cases: * * - test * - test[key] * - test[test1[key]] * - test["a"][key] * - xxx.test[a[a].test1[key]] * - test.xxx.a["asa"][test1[key]] * */ var len; var str; var chr; var index$1; var expressionPos; var expressionEndPos; function parseModel (val) { len = val.length; if (val.indexOf('[') < 0 || val.lastIndexOf(']') < len - 1) { index$1 = val.lastIndexOf('.'); if (index$1 > -1) { return { exp: val.slice(0, index$1), key: '"' + val.slice(index$1 + 1) + '"' } } else { return { exp: val, key: null } } } str = val; index$1 = expressionPos = expressionEndPos = 0; while (!eof()) { chr = next(); /* istanbul ignore if */ if (isStringStart(chr)) { parseString(chr); } else if (chr === 0x5B) { parseBracket(chr); } } return { exp: val.slice(0, expressionPos), key: val.slice(expressionPos + 1, expressionEndPos) } } function next () { return str.charCodeAt(++index$1) } function eof () { return index$1 >= len } function isStringStart (chr) { return chr === 0x22 || chr === 0x27 } function parseBracket (chr) { var inBracket = 1; expressionPos = index$1; while (!eof()) { chr = next(); if (isStringStart(chr)) { parseString(chr); continue } if (chr === 0x5B) { inBracket++; } if (chr === 0x5D) { inBracket--; } if (inBracket === 0) { expressionEndPos = index$1; break } } } function parseString (chr) { var stringQuote = chr; while (!eof()) { chr = next(); if (chr === stringQuote) { break } } } /* */ var warn$1; // in some cases, the event used has to be determined at runtime // so we used some reserved tokens during compile. var RANGE_TOKEN = '__r'; var CHECKBOX_RADIO_TOKEN = '__c'; function model ( el, dir, _warn ) { warn$1 = _warn; var value = dir.value; var modifiers = dir.modifiers; var tag = el.tag; var type = el.attrsMap.type; if (true) { // inputs with type="file" are read only and setting the input's // value will throw an error. if (tag === 'input' && type === 'file') { warn$1( "<" + (el.tag) + " v-model=\"" + value + "\" type=\"file\">:\n" + "File inputs are read only. Use a v-on:change listener instead." ); } } if (el.component) { genComponentModel(el, value, modifiers); // component v-model doesn't need extra runtime return false } else if (tag === 'select') { genSelect(el, value, modifiers); } else if (tag === 'input' && type === 'checkbox') { genCheckboxModel(el, value, modifiers); } else if (tag === 'input' && type === 'radio') { genRadioModel(el, value, modifiers); } else if (tag === 'input' || tag === 'textarea') { genDefaultModel(el, value, modifiers); } else if (!config.isReservedTag(tag)) { genComponentModel(el, value, modifiers); // component v-model doesn't need extra runtime return false } else if (true) { warn$1( "<" + (el.tag) + " v-model=\"" + value + "\">: " + "v-model is not supported on this element type. " + 'If you are working with contenteditable, it\'s recommended to ' + 'wrap a library dedicated for that purpose inside a custom component.' ); } // ensure runtime directive metadata return true } function genCheckboxModel ( el, value, modifiers ) { var number = modifiers && modifiers.number; var valueBinding = getBindingAttr(el, 'value') || 'null'; var trueValueBinding = getBindingAttr(el, 'true-value') || 'true'; var falseValueBinding = getBindingAttr(el, 'false-value') || 'false'; addProp(el, 'checked', "Array.isArray(" + value + ")" + "?_i(" + value + "," + valueBinding + ")>-1" + ( trueValueBinding === 'true' ? (":(" + value + ")") : (":_q(" + value + "," + trueValueBinding + ")") ) ); addHandler(el, 'change', "var $$a=" + value + "," + '$$el=$event.target,' + "$$c=$$el.checked?(" + trueValueBinding + "):(" + falseValueBinding + ");" + 'if(Array.isArray($$a)){' + "var $$v=" + (number ? '_n(' + valueBinding + ')' : valueBinding) + "," + '$$i=_i($$a,$$v);' + "if($$el.checked){$$i<0&&(" + value + "=$$a.concat([$$v]))}" + "else{$$i>-1&&(" + value + "=$$a.slice(0,$$i).concat($$a.slice($$i+1)))}" + "}else{" + (genAssignmentCode(value, '$$c')) + "}", null, true ); } function genRadioModel ( el, value, modifiers ) { var number = modifiers && modifiers.number; var valueBinding = getBindingAttr(el, 'value') || 'null'; valueBinding = number ? ("_n(" + valueBinding + ")") : valueBinding; addProp(el, 'checked', ("_q(" + value + "," + valueBinding + ")")); addHandler(el, 'change', genAssignmentCode(value, valueBinding), null, true); } function genSelect ( el, value, modifiers ) { var number = modifiers && modifiers.number; var selectedVal = "Array.prototype.filter" + ".call($event.target.options,function(o){return o.selected})" + ".map(function(o){var val = \"_value\" in o ? o._value : o.value;" + "return " + (number ? '_n(val)' : 'val') + "})"; var assignment = '$event.target.multiple ? $$selectedVal : $$selectedVal[0]'; var code = "var $$selectedVal = " + selectedVal + ";"; code = code + " " + (genAssignmentCode(value, assignment)); addHandler(el, 'change', code, null, true); } function genDefaultModel ( el, value, modifiers ) { var type = el.attrsMap.type; var ref = modifiers || {}; var lazy = ref.lazy; var number = ref.number; var trim = ref.trim; var needCompositionGuard = !lazy && type !== 'range'; var event = lazy ? 'change' : type === 'range' ? RANGE_TOKEN : 'input'; var valueExpression = '$event.target.value'; if (trim) { valueExpression = "$event.target.value.trim()"; } if (number) { valueExpression = "_n(" + valueExpression + ")"; } var code = genAssignmentCode(value, valueExpression); if (needCompositionGuard) { code = "if($event.target.composing)return;" + code; } addProp(el, 'value', ("(" + value + ")")); addHandler(el, event, code, null, true); if (trim || number) { addHandler(el, 'blur', '$forceUpdate()'); } } /* */ // normalize v-model event tokens that can only be determined at runtime. // it's important to place the event as the first in the array because // the whole point is ensuring the v-model callback gets called before // user-attached handlers. function normalizeEvents (on) { /* istanbul ignore if */ if (isDef(on[RANGE_TOKEN])) { // IE input[type=range] only supports `change` event var event = isIE ? 'change' : 'input'; on[event] = [].concat(on[RANGE_TOKEN], on[event] || []); delete on[RANGE_TOKEN]; } // This was originally intended to fix #4521 but no longer necessary // after 2.5. Keeping it for backwards compat with generated code from < 2.4 /* istanbul ignore if */ if (isDef(on[CHECKBOX_RADIO_TOKEN])) { on.change = [].concat(on[CHECKBOX_RADIO_TOKEN], on.change || []); delete on[CHECKBOX_RADIO_TOKEN]; } } var target$1; function createOnceHandler (handler, event, capture) { var _target = target$1; // save current target element in closure return function onceHandler () { var res = handler.apply(null, arguments); if (res !== null) { remove$2(event, onceHandler, capture, _target); } } } function add$1 ( event, handler, once$$1, capture, passive ) { handler = withMacroTask(handler); if (once$$1) { handler = createOnceHandler(handler, event, capture); } target$1.addEventListener( event, handler, supportsPassive ? { capture: capture, passive: passive } : capture ); } function remove$2 ( event, handler, capture, _target ) { (_target || target$1).removeEventListener( event, handler._withTask || handler, capture ); } function updateDOMListeners (oldVnode, vnode) { if (isUndef(oldVnode.data.on) && isUndef(vnode.data.on)) { return } var on = vnode.data.on || {}; var oldOn = oldVnode.data.on || {}; target$1 = vnode.elm; normalizeEvents(on); updateListeners(on, oldOn, add$1, remove$2, vnode.context); target$1 = undefined; } var events = { create: updateDOMListeners, update: updateDOMListeners }; /* */ function updateDOMProps (oldVnode, vnode) { if (isUndef(oldVnode.data.domProps) && isUndef(vnode.data.domProps)) { return } var key, cur; var elm = vnode.elm; var oldProps = oldVnode.data.domProps || {}; var props = vnode.data.domProps || {}; // clone observed objects, as the user probably wants to mutate it if (isDef(props.__ob__)) { props = vnode.data.domProps = extend({}, props); } for (key in oldProps) { if (isUndef(props[key])) { elm[key] = ''; } } for (key in props) { cur = props[key]; // ignore children if the node has textContent or innerHTML, // as these will throw away existing DOM nodes and cause removal errors // on subsequent patches (#3360) if (key === 'textContent' || key === 'innerHTML') { if (vnode.children) { vnode.children.length = 0; } if (cur === oldProps[key]) { continue } // #6601 work around Chrome version <= 55 bug where single textNode // replaced by innerHTML/textContent retains its parentNode property if (elm.childNodes.length === 1) { elm.removeChild(elm.childNodes[0]); } } if (key === 'value') { // store value as _value as well since // non-string values will be stringified elm._value = cur; // avoid resetting cursor position when value is the same var strCur = isUndef(cur) ? '' : String(cur); if (shouldUpdateValue(elm, strCur)) { elm.value = strCur; } } else { elm[key] = cur; } } } // check platforms/web/util/attrs.js acceptValue function shouldUpdateValue (elm, checkVal) { return (!elm.composing && ( elm.tagName === 'OPTION' || isDirty(elm, checkVal) || isInputChanged(elm, checkVal) )) } function isDirty (elm, checkVal) { // return true when textbox (.number and .trim) loses focus and its value is // not equal to the updated value var notInFocus = true; // #6157 // work around IE bug when accessing document.activeElement in an iframe try { notInFocus = document.activeElement !== elm; } catch (e) {} return notInFocus && elm.value !== checkVal } function isInputChanged (elm, newVal) { var value = elm.value; var modifiers = elm._vModifiers; // injected by v-model runtime if (isDef(modifiers) && modifiers.number) { return toNumber(value) !== toNumber(newVal) } if (isDef(modifiers) && modifiers.trim) { return value.trim() !== newVal.trim() } return value !== newVal } var domProps = { create: updateDOMProps, update: updateDOMProps }; /* */ var parseStyleText = cached(function (cssText) { var res = {}; var listDelimiter = /;(?![^(]*\))/g; var propertyDelimiter = /:(.+)/; cssText.split(listDelimiter).forEach(function (item) { if (item) { var tmp = item.split(propertyDelimiter); tmp.length > 1 && (res[tmp[0].trim()] = tmp[1].trim()); } }); return res }); // merge static and dynamic style data on the same vnode function normalizeStyleData (data) { var style = normalizeStyleBinding(data.style); // static style is pre-processed into an object during compilation // and is always a fresh object, so it's safe to merge into it return data.staticStyle ? extend(data.staticStyle, style) : style } // normalize possible array / string values into Object function normalizeStyleBinding (bindingStyle) { if (Array.isArray(bindingStyle)) { return toObject(bindingStyle) } if (typeof bindingStyle === 'string') { return parseStyleText(bindingStyle) } return bindingStyle } /** * parent component style should be after child's * so that parent component's style could override it */ function getStyle (vnode, checkChild) { var res = {}; var styleData; if (checkChild) { var childNode = vnode; while (childNode.componentInstance) { childNode = childNode.componentInstance._vnode; if (childNode.data && (styleData = normalizeStyleData(childNode.data))) { extend(res, styleData); } } } if ((styleData = normalizeStyleData(vnode.data))) { extend(res, styleData); } var parentNode = vnode; while ((parentNode = parentNode.parent)) { if (parentNode.data && (styleData = normalizeStyleData(parentNode.data))) { extend(res, styleData); } } return res } /* */ var cssVarRE = /^--/; var importantRE = /\s*!important$/; var setProp = function (el, name, val) { /* istanbul ignore if */ if (cssVarRE.test(name)) { el.style.setProperty(name, val); } else if (importantRE.test(val)) { el.style.setProperty(name, val.replace(importantRE, ''), 'important'); } else { var normalizedName = normalize(name); if (Array.isArray(val)) { // Support values array created by autoprefixer, e.g. // {display: ["-webkit-box", "-ms-flexbox", "flex"]} // Set them one by one, and the browser will only set those it can recognize for (var i = 0, len = val.length; i < len; i++) { el.style[normalizedName] = val[i]; } } else { el.style[normalizedName] = val; } } }; var vendorNames = ['Webkit', 'Moz', 'ms']; var emptyStyle; var normalize = cached(function (prop) { emptyStyle = emptyStyle || document.createElement('div').style; prop = camelize(prop); if (prop !== 'filter' && (prop in emptyStyle)) { return prop } var capName = prop.charAt(0).toUpperCase() + prop.slice(1); for (var i = 0; i < vendorNames.length; i++) { var name = vendorNames[i] + capName; if (name in emptyStyle) { return name } } }); function updateStyle (oldVnode, vnode) { var data = vnode.data; var oldData = oldVnode.data; if (isUndef(data.staticStyle) && isUndef(data.style) && isUndef(oldData.staticStyle) && isUndef(oldData.style) ) { return } var cur, name; var el = vnode.elm; var oldStaticStyle = oldData.staticStyle; var oldStyleBinding = oldData.normalizedStyle || oldData.style || {}; // if static style exists, stylebinding already merged into it when doing normalizeStyleData var oldStyle = oldStaticStyle || oldStyleBinding; var style = normalizeStyleBinding(vnode.data.style) || {}; // store normalized style under a different key for next diff // make sure to clone it if it's reactive, since the user likely wants // to mutate it. vnode.data.normalizedStyle = isDef(style.__ob__) ? extend({}, style) : style; var newStyle = getStyle(vnode, true); for (name in oldStyle) { if (isUndef(newStyle[name])) { setProp(el, name, ''); } } for (name in newStyle) { cur = newStyle[name]; if (cur !== oldStyle[name]) { // ie9 setting to null has no effect, must use empty string setProp(el, name, cur == null ? '' : cur); } } } var style = { create: updateStyle, update: updateStyle }; /* */ /** * Add class with compatibility for SVG since classList is not supported on * SVG elements in IE */ function addClass (el, cls) { /* istanbul ignore if */ if (!cls || !(cls = cls.trim())) { return } /* istanbul ignore else */ if (el.classList) { if (cls.indexOf(' ') > -1) { cls.split(/\s+/).forEach(function (c) { return el.classList.add(c); }); } else { el.classList.add(cls); } } else { var cur = " " + (el.getAttribute('class') || '') + " "; if (cur.indexOf(' ' + cls + ' ') < 0) { el.setAttribute('class', (cur + cls).trim()); } } } /** * Remove class with compatibility for SVG since classList is not supported on * SVG elements in IE */ function removeClass (el, cls) { /* istanbul ignore if */ if (!cls || !(cls = cls.trim())) { return } /* istanbul ignore else */ if (el.classList) { if (cls.indexOf(' ') > -1) { cls.split(/\s+/).forEach(function (c) { return el.classList.remove(c); }); } else { el.classList.remove(cls); } if (!el.classList.length) { el.removeAttribute('class'); } } else { var cur = " " + (el.getAttribute('class') || '') + " "; var tar = ' ' + cls + ' '; while (cur.indexOf(tar) >= 0) { cur = cur.replace(tar, ' '); } cur = cur.trim(); if (cur) { el.setAttribute('class', cur); } else { el.removeAttribute('class'); } } } /* */ function resolveTransition (def) { if (!def) { return } /* istanbul ignore else */ if (typeof def === 'object') { var res = {}; if (def.css !== false) { extend(res, autoCssTransition(def.name || 'v')); } extend(res, def); return res } else if (typeof def === 'string') { return autoCssTransition(def) } } var autoCssTransition = cached(function (name) { return { enterClass: (name + "-enter"), enterToClass: (name + "-enter-to"), enterActiveClass: (name + "-enter-active"), leaveClass: (name + "-leave"), leaveToClass: (name + "-leave-to"), leaveActiveClass: (name + "-leave-active") } }); var hasTransition = inBrowser && !isIE9; var TRANSITION = 'transition'; var ANIMATION = 'animation'; // Transition property/event sniffing var transitionProp = 'transition'; var transitionEndEvent = 'transitionend'; var animationProp = 'animation'; var animationEndEvent = 'animationend'; if (hasTransition) { /* istanbul ignore if */ if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined ) { transitionProp = 'WebkitTransition'; transitionEndEvent = 'webkitTransitionEnd'; } if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined ) { animationProp = 'WebkitAnimation'; animationEndEvent = 'webkitAnimationEnd'; } } // binding to window is necessary to make hot reload work in IE in strict mode var raf = inBrowser ? window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : setTimeout : /* istanbul ignore next */ function (fn) { return fn(); }; function nextFrame (fn) { raf(function () { raf(fn); }); } function addTransitionClass (el, cls) { var transitionClasses = el._transitionClasses || (el._transitionClasses = []); if (transitionClasses.indexOf(cls) < 0) { transitionClasses.push(cls); addClass(el, cls); } } function removeTransitionClass (el, cls) { if (el._transitionClasses) { remove(el._transitionClasses, cls); } removeClass(el, cls); } function whenTransitionEnds ( el, expectedType, cb ) { var ref = getTransitionInfo(el, expectedType); var type = ref.type; var timeout = ref.timeout; var propCount = ref.propCount; if (!type) { return cb() } var event = type === TRANSITION ? transitionEndEvent : animationEndEvent; var ended = 0; var end = function () { el.removeEventListener(event, onEnd); cb(); }; var onEnd = function (e) { if (e.target === el) { if (++ended >= propCount) { end(); } } }; setTimeout(function () { if (ended < propCount) { end(); } }, timeout + 1); el.addEventListener(event, onEnd); } var transformRE = /\b(transform|all)(,|$)/; function getTransitionInfo (el, expectedType) { var styles = window.getComputedStyle(el); var transitionDelays = styles[transitionProp + 'Delay'].split(', '); var transitionDurations = styles[transitionProp + 'Duration'].split(', '); var transitionTimeout = getTimeout(transitionDelays, transitionDurations); var animationDelays = styles[animationProp + 'Delay'].split(', '); var animationDurations = styles[animationProp + 'Duration'].split(', '); var animationTimeout = getTimeout(animationDelays, animationDurations); var type; var timeout = 0; var propCount = 0; /* istanbul ignore if */ if (expectedType === TRANSITION) { if (transitionTimeout > 0) { type = TRANSITION; timeout = transitionTimeout; propCount = transitionDurations.length; } } else if (expectedType === ANIMATION) { if (animationTimeout > 0) { type = ANIMATION; timeout = animationTimeout; propCount = animationDurations.length; } } else { timeout = Math.max(transitionTimeout, animationTimeout); type = timeout > 0 ? transitionTimeout > animationTimeout ? TRANSITION : ANIMATION : null; propCount = type ? type === TRANSITION ? transitionDurations.length : animationDurations.length : 0; } var hasTransform = type === TRANSITION && transformRE.test(styles[transitionProp + 'Property']); return { type: type, timeout: timeout, propCount: propCount, hasTransform: hasTransform } } function getTimeout (delays, durations) { /* istanbul ignore next */ while (delays.length < durations.length) { delays = delays.concat(delays); } return Math.max.apply(null, durations.map(function (d, i) { return toMs(d) + toMs(delays[i]) })) } function toMs (s) { return Number(s.slice(0, -1)) * 1000 } /* */ function enter (vnode, toggleDisplay) { var el = vnode.elm; // call leave callback now if (isDef(el._leaveCb)) { el._leaveCb.cancelled = true; el._leaveCb(); } var data = resolveTransition(vnode.data.transition); if (isUndef(data)) { return } /* istanbul ignore if */ if (isDef(el._enterCb) || el.nodeType !== 1) { return } var css = data.css; var type = data.type; var enterClass = data.enterClass; var enterToClass = data.enterToClass; var enterActiveClass = data.enterActiveClass; var appearClass = data.appearClass; var appearToClass = data.appearToClass; var appearActiveClass = data.appearActiveClass; var beforeEnter = data.beforeEnter; var enter = data.enter; var afterEnter = data.afterEnter; var enterCancelled = data.enterCancelled; var beforeAppear = data.beforeAppear; var appear = data.appear; var afterAppear = data.afterAppear; var appearCancelled = data.appearCancelled; var duration = data.duration; // activeInstance will always be the <transition> component managing this // transition. One edge case to check is when the <transition> is placed // as the root node of a child component. In that case we need to check // <transition>'s parent for appear check. var context = activeInstance; var transitionNode = activeInstance.$vnode; while (transitionNode && transitionNode.parent) { transitionNode = transitionNode.parent; context = transitionNode.context; } var isAppear = !context._isMounted || !vnode.isRootInsert; if (isAppear && !appear && appear !== '') { return } var startClass = isAppear && appearClass ? appearClass : enterClass; var activeClass = isAppear && appearActiveClass ? appearActiveClass : enterActiveClass; var toClass = isAppear && appearToClass ? appearToClass : enterToClass; var beforeEnterHook = isAppear ? (beforeAppear || beforeEnter) : beforeEnter; var enterHook = isAppear ? (typeof appear === 'function' ? appear : enter) : enter; var afterEnterHook = isAppear ? (afterAppear || afterEnter) : afterEnter; var enterCancelledHook = isAppear ? (appearCancelled || enterCancelled) : enterCancelled; var explicitEnterDuration = toNumber( isObject(duration) ? duration.enter : duration ); if ("development" !== 'production' && explicitEnterDuration != null) { checkDuration(explicitEnterDuration, 'enter', vnode); } var expectsCSS = css !== false && !isIE9; var userWantsControl = getHookArgumentsLength(enterHook); var cb = el._enterCb = once(function () { if (expectsCSS) { removeTransitionClass(el, toClass); removeTransitionClass(el, activeClass); } if (cb.cancelled) { if (expectsCSS) { removeTransitionClass(el, startClass); } enterCancelledHook && enterCancelledHook(el); } else { afterEnterHook && afterEnterHook(el); } el._enterCb = null; }); if (!vnode.data.show) { // remove pending leave element on enter by injecting an insert hook mergeVNodeHook(vnode, 'insert', function () { var parent = el.parentNode; var pendingNode = parent && parent._pending && parent._pending[vnode.key]; if (pendingNode && pendingNode.tag === vnode.tag && pendingNode.elm._leaveCb ) { pendingNode.elm._leaveCb(); } enterHook && enterHook(el, cb); }); } // start enter transition beforeEnterHook && beforeEnterHook(el); if (expectsCSS) { addTransitionClass(el, startClass); addTransitionClass(el, activeClass); nextFrame(function () { addTransitionClass(el, toClass); removeTransitionClass(el, startClass); if (!cb.cancelled && !userWantsControl) { if (isValidDuration(explicitEnterDuration)) { setTimeout(cb, explicitEnterDuration); } else { whenTransitionEnds(el, type, cb); } } }); } if (vnode.data.show) { toggleDisplay && toggleDisplay(); enterHook && enterHook(el, cb); } if (!expectsCSS && !userWantsControl) { cb(); } } function leave (vnode, rm) { var el = vnode.elm; // call enter callback now if (isDef(el._enterCb)) { el._enterCb.cancelled = true; el._enterCb(); } var data = resolveTransition(vnode.data.transition); if (isUndef(data)) { return rm() } /* istanbul ignore if */ if (isDef(el._leaveCb) || el.nodeType !== 1) { return } var css = data.css; var type = data.type; var leaveClass = data.leaveClass; var leaveToClass = data.leaveToClass; var leaveActiveClass = data.leaveActiveClass; var beforeLeave = data.beforeLeave; var leave = data.leave; var afterLeave = data.afterLeave; var leaveCancelled = data.leaveCancelled; var delayLeave = data.delayLeave; var duration = data.duration; var expectsCSS = css !== false && !isIE9; var userWantsControl = getHookArgumentsLength(leave); var explicitLeaveDuration = toNumber( isObject(duration) ? duration.leave : duration ); if ("development" !== 'production' && isDef(explicitLeaveDuration)) { checkDuration(explicitLeaveDuration, 'leave', vnode); } var cb = el._leaveCb = once(function () { if (el.parentNode && el.parentNode._pending) { el.parentNode._pending[vnode.key] = null; } if (expectsCSS) { removeTransitionClass(el, leaveToClass); removeTransitionClass(el, leaveActiveClass); } if (cb.cancelled) { if (expectsCSS) { removeTransitionClass(el, leaveClass); } leaveCancelled && leaveCancelled(el); } else { rm(); afterLeave && afterLeave(el); } el._leaveCb = null; }); if (delayLeave) { delayLeave(performLeave); } else { performLeave(); } function performLeave () { // the delayed leave may have already been cancelled if (cb.cancelled) { return } // record leaving element if (!vnode.data.show) { (el.parentNode._pending || (el.parentNode._pending = {}))[(vnode.key)] = vnode; } beforeLeave && beforeLeave(el); if (expectsCSS) { addTransitionClass(el, leaveClass); addTransitionClass(el, leaveActiveClass); nextFrame(function () { addTransitionClass(el, leaveToClass); removeTransitionClass(el, leaveClass); if (!cb.cancelled && !userWantsControl) { if (isValidDuration(explicitLeaveDuration)) { setTimeout(cb, explicitLeaveDuration); } else { whenTransitionEnds(el, type, cb); } } }); } leave && leave(el, cb); if (!expectsCSS && !userWantsControl) { cb(); } } } // only used in dev mode function checkDuration (val, name, vnode) { if (typeof val !== 'number') { warn( "<transition> explicit " + name + " duration is not a valid number - " + "got " + (JSON.stringify(val)) + ".", vnode.context ); } else if (isNaN(val)) { warn( "<transition> explicit " + name + " duration is NaN - " + 'the duration expression might be incorrect.', vnode.context ); } } function isValidDuration (val) { return typeof val === 'number' && !isNaN(val) } /** * Normalize a transition hook's argument length. The hook may be: * - a merged hook (invoker) with the original in .fns * - a wrapped component method (check ._length) * - a plain function (.length) */ function getHookArgumentsLength (fn) { if (isUndef(fn)) { return false } var invokerFns = fn.fns; if (isDef(invokerFns)) { // invoker return getHookArgumentsLength( Array.isArray(invokerFns) ? invokerFns[0] : invokerFns ) } else { return (fn._length || fn.length) > 1 } } function _enter (_, vnode) { if (vnode.data.show !== true) { enter(vnode); } } var transition = inBrowser ? { create: _enter, activate: _enter, remove: function remove$$1 (vnode, rm) { /* istanbul ignore else */ if (vnode.data.show !== true) { leave(vnode, rm); } else { rm(); } } } : {}; var platformModules = [ attrs, klass, events, domProps, style, transition ]; /* */ // the directive module should be applied last, after all // built-in modules have been applied. var modules = platformModules.concat(baseModules); var patch = createPatchFunction({ nodeOps: nodeOps, modules: modules }); /** * Not type checking this file because flow doesn't like attaching * properties to Elements. */ /* istanbul ignore if */ if (isIE9) { // http://www.matts411.com/post/internet-explorer-9-oninput/ document.addEventListener('selectionchange', function () { var el = document.activeElement; if (el && el.vmodel) { trigger(el, 'input'); } }); } var directive = { inserted: function inserted (el, binding, vnode, oldVnode) { if (vnode.tag === 'select') { // #6903 if (oldVnode.elm && !oldVnode.elm._vOptions) { mergeVNodeHook(vnode, 'postpatch', function () { directive.componentUpdated(el, binding, vnode); }); } else { setSelected(el, binding, vnode.context); } el._vOptions = [].map.call(el.options, getValue); } else if (vnode.tag === 'textarea' || isTextInputType(el.type)) { el._vModifiers = binding.modifiers; if (!binding.modifiers.lazy) { // Safari < 10.2 & UIWebView doesn't fire compositionend when // switching focus before confirming composition choice // this also fixes the issue where some browsers e.g. iOS Chrome // fires "change" instead of "input" on autocomplete. el.addEventListener('change', onCompositionEnd); if (!isAndroid) { el.addEventListener('compositionstart', onCompositionStart); el.addEventListener('compositionend', onCompositionEnd); } /* istanbul ignore if */ if (isIE9) { el.vmodel = true; } } } }, componentUpdated: function componentUpdated (el, binding, vnode) { if (vnode.tag === 'select') { setSelected(el, binding, vnode.context); // in case the options rendered by v-for have changed, // it's possible that the value is out-of-sync with the rendered options. // detect such cases and filter out values that no longer has a matching // option in the DOM. var prevOptions = el._vOptions; var curOptions = el._vOptions = [].map.call(el.options, getValue); if (curOptions.some(function (o, i) { return !looseEqual(o, prevOptions[i]); })) { // trigger change event if // no matching option found for at least one value var needReset = el.multiple ? binding.value.some(function (v) { return hasNoMatchingOption(v, curOptions); }) : binding.value !== binding.oldValue && hasNoMatchingOption(binding.value, curOptions); if (needReset) { trigger(el, 'change'); } } } } }; function setSelected (el, binding, vm) { actuallySetSelected(el, binding, vm); /* istanbul ignore if */ if (isIE || isEdge) { setTimeout(function () { actuallySetSelected(el, binding, vm); }, 0); } } function actuallySetSelected (el, binding, vm) { var value = binding.value; var isMultiple = el.multiple; if (isMultiple && !Array.isArray(value)) { "development" !== 'production' && warn( "<select multiple v-model=\"" + (binding.expression) + "\"> " + "expects an Array value for its binding, but got " + (Object.prototype.toString.call(value).slice(8, -1)), vm ); return } var selected, option; for (var i = 0, l = el.options.length; i < l; i++) { option = el.options[i]; if (isMultiple) { selected = looseIndexOf(value, getValue(option)) > -1; if (option.selected !== selected) { option.selected = selected; } } else { if (looseEqual(getValue(option), value)) { if (el.selectedIndex !== i) { el.selectedIndex = i; } return } } } if (!isMultiple) { el.selectedIndex = -1; } } function hasNoMatchingOption (value, options) { return options.every(function (o) { return !looseEqual(o, value); }) } function getValue (option) { return '_value' in option ? option._value : option.value } function onCompositionStart (e) { e.target.composing = true; } function onCompositionEnd (e) { // prevent triggering an input event for no reason if (!e.target.composing) { return } e.target.composing = false; trigger(e.target, 'input'); } function trigger (el, type) { var e = document.createEvent('HTMLEvents'); e.initEvent(type, true, true); el.dispatchEvent(e); } /* */ // recursively search for possible transition defined inside the component root function locateNode (vnode) { return vnode.componentInstance && (!vnode.data || !vnode.data.transition) ? locateNode(vnode.componentInstance._vnode) : vnode } var show = { bind: function bind (el, ref, vnode) { var value = ref.value; vnode = locateNode(vnode); var transition$$1 = vnode.data && vnode.data.transition; var originalDisplay = el.__vOriginalDisplay = el.style.display === 'none' ? '' : el.style.display; if (value && transition$$1) { vnode.data.show = true; enter(vnode, function () { el.style.display = originalDisplay; }); } else { el.style.display = value ? originalDisplay : 'none'; } }, update: function update (el, ref, vnode) { var value = ref.value; var oldValue = ref.oldValue; /* istanbul ignore if */ if (value === oldValue) { return } vnode = locateNode(vnode); var transition$$1 = vnode.data && vnode.data.transition; if (transition$$1) { vnode.data.show = true; if (value) { enter(vnode, function () { el.style.display = el.__vOriginalDisplay; }); } else { leave(vnode, function () { el.style.display = 'none'; }); } } else { el.style.display = value ? el.__vOriginalDisplay : 'none'; } }, unbind: function unbind ( el, binding, vnode, oldVnode, isDestroy ) { if (!isDestroy) { el.style.display = el.__vOriginalDisplay; } } }; var platformDirectives = { model: directive, show: show }; /* */ // Provides transition support for a single element/component. // supports transition mode (out-in / in-out) var transitionProps = { name: String, appear: Boolean, css: Boolean, mode: String, type: String, enterClass: String, leaveClass: String, enterToClass: String, leaveToClass: String, enterActiveClass: String, leaveActiveClass: String, appearClass: String, appearActiveClass: String, appearToClass: String, duration: [Number, String, Object] }; // in case the child is also an abstract component, e.g. <keep-alive> // we want to recursively retrieve the real component to be rendered function getRealChild (vnode) { var compOptions = vnode && vnode.componentOptions; if (compOptions && compOptions.Ctor.options.abstract) { return getRealChild(getFirstComponentChild(compOptions.children)) } else { return vnode } } function extractTransitionData (comp) { var data = {}; var options = comp.$options; // props for (var key in options.propsData) { data[key] = comp[key]; } // events. // extract listeners and pass them directly to the transition methods var listeners = options._parentListeners; for (var key$1 in listeners) { data[camelize(key$1)] = listeners[key$1]; } return data } function placeholder (h, rawChild) { if (/\d-keep-alive$/.test(rawChild.tag)) { return h('keep-alive', { props: rawChild.componentOptions.propsData }) } } function hasParentTransition (vnode) { while ((vnode = vnode.parent)) { if (vnode.data.transition) { return true } } } function isSameChild (child, oldChild) { return oldChild.key === child.key && oldChild.tag === child.tag } var Transition = { name: 'transition', props: transitionProps, abstract: true, render: function render (h) { var this$1 = this; var children = this.$options._renderChildren; if (!children) { return } // filter out text nodes (possible whitespaces) children = children.filter(function (c) { return c.tag || isAsyncPlaceholder(c); }); /* istanbul ignore if */ if (!children.length) { return } // warn multiple elements if ("development" !== 'production' && children.length > 1) { warn( '<transition> can only be used on a single element. Use ' + '<transition-group> for lists.', this.$parent ); } var mode = this.mode; // warn invalid mode if ("development" !== 'production' && mode && mode !== 'in-out' && mode !== 'out-in' ) { warn( 'invalid <transition> mode: ' + mode, this.$parent ); } var rawChild = children[0]; // if this is a component root node and the component's // parent container node also has transition, skip. if (hasParentTransition(this.$vnode)) { return rawChild } // apply transition data to child // use getRealChild() to ignore abstract components e.g. keep-alive var child = getRealChild(rawChild); /* istanbul ignore if */ if (!child) { return rawChild } if (this._leaving) { return placeholder(h, rawChild) } // ensure a key that is unique to the vnode type and to this transition // component instance. This key will be used to remove pending leaving nodes // during entering. var id = "__transition-" + (this._uid) + "-"; child.key = child.key == null ? child.isComment ? id + 'comment' : id + child.tag : isPrimitive(child.key) ? (String(child.key).indexOf(id) === 0 ? child.key : id + child.key) : child.key; var data = (child.data || (child.data = {})).transition = extractTransitionData(this); var oldRawChild = this._vnode; var oldChild = getRealChild(oldRawChild); // mark v-show // so that the transition module can hand over the control to the directive if (child.data.directives && child.data.directives.some(function (d) { return d.name === 'show'; })) { child.data.show = true; } if ( oldChild && oldChild.data && !isSameChild(child, oldChild) && !isAsyncPlaceholder(oldChild) ) { // replace old child transition data with fresh one // important for dynamic transitions! var oldData = oldChild.data.transition = extend({}, data); // handle transition mode if (mode === 'out-in') { // return placeholder node and queue update when leave finishes this._leaving = true; mergeVNodeHook(oldData, 'afterLeave', function () { this$1._leaving = false; this$1.$forceUpdate(); }); return placeholder(h, rawChild) } else if (mode === 'in-out') { if (isAsyncPlaceholder(child)) { return oldRawChild } var delayedLeave; var performLeave = function () { delayedLeave(); }; mergeVNodeHook(data, 'afterEnter', performLeave); mergeVNodeHook(data, 'enterCancelled', performLeave); mergeVNodeHook(oldData, 'delayLeave', function (leave) { delayedLeave = leave; }); } } return rawChild } }; /* */ // Provides transition support for list items. // supports move transitions using the FLIP technique. // Because the vdom's children update algorithm is "unstable" - i.e. // it doesn't guarantee the relative positioning of removed elements, // we force transition-group to update its children into two passes: // in the first pass, we remove all nodes that need to be removed, // triggering their leaving transition; in the second pass, we insert/move // into the final desired state. This way in the second pass removed // nodes will remain where they should be. var props = extend({ tag: String, moveClass: String }, transitionProps); delete props.mode; var TransitionGroup = { props: props, render: function render (h) { var tag = this.tag || this.$vnode.data.tag || 'span'; var map = Object.create(null); var prevChildren = this.prevChildren = this.children; var rawChildren = this.$slots.default || []; var children = this.children = []; var transitionData = extractTransitionData(this); for (var i = 0; i < rawChildren.length; i++) { var c = rawChildren[i]; if (c.tag) { if (c.key != null && String(c.key).indexOf('__vlist') !== 0) { children.push(c); map[c.key] = c ;(c.data || (c.data = {})).transition = transitionData; } else if (true) { var opts = c.componentOptions; var name = opts ? (opts.Ctor.options.name || opts.tag || '') : c.tag; warn(("<transition-group> children must be keyed: <" + name + ">")); } } } if (prevChildren) { var kept = []; var removed = []; for (var i$1 = 0; i$1 < prevChildren.length; i$1++) { var c$1 = prevChildren[i$1]; c$1.data.transition = transitionData; c$1.data.pos = c$1.elm.getBoundingClientRect(); if (map[c$1.key]) { kept.push(c$1); } else { removed.push(c$1); } } this.kept = h(tag, null, kept); this.removed = removed; } return h(tag, null, children) }, beforeUpdate: function beforeUpdate () { // force removing pass this.__patch__( this._vnode, this.kept, false, // hydrating true // removeOnly (!important, avoids unnecessary moves) ); this._vnode = this.kept; }, updated: function updated () { var children = this.prevChildren; var moveClass = this.moveClass || ((this.name || 'v') + '-move'); if (!children.length || !this.hasMove(children[0].elm, moveClass)) { return } // we divide the work into three loops to avoid mixing DOM reads and writes // in each iteration - which helps prevent layout thrashing. children.forEach(callPendingCbs); children.forEach(recordPosition); children.forEach(applyTranslation); // force reflow to put everything in position // assign to this to avoid being removed in tree-shaking // $flow-disable-line this._reflow = document.body.offsetHeight; children.forEach(function (c) { if (c.data.moved) { var el = c.elm; var s = el.style; addTransitionClass(el, moveClass); s.transform = s.WebkitTransform = s.transitionDuration = ''; el.addEventListener(transitionEndEvent, el._moveCb = function cb (e) { if (!e || /transform$/.test(e.propertyName)) { el.removeEventListener(transitionEndEvent, cb); el._moveCb = null; removeTransitionClass(el, moveClass); } }); } }); }, methods: { hasMove: function hasMove (el, moveClass) { /* istanbul ignore if */ if (!hasTransition) { return false } /* istanbul ignore if */ if (this._hasMove) { return this._hasMove } // Detect whether an element with the move class applied has // CSS transitions. Since the element may be inside an entering // transition at this very moment, we make a clone of it and remove // all other transition classes applied to ensure only the move class // is applied. var clone = el.cloneNode(); if (el._transitionClasses) { el._transitionClasses.forEach(function (cls) { removeClass(clone, cls); }); } addClass(clone, moveClass); clone.style.display = 'none'; this.$el.appendChild(clone); var info = getTransitionInfo(clone); this.$el.removeChild(clone); return (this._hasMove = info.hasTransform) } } }; function callPendingCbs (c) { /* istanbul ignore if */ if (c.elm._moveCb) { c.elm._moveCb(); } /* istanbul ignore if */ if (c.elm._enterCb) { c.elm._enterCb(); } } function recordPosition (c) { c.data.newPos = c.elm.getBoundingClientRect(); } function applyTranslation (c) { var oldPos = c.data.pos; var newPos = c.data.newPos; var dx = oldPos.left - newPos.left; var dy = oldPos.top - newPos.top; if (dx || dy) { c.data.moved = true; var s = c.elm.style; s.transform = s.WebkitTransform = "translate(" + dx + "px," + dy + "px)"; s.transitionDuration = '0s'; } } var platformComponents = { Transition: Transition, TransitionGroup: TransitionGroup }; /* */ // install platform specific utils Vue$3.config.mustUseProp = mustUseProp; Vue$3.config.isReservedTag = isReservedTag; Vue$3.config.isReservedAttr = isReservedAttr; Vue$3.config.getTagNamespace = getTagNamespace; Vue$3.config.isUnknownElement = isUnknownElement; // install platform runtime directives & components extend(Vue$3.options.directives, platformDirectives); extend(Vue$3.options.components, platformComponents); // install platform patch function Vue$3.prototype.__patch__ = inBrowser ? patch : noop; // public mount method Vue$3.prototype.$mount = function ( el, hydrating ) { el = el && inBrowser ? query(el) : undefined; return mountComponent(this, el, hydrating) }; // devtools global hook /* istanbul ignore next */ Vue$3.nextTick(function () { if (config.devtools) { if (devtools) { devtools.emit('init', Vue$3); } else if ("development" !== 'production' && isChrome) { console[console.info ? 'info' : 'log']( 'Download the Vue Devtools extension for a better development experience:\n' + 'https://github.com/vuejs/vue-devtools' ); } } if ("development" !== 'production' && config.productionTip !== false && inBrowser && typeof console !== 'undefined' ) { console[console.info ? 'info' : 'log']( "You are running Vue in development mode.\n" + "Make sure to turn on production mode when deploying for production.\n" + "See more tips at https://vuejs.org/guide/deployment.html" ); } }, 0); /* */ var defaultTagRE = /\{\{((?:.|\n)+?)\}\}/g; var regexEscapeRE = /[-.*+?^${}()|[\]\/\\]/g; var buildRegex = cached(function (delimiters) { var open = delimiters[0].replace(regexEscapeRE, '\\$&'); var close = delimiters[1].replace(regexEscapeRE, '\\$&'); return new RegExp(open + '((?:.|\\n)+?)' + close, 'g') }); function parseText ( text, delimiters ) { var tagRE = delimiters ? buildRegex(delimiters) : defaultTagRE; if (!tagRE.test(text)) { return } var tokens = []; var lastIndex = tagRE.lastIndex = 0; var match, index; while ((match = tagRE.exec(text))) { index = match.index; // push text token if (index > lastIndex) { tokens.push(JSON.stringify(text.slice(lastIndex, index))); } // tag token var exp = parseFilters(match[1].trim()); tokens.push(("_s(" + exp + ")")); lastIndex = index + match[0].length; } if (lastIndex < text.length) { tokens.push(JSON.stringify(text.slice(lastIndex))); } return tokens.join('+') } /* */ function transformNode (el, options) { var warn = options.warn || baseWarn; var staticClass = getAndRemoveAttr(el, 'class'); if ("development" !== 'production' && staticClass) { var expression = parseText(staticClass, options.delimiters); if (expression) { warn( "class=\"" + staticClass + "\": " + 'Interpolation inside attributes has been removed. ' + 'Use v-bind or the colon shorthand instead. For example, ' + 'instead of <div class="{{ val }}">, use <div :class="val">.' ); } } if (staticClass) { el.staticClass = JSON.stringify(staticClass); } var classBinding = getBindingAttr(el, 'class', false /* getStatic */); if (classBinding) { el.classBinding = classBinding; } } function genData (el) { var data = ''; if (el.staticClass) { data += "staticClass:" + (el.staticClass) + ","; } if (el.classBinding) { data += "class:" + (el.classBinding) + ","; } return data } var klass$1 = { staticKeys: ['staticClass'], transformNode: transformNode, genData: genData }; /* */ function transformNode$1 (el, options) { var warn = options.warn || baseWarn; var staticStyle = getAndRemoveAttr(el, 'style'); if (staticStyle) { /* istanbul ignore if */ if (true) { var expression = parseText(staticStyle, options.delimiters); if (expression) { warn( "style=\"" + staticStyle + "\": " + 'Interpolation inside attributes has been removed. ' + 'Use v-bind or the colon shorthand instead. For example, ' + 'instead of <div style="{{ val }}">, use <div :style="val">.' ); } } el.staticStyle = JSON.stringify(parseStyleText(staticStyle)); } var styleBinding = getBindingAttr(el, 'style', false /* getStatic */); if (styleBinding) { el.styleBinding = styleBinding; } } function genData$1 (el) { var data = ''; if (el.staticStyle) { data += "staticStyle:" + (el.staticStyle) + ","; } if (el.styleBinding) { data += "style:(" + (el.styleBinding) + "),"; } return data } var style$1 = { staticKeys: ['staticStyle'], transformNode: transformNode$1, genData: genData$1 }; /* */ var decoder; var he = { decode: function decode (html) { decoder = decoder || document.createElement('div'); decoder.innerHTML = html; return decoder.textContent } }; /* */ var isUnaryTag = makeMap( 'area,base,br,col,embed,frame,hr,img,input,isindex,keygen,' + 'link,meta,param,source,track,wbr' ); // Elements that you can, intentionally, leave open // (and which close themselves) var canBeLeftOpenTag = makeMap( 'colgroup,dd,dt,li,options,p,td,tfoot,th,thead,tr,source' ); // HTML5 tags https://html.spec.whatwg.org/multipage/indices.html#elements-3 // Phrasing Content https://html.spec.whatwg.org/multipage/dom.html#phrasing-content var isNonPhrasingTag = makeMap( 'address,article,aside,base,blockquote,body,caption,col,colgroup,dd,' + 'details,dialog,div,dl,dt,fieldset,figcaption,figure,footer,form,' + 'h1,h2,h3,h4,h5,h6,head,header,hgroup,hr,html,legend,li,menuitem,meta,' + 'optgroup,option,param,rp,rt,source,style,summary,tbody,td,tfoot,th,thead,' + 'title,tr,track' ); /** * Not type-checking this file because it's mostly vendor code. */ /*! * HTML Parser By John Resig (ejohn.org) * Modified by Juriy "kangax" Zaytsev * Original code by Erik Arvidsson, Mozilla Public License * http://erik.eae.net/simplehtmlparser/simplehtmlparser.js */ // Regular Expressions for parsing tags and attributes var attribute = /^\s*([^\s"'<>\/=]+)(?:\s*(=)\s*(?:"([^"]*)"+|'([^']*)'+|([^\s"'=<>`]+)))?/; // could use https://www.w3.org/TR/1999/REC-xml-names-19990114/#NT-QName // but for Vue templates we can enforce a simple charset var ncname = '[a-zA-Z_][\\w\\-\\.]*'; var qnameCapture = "((?:" + ncname + "\\:)?" + ncname + ")"; var startTagOpen = new RegExp(("^<" + qnameCapture)); var startTagClose = /^\s*(\/?)>/; var endTag = new RegExp(("^<\\/" + qnameCapture + "[^>]*>")); var doctype = /^<!DOCTYPE [^>]+>/i; var comment = /^<!--/; var conditionalComment = /^<!\[/; var IS_REGEX_CAPTURING_BROKEN = false; 'x'.replace(/x(.)?/g, function (m, g) { IS_REGEX_CAPTURING_BROKEN = g === ''; }); // Special Elements (can contain anything) var isPlainTextElement = makeMap('script,style,textarea', true); var reCache = {}; var decodingMap = { '<': '<', '>': '>', '"': '"', '&': '&', ' ': '\n', '	': '\t' }; var encodedAttr = /&(?:lt|gt|quot|amp);/g; var encodedAttrWithNewLines = /&(?:lt|gt|quot|amp|#10|#9);/g; // #5992 var isIgnoreNewlineTag = makeMap('pre,textarea', true); var shouldIgnoreFirstNewline = function (tag, html) { return tag && isIgnoreNewlineTag(tag) && html[0] === '\n'; }; function decodeAttr (value, shouldDecodeNewlines) { var re = shouldDecodeNewlines ? encodedAttrWithNewLines : encodedAttr; return value.replace(re, function (match) { return decodingMap[match]; }) } function parseHTML (html, options) { var stack = []; var expectHTML = options.expectHTML; var isUnaryTag$$1 = options.isUnaryTag || no; var canBeLeftOpenTag$$1 = options.canBeLeftOpenTag || no; var index = 0; var last, lastTag; while (html) { last = html; // Make sure we're not in a plaintext content element like script/style if (!lastTag || !isPlainTextElement(lastTag)) { var textEnd = html.indexOf('<'); if (textEnd === 0) { // Comment: if (comment.test(html)) { var commentEnd = html.indexOf('-->'); if (commentEnd >= 0) { if (options.shouldKeepComment) { options.comment(html.substring(4, commentEnd)); } advance(commentEnd + 3); continue } } // http://en.wikipedia.org/wiki/Conditional_comment#Downlevel-revealed_conditional_comment if (conditionalComment.test(html)) { var conditionalEnd = html.indexOf(']>'); if (conditionalEnd >= 0) { advance(conditionalEnd + 2); continue } } // Doctype: var doctypeMatch = html.match(doctype); if (doctypeMatch) { advance(doctypeMatch[0].length); continue } // End tag: var endTagMatch = html.match(endTag); if (endTagMatch) { var curIndex = index; advance(endTagMatch[0].length); parseEndTag(endTagMatch[1], curIndex, index); continue } // Start tag: var startTagMatch = parseStartTag(); if (startTagMatch) { handleStartTag(startTagMatch); if (shouldIgnoreFirstNewline(lastTag, html)) { advance(1); } continue } } var text = (void 0), rest = (void 0), next = (void 0); if (textEnd >= 0) { rest = html.slice(textEnd); while ( !endTag.test(rest) && !startTagOpen.test(rest) && !comment.test(rest) && !conditionalComment.test(rest) ) { // < in plain text, be forgiving and treat it as text next = rest.indexOf('<', 1); if (next < 0) { break } textEnd += next; rest = html.slice(textEnd); } text = html.substring(0, textEnd); advance(textEnd); } if (textEnd < 0) { text = html; html = ''; } if (options.chars && text) { options.chars(text); } } else { var endTagLength = 0; var stackedTag = lastTag.toLowerCase(); var reStackedTag = reCache[stackedTag] || (reCache[stackedTag] = new RegExp('([\\s\\S]*?)(</' + stackedTag + '[^>]*>)', 'i')); var rest$1 = html.replace(reStackedTag, function (all, text, endTag) { endTagLength = endTag.length; if (!isPlainTextElement(stackedTag) && stackedTag !== 'noscript') { text = text .replace(/<!--([\s\S]*?)-->/g, '$1') .replace(/<!\[CDATA\[([\s\S]*?)]]>/g, '$1'); } if (shouldIgnoreFirstNewline(stackedTag, text)) { text = text.slice(1); } if (options.chars) { options.chars(text); } return '' }); index += html.length - rest$1.length; html = rest$1; parseEndTag(stackedTag, index - endTagLength, index); } if (html === last) { options.chars && options.chars(html); if ("development" !== 'production' && !stack.length && options.warn) { options.warn(("Mal-formatted tag at end of template: \"" + html + "\"")); } break } } // Clean up any remaining tags parseEndTag(); function advance (n) { index += n; html = html.substring(n); } function parseStartTag () { var start = html.match(startTagOpen); if (start) { var match = { tagName: start[1], attrs: [], start: index }; advance(start[0].length); var end, attr; while (!(end = html.match(startTagClose)) && (attr = html.match(attribute))) { advance(attr[0].length); match.attrs.push(attr); } if (end) { match.unarySlash = end[1]; advance(end[0].length); match.end = index; return match } } } function handleStartTag (match) { var tagName = match.tagName; var unarySlash = match.unarySlash; if (expectHTML) { if (lastTag === 'p' && isNonPhrasingTag(tagName)) { parseEndTag(lastTag); } if (canBeLeftOpenTag$$1(tagName) && lastTag === tagName) { parseEndTag(tagName); } } var unary = isUnaryTag$$1(tagName) || !!unarySlash; var l = match.attrs.length; var attrs = new Array(l); for (var i = 0; i < l; i++) { var args = match.attrs[i]; // hackish work around FF bug https://bugzilla.mozilla.org/show_bug.cgi?id=369778 if (IS_REGEX_CAPTURING_BROKEN && args[0].indexOf('""') === -1) { if (args[3] === '') { delete args[3]; } if (args[4] === '') { delete args[4]; } if (args[5] === '') { delete args[5]; } } var value = args[3] || args[4] || args[5] || ''; var shouldDecodeNewlines = tagName === 'a' && args[1] === 'href' ? options.shouldDecodeNewlinesForHref : options.shouldDecodeNewlines; attrs[i] = { name: args[1], value: decodeAttr(value, shouldDecodeNewlines) }; } if (!unary) { stack.push({ tag: tagName, lowerCasedTag: tagName.toLowerCase(), attrs: attrs }); lastTag = tagName; } if (options.start) { options.start(tagName, attrs, unary, match.start, match.end); } } function parseEndTag (tagName, start, end) { var pos, lowerCasedTagName; if (start == null) { start = index; } if (end == null) { end = index; } if (tagName) { lowerCasedTagName = tagName.toLowerCase(); } // Find the closest opened tag of the same type if (tagName) { for (pos = stack.length - 1; pos >= 0; pos--) { if (stack[pos].lowerCasedTag === lowerCasedTagName) { break } } } else { // If no tag name is provided, clean shop pos = 0; } if (pos >= 0) { // Close all the open elements, up the stack for (var i = stack.length - 1; i >= pos; i--) { if ("development" !== 'production' && (i > pos || !tagName) && options.warn ) { options.warn( ("tag <" + (stack[i].tag) + "> has no matching end tag.") ); } if (options.end) { options.end(stack[i].tag, start, end); } } // Remove the open elements from the stack stack.length = pos; lastTag = pos && stack[pos - 1].tag; } else if (lowerCasedTagName === 'br') { if (options.start) { options.start(tagName, [], true, start, end); } } else if (lowerCasedTagName === 'p') { if (options.start) { options.start(tagName, [], false, start, end); } if (options.end) { options.end(tagName, start, end); } } } } /* */ var onRE = /^@|^v-on:/; var dirRE = /^v-|^@|^:/; var forAliasRE = /(.*?)\s+(?:in|of)\s+(.*)/; var forIteratorRE = /\((\{[^}]*\}|[^,]*),([^,]*)(?:,([^,]*))?\)/; var argRE = /:(.*)$/; var bindRE = /^:|^v-bind:/; var modifierRE = /\.[^.]+/g; var decodeHTMLCached = cached(he.decode); // configurable state var warn$2; var delimiters; var transforms; var preTransforms; var postTransforms; var platformIsPreTag; var platformMustUseProp; var platformGetTagNamespace; function createASTElement ( tag, attrs, parent ) { return { type: 1, tag: tag, attrsList: attrs, attrsMap: makeAttrsMap(attrs), parent: parent, children: [] } } /** * Convert HTML string to AST. */ function parse ( template, options ) { warn$2 = options.warn || baseWarn; platformIsPreTag = options.isPreTag || no; platformMustUseProp = options.mustUseProp || no; platformGetTagNamespace = options.getTagNamespace || no; transforms = pluckModuleFunction(options.modules, 'transformNode'); preTransforms = pluckModuleFunction(options.modules, 'preTransformNode'); postTransforms = pluckModuleFunction(options.modules, 'postTransformNode'); delimiters = options.delimiters; var stack = []; var preserveWhitespace = options.preserveWhitespace !== false; var root; var currentParent; var inVPre = false; var inPre = false; var warned = false; function warnOnce (msg) { if (!warned) { warned = true; warn$2(msg); } } function endPre (element) { // check pre state if (element.pre) { inVPre = false; } if (platformIsPreTag(element.tag)) { inPre = false; } } parseHTML(template, { warn: warn$2, expectHTML: options.expectHTML, isUnaryTag: options.isUnaryTag, canBeLeftOpenTag: options.canBeLeftOpenTag, shouldDecodeNewlines: options.shouldDecodeNewlines, shouldDecodeNewlinesForHref: options.shouldDecodeNewlinesForHref, shouldKeepComment: options.comments, start: function start (tag, attrs, unary) { // check namespace. // inherit parent ns if there is one var ns = (currentParent && currentParent.ns) || platformGetTagNamespace(tag); // handle IE svg bug /* istanbul ignore if */ if (isIE && ns === 'svg') { attrs = guardIESVGBug(attrs); } var element = createASTElement(tag, attrs, currentParent); if (ns) { element.ns = ns; } if (isForbiddenTag(element) && !isServerRendering()) { element.forbidden = true; "development" !== 'production' && warn$2( 'Templates should only be responsible for mapping the state to the ' + 'UI. Avoid placing tags with side-effects in your templates, such as ' + "<" + tag + ">" + ', as they will not be parsed.' ); } // apply pre-transforms for (var i = 0; i < preTransforms.length; i++) { element = preTransforms[i](element, options) || element; } if (!inVPre) { processPre(element); if (element.pre) { inVPre = true; } } if (platformIsPreTag(element.tag)) { inPre = true; } if (inVPre) { processRawAttrs(element); } else if (!element.processed) { // structural directives processFor(element); processIf(element); processOnce(element); // element-scope stuff processElement(element, options); } function checkRootConstraints (el) { if (true) { if (el.tag === 'slot' || el.tag === 'template') { warnOnce( "Cannot use <" + (el.tag) + "> as component root element because it may " + 'contain multiple nodes.' ); } if (el.attrsMap.hasOwnProperty('v-for')) { warnOnce( 'Cannot use v-for on stateful component root element because ' + 'it renders multiple elements.' ); } } } // tree management if (!root) { root = element; checkRootConstraints(root); } else if (!stack.length) { // allow root elements with v-if, v-else-if and v-else if (root.if && (element.elseif || element.else)) { checkRootConstraints(element); addIfCondition(root, { exp: element.elseif, block: element }); } else if (true) { warnOnce( "Component template should contain exactly one root element. " + "If you are using v-if on multiple elements, " + "use v-else-if to chain them instead." ); } } if (currentParent && !element.forbidden) { if (element.elseif || element.else) { processIfConditions(element, currentParent); } else if (element.slotScope) { // scoped slot currentParent.plain = false; var name = element.slotTarget || '"default"';(currentParent.scopedSlots || (currentParent.scopedSlots = {}))[name] = element; } else { currentParent.children.push(element); element.parent = currentParent; } } if (!unary) { currentParent = element; stack.push(element); } else { endPre(element); } // apply post-transforms for (var i$1 = 0; i$1 < postTransforms.length; i$1++) { postTransforms[i$1](element, options); } }, end: function end () { // remove trailing whitespace var element = stack[stack.length - 1]; var lastNode = element.children[element.children.length - 1]; if (lastNode && lastNode.type === 3 && lastNode.text === ' ' && !inPre) { element.children.pop(); } // pop stack stack.length -= 1; currentParent = stack[stack.length - 1]; endPre(element); }, chars: function chars (text) { if (!currentParent) { if (true) { if (text === template) { warnOnce( 'Component template requires a root element, rather than just text.' ); } else if ((text = text.trim())) { warnOnce( ("text \"" + text + "\" outside root element will be ignored.") ); } } return } // IE textarea placeholder bug /* istanbul ignore if */ if (isIE && currentParent.tag === 'textarea' && currentParent.attrsMap.placeholder === text ) { return } var children = currentParent.children; text = inPre || text.trim() ? isTextTag(currentParent) ? text : decodeHTMLCached(text) // only preserve whitespace if its not right after a starting tag : preserveWhitespace && children.length ? ' ' : ''; if (text) { var expression; if (!inVPre && text !== ' ' && (expression = parseText(text, delimiters))) { children.push({ type: 2, expression: expression, text: text }); } else if (text !== ' ' || !children.length || children[children.length - 1].text !== ' ') { children.push({ type: 3, text: text }); } } }, comment: function comment (text) { currentParent.children.push({ type: 3, text: text, isComment: true }); } }); return root } function processPre (el) { if (getAndRemoveAttr(el, 'v-pre') != null) { el.pre = true; } } function processRawAttrs (el) { var l = el.attrsList.length; if (l) { var attrs = el.attrs = new Array(l); for (var i = 0; i < l; i++) { attrs[i] = { name: el.attrsList[i].name, value: JSON.stringify(el.attrsList[i].value) }; } } else if (!el.pre) { // non root node in pre blocks with no attributes el.plain = true; } } function processElement (element, options) { processKey(element); // determine whether this is a plain element after // removing structural attributes element.plain = !element.key && !element.attrsList.length; processRef(element); processSlot(element); processComponent(element); for (var i = 0; i < transforms.length; i++) { element = transforms[i](element, options) || element; } processAttrs(element); } function processKey (el) { var exp = getBindingAttr(el, 'key'); if (exp) { if ("development" !== 'production' && el.tag === 'template') { warn$2("<template> cannot be keyed. Place the key on real elements instead."); } el.key = exp; } } function processRef (el) { var ref = getBindingAttr(el, 'ref'); if (ref) { el.ref = ref; el.refInFor = checkInFor(el); } } function processFor (el) { var exp; if ((exp = getAndRemoveAttr(el, 'v-for'))) { var inMatch = exp.match(forAliasRE); if (!inMatch) { "development" !== 'production' && warn$2( ("Invalid v-for expression: " + exp) ); return } el.for = inMatch[2].trim(); var alias = inMatch[1].trim(); var iteratorMatch = alias.match(forIteratorRE); if (iteratorMatch) { el.alias = iteratorMatch[1].trim(); el.iterator1 = iteratorMatch[2].trim(); if (iteratorMatch[3]) { el.iterator2 = iteratorMatch[3].trim(); } } else { el.alias = alias; } } } function processIf (el) { var exp = getAndRemoveAttr(el, 'v-if'); if (exp) { el.if = exp; addIfCondition(el, { exp: exp, block: el }); } else { if (getAndRemoveAttr(el, 'v-else') != null) { el.else = true; } var elseif = getAndRemoveAttr(el, 'v-else-if'); if (elseif) { el.elseif = elseif; } } } function processIfConditions (el, parent) { var prev = findPrevElement(parent.children); if (prev && prev.if) { addIfCondition(prev, { exp: el.elseif, block: el }); } else if (true) { warn$2( "v-" + (el.elseif ? ('else-if="' + el.elseif + '"') : 'else') + " " + "used on element <" + (el.tag) + "> without corresponding v-if." ); } } function findPrevElement (children) { var i = children.length; while (i--) { if (children[i].type === 1) { return children[i] } else { if ("development" !== 'production' && children[i].text !== ' ') { warn$2( "text \"" + (children[i].text.trim()) + "\" between v-if and v-else(-if) " + "will be ignored." ); } children.pop(); } } } function addIfCondition (el, condition) { if (!el.ifConditions) { el.ifConditions = []; } el.ifConditions.push(condition); } function processOnce (el) { var once$$1 = getAndRemoveAttr(el, 'v-once'); if (once$$1 != null) { el.once = true; } } function processSlot (el) { if (el.tag === 'slot') { el.slotName = getBindingAttr(el, 'name'); if ("development" !== 'production' && el.key) { warn$2( "`key` does not work on <slot> because slots are abstract outlets " + "and can possibly expand into multiple elements. " + "Use the key on a wrapping element instead." ); } } else { var slotScope; if (el.tag === 'template') { slotScope = getAndRemoveAttr(el, 'scope'); /* istanbul ignore if */ if ("development" !== 'production' && slotScope) { warn$2( "the \"scope\" attribute for scoped slots have been deprecated and " + "replaced by \"slot-scope\" since 2.5. The new \"slot-scope\" attribute " + "can also be used on plain elements in addition to <template> to " + "denote scoped slots.", true ); } el.slotScope = slotScope || getAndRemoveAttr(el, 'slot-scope'); } else if ((slotScope = getAndRemoveAttr(el, 'slot-scope'))) { el.slotScope = slotScope; } var slotTarget = getBindingAttr(el, 'slot'); if (slotTarget) { el.slotTarget = slotTarget === '""' ? '"default"' : slotTarget; // preserve slot as an attribute for native shadow DOM compat // only for non-scoped slots. if (el.tag !== 'template' && !el.slotScope) { addAttr(el, 'slot', slotTarget); } } } } function processComponent (el) { var binding; if ((binding = getBindingAttr(el, 'is'))) { el.component = binding; } if (getAndRemoveAttr(el, 'inline-template') != null) { el.inlineTemplate = true; } } function processAttrs (el) { var list = el.attrsList; var i, l, name, rawName, value, modifiers, isProp; for (i = 0, l = list.length; i < l; i++) { name = rawName = list[i].name; value = list[i].value; if (dirRE.test(name)) { // mark element as dynamic el.hasBindings = true; // modifiers modifiers = parseModifiers(name); if (modifiers) { name = name.replace(modifierRE, ''); } if (bindRE.test(name)) { // v-bind name = name.replace(bindRE, ''); value = parseFilters(value); isProp = false; if (modifiers) { if (modifiers.prop) { isProp = true; name = camelize(name); if (name === 'innerHtml') { name = 'innerHTML'; } } if (modifiers.camel) { name = camelize(name); } if (modifiers.sync) { addHandler( el, ("update:" + (camelize(name))), genAssignmentCode(value, "$event") ); } } if (isProp || ( !el.component && platformMustUseProp(el.tag, el.attrsMap.type, name) )) { addProp(el, name, value); } else { addAttr(el, name, value); } } else if (onRE.test(name)) { // v-on name = name.replace(onRE, ''); addHandler(el, name, value, modifiers, false, warn$2); } else { // normal directives name = name.replace(dirRE, ''); // parse arg var argMatch = name.match(argRE); var arg = argMatch && argMatch[1]; if (arg) { name = name.slice(0, -(arg.length + 1)); } addDirective(el, name, rawName, value, arg, modifiers); if ("development" !== 'production' && name === 'model') { checkForAliasModel(el, value); } } } else { // literal attribute if (true) { var expression = parseText(value, delimiters); if (expression) { warn$2( name + "=\"" + value + "\": " + 'Interpolation inside attributes has been removed. ' + 'Use v-bind or the colon shorthand instead. For example, ' + 'instead of <div id="{{ val }}">, use <div :id="val">.' ); } } addAttr(el, name, JSON.stringify(value)); // #6887 firefox doesn't update muted state if set via attribute // even immediately after element creation if (!el.component && name === 'muted' && platformMustUseProp(el.tag, el.attrsMap.type, name)) { addProp(el, name, 'true'); } } } } function checkInFor (el) { var parent = el; while (parent) { if (parent.for !== undefined) { return true } parent = parent.parent; } return false } function parseModifiers (name) { var match = name.match(modifierRE); if (match) { var ret = {}; match.forEach(function (m) { ret[m.slice(1)] = true; }); return ret } } function makeAttrsMap (attrs) { var map = {}; for (var i = 0, l = attrs.length; i < l; i++) { if ( "development" !== 'production' && map[attrs[i].name] && !isIE && !isEdge ) { warn$2('duplicate attribute: ' + attrs[i].name); } map[attrs[i].name] = attrs[i].value; } return map } // for script (e.g. type="x/template") or style, do not decode content function isTextTag (el) { return el.tag === 'script' || el.tag === 'style' } function isForbiddenTag (el) { return ( el.tag === 'style' || (el.tag === 'script' && ( !el.attrsMap.type || el.attrsMap.type === 'text/javascript' )) ) } var ieNSBug = /^xmlns:NS\d+/; var ieNSPrefix = /^NS\d+:/; /* istanbul ignore next */ function guardIESVGBug (attrs) { var res = []; for (var i = 0; i < attrs.length; i++) { var attr = attrs[i]; if (!ieNSBug.test(attr.name)) { attr.name = attr.name.replace(ieNSPrefix, ''); res.push(attr); } } return res } function checkForAliasModel (el, value) { var _el = el; while (_el) { if (_el.for && _el.alias === value) { warn$2( "<" + (el.tag) + " v-model=\"" + value + "\">: " + "You are binding v-model directly to a v-for iteration alias. " + "This will not be able to modify the v-for source array because " + "writing to the alias is like modifying a function local variable. " + "Consider using an array of objects and use v-model on an object property instead." ); } _el = _el.parent; } } /* */ /** * Expand input[v-model] with dyanmic type bindings into v-if-else chains * Turn this: * <input v-model="data[type]" :type="type"> * into this: * <input v-if="type === 'checkbox'" type="checkbox" v-model="data[type]"> * <input v-else-if="type === 'radio'" type="radio" v-model="data[type]"> * <input v-else :type="type" v-model="data[type]"> */ function preTransformNode (el, options) { if (el.tag === 'input') { var map = el.attrsMap; if (map['v-model'] && (map['v-bind:type'] || map[':type'])) { var typeBinding = getBindingAttr(el, 'type'); var ifCondition = getAndRemoveAttr(el, 'v-if', true); var ifConditionExtra = ifCondition ? ("&&(" + ifCondition + ")") : ""; var hasElse = getAndRemoveAttr(el, 'v-else', true) != null; var elseIfCondition = getAndRemoveAttr(el, 'v-else-if', true); // 1. checkbox var branch0 = cloneASTElement(el); // process for on the main node processFor(branch0); addRawAttr(branch0, 'type', 'checkbox'); processElement(branch0, options); branch0.processed = true; // prevent it from double-processed branch0.if = "(" + typeBinding + ")==='checkbox'" + ifConditionExtra; addIfCondition(branch0, { exp: branch0.if, block: branch0 }); // 2. add radio else-if condition var branch1 = cloneASTElement(el); getAndRemoveAttr(branch1, 'v-for', true); addRawAttr(branch1, 'type', 'radio'); processElement(branch1, options); addIfCondition(branch0, { exp: "(" + typeBinding + ")==='radio'" + ifConditionExtra, block: branch1 }); // 3. other var branch2 = cloneASTElement(el); getAndRemoveAttr(branch2, 'v-for', true); addRawAttr(branch2, ':type', typeBinding); processElement(branch2, options); addIfCondition(branch0, { exp: ifCondition, block: branch2 }); if (hasElse) { branch0.else = true; } else if (elseIfCondition) { branch0.elseif = elseIfCondition; } return branch0 } } } function cloneASTElement (el) { return createASTElement(el.tag, el.attrsList.slice(), el.parent) } function addRawAttr (el, name, value) { el.attrsMap[name] = value; el.attrsList.push({ name: name, value: value }); } var model$2 = { preTransformNode: preTransformNode }; var modules$1 = [ klass$1, style$1, model$2 ]; /* */ function text (el, dir) { if (dir.value) { addProp(el, 'textContent', ("_s(" + (dir.value) + ")")); } } /* */ function html (el, dir) { if (dir.value) { addProp(el, 'innerHTML', ("_s(" + (dir.value) + ")")); } } var directives$1 = { model: model, text: text, html: html }; /* */ var baseOptions = { expectHTML: true, modules: modules$1, directives: directives$1, isPreTag: isPreTag, isUnaryTag: isUnaryTag, mustUseProp: mustUseProp, canBeLeftOpenTag: canBeLeftOpenTag, isReservedTag: isReservedTag, getTagNamespace: getTagNamespace, staticKeys: genStaticKeys(modules$1) }; /* */ var isStaticKey; var isPlatformReservedTag; var genStaticKeysCached = cached(genStaticKeys$1); /** * Goal of the optimizer: walk the generated template AST tree * and detect sub-trees that are purely static, i.e. parts of * the DOM that never needs to change. * * Once we detect these sub-trees, we can: * * 1. Hoist them into constants, so that we no longer need to * create fresh nodes for them on each re-render; * 2. Completely skip them in the patching process. */ function optimize (root, options) { if (!root) { return } isStaticKey = genStaticKeysCached(options.staticKeys || ''); isPlatformReservedTag = options.isReservedTag || no; // first pass: mark all non-static nodes. markStatic$1(root); // second pass: mark static roots. markStaticRoots(root, false); } function genStaticKeys$1 (keys) { return makeMap( 'type,tag,attrsList,attrsMap,plain,parent,children,attrs' + (keys ? ',' + keys : '') ) } function markStatic$1 (node) { node.static = isStatic(node); if (node.type === 1) { // do not make component slot content static. this avoids // 1. components not able to mutate slot nodes // 2. static slot content fails for hot-reloading if ( !isPlatformReservedTag(node.tag) && node.tag !== 'slot' && node.attrsMap['inline-template'] == null ) { return } for (var i = 0, l = node.children.length; i < l; i++) { var child = node.children[i]; markStatic$1(child); if (!child.static) { node.static = false; } } if (node.ifConditions) { for (var i$1 = 1, l$1 = node.ifConditions.length; i$1 < l$1; i$1++) { var block = node.ifConditions[i$1].block; markStatic$1(block); if (!block.static) { node.static = false; } } } } } function markStaticRoots (node, isInFor) { if (node.type === 1) { if (node.static || node.once) { node.staticInFor = isInFor; } // For a node to qualify as a static root, it should have children that // are not just static text. Otherwise the cost of hoisting out will // outweigh the benefits and it's better off to just always render it fresh. if (node.static && node.children.length && !( node.children.length === 1 && node.children[0].type === 3 )) { node.staticRoot = true; return } else { node.staticRoot = false; } if (node.children) { for (var i = 0, l = node.children.length; i < l; i++) { markStaticRoots(node.children[i], isInFor || !!node.for); } } if (node.ifConditions) { for (var i$1 = 1, l$1 = node.ifConditions.length; i$1 < l$1; i$1++) { markStaticRoots(node.ifConditions[i$1].block, isInFor); } } } } function isStatic (node) { if (node.type === 2) { // expression return false } if (node.type === 3) { // text return true } return !!(node.pre || ( !node.hasBindings && // no dynamic bindings !node.if && !node.for && // not v-if or v-for or v-else !isBuiltInTag(node.tag) && // not a built-in isPlatformReservedTag(node.tag) && // not a component !isDirectChildOfTemplateFor(node) && Object.keys(node).every(isStaticKey) )) } function isDirectChildOfTemplateFor (node) { while (node.parent) { node = node.parent; if (node.tag !== 'template') { return false } if (node.for) { return true } } return false } /* */ var fnExpRE = /^\s*([\w$_]+|\([^)]*?\))\s*=>|^function\s*\(/; var simplePathRE = /^\s*[A-Za-z_$][\w$]*(?:\.[A-Za-z_$][\w$]*|\['.*?']|\[".*?"]|\[\d+]|\[[A-Za-z_$][\w$]*])*\s*$/; // keyCode aliases var keyCodes = { esc: 27, tab: 9, enter: 13, space: 32, up: 38, left: 37, right: 39, down: 40, 'delete': [8, 46] }; // #4868: modifiers that prevent the execution of the listener // need to explicitly return null so that we can determine whether to remove // the listener for .once var genGuard = function (condition) { return ("if(" + condition + ")return null;"); }; var modifierCode = { stop: '$event.stopPropagation();', prevent: '$event.preventDefault();', self: genGuard("$event.target !== $event.currentTarget"), ctrl: genGuard("!$event.ctrlKey"), shift: genGuard("!$event.shiftKey"), alt: genGuard("!$event.altKey"), meta: genGuard("!$event.metaKey"), left: genGuard("'button' in $event && $event.button !== 0"), middle: genGuard("'button' in $event && $event.button !== 1"), right: genGuard("'button' in $event && $event.button !== 2") }; function genHandlers ( events, isNative, warn ) { var res = isNative ? 'nativeOn:{' : 'on:{'; for (var name in events) { var handler = events[name]; // #5330: warn click.right, since right clicks do not actually fire click events. if ("development" !== 'production' && name === 'click' && handler && handler.modifiers && handler.modifiers.right ) { warn( "Use \"contextmenu\" instead of \"click.right\" since right clicks " + "do not actually fire \"click\" events." ); } res += "\"" + name + "\":" + (genHandler(name, handler)) + ","; } return res.slice(0, -1) + '}' } function genHandler ( name, handler ) { if (!handler) { return 'function(){}' } if (Array.isArray(handler)) { return ("[" + (handler.map(function (handler) { return genHandler(name, handler); }).join(',')) + "]") } var isMethodPath = simplePathRE.test(handler.value); var isFunctionExpression = fnExpRE.test(handler.value); if (!handler.modifiers) { return isMethodPath || isFunctionExpression ? handler.value : ("function($event){" + (handler.value) + "}") // inline statement } else { var code = ''; var genModifierCode = ''; var keys = []; for (var key in handler.modifiers) { if (modifierCode[key]) { genModifierCode += modifierCode[key]; // left/right if (keyCodes[key]) { keys.push(key); } } else if (key === 'exact') { var modifiers = (handler.modifiers); genModifierCode += genGuard( ['ctrl', 'shift', 'alt', 'meta'] .filter(function (keyModifier) { return !modifiers[keyModifier]; }) .map(function (keyModifier) { return ("$event." + keyModifier + "Key"); }) .join('||') ); } else { keys.push(key); } } if (keys.length) { code += genKeyFilter(keys); } // Make sure modifiers like prevent and stop get executed after key filtering if (genModifierCode) { code += genModifierCode; } var handlerCode = isMethodPath ? handler.value + '($event)' : isFunctionExpression ? ("(" + (handler.value) + ")($event)") : handler.value; return ("function($event){" + code + handlerCode + "}") } } function genKeyFilter (keys) { return ("if(!('button' in $event)&&" + (keys.map(genFilterCode).join('&&')) + ")return null;") } function genFilterCode (key) { var keyVal = parseInt(key, 10); if (keyVal) { return ("$event.keyCode!==" + keyVal) } var code = keyCodes[key]; return ( "_k($event.keyCode," + (JSON.stringify(key)) + "," + (JSON.stringify(code)) + "," + "$event.key)" ) } /* */ function on (el, dir) { if ("development" !== 'production' && dir.modifiers) { warn("v-on without argument does not support modifiers."); } el.wrapListeners = function (code) { return ("_g(" + code + "," + (dir.value) + ")"); }; } /* */ function bind$1 (el, dir) { el.wrapData = function (code) { return ("_b(" + code + ",'" + (el.tag) + "'," + (dir.value) + "," + (dir.modifiers && dir.modifiers.prop ? 'true' : 'false') + (dir.modifiers && dir.modifiers.sync ? ',true' : '') + ")") }; } /* */ var baseDirectives = { on: on, bind: bind$1, cloak: noop }; /* */ var CodegenState = function CodegenState (options) { this.options = options; this.warn = options.warn || baseWarn; this.transforms = pluckModuleFunction(options.modules, 'transformCode'); this.dataGenFns = pluckModuleFunction(options.modules, 'genData'); this.directives = extend(extend({}, baseDirectives), options.directives); var isReservedTag = options.isReservedTag || no; this.maybeComponent = function (el) { return !isReservedTag(el.tag); }; this.onceId = 0; this.staticRenderFns = []; }; function generate ( ast, options ) { var state = new CodegenState(options); var code = ast ? genElement(ast, state) : '_c("div")'; return { render: ("with(this){return " + code + "}"), staticRenderFns: state.staticRenderFns } } function genElement (el, state) { if (el.staticRoot && !el.staticProcessed) { return genStatic(el, state) } else if (el.once && !el.onceProcessed) { return genOnce(el, state) } else if (el.for && !el.forProcessed) { return genFor(el, state) } else if (el.if && !el.ifProcessed) { return genIf(el, state) } else if (el.tag === 'template' && !el.slotTarget) { return genChildren(el, state) || 'void 0' } else if (el.tag === 'slot') { return genSlot(el, state) } else { // component or element var code; if (el.component) { code = genComponent(el.component, el, state); } else { var data = el.plain ? undefined : genData$2(el, state); var children = el.inlineTemplate ? null : genChildren(el, state, true); code = "_c('" + (el.tag) + "'" + (data ? ("," + data) : '') + (children ? ("," + children) : '') + ")"; } // module transforms for (var i = 0; i < state.transforms.length; i++) { code = state.transforms[i](el, code); } return code } } // hoist static sub-trees out function genStatic (el, state) { el.staticProcessed = true; state.staticRenderFns.push(("with(this){return " + (genElement(el, state)) + "}")); return ("_m(" + (state.staticRenderFns.length - 1) + (el.staticInFor ? ',true' : '') + ")") } // v-once function genOnce (el, state) { el.onceProcessed = true; if (el.if && !el.ifProcessed) { return genIf(el, state) } else if (el.staticInFor) { var key = ''; var parent = el.parent; while (parent) { if (parent.for) { key = parent.key; break } parent = parent.parent; } if (!key) { "development" !== 'production' && state.warn( "v-once can only be used inside v-for that is keyed. " ); return genElement(el, state) } return ("_o(" + (genElement(el, state)) + "," + (state.onceId++) + "," + key + ")") } else { return genStatic(el, state) } } function genIf ( el, state, altGen, altEmpty ) { el.ifProcessed = true; // avoid recursion return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty) } function genIfConditions ( conditions, state, altGen, altEmpty ) { if (!conditions.length) { return altEmpty || '_e()' } var condition = conditions.shift(); if (condition.exp) { return ("(" + (condition.exp) + ")?" + (genTernaryExp(condition.block)) + ":" + (genIfConditions(conditions, state, altGen, altEmpty))) } else { return ("" + (genTernaryExp(condition.block))) } // v-if with v-once should generate code like (a)?_m(0):_m(1) function genTernaryExp (el) { return altGen ? altGen(el, state) : el.once ? genOnce(el, state) : genElement(el, state) } } function genFor ( el, state, altGen, altHelper ) { var exp = el.for; var alias = el.alias; var iterator1 = el.iterator1 ? ("," + (el.iterator1)) : ''; var iterator2 = el.iterator2 ? ("," + (el.iterator2)) : ''; if ("development" !== 'production' && state.maybeComponent(el) && el.tag !== 'slot' && el.tag !== 'template' && !el.key ) { state.warn( "<" + (el.tag) + " v-for=\"" + alias + " in " + exp + "\">: component lists rendered with " + "v-for should have explicit keys. " + "See https://vuejs.org/guide/list.html#key for more info.", true /* tip */ ); } el.forProcessed = true; // avoid recursion return (altHelper || '_l') + "((" + exp + ")," + "function(" + alias + iterator1 + iterator2 + "){" + "return " + ((altGen || genElement)(el, state)) + '})' } function genData$2 (el, state) { var data = '{'; // directives first. // directives may mutate the el's other properties before they are generated. var dirs = genDirectives(el, state); if (dirs) { data += dirs + ','; } // key if (el.key) { data += "key:" + (el.key) + ","; } // ref if (el.ref) { data += "ref:" + (el.ref) + ","; } if (el.refInFor) { data += "refInFor:true,"; } // pre if (el.pre) { data += "pre:true,"; } // record original tag name for components using "is" attribute if (el.component) { data += "tag:\"" + (el.tag) + "\","; } // module data generation functions for (var i = 0; i < state.dataGenFns.length; i++) { data += state.dataGenFns[i](el); } // attributes if (el.attrs) { data += "attrs:{" + (genProps(el.attrs)) + "},"; } // DOM props if (el.props) { data += "domProps:{" + (genProps(el.props)) + "},"; } // event handlers if (el.events) { data += (genHandlers(el.events, false, state.warn)) + ","; } if (el.nativeEvents) { data += (genHandlers(el.nativeEvents, true, state.warn)) + ","; } // slot target // only for non-scoped slots if (el.slotTarget && !el.slotScope) { data += "slot:" + (el.slotTarget) + ","; } // scoped slots if (el.scopedSlots) { data += (genScopedSlots(el.scopedSlots, state)) + ","; } // component v-model if (el.model) { data += "model:{value:" + (el.model.value) + ",callback:" + (el.model.callback) + ",expression:" + (el.model.expression) + "},"; } // inline-template if (el.inlineTemplate) { var inlineTemplate = genInlineTemplate(el, state); if (inlineTemplate) { data += inlineTemplate + ","; } } data = data.replace(/,$/, '') + '}'; // v-bind data wrap if (el.wrapData) { data = el.wrapData(data); } // v-on data wrap if (el.wrapListeners) { data = el.wrapListeners(data); } return data } function genDirectives (el, state) { var dirs = el.directives; if (!dirs) { return } var res = 'directives:['; var hasRuntime = false; var i, l, dir, needRuntime; for (i = 0, l = dirs.length; i < l; i++) { dir = dirs[i]; needRuntime = true; var gen = state.directives[dir.name]; if (gen) { // compile-time directive that manipulates AST. // returns true if it also needs a runtime counterpart. needRuntime = !!gen(el, dir, state.warn); } if (needRuntime) { hasRuntime = true; res += "{name:\"" + (dir.name) + "\",rawName:\"" + (dir.rawName) + "\"" + (dir.value ? (",value:(" + (dir.value) + "),expression:" + (JSON.stringify(dir.value))) : '') + (dir.arg ? (",arg:\"" + (dir.arg) + "\"") : '') + (dir.modifiers ? (",modifiers:" + (JSON.stringify(dir.modifiers))) : '') + "},"; } } if (hasRuntime) { return res.slice(0, -1) + ']' } } function genInlineTemplate (el, state) { var ast = el.children[0]; if ("development" !== 'production' && ( el.children.length !== 1 || ast.type !== 1 )) { state.warn('Inline-template components must have exactly one child element.'); } if (ast.type === 1) { var inlineRenderFns = generate(ast, state.options); return ("inlineTemplate:{render:function(){" + (inlineRenderFns.render) + "},staticRenderFns:[" + (inlineRenderFns.staticRenderFns.map(function (code) { return ("function(){" + code + "}"); }).join(',')) + "]}") } } function genScopedSlots ( slots, state ) { return ("scopedSlots:_u([" + (Object.keys(slots).map(function (key) { return genScopedSlot(key, slots[key], state) }).join(',')) + "])") } function genScopedSlot ( key, el, state ) { if (el.for && !el.forProcessed) { return genForScopedSlot(key, el, state) } var fn = "function(" + (String(el.slotScope)) + "){" + "return " + (el.tag === 'template' ? el.if ? ((el.if) + "?" + (genChildren(el, state) || 'undefined') + ":undefined") : genChildren(el, state) || 'undefined' : genElement(el, state)) + "}"; return ("{key:" + key + ",fn:" + fn + "}") } function genForScopedSlot ( key, el, state ) { var exp = el.for; var alias = el.alias; var iterator1 = el.iterator1 ? ("," + (el.iterator1)) : ''; var iterator2 = el.iterator2 ? ("," + (el.iterator2)) : ''; el.forProcessed = true; // avoid recursion return "_l((" + exp + ")," + "function(" + alias + iterator1 + iterator2 + "){" + "return " + (genScopedSlot(key, el, state)) + '})' } function genChildren ( el, state, checkSkip, altGenElement, altGenNode ) { var children = el.children; if (children.length) { var el$1 = children[0]; // optimize single v-for if (children.length === 1 && el$1.for && el$1.tag !== 'template' && el$1.tag !== 'slot' ) { return (altGenElement || genElement)(el$1, state) } var normalizationType = checkSkip ? getNormalizationType(children, state.maybeComponent) : 0; var gen = altGenNode || genNode; return ("[" + (children.map(function (c) { return gen(c, state); }).join(',')) + "]" + (normalizationType ? ("," + normalizationType) : '')) } } // determine the normalization needed for the children array. // 0: no normalization needed // 1: simple normalization needed (possible 1-level deep nested array) // 2: full normalization needed function getNormalizationType ( children, maybeComponent ) { var res = 0; for (var i = 0; i < children.length; i++) { var el = children[i]; if (el.type !== 1) { continue } if (needsNormalization(el) || (el.ifConditions && el.ifConditions.some(function (c) { return needsNormalization(c.block); }))) { res = 2; break } if (maybeComponent(el) || (el.ifConditions && el.ifConditions.some(function (c) { return maybeComponent(c.block); }))) { res = 1; } } return res } function needsNormalization (el) { return el.for !== undefined || el.tag === 'template' || el.tag === 'slot' } function genNode (node, state) { if (node.type === 1) { return genElement(node, state) } if (node.type === 3 && node.isComment) { return genComment(node) } else { return genText(node) } } function genText (text) { return ("_v(" + (text.type === 2 ? text.expression // no need for () because already wrapped in _s() : transformSpecialNewlines(JSON.stringify(text.text))) + ")") } function genComment (comment) { return ("_e(" + (JSON.stringify(comment.text)) + ")") } function genSlot (el, state) { var slotName = el.slotName || '"default"'; var children = genChildren(el, state); var res = "_t(" + slotName + (children ? ("," + children) : ''); var attrs = el.attrs && ("{" + (el.attrs.map(function (a) { return ((camelize(a.name)) + ":" + (a.value)); }).join(',')) + "}"); var bind$$1 = el.attrsMap['v-bind']; if ((attrs || bind$$1) && !children) { res += ",null"; } if (attrs) { res += "," + attrs; } if (bind$$1) { res += (attrs ? '' : ',null') + "," + bind$$1; } return res + ')' } // componentName is el.component, take it as argument to shun flow's pessimistic refinement function genComponent ( componentName, el, state ) { var children = el.inlineTemplate ? null : genChildren(el, state, true); return ("_c(" + componentName + "," + (genData$2(el, state)) + (children ? ("," + children) : '') + ")") } function genProps (props) { var res = ''; for (var i = 0; i < props.length; i++) { var prop = props[i]; res += "\"" + (prop.name) + "\":" + (transformSpecialNewlines(prop.value)) + ","; } return res.slice(0, -1) } // #3895, #4268 function transformSpecialNewlines (text) { return text .replace(/\u2028/g, '\\u2028') .replace(/\u2029/g, '\\u2029') } /* */ // these keywords should not appear inside expressions, but operators like // typeof, instanceof and in are allowed var prohibitedKeywordRE = new RegExp('\\b' + ( 'do,if,for,let,new,try,var,case,else,with,await,break,catch,class,const,' + 'super,throw,while,yield,delete,export,import,return,switch,default,' + 'extends,finally,continue,debugger,function,arguments' ).split(',').join('\\b|\\b') + '\\b'); // these unary operators should not be used as property/method names var unaryOperatorsRE = new RegExp('\\b' + ( 'delete,typeof,void' ).split(',').join('\\s*\\([^\\)]*\\)|\\b') + '\\s*\\([^\\)]*\\)'); // check valid identifier for v-for var identRE = /[A-Za-z_$][\w$]*/; // strip strings in expressions var stripStringRE = /'(?:[^'\\]|\\.)*'|"(?:[^"\\]|\\.)*"|`(?:[^`\\]|\\.)*\$\{|\}(?:[^`\\]|\\.)*`|`(?:[^`\\]|\\.)*`/g; // detect problematic expressions in a template function detectErrors (ast) { var errors = []; if (ast) { checkNode(ast, errors); } return errors } function checkNode (node, errors) { if (node.type === 1) { for (var name in node.attrsMap) { if (dirRE.test(name)) { var value = node.attrsMap[name]; if (value) { if (name === 'v-for') { checkFor(node, ("v-for=\"" + value + "\""), errors); } else if (onRE.test(name)) { checkEvent(value, (name + "=\"" + value + "\""), errors); } else { checkExpression(value, (name + "=\"" + value + "\""), errors); } } } } if (node.children) { for (var i = 0; i < node.children.length; i++) { checkNode(node.children[i], errors); } } } else if (node.type === 2) { checkExpression(node.expression, node.text, errors); } } function checkEvent (exp, text, errors) { var stipped = exp.replace(stripStringRE, ''); var keywordMatch = stipped.match(unaryOperatorsRE); if (keywordMatch && stipped.charAt(keywordMatch.index - 1) !== '$') { errors.push( "avoid using JavaScript unary operator as property name: " + "\"" + (keywordMatch[0]) + "\" in expression " + (text.trim()) ); } checkExpression(exp, text, errors); } function checkFor (node, text, errors) { checkExpression(node.for || '', text, errors); checkIdentifier(node.alias, 'v-for alias', text, errors); checkIdentifier(node.iterator1, 'v-for iterator', text, errors); checkIdentifier(node.iterator2, 'v-for iterator', text, errors); } function checkIdentifier (ident, type, text, errors) { if (typeof ident === 'string' && !identRE.test(ident)) { errors.push(("invalid " + type + " \"" + ident + "\" in expression: " + (text.trim()))); } } function checkExpression (exp, text, errors) { try { new Function(("return " + exp)); } catch (e) { var keywordMatch = exp.replace(stripStringRE, '').match(prohibitedKeywordRE); if (keywordMatch) { errors.push( "avoid using JavaScript keyword as property name: " + "\"" + (keywordMatch[0]) + "\"\n Raw expression: " + (text.trim()) ); } else { errors.push( "invalid expression: " + (e.message) + " in\n\n" + " " + exp + "\n\n" + " Raw expression: " + (text.trim()) + "\n" ); } } } /* */ function createFunction (code, errors) { try { return new Function(code) } catch (err) { errors.push({ err: err, code: code }); return noop } } function createCompileToFunctionFn (compile) { var cache = Object.create(null); return function compileToFunctions ( template, options, vm ) { options = extend({}, options); var warn$$1 = options.warn || warn; delete options.warn; /* istanbul ignore if */ if (true) { // detect possible CSP restriction try { new Function('return 1'); } catch (e) { if (e.toString().match(/unsafe-eval|CSP/)) { warn$$1( 'It seems you are using the standalone build of Vue.js in an ' + 'environment with Content Security Policy that prohibits unsafe-eval. ' + 'The template compiler cannot work in this environment. Consider ' + 'relaxing the policy to allow unsafe-eval or pre-compiling your ' + 'templates into render functions.' ); } } } // check cache var key = options.delimiters ? String(options.delimiters) + template : template; if (cache[key]) { return cache[key] } // compile var compiled = compile(template, options); // check compilation errors/tips if (true) { if (compiled.errors && compiled.errors.length) { warn$$1( "Error compiling template:\n\n" + template + "\n\n" + compiled.errors.map(function (e) { return ("- " + e); }).join('\n') + '\n', vm ); } if (compiled.tips && compiled.tips.length) { compiled.tips.forEach(function (msg) { return tip(msg, vm); }); } } // turn code into functions var res = {}; var fnGenErrors = []; res.render = createFunction(compiled.render, fnGenErrors); res.staticRenderFns = compiled.staticRenderFns.map(function (code) { return createFunction(code, fnGenErrors) }); // check function generation errors. // this should only happen if there is a bug in the compiler itself. // mostly for codegen development use /* istanbul ignore if */ if (true) { if ((!compiled.errors || !compiled.errors.length) && fnGenErrors.length) { warn$$1( "Failed to generate render function:\n\n" + fnGenErrors.map(function (ref) { var err = ref.err; var code = ref.code; return ((err.toString()) + " in\n\n" + code + "\n"); }).join('\n'), vm ); } } return (cache[key] = res) } } /* */ function createCompilerCreator (baseCompile) { return function createCompiler (baseOptions) { function compile ( template, options ) { var finalOptions = Object.create(baseOptions); var errors = []; var tips = []; finalOptions.warn = function (msg, tip) { (tip ? tips : errors).push(msg); }; if (options) { // merge custom modules if (options.modules) { finalOptions.modules = (baseOptions.modules || []).concat(options.modules); } // merge custom directives if (options.directives) { finalOptions.directives = extend( Object.create(baseOptions.directives), options.directives ); } // copy other options for (var key in options) { if (key !== 'modules' && key !== 'directives') { finalOptions[key] = options[key]; } } } var compiled = baseCompile(template, finalOptions); if (true) { errors.push.apply(errors, detectErrors(compiled.ast)); } compiled.errors = errors; compiled.tips = tips; return compiled } return { compile: compile, compileToFunctions: createCompileToFunctionFn(compile) } } } /* */ // `createCompilerCreator` allows creating compilers that use alternative // parser/optimizer/codegen, e.g the SSR optimizing compiler. // Here we just export a default compiler using the default parts. var createCompiler = createCompilerCreator(function baseCompile ( template, options ) { var ast = parse(template.trim(), options); optimize(ast, options); var code = generate(ast, options); return { ast: ast, render: code.render, staticRenderFns: code.staticRenderFns } }); /* */ var ref$1 = createCompiler(baseOptions); var compileToFunctions = ref$1.compileToFunctions; /* */ // check whether current browser encodes a char inside attribute values var div; function getShouldDecode (href) { div = div || document.createElement('div'); div.innerHTML = href ? "<a href=\"\n\"/>" : "<div a=\"\n\"/>"; return div.innerHTML.indexOf(' ') > 0 } // #3663: IE encodes newlines inside attribute values while other browsers don't var shouldDecodeNewlines = inBrowser ? getShouldDecode(false) : false; // #6828: chrome encodes content in a[href] var shouldDecodeNewlinesForHref = inBrowser ? getShouldDecode(true) : false; /* */ var idToTemplate = cached(function (id) { var el = query(id); return el && el.innerHTML }); var mount = Vue$3.prototype.$mount; Vue$3.prototype.$mount = function ( el, hydrating ) { el = el && query(el); /* istanbul ignore if */ if (el === document.body || el === document.documentElement) { "development" !== 'production' && warn( "Do not mount Vue to <html> or <body> - mount to normal elements instead." ); return this } var options = this.$options; // resolve template/el and convert to render function if (!options.render) { var template = options.template; if (template) { if (typeof template === 'string') { if (template.charAt(0) === '#') { template = idToTemplate(template); /* istanbul ignore if */ if ("development" !== 'production' && !template) { warn( ("Template element not found or is empty: " + (options.template)), this ); } } } else if (template.nodeType) { template = template.innerHTML; } else { if (true) { warn('invalid template option:' + template, this); } return this } } else if (el) { template = getOuterHTML(el); } if (template) { /* istanbul ignore if */ if ("development" !== 'production' && config.performance && mark) { mark('compile'); } var ref = compileToFunctions(template, { shouldDecodeNewlines: shouldDecodeNewlines, shouldDecodeNewlinesForHref: shouldDecodeNewlinesForHref, delimiters: options.delimiters, comments: options.comments }, this); var render = ref.render; var staticRenderFns = ref.staticRenderFns; options.render = render; options.staticRenderFns = staticRenderFns; /* istanbul ignore if */ if ("development" !== 'production' && config.performance && mark) { mark('compile end'); measure(("vue " + (this._name) + " compile"), 'compile', 'compile end'); } } } return mount.call(this, el, hydrating) }; /** * Get outerHTML of elements, taking care * of SVG elements in IE as well. */ function getOuterHTML (el) { if (el.outerHTML) { return el.outerHTML } else { var container = document.createElement('div'); container.appendChild(el.cloneNode(true)); return container.innerHTML } } Vue$3.compile = compileToFunctions; module.exports = Vue$3; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1), __webpack_require__(18).setImmediate)) /***/ }), /* 18 */ /***/ (function(module, exports, __webpack_require__) { var apply = Function.prototype.apply; // DOM APIs, for completeness exports.setTimeout = function() { return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); }; exports.setInterval = function() { return new Timeout(apply.call(setInterval, window, arguments), clearInterval); }; exports.clearTimeout = exports.clearInterval = function(timeout) { if (timeout) { timeout.close(); } }; function Timeout(id, clearFn) { this._id = id; this._clearFn = clearFn; } Timeout.prototype.unref = Timeout.prototype.ref = function() {}; Timeout.prototype.close = function() { this._clearFn.call(window, this._id); }; // Does not start the time, just sets up the members needed. exports.enroll = function(item, msecs) { clearTimeout(item._idleTimeoutId); item._idleTimeout = msecs; }; exports.unenroll = function(item) { clearTimeout(item._idleTimeoutId); item._idleTimeout = -1; }; exports._unrefActive = exports.active = function(item) { clearTimeout(item._idleTimeoutId); var msecs = item._idleTimeout; if (msecs >= 0) { item._idleTimeoutId = setTimeout(function onTimeout() { if (item._onTimeout) item._onTimeout(); }, msecs); } }; // setimmediate attaches itself to the global object __webpack_require__(19); exports.setImmediate = setImmediate; exports.clearImmediate = clearImmediate; /***/ }), /* 19 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { "use strict"; if (global.setImmediate) { return; } var nextHandle = 1; // Spec says greater than zero var tasksByHandle = {}; var currentlyRunningATask = false; var doc = global.document; var registerImmediate; function setImmediate(callback) { // Callback can either be a function or a string if (typeof callback !== "function") { callback = new Function("" + callback); } // Copy function arguments var args = new Array(arguments.length - 1); for (var i = 0; i < args.length; i++) { args[i] = arguments[i + 1]; } // Store and register the task var task = { callback: callback, args: args }; tasksByHandle[nextHandle] = task; registerImmediate(nextHandle); return nextHandle++; } function clearImmediate(handle) { delete tasksByHandle[handle]; } function run(task) { var callback = task.callback; var args = task.args; switch (args.length) { case 0: callback(); break; case 1: callback(args[0]); break; case 2: callback(args[0], args[1]); break; case 3: callback(args[0], args[1], args[2]); break; default: callback.apply(undefined, args); break; } } function runIfPresent(handle) { // From the spec: "Wait until any invocations of this algorithm started before this one have completed." // So if we're currently running a task, we'll need to delay this invocation. if (currentlyRunningATask) { // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a // "too much recursion" error. setTimeout(runIfPresent, 0, handle); } else { var task = tasksByHandle[handle]; if (task) { currentlyRunningATask = true; try { run(task); } finally { clearImmediate(handle); currentlyRunningATask = false; } } } } function installNextTickImplementation() { registerImmediate = function(handle) { process.nextTick(function () { runIfPresent(handle); }); }; } function canUsePostMessage() { // The test against `importScripts` prevents this implementation from being installed inside a web worker, // where `global.postMessage` means something completely different and can't be used for this purpose. if (global.postMessage && !global.importScripts) { var postMessageIsAsynchronous = true; var oldOnMessage = global.onmessage; global.onmessage = function() { postMessageIsAsynchronous = false; }; global.postMessage("", "*"); global.onmessage = oldOnMessage; return postMessageIsAsynchronous; } } function installPostMessageImplementation() { // Installs an event handler on `global` for the `message` event: see // * https://developer.mozilla.org/en/DOM/window.postMessage // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages var messagePrefix = "setImmediate$" + Math.random() + "$"; var onGlobalMessage = function(event) { if (event.source === global && typeof event.data === "string" && event.data.indexOf(messagePrefix) === 0) { runIfPresent(+event.data.slice(messagePrefix.length)); } }; if (global.addEventListener) { global.addEventListener("message", onGlobalMessage, false); } else { global.attachEvent("onmessage", onGlobalMessage); } registerImmediate = function(handle) { global.postMessage(messagePrefix + handle, "*"); }; } function installMessageChannelImplementation() { var channel = new MessageChannel(); channel.port1.onmessage = function(event) { var handle = event.data; runIfPresent(handle); }; registerImmediate = function(handle) { channel.port2.postMessage(handle); }; } function installReadyStateChangeImplementation() { var html = doc.documentElement; registerImmediate = function(handle) { // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. var script = doc.createElement("script"); script.onreadystatechange = function () { runIfPresent(handle); script.onreadystatechange = null; html.removeChild(script); script = null; }; html.appendChild(script); }; } function installSetTimeoutImplementation() { registerImmediate = function(handle) { setTimeout(runIfPresent, 0, handle); }; } // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live. var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global); attachTo = attachTo && attachTo.setTimeout ? attachTo : global; // Don't get fooled by e.g. browserify environments. if ({}.toString.call(global.process) === "[object process]") { // For Node.js before 0.9 installNextTickImplementation(); } else if (canUsePostMessage()) { // For non-IE10 modern browsers installPostMessageImplementation(); } else if (global.MessageChannel) { // For web workers, where supported installMessageChannelImplementation(); } else if (doc && "onreadystatechange" in doc.createElement("script")) { // For IE 6–8 installReadyStateChangeImplementation(); } else { // For older browsers installSetTimeoutImplementation(); } attachTo.setImmediate = setImmediate; attachTo.clearImmediate = clearImmediate; }(typeof self === "undefined" ? typeof global === "undefined" ? this : global : self)); /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1), __webpack_require__(4))) /***/ }), /* 20 */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; Object.defineProperty(__webpack_exports__, "__esModule", { value: true }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Url", function() { return Url; }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Http", function() { return Http; }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Resource", function() { return Resource; }); /*! * vue-resource v1.3.4 * https://github.com/pagekit/vue-resource * Released under the MIT License. */ /** * Promises/A+ polyfill v1.1.4 (https://github.com/bramstein/promis) */ var RESOLVED = 0; var REJECTED = 1; var PENDING = 2; function Promise$1(executor) { this.state = PENDING; this.value = undefined; this.deferred = []; var promise = this; try { executor(function (x) { promise.resolve(x); }, function (r) { promise.reject(r); }); } catch (e) { promise.reject(e); } } Promise$1.reject = function (r) { return new Promise$1(function (resolve, reject) { reject(r); }); }; Promise$1.resolve = function (x) { return new Promise$1(function (resolve, reject) { resolve(x); }); }; Promise$1.all = function all(iterable) { return new Promise$1(function (resolve, reject) { var count = 0, result = []; if (iterable.length === 0) { resolve(result); } function resolver(i) { return function (x) { result[i] = x; count += 1; if (count === iterable.length) { resolve(result); } }; } for (var i = 0; i < iterable.length; i += 1) { Promise$1.resolve(iterable[i]).then(resolver(i), reject); } }); }; Promise$1.race = function race(iterable) { return new Promise$1(function (resolve, reject) { for (var i = 0; i < iterable.length; i += 1) { Promise$1.resolve(iterable[i]).then(resolve, reject); } }); }; var p$1 = Promise$1.prototype; p$1.resolve = function resolve(x) { var promise = this; if (promise.state === PENDING) { if (x === promise) { throw new TypeError('Promise settled with itself.'); } var called = false; try { var then = x && x['then']; if (x !== null && typeof x === 'object' && typeof then === 'function') { then.call(x, function (x) { if (!called) { promise.resolve(x); } called = true; }, function (r) { if (!called) { promise.reject(r); } called = true; }); return; } } catch (e) { if (!called) { promise.reject(e); } return; } promise.state = RESOLVED; promise.value = x; promise.notify(); } }; p$1.reject = function reject(reason) { var promise = this; if (promise.state === PENDING) { if (reason === promise) { throw new TypeError('Promise settled with itself.'); } promise.state = REJECTED; promise.value = reason; promise.notify(); } }; p$1.notify = function notify() { var promise = this; nextTick(function () { if (promise.state !== PENDING) { while (promise.deferred.length) { var deferred = promise.deferred.shift(), onResolved = deferred[0], onRejected = deferred[1], resolve = deferred[2], reject = deferred[3]; try { if (promise.state === RESOLVED) { if (typeof onResolved === 'function') { resolve(onResolved.call(undefined, promise.value)); } else { resolve(promise.value); } } else if (promise.state === REJECTED) { if (typeof onRejected === 'function') { resolve(onRejected.call(undefined, promise.value)); } else { reject(promise.value); } } } catch (e) { reject(e); } } } }); }; p$1.then = function then(onResolved, onRejected) { var promise = this; return new Promise$1(function (resolve, reject) { promise.deferred.push([onResolved, onRejected, resolve, reject]); promise.notify(); }); }; p$1.catch = function (onRejected) { return this.then(undefined, onRejected); }; /** * Promise adapter. */ if (typeof Promise === 'undefined') { window.Promise = Promise$1; } function PromiseObj(executor, context) { if (executor instanceof Promise) { this.promise = executor; } else { this.promise = new Promise(executor.bind(context)); } this.context = context; } PromiseObj.all = function (iterable, context) { return new PromiseObj(Promise.all(iterable), context); }; PromiseObj.resolve = function (value, context) { return new PromiseObj(Promise.resolve(value), context); }; PromiseObj.reject = function (reason, context) { return new PromiseObj(Promise.reject(reason), context); }; PromiseObj.race = function (iterable, context) { return new PromiseObj(Promise.race(iterable), context); }; var p = PromiseObj.prototype; p.bind = function (context) { this.context = context; return this; }; p.then = function (fulfilled, rejected) { if (fulfilled && fulfilled.bind && this.context) { fulfilled = fulfilled.bind(this.context); } if (rejected && rejected.bind && this.context) { rejected = rejected.bind(this.context); } return new PromiseObj(this.promise.then(fulfilled, rejected), this.context); }; p.catch = function (rejected) { if (rejected && rejected.bind && this.context) { rejected = rejected.bind(this.context); } return new PromiseObj(this.promise.catch(rejected), this.context); }; p.finally = function (callback) { return this.then(function (value) { callback.call(this); return value; }, function (reason) { callback.call(this); return Promise.reject(reason); } ); }; /** * Utility functions. */ var ref = {}; var hasOwnProperty = ref.hasOwnProperty; var ref$1 = []; var slice = ref$1.slice; var debug = false; var ntick; var inBrowser = typeof window !== 'undefined'; var Util = function (ref) { var config = ref.config; var nextTick = ref.nextTick; ntick = nextTick; debug = config.debug || !config.silent; }; function warn(msg) { if (typeof console !== 'undefined' && debug) { console.warn('[VueResource warn]: ' + msg); } } function error(msg) { if (typeof console !== 'undefined') { console.error(msg); } } function nextTick(cb, ctx) { return ntick(cb, ctx); } function trim(str) { return str ? str.replace(/^\s*|\s*$/g, '') : ''; } function trimEnd(str, chars) { if (str && chars === undefined) { return str.replace(/\s+$/, ''); } if (!str || !chars) { return str; } return str.replace(new RegExp(("[" + chars + "]+$")), ''); } function toLower(str) { return str ? str.toLowerCase() : ''; } function toUpper(str) { return str ? str.toUpperCase() : ''; } var isArray = Array.isArray; function isString(val) { return typeof val === 'string'; } function isFunction(val) { return typeof val === 'function'; } function isObject(obj) { return obj !== null && typeof obj === 'object'; } function isPlainObject(obj) { return isObject(obj) && Object.getPrototypeOf(obj) == Object.prototype; } function isBlob(obj) { return typeof Blob !== 'undefined' && obj instanceof Blob; } function isFormData(obj) { return typeof FormData !== 'undefined' && obj instanceof FormData; } function when(value, fulfilled, rejected) { var promise = PromiseObj.resolve(value); if (arguments.length < 2) { return promise; } return promise.then(fulfilled, rejected); } function options(fn, obj, opts) { opts = opts || {}; if (isFunction(opts)) { opts = opts.call(obj); } return merge(fn.bind({$vm: obj, $options: opts}), fn, {$options: opts}); } function each(obj, iterator) { var i, key; if (isArray(obj)) { for (i = 0; i < obj.length; i++) { iterator.call(obj[i], obj[i], i); } } else if (isObject(obj)) { for (key in obj) { if (hasOwnProperty.call(obj, key)) { iterator.call(obj[key], obj[key], key); } } } return obj; } var assign = Object.assign || _assign; function merge(target) { var args = slice.call(arguments, 1); args.forEach(function (source) { _merge(target, source, true); }); return target; } function defaults(target) { var args = slice.call(arguments, 1); args.forEach(function (source) { for (var key in source) { if (target[key] === undefined) { target[key] = source[key]; } } }); return target; } function _assign(target) { var args = slice.call(arguments, 1); args.forEach(function (source) { _merge(target, source); }); return target; } function _merge(target, source, deep) { for (var key in source) { if (deep && (isPlainObject(source[key]) || isArray(source[key]))) { if (isPlainObject(source[key]) && !isPlainObject(target[key])) { target[key] = {}; } if (isArray(source[key]) && !isArray(target[key])) { target[key] = []; } _merge(target[key], source[key], deep); } else if (source[key] !== undefined) { target[key] = source[key]; } } } /** * Root Prefix Transform. */ var root = function (options$$1, next) { var url = next(options$$1); if (isString(options$$1.root) && !/^(https?:)?\//.test(url)) { url = trimEnd(options$$1.root, '/') + '/' + url; } return url; }; /** * Query Parameter Transform. */ var query = function (options$$1, next) { var urlParams = Object.keys(Url.options.params), query = {}, url = next(options$$1); each(options$$1.params, function (value, key) { if (urlParams.indexOf(key) === -1) { query[key] = value; } }); query = Url.params(query); if (query) { url += (url.indexOf('?') == -1 ? '?' : '&') + query; } return url; }; /** * URL Template v2.0.6 (https://github.com/bramstein/url-template) */ function expand(url, params, variables) { var tmpl = parse(url), expanded = tmpl.expand(params); if (variables) { variables.push.apply(variables, tmpl.vars); } return expanded; } function parse(template) { var operators = ['+', '#', '.', '/', ';', '?', '&'], variables = []; return { vars: variables, expand: function expand(context) { return template.replace(/\{([^\{\}]+)\}|([^\{\}]+)/g, function (_, expression, literal) { if (expression) { var operator = null, values = []; if (operators.indexOf(expression.charAt(0)) !== -1) { operator = expression.charAt(0); expression = expression.substr(1); } expression.split(/,/g).forEach(function (variable) { var tmp = /([^:\*]*)(?::(\d+)|(\*))?/.exec(variable); values.push.apply(values, getValues(context, operator, tmp[1], tmp[2] || tmp[3])); variables.push(tmp[1]); }); if (operator && operator !== '+') { var separator = ','; if (operator === '?') { separator = '&'; } else if (operator !== '#') { separator = operator; } return (values.length !== 0 ? operator : '') + values.join(separator); } else { return values.join(','); } } else { return encodeReserved(literal); } }); } }; } function getValues(context, operator, key, modifier) { var value = context[key], result = []; if (isDefined(value) && value !== '') { if (typeof value === 'string' || typeof value === 'number' || typeof value === 'boolean') { value = value.toString(); if (modifier && modifier !== '*') { value = value.substring(0, parseInt(modifier, 10)); } result.push(encodeValue(operator, value, isKeyOperator(operator) ? key : null)); } else { if (modifier === '*') { if (Array.isArray(value)) { value.filter(isDefined).forEach(function (value) { result.push(encodeValue(operator, value, isKeyOperator(operator) ? key : null)); }); } else { Object.keys(value).forEach(function (k) { if (isDefined(value[k])) { result.push(encodeValue(operator, value[k], k)); } }); } } else { var tmp = []; if (Array.isArray(value)) { value.filter(isDefined).forEach(function (value) { tmp.push(encodeValue(operator, value)); }); } else { Object.keys(value).forEach(function (k) { if (isDefined(value[k])) { tmp.push(encodeURIComponent(k)); tmp.push(encodeValue(operator, value[k].toString())); } }); } if (isKeyOperator(operator)) { result.push(encodeURIComponent(key) + '=' + tmp.join(',')); } else if (tmp.length !== 0) { result.push(tmp.join(',')); } } } } else { if (operator === ';') { result.push(encodeURIComponent(key)); } else if (value === '' && (operator === '&' || operator === '?')) { result.push(encodeURIComponent(key) + '='); } else if (value === '') { result.push(''); } } return result; } function isDefined(value) { return value !== undefined && value !== null; } function isKeyOperator(operator) { return operator === ';' || operator === '&' || operator === '?'; } function encodeValue(operator, value, key) { value = (operator === '+' || operator === '#') ? encodeReserved(value) : encodeURIComponent(value); if (key) { return encodeURIComponent(key) + '=' + value; } else { return value; } } function encodeReserved(str) { return str.split(/(%[0-9A-Fa-f]{2})/g).map(function (part) { if (!/%[0-9A-Fa-f]/.test(part)) { part = encodeURI(part); } return part; }).join(''); } /** * URL Template (RFC 6570) Transform. */ var template = function (options) { var variables = [], url = expand(options.url, options.params, variables); variables.forEach(function (key) { delete options.params[key]; }); return url; }; /** * Service for URL templating. */ function Url(url, params) { var self = this || {}, options$$1 = url, transform; if (isString(url)) { options$$1 = {url: url, params: params}; } options$$1 = merge({}, Url.options, self.$options, options$$1); Url.transforms.forEach(function (handler) { if (isString(handler)) { handler = Url.transform[handler]; } if (isFunction(handler)) { transform = factory(handler, transform, self.$vm); } }); return transform(options$$1); } /** * Url options. */ Url.options = { url: '', root: null, params: {} }; /** * Url transforms. */ Url.transform = {template: template, query: query, root: root}; Url.transforms = ['template', 'query', 'root']; /** * Encodes a Url parameter string. * * @param {Object} obj */ Url.params = function (obj) { var params = [], escape = encodeURIComponent; params.add = function (key, value) { if (isFunction(value)) { value = value(); } if (value === null) { value = ''; } this.push(escape(key) + '=' + escape(value)); }; serialize(params, obj); return params.join('&').replace(/%20/g, '+'); }; /** * Parse a URL and return its components. * * @param {String} url */ Url.parse = function (url) { var el = document.createElement('a'); if (document.documentMode) { el.href = url; url = el.href; } el.href = url; return { href: el.href, protocol: el.protocol ? el.protocol.replace(/:$/, '') : '', port: el.port, host: el.host, hostname: el.hostname, pathname: el.pathname.charAt(0) === '/' ? el.pathname : '/' + el.pathname, search: el.search ? el.search.replace(/^\?/, '') : '', hash: el.hash ? el.hash.replace(/^#/, '') : '' }; }; function factory(handler, next, vm) { return function (options$$1) { return handler.call(vm, options$$1, next); }; } function serialize(params, obj, scope) { var array = isArray(obj), plain = isPlainObject(obj), hash; each(obj, function (value, key) { hash = isObject(value) || isArray(value); if (scope) { key = scope + '[' + (plain || hash ? key : '') + ']'; } if (!scope && array) { params.add(value.name, value.value); } else if (hash) { serialize(params, value, key); } else { params.add(key, value); } }); } /** * XDomain client (Internet Explorer). */ var xdrClient = function (request) { return new PromiseObj(function (resolve) { var xdr = new XDomainRequest(), handler = function (ref) { var type = ref.type; var status = 0; if (type === 'load') { status = 200; } else if (type === 'error') { status = 500; } resolve(request.respondWith(xdr.responseText, {status: status})); }; request.abort = function () { return xdr.abort(); }; xdr.open(request.method, request.getUrl()); if (request.timeout) { xdr.timeout = request.timeout; } xdr.onload = handler; xdr.onabort = handler; xdr.onerror = handler; xdr.ontimeout = handler; xdr.onprogress = function () {}; xdr.send(request.getBody()); }); }; /** * CORS Interceptor. */ var SUPPORTS_CORS = inBrowser && 'withCredentials' in new XMLHttpRequest(); var cors = function (request, next) { if (inBrowser) { var orgUrl = Url.parse(location.href); var reqUrl = Url.parse(request.getUrl()); if (reqUrl.protocol !== orgUrl.protocol || reqUrl.host !== orgUrl.host) { request.crossOrigin = true; request.emulateHTTP = false; if (!SUPPORTS_CORS) { request.client = xdrClient; } } } next(); }; /** * Form data Interceptor. */ var form = function (request, next) { if (isFormData(request.body)) { request.headers.delete('Content-Type'); } else if (isObject(request.body) && request.emulateJSON) { request.body = Url.params(request.body); request.headers.set('Content-Type', 'application/x-www-form-urlencoded'); } next(); }; /** * JSON Interceptor. */ var json = function (request, next) { var type = request.headers.get('Content-Type') || ''; if (isObject(request.body) && type.indexOf('application/json') === 0) { request.body = JSON.stringify(request.body); } next(function (response) { return response.bodyText ? when(response.text(), function (text) { type = response.headers.get('Content-Type') || ''; if (type.indexOf('application/json') === 0 || isJson(text)) { try { response.body = JSON.parse(text); } catch (e) { response.body = null; } } else { response.body = text; } return response; }) : response; }); }; function isJson(str) { var start = str.match(/^\[|^\{(?!\{)/), end = {'[': /]$/, '{': /}$/}; return start && end[start[0]].test(str); } /** * JSONP client (Browser). */ var jsonpClient = function (request) { return new PromiseObj(function (resolve) { var name = request.jsonp || 'callback', callback = request.jsonpCallback || '_jsonp' + Math.random().toString(36).substr(2), body = null, handler, script; handler = function (ref) { var type = ref.type; var status = 0; if (type === 'load' && body !== null) { status = 200; } else if (type === 'error') { status = 500; } if (status && window[callback]) { delete window[callback]; document.body.removeChild(script); } resolve(request.respondWith(body, {status: status})); }; window[callback] = function (result) { body = JSON.stringify(result); }; request.abort = function () { handler({type: 'abort'}); }; request.params[name] = callback; if (request.timeout) { setTimeout(request.abort, request.timeout); } script = document.createElement('script'); script.src = request.getUrl(); script.type = 'text/javascript'; script.async = true; script.onload = handler; script.onerror = handler; document.body.appendChild(script); }); }; /** * JSONP Interceptor. */ var jsonp = function (request, next) { if (request.method == 'JSONP') { request.client = jsonpClient; } next(); }; /** * Before Interceptor. */ var before = function (request, next) { if (isFunction(request.before)) { request.before.call(this, request); } next(); }; /** * HTTP method override Interceptor. */ var method = function (request, next) { if (request.emulateHTTP && /^(PUT|PATCH|DELETE)$/i.test(request.method)) { request.headers.set('X-HTTP-Method-Override', request.method); request.method = 'POST'; } next(); }; /** * Header Interceptor. */ var header = function (request, next) { var headers = assign({}, Http.headers.common, !request.crossOrigin ? Http.headers.custom : {}, Http.headers[toLower(request.method)] ); each(headers, function (value, name) { if (!request.headers.has(name)) { request.headers.set(name, value); } }); next(); }; /** * XMLHttp client (Browser). */ var xhrClient = function (request) { return new PromiseObj(function (resolve) { var xhr = new XMLHttpRequest(), handler = function (event) { var response = request.respondWith( 'response' in xhr ? xhr.response : xhr.responseText, { status: xhr.status === 1223 ? 204 : xhr.status, // IE9 status bug statusText: xhr.status === 1223 ? 'No Content' : trim(xhr.statusText) } ); each(trim(xhr.getAllResponseHeaders()).split('\n'), function (row) { response.headers.append(row.slice(0, row.indexOf(':')), row.slice(row.indexOf(':') + 1)); }); resolve(response); }; request.abort = function () { return xhr.abort(); }; if (request.progress) { if (request.method === 'GET') { xhr.addEventListener('progress', request.progress); } else if (/^(POST|PUT)$/i.test(request.method)) { xhr.upload.addEventListener('progress', request.progress); } } xhr.open(request.method, request.getUrl(), true); if (request.timeout) { xhr.timeout = request.timeout; } if (request.responseType && 'responseType' in xhr) { xhr.responseType = request.responseType; } if (request.withCredentials || request.credentials) { xhr.withCredentials = true; } if (!request.crossOrigin) { request.headers.set('X-Requested-With', 'XMLHttpRequest'); } request.headers.forEach(function (value, name) { xhr.setRequestHeader(name, value); }); xhr.onload = handler; xhr.onabort = handler; xhr.onerror = handler; xhr.ontimeout = handler; xhr.send(request.getBody()); }); }; /** * Http client (Node). */ var nodeClient = function (request) { var client = __webpack_require__(21); return new PromiseObj(function (resolve) { var url = request.getUrl(); var body = request.getBody(); var method = request.method; var headers = {}, handler; request.headers.forEach(function (value, name) { headers[name] = value; }); client(url, {body: body, method: method, headers: headers}).then(handler = function (resp) { var response = request.respondWith(resp.body, { status: resp.statusCode, statusText: trim(resp.statusMessage) } ); each(resp.headers, function (value, name) { response.headers.set(name, value); }); resolve(response); }, function (error$$1) { return handler(error$$1.response); }); }); }; /** * Base client. */ var Client = function (context) { var reqHandlers = [sendRequest], resHandlers = [], handler; if (!isObject(context)) { context = null; } function Client(request) { return new PromiseObj(function (resolve, reject) { function exec() { handler = reqHandlers.pop(); if (isFunction(handler)) { handler.call(context, request, next); } else { warn(("Invalid interceptor of type " + (typeof handler) + ", must be a function")); next(); } } function next(response) { if (isFunction(response)) { resHandlers.unshift(response); } else if (isObject(response)) { resHandlers.forEach(function (handler) { response = when(response, function (response) { return handler.call(context, response) || response; }, reject); }); when(response, resolve, reject); return; } exec(); } exec(); }, context); } Client.use = function (handler) { reqHandlers.push(handler); }; return Client; }; function sendRequest(request, resolve) { var client = request.client || (inBrowser ? xhrClient : nodeClient); resolve(client(request)); } /** * HTTP Headers. */ var Headers = function Headers(headers) { var this$1 = this; this.map = {}; each(headers, function (value, name) { return this$1.append(name, value); }); }; Headers.prototype.has = function has (name) { return getName(this.map, name) !== null; }; Headers.prototype.get = function get (name) { var list = this.map[getName(this.map, name)]; return list ? list.join() : null; }; Headers.prototype.getAll = function getAll (name) { return this.map[getName(this.map, name)] || []; }; Headers.prototype.set = function set (name, value) { this.map[normalizeName(getName(this.map, name) || name)] = [trim(value)]; }; Headers.prototype.append = function append (name, value){ var list = this.map[getName(this.map, name)]; if (list) { list.push(trim(value)); } else { this.set(name, value); } }; Headers.prototype.delete = function delete$1 (name){ delete this.map[getName(this.map, name)]; }; Headers.prototype.deleteAll = function deleteAll (){ this.map = {}; }; Headers.prototype.forEach = function forEach (callback, thisArg) { var this$1 = this; each(this.map, function (list, name) { each(list, function (value) { return callback.call(thisArg, value, name, this$1); }); }); }; function getName(map, name) { return Object.keys(map).reduce(function (prev, curr) { return toLower(name) === toLower(curr) ? curr : prev; }, null); } function normalizeName(name) { if (/[^a-z0-9\-#$%&'*+.\^_`|~]/i.test(name)) { throw new TypeError('Invalid character in header field name'); } return trim(name); } /** * HTTP Response. */ var Response = function Response(body, ref) { var url = ref.url; var headers = ref.headers; var status = ref.status; var statusText = ref.statusText; this.url = url; this.ok = status >= 200 && status < 300; this.status = status || 0; this.statusText = statusText || ''; this.headers = new Headers(headers); this.body = body; if (isString(body)) { this.bodyText = body; } else if (isBlob(body)) { this.bodyBlob = body; if (isBlobText(body)) { this.bodyText = blobText(body); } } }; Response.prototype.blob = function blob () { return when(this.bodyBlob); }; Response.prototype.text = function text () { return when(this.bodyText); }; Response.prototype.json = function json () { return when(this.text(), function (text) { return JSON.parse(text); }); }; Object.defineProperty(Response.prototype, 'data', { get: function get() { return this.body; }, set: function set(body) { this.body = body; } }); function blobText(body) { return new PromiseObj(function (resolve) { var reader = new FileReader(); reader.readAsText(body); reader.onload = function () { resolve(reader.result); }; }); } function isBlobText(body) { return body.type.indexOf('text') === 0 || body.type.indexOf('json') !== -1; } /** * HTTP Request. */ var Request = function Request(options$$1) { this.body = null; this.params = {}; assign(this, options$$1, { method: toUpper(options$$1.method || 'GET') }); if (!(this.headers instanceof Headers)) { this.headers = new Headers(this.headers); } }; Request.prototype.getUrl = function getUrl (){ return Url(this); }; Request.prototype.getBody = function getBody (){ return this.body; }; Request.prototype.respondWith = function respondWith (body, options$$1) { return new Response(body, assign(options$$1 || {}, {url: this.getUrl()})); }; /** * Service for sending network requests. */ var COMMON_HEADERS = {'Accept': 'application/json, text/plain, */*'}; var JSON_CONTENT_TYPE = {'Content-Type': 'application/json;charset=utf-8'}; function Http(options$$1) { var self = this || {}, client = Client(self.$vm); defaults(options$$1 || {}, self.$options, Http.options); Http.interceptors.forEach(function (handler) { if (isString(handler)) { handler = Http.interceptor[handler]; } if (isFunction(handler)) { client.use(handler); } }); return client(new Request(options$$1)).then(function (response) { return response.ok ? response : PromiseObj.reject(response); }, function (response) { if (response instanceof Error) { error(response); } return PromiseObj.reject(response); }); } Http.options = {}; Http.headers = { put: JSON_CONTENT_TYPE, post: JSON_CONTENT_TYPE, patch: JSON_CONTENT_TYPE, delete: JSON_CONTENT_TYPE, common: COMMON_HEADERS, custom: {} }; Http.interceptor = {before: before, method: method, jsonp: jsonp, json: json, form: form, header: header, cors: cors}; Http.interceptors = ['before', 'method', 'jsonp', 'json', 'form', 'header', 'cors']; ['get', 'delete', 'head', 'jsonp'].forEach(function (method$$1) { Http[method$$1] = function (url, options$$1) { return this(assign(options$$1 || {}, {url: url, method: method$$1})); }; }); ['post', 'put', 'patch'].forEach(function (method$$1) { Http[method$$1] = function (url, body, options$$1) { return this(assign(options$$1 || {}, {url: url, method: method$$1, body: body})); }; }); /** * Service for interacting with RESTful services. */ function Resource(url, params, actions, options$$1) { var self = this || {}, resource = {}; actions = assign({}, Resource.actions, actions ); each(actions, function (action, name) { action = merge({url: url, params: assign({}, params)}, options$$1, action); resource[name] = function () { return (self.$http || Http)(opts(action, arguments)); }; }); return resource; } function opts(action, args) { var options$$1 = assign({}, action), params = {}, body; switch (args.length) { case 2: params = args[0]; body = args[1]; break; case 1: if (/^(POST|PUT|PATCH)$/i.test(options$$1.method)) { body = args[0]; } else { params = args[0]; } break; case 0: break; default: throw 'Expected up to 2 arguments [params, body], got ' + args.length + ' arguments'; } options$$1.body = body; options$$1.params = assign({}, options$$1.params, params); return options$$1; } Resource.actions = { get: {method: 'GET'}, save: {method: 'POST'}, query: {method: 'GET'}, update: {method: 'PUT'}, remove: {method: 'DELETE'}, delete: {method: 'DELETE'} }; /** * Install plugin. */ function plugin(Vue) { if (plugin.installed) { return; } Util(Vue); Vue.url = Url; Vue.http = Http; Vue.resource = Resource; Vue.Promise = PromiseObj; Object.defineProperties(Vue.prototype, { $url: { get: function get() { return options(Vue.url, this, this.$options.url); } }, $http: { get: function get() { return options(Vue.http, this, this.$options.http); } }, $resource: { get: function get() { return Vue.resource.bind(this); } }, $promise: { get: function get() { var this$1 = this; return function (executor) { return new Vue.Promise(executor, this$1); }; } } }); } if (typeof window !== 'undefined' && window.Vue) { window.Vue.use(plugin); } /* harmony default export */ __webpack_exports__["default"] = (plugin); /***/ }), /* 21 */ /***/ (function(module, exports) { /* (ignored) */ /***/ }), /* 22 */ /***/ (function(module, exports, __webpack_require__) { var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/* videojs-hotkeys v0.2.20 - https://github.com/ctd1500/videojs-hotkeys */ !function(e,t){ true?!(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(5)], __WEBPACK_AMD_DEFINE_RESULT__ = function(e){return t(e.default||e)}.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)):"undefined"!=typeof module&&module.exports?module.exports=t(require("video.js")):t(videojs)}(0,function(e){"use strict";"undefined"!=typeof window&&(window.videojs_hotkeys={version:"0.2.20"});(e.registerPlugin||e.plugin)("hotkeys",function(t){var r=this,n=r.el(),o=document,u={volumeStep:.1,seekStep:5,enableMute:!0,enableVolumeScroll:!0,enableFullscreen:!0,enableNumbers:!0,enableJogStyle:!1,alwaysCaptureHotkeys:!1,enableModifiersForNumbers:!0,enableInactiveFocus:!0,skipInitialFocus:!1,playPauseKey:function(e){return 32===e.which||179===e.which},rewindKey:function(e){return 37===e.which||177===e.which},forwardKey:function(e){return 39===e.which||176===e.which},volumeUpKey:function(e){return 38===e.which},volumeDownKey:function(e){return 40===e.which},muteKey:function(e){return 77===e.which},fullscreenKey:function(e){return 70===e.which},customKeys:{}},l=e.mergeOptions||e.util.mergeOptions,i=(t=l(u,t||{})).volumeStep,a=t.seekStep,c=t.enableMute,s=t.enableVolumeScroll,m=t.enableFullscreen,y=t.enableNumbers,f=t.enableJogStyle,v=t.alwaysCaptureHotkeys,d=t.enableModifiersForNumbers,p=t.enableInactiveFocus,b=t.skipInitialFocus;n.hasAttribute("tabIndex")||n.setAttribute("tabIndex","-1"),n.style.outline="none",!v&&r.autoplay()||b||r.one("play",function(){n.focus()}),p&&r.on("userinactive",function(){var e=function(){clearTimeout(t)},t=setTimeout(function(){r.off("useractive",e),o.activeElement.parentElement==n.querySelector(".vjs-control-bar")&&n.focus()},10);r.one("useractive",e)}),r.on("play",function(){var e=n.querySelector(".iframeblocker");e&&""===e.style.display&&(e.style.display="block",e.style.bottom="39px")});var h=function(e){if(r.controls()){var t=e.relatedTarget||e.toElement||o.activeElement;if((v||t==n||t==n.querySelector(".vjs-tech")||t==n.querySelector(".iframeblocker")||t==n.querySelector(".vjs-control-bar"))&&s){e=window.event||e;var u=Math.max(-1,Math.min(1,e.wheelDelta||-e.detail));e.preventDefault(),1==u?r.volume(r.volume()+i):-1==u&&r.volume(r.volume()-i)}}},w=function(e,r){return t.playPauseKey(e,r)?1:t.rewindKey(e,r)?2:t.forwardKey(e,r)?3:t.volumeUpKey(e,r)?4:t.volumeDownKey(e,r)?5:t.muteKey(e,r)?6:t.fullscreenKey(e,r)?7:void 0};return r.on("keydown",function(e){var u,l,s=e.which,p=e.preventDefault,b=r.duration();if(r.controls()){var h=o.activeElement;if(v||h==n||h==n.querySelector(".vjs-tech")||h==n.querySelector(".vjs-control-bar")||h==n.querySelector(".iframeblocker"))switch(w(e,r)){case 1:p(),v&&e.stopPropagation(),r.paused()?r.play():r.pause();break;case 2:u=!r.paused(),p(),u&&r.pause(),l=r.currentTime()-a,r.currentTime()<=a&&(l=0),r.currentTime(l),u&&r.play();break;case 3:u=!r.paused(),p(),u&&r.pause(),(l=r.currentTime()+a)>=b&&(l=u?b-.001:b),r.currentTime(l),u&&r.play();break;case 5:p(),f?(l=r.currentTime()-1,r.currentTime()<=1&&(l=0),r.currentTime(l)):r.volume(r.volume()-i);break;case 4:p(),f?((l=r.currentTime()+1)>=b&&(l=b),r.currentTime(l)):r.volume(r.volume()+i);break;case 6:c&&r.muted(!r.muted());break;case 7:m&&(r.isFullscreen()?r.exitFullscreen():r.requestFullscreen());break;default:if((s>47&&s<59||s>95&&s<106)&&(d||!(e.metaKey||e.ctrlKey||e.altKey))&&y){var k=48;s>95&&(k=96);var K=s-k;p(),r.currentTime(r.duration()*K*.1)}for(var S in t.customKeys){var T=t.customKeys[S];T&&T.key&&T.handler&&T.key(e)&&(p(),T.handler(r,t,e))}}}}),r.on("dblclick",function(e){if(r.controls()){var t=e.relatedTarget||e.toElement||o.activeElement;t!=n&&t!=n.querySelector(".vjs-tech")&&t!=n.querySelector(".iframeblocker")||m&&(r.isFullscreen()?r.exitFullscreen():r.requestFullscreen())}}),r.on("mousewheel",h),r.on("DOMMouseScroll",h),this})}); /***/ }), /* 23 */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; Object.defineProperty(__webpack_exports__, "__esModule", { value: true }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_clipboard__ = __webpack_require__(24); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_clipboard___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_clipboard__); var version = "1.1.0"; var url = getUrl(); function getUrl() { return window.location.href; } function getRedirectUri() { return url + '#close_window'; } function getEmbedCode() { return '<iframe src=\'' + url + '\' width=\'560\' height=\'315\' frameborder=\'0\' allowfullscreen></iframe>'; } function getSocials() { return ['fbFeed', 'tw', 'reddit', 'gp', 'messenger', 'linkedin', 'vk', 'ok', 'mail', 'telegram', 'whatsapp', 'viber']; } var defaults = { title: 'Video', url: url, socials: getSocials(), embedCode: getEmbedCode(), redirectUri: getRedirectUri() }; var classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; var createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }; var possibleConstructorReturn = function (self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }; var Button = videojs.getComponent('Button'); /** * Share button. */ var ShareButton = function (_Button) { inherits(ShareButton, _Button); function ShareButton(player, options) { classCallCheck(this, ShareButton); var _this = possibleConstructorReturn(this, _Button.call(this, player, options)); _this.addClass('vjs-menu-button'); _this.addClass('vjs-share-control'); _this.addClass('vjs-icon-share'); _this.controlText(player.localize('Share')); return _this; } ShareButton.prototype.handleClick = function handleClick() { this.player().getChild('ShareOverlay').open(); }; return ShareButton; }(Button); var ModalDialog = videojs.getComponent('ModalDialog'); /** * Share modal. */ var ShareModal = function (_ModalDialog) { inherits(ShareModal, _ModalDialog); function ShareModal(player, options) { classCallCheck(this, ShareModal); var _this = possibleConstructorReturn(this, _ModalDialog.call(this, player, options)); _this.playerClassName = 'vjs-videojs-share_open'; return _this; } ShareModal.prototype.open = function open() { this.player().addClass(this.playerClassName); _ModalDialog.prototype.open.call(this); this.player().trigger('sharing:opened'); }; ShareModal.prototype.close = function close() { this.player().removeClass(this.playerClassName); _ModalDialog.prototype.close.call(this); this.player().trigger('sharing:closed'); }; return ShareModal; }(ModalDialog); /** * @return {boolean} */ function isTouchDevice() { return 'ontouchstart' in window || navigator.MaxTouchPoints > 0 || navigator.msMaxTouchPoints > 0; } /** * Checks if the player opened on iOS or Android device. * * @return {boolean} */ function isMobileDevice() { return (/Android/.test(window.navigator.userAgent) || /iP(hone|ad|od)/i.test(window.navigator.userAgent) ); } /** * Filters socials list depending on platform. * * @param {Array} socials * List of socials to filter. * @return {Array} * Filtered list of socials. */ function filterSocials() { var socials = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; return isMobileDevice() ? socials : socials.filter(function (social) { return !['whatsapp', 'viber', 'messenger'].includes(social); }); } var fbFeed = "<svg width=\"8\" height=\"16\" viewbox=\"0 0 8 16\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M5.937 2.752h1.891V.01L5.223 0c-2.893 0-3.55 2.047-3.55 3.353v1.829H0v2.824h1.673V16H5.19V8.006h2.375l.308-2.824H5.19v-1.66c0-.624.44-.77.747-.77\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var tw = "<svg width=\"18\" height=\"15\" viewbox=\"0 0 18 15\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M0 12.616a10.657 10.657 0 0 0 5.661 1.615c6.793 0 10.507-5.476 10.507-10.223 0-.156-.003-.31-.01-.464A7.38 7.38 0 0 0 18 1.684a7.461 7.461 0 0 1-2.12.564A3.621 3.621 0 0 0 17.503.262c-.713.411-1.505.71-2.345.871A3.739 3.739 0 0 0 12.462 0C10.422 0 8.77 1.607 8.77 3.59c0 .283.033.556.096.82A10.578 10.578 0 0 1 1.254.656a3.506 3.506 0 0 0-.5 1.807c0 1.246.65 2.346 1.642 2.99a3.731 3.731 0 0 1-1.673-.45v.046c0 1.74 1.274 3.193 2.962 3.523a3.756 3.756 0 0 1-.972.126c-.239 0-.47-.022-.695-.064.469 1.428 1.833 2.467 3.449 2.494A7.531 7.531 0 0 1 .88 12.665c-.298 0-.591-.014-.881-.049\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var reddit = "<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\">\n <path d=\"M24 11.779a2.654 2.654 0 0 0-4.497-1.899c-1.81-1.191-4.259-1.949-6.971-2.046l1.483-4.669 4.016.941-.006.058a2.17 2.17 0 0 0 2.174 2.163c1.198 0 2.172-.97 2.172-2.163a2.171 2.171 0 0 0-4.193-.785l-4.329-1.015a.37.37 0 0 0-.44.249L11.755 7.82c-2.838.034-5.409.798-7.3 2.025a2.643 2.643 0 0 0-1.799-.712A2.654 2.654 0 0 0 0 11.779c0 .97.533 1.811 1.317 2.271a4.716 4.716 0 0 0-.086.857C1.231 18.818 6.039 22 11.95 22s10.72-3.182 10.72-7.093c0-.274-.029-.544-.075-.81A2.633 2.633 0 0 0 24 11.779zM6.776 13.595c0-.868.71-1.575 1.582-1.575.872 0 1.581.707 1.581 1.575s-.709 1.574-1.581 1.574-1.582-.706-1.582-1.574zm9.061 4.669c-.797.793-2.048 1.179-3.824 1.179L12 19.44l-.013.003c-1.777 0-3.028-.386-3.824-1.179a.369.369 0 0 1 0-.523.372.372 0 0 1 .526 0c.65.647 1.729.961 3.298.961l.013.003.013-.003c1.569 0 2.648-.315 3.298-.962a.373.373 0 0 1 .526 0 .37.37 0 0 1 0 .524zm-.189-3.095a1.58 1.58 0 0 1-1.581-1.574c0-.868.709-1.575 1.581-1.575s1.581.707 1.581 1.575-.709 1.574-1.581 1.574z\" fill=\"#FFF\" fill-rule=\"evenodd\"/>\n</svg>\n"; var gp = "<svg width=\"21\" height=\"14\" viewbox=\"0 0 21 14\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M6.816.006C8.5-.071 10.08.646 11.37 1.655a24.11 24.11 0 0 1-1.728 1.754C8.091 2.36 5.89 2.06 4.34 3.272c-2.217 1.503-2.317 5.05-.186 6.668 2.073 1.843 5.991.928 6.564-1.895-1.298-.02-2.6 0-3.899-.042-.003-.76-.006-1.518-.003-2.278 2.17-.006 4.341-.01 6.516.007.13 1.786-.11 3.688-1.23 5.164-1.696 2.34-5.1 3.022-7.756 2.02C1.681 11.921-.207 9.161.018 6.348.077 2.905 3.305-.11 6.816.006zm10.375 3.812h1.893c.004.634.007 1.27.014 1.903.632.007 1.27.007 1.902.013v1.893l-1.902.016c-.007.636-.01 1.27-.014 1.902h-1.896c-.006-.632-.006-1.266-.013-1.899l-1.902-.02V5.735c.633-.006 1.266-.01 1.902-.013.004-.636.01-1.27.016-1.903z\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var messenger = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 223 223\" width=\"512\" height=\"512\">\n <path d=\"M111.5 0C50.5 0 0.8 47 0.8 104.7c0 31.1 14.5 60.3 39.7 80.3 3.3 2.6 8 2 10.5-1.2 2.6-3.2 2-8-1.2-10.5 -21.6-17.1-34-42.1-34-68.5C15.8 55.2 58.7 15 111.5 15c52.8 0 95.7 40.2 95.7 89.7 0 49.4-42.9 89.7-95.7 89.7 -9.2 0-18.3-1.2-27.1-3.6 -1.9-0.5-4-0.3-5.7 0.7l-31.1 17.6c-3.6 2-4.9 6.6-2.8 10.2 1.4 2.4 3.9 3.8 6.5 3.8 1.3 0 2.5-0.3 3.7-1l28.4-16.1c9.1 2.2 18.5 3.4 28 3.4 61.1 0 110.7-47 110.7-104.7C222.3 47 172.6 0 111.5 0z\" fill=\"#FFF\" fill-rule=\"evenodd\"/>\n <path d=\"M114.7 71.9c-2.6-1.2-5.8-0.8-8 1.1l-57.9 49.1c-3.2 2.7-3.6 7.4-0.9 10.6 2.7 3.2 7.4 3.6 10.6 0.9l45.5-38.6v35.9c0 2.9 1.7 5.6 4.3 6.8 1 0.5 2.1 0.7 3.2 0.7 1.7 0 3.5-0.6 4.9-1.8l57.9-49.1c3.2-2.7 3.6-7.4 0.9-10.6 -2.7-3.2-7.4-3.6-10.6-0.9l-45.5 38.6V78.7C119 75.7 117.3 73.1 114.7 71.9z\" fill=\"#FFF\" fill-rule=\"evenodd\"/>\n</svg>\n"; var linkedin = "<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\">\n <path fill=\"#FFF\" fill-rule=\"evenodd\" d=\"M4.98 3.5C4.98 4.881 3.87 6 2.5 6S.02 4.881.02 3.5C.02 2.12 1.13 1 2.5 1s2.48 1.12 2.48 2.5zM5 8H0v16h5V8zm7.982 0H8.014v16h4.969v-8.399c0-4.67 6.029-5.052 6.029 0V24H24V13.869c0-7.88-8.922-7.593-11.018-3.714V8z\"/>\n</svg>\n"; var vk = "<svg width=\"22\" height=\"12\" viewbox=\"0 0 22 12\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M10.764 11.94h1.315s.397-.042.6-.251c.187-.192.18-.552.18-.552s-.025-1.685.794-1.934c.807-.245 1.844 1.629 2.942 2.35.832.545 1.463.425 1.463.425l2.938-.039s1.537-.09.808-1.244c-.06-.095-.425-.855-2.184-2.415-1.843-1.633-1.596-1.37.623-4.195 1.351-1.72 1.892-2.771 1.722-3.22-.16-.43-1.154-.316-1.154-.316l-3.308.02s-.246-.033-.427.071c-.178.102-.292.34-.292.34s-.524 1.33-1.222 2.463C14.09 5.833 13.5 5.96 13.26 5.81c-.56-.346-.42-1.388-.42-2.13 0-2.315.368-3.28-.716-3.531-.36-.082-.624-.137-1.544-.146C9.4-.01 8.4.006 7.835.27c-.377.176-.668.568-.49.59.218.029.713.128.976.47.339.44.327 1.43.327 1.43s.195 2.725-.455 3.064c-.446.232-1.057-.242-2.371-2.41-.673-1.11-1.18-2.338-1.18-2.338S4.542.848 4.368.725C4.157.576 3.86.529 3.86.529L.717.549S.245.562.072.757c-.155.175-.012.536-.012.536s2.46 5.5 5.247 8.271c2.556 2.542 5.457 2.375 5.457 2.375\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var ok = "<svg width=\"12\" height=\"18\" viewbox=\"0 0 12 18\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M6.843 8.83c2.17-.468 4.162-2.626 3.521-5.3C9.863 1.442 7.561-.599 4.742.161c-6.148 1.662-3.661 9.912 2.1 8.668zm-1.6-6.458c1.39-.375 2.504.554 2.788 1.57.363 1.305-.592 2.394-1.618 2.657-2.913.747-4.16-3.43-1.17-4.227zM9.05 9.536c.41-.23.748-.608 1.367-.577.832.044 2.514 1.404-.445 2.824-1.624.778-1.699.558-2.972.926.22.411 2.55 2.453 3.214 3.082 1.103 1.046.164 2.234-.967 2.115-.718-.077-2.971-2.352-3.38-2.82-.92.438-2.541 2.674-3.431 2.81-1.175.182-2.155-1.091-.96-2.19L4.65 12.73c-.287-.145-1.171-.261-1.59-.389C-1.57 10.93.08 8.838 1.405 8.963c.478.046.907.42 1.274.621 1.931 1.05 4.463 1.029 6.37-.048z\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var mail = "<svg width=\"17\" height=\"16\" viewbox=\"0 0 17 16\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M8.205 3.322c1.3 0 2.521.563 3.418 1.445v.003c0-.423.29-.742.694-.742l.101-.001c.631 0 .76.586.76.771l.004 6.584c-.045.431.454.653.73.377 1.077-1.086 2.366-5.585-.67-8.192-2.831-2.43-6.629-2.03-8.649-.664-2.146 1.453-3.52 4.668-2.185 7.688 1.455 3.294 5.617 4.276 8.091 3.296 1.253-.496 1.832 1.165.53 1.708-1.965.822-7.438.74-9.994-3.605C-.692 9.057-.6 3.896 3.98 1.222c3.505-2.046 8.125-1.48 10.91 1.374 2.913 2.985 2.743 8.572-.097 10.745-1.288.986-3.199.025-3.187-1.413l-.013-.47a4.827 4.827 0 0 1-3.388 1.381c-2.566 0-4.825-2.215-4.825-4.733 0-2.543 2.259-4.784 4.825-4.784zm3.231 4.602C11.34 6.08 9.944 4.97 8.26 4.97h-.063c-1.945 0-3.023 1.5-3.023 3.204 0 1.908 1.305 3.113 3.015 3.113 1.907 0 3.162-1.37 3.252-2.992l-.004-.372z\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var telegram = "<svg width=\"21\" height=\"17\" viewbox=\"0 0 21 17\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M10.873 13.323c-.784.757-1.56 1.501-2.329 2.252-.268.262-.57.407-.956.387-.263-.014-.41-.13-.49-.378-.589-1.814-1.187-3.626-1.773-5.44a.425.425 0 0 0-.322-.317A417.257 417.257 0 0 1 .85 8.541a2.37 2.37 0 0 1-.59-.265c-.309-.203-.353-.527-.07-.762.26-.216.57-.397.886-.522C2.828 6.304 4.59 5.638 6.35 4.964L19.039.101c.812-.311 1.442.12 1.366.988-.05.572-.2 1.137-.32 1.702-.938 4.398-1.88 8.794-2.82 13.191l-.003.026c-.23 1.006-.966 1.28-1.806.668-1.457-1.065-2.91-2.134-4.366-3.201-.068-.05-.14-.098-.217-.152zm-3.22 1.385c.023-.103.038-.151.043-.2.092-.989.189-1.977.27-2.967a.732.732 0 0 1 .256-.534c2.208-1.968 4.41-3.943 6.613-5.917.626-.561 1.256-1.12 1.876-1.688.065-.06.08-.174.117-.263-.095-.027-.203-.095-.285-.072-.189.052-.38.127-.545.23C12.722 5.343 9.45 7.395 6.175 9.44c-.167.104-.214.19-.147.389.518 1.547 1.022 3.098 1.531 4.648.02.061.048.12.094.23z\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var whatsapp = "<svg width=\"22\" height=\"22\" viewbox=\"0 0 22 22\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M7.926 5.587c-.213-.51-.375-.53-.698-.543a6.234 6.234 0 0 0-.369-.013c-.42 0-.86.123-1.125.395-.323.33-1.125 1.1-1.125 2.677 0 1.578 1.15 3.104 1.306 3.318.162.213 2.244 3.498 5.476 4.837 2.528 1.048 3.278.95 3.853.828.84-.181 1.894-.802 2.16-1.552.265-.75.265-1.39.187-1.527-.078-.135-.291-.213-.614-.375-.323-.161-1.894-.937-2.192-1.04-.29-.11-.569-.072-.788.239-.31.433-.614.873-.86 1.138-.194.207-.511.233-.776.123-.356-.149-1.351-.498-2.58-1.591-.95-.847-1.596-1.901-1.784-2.218-.187-.323-.02-.511.13-.685.161-.201.316-.343.478-.53.161-.188.252-.285.355-.505.11-.214.033-.434-.045-.595-.078-.162-.724-1.74-.99-2.38zM10.996 0C4.934 0 0 4.934 0 11c0 2.405.776 4.636 2.095 6.447L.724 21.534l4.228-1.351A10.913 10.913 0 0 0 11.003 22C17.067 22 22 17.066 22 11S17.067 0 11.003 0h-.006z\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var viber = "<svg width=\"21\" height=\"21\" viewbox=\"0 0 21 21\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M18.639 14.904c-.628-.506-1.3-.96-1.96-1.423-1.318-.926-2.523-.997-3.506.491-.552.836-1.325.873-2.133.506-2.228-1.01-3.949-2.567-4.956-4.831-.446-1.002-.44-1.9.603-2.609.552-.375 1.108-.818 1.064-1.637C7.693 4.334 5.1.765 4.077.39 3.653.233 3.23.243 2.8.388.4 1.195-.594 3.169.358 5.507c2.84 6.974 7.84 11.829 14.721 14.792.392.169.828.236 1.049.297 1.567.015 3.402-1.494 3.932-2.992.51-1.441-.568-2.013-1.421-2.7zm-7.716-13.8c-.417-.064-1.052.026-1.02-.525.046-.817.8-.513 1.165-.565 4.833.163 8.994 4.587 8.935 9.359-.006.468.162 1.162-.536 1.149-.668-.013-.493-.717-.553-1.185-.64-5.067-2.96-7.46-7.991-8.233zm.984 1.39c3.104.372 5.64 3.065 5.615 6.024-.047.35.157.95-.409 1.036-.764.116-.615-.583-.69-1.033-.511-3.082-1.593-4.213-4.7-4.907-.458-.102-1.17-.03-1.052-.736.113-.671.752-.443 1.236-.385zm.285 2.419c1.377-.034 2.992 1.616 2.969 3.044.014.39-.028.802-.49.857-.333.04-.552-.24-.586-.585-.128-1.272-.798-2.023-2.073-2.228-.382-.061-.757-.184-.579-.7.12-.345.436-.38.76-.388z\" fill=\"#FFF\" fill-rule=\"evenodd\"></path>\n</svg>\n"; var icons = { fbFeed: fbFeed, tw: tw, reddit: reddit, gp: gp, messenger: messenger, linkedin: linkedin, vk: vk, ok: ok, mail: mail, telegram: telegram, whatsapp: whatsapp, viber: viber }; var ShareModalContent = function () { function ShareModalContent(player, options) { classCallCheck(this, ShareModalContent); this.player = player; this.options = options; this.socials = filterSocials(options.socials); this.copyBtnTextClass = 'vjs-share__btn-text'; this.socialBtnClass = 'vjs-share__social'; this._createContent(); this._initToggle(); this._initClipboard(); this._initSharing(); } ShareModalContent.prototype.getContent = function getContent() { return this.content; }; ShareModalContent.prototype._createContent = function _createContent() { var copyBtn = '\n <svg xmlns="http://www.w3.org/2000/svg" width="18" height="20">\n <path fill="#FFF" fill-rule="evenodd" d="M10.07 20H1.318A1.325 1.325 0 0 1 0 18.67V6.025c0-.712.542-1.21 1.318-1.21h7.294l2.776 2.656v11.2c0 .734-.59 1.33-1.318 1.33zm6.46-15.926v9.63h-3.673v1.48h3.825c.727 0 1.318-.595 1.318-1.328v-11.2L15.225 0H7.93c-.776 0-1.318.497-1.318 1.21v2.123h1.47V1.48h5.877v2.594h2.57zm-.73-1.48l-.37-.357v.356h.37zM9.918 8.888v9.63H1.47V6.295h5.878V8.89h2.57zm-.73-1.483l-.372-.355v.355h.37z"></path>\n </svg>\n <span class="' + this.copyBtnTextClass + '">' + this.player.localize('Copy') + '</span>\n '; var wrapper = document.createElement('div'); wrapper.innerHTML = '<div class="vjs-share">\n <div class="vjs-share__top hidden-sm">\n <div class="vjs-share__title">' + this.player.localize('Share') + '</div>\n </div>\n\n <div class="vjs-share__middle">\n <div class="vjs-share__subtitle hidden-xs">' + this.player.localize('Direct Link') + ':</div>\n <div class="vjs-share__short-link-wrapper">\n <input class="vjs-share__short-link" type="text" readonly="true" value="' + this.options.url + '">\n <div class="vjs-share__btn">\n ' + copyBtn + '\n </div>\n </div>\n\n <div class="vjs-share__subtitle hidden-xs">' + this.player.localize('Embed Code') + ':</div>\n <div class="vjs-share__short-link-wrapper hidden-xs">\n <input class="vjs-share__short-link" type="text" readonly="true" value="' + this.options.embedCode + '">\n <div class="vjs-share__btn">\n ' + copyBtn + '\n </div>\n </div>\n </div>\n\n <div class="vjs-share__bottom">\n <div class="vjs-share__socials">\n ' + this._getSocialItems().join('') + '\n </div>\n </div>\n </div>'; this.content = wrapper.firstChild; }; ShareModalContent.prototype._initClipboard = function _initClipboard() { var _this = this; var clipboard = new __WEBPACK_IMPORTED_MODULE_0_clipboard___default.a('.vjs-share__btn', { target: function target(trigger) { return trigger.previousElementSibling; } }); clipboard.on('success', function (e) { var textContainer = e.trigger.querySelector('.' + _this.copyBtnTextClass); var restore = function restore() { textContainer.innerText = _this.player.localize('Copy'); e.clearSelection(); }; textContainer.innerText = _this.player.localize('Copied'); if (isTouchDevice()) { setTimeout(restore, 1000); } else { textContainer.parentElement.addEventListener('mouseleave', function () { setTimeout(restore, 300); }); } }); }; ShareModalContent.prototype._initSharing = function _initSharing() { var _this2 = this; var btns = this.content.querySelectorAll('.' + this.socialBtnClass); Array.from(btns).forEach(function (btn) { btn.addEventListener('click', function (e) { var social = e.currentTarget.getAttribute('data-social'); if (typeof sharing[social] === 'function') { sharing[social](_this2.socialOptions); } }); }); }; ShareModalContent.prototype._initToggle = function _initToggle() { var iconsList = this.content.querySelector('.vjs-share__socials'); if (this.socials.length > 10 || window.innerWidth <= 180 && this.socials.length > 6) { iconsList.style.height = 'calc((2em + 5px) * 2)'; } else { iconsList.classList.add('horizontal'); } }; ShareModalContent.prototype._getSocialItems = function _getSocialItems() { var socialItems = []; this.socials.forEach(function (social) { if (icons[social]) { socialItems.push('\n <button class="vjs-share__social vjs-share__social_' + social + '" data-social="' + social + '">\n ' + icons[social] + '\n </button>\n '); } }); return socialItems; }; createClass(ShareModalContent, [{ key: 'socialOptions', get: function get$$1() { var _options = this.options, url = _options.url, title = _options.title, description = _options.description, image = _options.image, fbAppId = _options.fbAppId, isVkParse = _options.isVkParse, redirectUri = _options.redirectUri; return { url: url, title: title, description: description, image: image, fbAppId: fbAppId, isVkParse: isVkParse, redirectUri: redirectUri }; } }]); return ShareModalContent; }(); var Component = videojs.getComponent('Component'); /** * Share overlay. */ var ShareOverlay = function (_Component) { inherits(ShareOverlay, _Component); function ShareOverlay(player, options) { classCallCheck(this, ShareOverlay); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.player = player; _this.options = options; return _this; } ShareOverlay.prototype._createModal = function _createModal() { var content = new ShareModalContent(this.player, this.options).getContent(); this.modal = new ShareModal(this.player, { content: content, temporary: true }); this.el = this.modal.contentEl(); this.player.addChild(this.modal); }; ShareOverlay.prototype.open = function open() { this._createModal(); this.modal.open(); }; return ShareOverlay; }(Component); // Default options for the plugin. // Cross-compatibility for Video.js 5 and 6. var registerPlugin = videojs.registerPlugin || videojs.plugin; // const dom = videojs.dom || videojs; /** * Function to invoke when the player is ready. * * This is a great place for your plugin to initialize itself. When this * function is called, the player will have its DOM and child components * in place. * * @function onPlayerReady * @param {Player} player * A Video.js player object. * * @param {Object} [options={}] * A plain object containing options for the plugin. */ var onPlayerReady = function onPlayerReady(player, options) { player.addClass('vjs-videojs-share'); player.getChild('controlBar').addChild('ShareButton', options); player.addChild('ShareOverlay', options); }; /** * A video.js plugin. * * In the plugin function, the value of `this` is a video.js `Player` * instance. You cannot rely on the player being in a "ready" state here, * depending on how the plugin is invoked. This may or may not be important * to you; if not, remove the wait for "ready"! * * @function share * @param {Object} [options={}] * An object of options left to the plugin author to define. */ var share = function share(options) { onPlayerReady(this, videojs.mergeOptions(defaults, options)); }; videojs.registerComponent('ShareButton', ShareButton); videojs.registerComponent('ShareOverlay', ShareOverlay); // Register the plugin with video.js. registerPlugin('share', share); // Include the version number. share.VERSION = version; /* harmony default export */ __webpack_exports__["default"] = (share); /***/ }), /* 24 */ /***/ (function(module, exports, __webpack_require__) { var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;(function (global, factory) { if (true) { !(__WEBPACK_AMD_DEFINE_ARRAY__ = [module, __webpack_require__(25), __webpack_require__(27), __webpack_require__(28)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); } else if (typeof exports !== "undefined") { factory(module, require('./clipboard-action'), require('tiny-emitter'), require('good-listener')); } else { var mod = { exports: {} }; factory(mod, global.clipboardAction, global.tinyEmitter, global.goodListener); global.clipboard = mod.exports; } })(this, function (module, _clipboardAction, _tinyEmitter, _goodListener) { 'use strict'; var _clipboardAction2 = _interopRequireDefault(_clipboardAction); var _tinyEmitter2 = _interopRequireDefault(_tinyEmitter); var _goodListener2 = _interopRequireDefault(_goodListener); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var Clipboard = function (_Emitter) { _inherits(Clipboard, _Emitter); /** * @param {String|HTMLElement|HTMLCollection|NodeList} trigger * @param {Object} options */ function Clipboard(trigger, options) { _classCallCheck(this, Clipboard); var _this = _possibleConstructorReturn(this, (Clipboard.__proto__ || Object.getPrototypeOf(Clipboard)).call(this)); _this.resolveOptions(options); _this.listenClick(trigger); return _this; } /** * Defines if attributes would be resolved using internal setter functions * or custom functions that were passed in the constructor. * @param {Object} options */ _createClass(Clipboard, [{ key: 'resolveOptions', value: function resolveOptions() { var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; this.action = typeof options.action === 'function' ? options.action : this.defaultAction; this.target = typeof options.target === 'function' ? options.target : this.defaultTarget; this.text = typeof options.text === 'function' ? options.text : this.defaultText; this.container = _typeof(options.container) === 'object' ? options.container : document.body; } }, { key: 'listenClick', value: function listenClick(trigger) { var _this2 = this; this.listener = (0, _goodListener2.default)(trigger, 'click', function (e) { return _this2.onClick(e); }); } }, { key: 'onClick', value: function onClick(e) { var trigger = e.delegateTarget || e.currentTarget; if (this.clipboardAction) { this.clipboardAction = null; } this.clipboardAction = new _clipboardAction2.default({ action: this.action(trigger), target: this.target(trigger), text: this.text(trigger), container: this.container, trigger: trigger, emitter: this }); } }, { key: 'defaultAction', value: function defaultAction(trigger) { return getAttributeValue('action', trigger); } }, { key: 'defaultTarget', value: function defaultTarget(trigger) { var selector = getAttributeValue('target', trigger); if (selector) { return document.querySelector(selector); } } }, { key: 'defaultText', value: function defaultText(trigger) { return getAttributeValue('text', trigger); } }, { key: 'destroy', value: function destroy() { this.listener.destroy(); if (this.clipboardAction) { this.clipboardAction.destroy(); this.clipboardAction = null; } } }], [{ key: 'isSupported', value: function isSupported() { var action = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : ['copy', 'cut']; var actions = typeof action === 'string' ? [action] : action; var support = !!document.queryCommandSupported; actions.forEach(function (action) { support = support && !!document.queryCommandSupported(action); }); return support; } }]); return Clipboard; }(_tinyEmitter2.default); /** * Helper function to retrieve attribute value. * @param {String} suffix * @param {Element} element */ function getAttributeValue(suffix, element) { var attribute = 'data-clipboard-' + suffix; if (!element.hasAttribute(attribute)) { return; } return element.getAttribute(attribute); } module.exports = Clipboard; }); /***/ }), /* 25 */ /***/ (function(module, exports, __webpack_require__) { var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;(function (global, factory) { if (true) { !(__WEBPACK_AMD_DEFINE_ARRAY__ = [module, __webpack_require__(26)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); } else if (typeof exports !== "undefined") { factory(module, require('select')); } else { var mod = { exports: {} }; factory(mod, global.select); global.clipboardAction = mod.exports; } })(this, function (module, _select) { 'use strict'; var _select2 = _interopRequireDefault(_select); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var ClipboardAction = function () { /** * @param {Object} options */ function ClipboardAction(options) { _classCallCheck(this, ClipboardAction); this.resolveOptions(options); this.initSelection(); } /** * Defines base properties passed from constructor. * @param {Object} options */ _createClass(ClipboardAction, [{ key: 'resolveOptions', value: function resolveOptions() { var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; this.action = options.action; this.container = options.container; this.emitter = options.emitter; this.target = options.target; this.text = options.text; this.trigger = options.trigger; this.selectedText = ''; } }, { key: 'initSelection', value: function initSelection() { if (this.text) { this.selectFake(); } else if (this.target) { this.selectTarget(); } } }, { key: 'selectFake', value: function selectFake() { var _this = this; var isRTL = document.documentElement.getAttribute('dir') == 'rtl'; this.removeFake(); this.fakeHandlerCallback = function () { return _this.removeFake(); }; this.fakeHandler = this.container.addEventListener('click', this.fakeHandlerCallback) || true; this.fakeElem = document.createElement('textarea'); // Prevent zooming on iOS this.fakeElem.style.fontSize = '12pt'; // Reset box model this.fakeElem.style.border = '0'; this.fakeElem.style.padding = '0'; this.fakeElem.style.margin = '0'; // Move element out of screen horizontally this.fakeElem.style.position = 'absolute'; this.fakeElem.style[isRTL ? 'right' : 'left'] = '-9999px'; // Move element to the same position vertically var yPosition = window.pageYOffset || document.documentElement.scrollTop; this.fakeElem.style.top = yPosition + 'px'; this.fakeElem.setAttribute('readonly', ''); this.fakeElem.value = this.text; this.container.appendChild(this.fakeElem); this.selectedText = (0, _select2.default)(this.fakeElem); this.copyText(); } }, { key: 'removeFake', value: function removeFake() { if (this.fakeHandler) { this.container.removeEventListener('click', this.fakeHandlerCallback); this.fakeHandler = null; this.fakeHandlerCallback = null; } if (this.fakeElem) { this.container.removeChild(this.fakeElem); this.fakeElem = null; } } }, { key: 'selectTarget', value: function selectTarget() { this.selectedText = (0, _select2.default)(this.target); this.copyText(); } }, { key: 'copyText', value: function copyText() { var succeeded = void 0; try { succeeded = document.execCommand(this.action); } catch (err) { succeeded = false; } this.handleResult(succeeded); } }, { key: 'handleResult', value: function handleResult(succeeded) { this.emitter.emit(succeeded ? 'success' : 'error', { action: this.action, text: this.selectedText, trigger: this.trigger, clearSelection: this.clearSelection.bind(this) }); } }, { key: 'clearSelection', value: function clearSelection() { if (this.trigger) { this.trigger.focus(); } window.getSelection().removeAllRanges(); } }, { key: 'destroy', value: function destroy() { this.removeFake(); } }, { key: 'action', set: function set() { var action = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'copy'; this._action = action; if (this._action !== 'copy' && this._action !== 'cut') { throw new Error('Invalid "action" value, use either "copy" or "cut"'); } }, get: function get() { return this._action; } }, { key: 'target', set: function set(target) { if (target !== undefined) { if (target && (typeof target === 'undefined' ? 'undefined' : _typeof(target)) === 'object' && target.nodeType === 1) { if (this.action === 'copy' && target.hasAttribute('disabled')) { throw new Error('Invalid "target" attribute. Please use "readonly" instead of "disabled" attribute'); } if (this.action === 'cut' && (target.hasAttribute('readonly') || target.hasAttribute('disabled'))) { throw new Error('Invalid "target" attribute. You can\'t cut text from elements with "readonly" or "disabled" attributes'); } this._target = target; } else { throw new Error('Invalid "target" value, use a valid Element'); } } }, get: function get() { return this._target; } }]); return ClipboardAction; }(); module.exports = ClipboardAction; }); /***/ }), /* 26 */ /***/ (function(module, exports) { function select(element) { var selectedText; if (element.nodeName === 'SELECT') { element.focus(); selectedText = element.value; } else if (element.nodeName === 'INPUT' || element.nodeName === 'TEXTAREA') { var isReadOnly = element.hasAttribute('readonly'); if (!isReadOnly) { element.setAttribute('readonly', ''); } element.select(); element.setSelectionRange(0, element.value.length); if (!isReadOnly) { element.removeAttribute('readonly'); } selectedText = element.value; } else { if (element.hasAttribute('contenteditable')) { element.focus(); } var selection = window.getSelection(); var range = document.createRange(); range.selectNodeContents(element); selection.removeAllRanges(); selection.addRange(range); selectedText = selection.toString(); } return selectedText; } module.exports = select; /***/ }), /* 27 */ /***/ (function(module, exports) { function E () { // Keep this empty so it's easier to inherit from // (via https://github.com/lipsmack from https://github.com/scottcorgan/tiny-emitter/issues/3) } E.prototype = { on: function (name, callback, ctx) { var e = this.e || (this.e = {}); (e[name] || (e[name] = [])).push({ fn: callback, ctx: ctx }); return this; }, once: function (name, callback, ctx) { var self = this; function listener () { self.off(name, listener); callback.apply(ctx, arguments); }; listener._ = callback return this.on(name, listener, ctx); }, emit: function (name) { var data = [].slice.call(arguments, 1); var evtArr = ((this.e || (this.e = {}))[name] || []).slice(); var i = 0; var len = evtArr.length; for (i; i < len; i++) { evtArr[i].fn.apply(evtArr[i].ctx, data); } return this; }, off: function (name, callback) { var e = this.e || (this.e = {}); var evts = e[name]; var liveEvents = []; if (evts && callback) { for (var i = 0, len = evts.length; i < len; i++) { if (evts[i].fn !== callback && evts[i].fn._ !== callback) liveEvents.push(evts[i]); } } // Remove event from queue to prevent memory leak // Suggested by https://github.com/lazd // Ref: https://github.com/scottcorgan/tiny-emitter/commit/c6ebfaa9bc973b33d110a84a307742b7cf94c953#commitcomment-5024910 (liveEvents.length) ? e[name] = liveEvents : delete e[name]; return this; } }; module.exports = E; /***/ }), /* 28 */ /***/ (function(module, exports, __webpack_require__) { var is = __webpack_require__(29); var delegate = __webpack_require__(30); /** * Validates all params and calls the right * listener function based on its target type. * * @param {String|HTMLElement|HTMLCollection|NodeList} target * @param {String} type * @param {Function} callback * @return {Object} */ function listen(target, type, callback) { if (!target && !type && !callback) { throw new Error('Missing required arguments'); } if (!is.string(type)) { throw new TypeError('Second argument must be a String'); } if (!is.fn(callback)) { throw new TypeError('Third argument must be a Function'); } if (is.node(target)) { return listenNode(target, type, callback); } else if (is.nodeList(target)) { return listenNodeList(target, type, callback); } else if (is.string(target)) { return listenSelector(target, type, callback); } else { throw new TypeError('First argument must be a String, HTMLElement, HTMLCollection, or NodeList'); } } /** * Adds an event listener to a HTML element * and returns a remove listener function. * * @param {HTMLElement} node * @param {String} type * @param {Function} callback * @return {Object} */ function listenNode(node, type, callback) { node.addEventListener(type, callback); return { destroy: function() { node.removeEventListener(type, callback); } } } /** * Add an event listener to a list of HTML elements * and returns a remove listener function. * * @param {NodeList|HTMLCollection} nodeList * @param {String} type * @param {Function} callback * @return {Object} */ function listenNodeList(nodeList, type, callback) { Array.prototype.forEach.call(nodeList, function(node) { node.addEventListener(type, callback); }); return { destroy: function() { Array.prototype.forEach.call(nodeList, function(node) { node.removeEventListener(type, callback); }); } } } /** * Add an event listener to a selector * and returns a remove listener function. * * @param {String} selector * @param {String} type * @param {Function} callback * @return {Object} */ function listenSelector(selector, type, callback) { return delegate(document.body, selector, type, callback); } module.exports = listen; /***/ }), /* 29 */ /***/ (function(module, exports) { /** * Check if argument is a HTML element. * * @param {Object} value * @return {Boolean} */ exports.node = function(value) { return value !== undefined && value instanceof HTMLElement && value.nodeType === 1; }; /** * Check if argument is a list of HTML elements. * * @param {Object} value * @return {Boolean} */ exports.nodeList = function(value) { var type = Object.prototype.toString.call(value); return value !== undefined && (type === '[object NodeList]' || type === '[object HTMLCollection]') && ('length' in value) && (value.length === 0 || exports.node(value[0])); }; /** * Check if argument is a string. * * @param {Object} value * @return {Boolean} */ exports.string = function(value) { return typeof value === 'string' || value instanceof String; }; /** * Check if argument is a function. * * @param {Object} value * @return {Boolean} */ exports.fn = function(value) { var type = Object.prototype.toString.call(value); return type === '[object Function]'; }; /***/ }), /* 30 */ /***/ (function(module, exports, __webpack_require__) { var closest = __webpack_require__(31); /** * Delegates event to a selector. * * @param {Element} element * @param {String} selector * @param {String} type * @param {Function} callback * @param {Boolean} useCapture * @return {Object} */ function _delegate(element, selector, type, callback, useCapture) { var listenerFn = listener.apply(this, arguments); element.addEventListener(type, listenerFn, useCapture); return { destroy: function() { element.removeEventListener(type, listenerFn, useCapture); } } } /** * Delegates event to a selector. * * @param {Element|String|Array} [elements] * @param {String} selector * @param {String} type * @param {Function} callback * @param {Boolean} useCapture * @return {Object} */ function delegate(elements, selector, type, callback, useCapture) { // Handle the regular Element usage if (typeof elements.addEventListener === 'function') { return _delegate.apply(null, arguments); } // Handle Element-less usage, it defaults to global delegation if (typeof type === 'function') { // Use `document` as the first parameter, then apply arguments // This is a short way to .unshift `arguments` without running into deoptimizations return _delegate.bind(null, document).apply(null, arguments); } // Handle Selector-based usage if (typeof elements === 'string') { elements = document.querySelectorAll(elements); } // Handle Array-like based usage return Array.prototype.map.call(elements, function (element) { return _delegate(element, selector, type, callback, useCapture); }); } /** * Finds closest match and invokes callback. * * @param {Element} element * @param {String} selector * @param {String} type * @param {Function} callback * @return {Function} */ function listener(element, selector, type, callback) { return function(e) { e.delegateTarget = closest(e.target, selector); if (e.delegateTarget) { callback.call(element, e); } } } module.exports = delegate; /***/ }), /* 31 */ /***/ (function(module, exports) { var DOCUMENT_NODE_TYPE = 9; /** * A polyfill for Element.matches() */ if (typeof Element !== 'undefined' && !Element.prototype.matches) { var proto = Element.prototype; proto.matches = proto.matchesSelector || proto.mozMatchesSelector || proto.msMatchesSelector || proto.oMatchesSelector || proto.webkitMatchesSelector; } /** * Finds the closest parent that matches a selector. * * @param {Element} element * @param {String} selector * @return {Function} */ function closest (element, selector) { while (element && element.nodeType !== DOCUMENT_NODE_TYPE) { if (typeof element.matches === 'function' && element.matches(selector)) { return element; } element = element.parentNode; } } module.exports = closest; /***/ }), /* 32 */ /***/ (function(module, exports, __webpack_require__) { /*! videojs-resolution-switcher - 2015-7-26 * Copyright (c) 2016 Kasper Moskwiak * Modified by Pierre Kraft * Licensed under the Apache-2.0 license. */ (function() { /* jshint eqnull: true*/ /* global require */ 'use strict'; var videojs = null; if(typeof window.videojs === 'undefined' && "function" === 'function') { videojs = __webpack_require__(5); } else { videojs = window.videojs; } (function(window, videojs) { var defaults = {}, videoJsResolutionSwitcher, currentResolution = {}, // stores current resolution menuItemsHolder = {}; // stores menuItems function setSourcesSanitized(player, sources, label, customSourcePicker) { currentResolution = { label: label, sources: sources }; if(typeof customSourcePicker === 'function'){ return customSourcePicker(player, sources, label); } return player.src(sources.map(function(src) { return {src: src.src, type: src.type, res: src.res}; })); } /* * Resolution menu item */ var MenuItem = videojs.getComponent('MenuItem'); var ResolutionMenuItem = videojs.extend(MenuItem, { constructor: function(player, options, onClickListener, label){ this.onClickListener = onClickListener; this.label = label; // Sets this.player_, this.options_ and initializes the component MenuItem.call(this, player, options); this.src = options.src; this.on('click', this.onClick); this.on('touchstart', this.onClick); if (options.initialySelected) { this.showAsLabel(); this.selected(true); this.addClass('vjs-selected'); } }, showAsLabel: function() { // Change menu button label to the label of this item if the menu button label is provided if(this.label) { this.label.innerHTML = this.options_.label; } }, onClick: function(customSourcePicker){ this.onClickListener(this); // Remember player state var currentTime = this.player_.currentTime(); var isPaused = this.player_.paused(); this.showAsLabel(); // add .current class this.addClass('vjs-selected'); // Hide bigPlayButton if(!isPaused){ this.player_.bigPlayButton.hide(); } if(typeof customSourcePicker !== 'function' && typeof this.options_.customSourcePicker === 'function'){ customSourcePicker = this.options_.customSourcePicker; } // Change player source and wait for loadeddata event, then play video // loadedmetadata doesn't work right now for flash. // Probably because of https://github.com/videojs/video-js-swf/issues/124 // If player preload is 'none' and then loadeddata not fired. So, we need timeupdate event for seek handle (timeupdate doesn't work properly with flash) var handleSeekEvent = 'loadeddata'; if(this.player_.techName_ !== 'Youtube' && this.player_.preload() === 'none' && this.player_.techName_ !== 'Flash') { handleSeekEvent = 'timeupdate'; } setSourcesSanitized(this.player_, this.src, this.options_.label, customSourcePicker).one(handleSeekEvent, function() { this.player_.currentTime(currentTime); this.player_.handleTechSeeked_(); if(!isPaused){ // Start playing and hide loadingSpinner (flash issue ?) this.player_.play().handleTechSeeked_(); } this.player_.trigger('resolutionchange'); }); } }); /* * Resolution menu button */ var MenuButton = videojs.getComponent('MenuButton'); var ResolutionMenuButton = videojs.extend(MenuButton, { constructor: function(player, options, settings, label){ this.sources = options.sources; this.label = label; this.label.innerHTML = options.initialySelectedLabel; // Sets this.player_, this.options_ and initializes the component MenuButton.call(this, player, options, settings); this.controlText('Quality'); if(settings.dynamicLabel){ this.el().appendChild(label); }else{ var staticLabel = document.createElement('span'); videojs.addClass(staticLabel, 'vjs-resolution-button-staticlabel'); this.el().appendChild(staticLabel); } }, createItems: function(){ var menuItems = []; var labels = (this.sources && this.sources.label) || {}; var onClickUnselectOthers = function(clickedItem) { menuItems.map(function(item) { item.selected(item === clickedItem); item.removeClass('vjs-selected'); }); }; for (var key in labels) { if (labels.hasOwnProperty(key)) { menuItems.push(new ResolutionMenuItem( this.player_, { label: key, src: labels[key], initialySelected: key === this.options_.initialySelectedLabel, customSourcePicker: this.options_.customSourcePicker }, onClickUnselectOthers, this.label)); // Store menu item for API calls menuItemsHolder[key] = menuItems[menuItems.length - 1]; } } return menuItems; } }); /** * Initialize the plugin. * @param {object} [options] configuration for the plugin */ videoJsResolutionSwitcher = function(options) { var settings = videojs.mergeOptions(defaults, options), player = this, label = document.createElement('span'), groupedSrc = {}; videojs.addClass(label, 'vjs-resolution-button-label'); /** * Updates player sources or returns current source URL * @param {Array} [src] array of sources [{src: '', type: '', label: '', res: ''}] * @returns {Object|String|Array} videojs player object if used as setter or current source URL, object, or array of sources */ player.updateSrc = function(src){ //Return current src if src is not given if(!src){ return player.src(); } // Dispose old resolution menu button before adding new sources if(player.controlBar.resolutionSwitcher){ player.controlBar.resolutionSwitcher.dispose(); delete player.controlBar.resolutionSwitcher; } //Sort sources src = src.sort(compareResolutions); groupedSrc = bucketSources(src); var choosen = chooseSrc(groupedSrc, src); var menuButton = new ResolutionMenuButton(player, { sources: groupedSrc, initialySelectedLabel: choosen.label , initialySelectedRes: choosen.res , customSourcePicker: settings.customSourcePicker}, settings, label); videojs.addClass(menuButton.el(), 'vjs-resolution-button'); player.controlBar.resolutionSwitcher = player.controlBar.el_.insertBefore(menuButton.el_, player.controlBar.getChild('fullscreenToggle').el_); player.controlBar.resolutionSwitcher.dispose = function(){ this.parentNode.removeChild(this); }; return setSourcesSanitized(player, choosen.sources, choosen.label); }; /** * Returns current resolution or sets one when label is specified * @param {String} [label] label name * @param {Function} [customSourcePicker] custom function to choose source. Takes 3 arguments: player, sources, label. Must return player object. * @returns {Object} current resolution object {label: '', sources: []} if used as getter or player object if used as setter */ player.currentResolution = function(label, customSourcePicker){ if(label == null) { return currentResolution; } if(menuItemsHolder[label] != null){ menuItemsHolder[label].onClick(customSourcePicker); } return player; }; /** * Returns grouped sources by label, resolution and type * @returns {Object} grouped sources: { label: { key: [] }, res: { key: [] }, type: { key: [] } } */ player.getGroupedSrc = function(){ return groupedSrc; }; /** * Method used for sorting list of sources * @param {Object} a - source object with res property * @param {Object} b - source object with res property * @returns {Number} result of comparation */ function compareResolutions(a, b){ if(!a.res || !b.res){ return 0; } return (+b.res)-(+a.res); } /** * Group sources by label, resolution and type * @param {Array} src Array of sources * @returns {Object} grouped sources: { label: { key: [] }, res: { key: [] }, type: { key: [] } } */ function bucketSources(src){ var resolutions = { label: {}, res: {}, type: {} }; src.map(function(source) { initResolutionKey(resolutions, 'label', source); initResolutionKey(resolutions, 'res', source); initResolutionKey(resolutions, 'type', source); appendSourceToKey(resolutions, 'label', source); appendSourceToKey(resolutions, 'res', source); appendSourceToKey(resolutions, 'type', source); }); return resolutions; } function initResolutionKey(resolutions, key, source) { if(resolutions[key][source[key]] == null) { resolutions[key][source[key]] = []; } } function appendSourceToKey(resolutions, key, source) { resolutions[key][source[key]].push(source); } /** * Choose src if option.default is specified * @param {Object} groupedSrc {res: { key: [] }} * @param {Array} src Array of sources sorted by resolution used to find high and low res * @returns {Object} {res: string, sources: []} */ function chooseSrc(groupedSrc, src){ var selectedRes = settings['default']; // use array access as default is a reserved keyword var selectedLabel = ''; if (selectedRes === 'high') { selectedRes = src[0].res; selectedLabel = src[0].label; } else if (selectedRes === 'low' || selectedRes == null || !groupedSrc.res[selectedRes]) { // Select low-res if default is low or not set selectedRes = src[src.length - 1].res; selectedLabel = src[src.length -1].label; } else if (groupedSrc.res[selectedRes]) { selectedLabel = groupedSrc.res[selectedRes][0].label; } return {res: selectedRes, label: selectedLabel, sources: groupedSrc.res[selectedRes]}; } function initResolutionForYt(player){ // Init resolution player.tech_.ytPlayer.setPlaybackQuality('default'); // Capture events player.tech_.ytPlayer.addEventListener('onPlaybackQualityChange', function(){ player.trigger('resolutionchange'); }); // We must wait for play event player.one('play', function(){ var qualities = player.tech_.ytPlayer.getAvailableQualityLevels(); // Map youtube qualities names var _yts = { highres: {res: 1080, label: '1080', yt: 'highres'}, hd1080: {res: 1080, label: '1080', yt: 'hd1080'}, hd720: {res: 720, label: '720', yt: 'hd720'}, large: {res: 480, label: '480', yt: 'large'}, medium: {res: 360, label: '360', yt: 'medium'}, small: {res: 240, label: '240', yt: 'small'}, tiny: {res: 144, label: '144', yt: 'tiny'}, auto: {res: 0, label: 'auto', yt: 'default'} }; var _sources = []; qualities.map(function(q){ _sources.push({ src: player.src().src, type: player.src().type, label: _yts[q].label, res: _yts[q].res, _yt: _yts[q].yt }); }); groupedSrc = bucketSources(_sources); // Overwrite defualt sourcePicer function var _customSourcePicker = function(_player, _sources, _label){ player.tech_.ytPlayer.setPlaybackQuality(_sources[0]._yt); return player; }; var choosen = {label: 'auto', res: 0, sources: groupedSrc.label.auto}; var menuButton = new ResolutionMenuButton(player, { sources: groupedSrc, initialySelectedLabel: choosen.label, initialySelectedRes: choosen.res, customSourcePicker: _customSourcePicker }, settings, label); menuButton.el().classList.add('vjs-resolution-button'); player.controlBar.resolutionSwitcher = player.controlBar.addChild(menuButton); }); } player.ready(function(){ if(player.options_.sources.length > 1){ // tech: Html5 and Flash // Create resolution switcher for videos form <source> tag inside <video> player.updateSrc(player.options_.sources); } if(player.techName_ === 'Youtube'){ // tech: YouTube initResolutionForYt(player); } }); }; // register the plugin videojs.plugin('videoJsResolutionSwitcher', videoJsResolutionSwitcher); })(window, videojs); })(); /***/ }), /* 33 */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; Object.defineProperty(__webpack_exports__, "__esModule", { value: true }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_video_js__ = __webpack_require__(34); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_video_js___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_video_js__); /** * Validates a number of seconds to use as the auto-advance delay. * * @private * @param {number} s * The number to check * * @return {boolean} * Whether this is a valid second or not */ var validSeconds = function validSeconds(s) { return typeof s === 'number' && !isNaN(s) && s >= 0 && s < Infinity; }; /** * Resets the auto-advance behavior of a player. * * @param {Player} player * The player to reset the behavior on */ var reset = function reset(player) { var aa = player.playlist.autoadvance_; if (aa.timeout) { player.clearTimeout(aa.timeout); } if (aa.trigger) { player.off('ended', aa.trigger); } aa.timeout = null; aa.trigger = null; }; /** * Sets up auto-advance behavior on a player. * * @param {Player} player * the current player * * @param {number} delay * The number of seconds to wait before each auto-advance. * * @return {undefined} * Used to short circuit function logic */ var setup = function setup(player, delay) { reset(player); // Before queuing up new auto-advance behavior, check if `seconds` was // called with a valid value. if (!validSeconds(delay)) { player.playlist.autoadvance_.delay = null; return; } player.playlist.autoadvance_.delay = delay; player.playlist.autoadvance_.trigger = function () { // This calls setup again, which will reset the existing auto-advance and // set up another auto-advance for the next "ended" event. var cancelOnPlay = function cancelOnPlay() { return setup(player, delay); }; // If there is a "play" event while we're waiting for an auto-advance, // we need to cancel the auto-advance. This could mean the user seeked // back into the content or restarted the content. This is reproducible // with an auto-advance > 0. player.one('play', cancelOnPlay); player.playlist.autoadvance_.timeout = player.setTimeout(function () { reset(player); player.off('play', cancelOnPlay); player.playlist.next(); }, delay * 1000); }; player.one('ended', player.playlist.autoadvance_.trigger); }; /** * Removes all remote text tracks from a player. * * @param {Player} player * The player to clear tracks on */ var clearTracks = function clearTracks(player) { var tracks = player.remoteTextTracks(); var i = tracks && tracks.length || 0; // This uses a `while` loop rather than `forEach` because the // `TextTrackList` object is a live DOM list (not an array). while (i--) { player.removeRemoteTextTrack(tracks[i]); } }; /** * Plays an item on a player's playlist. * * @param {Player} player * The player to play the item on * * @param {Object} item * A source from the playlist. * * @return {Player} * The player that is now playing the item */ var playItem = function playItem(player, item) { var replay = !player.paused() || player.ended(); player.trigger('beforeplaylistitem', item); player.poster(item.poster || ''); player.src(item.sources); clearTracks(player); player.ready(function () { (item.textTracks || []).forEach(player.addRemoteTextTrack.bind(player)); player.trigger('playlistitem', item); if (replay) { player.play(); } setup(player, player.playlist.autoadvance_.delay); }); return player; }; var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; var asyncGenerator = function () { function AwaitValue(value) { this.value = value; } function AsyncGenerator(gen) { var front, back; function send(key, arg) { return new Promise(function (resolve, reject) { var request = { key: key, arg: arg, resolve: resolve, reject: reject, next: null }; if (back) { back = back.next = request; } else { front = back = request; resume(key, arg); } }); } function resume(key, arg) { try { var result = gen[key](arg); var value = result.value; if (value instanceof AwaitValue) { Promise.resolve(value.value).then(function (arg) { resume("next", arg); }, function (arg) { resume("throw", arg); }); } else { settle(result.done ? "return" : "normal", result.value); } } catch (err) { settle("throw", err); } } function settle(type, value) { switch (type) { case "return": front.resolve({ value: value, done: true }); break; case "throw": front.reject(value); break; default: front.resolve({ value: value, done: false }); break; } front = front.next; if (front) { resume(front.key, front.arg); } else { back = null; } } this._invoke = send; if (typeof gen.return !== "function") { this.return = undefined; } } if (typeof Symbol === "function" && Symbol.asyncIterator) { AsyncGenerator.prototype[Symbol.asyncIterator] = function () { return this; }; } AsyncGenerator.prototype.next = function (arg) { return this._invoke("next", arg); }; AsyncGenerator.prototype.throw = function (arg) { return this._invoke("throw", arg); }; AsyncGenerator.prototype.return = function (arg) { return this._invoke("return", arg); }; return { wrap: function (fn) { return function () { return new AsyncGenerator(fn.apply(this, arguments)); }; }, await: function (value) { return new AwaitValue(value); } }; }(); /** * Given two sources, check to see whether the two sources are equal. * If both source urls have a protocol, the protocols must match, otherwise, protocols * are ignored. * * @private * @param {string|Object} source1 * The first source * * @param {string|Object} source2 * The second source * * @return {boolean} * The result */ var sourceEquals = function sourceEquals(source1, source2) { var src1 = source1; var src2 = source2; if ((typeof source1 === 'undefined' ? 'undefined' : _typeof(source1)) === 'object') { src1 = source1.src; } if ((typeof source2 === 'undefined' ? 'undefined' : _typeof(source2)) === 'object') { src2 = source2.src; } if (/^\/\//.test(src1)) { src2 = src2.slice(src2.indexOf('//')); } if (/^\/\//.test(src2)) { src1 = src1.slice(src1.indexOf('//')); } return src1 === src2; }; /** * Look through an array of playlist items for a specific `source`; * checking both the value of elements and the value of their `src` * property. * * @private * @param {Array} arr * An array of playlist items to look through * * @param {string} src * The source to look for * * @return {number} * The index of that source or -1 */ var indexInSources = function indexInSources(arr, src) { for (var i = 0; i < arr.length; i++) { var sources = arr[i].sources; if (Array.isArray(sources)) { for (var j = 0; j < sources.length; j++) { var source = sources[j]; if (source && sourceEquals(source, src)) { return i; } } } } return -1; }; /** * Randomize the contents of an array. * * @private * @param {Array} arr * An array. * * @return {Array} * The same array that was passed in. */ var randomize = function randomize(arr) { var index = -1; var lastIndex = arr.length - 1; while (++index < arr.length) { var rand = index + Math.floor(Math.random() * (lastIndex - index + 1)); var value = arr[rand]; arr[rand] = arr[index]; arr[index] = value; } return arr; }; /** * Factory function for creating new playlist implementation on the given player. * * API summary: * * playlist(['a', 'b', 'c']) // setter * playlist() // getter * playlist.currentItem() // getter, 0 * playlist.currentItem(1) // setter, 1 * playlist.next() // 'c' * playlist.previous() // 'b' * playlist.first() // 'a' * playlist.last() // 'c' * playlist.autoadvance(5) // 5 second delay * playlist.autoadvance() // cancel autoadvance * * @param {Player} player * The current player * * @param {Array=} initialList * If given, an initial list of sources with which to populate * the playlist. * * @param {number=} initialIndex * If given, the index of the item in the list that should * be loaded first. If -1, no video is loaded. If omitted, The * the first video is loaded. * * @return {Function} * Returns the playlist function specific to the given player. */ function factory(player, initialList) { var initialIndex = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; var list = null; var changing = false; /** * Get/set the playlist for a player. * * This function is added as an own property of the player and has its * own methods which can be called to manipulate the internal state. * * @param {Array} [newList] * If given, a new list of sources with which to populate the * playlist. Without this, the function acts as a getter. * * @param {number} [newIndex] * If given, the index of the item in the list that should * be loaded first. If -1, no video is loaded. If omitted, The * the first video is loaded. * * @return {Array} * The playlist */ var playlist = player.playlist = function (newList) { var newIndex = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; if (changing) { throw new Error('do not call playlist() during a playlist change'); } if (Array.isArray(newList)) { // @todo - Simplify this to `list.slice()` for v5. var previousPlaylist = Array.isArray(list) ? list.slice() : null; list = newList.slice(); // Mark the playlist as changing during the duringplaylistchange lifecycle. changing = true; player.trigger({ type: 'duringplaylistchange', nextIndex: newIndex, nextPlaylist: list, previousIndex: playlist.currentIndex_, // @todo - Simplify this to simply pass along `previousPlaylist` for v5. previousPlaylist: previousPlaylist || [] }); changing = false; if (newIndex !== -1) { playlist.currentItem(newIndex); } // The only time the previous playlist is null is the first call to this // function. This allows us to fire the `duringplaylistchange` event // every time the playlist is populated and to maintain backward // compatibility by not firing the `playlistchange` event on the initial // population of the list. // // @todo - Remove this condition in preparation for v5. if (previousPlaylist) { player.setTimeout(function () { player.trigger('playlistchange'); }, 0); } } // Always return a shallow clone of the playlist list. return list.slice(); }; // On a new source, if there is no current item, disable auto-advance. player.on('loadstart', function () { if (playlist.currentItem() === -1) { reset(player); } }); playlist.currentIndex_ = -1; playlist.player_ = player; playlist.autoadvance_ = {}; playlist.repeat_ = false; /** * Get or set the current item in the playlist. * * During the duringplaylistchange event, acts only as a getter. * * @param {number} [index] * If given as a valid value, plays the playlist item at that index. * * @return {number} * The current item index. */ playlist.currentItem = function (index) { // If the playlist is changing, only act as a getter. if (changing) { return playlist.currentIndex_; } if (typeof index === 'number' && playlist.currentIndex_ !== index && index >= 0 && index < list.length) { playlist.currentIndex_ = index; playItem(playlist.player_, list[playlist.currentIndex_]); } else { playlist.currentIndex_ = playlist.indexOf(playlist.player_.currentSrc() || ''); } return playlist.currentIndex_; }; /** * Checks if the playlist contains a value. * * @param {string|Object|Array} value * The value to check * * @return {boolean} * The result */ playlist.contains = function (value) { return playlist.indexOf(value) !== -1; }; /** * Gets the index of a value in the playlist or -1 if not found. * * @param {string|Object|Array} value * The value to find the index of * * @return {number} * The index or -1 */ playlist.indexOf = function (value) { if (typeof value === 'string') { return indexInSources(list, value); } var sources = Array.isArray(value) ? value : value.sources; for (var i = 0; i < sources.length; i++) { var source = sources[i]; if (typeof source === 'string') { return indexInSources(list, source); } else if (source.src) { return indexInSources(list, source.src); } } return -1; }; /** * Get the index of the current item in the playlist. This is identical to * calling `currentItem()` with no arguments. * * @return {number} * The current item index. */ playlist.currentIndex = function () { return playlist.currentItem(); }; /** * Get the index of the last item in the playlist. * * @return {number} * The index of the last item in the playlist or -1 if there are no * items. */ playlist.lastIndex = function () { return list.length - 1; }; /** * Get the index of the next item in the playlist. * * @return {number} * The index of the next item in the playlist or -1 if there is no * current item. */ playlist.nextIndex = function () { var current = playlist.currentItem(); if (current === -1) { return -1; } var lastIndex = playlist.lastIndex(); // When repeating, loop back to the beginning on the last item. if (playlist.repeat_ && current === lastIndex) { return 0; } // Don't go past the end of the playlist. return Math.min(current + 1, lastIndex); }; /** * Get the index of the previous item in the playlist. * * @return {number} * The index of the previous item in the playlist or -1 if there is * no current item. */ playlist.previousIndex = function () { var current = playlist.currentItem(); if (current === -1) { return -1; } // When repeating, loop back to the end of the playlist. if (playlist.repeat_ && current === 0) { return playlist.lastIndex(); } // Don't go past the beginning of the playlist. return Math.max(current - 1, 0); }; /** * Plays the first item in the playlist. * * @return {Object|undefined} * Returns undefined and has no side effects if the list is empty. */ playlist.first = function () { if (changing) { return; } if (list.length) { return list[playlist.currentItem(0)]; } playlist.currentIndex_ = -1; }; /** * Plays the last item in the playlist. * * @return {Object|undefined} * Returns undefined and has no side effects if the list is empty. */ playlist.last = function () { if (changing) { return; } if (list.length) { return list[playlist.currentItem(playlist.lastIndex())]; } playlist.currentIndex_ = -1; }; /** * Plays the next item in the playlist. * * @return {Object|undefined} * Returns undefined and has no side effects if on last item. */ playlist.next = function () { if (changing) { return; } var index = playlist.nextIndex(); if (index !== playlist.currentIndex_) { return list[playlist.currentItem(index)]; } }; /** * Plays the previous item in the playlist. * * @return {Object|undefined} * Returns undefined and has no side effects if on first item. */ playlist.previous = function () { if (changing) { return; } var index = playlist.previousIndex(); if (index !== playlist.currentIndex_) { return list[playlist.currentItem(index)]; } }; /** * Set up auto-advance on the playlist. * * @param {number} [delay] * The number of seconds to wait before each auto-advance. */ playlist.autoadvance = function (delay) { setup(playlist.player_, delay); }; /** * Sets `repeat` option, which makes the "next" video of the last video in * the playlist be the first video in the playlist. * * @param {boolean} [val] * The value to set repeat to * * @return {boolean} * The current value of repeat */ playlist.repeat = function (val) { if (val === undefined) { return playlist.repeat_; } if (typeof val !== 'boolean') { __WEBPACK_IMPORTED_MODULE_0_video_js___default.a.log.error('videojs-playlist: Invalid value for repeat', val); return; } playlist.repeat_ = !!val; return playlist.repeat_; }; /** * Sorts the playlist array. * * @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/sort} * @fires playlistsorted * * @param {Function} compare * A comparator function as per the native Array method. */ playlist.sort = function (compare) { // Bail if the array is empty. if (!list.length) { return; } list.sort(compare); // If the playlist is changing, don't trigger events. if (changing) { return; } /** * Triggered after the playlist is sorted internally. * * @event playlistsorted * @type {Object} */ player.trigger('playlistsorted'); }; /** * Reverses the playlist array. * * @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/reverse} * @fires playlistsorted */ playlist.reverse = function () { // Bail if the array is empty. if (!list.length) { return; } list.reverse(); // If the playlist is changing, don't trigger events. if (changing) { return; } /** * Triggered after the playlist is sorted internally. * * @event playlistsorted * @type {Object} */ player.trigger('playlistsorted'); }; /** * Shuffle the contents of the list randomly. * * @see {@link https://github.com/lodash/lodash/blob/40e096b6d5291a025e365a0f4c010d9a0efb9a69/shuffle.js} * @fires playlistsorted * @todo Make the `rest` option default to `true` in v5.0.0. * @param {Object} [options] * An object containing shuffle options. * * @param {boolean} [options.rest = false] * By default, the entire playlist is randomized. However, this may * not be desirable in all cases, such as when a user is already * watching a video. * * When `true` is passed for this option, it will only shuffle * playlist items after the current item. For example, when on the * first item, will shuffle the second item and beyond. */ playlist.shuffle = function () { var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}, rest = _ref.rest; var index = 0; var arr = list; // When options.rest is true, start randomization at the item after the // current item. if (rest) { index = playlist.currentIndex_ + 1; arr = list.slice(index); } // Bail if the array is empty or too short to shuffle. if (arr.length <= 1) { return; } randomize(arr); // When options.rest is true, splice the randomized sub-array back into // the original array. if (rest) { var _list; (_list = list).splice.apply(_list, [index, arr.length].concat(arr)); } // If the playlist is changing, don't trigger events. if (changing) { return; } /** * Triggered after the playlist is sorted internally. * * @event playlistsorted * @type {Object} */ player.trigger('playlistsorted'); }; // If an initial list was given, populate the playlist with it. if (Array.isArray(initialList)) { playlist(initialList.slice(), initialIndex); // If there is no initial list given, silently set an empty array. } else { list = []; } return playlist; } // Video.js 5/6 cross-compatible. var registerPlugin = __WEBPACK_IMPORTED_MODULE_0_video_js___default.a.registerPlugin || __WEBPACK_IMPORTED_MODULE_0_video_js___default.a.plugin; /** * The video.js playlist plugin. Invokes the playlist-maker to create a * playlist function on the specific player. * * @param {Array} list * a list of sources * * @param {number} item * The index to start at */ var plugin = function plugin(list, item) { factory(this, list, item); }; registerPlugin('playlist', plugin); /* harmony default export */ __webpack_exports__["default"] = (plugin); /***/ }), /* 34 */ /***/ (function(module, exports, __webpack_require__) { /** * @license * Video.js 6.7.3 <http://videojs.com/> * Copyright Brightcove, Inc. <https://www.brightcove.com/> * Available under Apache License Version 2.0 * <https://github.com/videojs/video.js/blob/master/LICENSE> * * Includes vtt.js <https://github.com/mozilla/vtt.js> * Available under Apache License Version 2.0 * <https://github.com/mozilla/vtt.js/blob/master/LICENSE> */ function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; } var window = _interopDefault(__webpack_require__(6)); var document = _interopDefault(__webpack_require__(35)); var tsml = _interopDefault(__webpack_require__(37)); var safeParseTuple = _interopDefault(__webpack_require__(38)); var xhr = _interopDefault(__webpack_require__(39)); var vtt = _interopDefault(__webpack_require__(44)); var version = "6.7.3"; /** * @file browser.js * @module browser */ var USER_AGENT = window.navigator && window.navigator.userAgent || ''; var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT); var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null; /* * Device is an iPhone * * @type {Boolean} * @constant * @private */ var IS_IPAD = /iPad/i.test(USER_AGENT); // The Facebook app's UIWebView identifies as both an iPhone and iPad, so // to identify iPhones, we need to exclude iPads. // http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/ var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD; var IS_IPOD = /iPod/i.test(USER_AGENT); var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD; var IOS_VERSION = function () { var match = USER_AGENT.match(/OS (\d+)_/i); if (match && match[1]) { return match[1]; } return null; }(); var IS_ANDROID = /Android/i.test(USER_AGENT); var ANDROID_VERSION = function () { // This matches Android Major.Minor.Patch versions // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i); if (!match) { return null; } var major = match[1] && parseFloat(match[1]); var minor = match[2] && parseFloat(match[2]); if (major && minor) { return parseFloat(match[1] + '.' + match[2]); } else if (major) { return major; } return null; }(); // Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3; var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537; var IS_FIREFOX = /Firefox/i.test(USER_AGENT); var IS_EDGE = /Edge/i.test(USER_AGENT); var IS_CHROME = !IS_EDGE && /Chrome/i.test(USER_AGENT); var CHROME_VERSION = function () { var match = USER_AGENT.match(/Chrome\/(\d+)/); if (match && match[1]) { return parseFloat(match[1]); } return null; }(); var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT); var IE_VERSION = function () { var result = /MSIE\s(\d+)\.\d/.exec(USER_AGENT); var version = result && parseFloat(result[1]); if (!version && /Trident\/7.0/i.test(USER_AGENT) && /rv:11.0/.test(USER_AGENT)) { // IE 11 has a different user agent string than other IE versions version = 11.0; } return version; }(); var IS_SAFARI = /Safari/i.test(USER_AGENT) && !IS_CHROME && !IS_ANDROID && !IS_EDGE; var IS_ANY_SAFARI = IS_SAFARI || IS_IOS; var TOUCH_ENABLED = isReal() && ('ontouchstart' in window || window.DocumentTouch && window.document instanceof window.DocumentTouch); var BACKGROUND_SIZE_SUPPORTED = isReal() && 'backgroundSize' in window.document.createElement('video').style; var browser = (Object.freeze || Object)({ IS_IPAD: IS_IPAD, IS_IPHONE: IS_IPHONE, IS_IPOD: IS_IPOD, IS_IOS: IS_IOS, IOS_VERSION: IOS_VERSION, IS_ANDROID: IS_ANDROID, ANDROID_VERSION: ANDROID_VERSION, IS_OLD_ANDROID: IS_OLD_ANDROID, IS_NATIVE_ANDROID: IS_NATIVE_ANDROID, IS_FIREFOX: IS_FIREFOX, IS_EDGE: IS_EDGE, IS_CHROME: IS_CHROME, CHROME_VERSION: CHROME_VERSION, IS_IE8: IS_IE8, IE_VERSION: IE_VERSION, IS_SAFARI: IS_SAFARI, IS_ANY_SAFARI: IS_ANY_SAFARI, TOUCH_ENABLED: TOUCH_ENABLED, BACKGROUND_SIZE_SUPPORTED: BACKGROUND_SIZE_SUPPORTED }); var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; var classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; var inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }; var possibleConstructorReturn = function (self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }; var taggedTemplateLiteralLoose = function (strings, raw) { strings.raw = raw; return strings; }; /** * @file obj.js * @module obj */ /** * @callback obj:EachCallback * * @param {Mixed} value * The current key for the object that is being iterated over. * * @param {string} key * The current key-value for object that is being iterated over */ /** * @callback obj:ReduceCallback * * @param {Mixed} accum * The value that is accumulating over the reduce loop. * * @param {Mixed} value * The current key for the object that is being iterated over. * * @param {string} key * The current key-value for object that is being iterated over * * @return {Mixed} * The new accumulated value. */ var toString = Object.prototype.toString; /** * Get the keys of an Object * * @param {Object} * The Object to get the keys from * * @return {string[]} * An array of the keys from the object. Returns an empty array if the * object passed in was invalid or had no keys. * * @private */ var keys = function keys(object) { return isObject(object) ? Object.keys(object) : []; }; /** * Array-like iteration for objects. * * @param {Object} object * The object to iterate over * * @param {obj:EachCallback} fn * The callback function which is called for each key in the object. */ function each(object, fn) { keys(object).forEach(function (key) { return fn(object[key], key); }); } /** * Array-like reduce for objects. * * @param {Object} object * The Object that you want to reduce. * * @param {Function} fn * A callback function which is called for each key in the object. It * receives the accumulated value and the per-iteration value and key * as arguments. * * @param {Mixed} [initial = 0] * Starting value * * @return {Mixed} * The final accumulated value. */ function reduce(object, fn) { var initial = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; return keys(object).reduce(function (accum, key) { return fn(accum, object[key], key); }, initial); } /** * Object.assign-style object shallow merge/extend. * * @param {Object} target * @param {Object} ...sources * @return {Object} */ function assign(target) { for (var _len = arguments.length, sources = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { sources[_key - 1] = arguments[_key]; } if (Object.assign) { return Object.assign.apply(Object, [target].concat(sources)); } sources.forEach(function (source) { if (!source) { return; } each(source, function (value, key) { target[key] = value; }); }); return target; } /** * Returns whether a value is an object of any kind - including DOM nodes, * arrays, regular expressions, etc. Not functions, though. * * This avoids the gotcha where using `typeof` on a `null` value * results in `'object'`. * * @param {Object} value * @return {Boolean} */ function isObject(value) { return !!value && (typeof value === 'undefined' ? 'undefined' : _typeof(value)) === 'object'; } /** * Returns whether an object appears to be a "plain" object - that is, a * direct instance of `Object`. * * @param {Object} value * @return {Boolean} */ function isPlain(value) { return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object; } /** * @file log.js * @module log */ var log = void 0; // This is the private tracking variable for logging level. var level = 'info'; // This is the private tracking variable for the logging history. var history = []; /** * Log messages to the console and history based on the type of message * * @private * @param {string} type * The name of the console method to use. * * @param {Array} args * The arguments to be passed to the matching console method. * * @param {boolean} [stringify] * By default, only old IEs should get console argument stringification, * but this is exposed as a parameter to facilitate testing. */ var logByType = function logByType(type, args) { var stringify = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : !!IE_VERSION && IE_VERSION < 11; var lvl = log.levels[level]; var lvlRegExp = new RegExp('^(' + lvl + ')$'); if (type !== 'log') { // Add the type to the front of the message when it's not "log". args.unshift(type.toUpperCase() + ':'); } // Add a clone of the args at this point to history. if (history) { history.push([].concat(args)); } // Add console prefix after adding to history. args.unshift('VIDEOJS:'); // If there's no console then don't try to output messages, but they will // still be stored in history. if (!window.console) { return; } // Was setting these once outside of this function, but containing them // in the function makes it easier to test cases where console doesn't exist // when the module is executed. var fn = window.console[type]; if (!fn && type === 'debug') { // Certain browsers don't have support for console.debug. For those, we // should default to the closest comparable log. fn = window.console.info || window.console.log; } // Bail out if there's no console or if this type is not allowed by the // current logging level. if (!fn || !lvl || !lvlRegExp.test(type)) { return; } // IEs previous to 11 log objects uselessly as "[object Object]"; so, JSONify // objects and arrays for those less-capable browsers. if (stringify) { args = args.map(function (a) { if (isObject(a) || Array.isArray(a)) { try { return JSON.stringify(a); } catch (x) { return String(a); } } // Cast to string before joining, so we get null and undefined explicitly // included in output (as we would in a modern console). return String(a); }).join(' '); } // Old IE versions do not allow .apply() for console methods (they are // reported as objects rather than functions). if (!fn.apply) { fn(args); } else { fn[Array.isArray(args) ? 'apply' : 'call'](window.console, args); } }; /** * Logs plain debug messages. Similar to `console.log`. * * @class * @param {Mixed[]} args * One or more messages or objects that should be logged. */ log = function log() { for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } logByType('log', args); }; /** * Enumeration of available logging levels, where the keys are the level names * and the values are `|`-separated strings containing logging methods allowed * in that logging level. These strings are used to create a regular expression * matching the function name being called. * * Levels provided by video.js are: * * - `off`: Matches no calls. Any value that can be cast to `false` will have * this effect. The most restrictive. * - `all`: Matches only Video.js-provided functions (`debug`, `log`, * `log.warn`, and `log.error`). * - `debug`: Matches `log.debug`, `log`, `log.warn`, and `log.error` calls. * - `info` (default): Matches `log`, `log.warn`, and `log.error` calls. * - `warn`: Matches `log.warn` and `log.error` calls. * - `error`: Matches only `log.error` calls. * * @type {Object} */ log.levels = { all: 'debug|log|warn|error', off: '', debug: 'debug|log|warn|error', info: 'log|warn|error', warn: 'warn|error', error: 'error', DEFAULT: level }; /** * Get or set the current logging level. If a string matching a key from * {@link log.levels} is provided, acts as a setter. Regardless of argument, * returns the current logging level. * * @param {string} [lvl] * Pass to set a new logging level. * * @return {string} * The current logging level. */ log.level = function (lvl) { if (typeof lvl === 'string') { if (!log.levels.hasOwnProperty(lvl)) { throw new Error('"' + lvl + '" in not a valid log level'); } level = lvl; } return level; }; /** * Returns an array containing everything that has been logged to the history. * * This array is a shallow clone of the internal history record. However, its * contents are _not_ cloned; so, mutating objects inside this array will * mutate them in history. * * @return {Array} */ log.history = function () { return history ? [].concat(history) : []; }; /** * Clears the internal history tracking, but does not prevent further history * tracking. */ log.history.clear = function () { if (history) { history.length = 0; } }; /** * Disable history tracking if it is currently enabled. */ log.history.disable = function () { if (history !== null) { history.length = 0; history = null; } }; /** * Enable history tracking if it is currently disabled. */ log.history.enable = function () { if (history === null) { history = []; } }; /** * Logs error messages. Similar to `console.error`. * * @param {Mixed[]} args * One or more messages or objects that should be logged as an error */ log.error = function () { for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { args[_key2] = arguments[_key2]; } return logByType('error', args); }; /** * Logs warning messages. Similar to `console.warn`. * * @param {Mixed[]} args * One or more messages or objects that should be logged as a warning. */ log.warn = function () { for (var _len3 = arguments.length, args = Array(_len3), _key3 = 0; _key3 < _len3; _key3++) { args[_key3] = arguments[_key3]; } return logByType('warn', args); }; /** * Logs debug messages. Similar to `console.debug`, but may also act as a comparable * log if `console.debug` is not available * * @param {Mixed[]} args * One or more messages or objects that should be logged as debug. */ log.debug = function () { for (var _len4 = arguments.length, args = Array(_len4), _key4 = 0; _key4 < _len4; _key4++) { args[_key4] = arguments[_key4]; } return logByType('debug', args); }; var log$1 = log; /** * @file computed-style.js * @module computed-style */ /** * A safe getComputedStyle with an IE8 fallback. * * This is needed because in Firefox, if the player is loaded in an iframe with * `display:none`, then `getComputedStyle` returns `null`, so, we do a null-check to * make sure that the player doesn't break in these cases. * * @param {Element} el * The element you want the computed style of * * @param {string} prop * The property name you want * * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397 * * @static * @const */ function computedStyle(el, prop) { if (!el || !prop) { return ''; } if (typeof window.getComputedStyle === 'function') { var cs = window.getComputedStyle(el); return cs ? cs[prop] : ''; } return el.currentStyle[prop] || ''; } var _templateObject = taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.']); /** * @file dom.js * @module dom */ /** * Detect if a value is a string with any non-whitespace characters. * * @param {string} str * The string to check * * @return {boolean} * - True if the string is non-blank * - False otherwise * */ function isNonBlankString(str) { return typeof str === 'string' && /\S/.test(str); } /** * Throws an error if the passed string has whitespace. This is used by * class methods to be relatively consistent with the classList API. * * @param {string} str * The string to check for whitespace. * * @throws {Error} * Throws an error if there is whitespace in the string. * */ function throwIfWhitespace(str) { if (/\s/.test(str)) { throw new Error('class has illegal whitespace characters'); } } /** * Produce a regular expression for matching a className within an elements className. * * @param {string} className * The className to generate the RegExp for. * * @return {RegExp} * The RegExp that will check for a specific `className` in an elements * className. */ function classRegExp(className) { return new RegExp('(^|\\s)' + className + '($|\\s)'); } /** * Whether the current DOM interface appears to be real. * * @return {Boolean} */ function isReal() { return ( // Both document and window will never be undefined thanks to `global`. document === window.document && // In IE < 9, DOM methods return "object" as their type, so all we can // confidently check is that it exists. typeof document.createElement !== 'undefined' ); } /** * Determines, via duck typing, whether or not a value is a DOM element. * * @param {Mixed} value * The thing to check * * @return {boolean} * - True if it is a DOM element * - False otherwise */ function isEl(value) { return isObject(value) && value.nodeType === 1; } /** * Determines if the current DOM is embedded in an iframe. * * @return {boolean} * */ function isInFrame() { // We need a try/catch here because Safari will throw errors when attempting // to get either `parent` or `self` try { return window.parent !== window.self; } catch (x) { return true; } } /** * Creates functions to query the DOM using a given method. * * @param {string} method * The method to create the query with. * * @return {Function} * The query method */ function createQuerier(method) { return function (selector, context) { if (!isNonBlankString(selector)) { return document[method](null); } if (isNonBlankString(context)) { context = document.querySelector(context); } var ctx = isEl(context) ? context : document; return ctx[method] && ctx[method](selector); }; } /** * Creates an element and applies properties. * * @param {string} [tagName='div'] * Name of tag to be created. * * @param {Object} [properties={}] * Element properties to be applied. * * @param {Object} [attributes={}] * Element attributes to be applied. * * @param {String|Element|TextNode|Array|Function} [content] * Contents for the element (see: {@link dom:normalizeContent}) * * @return {Element} * The element that was created. */ function createEl() { var tagName = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div'; var properties = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; var content = arguments[3]; var el = document.createElement(tagName); Object.getOwnPropertyNames(properties).forEach(function (propName) { var val = properties[propName]; // See #2176 // We originally were accepting both properties and attributes in the // same object, but that doesn't work so well. if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') { log$1.warn(tsml(_templateObject, propName, val)); el.setAttribute(propName, val); // Handle textContent since it's not supported everywhere and we have a // method for it. } else if (propName === 'textContent') { textContent(el, val); } else { el[propName] = val; } }); Object.getOwnPropertyNames(attributes).forEach(function (attrName) { el.setAttribute(attrName, attributes[attrName]); }); if (content) { appendContent(el, content); } return el; } /** * Injects text into an element, replacing any existing contents entirely. * * @param {Element} el * The element to add text content into * * @param {string} text * The text content to add. * * @return {Element} * The element with added text content. */ function textContent(el, text) { if (typeof el.textContent === 'undefined') { el.innerText = text; } else { el.textContent = text; } return el; } /** * Insert an element as the first child node of another * * @param {Element} child * Element to insert * * @param {Element} parent * Element to insert child into */ function prependTo(child, parent) { if (parent.firstChild) { parent.insertBefore(child, parent.firstChild); } else { parent.appendChild(child); } } /** * Check if an element has a CSS class * * @param {Element} element * Element to check * * @param {string} classToCheck * Class name to check for * * @return {boolean} * - True if the element had the class * - False otherwise. * * @throws {Error} * Throws an error if `classToCheck` has white space. */ function hasClass(element, classToCheck) { throwIfWhitespace(classToCheck); if (element.classList) { return element.classList.contains(classToCheck); } return classRegExp(classToCheck).test(element.className); } /** * Add a CSS class name to an element * * @param {Element} element * Element to add class name to. * * @param {string} classToAdd * Class name to add. * * @return {Element} * The dom element with the added class name. */ function addClass(element, classToAdd) { if (element.classList) { element.classList.add(classToAdd); // Don't need to `throwIfWhitespace` here because `hasElClass` will do it // in the case of classList not being supported. } else if (!hasClass(element, classToAdd)) { element.className = (element.className + ' ' + classToAdd).trim(); } return element; } /** * Remove a CSS class name from an element * * @param {Element} element * Element to remove a class name from. * * @param {string} classToRemove * Class name to remove * * @return {Element} * The dom element with class name removed. */ function removeClass(element, classToRemove) { if (element.classList) { element.classList.remove(classToRemove); } else { throwIfWhitespace(classToRemove); element.className = element.className.split(/\s+/).filter(function (c) { return c !== classToRemove; }).join(' '); } return element; } /** * The callback definition for toggleElClass. * * @callback Dom~PredicateCallback * @param {Element} element * The DOM element of the Component. * * @param {string} classToToggle * The `className` that wants to be toggled * * @return {boolean|undefined} * - If true the `classToToggle` will get added to `element`. * - If false the `classToToggle` will get removed from `element`. * - If undefined this callback will be ignored */ /** * Adds or removes a CSS class name on an element depending on an optional * condition or the presence/absence of the class name. * * @param {Element} element * The element to toggle a class name on. * * @param {string} classToToggle * The class that should be toggled * * @param {boolean|PredicateCallback} [predicate] * See the return value for {@link Dom~PredicateCallback} * * @return {Element} * The element with a class that has been toggled. */ function toggleClass(element, classToToggle, predicate) { // This CANNOT use `classList` internally because IE does not support the // second parameter to the `classList.toggle()` method! Which is fine because // `classList` will be used by the add/remove functions. var has = hasClass(element, classToToggle); if (typeof predicate === 'function') { predicate = predicate(element, classToToggle); } if (typeof predicate !== 'boolean') { predicate = !has; } // If the necessary class operation matches the current state of the // element, no action is required. if (predicate === has) { return; } if (predicate) { addClass(element, classToToggle); } else { removeClass(element, classToToggle); } return element; } /** * Apply attributes to an HTML element. * * @param {Element} el * Element to add attributes to. * * @param {Object} [attributes] * Attributes to be applied. */ function setAttributes(el, attributes) { Object.getOwnPropertyNames(attributes).forEach(function (attrName) { var attrValue = attributes[attrName]; if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) { el.removeAttribute(attrName); } else { el.setAttribute(attrName, attrValue === true ? '' : attrValue); } }); } /** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @param {Element} tag * Element from which to get tag attributes. * * @return {Object} * All attributes of the element. */ function getAttributes(tag) { var obj = {}; // known boolean attributes // we can check for matching boolean properties, but older browsers // won't know about HTML5 boolean attributes that we still read from var knownBooleans = ',' + 'autoplay,controls,playsinline,loop,muted,default,defaultMuted' + ','; if (tag && tag.attributes && tag.attributes.length > 0) { var attrs = tag.attributes; for (var i = attrs.length - 1; i >= 0; i--) { var attrName = attrs[i].name; var attrVal = attrs[i].value; // check for known booleans // the matching element property will return a value for typeof if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) { // the value of an included boolean attribute is typically an empty // string ('') which would equal false if we just check for a false value. // we also don't want support bad code like autoplay='false' attrVal = attrVal !== null ? true : false; } obj[attrName] = attrVal; } } return obj; } /** * Get the value of an element's attribute * * @param {Element} el * A DOM element * * @param {string} attribute * Attribute to get the value of * * @return {string} * value of the attribute */ function getAttribute(el, attribute) { return el.getAttribute(attribute); } /** * Set the value of an element's attribute * * @param {Element} el * A DOM element * * @param {string} attribute * Attribute to set * * @param {string} value * Value to set the attribute to */ function setAttribute(el, attribute, value) { el.setAttribute(attribute, value); } /** * Remove an element's attribute * * @param {Element} el * A DOM element * * @param {string} attribute * Attribute to remove */ function removeAttribute(el, attribute) { el.removeAttribute(attribute); } /** * Attempt to block the ability to select text while dragging controls */ function blockTextSelection() { document.body.focus(); document.onselectstart = function () { return false; }; } /** * Turn off text selection blocking */ function unblockTextSelection() { document.onselectstart = function () { return true; }; } /** * Identical to the native `getBoundingClientRect` function, but ensures that * the method is supported at all (it is in all browsers we claim to support) * and that the element is in the DOM before continuing. * * This wrapper function also shims properties which are not provided by some * older browsers (namely, IE8). * * Additionally, some browsers do not support adding properties to a * `ClientRect`/`DOMRect` object; so, we shallow-copy it with the standard * properties (except `x` and `y` which are not widely supported). This helps * avoid implementations where keys are non-enumerable. * * @param {Element} el * Element whose `ClientRect` we want to calculate. * * @return {Object|undefined} * Always returns a plain */ function getBoundingClientRect(el) { if (el && el.getBoundingClientRect && el.parentNode) { var rect = el.getBoundingClientRect(); var result = {}; ['bottom', 'height', 'left', 'right', 'top', 'width'].forEach(function (k) { if (rect[k] !== undefined) { result[k] = rect[k]; } }); if (!result.height) { result.height = parseFloat(computedStyle(el, 'height')); } if (!result.width) { result.width = parseFloat(computedStyle(el, 'width')); } return result; } } /** * The postion of a DOM element on the page. * * @typedef {Object} module:dom~Position * * @property {number} left * Pixels to the left * * @property {number} top * Pixels on top */ /** * Offset Left. * getBoundingClientRect technique from * John Resig * * @see http://ejohn.org/blog/getboundingclientrect-is-awesome/ * * @param {Element} el * Element from which to get offset * * @return {module:dom~Position} * The position of the element that was passed in. */ function findPosition(el) { var box = void 0; if (el.getBoundingClientRect && el.parentNode) { box = el.getBoundingClientRect(); } if (!box) { return { left: 0, top: 0 }; } var docEl = document.documentElement; var body = document.body; var clientLeft = docEl.clientLeft || body.clientLeft || 0; var scrollLeft = window.pageXOffset || body.scrollLeft; var left = box.left + scrollLeft - clientLeft; var clientTop = docEl.clientTop || body.clientTop || 0; var scrollTop = window.pageYOffset || body.scrollTop; var top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round return { left: Math.round(left), top: Math.round(top) }; } /** * x and y coordinates for a dom element or mouse pointer * * @typedef {Object} Dom~Coordinates * * @property {number} x * x coordinate in pixels * * @property {number} y * y coordinate in pixels */ /** * Get pointer position in element * Returns an object with x and y coordinates. * The base on the coordinates are the bottom left of the element. * * @param {Element} el * Element on which to get the pointer position on * * @param {EventTarget~Event} event * Event object * * @return {Dom~Coordinates} * A Coordinates object corresponding to the mouse position. * */ function getPointerPosition(el, event) { var position = {}; var box = findPosition(el); var boxW = el.offsetWidth; var boxH = el.offsetHeight; var boxY = box.top; var boxX = box.left; var pageY = event.pageY; var pageX = event.pageX; if (event.changedTouches) { pageX = event.changedTouches[0].pageX; pageY = event.changedTouches[0].pageY; } position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH)); position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW)); return position; } /** * Determines, via duck typing, whether or not a value is a text node. * * @param {Mixed} value * Check if this value is a text node. * * @return {boolean} * - True if it is a text node * - False otherwise */ function isTextNode(value) { return isObject(value) && value.nodeType === 3; } /** * Empties the contents of an element. * * @param {Element} el * The element to empty children from * * @return {Element} * The element with no children */ function emptyEl(el) { while (el.firstChild) { el.removeChild(el.firstChild); } return el; } /** * Normalizes content for eventual insertion into the DOM. * * This allows a wide range of content definition methods, but protects * from falling into the trap of simply writing to `innerHTML`, which is * an XSS concern. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * @param {String|Element|TextNode|Array|Function} content * - String: Normalized into a text node. * - Element/TextNode: Passed through. * - Array: A one-dimensional array of strings, elements, nodes, or functions * (which return single strings, elements, or nodes). * - Function: If the sole argument, is expected to produce a string, element, * node, or array as defined above. * * @return {Array} * All of the content that was passed in normalized. */ function normalizeContent(content) { // First, invoke content if it is a function. If it produces an array, // that needs to happen before normalization. if (typeof content === 'function') { content = content(); } // Next up, normalize to an array, so one or many items can be normalized, // filtered, and returned. return (Array.isArray(content) ? content : [content]).map(function (value) { // First, invoke value if it is a function to produce a new value, // which will be subsequently normalized to a Node of some kind. if (typeof value === 'function') { value = value(); } if (isEl(value) || isTextNode(value)) { return value; } if (typeof value === 'string' && /\S/.test(value)) { return document.createTextNode(value); } }).filter(function (value) { return value; }); } /** * Normalizes and appends content to an element. * * @param {Element} el * Element to append normalized content to. * * * @param {String|Element|TextNode|Array|Function} content * See the `content` argument of {@link dom:normalizeContent} * * @return {Element} * The element with appended normalized content. */ function appendContent(el, content) { normalizeContent(content).forEach(function (node) { return el.appendChild(node); }); return el; } /** * Normalizes and inserts content into an element; this is identical to * `appendContent()`, except it empties the element first. * * @param {Element} el * Element to insert normalized content into. * * @param {String|Element|TextNode|Array|Function} content * See the `content` argument of {@link dom:normalizeContent} * * @return {Element} * The element with inserted normalized content. * */ function insertContent(el, content) { return appendContent(emptyEl(el), content); } /** * Check if event was a single left click * * @param {EventTarget~Event} event * Event object * * @return {boolean} * - True if a left click * - False if not a left click */ function isSingleLeftClick(event) { // Note: if you create something draggable, be sure to // call it on both `mousedown` and `mousemove` event, // otherwise `mousedown` should be enough for a button if (event.button === undefined && event.buttons === undefined) { // Why do we need `butttons` ? // Because, middle mouse sometimes have this: // e.button === 0 and e.buttons === 4 // Furthermore, we want to prevent combination click, something like // HOLD middlemouse then left click, that would be // e.button === 0, e.buttons === 5 // just `button` is not gonna work // Alright, then what this block does ? // this is for chrome `simulate mobile devices` // I want to support this as well return true; } if (event.button === 0 && event.buttons === undefined) { // Touch screen, sometimes on some specific device, `buttons` // doesn't have anything (safari on ios, blackberry...) return true; } if (IE_VERSION === 9) { // Ignore IE9 return true; } if (event.button !== 0 || event.buttons !== 1) { // This is the reason we have those if else block above // if any special case we can catch and let it slide // we do it above, when get to here, this definitely // is-not-left-click return false; } return true; } /** * Finds a single DOM element matching `selector` within the optional * `context` of another DOM element (defaulting to `document`). * * @param {string} selector * A valid CSS selector, which will be passed to `querySelector`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {Element|null} * The element that was found or null. */ var $ = createQuerier('querySelector'); /** * Finds a all DOM elements matching `selector` within the optional * `context` of another DOM element (defaulting to `document`). * * @param {string} selector * A valid CSS selector, which will be passed to `querySelectorAll`. * * @param {Element|String} [context=document] * A DOM element within which to query. Can also be a selector * string in which case the first matching element will be used * as context. If missing (or no element matches selector), falls * back to `document`. * * @return {NodeList} * A element list of elements that were found. Will be empty if none were found. * */ var $$ = createQuerier('querySelectorAll'); var Dom = (Object.freeze || Object)({ isReal: isReal, isEl: isEl, isInFrame: isInFrame, createEl: createEl, textContent: textContent, prependTo: prependTo, hasClass: hasClass, addClass: addClass, removeClass: removeClass, toggleClass: toggleClass, setAttributes: setAttributes, getAttributes: getAttributes, getAttribute: getAttribute, setAttribute: setAttribute, removeAttribute: removeAttribute, blockTextSelection: blockTextSelection, unblockTextSelection: unblockTextSelection, getBoundingClientRect: getBoundingClientRect, findPosition: findPosition, getPointerPosition: getPointerPosition, isTextNode: isTextNode, emptyEl: emptyEl, normalizeContent: normalizeContent, appendContent: appendContent, insertContent: insertContent, isSingleLeftClick: isSingleLeftClick, $: $, $$: $$ }); /** * @file guid.js * @module guid */ /** * Unique ID for an element or function * @type {Number} */ var _guid = 1; /** * Get a unique auto-incrementing ID by number that has not been returned before. * * @return {number} * A new unique ID. */ function newGUID() { return _guid++; } /** * @file dom-data.js * @module dom-data */ /** * Element Data Store. * * Allows for binding data to an element without putting it directly on the * element. Ex. Event listeners are stored here. * (also from jsninja.com, slightly modified and updated for closure compiler) * * @type {Object} * @private */ var elData = {}; /* * Unique attribute name to store an element's guid in * * @type {String} * @constant * @private */ var elIdAttr = 'vdata' + new Date().getTime(); /** * Returns the cache object where data for an element is stored * * @param {Element} el * Element to store data for. * * @return {Object} * The cache object for that el that was passed in. */ function getData(el) { var id = el[elIdAttr]; if (!id) { id = el[elIdAttr] = newGUID(); } if (!elData[id]) { elData[id] = {}; } return elData[id]; } /** * Returns whether or not an element has cached data * * @param {Element} el * Check if this element has cached data. * * @return {boolean} * - True if the DOM element has cached data. * - False otherwise. */ function hasData(el) { var id = el[elIdAttr]; if (!id) { return false; } return !!Object.getOwnPropertyNames(elData[id]).length; } /** * Delete data for the element from the cache and the guid attr from getElementById * * @param {Element} el * Remove cached data for this element. */ function removeData(el) { var id = el[elIdAttr]; if (!id) { return; } // Remove all stored data delete elData[id]; // Remove the elIdAttr property from the DOM node try { delete el[elIdAttr]; } catch (e) { if (el.removeAttribute) { el.removeAttribute(elIdAttr); } else { // IE doesn't appear to support removeAttribute on the document element el[elIdAttr] = null; } } } /** * @file events.js. An Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/) * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible) * This should work very similarly to jQuery's events, however it's based off the book version which isn't as * robust as jquery's, so there's probably some differences. * * @module events */ /** * Clean up the listener cache and dispatchers * * @param {Element|Object} elem * Element to clean up * * @param {string} type * Type of event to clean up */ function _cleanUpEvents(elem, type) { var data = getData(elem); // Remove the events of a particular type if there are none left if (data.handlers[type].length === 0) { delete data.handlers[type]; // data.handlers[type] = null; // Setting to null was causing an error with data.handlers // Remove the meta-handler from the element if (elem.removeEventListener) { elem.removeEventListener(type, data.dispatcher, false); } else if (elem.detachEvent) { elem.detachEvent('on' + type, data.dispatcher); } } // Remove the events object if there are no types left if (Object.getOwnPropertyNames(data.handlers).length <= 0) { delete data.handlers; delete data.dispatcher; delete data.disabled; } // Finally remove the element data if there is no data left if (Object.getOwnPropertyNames(data).length === 0) { removeData(elem); } } /** * Loops through an array of event types and calls the requested method for each type. * * @param {Function} fn * The event method we want to use. * * @param {Element|Object} elem * Element or object to bind listeners to * * @param {string} type * Type of event to bind to. * * @param {EventTarget~EventListener} callback * Event listener. */ function _handleMultipleEvents(fn, elem, types, callback) { types.forEach(function (type) { // Call the event method for each one of the types fn(elem, type, callback); }); } /** * Fix a native event to have standard property values * * @param {Object} event * Event object to fix. * * @return {Object} * Fixed event object. */ function fixEvent(event) { function returnTrue() { return true; } function returnFalse() { return false; } // Test if fixing up is needed // Used to check if !event.stopPropagation instead of isPropagationStopped // But native events return true for stopPropagation, but don't have // other expected methods like isPropagationStopped. Seems to be a problem // with the Javascript Ninja code. So we're just overriding all events now. if (!event || !event.isPropagationStopped) { var old = event || window.event; event = {}; // Clone the old object so that we can modify the values event = {}; // IE8 Doesn't like when you mess with native event properties // Firefox returns false for event.hasOwnProperty('type') and other props // which makes copying more difficult. // TODO: Probably best to create a whitelist of event props for (var key in old) { // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation // and webkitMovementX/Y if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') { // Chrome 32+ warns if you try to copy deprecated returnValue, but // we still want to if preventDefault isn't supported (IE8). if (!(key === 'returnValue' && old.preventDefault)) { event[key] = old[key]; } } } // The event occurred on this element if (!event.target) { event.target = event.srcElement || document; } // Handle which other element the event is related to if (!event.relatedTarget) { event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement; } // Stop the default browser action event.preventDefault = function () { if (old.preventDefault) { old.preventDefault(); } event.returnValue = false; old.returnValue = false; event.defaultPrevented = true; }; event.defaultPrevented = false; // Stop the event from bubbling event.stopPropagation = function () { if (old.stopPropagation) { old.stopPropagation(); } event.cancelBubble = true; old.cancelBubble = true; event.isPropagationStopped = returnTrue; }; event.isPropagationStopped = returnFalse; // Stop the event from bubbling and executing other handlers event.stopImmediatePropagation = function () { if (old.stopImmediatePropagation) { old.stopImmediatePropagation(); } event.isImmediatePropagationStopped = returnTrue; event.stopPropagation(); }; event.isImmediatePropagationStopped = returnFalse; // Handle mouse position if (event.clientX !== null && event.clientX !== undefined) { var doc = document.documentElement; var body = document.body; event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0); event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0); } // Handle key presses event.which = event.charCode || event.keyCode; // Fix button for mouse clicks: // 0 == left; 1 == middle; 2 == right if (event.button !== null && event.button !== undefined) { // The following is disabled because it does not pass videojs-standard // and... yikes. /* eslint-disable */ event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0; /* eslint-enable */ } } // Returns fixed-up instance return event; } /** * Whether passive event listeners are supported */ var _supportsPassive = false; (function () { try { var opts = Object.defineProperty({}, 'passive', { get: function get() { _supportsPassive = true; } }); window.addEventListener('test', null, opts); window.removeEventListener('test', null, opts); } catch (e) { // disregard } })(); /** * Touch events Chrome expects to be passive */ var passiveEvents = ['touchstart', 'touchmove']; /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param {Element|Object} elem * Element or object to bind listeners to * * @param {string|string[]} type * Type of event to bind to. * * @param {EventTarget~EventListener} fn * Event listener. */ function on(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(on, elem, type, fn); } var data = getData(elem); // We need a place to store all our handler data if (!data.handlers) { data.handlers = {}; } if (!data.handlers[type]) { data.handlers[type] = []; } if (!fn.guid) { fn.guid = newGUID(); } data.handlers[type].push(fn); if (!data.dispatcher) { data.disabled = false; data.dispatcher = function (event, hash) { if (data.disabled) { return; } event = fixEvent(event); var handlers = data.handlers[event.type]; if (handlers) { // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off. var handlersCopy = handlers.slice(0); for (var m = 0, n = handlersCopy.length; m < n; m++) { if (event.isImmediatePropagationStopped()) { break; } else { try { handlersCopy[m].call(elem, event, hash); } catch (e) { log$1.error(e); } } } } }; } if (data.handlers[type].length === 1) { if (elem.addEventListener) { var options = false; if (_supportsPassive && passiveEvents.indexOf(type) > -1) { options = { passive: true }; } elem.addEventListener(type, data.dispatcher, options); } else if (elem.attachEvent) { elem.attachEvent('on' + type, data.dispatcher); } } } /** * Removes event listeners from an element * * @param {Element|Object} elem * Object to remove listeners from. * * @param {string|string[]} [type] * Type of listener to remove. Don't include to remove all events from element. * * @param {EventTarget~EventListener} [fn] * Specific listener to remove. Don't include to remove listeners for an event * type. */ function off(elem, type, fn) { // Don't want to add a cache object through getElData if not needed if (!hasData(elem)) { return; } var data = getData(elem); // If no events exist, nothing to unbind if (!data.handlers) { return; } if (Array.isArray(type)) { return _handleMultipleEvents(off, elem, type, fn); } // Utility function var removeType = function removeType(el, t) { data.handlers[t] = []; _cleanUpEvents(el, t); }; // Are we removing all bound events? if (type === undefined) { for (var t in data.handlers) { if (Object.prototype.hasOwnProperty.call(data.handlers || {}, t)) { removeType(elem, t); } } return; } var handlers = data.handlers[type]; // If no handlers exist, nothing to unbind if (!handlers) { return; } // If no listener was provided, remove all listeners for type if (!fn) { removeType(elem, type); return; } // We're only removing a single handler if (fn.guid) { for (var n = 0; n < handlers.length; n++) { if (handlers[n].guid === fn.guid) { handlers.splice(n--, 1); } } } _cleanUpEvents(elem, type); } /** * Trigger an event for an element * * @param {Element|Object} elem * Element to trigger an event on * * @param {EventTarget~Event|string} event * A string (the type) or an event object with a type attribute * * @param {Object} [hash] * data hash to pass along with the event * * @return {boolean|undefined} * - Returns the opposite of `defaultPrevented` if default was prevented * - Otherwise returns undefined */ function trigger(elem, event, hash) { // Fetches element data and a reference to the parent (for bubbling). // Don't want to add a data object to cache for every parent, // so checking hasElData first. var elemData = hasData(elem) ? getData(elem) : {}; var parent = elem.parentNode || elem.ownerDocument; // type = event.type || event, // handler; // If an event name was passed as a string, creates an event out of it if (typeof event === 'string') { event = { type: event, target: elem }; } // Normalizes the event properties. event = fixEvent(event); // If the passed element has a dispatcher, executes the established handlers. if (elemData.dispatcher) { elemData.dispatcher.call(elem, event, hash); } // Unless explicitly stopped or the event does not bubble (e.g. media events) // recursively calls this function to bubble the event up the DOM. if (parent && !event.isPropagationStopped() && event.bubbles === true) { trigger.call(null, parent, event, hash); // If at the top of the DOM, triggers the default action unless disabled. } else if (!parent && !event.defaultPrevented) { var targetData = getData(event.target); // Checks if the target has a default action for this event. if (event.target[event.type]) { // Temporarily disables event dispatching on the target as we have already executed the handler. targetData.disabled = true; // Executes the default action. if (typeof event.target[event.type] === 'function') { event.target[event.type](); } // Re-enables event dispatching. targetData.disabled = false; } } // Inform the triggerer if the default was prevented by returning false return !event.defaultPrevented; } /** * Trigger a listener only once for an event * * @param {Element|Object} elem * Element or object to bind to. * * @param {string|string[]} type * Name/type of event * * @param {Event~EventListener} fn * Event Listener function */ function one(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(one, elem, type, fn); } var func = function func() { off(elem, type, func); fn.apply(this, arguments); }; // copy the guid to the new function so it can removed using the original function's ID func.guid = fn.guid = fn.guid || newGUID(); on(elem, type, func); } var Events = (Object.freeze || Object)({ fixEvent: fixEvent, on: on, off: off, trigger: trigger, one: one }); /** * @file setup.js - Functions for setting up a player without * user interaction based on the data-setup `attribute` of the video tag. * * @module setup */ var _windowLoaded = false; var videojs$2 = void 0; /** * Set up any tags that have a data-setup `attribute` when the player is started. */ var autoSetup = function autoSetup() { // Protect against breakage in non-browser environments. if (!isReal()) { return; } // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); // var mediaEls = vids.concat(audios); // Because IE8 doesn't support calling slice on a node list, we need to loop // through each list of elements to build up a new, combined list of elements. var vids = document.getElementsByTagName('video'); var audios = document.getElementsByTagName('audio'); var divs = document.getElementsByTagName('video-js'); var mediaEls = []; if (vids && vids.length > 0) { for (var i = 0, e = vids.length; i < e; i++) { mediaEls.push(vids[i]); } } if (audios && audios.length > 0) { for (var _i = 0, _e = audios.length; _i < _e; _i++) { mediaEls.push(audios[_i]); } } if (divs && divs.length > 0) { for (var _i2 = 0, _e2 = divs.length; _i2 < _e2; _i2++) { mediaEls.push(divs[_i2]); } } // Check if any media elements exist if (mediaEls && mediaEls.length > 0) { for (var _i3 = 0, _e3 = mediaEls.length; _i3 < _e3; _i3++) { var mediaEl = mediaEls[_i3]; // Check if element exists, has getAttribute func. // IE seems to consider typeof el.getAttribute == 'object' instead of // 'function' like expected, at least when loading the player immediately. if (mediaEl && mediaEl.getAttribute) { // Make sure this player hasn't already been set up. if (mediaEl.player === undefined) { var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists. // We only auto-setup if they've added the data-setup attr. if (options !== null) { // Create new video.js instance. videojs$2(mediaEl); } } // If getAttribute isn't defined, we need to wait for the DOM. } else { autoSetupTimeout(1); break; } } // No videos were found, so keep looping unless page is finished loading. } else if (!_windowLoaded) { autoSetupTimeout(1); } }; /** * Wait until the page is loaded before running autoSetup. This will be called in * autoSetup if `hasLoaded` returns false. * * @param {number} wait * How long to wait in ms * * @param {module:videojs} [vjs] * The videojs library function */ function autoSetupTimeout(wait, vjs) { if (vjs) { videojs$2 = vjs; } window.setTimeout(autoSetup, wait); } if (isReal() && document.readyState === 'complete') { _windowLoaded = true; } else { /** * Listen for the load event on window, and set _windowLoaded to true. * * @listens load */ one(window, 'load', function () { _windowLoaded = true; }); } /** * @file stylesheet.js * @module stylesheet */ /** * Create a DOM syle element given a className for it. * * @param {string} className * The className to add to the created style element. * * @return {Element} * The element that was created. */ var createStyleElement = function createStyleElement(className) { var style = document.createElement('style'); style.className = className; return style; }; /** * Add text to a DOM element. * * @param {Element} el * The Element to add text content to. * * @param {string} content * The text to add to the element. */ var setTextContent = function setTextContent(el, content) { if (el.styleSheet) { el.styleSheet.cssText = content; } else { el.textContent = content; } }; /** * @file fn.js * @module fn */ /** * Bind (a.k.a proxy or Context). A simple method for changing the context of a function * It also stores a unique id on the function so it can be easily removed from events. * * @param {Mixed} context * The object to bind as scope. * * @param {Function} fn * The function to be bound to a scope. * * @param {number} [uid] * An optional unique ID for the function to be set * * @return {Function} * The new function that will be bound into the context given */ var bind = function bind(context, fn, uid) { // Make sure the function has a unique ID if (!fn.guid) { fn.guid = newGUID(); } // Create the new function that changes the context var bound = function bound() { return fn.apply(context, arguments); }; // Allow for the ability to individualize this function // Needed in the case where multiple objects might share the same prototype // IF both items add an event listener with the same function, then you try to remove just one // it will remove both because they both have the same guid. // when using this, you need to use the bind method when you remove the listener as well. // currently used in text tracks bound.guid = uid ? uid + '_' + fn.guid : fn.guid; return bound; }; /** * Wraps the given function, `fn`, with a new function that only invokes `fn` * at most once per every `wait` milliseconds. * * @param {Function} fn * The function to be throttled. * * @param {Number} wait * The number of milliseconds by which to throttle. * * @return {Function} */ var throttle = function throttle(fn, wait) { var last = Date.now(); var throttled = function throttled() { var now = Date.now(); if (now - last >= wait) { fn.apply(undefined, arguments); last = now; } }; return throttled; }; /** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. * * Inspired by lodash and underscore implementations. * * @param {Function} func * The function to wrap with debounce behavior. * * @param {number} wait * The number of milliseconds to wait after the last invocation. * * @param {boolean} [immediate] * Whether or not to invoke the function immediately upon creation. * * @param {Object} [context=window] * The "context" in which the debounced function should debounce. For * example, if this function should be tied to a Video.js player, * the player can be passed here. Alternatively, defaults to the * global `window` object. * * @return {Function} * A debounced function. */ var debounce = function debounce(func, wait, immediate) { var context = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : window; var timeout = void 0; /* eslint-disable consistent-this */ return function () { var self = this; var args = arguments; var _later = function later() { timeout = null; _later = null; if (!immediate) { func.apply(self, args); } }; if (!timeout && immediate) { func.apply(self, args); } context.clearTimeout(timeout); timeout = context.setTimeout(_later, wait); }; /* eslint-enable consistent-this */ }; /** * @file src/js/event-target.js */ /** * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It * adds shorthand functions that wrap around lengthy functions. For example: * the `on` function is a wrapper around `addEventListener`. * * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget} * @class EventTarget */ var EventTarget = function EventTarget() {}; /** * A Custom DOM event. * * @typedef {Object} EventTarget~Event * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent} */ /** * All event listeners should follow the following format. * * @callback EventTarget~EventListener * @this {EventTarget} * * @param {EventTarget~Event} event * the event that triggered this function * * @param {Object} [hash] * hash of data sent during the event */ /** * An object containing event names as keys and booleans as values. * * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger} * will have extra functionality. See that function for more information. * * @property EventTarget.prototype.allowedEvents_ * @private */ EventTarget.prototype.allowedEvents_ = {}; /** * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a * function that will get called when an event with a certain name gets triggered. * * @param {string|string[]} type * An event name or an array of event names. * * @param {EventTarget~EventListener} fn * The function to call with `EventTarget`s */ EventTarget.prototype.on = function (type, fn) { // Remove the addEventListener alias before calling Events.on // so we don't get into an infinite type loop var ael = this.addEventListener; this.addEventListener = function () {}; on(this, type, fn); this.addEventListener = ael; }; /** * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic * the standard DOM API. * * @function * @see {@link EventTarget#on} */ EventTarget.prototype.addEventListener = EventTarget.prototype.on; /** * Removes an `event listener` for a specific event from an instance of `EventTarget`. * This makes it so that the `event listener` will no longer get called when the * named event happens. * * @param {string|string[]} type * An event name or an array of event names. * * @param {EventTarget~EventListener} fn * The function to remove. */ EventTarget.prototype.off = function (type, fn) { off(this, type, fn); }; /** * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic * the standard DOM API. * * @function * @see {@link EventTarget#off} */ EventTarget.prototype.removeEventListener = EventTarget.prototype.off; /** * This function will add an `event listener` that gets triggered only once. After the * first trigger it will get removed. This is like adding an `event listener` * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself. * * @param {string|string[]} type * An event name or an array of event names. * * @param {EventTarget~EventListener} fn * The function to be called once for each event name. */ EventTarget.prototype.one = function (type, fn) { // Remove the addEventListener alialing Events.on // so we don't get into an infinite type loop var ael = this.addEventListener; this.addEventListener = function () {}; one(this, type, fn); this.addEventListener = ael; }; /** * This function causes an event to happen. This will then cause any `event listeners` * that are waiting for that event, to get called. If there are no `event listeners` * for an event then nothing will happen. * * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`. * Trigger will also call the `on` + `uppercaseEventName` function. * * Example: * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call * `onClick` if it exists. * * @param {string|EventTarget~Event|Object} event * The name of the event, an `Event`, or an object with a key of type set to * an event name. */ EventTarget.prototype.trigger = function (event) { var type = event.type || event; if (typeof event === 'string') { event = { type: type }; } event = fixEvent(event); if (this.allowedEvents_[type] && this['on' + type]) { this['on' + type](event); } trigger(this, event); }; /** * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic * the standard DOM API. * * @function * @see {@link EventTarget#trigger} */ EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger; /** * @file mixins/evented.js * @module evented */ /** * Returns whether or not an object has had the evented mixin applied. * * @param {Object} object * An object to test. * * @return {boolean} * Whether or not the object appears to be evented. */ var isEvented = function isEvented(object) { return object instanceof EventTarget || !!object.eventBusEl_ && ['on', 'one', 'off', 'trigger'].every(function (k) { return typeof object[k] === 'function'; }); }; /** * Whether a value is a valid event type - non-empty string or array. * * @private * @param {string|Array} type * The type value to test. * * @return {boolean} * Whether or not the type is a valid event type. */ var isValidEventType = function isValidEventType(type) { return ( // The regex here verifies that the `type` contains at least one non- // whitespace character. typeof type === 'string' && /\S/.test(type) || Array.isArray(type) && !!type.length ); }; /** * Validates a value to determine if it is a valid event target. Throws if not. * * @private * @throws {Error} * If the target does not appear to be a valid event target. * * @param {Object} target * The object to test. */ var validateTarget = function validateTarget(target) { if (!target.nodeName && !isEvented(target)) { throw new Error('Invalid target; must be a DOM node or evented object.'); } }; /** * Validates a value to determine if it is a valid event target. Throws if not. * * @private * @throws {Error} * If the type does not appear to be a valid event type. * * @param {string|Array} type * The type to test. */ var validateEventType = function validateEventType(type) { if (!isValidEventType(type)) { throw new Error('Invalid event type; must be a non-empty string or array.'); } }; /** * Validates a value to determine if it is a valid listener. Throws if not. * * @private * @throws {Error} * If the listener is not a function. * * @param {Function} listener * The listener to test. */ var validateListener = function validateListener(listener) { if (typeof listener !== 'function') { throw new Error('Invalid listener; must be a function.'); } }; /** * Takes an array of arguments given to `on()` or `one()`, validates them, and * normalizes them into an object. * * @private * @param {Object} self * The evented object on which `on()` or `one()` was called. This * object will be bound as the `this` value for the listener. * * @param {Array} args * An array of arguments passed to `on()` or `one()`. * * @return {Object} * An object containing useful values for `on()` or `one()` calls. */ var normalizeListenArgs = function normalizeListenArgs(self, args) { // If the number of arguments is less than 3, the target is always the // evented object itself. var isTargetingSelf = args.length < 3 || args[0] === self || args[0] === self.eventBusEl_; var target = void 0; var type = void 0; var listener = void 0; if (isTargetingSelf) { target = self.eventBusEl_; // Deal with cases where we got 3 arguments, but we are still listening to // the evented object itself. if (args.length >= 3) { args.shift(); } type = args[0]; listener = args[1]; } else { target = args[0]; type = args[1]; listener = args[2]; } validateTarget(target); validateEventType(type); validateListener(listener); listener = bind(self, listener); return { isTargetingSelf: isTargetingSelf, target: target, type: type, listener: listener }; }; /** * Adds the listener to the event type(s) on the target, normalizing for * the type of target. * * @private * @param {Element|Object} target * A DOM node or evented object. * * @param {string} method * The event binding method to use ("on" or "one"). * * @param {string|Array} type * One or more event type(s). * * @param {Function} listener * A listener function. */ var listen = function listen(target, method, type, listener) { validateTarget(target); if (target.nodeName) { Events[method](target, type, listener); } else { target[method](type, listener); } }; /** * Contains methods that provide event capabilites to an object which is passed * to {@link module:evented|evented}. * * @mixin EventedMixin */ var EventedMixin = { /** * Add a listener to an event (or events) on this object or another evented * object. * * @param {string|Array|Element|Object} targetOrType * If this is a string or array, it represents the event type(s) * that will trigger the listener. * * Another evented object can be passed here instead, which will * cause the listener to listen for events on _that_ object. * * In either case, the listener's `this` value will be bound to * this object. * * @param {string|Array|Function} typeOrListener * If the first argument was a string or array, this should be the * listener function. Otherwise, this is a string or array of event * type(s). * * @param {Function} [listener] * If the first argument was another evented object, this will be * the listener function. */ on: function on$$1() { var _this = this; for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } var _normalizeListenArgs = normalizeListenArgs(this, args), isTargetingSelf = _normalizeListenArgs.isTargetingSelf, target = _normalizeListenArgs.target, type = _normalizeListenArgs.type, listener = _normalizeListenArgs.listener; listen(target, 'on', type, listener); // If this object is listening to another evented object. if (!isTargetingSelf) { // If this object is disposed, remove the listener. var removeListenerOnDispose = function removeListenerOnDispose() { return _this.off(target, type, listener); }; // Use the same function ID as the listener so we can remove it later it // using the ID of the original listener. removeListenerOnDispose.guid = listener.guid; // Add a listener to the target's dispose event as well. This ensures // that if the target is disposed BEFORE this object, we remove the // removal listener that was just added. Otherwise, we create a memory leak. var removeRemoverOnTargetDispose = function removeRemoverOnTargetDispose() { return _this.off('dispose', removeListenerOnDispose); }; // Use the same function ID as the listener so we can remove it later // it using the ID of the original listener. removeRemoverOnTargetDispose.guid = listener.guid; listen(this, 'on', 'dispose', removeListenerOnDispose); listen(target, 'on', 'dispose', removeRemoverOnTargetDispose); } }, /** * Add a listener to an event (or events) on this object or another evented * object. The listener will only be called once and then removed. * * @param {string|Array|Element|Object} targetOrType * If this is a string or array, it represents the event type(s) * that will trigger the listener. * * Another evented object can be passed here instead, which will * cause the listener to listen for events on _that_ object. * * In either case, the listener's `this` value will be bound to * this object. * * @param {string|Array|Function} typeOrListener * If the first argument was a string or array, this should be the * listener function. Otherwise, this is a string or array of event * type(s). * * @param {Function} [listener] * If the first argument was another evented object, this will be * the listener function. */ one: function one$$1() { var _this2 = this; for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { args[_key2] = arguments[_key2]; } var _normalizeListenArgs2 = normalizeListenArgs(this, args), isTargetingSelf = _normalizeListenArgs2.isTargetingSelf, target = _normalizeListenArgs2.target, type = _normalizeListenArgs2.type, listener = _normalizeListenArgs2.listener; // Targeting this evented object. if (isTargetingSelf) { listen(target, 'one', type, listener); // Targeting another evented object. } else { var wrapper = function wrapper() { for (var _len3 = arguments.length, largs = Array(_len3), _key3 = 0; _key3 < _len3; _key3++) { largs[_key3] = arguments[_key3]; } _this2.off(target, type, wrapper); listener.apply(null, largs); }; // Use the same function ID as the listener so we can remove it later // it using the ID of the original listener. wrapper.guid = listener.guid; listen(target, 'one', type, wrapper); } }, /** * Removes listener(s) from event(s) on an evented object. * * @param {string|Array|Element|Object} [targetOrType] * If this is a string or array, it represents the event type(s). * * Another evented object can be passed here instead, in which case * ALL 3 arguments are _required_. * * @param {string|Array|Function} [typeOrListener] * If the first argument was a string or array, this may be the * listener function. Otherwise, this is a string or array of event * type(s). * * @param {Function} [listener] * If the first argument was another evented object, this will be * the listener function; otherwise, _all_ listeners bound to the * event type(s) will be removed. */ off: function off$$1(targetOrType, typeOrListener, listener) { // Targeting this evented object. if (!targetOrType || isValidEventType(targetOrType)) { off(this.eventBusEl_, targetOrType, typeOrListener); // Targeting another evented object. } else { var target = targetOrType; var type = typeOrListener; // Fail fast and in a meaningful way! validateTarget(target); validateEventType(type); validateListener(listener); // Ensure there's at least a guid, even if the function hasn't been used listener = bind(this, listener); // Remove the dispose listener on this evented object, which was given // the same guid as the event listener in on(). this.off('dispose', listener); if (target.nodeName) { off(target, type, listener); off(target, 'dispose', listener); } else if (isEvented(target)) { target.off(type, listener); target.off('dispose', listener); } } }, /** * Fire an event on this evented object, causing its listeners to be called. * * @param {string|Object} event * An event type or an object with a type property. * * @param {Object} [hash] * An additional object to pass along to listeners. * * @returns {boolean} * Whether or not the default behavior was prevented. */ trigger: function trigger$$1(event, hash) { return trigger(this.eventBusEl_, event, hash); } }; /** * Applies {@link module:evented~EventedMixin|EventedMixin} to a target object. * * @param {Object} target * The object to which to add event methods. * * @param {Object} [options={}] * Options for customizing the mixin behavior. * * @param {String} [options.eventBusKey] * By default, adds a `eventBusEl_` DOM element to the target object, * which is used as an event bus. If the target object already has a * DOM element that should be used, pass its key here. * * @return {Object} * The target object. */ function evented(target) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var eventBusKey = options.eventBusKey; // Set or create the eventBusEl_. if (eventBusKey) { if (!target[eventBusKey].nodeName) { throw new Error('The eventBusKey "' + eventBusKey + '" does not refer to an element.'); } target.eventBusEl_ = target[eventBusKey]; } else { target.eventBusEl_ = createEl('span', { className: 'vjs-event-bus' }); } assign(target, EventedMixin); // When any evented object is disposed, it removes all its listeners. target.on('dispose', function () { target.off(); window.setTimeout(function () { target.eventBusEl_ = null; }, 0); }); return target; } /** * @file mixins/stateful.js * @module stateful */ /** * Contains methods that provide statefulness to an object which is passed * to {@link module:stateful}. * * @mixin StatefulMixin */ var StatefulMixin = { /** * A hash containing arbitrary keys and values representing the state of * the object. * * @type {Object} */ state: {}, /** * Set the state of an object by mutating its * {@link module:stateful~StatefulMixin.state|state} object in place. * * @fires module:stateful~StatefulMixin#statechanged * @param {Object|Function} stateUpdates * A new set of properties to shallow-merge into the plugin state. * Can be a plain object or a function returning a plain object. * * @returns {Object|undefined} * An object containing changes that occurred. If no changes * occurred, returns `undefined`. */ setState: function setState(stateUpdates) { var _this = this; // Support providing the `stateUpdates` state as a function. if (typeof stateUpdates === 'function') { stateUpdates = stateUpdates(); } var changes = void 0; each(stateUpdates, function (value, key) { // Record the change if the value is different from what's in the // current state. if (_this.state[key] !== value) { changes = changes || {}; changes[key] = { from: _this.state[key], to: value }; } _this.state[key] = value; }); // Only trigger "statechange" if there were changes AND we have a trigger // function. This allows us to not require that the target object be an // evented object. if (changes && isEvented(this)) { /** * An event triggered on an object that is both * {@link module:stateful|stateful} and {@link module:evented|evented} * indicating that its state has changed. * * @event module:stateful~StatefulMixin#statechanged * @type {Object} * @property {Object} changes * A hash containing the properties that were changed and * the values they were changed `from` and `to`. */ this.trigger({ changes: changes, type: 'statechanged' }); } return changes; } }; /** * Applies {@link module:stateful~StatefulMixin|StatefulMixin} to a target * object. * * If the target object is {@link module:evented|evented} and has a * `handleStateChanged` method, that method will be automatically bound to the * `statechanged` event on itself. * * @param {Object} target * The object to be made stateful. * * @param {Object} [defaultState] * A default set of properties to populate the newly-stateful object's * `state` property. * * @returns {Object} * Returns the `target`. */ function stateful(target, defaultState) { assign(target, StatefulMixin); // This happens after the mixing-in because we need to replace the `state` // added in that step. target.state = assign({}, target.state, defaultState); // Auto-bind the `handleStateChanged` method of the target object if it exists. if (typeof target.handleStateChanged === 'function' && isEvented(target)) { target.on('statechanged', target.handleStateChanged); } return target; } /** * @file to-title-case.js * @module to-title-case */ /** * Uppercase the first letter of a string. * * @param {string} string * String to be uppercased * * @return {string} * The string with an uppercased first letter */ function toTitleCase(string) { if (typeof string !== 'string') { return string; } return string.charAt(0).toUpperCase() + string.slice(1); } /** * Compares the TitleCase versions of the two strings for equality. * * @param {string} str1 * The first string to compare * * @param {string} str2 * The second string to compare * * @return {boolean} * Whether the TitleCase versions of the strings are equal */ function titleCaseEquals(str1, str2) { return toTitleCase(str1) === toTitleCase(str2); } /** * @file merge-options.js * @module merge-options */ /** * Deep-merge one or more options objects, recursively merging **only** plain * object properties. * * @param {Object[]} sources * One or more objects to merge into a new object. * * @returns {Object} * A new object that is the merged result of all sources. */ function mergeOptions() { var result = {}; for (var _len = arguments.length, sources = Array(_len), _key = 0; _key < _len; _key++) { sources[_key] = arguments[_key]; } sources.forEach(function (source) { if (!source) { return; } each(source, function (value, key) { if (!isPlain(value)) { result[key] = value; return; } if (!isPlain(result[key])) { result[key] = {}; } result[key] = mergeOptions(result[key], value); }); }); return result; } /** * Player Component - Base class for all UI objects * * @file component.js */ /** * Base class for all UI Components. * Components are UI objects which represent both a javascript object and an element * in the DOM. They can be children of other components, and can have * children themselves. * * Components can also use methods from {@link EventTarget} */ var Component = function () { /** * A callback that is called when a component is ready. Does not have any * paramters and any callback value will be ignored. * * @callback Component~ReadyCallback * @this Component */ /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. * * @param {Object[]} [options.children] * An array of children objects to intialize this component with. Children objects have * a name property that will be used if more than one component of the same type needs to be * added. * * @param {Component~ReadyCallback} [ready] * Function that gets called when the `Component` is ready. */ function Component(player, options, ready) { classCallCheck(this, Component); // The component might be the player itself and we can't pass `this` to super if (!player && this.play) { this.player_ = player = this; // eslint-disable-line } else { this.player_ = player; } // Make a copy of prototype.options_ to protect against overriding defaults this.options_ = mergeOptions({}, this.options_); // Updated options with supplied options options = this.options_ = mergeOptions(this.options_, options); // Get ID from options or options element if one is supplied this.id_ = options.id || options.el && options.el.id; // If there was no ID from the options, generate one if (!this.id_) { // Don't require the player ID function in the case of mock players var id = player && player.id && player.id() || 'no_player'; this.id_ = id + '_component_' + newGUID(); } this.name_ = options.name || null; // Create element if one wasn't provided in options if (options.el) { this.el_ = options.el; } else if (options.createEl !== false) { this.el_ = this.createEl(); } // if evented is anything except false, we want to mixin in evented if (options.evented !== false) { // Make this an evented object and use `el_`, if available, as its event bus evented(this, { eventBusKey: this.el_ ? 'el_' : null }); } stateful(this, this.constructor.defaultState); this.children_ = []; this.childIndex_ = {}; this.childNameIndex_ = {}; // Add any child components in options if (options.initChildren !== false) { this.initChildren(); } this.ready(ready); // Don't want to trigger ready here or it will before init is actually // finished for all children that run this constructor if (options.reportTouchActivity !== false) { this.enableTouchActivity(); } } /** * Dispose of the `Component` and all child components. * * @fires Component#dispose */ Component.prototype.dispose = function dispose() { /** * Triggered when a `Component` is disposed. * * @event Component#dispose * @type {EventTarget~Event} * * @property {boolean} [bubbles=false] * set to false so that the close event does not * bubble up */ this.trigger({ type: 'dispose', bubbles: false }); // Dispose all children. if (this.children_) { for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i].dispose) { this.children_[i].dispose(); } } } // Delete child references this.children_ = null; this.childIndex_ = null; this.childNameIndex_ = null; if (this.el_) { // Remove element from DOM if (this.el_.parentNode) { this.el_.parentNode.removeChild(this.el_); } removeData(this.el_); this.el_ = null; } // remove reference to the player after disposing of the element this.player_ = null; }; /** * Return the {@link Player} that the `Component` has attached to. * * @return {Player} * The player that this `Component` has attached to. */ Component.prototype.player = function player() { return this.player_; }; /** * Deep merge of options objects with new options. * > Note: When both `obj` and `options` contain properties whose values are objects. * The two properties get merged using {@link module:mergeOptions} * * @param {Object} obj * The object that contains new options. * * @return {Object} * A new object of `this.options_` and `obj` merged together. * * @deprecated since version 5 */ Component.prototype.options = function options(obj) { log$1.warn('this.options() has been deprecated and will be moved to the constructor in 6.0'); if (!obj) { return this.options_; } this.options_ = mergeOptions(this.options_, obj); return this.options_; }; /** * Get the `Component`s DOM element * * @return {Element} * The DOM element for this `Component`. */ Component.prototype.el = function el() { return this.el_; }; /** * Create the `Component`s DOM element. * * @param {string} [tagName] * Element's DOM node type. e.g. 'div' * * @param {Object} [properties] * An object of properties that should be set. * * @param {Object} [attributes] * An object of attributes that should be set. * * @return {Element} * The element that gets created. */ Component.prototype.createEl = function createEl$$1(tagName, properties, attributes) { return createEl(tagName, properties, attributes); }; /** * Localize a string given the string in english. * * If tokens are provided, it'll try and run a simple token replacement on the provided string. * The tokens it loooks for look like `{1}` with the index being 1-indexed into the tokens array. * * If a `defaultValue` is provided, it'll use that over `string`, * if a value isn't found in provided language files. * This is useful if you want to have a descriptive key for token replacement * but have a succinct localized string and not require `en.json` to be included. * * Currently, it is used for the progress bar timing. * ```js * { * "progress bar timing: currentTime={1} duration={2}": "{1} of {2}" * } * ``` * It is then used like so: * ```js * this.localize('progress bar timing: currentTime={1} duration{2}', * [this.player_.currentTime(), this.player_.duration()], * '{1} of {2}'); * ``` * * Which outputs something like: `01:23 of 24:56`. * * * @param {string} string * The string to localize and the key to lookup in the language files. * @param {string[]} [tokens] * If the current item has token replacements, provide the tokens here. * @param {string} [defaultValue] * Defaults to `string`. Can be a default value to use for token replacement * if the lookup key is needed to be separate. * * @return {string} * The localized string or if no localization exists the english string. */ Component.prototype.localize = function localize(string, tokens) { var defaultValue = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : string; var code = this.player_.language && this.player_.language(); var languages = this.player_.languages && this.player_.languages(); var language = languages && languages[code]; var primaryCode = code && code.split('-')[0]; var primaryLang = languages && languages[primaryCode]; var localizedString = defaultValue; if (language && language[string]) { localizedString = language[string]; } else if (primaryLang && primaryLang[string]) { localizedString = primaryLang[string]; } if (tokens) { localizedString = localizedString.replace(/\{(\d+)\}/g, function (match, index) { var value = tokens[index - 1]; var ret = value; if (typeof value === 'undefined') { ret = match; } return ret; }); } return localizedString; }; /** * Return the `Component`s DOM element. This is where children get inserted. * This will usually be the the same as the element returned in {@link Component#el}. * * @return {Element} * The content element for this `Component`. */ Component.prototype.contentEl = function contentEl() { return this.contentEl_ || this.el_; }; /** * Get this `Component`s ID * * @return {string} * The id of this `Component` */ Component.prototype.id = function id() { return this.id_; }; /** * Get the `Component`s name. The name gets used to reference the `Component` * and is set during registration. * * @return {string} * The name of this `Component`. */ Component.prototype.name = function name() { return this.name_; }; /** * Get an array of all child components * * @return {Array} * The children */ Component.prototype.children = function children() { return this.children_; }; /** * Returns the child `Component` with the given `id`. * * @param {string} id * The id of the child `Component` to get. * * @return {Component|undefined} * The child `Component` with the given `id` or undefined. */ Component.prototype.getChildById = function getChildById(id) { return this.childIndex_[id]; }; /** * Returns the child `Component` with the given `name`. * * @param {string} name * The name of the child `Component` to get. * * @return {Component|undefined} * The child `Component` with the given `name` or undefined. */ Component.prototype.getChild = function getChild(name) { if (!name) { return; } name = toTitleCase(name); return this.childNameIndex_[name]; }; /** * Add a child `Component` inside the current `Component`. * * * @param {string|Component} child * The name or instance of a child to add. * * @param {Object} [options={}] * The key/value store of options that will get passed to children of * the child. * * @param {number} [index=this.children_.length] * The index to attempt to add a child into. * * @return {Component} * The `Component` that gets added as a child. When using a string the * `Component` will get created by this process. */ Component.prototype.addChild = function addChild(child) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var index = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.children_.length; var component = void 0; var componentName = void 0; // If child is a string, create component with options if (typeof child === 'string') { componentName = toTitleCase(child); var componentClassName = options.componentClass || componentName; // Set name through options options.name = componentName; // Create a new object & element for this controls set // If there's no .player_, this is a player var ComponentClass = Component.getComponent(componentClassName); if (!ComponentClass) { throw new Error('Component ' + componentClassName + ' does not exist'); } // data stored directly on the videojs object may be // misidentified as a component to retain // backwards-compatibility with 4.x. check to make sure the // component class can be instantiated. if (typeof ComponentClass !== 'function') { return null; } component = new ComponentClass(this.player_ || this, options); // child is a component instance } else { component = child; } this.children_.splice(index, 0, component); if (typeof component.id === 'function') { this.childIndex_[component.id()] = component; } // If a name wasn't used to create the component, check if we can use the // name function of the component componentName = componentName || component.name && toTitleCase(component.name()); if (componentName) { this.childNameIndex_[componentName] = component; } // Add the UI object's element to the container div (box) // Having an element is not required if (typeof component.el === 'function' && component.el()) { var childNodes = this.contentEl().children; var refNode = childNodes[index] || null; this.contentEl().insertBefore(component.el(), refNode); } // Return so it can stored on parent object if desired. return component; }; /** * Remove a child `Component` from this `Component`s list of children. Also removes * the child `Component`s element from this `Component`s element. * * @param {Component} component * The child `Component` to remove. */ Component.prototype.removeChild = function removeChild(component) { if (typeof component === 'string') { component = this.getChild(component); } if (!component || !this.children_) { return; } var childFound = false; for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i] === component) { childFound = true; this.children_.splice(i, 1); break; } } if (!childFound) { return; } this.childIndex_[component.id()] = null; this.childNameIndex_[component.name()] = null; var compEl = component.el(); if (compEl && compEl.parentNode === this.contentEl()) { this.contentEl().removeChild(component.el()); } }; /** * Add and initialize default child `Component`s based upon options. */ Component.prototype.initChildren = function initChildren() { var _this = this; var children = this.options_.children; if (children) { // `this` is `parent` var parentOptions = this.options_; var handleAdd = function handleAdd(child) { var name = child.name; var opts = child.opts; // Allow options for children to be set at the parent options // e.g. videojs(id, { controlBar: false }); // instead of videojs(id, { children: { controlBar: false }); if (parentOptions[name] !== undefined) { opts = parentOptions[name]; } // Allow for disabling default components // e.g. options['children']['posterImage'] = false if (opts === false) { return; } // Allow options to be passed as a simple boolean if no configuration // is necessary. if (opts === true) { opts = {}; } // We also want to pass the original player options // to each component as well so they don't need to // reach back into the player for options later. opts.playerOptions = _this.options_.playerOptions; // Create and add the child component. // Add a direct reference to the child by name on the parent instance. // If two of the same component are used, different names should be supplied // for each var newChild = _this.addChild(name, opts); if (newChild) { _this[name] = newChild; } }; // Allow for an array of children details to passed in the options var workingChildren = void 0; var Tech = Component.getComponent('Tech'); if (Array.isArray(children)) { workingChildren = children; } else { workingChildren = Object.keys(children); } workingChildren // children that are in this.options_ but also in workingChildren would // give us extra children we do not want. So, we want to filter them out. .concat(Object.keys(this.options_).filter(function (child) { return !workingChildren.some(function (wchild) { if (typeof wchild === 'string') { return child === wchild; } return child === wchild.name; }); })).map(function (child) { var name = void 0; var opts = void 0; if (typeof child === 'string') { name = child; opts = children[name] || _this.options_[name] || {}; } else { name = child.name; opts = child; } return { name: name, opts: opts }; }).filter(function (child) { // we have to make sure that child.name isn't in the techOrder since // techs are registerd as Components but can't aren't compatible // See https://github.com/videojs/video.js/issues/2772 var c = Component.getComponent(child.opts.componentClass || toTitleCase(child.name)); return c && !Tech.isTech(c); }).forEach(handleAdd); } }; /** * Builds the default DOM class name. Should be overriden by sub-components. * * @return {string} * The DOM class name for this object. * * @abstract */ Component.prototype.buildCSSClass = function buildCSSClass() { // Child classes can include a function that does: // return 'CLASS NAME' + this._super(); return ''; }; /** * Bind a listener to the component's ready state. * Different from event listeners in that if the ready event has already happened * it will trigger the function immediately. * * @return {Component} * Returns itself; method can be chained. */ Component.prototype.ready = function ready(fn) { var sync = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; if (!fn) { return; } if (!this.isReady_) { this.readyQueue_ = this.readyQueue_ || []; this.readyQueue_.push(fn); return; } if (sync) { fn.call(this); } else { // Call the function asynchronously by default for consistency this.setTimeout(fn, 1); } }; /** * Trigger all the ready listeners for this `Component`. * * @fires Component#ready */ Component.prototype.triggerReady = function triggerReady() { this.isReady_ = true; // Ensure ready is triggerd asynchronously this.setTimeout(function () { var readyQueue = this.readyQueue_; // Reset Ready Queue this.readyQueue_ = []; if (readyQueue && readyQueue.length > 0) { readyQueue.forEach(function (fn) { fn.call(this); }, this); } // Allow for using event listeners also /** * Triggered when a `Component` is ready. * * @event Component#ready * @type {EventTarget~Event} */ this.trigger('ready'); }, 1); }; /** * Find a single DOM element matching a `selector`. This can be within the `Component`s * `contentEl()` or another custom context. * * @param {string} selector * A valid CSS selector, which will be passed to `querySelector`. * * @param {Element|string} [context=this.contentEl()] * A DOM element within which to query. Can also be a selector string in * which case the first matching element will get used as context. If * missing `this.contentEl()` gets used. If `this.contentEl()` returns * nothing it falls back to `document`. * * @return {Element|null} * the dom element that was found, or null * * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors) */ Component.prototype.$ = function $$$1(selector, context) { return $(selector, context || this.contentEl()); }; /** * Finds all DOM element matching a `selector`. This can be within the `Component`s * `contentEl()` or another custom context. * * @param {string} selector * A valid CSS selector, which will be passed to `querySelectorAll`. * * @param {Element|string} [context=this.contentEl()] * A DOM element within which to query. Can also be a selector string in * which case the first matching element will get used as context. If * missing `this.contentEl()` gets used. If `this.contentEl()` returns * nothing it falls back to `document`. * * @return {NodeList} * a list of dom elements that were found * * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors) */ Component.prototype.$$ = function $$$$1(selector, context) { return $$(selector, context || this.contentEl()); }; /** * Check if a component's element has a CSS class name. * * @param {string} classToCheck * CSS class name to check. * * @return {boolean} * - True if the `Component` has the class. * - False if the `Component` does not have the class` */ Component.prototype.hasClass = function hasClass$$1(classToCheck) { return hasClass(this.el_, classToCheck); }; /** * Add a CSS class name to the `Component`s element. * * @param {string} classToAdd * CSS class name to add */ Component.prototype.addClass = function addClass$$1(classToAdd) { addClass(this.el_, classToAdd); }; /** * Remove a CSS class name from the `Component`s element. * * @param {string} classToRemove * CSS class name to remove */ Component.prototype.removeClass = function removeClass$$1(classToRemove) { removeClass(this.el_, classToRemove); }; /** * Add or remove a CSS class name from the component's element. * - `classToToggle` gets added when {@link Component#hasClass} would return false. * - `classToToggle` gets removed when {@link Component#hasClass} would return true. * * @param {string} classToToggle * The class to add or remove based on (@link Component#hasClass} * * @param {boolean|Dom~predicate} [predicate] * An {@link Dom~predicate} function or a boolean */ Component.prototype.toggleClass = function toggleClass$$1(classToToggle, predicate) { toggleClass(this.el_, classToToggle, predicate); }; /** * Show the `Component`s element if it is hidden by removing the * 'vjs-hidden' class name from it. */ Component.prototype.show = function show() { this.removeClass('vjs-hidden'); }; /** * Hide the `Component`s element if it is currently showing by adding the * 'vjs-hidden` class name to it. */ Component.prototype.hide = function hide() { this.addClass('vjs-hidden'); }; /** * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing' * class name to it. Used during fadeIn/fadeOut. * * @private */ Component.prototype.lockShowing = function lockShowing() { this.addClass('vjs-lock-showing'); }; /** * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing' * class name from it. Used during fadeIn/fadeOut. * * @private */ Component.prototype.unlockShowing = function unlockShowing() { this.removeClass('vjs-lock-showing'); }; /** * Get the value of an attribute on the `Component`s element. * * @param {string} attribute * Name of the attribute to get the value from. * * @return {string|null} * - The value of the attribute that was asked for. * - Can be an empty string on some browsers if the attribute does not exist * or has no value * - Most browsers will return null if the attibute does not exist or has * no value. * * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute} */ Component.prototype.getAttribute = function getAttribute$$1(attribute) { return getAttribute(this.el_, attribute); }; /** * Set the value of an attribute on the `Component`'s element * * @param {string} attribute * Name of the attribute to set. * * @param {string} value * Value to set the attribute to. * * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute} */ Component.prototype.setAttribute = function setAttribute$$1(attribute, value) { setAttribute(this.el_, attribute, value); }; /** * Remove an attribute from the `Component`s element. * * @param {string} attribute * Name of the attribute to remove. * * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute} */ Component.prototype.removeAttribute = function removeAttribute$$1(attribute) { removeAttribute(this.el_, attribute); }; /** * Get or set the width of the component based upon the CSS styles. * See {@link Component#dimension} for more detailed information. * * @param {number|string} [num] * The width that you want to set postfixed with '%', 'px' or nothing. * * @param {boolean} [skipListeners] * Skip the componentresize event trigger * * @return {number|string} * The width when getting, zero if there is no width. Can be a string * postpixed with '%' or 'px'. */ Component.prototype.width = function width(num, skipListeners) { return this.dimension('width', num, skipListeners); }; /** * Get or set the height of the component based upon the CSS styles. * See {@link Component#dimension} for more detailed information. * * @param {number|string} [num] * The height that you want to set postfixed with '%', 'px' or nothing. * * @param {boolean} [skipListeners] * Skip the componentresize event trigger * * @return {number|string} * The width when getting, zero if there is no width. Can be a string * postpixed with '%' or 'px'. */ Component.prototype.height = function height(num, skipListeners) { return this.dimension('height', num, skipListeners); }; /** * Set both the width and height of the `Component` element at the same time. * * @param {number|string} width * Width to set the `Component`s element to. * * @param {number|string} height * Height to set the `Component`s element to. */ Component.prototype.dimensions = function dimensions(width, height) { // Skip componentresize listeners on width for optimization this.width(width, true); this.height(height); }; /** * Get or set width or height of the `Component` element. This is the shared code * for the {@link Component#width} and {@link Component#height}. * * Things to know: * - If the width or height in an number this will return the number postfixed with 'px'. * - If the width/height is a percent this will return the percent postfixed with '%' * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`. * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/} * for more information * - If you want the computed style of the component, use {@link Component#currentWidth} * and {@link {Component#currentHeight} * * @fires Component#componentresize * * @param {string} widthOrHeight 8 'width' or 'height' * * @param {number|string} [num] 8 New dimension * * @param {boolean} [skipListeners] * Skip componentresize event trigger * * @return {number} * The dimension when getting or 0 if unset */ Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) { if (num !== undefined) { // Set to zero if null or literally NaN (NaN !== NaN) if (num === null || num !== num) { num = 0; } // Check if using css width/height (% or px) and adjust if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) { this.el_.style[widthOrHeight] = num; } else if (num === 'auto') { this.el_.style[widthOrHeight] = ''; } else { this.el_.style[widthOrHeight] = num + 'px'; } // skipListeners allows us to avoid triggering the resize event when setting both width and height if (!skipListeners) { /** * Triggered when a component is resized. * * @event Component#componentresize * @type {EventTarget~Event} */ this.trigger('componentresize'); } return; } // Not setting a value, so getting it // Make sure element exists if (!this.el_) { return 0; } // Get dimension value from style var val = this.el_.style[widthOrHeight]; var pxIndex = val.indexOf('px'); if (pxIndex !== -1) { // Return the pixel value with no 'px' return parseInt(val.slice(0, pxIndex), 10); } // No px so using % or no style was set, so falling back to offsetWidth/height // If component has display:none, offset will return 0 // TODO: handle display:none and no dimension style using px return parseInt(this.el_['offset' + toTitleCase(widthOrHeight)], 10); }; /** * Get the width or the height of the `Component` elements computed style. Uses * `window.getComputedStyle`. * * @param {string} widthOrHeight * A string containing 'width' or 'height'. Whichever one you want to get. * * @return {number} * The dimension that gets asked for or 0 if nothing was set * for that dimension. */ Component.prototype.currentDimension = function currentDimension(widthOrHeight) { var computedWidthOrHeight = 0; if (widthOrHeight !== 'width' && widthOrHeight !== 'height') { throw new Error('currentDimension only accepts width or height value'); } if (typeof window.getComputedStyle === 'function') { var computedStyle = window.getComputedStyle(this.el_); computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight]; } // remove 'px' from variable and parse as integer computedWidthOrHeight = parseFloat(computedWidthOrHeight); // if the computed value is still 0, it's possible that the browser is lying // and we want to check the offset values. // This code also runs on IE8 and wherever getComputedStyle doesn't exist. if (computedWidthOrHeight === 0) { var rule = 'offset' + toTitleCase(widthOrHeight); computedWidthOrHeight = this.el_[rule]; } return computedWidthOrHeight; }; /** * An object that contains width and height values of the `Component`s * computed style. Uses `window.getComputedStyle`. * * @typedef {Object} Component~DimensionObject * * @property {number} width * The width of the `Component`s computed style. * * @property {number} height * The height of the `Component`s computed style. */ /** * Get an object that contains width and height values of the `Component`s * computed style. * * @return {Component~DimensionObject} * The dimensions of the components element */ Component.prototype.currentDimensions = function currentDimensions() { return { width: this.currentDimension('width'), height: this.currentDimension('height') }; }; /** * Get the width of the `Component`s computed style. Uses `window.getComputedStyle`. * * @return {number} width * The width of the `Component`s computed style. */ Component.prototype.currentWidth = function currentWidth() { return this.currentDimension('width'); }; /** * Get the height of the `Component`s computed style. Uses `window.getComputedStyle`. * * @return {number} height * The height of the `Component`s computed style. */ Component.prototype.currentHeight = function currentHeight() { return this.currentDimension('height'); }; /** * Set the focus to this component */ Component.prototype.focus = function focus() { this.el_.focus(); }; /** * Remove the focus from this component */ Component.prototype.blur = function blur() { this.el_.blur(); }; /** * Emit a 'tap' events when touch event support gets detected. This gets used to * support toggling the controls through a tap on the video. They get enabled * because every sub-component would have extra overhead otherwise. * * @private * @fires Component#tap * @listens Component#touchstart * @listens Component#touchmove * @listens Component#touchleave * @listens Component#touchcancel * @listens Component#touchend */ Component.prototype.emitTapEvents = function emitTapEvents() { // Track the start time so we can determine how long the touch lasted var touchStart = 0; var firstTouch = null; // Maximum movement allowed during a touch event to still be considered a tap // Other popular libs use anywhere from 2 (hammer.js) to 15, // so 10 seems like a nice, round number. var tapMovementThreshold = 10; // The maximum length a touch can be while still being considered a tap var touchTimeThreshold = 200; var couldBeTap = void 0; this.on('touchstart', function (event) { // If more than one finger, don't consider treating this as a click if (event.touches.length === 1) { // Copy pageX/pageY from the object firstTouch = { pageX: event.touches[0].pageX, pageY: event.touches[0].pageY }; // Record start time so we can detect a tap vs. "touch and hold" touchStart = new Date().getTime(); // Reset couldBeTap tracking couldBeTap = true; } }); this.on('touchmove', function (event) { // If more than one finger, don't consider treating this as a click if (event.touches.length > 1) { couldBeTap = false; } else if (firstTouch) { // Some devices will throw touchmoves for all but the slightest of taps. // So, if we moved only a small distance, this could still be a tap var xdiff = event.touches[0].pageX - firstTouch.pageX; var ydiff = event.touches[0].pageY - firstTouch.pageY; var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff); if (touchDistance > tapMovementThreshold) { couldBeTap = false; } } }); var noTap = function noTap() { couldBeTap = false; }; // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s this.on('touchleave', noTap); this.on('touchcancel', noTap); // When the touch ends, measure how long it took and trigger the appropriate // event this.on('touchend', function (event) { firstTouch = null; // Proceed only if the touchmove/leave/cancel event didn't happen if (couldBeTap === true) { // Measure how long the touch lasted var touchTime = new Date().getTime() - touchStart; // Make sure the touch was less than the threshold to be considered a tap if (touchTime < touchTimeThreshold) { // Don't let browser turn this into a click event.preventDefault(); /** * Triggered when a `Component` is tapped. * * @event Component#tap * @type {EventTarget~Event} */ this.trigger('tap'); // It may be good to copy the touchend event object and change the // type to tap, if the other event properties aren't exact after // Events.fixEvent runs (e.g. event.target) } } }); }; /** * This function reports user activity whenever touch events happen. This can get * turned off by any sub-components that wants touch events to act another way. * * Report user touch activity when touch events occur. User activity gets used to * determine when controls should show/hide. It is simple when it comes to mouse * events, because any mouse event should show the controls. So we capture mouse * events that bubble up to the player and report activity when that happens. * With touch events it isn't as easy as `touchstart` and `touchend` toggle player * controls. So touch events can't help us at the player level either. * * User activity gets checked asynchronously. So what could happen is a tap event * on the video turns the controls off. Then the `touchend` event bubbles up to * the player. Which, if it reported user activity, would turn the controls right * back on. We also don't want to completely block touch events from bubbling up. * Furthermore a `touchmove` event and anything other than a tap, should not turn * controls back on. * * @listens Component#touchstart * @listens Component#touchmove * @listens Component#touchend * @listens Component#touchcancel */ Component.prototype.enableTouchActivity = function enableTouchActivity() { // Don't continue if the root player doesn't support reporting user activity if (!this.player() || !this.player().reportUserActivity) { return; } // listener for reporting that the user is active var report = bind(this.player(), this.player().reportUserActivity); var touchHolding = void 0; this.on('touchstart', function () { report(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(touchHolding); // report at the same interval as activityCheck touchHolding = this.setInterval(report, 250); }); var touchEnd = function touchEnd(event) { report(); // stop the interval that maintains activity if the touch is holding this.clearInterval(touchHolding); }; this.on('touchmove', report); this.on('touchend', touchEnd); this.on('touchcancel', touchEnd); }; /** * A callback that has no parameters and is bound into `Component`s context. * * @callback Component~GenericCallback * @this Component */ /** * Creates a function that runs after an `x` millisecond timeout. This function is a * wrapper around `window.setTimeout`. There are a few reasons to use this one * instead though: * 1. It gets cleared via {@link Component#clearTimeout} when * {@link Component#dispose} gets called. * 2. The function callback will gets turned into a {@link Component~GenericCallback} * * > Note: You can use `window.clearTimeout` on the id returned by this function. This * will cause its dispose listener not to get cleaned up! Please use * {@link Component#clearTimeout} or {@link Component#dispose}. * * @param {Component~GenericCallback} fn * The function that will be run after `timeout`. * * @param {number} timeout * Timeout in milliseconds to delay before executing the specified function. * * @return {number} * Returns a timeout ID that gets used to identify the timeout. It can also * get used in {@link Component#clearTimeout} to clear the timeout that * was set. * * @listens Component#dispose * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout} */ Component.prototype.setTimeout = function setTimeout(fn, timeout) { var _this2 = this; fn = bind(this, fn); var timeoutId = window.setTimeout(fn, timeout); var disposeFn = function disposeFn() { return _this2.clearTimeout(timeoutId); }; disposeFn.guid = 'vjs-timeout-' + timeoutId; this.on('dispose', disposeFn); return timeoutId; }; /** * Clears a timeout that gets created via `window.setTimeout` or * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout} * use this function instead of `window.clearTimout`. If you don't your dispose * listener will not get cleaned up until {@link Component#dispose}! * * @param {number} timeoutId * The id of the timeout to clear. The return value of * {@link Component#setTimeout} or `window.setTimeout`. * * @return {number} * Returns the timeout id that was cleared. * * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout} */ Component.prototype.clearTimeout = function clearTimeout(timeoutId) { window.clearTimeout(timeoutId); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-timeout-' + timeoutId; this.off('dispose', disposeFn); return timeoutId; }; /** * Creates a function that gets run every `x` milliseconds. This function is a wrapper * around `window.setInterval`. There are a few reasons to use this one instead though. * 1. It gets cleared via {@link Component#clearInterval} when * {@link Component#dispose} gets called. * 2. The function callback will be a {@link Component~GenericCallback} * * @param {Component~GenericCallback} fn * The function to run every `x` seconds. * * @param {number} interval * Execute the specified function every `x` milliseconds. * * @return {number} * Returns an id that can be used to identify the interval. It can also be be used in * {@link Component#clearInterval} to clear the interval. * * @listens Component#dispose * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval} */ Component.prototype.setInterval = function setInterval(fn, interval) { var _this3 = this; fn = bind(this, fn); var intervalId = window.setInterval(fn, interval); var disposeFn = function disposeFn() { return _this3.clearInterval(intervalId); }; disposeFn.guid = 'vjs-interval-' + intervalId; this.on('dispose', disposeFn); return intervalId; }; /** * Clears an interval that gets created via `window.setInterval` or * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval} * use this function instead of `window.clearInterval`. If you don't your dispose * listener will not get cleaned up until {@link Component#dispose}! * * @param {number} intervalId * The id of the interval to clear. The return value of * {@link Component#setInterval} or `window.setInterval`. * * @return {number} * Returns the interval id that was cleared. * * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval} */ Component.prototype.clearInterval = function clearInterval(intervalId) { window.clearInterval(intervalId); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-interval-' + intervalId; this.off('dispose', disposeFn); return intervalId; }; /** * Queues up a callback to be passed to requestAnimationFrame (rAF), but * with a few extra bonuses: * * - Supports browsers that do not support rAF by falling back to * {@link Component#setTimeout}. * * - The callback is turned into a {@link Component~GenericCallback} (i.e. * bound to the component). * * - Automatic cancellation of the rAF callback is handled if the component * is disposed before it is called. * * @param {Component~GenericCallback} fn * A function that will be bound to this component and executed just * before the browser's next repaint. * * @return {number} * Returns an rAF ID that gets used to identify the timeout. It can * also be used in {@link Component#cancelAnimationFrame} to cancel * the animation frame callback. * * @listens Component#dispose * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame} */ Component.prototype.requestAnimationFrame = function requestAnimationFrame(fn) { var _this4 = this; if (this.supportsRaf_) { fn = bind(this, fn); var id = window.requestAnimationFrame(fn); var disposeFn = function disposeFn() { return _this4.cancelAnimationFrame(id); }; disposeFn.guid = 'vjs-raf-' + id; this.on('dispose', disposeFn); return id; } // Fall back to using a timer. return this.setTimeout(fn, 1000 / 60); }; /** * Cancels a queued callback passed to {@link Component#requestAnimationFrame} * (rAF). * * If you queue an rAF callback via {@link Component#requestAnimationFrame}, * use this function instead of `window.cancelAnimationFrame`. If you don't, * your dispose listener will not get cleaned up until {@link Component#dispose}! * * @param {number} id * The rAF ID to clear. The return value of {@link Component#requestAnimationFrame}. * * @return {number} * Returns the rAF ID that was cleared. * * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/cancelAnimationFrame} */ Component.prototype.cancelAnimationFrame = function cancelAnimationFrame(id) { if (this.supportsRaf_) { window.cancelAnimationFrame(id); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-raf-' + id; this.off('dispose', disposeFn); return id; } // Fall back to using a timer. return this.clearTimeout(id); }; /** * Register a `Component` with `videojs` given the name and the component. * * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s * should be registered using {@link Tech.registerTech} or * {@link videojs:videojs.registerTech}. * * > NOTE: This function can also be seen on videojs as * {@link videojs:videojs.registerComponent}. * * @param {string} name * The name of the `Component` to register. * * @param {Component} ComponentToRegister * The `Component` class to register. * * @return {Component} * The `Component` that was registered. */ Component.registerComponent = function registerComponent(name, ComponentToRegister) { if (typeof name !== 'string' || !name) { throw new Error('Illegal component name, "' + name + '"; must be a non-empty string.'); } var Tech = Component.getComponent('Tech'); // We need to make sure this check is only done if Tech has been registered. var isTech = Tech && Tech.isTech(ComponentToRegister); var isComp = Component === ComponentToRegister || Component.prototype.isPrototypeOf(ComponentToRegister.prototype); if (isTech || !isComp) { var reason = void 0; if (isTech) { reason = 'techs must be registered using Tech.registerTech()'; } else { reason = 'must be a Component subclass'; } throw new Error('Illegal component, "' + name + '"; ' + reason + '.'); } name = toTitleCase(name); if (!Component.components_) { Component.components_ = {}; } var Player = Component.getComponent('Player'); if (name === 'Player' && Player && Player.players) { var players = Player.players; var playerNames = Object.keys(players); // If we have players that were disposed, then their name will still be // in Players.players. So, we must loop through and verify that the value // for each item is not null. This allows registration of the Player component // after all players have been disposed or before any were created. if (players && playerNames.length > 0 && playerNames.map(function (pname) { return players[pname]; }).every(Boolean)) { throw new Error('Can not register Player component after player has been created.'); } } Component.components_[name] = ComponentToRegister; return ComponentToRegister; }; /** * Get a `Component` based on the name it was registered with. * * @param {string} name * The Name of the component to get. * * @return {Component} * The `Component` that got registered under the given name. * * @deprecated In `videojs` 6 this will not return `Component`s that were not * registered using {@link Component.registerComponent}. Currently we * check the global `videojs` object for a `Component` name and * return that if it exists. */ Component.getComponent = function getComponent(name) { if (!name) { return; } name = toTitleCase(name); if (Component.components_ && Component.components_[name]) { return Component.components_[name]; } }; return Component; }(); /** * Whether or not this component supports `requestAnimationFrame`. * * This is exposed primarily for testing purposes. * * @private * @type {Boolean} */ Component.prototype.supportsRaf_ = typeof window.requestAnimationFrame === 'function' && typeof window.cancelAnimationFrame === 'function'; Component.registerComponent('Component', Component); /** * @file time-ranges.js * @module time-ranges */ /** * Returns the time for the specified index at the start or end * of a TimeRange object. * * @function time-ranges:indexFunction * * @param {number} [index=0] * The range number to return the time for. * * @return {number} * The time that offset at the specified index. * * @depricated index must be set to a value, in the future this will throw an error. */ /** * An object that contains ranges of time for various reasons. * * @typedef {Object} TimeRange * * @property {number} length * The number of time ranges represented by this Object * * @property {time-ranges:indexFunction} start * Returns the time offset at which a specified time range begins. * * @property {time-ranges:indexFunction} end * Returns the time offset at which a specified time range begins. * * @see https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges */ /** * Check if any of the time ranges are over the maximum index. * * @param {string} fnName * The function name to use for logging * * @param {number} index * The index to check * * @param {number} maxIndex * The maximum possible index * * @throws {Error} if the timeRanges provided are over the maxIndex */ function rangeCheck(fnName, index, maxIndex) { if (typeof index !== 'number' || index < 0 || index > maxIndex) { throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is non-numeric or out of bounds (0-' + maxIndex + ').'); } } /** * Check if any of the time ranges are over the maximum index. * * @param {string} fnName * The function name to use for logging * * @param {string} valueIndex * The proprety that should be used to get the time. should be 'start' or 'end' * * @param {Array} ranges * An array of time ranges * * @param {Array} [rangeIndex=0] * The index to start the search at * * @return {number} * The time that offset at the specified index. * * * @depricated rangeIndex must be set to a value, in the future this will throw an error. * @throws {Error} if rangeIndex is more than the length of ranges */ function getRange(fnName, valueIndex, ranges, rangeIndex) { rangeCheck(fnName, rangeIndex, ranges.length - 1); return ranges[rangeIndex][valueIndex]; } /** * Create a time range object givent ranges of time. * * @param {Array} [ranges] * An array of time ranges. */ function createTimeRangesObj(ranges) { if (ranges === undefined || ranges.length === 0) { return { length: 0, start: function start() { throw new Error('This TimeRanges object is empty'); }, end: function end() { throw new Error('This TimeRanges object is empty'); } }; } return { length: ranges.length, start: getRange.bind(null, 'start', 0, ranges), end: getRange.bind(null, 'end', 1, ranges) }; } /** * Should create a fake `TimeRange` object which mimics an HTML5 time range instance. * * @param {number|Array} start * The start of a single range or an array of ranges * * @param {number} end * The end of a single range. * * @private */ function createTimeRanges(start, end) { if (Array.isArray(start)) { return createTimeRangesObj(start); } else if (start === undefined || end === undefined) { return createTimeRangesObj(); } return createTimeRangesObj([[start, end]]); } /** * @file buffer.js * @module buffer */ /** * Compute the percentage of the media that has been buffered. * * @param {TimeRange} buffered * The current `TimeRange` object representing buffered time ranges * * @param {number} duration * Total duration of the media * * @return {number} * Percent buffered of the total duration in decimal form. */ function bufferedPercent(buffered, duration) { var bufferedDuration = 0; var start = void 0; var end = void 0; if (!duration) { return 0; } if (!buffered || !buffered.length) { buffered = createTimeRanges(0, 0); } for (var i = 0; i < buffered.length; i++) { start = buffered.start(i); end = buffered.end(i); // buffered end can be bigger than duration by a very small fraction if (end > duration) { end = duration; } bufferedDuration += end - start; } return bufferedDuration / duration; } /** * @file fullscreen-api.js * @module fullscreen-api * @private */ /** * Store the browser-specific methods for the fullscreen API. * * @type {Object} * @see [Specification]{@link https://fullscreen.spec.whatwg.org} * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js} */ var FullscreenApi = {}; // browser API methods var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'], // WebKit ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Old WebKit (Safari 5.1) ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Mozilla ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'], // Microsoft ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']]; var specApi = apiMap[0]; var browserApi = void 0; // determine the supported set of functions for (var i = 0; i < apiMap.length; i++) { // check for exitFullscreen function if (apiMap[i][1] in document) { browserApi = apiMap[i]; break; } } // map the browser API names to the spec API names if (browserApi) { for (var _i = 0; _i < browserApi.length; _i++) { FullscreenApi[specApi[_i]] = browserApi[_i]; } } /** * @file media-error.js */ /** * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class. * * @param {number|string|Object|MediaError} value * This can be of multiple types: * - number: should be a standard error code * - string: an error message (the code will be 0) * - Object: arbitrary properties * - `MediaError` (native): used to populate a video.js `MediaError` object * - `MediaError` (video.js): will return itself if it's already a * video.js `MediaError` object. * * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror} * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes} * * @class MediaError */ function MediaError(value) { // Allow redundant calls to this constructor to avoid having `instanceof` // checks peppered around the code. if (value instanceof MediaError) { return value; } if (typeof value === 'number') { this.code = value; } else if (typeof value === 'string') { // default code is zero, so this is a custom error this.message = value; } else if (isObject(value)) { // We assign the `code` property manually because native `MediaError` objects // do not expose it as an own/enumerable property of the object. if (typeof value.code === 'number') { this.code = value.code; } assign(this, value); } if (!this.message) { this.message = MediaError.defaultMessages[this.code] || ''; } } /** * The error code that refers two one of the defined `MediaError` types * * @type {Number} */ MediaError.prototype.code = 0; /** * An optional message that to show with the error. Message is not part of the HTML5 * video spec but allows for more informative custom errors. * * @type {String} */ MediaError.prototype.message = ''; /** * An optional status code that can be set by plugins to allow even more detail about * the error. For example a plugin might provide a specific HTTP status code and an * error message for that code. Then when the plugin gets that error this class will * know how to display an error message for it. This allows a custom message to show * up on the `Player` error overlay. * * @type {Array} */ MediaError.prototype.status = null; /** * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the * specification listed under {@link MediaError} for more information. * * @enum {array} * @readonly * @property {string} 0 - MEDIA_ERR_CUSTOM * @property {string} 1 - MEDIA_ERR_CUSTOM * @property {string} 2 - MEDIA_ERR_ABORTED * @property {string} 3 - MEDIA_ERR_NETWORK * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED * @property {string} 5 - MEDIA_ERR_ENCRYPTED */ MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED']; /** * The default `MediaError` messages based on the {@link MediaError.errorTypes}. * * @type {Array} * @constant */ MediaError.defaultMessages = { 1: 'You aborted the media playback', 2: 'A network error caused the media download to fail part-way.', 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.', 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.', 5: 'The media is encrypted and we do not have the keys to decrypt it.' }; // Add types as properties on MediaError // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4; for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) { MediaError[MediaError.errorTypes[errNum]] = errNum; // values should be accessible on both the class and instance MediaError.prototype[MediaError.errorTypes[errNum]] = errNum; } /** * Returns whether an object is `Promise`-like (i.e. has a `then` method). * * @param {Object} value * An object that may or may not be `Promise`-like. * * @return {Boolean} * Whether or not the object is `Promise`-like. */ function isPromise(value) { return value !== undefined && value !== null && typeof value.then === 'function'; } /** * Silence a Promise-like object. * * This is useful for avoiding non-harmful, but potentially confusing "uncaught * play promise" rejection error messages. * * @param {Object} value * An object that may or may not be `Promise`-like. */ function silencePromise(value) { if (isPromise(value)) { value.then(null, function (e) {}); } } /** * @file text-track-list-converter.js Utilities for capturing text track state and * re-creating tracks based on a capture. * * @module text-track-list-converter */ /** * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that * represents the {@link TextTrack}'s state. * * @param {TextTrack} track * The text track to query. * * @return {Object} * A serializable javascript representation of the TextTrack. * @private */ var trackToJson_ = function trackToJson_(track) { var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) { if (track[prop]) { acc[prop] = track[prop]; } return acc; }, { cues: track.cues && Array.prototype.map.call(track.cues, function (cue) { return { startTime: cue.startTime, endTime: cue.endTime, text: cue.text, id: cue.id }; }) }); return ret; }; /** * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the * state of all {@link TextTrack}s currently configured. The return array is compatible with * {@link text-track-list-converter:jsonToTextTracks}. * * @param {Tech} tech * The tech object to query * * @return {Array} * A serializable javascript representation of the {@link Tech}s * {@link TextTrackList}. */ var textTracksToJson = function textTracksToJson(tech) { var trackEls = tech.$$('track'); var trackObjs = Array.prototype.map.call(trackEls, function (t) { return t.track; }); var tracks = Array.prototype.map.call(trackEls, function (trackEl) { var json = trackToJson_(trackEl.track); if (trackEl.src) { json.src = trackEl.src; } return json; }); return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) { return trackObjs.indexOf(track) === -1; }).map(trackToJson_)); }; /** * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript * object {@link TextTrack} representations. * * @param {Array} json * An array of `TextTrack` representation objects, like those that would be * produced by `textTracksToJson`. * * @param {Tech} tech * The `Tech` to create the `TextTrack`s on. */ var jsonToTextTracks = function jsonToTextTracks(json, tech) { json.forEach(function (track) { var addedTrack = tech.addRemoteTextTrack(track).track; if (!track.src && track.cues) { track.cues.forEach(function (cue) { return addedTrack.addCue(cue); }); } }); return tech.textTracks(); }; var textTrackConverter = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ }; /** * @file modal-dialog.js */ var MODAL_CLASS_NAME = 'vjs-modal-dialog'; var ESC = 27; /** * The `ModalDialog` displays over the video and its controls, which blocks * interaction with the player until it is closed. * * Modal dialogs include a "Close" button and will close when that button * is activated - or when ESC is pressed anywhere. * * @extends Component */ var ModalDialog = function (_Component) { inherits(ModalDialog, _Component); /** * Create an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. * * @param {Mixed} [options.content=undefined] * Provide customized content for this modal. * * @param {string} [options.description] * A text description for the modal, primarily for accessibility. * * @param {boolean} [options.fillAlways=false] * Normally, modals are automatically filled only the first time * they open. This tells the modal to refresh its content * every time it opens. * * @param {string} [options.label] * A text label for the modal, primarily for accessibility. * * @param {boolean} [options.temporary=true] * If `true`, the modal can only be opened once; it will be * disposed as soon as it's closed. * * @param {boolean} [options.uncloseable=false] * If `true`, the user will not be able to close the modal * through the UI in the normal ways. Programmatic closing is * still possible. */ function ModalDialog(player, options) { classCallCheck(this, ModalDialog); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false; _this.closeable(!_this.options_.uncloseable); _this.content(_this.options_.content); // Make sure the contentEl is defined AFTER any children are initialized // because we only want the contents of the modal in the contentEl // (not the UI elements like the close button). _this.contentEl_ = createEl('div', { className: MODAL_CLASS_NAME + '-content' }, { role: 'document' }); _this.descEl_ = createEl('p', { className: MODAL_CLASS_NAME + '-description vjs-control-text', id: _this.el().getAttribute('aria-describedby') }); textContent(_this.descEl_, _this.description()); _this.el_.appendChild(_this.descEl_); _this.el_.appendChild(_this.contentEl_); return _this; } /** * Create the `ModalDialog`'s DOM element * * @return {Element} * The DOM element that gets created. */ ModalDialog.prototype.createEl = function createEl$$1() { return _Component.prototype.createEl.call(this, 'div', { className: this.buildCSSClass(), tabIndex: -1 }, { 'aria-describedby': this.id() + '_description', 'aria-hidden': 'true', 'aria-label': this.label(), 'role': 'dialog' }); }; ModalDialog.prototype.dispose = function dispose() { this.contentEl_ = null; this.descEl_ = null; this.previouslyActiveEl_ = null; _Component.prototype.dispose.call(this); }; /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ ModalDialog.prototype.buildCSSClass = function buildCSSClass() { return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this); }; /** * Handles `keydown` events on the document, looking for ESC, which closes * the modal. * * @param {EventTarget~Event} e * The keypress that triggered this event. * * @listens keydown */ ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) { if (e.which === ESC && this.closeable()) { this.close(); } }; /** * Returns the label string for this modal. Primarily used for accessibility. * * @return {string} * the localized or raw label of this modal. */ ModalDialog.prototype.label = function label() { return this.localize(this.options_.label || 'Modal Window'); }; /** * Returns the description string for this modal. Primarily used for * accessibility. * * @return {string} * The localized or raw description of this modal. */ ModalDialog.prototype.description = function description() { var desc = this.options_.description || this.localize('This is a modal window.'); // Append a universal closeability message if the modal is closeable. if (this.closeable()) { desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.'); } return desc; }; /** * Opens the modal. * * @fires ModalDialog#beforemodalopen * @fires ModalDialog#modalopen */ ModalDialog.prototype.open = function open() { if (!this.opened_) { var player = this.player(); /** * Fired just before a `ModalDialog` is opened. * * @event ModalDialog#beforemodalopen * @type {EventTarget~Event} */ this.trigger('beforemodalopen'); this.opened_ = true; // Fill content if the modal has never opened before and // never been filled. if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) { this.fill(); } // If the player was playing, pause it and take note of its previously // playing state. this.wasPlaying_ = !player.paused(); if (this.options_.pauseOnOpen && this.wasPlaying_) { player.pause(); } if (this.closeable()) { this.on(this.el_.ownerDocument, 'keydown', bind(this, this.handleKeyPress)); } // Hide controls and note if they were enabled. this.hadControls_ = player.controls(); player.controls(false); this.show(); this.conditionalFocus_(); this.el().setAttribute('aria-hidden', 'false'); /** * Fired just after a `ModalDialog` is opened. * * @event ModalDialog#modalopen * @type {EventTarget~Event} */ this.trigger('modalopen'); this.hasBeenOpened_ = true; } }; /** * If the `ModalDialog` is currently open or closed. * * @param {boolean} [value] * If given, it will open (`true`) or close (`false`) the modal. * * @return {boolean} * the current open state of the modaldialog */ ModalDialog.prototype.opened = function opened(value) { if (typeof value === 'boolean') { this[value ? 'open' : 'close'](); } return this.opened_; }; /** * Closes the modal, does nothing if the `ModalDialog` is * not open. * * @fires ModalDialog#beforemodalclose * @fires ModalDialog#modalclose */ ModalDialog.prototype.close = function close() { if (!this.opened_) { return; } var player = this.player(); /** * Fired just before a `ModalDialog` is closed. * * @event ModalDialog#beforemodalclose * @type {EventTarget~Event} */ this.trigger('beforemodalclose'); this.opened_ = false; if (this.wasPlaying_ && this.options_.pauseOnOpen) { player.play(); } if (this.closeable()) { this.off(this.el_.ownerDocument, 'keydown', bind(this, this.handleKeyPress)); } if (this.hadControls_) { player.controls(true); } this.hide(); this.el().setAttribute('aria-hidden', 'true'); /** * Fired just after a `ModalDialog` is closed. * * @event ModalDialog#modalclose * @type {EventTarget~Event} */ this.trigger('modalclose'); this.conditionalBlur_(); if (this.options_.temporary) { this.dispose(); } }; /** * Check to see if the `ModalDialog` is closeable via the UI. * * @param {boolean} [value] * If given as a boolean, it will set the `closeable` option. * * @return {boolean} * Returns the final value of the closable option. */ ModalDialog.prototype.closeable = function closeable(value) { if (typeof value === 'boolean') { var closeable = this.closeable_ = !!value; var close = this.getChild('closeButton'); // If this is being made closeable and has no close button, add one. if (closeable && !close) { // The close button should be a child of the modal - not its // content element, so temporarily change the content element. var temp = this.contentEl_; this.contentEl_ = this.el_; close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' }); this.contentEl_ = temp; this.on(close, 'close', this.close); } // If this is being made uncloseable and has a close button, remove it. if (!closeable && close) { this.off(close, 'close', this.close); this.removeChild(close); close.dispose(); } } return this.closeable_; }; /** * Fill the modal's content element with the modal's "content" option. * The content element will be emptied before this change takes place. */ ModalDialog.prototype.fill = function fill() { this.fillWith(this.content()); }; /** * Fill the modal's content element with arbitrary content. * The content element will be emptied before this change takes place. * * @fires ModalDialog#beforemodalfill * @fires ModalDialog#modalfill * * @param {Mixed} [content] * The same rules apply to this as apply to the `content` option. */ ModalDialog.prototype.fillWith = function fillWith(content) { var contentEl = this.contentEl(); var parentEl = contentEl.parentNode; var nextSiblingEl = contentEl.nextSibling; /** * Fired just before a `ModalDialog` is filled with content. * * @event ModalDialog#beforemodalfill * @type {EventTarget~Event} */ this.trigger('beforemodalfill'); this.hasBeenFilled_ = true; // Detach the content element from the DOM before performing // manipulation to avoid modifying the live DOM multiple times. parentEl.removeChild(contentEl); this.empty(); insertContent(contentEl, content); /** * Fired just after a `ModalDialog` is filled with content. * * @event ModalDialog#modalfill * @type {EventTarget~Event} */ this.trigger('modalfill'); // Re-inject the re-filled content element. if (nextSiblingEl) { parentEl.insertBefore(contentEl, nextSiblingEl); } else { parentEl.appendChild(contentEl); } // make sure that the close button is last in the dialog DOM var closeButton = this.getChild('closeButton'); if (closeButton) { parentEl.appendChild(closeButton.el_); } }; /** * Empties the content element. This happens anytime the modal is filled. * * @fires ModalDialog#beforemodalempty * @fires ModalDialog#modalempty */ ModalDialog.prototype.empty = function empty() { /** * Fired just before a `ModalDialog` is emptied. * * @event ModalDialog#beforemodalempty * @type {EventTarget~Event} */ this.trigger('beforemodalempty'); emptyEl(this.contentEl()); /** * Fired just after a `ModalDialog` is emptied. * * @event ModalDialog#modalempty * @type {EventTarget~Event} */ this.trigger('modalempty'); }; /** * Gets or sets the modal content, which gets normalized before being * rendered into the DOM. * * This does not update the DOM or fill the modal, but it is called during * that process. * * @param {Mixed} [value] * If defined, sets the internal content value to be used on the * next call(s) to `fill`. This value is normalized before being * inserted. To "clear" the internal content value, pass `null`. * * @return {Mixed} * The current content of the modal dialog */ ModalDialog.prototype.content = function content(value) { if (typeof value !== 'undefined') { this.content_ = value; } return this.content_; }; /** * conditionally focus the modal dialog if focus was previously on the player. * * @private */ ModalDialog.prototype.conditionalFocus_ = function conditionalFocus_() { var activeEl = document.activeElement; var playerEl = this.player_.el_; this.previouslyActiveEl_ = null; if (playerEl.contains(activeEl) || playerEl === activeEl) { this.previouslyActiveEl_ = activeEl; this.focus(); this.on(document, 'keydown', this.handleKeyDown); } }; /** * conditionally blur the element and refocus the last focused element * * @private */ ModalDialog.prototype.conditionalBlur_ = function conditionalBlur_() { if (this.previouslyActiveEl_) { this.previouslyActiveEl_.focus(); this.previouslyActiveEl_ = null; } this.off(document, 'keydown', this.handleKeyDown); }; /** * Keydown handler. Attached when modal is focused. * * @listens keydown */ ModalDialog.prototype.handleKeyDown = function handleKeyDown(event) { // exit early if it isn't a tab key if (event.which !== 9) { return; } var focusableEls = this.focusableEls_(); var activeEl = this.el_.querySelector(':focus'); var focusIndex = void 0; for (var i = 0; i < focusableEls.length; i++) { if (activeEl === focusableEls[i]) { focusIndex = i; break; } } if (document.activeElement === this.el_) { focusIndex = 0; } if (event.shiftKey && focusIndex === 0) { focusableEls[focusableEls.length - 1].focus(); event.preventDefault(); } else if (!event.shiftKey && focusIndex === focusableEls.length - 1) { focusableEls[0].focus(); event.preventDefault(); } }; /** * get all focusable elements * * @private */ ModalDialog.prototype.focusableEls_ = function focusableEls_() { var allChildren = this.el_.querySelectorAll('*'); return Array.prototype.filter.call(allChildren, function (child) { return (child instanceof window.HTMLAnchorElement || child instanceof window.HTMLAreaElement) && child.hasAttribute('href') || (child instanceof window.HTMLInputElement || child instanceof window.HTMLSelectElement || child instanceof window.HTMLTextAreaElement || child instanceof window.HTMLButtonElement) && !child.hasAttribute('disabled') || child instanceof window.HTMLIFrameElement || child instanceof window.HTMLObjectElement || child instanceof window.HTMLEmbedElement || child.hasAttribute('tabindex') && child.getAttribute('tabindex') !== -1 || child.hasAttribute('contenteditable'); }); }; return ModalDialog; }(Component); /** * Default options for `ModalDialog` default options. * * @type {Object} * @private */ ModalDialog.prototype.options_ = { pauseOnOpen: true, temporary: true }; Component.registerComponent('ModalDialog', ModalDialog); /** * @file track-list.js */ /** * Common functionaliy between {@link TextTrackList}, {@link AudioTrackList}, and * {@link VideoTrackList} * * @extends EventTarget */ var TrackList = function (_EventTarget) { inherits(TrackList, _EventTarget); /** * Create an instance of this class * * @param {Track[]} tracks * A list of tracks to initialize the list with. * * @param {Object} [list] * The child object with inheritance done manually for ie8. * * @abstract */ function TrackList() { var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; var _ret; var list = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null; classCallCheck(this, TrackList); var _this = possibleConstructorReturn(this, _EventTarget.call(this)); if (!list) { list = _this; // eslint-disable-line if (IS_IE8) { list = document.createElement('custom'); for (var prop in TrackList.prototype) { if (prop !== 'constructor') { list[prop] = TrackList.prototype[prop]; } } } } list.tracks_ = []; /** * @memberof TrackList * @member {number} length * The current number of `Track`s in the this Trackist. * @instance */ Object.defineProperty(list, 'length', { get: function get$$1() { return this.tracks_.length; } }); for (var i = 0; i < tracks.length; i++) { list.addTrack(tracks[i]); } // must return the object, as for ie8 it will not be this // but a reference to a document object return _ret = list, possibleConstructorReturn(_this, _ret); } /** * Add a {@link Track} to the `TrackList` * * @param {Track} track * The audio, video, or text track to add to the list. * * @fires TrackList#addtrack */ TrackList.prototype.addTrack = function addTrack(track) { var index = this.tracks_.length; if (!('' + index in this)) { Object.defineProperty(this, index, { get: function get$$1() { return this.tracks_[index]; } }); } // Do not add duplicate tracks if (this.tracks_.indexOf(track) === -1) { this.tracks_.push(track); /** * Triggered when a track is added to a track list. * * @event TrackList#addtrack * @type {EventTarget~Event} * @property {Track} track * A reference to track that was added. */ this.trigger({ track: track, type: 'addtrack' }); } }; /** * Remove a {@link Track} from the `TrackList` * * @param {Track} rtrack * The audio, video, or text track to remove from the list. * * @fires TrackList#removetrack */ TrackList.prototype.removeTrack = function removeTrack(rtrack) { var track = void 0; for (var i = 0, l = this.length; i < l; i++) { if (this[i] === rtrack) { track = this[i]; if (track.off) { track.off(); } this.tracks_.splice(i, 1); break; } } if (!track) { return; } /** * Triggered when a track is removed from track list. * * @event TrackList#removetrack * @type {EventTarget~Event} * @property {Track} track * A reference to track that was removed. */ this.trigger({ track: track, type: 'removetrack' }); }; /** * Get a Track from the TrackList by a tracks id * * @param {String} id - the id of the track to get * @method getTrackById * @return {Track} * @private */ TrackList.prototype.getTrackById = function getTrackById(id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var track = this[i]; if (track.id === id) { result = track; break; } } return result; }; return TrackList; }(EventTarget); /** * Triggered when a different track is selected/enabled. * * @event TrackList#change * @type {EventTarget~Event} */ /** * Events that can be called with on + eventName. See {@link EventHandler}. * * @property {Object} TrackList#allowedEvents_ * @private */ TrackList.prototype.allowedEvents_ = { change: 'change', addtrack: 'addtrack', removetrack: 'removetrack' }; // emulate attribute EventHandler support to allow for feature detection for (var event in TrackList.prototype.allowedEvents_) { TrackList.prototype['on' + event] = null; } /** * @file audio-track-list.js */ /** * Anywhere we call this function we diverge from the spec * as we only support one enabled audiotrack at a time * * @param {AudioTrackList} list * list to work on * * @param {AudioTrack} track * The track to skip * * @private */ var disableOthers = function disableOthers(list, track) { for (var i = 0; i < list.length; i++) { if (!Object.keys(list[i]).length || track.id === list[i].id) { continue; } // another audio track is enabled, disable it list[i].enabled = false; } }; /** * The current list of {@link AudioTrack} for a media file. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist} * @extends TrackList */ var AudioTrackList = function (_TrackList) { inherits(AudioTrackList, _TrackList); /** * Create an instance of this class. * * @param {AudioTrack[]} [tracks=[]] * A list of `AudioTrack` to instantiate the list with. */ function AudioTrackList() { var _this, _ret; var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; classCallCheck(this, AudioTrackList); var list = void 0; // make sure only 1 track is enabled // sorted from last index to first index for (var i = tracks.length - 1; i >= 0; i--) { if (tracks[i].enabled) { disableOthers(tracks, tracks[i]); break; } } // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (IS_IE8) { list = document.createElement('custom'); for (var prop in TrackList.prototype) { if (prop !== 'constructor') { list[prop] = TrackList.prototype[prop]; } } for (var _prop in AudioTrackList.prototype) { if (_prop !== 'constructor') { list[_prop] = AudioTrackList.prototype[_prop]; } } } list = (_this = possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); list.changing_ = false; return _ret = list, possibleConstructorReturn(_this, _ret); } /** * Add an {@link AudioTrack} to the `AudioTrackList`. * * @param {AudioTrack} track * The AudioTrack to add to the list * * @fires TrackList#addtrack */ AudioTrackList.prototype.addTrack = function addTrack(track) { var _this2 = this; if (track.enabled) { disableOthers(this, track); } _TrackList.prototype.addTrack.call(this, track); // native tracks don't have this if (!track.addEventListener) { return; } /** * @listens AudioTrack#enabledchange * @fires TrackList#change */ track.addEventListener('enabledchange', function () { // when we are disabling other tracks (since we don't support // more than one track at a time) we will set changing_ // to true so that we don't trigger additional change events if (_this2.changing_) { return; } _this2.changing_ = true; disableOthers(_this2, track); _this2.changing_ = false; _this2.trigger('change'); }); }; return AudioTrackList; }(TrackList); /** * @file video-track-list.js */ /** * Un-select all other {@link VideoTrack}s that are selected. * * @param {VideoTrackList} list * list to work on * * @param {VideoTrack} track * The track to skip * * @private */ var disableOthers$1 = function disableOthers(list, track) { for (var i = 0; i < list.length; i++) { if (!Object.keys(list[i]).length || track.id === list[i].id) { continue; } // another video track is enabled, disable it list[i].selected = false; } }; /** * The current list of {@link VideoTrack} for a video. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist} * @extends TrackList */ var VideoTrackList = function (_TrackList) { inherits(VideoTrackList, _TrackList); /** * Create an instance of this class. * * @param {VideoTrack[]} [tracks=[]] * A list of `VideoTrack` to instantiate the list with. */ function VideoTrackList() { var _this, _ret; var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; classCallCheck(this, VideoTrackList); var list = void 0; // make sure only 1 track is enabled // sorted from last index to first index for (var i = tracks.length - 1; i >= 0; i--) { if (tracks[i].selected) { disableOthers$1(tracks, tracks[i]); break; } } // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (IS_IE8) { list = document.createElement('custom'); for (var prop in TrackList.prototype) { if (prop !== 'constructor') { list[prop] = TrackList.prototype[prop]; } } for (var _prop in VideoTrackList.prototype) { if (_prop !== 'constructor') { list[_prop] = VideoTrackList.prototype[_prop]; } } } list = (_this = possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); list.changing_ = false; /** * @member {number} VideoTrackList#selectedIndex * The current index of the selected {@link VideoTrack`}. */ Object.defineProperty(list, 'selectedIndex', { get: function get$$1() { for (var _i = 0; _i < this.length; _i++) { if (this[_i].selected) { return _i; } } return -1; }, set: function set$$1() {} }); return _ret = list, possibleConstructorReturn(_this, _ret); } /** * Add a {@link VideoTrack} to the `VideoTrackList`. * * @param {VideoTrack} track * The VideoTrack to add to the list * * @fires TrackList#addtrack */ VideoTrackList.prototype.addTrack = function addTrack(track) { var _this2 = this; if (track.selected) { disableOthers$1(this, track); } _TrackList.prototype.addTrack.call(this, track); // native tracks don't have this if (!track.addEventListener) { return; } /** * @listens VideoTrack#selectedchange * @fires TrackList#change */ track.addEventListener('selectedchange', function () { if (_this2.changing_) { return; } _this2.changing_ = true; disableOthers$1(_this2, track); _this2.changing_ = false; _this2.trigger('change'); }); }; return VideoTrackList; }(TrackList); /** * @file text-track-list.js */ /** * The current list of {@link TextTrack} for a media file. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist} * @extends TrackList */ var TextTrackList = function (_TrackList) { inherits(TextTrackList, _TrackList); /** * Create an instance of this class. * * @param {TextTrack[]} [tracks=[]] * A list of `TextTrack` to instantiate the list with. */ function TextTrackList() { var _this, _ret; var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; classCallCheck(this, TextTrackList); var list = void 0; // IE8 forces us to implement inheritance ourselves // as it does not support Object.defineProperty properly if (IS_IE8) { list = document.createElement('custom'); for (var prop in TrackList.prototype) { if (prop !== 'constructor') { list[prop] = TrackList.prototype[prop]; } } for (var _prop in TextTrackList.prototype) { if (_prop !== 'constructor') { list[_prop] = TextTrackList.prototype[_prop]; } } } list = (_this = possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); return _ret = list, possibleConstructorReturn(_this, _ret); } /** * Add a {@link TextTrack} to the `TextTrackList` * * @param {TextTrack} track * The text track to add to the list. * * @fires TrackList#addtrack */ TextTrackList.prototype.addTrack = function addTrack(track) { _TrackList.prototype.addTrack.call(this, track); /** * @listens TextTrack#modechange * @fires TrackList#change */ track.addEventListener('modechange', bind(this, function () { this.trigger('change'); })); var nonLanguageTextTrackKind = ['metadata', 'chapters']; if (nonLanguageTextTrackKind.indexOf(track.kind) === -1) { track.addEventListener('modechange', bind(this, function () { this.trigger('selectedlanguagechange'); })); } }; return TextTrackList; }(TrackList); /** * @file html-track-element-list.js */ /** * The current list of {@link HtmlTrackElement}s. */ var HtmlTrackElementList = function () { /** * Create an instance of this class. * * @param {HtmlTrackElement[]} [tracks=[]] * A list of `HtmlTrackElement` to instantiate the list with. */ function HtmlTrackElementList() { var trackElements = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; classCallCheck(this, HtmlTrackElementList); var list = this; // eslint-disable-line if (IS_IE8) { list = document.createElement('custom'); for (var prop in HtmlTrackElementList.prototype) { if (prop !== 'constructor') { list[prop] = HtmlTrackElementList.prototype[prop]; } } } list.trackElements_ = []; /** * @memberof HtmlTrackElementList * @member {number} length * The current number of `Track`s in the this Trackist. * @instance */ Object.defineProperty(list, 'length', { get: function get$$1() { return this.trackElements_.length; } }); for (var i = 0, length = trackElements.length; i < length; i++) { list.addTrackElement_(trackElements[i]); } if (IS_IE8) { return list; } } /** * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList` * * @param {HtmlTrackElement} trackElement * The track element to add to the list. * * @private */ HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) { var index = this.trackElements_.length; if (!('' + index in this)) { Object.defineProperty(this, index, { get: function get$$1() { return this.trackElements_[index]; } }); } // Do not add duplicate elements if (this.trackElements_.indexOf(trackElement) === -1) { this.trackElements_.push(trackElement); } }; /** * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an * {@link TextTrack}. * * @param {TextTrack} track * The track associated with a track element. * * @return {HtmlTrackElement|undefined} * The track element that was found or undefined. * * @private */ HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) { var trackElement_ = void 0; for (var i = 0, length = this.trackElements_.length; i < length; i++) { if (track === this.trackElements_[i].track) { trackElement_ = this.trackElements_[i]; break; } } return trackElement_; }; /** * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList` * * @param {HtmlTrackElement} trackElement * The track element to remove from the list. * * @private */ HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) { for (var i = 0, length = this.trackElements_.length; i < length; i++) { if (trackElement === this.trackElements_[i]) { this.trackElements_.splice(i, 1); break; } } }; return HtmlTrackElementList; }(); /** * @file text-track-cue-list.js */ /** * @typedef {Object} TextTrackCueList~TextTrackCue * * @property {string} id * The unique id for this text track cue * * @property {number} startTime * The start time for this text track cue * * @property {number} endTime * The end time for this text track cue * * @property {boolean} pauseOnExit * Pause when the end time is reached if true. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue} */ /** * A List of TextTrackCues. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist} */ var TextTrackCueList = function () { /** * Create an instance of this class.. * * @param {Array} cues * A list of cues to be initialized with */ function TextTrackCueList(cues) { classCallCheck(this, TextTrackCueList); var list = this; // eslint-disable-line if (IS_IE8) { list = document.createElement('custom'); for (var prop in TextTrackCueList.prototype) { if (prop !== 'constructor') { list[prop] = TextTrackCueList.prototype[prop]; } } } TextTrackCueList.prototype.setCues_.call(list, cues); /** * @memberof TextTrackCueList * @member {number} length * The current number of `TextTrackCue`s in the TextTrackCueList. * @instance */ Object.defineProperty(list, 'length', { get: function get$$1() { return this.length_; } }); if (IS_IE8) { return list; } } /** * A setter for cues in this list. Creates getters * an an index for the cues. * * @param {Array} cues * An array of cues to set * * @private */ TextTrackCueList.prototype.setCues_ = function setCues_(cues) { var oldLength = this.length || 0; var i = 0; var l = cues.length; this.cues_ = cues; this.length_ = cues.length; var defineProp = function defineProp(index) { if (!('' + index in this)) { Object.defineProperty(this, '' + index, { get: function get$$1() { return this.cues_[index]; } }); } }; if (oldLength < l) { i = oldLength; for (; i < l; i++) { defineProp.call(this, i); } } }; /** * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id. * * @param {string} id * The id of the cue that should be searched for. * * @return {TextTrackCueList~TextTrackCue|null} * A single cue or null if none was found. */ TextTrackCueList.prototype.getCueById = function getCueById(id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var cue = this[i]; if (cue.id === id) { result = cue; break; } } return result; }; return TextTrackCueList; }(); /** * @file track-kinds.js */ /** * All possible `VideoTrackKind`s * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind * @typedef VideoTrack~Kind * @enum */ var VideoTrackKind = { alternative: 'alternative', captions: 'captions', main: 'main', sign: 'sign', subtitles: 'subtitles', commentary: 'commentary' }; /** * All possible `AudioTrackKind`s * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind * @typedef AudioTrack~Kind * @enum */ var AudioTrackKind = { 'alternative': 'alternative', 'descriptions': 'descriptions', 'main': 'main', 'main-desc': 'main-desc', 'translation': 'translation', 'commentary': 'commentary' }; /** * All possible `TextTrackKind`s * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-texttrack-kind * @typedef TextTrack~Kind * @enum */ var TextTrackKind = { subtitles: 'subtitles', captions: 'captions', descriptions: 'descriptions', chapters: 'chapters', metadata: 'metadata' }; /** * All possible `TextTrackMode`s * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode * @typedef TextTrack~Mode * @enum */ var TextTrackMode = { disabled: 'disabled', hidden: 'hidden', showing: 'showing' }; /** * @file track.js */ /** * A Track class that contains all of the common functionality for {@link AudioTrack}, * {@link VideoTrack}, and {@link TextTrack}. * * > Note: This class should not be used directly * * @see {@link https://html.spec.whatwg.org/multipage/embedded-content.html} * @extends EventTarget * @abstract */ var Track = function (_EventTarget) { inherits(Track, _EventTarget); /** * Create an instance of this class. * * @param {Object} [options={}] * Object of option names and values * * @param {string} [options.kind=''] * A valid kind for the track type you are creating. * * @param {string} [options.id='vjs_track_' + Guid.newGUID()] * A unique id for this AudioTrack. * * @param {string} [options.label=''] * The menu label for this track. * * @param {string} [options.language=''] * A valid two character language code. * * @abstract */ function Track() { var _ret; var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; classCallCheck(this, Track); var _this = possibleConstructorReturn(this, _EventTarget.call(this)); var track = _this; // eslint-disable-line if (IS_IE8) { track = document.createElement('custom'); for (var prop in Track.prototype) { if (prop !== 'constructor') { track[prop] = Track.prototype[prop]; } } } var trackProps = { id: options.id || 'vjs_track_' + newGUID(), kind: options.kind || '', label: options.label || '', language: options.language || '' }; /** * @memberof Track * @member {string} id * The id of this track. Cannot be changed after creation. * @instance * * @readonly */ /** * @memberof Track * @member {string} kind * The kind of track that this is. Cannot be changed after creation. * @instance * * @readonly */ /** * @memberof Track * @member {string} label * The label of this track. Cannot be changed after creation. * @instance * * @readonly */ /** * @memberof Track * @member {string} language * The two letter language code for this track. Cannot be changed after * creation. * @instance * * @readonly */ var _loop = function _loop(key) { Object.defineProperty(track, key, { get: function get$$1() { return trackProps[key]; }, set: function set$$1() {} }); }; for (var key in trackProps) { _loop(key); } return _ret = track, possibleConstructorReturn(_this, _ret); } return Track; }(EventTarget); /** * @file url.js * @module url */ /** * @typedef {Object} url:URLObject * * @property {string} protocol * The protocol of the url that was parsed. * * @property {string} hostname * The hostname of the url that was parsed. * * @property {string} port * The port of the url that was parsed. * * @property {string} pathname * The pathname of the url that was parsed. * * @property {string} search * The search query of the url that was parsed. * * @property {string} hash * The hash of the url that was parsed. * * @property {string} host * The host of the url that was parsed. */ /** * Resolve and parse the elements of a URL. * * @param {String} url * The url to parse * * @return {url:URLObject} * An object of url details */ var parseUrl = function parseUrl(url) { var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host']; // add the url to an anchor and let the browser parse the URL var a = document.createElement('a'); a.href = url; // IE8 (and 9?) Fix // ie8 doesn't parse the URL correctly until the anchor is actually // added to the body, and an innerHTML is needed to trigger the parsing var addToBody = a.host === '' && a.protocol !== 'file:'; var div = void 0; if (addToBody) { div = document.createElement('div'); div.innerHTML = '<a href="' + url + '"></a>'; a = div.firstChild; // prevent the div from affecting layout div.setAttribute('style', 'display:none; position:absolute;'); document.body.appendChild(div); } // Copy the specific URL properties to a new object // This is also needed for IE8 because the anchor loses its // properties when it's removed from the dom var details = {}; for (var i = 0; i < props.length; i++) { details[props[i]] = a[props[i]]; } // IE9 adds the port to the host property unlike everyone else. If // a port identifier is added for standard ports, strip it. if (details.protocol === 'http:') { details.host = details.host.replace(/:80$/, ''); } if (details.protocol === 'https:') { details.host = details.host.replace(/:443$/, ''); } if (!details.protocol) { details.protocol = window.location.protocol; } if (addToBody) { document.body.removeChild(div); } return details; }; /** * Get absolute version of relative URL. Used to tell flash correct URL. * * * @param {string} url * URL to make absolute * * @return {string} * Absolute URL * * @see http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue */ var getAbsoluteURL = function getAbsoluteURL(url) { // Check if absolute URL if (!url.match(/^https?:\/\//)) { // Convert to absolute URL. Flash hosted off-site needs an absolute URL. var div = document.createElement('div'); div.innerHTML = '<a href="' + url + '">x</a>'; url = div.firstChild.href; } return url; }; /** * Returns the extension of the passed file name. It will return an empty string * if passed an invalid path. * * @param {string} path * The fileName path like '/path/to/file.mp4' * * @returns {string} * The extension in lower case or an empty string if no * extension could be found. */ var getFileExtension = function getFileExtension(path) { if (typeof path === 'string') { var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i; var pathParts = splitPathRe.exec(path); if (pathParts) { return pathParts.pop().toLowerCase(); } } return ''; }; /** * Returns whether the url passed is a cross domain request or not. * * @param {string} url * The url to check. * * @return {boolean} * Whether it is a cross domain request or not. */ var isCrossOrigin = function isCrossOrigin(url) { var winLoc = window.location; var urlInfo = parseUrl(url); // IE8 protocol relative urls will return ':' for protocol var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol; // Check if url is for another domain/origin // IE8 doesn't know location.origin, so we won't rely on it here var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host; return crossOrigin; }; var Url = (Object.freeze || Object)({ parseUrl: parseUrl, getAbsoluteURL: getAbsoluteURL, getFileExtension: getFileExtension, isCrossOrigin: isCrossOrigin }); /** * @file text-track.js */ /** * Takes a webvtt file contents and parses it into cues * * @param {string} srcContent * webVTT file contents * * @param {TextTrack} track * TextTrack to add cues to. Cues come from the srcContent. * * @private */ var parseCues = function parseCues(srcContent, track) { var parser = new window.WebVTT.Parser(window, window.vttjs, window.WebVTT.StringDecoder()); var errors = []; parser.oncue = function (cue) { track.addCue(cue); }; parser.onparsingerror = function (error) { errors.push(error); }; parser.onflush = function () { track.trigger({ type: 'loadeddata', target: track }); }; parser.parse(srcContent); if (errors.length > 0) { if (window.console && window.console.groupCollapsed) { window.console.groupCollapsed('Text Track parsing errors for ' + track.src); } errors.forEach(function (error) { return log$1.error(error); }); if (window.console && window.console.groupEnd) { window.console.groupEnd(); } } parser.flush(); }; /** * Load a `TextTrack` from a specifed url. * * @param {string} src * Url to load track from. * * @param {TextTrack} track * Track to add cues to. Comes from the content at the end of `url`. * * @private */ var loadTrack = function loadTrack(src, track) { var opts = { uri: src }; var crossOrigin = isCrossOrigin(src); if (crossOrigin) { opts.cors = crossOrigin; } xhr(opts, bind(this, function (err, response, responseBody) { if (err) { return log$1.error(err, response); } track.loaded_ = true; // Make sure that vttjs has loaded, otherwise, wait till it finished loading // NOTE: this is only used for the alt/video.novtt.js build if (typeof window.WebVTT !== 'function') { if (track.tech_) { var loadHandler = function loadHandler() { return parseCues(responseBody, track); }; track.tech_.on('vttjsloaded', loadHandler); track.tech_.on('vttjserror', function () { log$1.error('vttjs failed to load, stopping trying to process ' + track.src); track.tech_.off('vttjsloaded', loadHandler); }); } } else { parseCues(responseBody, track); } })); }; /** * A representation of a single `TextTrack`. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack} * @extends Track */ var TextTrack = function (_Track) { inherits(TextTrack, _Track); /** * Create an instance of this class. * * @param {Object} options={} * Object of option names and values * * @param {Tech} options.tech * A reference to the tech that owns this TextTrack. * * @param {TextTrack~Kind} [options.kind='subtitles'] * A valid text track kind. * * @param {TextTrack~Mode} [options.mode='disabled'] * A valid text track mode. * * @param {string} [options.id='vjs_track_' + Guid.newGUID()] * A unique id for this TextTrack. * * @param {string} [options.label=''] * The menu label for this track. * * @param {string} [options.language=''] * A valid two character language code. * * @param {string} [options.srclang=''] * A valid two character language code. An alternative, but deprioritized * vesion of `options.language` * * @param {string} [options.src] * A url to TextTrack cues. * * @param {boolean} [options.default] * If this track should default to on or off. */ function TextTrack() { var _this, _ret; var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; classCallCheck(this, TextTrack); if (!options.tech) { throw new Error('A tech was not provided.'); } var settings = mergeOptions(options, { kind: TextTrackKind[options.kind] || 'subtitles', language: options.language || options.srclang || '' }); var mode = TextTrackMode[settings.mode] || 'disabled'; var default_ = settings['default']; if (settings.kind === 'metadata' || settings.kind === 'chapters') { mode = 'hidden'; } // on IE8 this will be a document element // for every other browser this will be a normal object var tt = (_this = possibleConstructorReturn(this, _Track.call(this, settings)), _this); tt.tech_ = settings.tech; if (IS_IE8) { for (var prop in TextTrack.prototype) { if (prop !== 'constructor') { tt[prop] = TextTrack.prototype[prop]; } } } tt.cues_ = []; tt.activeCues_ = []; var cues = new TextTrackCueList(tt.cues_); var activeCues = new TextTrackCueList(tt.activeCues_); var changed = false; var timeupdateHandler = bind(tt, function () { // Accessing this.activeCues for the side-effects of updating itself // due to it's nature as a getter function. Do not remove or cues will // stop updating! /* eslint-disable no-unused-expressions */ this.activeCues; /* eslint-enable no-unused-expressions */ if (changed) { this.trigger('cuechange'); changed = false; } }); if (mode !== 'disabled') { tt.tech_.ready(function () { tt.tech_.on('timeupdate', timeupdateHandler); }, true); } /** * @memberof TextTrack * @member {boolean} default * If this track was set to be on or off by default. Cannot be changed after * creation. * @instance * * @readonly */ Object.defineProperty(tt, 'default', { get: function get$$1() { return default_; }, set: function set$$1() {} }); /** * @memberof TextTrack * @member {string} mode * Set the mode of this TextTrack to a valid {@link TextTrack~Mode}. Will * not be set if setting to an invalid mode. * @instance * * @fires TextTrack#modechange */ Object.defineProperty(tt, 'mode', { get: function get$$1() { return mode; }, set: function set$$1(newMode) { var _this2 = this; if (!TextTrackMode[newMode]) { return; } mode = newMode; if (mode === 'showing') { this.tech_.ready(function () { _this2.tech_.on('timeupdate', timeupdateHandler); }, true); } /** * An event that fires when mode changes on this track. This allows * the TextTrackList that holds this track to act accordingly. * * > Note: This is not part of the spec! * * @event TextTrack#modechange * @type {EventTarget~Event} */ this.trigger('modechange'); } }); /** * @memberof TextTrack * @member {TextTrackCueList} cues * The text track cue list for this TextTrack. * @instance */ Object.defineProperty(tt, 'cues', { get: function get$$1() { if (!this.loaded_) { return null; } return cues; }, set: function set$$1() {} }); /** * @memberof TextTrack * @member {TextTrackCueList} activeCues * The list text track cues that are currently active for this TextTrack. * @instance */ Object.defineProperty(tt, 'activeCues', { get: function get$$1() { if (!this.loaded_) { return null; } // nothing to do if (this.cues.length === 0) { return activeCues; } var ct = this.tech_.currentTime(); var active = []; for (var i = 0, l = this.cues.length; i < l; i++) { var cue = this.cues[i]; if (cue.startTime <= ct && cue.endTime >= ct) { active.push(cue); } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) { active.push(cue); } } changed = false; if (active.length !== this.activeCues_.length) { changed = true; } else { for (var _i = 0; _i < active.length; _i++) { if (this.activeCues_.indexOf(active[_i]) === -1) { changed = true; } } } this.activeCues_ = active; activeCues.setCues_(this.activeCues_); return activeCues; }, set: function set$$1() {} }); if (settings.src) { tt.src = settings.src; loadTrack(settings.src, tt); } else { tt.loaded_ = true; } return _ret = tt, possibleConstructorReturn(_this, _ret); } /** * Add a cue to the internal list of cues. * * @param {TextTrack~Cue} cue * The cue to add to our internal list */ TextTrack.prototype.addCue = function addCue(originalCue) { var cue = originalCue; if (window.vttjs && !(originalCue instanceof window.vttjs.VTTCue)) { cue = new window.vttjs.VTTCue(originalCue.startTime, originalCue.endTime, originalCue.text); for (var prop in originalCue) { if (!(prop in cue)) { cue[prop] = originalCue[prop]; } } // make sure that `id` is copied over cue.id = originalCue.id; cue.originalCue_ = originalCue; } var tracks = this.tech_.textTracks(); for (var i = 0; i < tracks.length; i++) { if (tracks[i] !== this) { tracks[i].removeCue(cue); } } this.cues_.push(cue); this.cues.setCues_(this.cues_); }; /** * Remove a cue from our internal list * * @param {TextTrack~Cue} removeCue * The cue to remove from our internal list */ TextTrack.prototype.removeCue = function removeCue(_removeCue) { var i = this.cues_.length; while (i--) { var cue = this.cues_[i]; if (cue === _removeCue || cue.originalCue_ && cue.originalCue_ === _removeCue) { this.cues_.splice(i, 1); this.cues.setCues_(this.cues_); break; } } }; return TextTrack; }(Track); /** * cuechange - One or more cues in the track have become active or stopped being active. */ TextTrack.prototype.allowedEvents_ = { cuechange: 'cuechange' }; /** * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList} * only one `AudioTrack` in the list will be enabled at a time. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack} * @extends Track */ var AudioTrack = function (_Track) { inherits(AudioTrack, _Track); /** * Create an instance of this class. * * @param {Object} [options={}] * Object of option names and values * * @param {AudioTrack~Kind} [options.kind=''] * A valid audio track kind * * @param {string} [options.id='vjs_track_' + Guid.newGUID()] * A unique id for this AudioTrack. * * @param {string} [options.label=''] * The menu label for this track. * * @param {string} [options.language=''] * A valid two character language code. * * @param {boolean} [options.enabled] * If this track is the one that is currently playing. If this track is part of * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled. */ function AudioTrack() { var _this, _ret; var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; classCallCheck(this, AudioTrack); var settings = mergeOptions(options, { kind: AudioTrackKind[options.kind] || '' }); // on IE8 this will be a document element // for every other browser this will be a normal object var track = (_this = possibleConstructorReturn(this, _Track.call(this, settings)), _this); var enabled = false; if (IS_IE8) { for (var prop in AudioTrack.prototype) { if (prop !== 'constructor') { track[prop] = AudioTrack.prototype[prop]; } } } /** * @memberof AudioTrack * @member {boolean} enabled * If this `AudioTrack` is enabled or not. When setting this will * fire {@link AudioTrack#enabledchange} if the state of enabled is changed. * @instance * * @fires VideoTrack#selectedchange */ Object.defineProperty(track, 'enabled', { get: function get$$1() { return enabled; }, set: function set$$1(newEnabled) { // an invalid or unchanged value if (typeof newEnabled !== 'boolean' || newEnabled === enabled) { return; } enabled = newEnabled; /** * An event that fires when enabled changes on this track. This allows * the AudioTrackList that holds this track to act accordingly. * * > Note: This is not part of the spec! Native tracks will do * this internally without an event. * * @event AudioTrack#enabledchange * @type {EventTarget~Event} */ this.trigger('enabledchange'); } }); // if the user sets this track to selected then // set selected to that true value otherwise // we keep it false if (settings.enabled) { track.enabled = settings.enabled; } track.loaded_ = true; return _ret = track, possibleConstructorReturn(_this, _ret); } return AudioTrack; }(Track); /** * A representation of a single `VideoTrack`. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack} * @extends Track */ var VideoTrack = function (_Track) { inherits(VideoTrack, _Track); /** * Create an instance of this class. * * @param {Object} [options={}] * Object of option names and values * * @param {string} [options.kind=''] * A valid {@link VideoTrack~Kind} * * @param {string} [options.id='vjs_track_' + Guid.newGUID()] * A unique id for this AudioTrack. * * @param {string} [options.label=''] * The menu label for this track. * * @param {string} [options.language=''] * A valid two character language code. * * @param {boolean} [options.selected] * If this track is the one that is currently playing. */ function VideoTrack() { var _this, _ret; var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; classCallCheck(this, VideoTrack); var settings = mergeOptions(options, { kind: VideoTrackKind[options.kind] || '' }); // on IE8 this will be a document element // for every other browser this will be a normal object var track = (_this = possibleConstructorReturn(this, _Track.call(this, settings)), _this); var selected = false; if (IS_IE8) { for (var prop in VideoTrack.prototype) { if (prop !== 'constructor') { track[prop] = VideoTrack.prototype[prop]; } } } /** * @memberof VideoTrack * @member {boolean} selected * If this `VideoTrack` is selected or not. When setting this will * fire {@link VideoTrack#selectedchange} if the state of selected changed. * @instance * * @fires VideoTrack#selectedchange */ Object.defineProperty(track, 'selected', { get: function get$$1() { return selected; }, set: function set$$1(newSelected) { // an invalid or unchanged value if (typeof newSelected !== 'boolean' || newSelected === selected) { return; } selected = newSelected; /** * An event that fires when selected changes on this track. This allows * the VideoTrackList that holds this track to act accordingly. * * > Note: This is not part of the spec! Native tracks will do * this internally without an event. * * @event VideoTrack#selectedchange * @type {EventTarget~Event} */ this.trigger('selectedchange'); } }); // if the user sets this track to selected then // set selected to that true value otherwise // we keep it false if (settings.selected) { track.selected = settings.selected; } return _ret = track, possibleConstructorReturn(_this, _ret); } return VideoTrack; }(Track); /** * @file html-track-element.js */ /** * @memberof HTMLTrackElement * @typedef {HTMLTrackElement~ReadyState} * @enum {number} */ var NONE = 0; var LOADING = 1; var LOADED = 2; var ERROR = 3; /** * A single track represented in the DOM. * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement} * @extends EventTarget */ var HTMLTrackElement = function (_EventTarget) { inherits(HTMLTrackElement, _EventTarget); /** * Create an instance of this class. * * @param {Object} options={} * Object of option names and values * * @param {Tech} options.tech * A reference to the tech that owns this HTMLTrackElement. * * @param {TextTrack~Kind} [options.kind='subtitles'] * A valid text track kind. * * @param {TextTrack~Mode} [options.mode='disabled'] * A valid text track mode. * * @param {string} [options.id='vjs_track_' + Guid.newGUID()] * A unique id for this TextTrack. * * @param {string} [options.label=''] * The menu label for this track. * * @param {string} [options.language=''] * A valid two character language code. * * @param {string} [options.srclang=''] * A valid two character language code. An alternative, but deprioritized * vesion of `options.language` * * @param {string} [options.src] * A url to TextTrack cues. * * @param {boolean} [options.default] * If this track should default to on or off. */ function HTMLTrackElement() { var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; classCallCheck(this, HTMLTrackElement); var _this = possibleConstructorReturn(this, _EventTarget.call(this)); var readyState = void 0; var trackElement = _this; // eslint-disable-line if (IS_IE8) { trackElement = document.createElement('custom'); for (var prop in HTMLTrackElement.prototype) { if (prop !== 'constructor') { trackElement[prop] = HTMLTrackElement.prototype[prop]; } } } var track = new TextTrack(options); trackElement.kind = track.kind; trackElement.src = track.src; trackElement.srclang = track.language; trackElement.label = track.label; trackElement['default'] = track['default']; /** * @memberof HTMLTrackElement * @member {HTMLTrackElement~ReadyState} readyState * The current ready state of the track element. * @instance */ Object.defineProperty(trackElement, 'readyState', { get: function get$$1() { return readyState; } }); /** * @memberof HTMLTrackElement * @member {TextTrack} track * The underlying TextTrack object. * @instance * */ Object.defineProperty(trackElement, 'track', { get: function get$$1() { return track; } }); readyState = NONE; /** * @listens TextTrack#loadeddata * @fires HTMLTrackElement#load */ track.addEventListener('loadeddata', function () { readyState = LOADED; trackElement.trigger({ type: 'load', target: trackElement }); }); if (IS_IE8) { var _ret; return _ret = trackElement, possibleConstructorReturn(_this, _ret); } return _this; } return HTMLTrackElement; }(EventTarget); HTMLTrackElement.prototype.allowedEvents_ = { load: 'load' }; HTMLTrackElement.NONE = NONE; HTMLTrackElement.LOADING = LOADING; HTMLTrackElement.LOADED = LOADED; HTMLTrackElement.ERROR = ERROR; /* * This file contains all track properties that are used in * player.js, tech.js, html5.js and possibly other techs in the future. */ var NORMAL = { audio: { ListClass: AudioTrackList, TrackClass: AudioTrack, capitalName: 'Audio' }, video: { ListClass: VideoTrackList, TrackClass: VideoTrack, capitalName: 'Video' }, text: { ListClass: TextTrackList, TrackClass: TextTrack, capitalName: 'Text' } }; Object.keys(NORMAL).forEach(function (type) { NORMAL[type].getterName = type + 'Tracks'; NORMAL[type].privateName = type + 'Tracks_'; }); var REMOTE = { remoteText: { ListClass: TextTrackList, TrackClass: TextTrack, capitalName: 'RemoteText', getterName: 'remoteTextTracks', privateName: 'remoteTextTracks_' }, remoteTextEl: { ListClass: HtmlTrackElementList, TrackClass: HTMLTrackElement, capitalName: 'RemoteTextTrackEls', getterName: 'remoteTextTrackEls', privateName: 'remoteTextTrackEls_' } }; var ALL = mergeOptions(NORMAL, REMOTE); REMOTE.names = Object.keys(REMOTE); NORMAL.names = Object.keys(NORMAL); ALL.names = [].concat(REMOTE.names).concat(NORMAL.names); /** * @file tech.js */ /** * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string * that just contains the src url alone. * * `var SourceObject = {src: 'http://ex.com/video.mp4', type: 'video/mp4'};` * `var SourceString = 'http://example.com/some-video.mp4';` * * @typedef {Object|string} Tech~SourceObject * * @property {string} src * The url to the source * * @property {string} type * The mime type of the source */ /** * A function used by {@link Tech} to create a new {@link TextTrack}. * * @private * * @param {Tech} self * An instance of the Tech class. * * @param {string} kind * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) * * @param {string} [label] * Label to identify the text track * * @param {string} [language] * Two letter language abbreviation * * @param {Object} [options={}] * An object with additional text track options * * @return {TextTrack} * The text track that was created. */ function createTrackHelper(self, kind, label, language) { var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {}; var tracks = self.textTracks(); options.kind = kind; if (label) { options.label = label; } if (language) { options.language = language; } options.tech = self; var track = new ALL.text.TrackClass(options); tracks.addTrack(track); return track; } /** * This is the base class for media playback technology controllers, such as * {@link Flash} and {@link HTML5} * * @extends Component */ var Tech = function (_Component) { inherits(Tech, _Component); /** * Create an instance of this Tech. * * @param {Object} [options] * The key/value store of player options. * * @param {Component~ReadyCallback} ready * Callback function to call when the `HTML5` Tech is ready. */ function Tech() { var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {}; classCallCheck(this, Tech); // we don't want the tech to report user activity automatically. // This is done manually in addControlsListeners options.reportTouchActivity = false; // keep track of whether the current source has played at all to // implement a very limited played() var _this = possibleConstructorReturn(this, _Component.call(this, null, options, ready)); _this.hasStarted_ = false; _this.on('playing', function () { this.hasStarted_ = true; }); _this.on('loadstart', function () { this.hasStarted_ = false; }); ALL.names.forEach(function (name) { var props = ALL[name]; if (options && options[props.getterName]) { _this[props.privateName] = options[props.getterName]; } }); // Manually track progress in cases where the browser/flash player doesn't report it. if (!_this.featuresProgressEvents) { _this.manualProgressOn(); } // Manually track timeupdates in cases where the browser/flash player doesn't report it. if (!_this.featuresTimeupdateEvents) { _this.manualTimeUpdatesOn(); } ['Text', 'Audio', 'Video'].forEach(function (track) { if (options['native' + track + 'Tracks'] === false) { _this['featuresNative' + track + 'Tracks'] = false; } }); if (options.nativeCaptions === false || options.nativeTextTracks === false) { _this.featuresNativeTextTracks = false; } else if (options.nativeCaptions === true || options.nativeTextTracks === true) { _this.featuresNativeTextTracks = true; } if (!_this.featuresNativeTextTracks) { _this.emulateTextTracks(); } _this.autoRemoteTextTracks_ = new ALL.text.ListClass(); _this.initTrackListeners(); // Turn on component tap events only if not using native controls if (!options.nativeControlsForTouch) { _this.emitTapEvents(); } if (_this.constructor) { _this.name_ = _this.constructor.name || 'Unknown Tech'; } return _this; } /* Fallbacks for unsupported event types ================================================================================ */ /** * Polyfill the `progress` event for browsers that don't support it natively. * * @see {@link Tech#trackProgress} */ Tech.prototype.manualProgressOn = function manualProgressOn() { this.on('durationchange', this.onDurationChange); this.manualProgress = true; // Trigger progress watching when a source begins loading this.one('ready', this.trackProgress); }; /** * Turn off the polyfill for `progress` events that was created in * {@link Tech#manualProgressOn} */ Tech.prototype.manualProgressOff = function manualProgressOff() { this.manualProgress = false; this.stopTrackingProgress(); this.off('durationchange', this.onDurationChange); }; /** * This is used to trigger a `progress` event when the buffered percent changes. It * sets an interval function that will be called every 500 milliseconds to check if the * buffer end percent has changed. * * > This function is called by {@link Tech#manualProgressOn} * * @param {EventTarget~Event} event * The `ready` event that caused this to run. * * @listens Tech#ready * @fires Tech#progress */ Tech.prototype.trackProgress = function trackProgress(event) { this.stopTrackingProgress(); this.progressInterval = this.setInterval(bind(this, function () { // Don't trigger unless buffered amount is greater than last time var numBufferedPercent = this.bufferedPercent(); if (this.bufferedPercent_ !== numBufferedPercent) { /** * See {@link Player#progress} * * @event Tech#progress * @type {EventTarget~Event} */ this.trigger('progress'); } this.bufferedPercent_ = numBufferedPercent; if (numBufferedPercent === 1) { this.stopTrackingProgress(); } }), 500); }; /** * Update our internal duration on a `durationchange` event by calling * {@link Tech#duration}. * * @param {EventTarget~Event} event * The `durationchange` event that caused this to run. * * @listens Tech#durationchange */ Tech.prototype.onDurationChange = function onDurationChange(event) { this.duration_ = this.duration(); }; /** * Get and create a `TimeRange` object for buffering. * * @return {TimeRange} * The time range object that was created. */ Tech.prototype.buffered = function buffered() { return createTimeRanges(0, 0); }; /** * Get the percentage of the current video that is currently buffered. * * @return {number} * A number from 0 to 1 that represents the decimal percentage of the * video that is buffered. * */ Tech.prototype.bufferedPercent = function bufferedPercent$$1() { return bufferedPercent(this.buffered(), this.duration_); }; /** * Turn off the polyfill for `progress` events that was created in * {@link Tech#manualProgressOn} * Stop manually tracking progress events by clearing the interval that was set in * {@link Tech#trackProgress}. */ Tech.prototype.stopTrackingProgress = function stopTrackingProgress() { this.clearInterval(this.progressInterval); }; /** * Polyfill the `timeupdate` event for browsers that don't support it. * * @see {@link Tech#trackCurrentTime} */ Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() { this.manualTimeUpdates = true; this.on('play', this.trackCurrentTime); this.on('pause', this.stopTrackingCurrentTime); }; /** * Turn off the polyfill for `timeupdate` events that was created in * {@link Tech#manualTimeUpdatesOn} */ Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() { this.manualTimeUpdates = false; this.stopTrackingCurrentTime(); this.off('play', this.trackCurrentTime); this.off('pause', this.stopTrackingCurrentTime); }; /** * Sets up an interval function to track current time and trigger `timeupdate` every * 250 milliseconds. * * @listens Tech#play * @triggers Tech#timeupdate */ Tech.prototype.trackCurrentTime = function trackCurrentTime() { if (this.currentTimeInterval) { this.stopTrackingCurrentTime(); } this.currentTimeInterval = this.setInterval(function () { /** * Triggered at an interval of 250ms to indicated that time is passing in the video. * * @event Tech#timeupdate * @type {EventTarget~Event} */ this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 }, 250); }; /** * Stop the interval function created in {@link Tech#trackCurrentTime} so that the * `timeupdate` event is no longer triggered. * * @listens {Tech#pause} */ Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() { this.clearInterval(this.currentTimeInterval); // #1002 - if the video ends right before the next timeupdate would happen, // the progress bar won't make it all the way to the end this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }; /** * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList}, * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech. * * @fires Component#dispose */ Tech.prototype.dispose = function dispose() { // clear out all tracks because we can't reuse them between techs this.clearTracks(NORMAL.names); // Turn off any manual progress or timeupdate tracking if (this.manualProgress) { this.manualProgressOff(); } if (this.manualTimeUpdates) { this.manualTimeUpdatesOff(); } _Component.prototype.dispose.call(this); }; /** * Clear out a single `TrackList` or an array of `TrackLists` given their names. * * > Note: Techs without source handlers should call this between sources for `video` * & `audio` tracks. You don't want to use them between tracks! * * @param {string[]|string} types * TrackList names to clear, valid names are `video`, `audio`, and * `text`. */ Tech.prototype.clearTracks = function clearTracks(types) { var _this2 = this; types = [].concat(types); // clear out all tracks because we can't reuse them between techs types.forEach(function (type) { var list = _this2[type + 'Tracks']() || []; var i = list.length; while (i--) { var track = list[i]; if (type === 'text') { _this2.removeRemoteTextTrack(track); } list.removeTrack(track); } }); }; /** * Remove any TextTracks added via addRemoteTextTrack that are * flagged for automatic garbage collection */ Tech.prototype.cleanupAutoTextTracks = function cleanupAutoTextTracks() { var list = this.autoRemoteTextTracks_ || []; var i = list.length; while (i--) { var track = list[i]; this.removeRemoteTextTrack(track); } }; /** * Reset the tech, which will removes all sources and reset the internal readyState. * * @abstract */ Tech.prototype.reset = function reset() {}; /** * Get or set an error on the Tech. * * @param {MediaError} [err] * Error to set on the Tech * * @return {MediaError|null} * The current error object on the tech, or null if there isn't one. */ Tech.prototype.error = function error(err) { if (err !== undefined) { this.error_ = new MediaError(err); this.trigger('error'); } return this.error_; }; /** * Returns the `TimeRange`s that have been played through for the current source. * * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`. * It only checks wether the source has played at all or not. * * @return {TimeRange} * - A single time range if this video has played * - An empty set of ranges if not. */ Tech.prototype.played = function played() { if (this.hasStarted_) { return createTimeRanges(0, 0); } return createTimeRanges(); }; /** * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was * previously called. * * @fires Tech#timeupdate */ Tech.prototype.setCurrentTime = function setCurrentTime() { // improve the accuracy of manual timeupdates if (this.manualTimeUpdates) { /** * A manual `timeupdate` event. * * @event Tech#timeupdate * @type {EventTarget~Event} */ this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); } }; /** * Turn on listeners for {@link VideoTrackList}, {@link {AudioTrackList}, and * {@link TextTrackList} events. * * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`. * * @fires Tech#audiotrackchange * @fires Tech#videotrackchange * @fires Tech#texttrackchange */ Tech.prototype.initTrackListeners = function initTrackListeners() { var _this3 = this; /** * Triggered when tracks are added or removed on the Tech {@link AudioTrackList} * * @event Tech#audiotrackchange * @type {EventTarget~Event} */ /** * Triggered when tracks are added or removed on the Tech {@link VideoTrackList} * * @event Tech#videotrackchange * @type {EventTarget~Event} */ /** * Triggered when tracks are added or removed on the Tech {@link TextTrackList} * * @event Tech#texttrackchange * @type {EventTarget~Event} */ NORMAL.names.forEach(function (name) { var props = NORMAL[name]; var trackListChanges = function trackListChanges() { _this3.trigger(name + 'trackchange'); }; var tracks = _this3[props.getterName](); tracks.addEventListener('removetrack', trackListChanges); tracks.addEventListener('addtrack', trackListChanges); _this3.on('dispose', function () { tracks.removeEventListener('removetrack', trackListChanges); tracks.removeEventListener('addtrack', trackListChanges); }); }); }; /** * Emulate TextTracks using vtt.js if necessary * * @fires Tech#vttjsloaded * @fires Tech#vttjserror */ Tech.prototype.addWebVttScript_ = function addWebVttScript_() { var _this4 = this; if (window.WebVTT) { return; } // Initially, Tech.el_ is a child of a dummy-div wait until the Component system // signals that the Tech is ready at which point Tech.el_ is part of the DOM // before inserting the WebVTT script if (document.body.contains(this.el())) { // load via require if available and vtt.js script location was not passed in // as an option. novtt builds will turn the above require call into an empty object // which will cause this if check to always fail. if (!this.options_['vtt.js'] && isPlain(vtt) && Object.keys(vtt).length > 0) { this.trigger('vttjsloaded'); return; } // load vtt.js via the script location option or the cdn of no location was // passed in var script = document.createElement('script'); script.src = this.options_['vtt.js'] || 'https://vjs.zencdn.net/vttjs/0.12.4/vtt.min.js'; script.onload = function () { /** * Fired when vtt.js is loaded. * * @event Tech#vttjsloaded * @type {EventTarget~Event} */ _this4.trigger('vttjsloaded'); }; script.onerror = function () { /** * Fired when vtt.js was not loaded due to an error * * @event Tech#vttjsloaded * @type {EventTarget~Event} */ _this4.trigger('vttjserror'); }; this.on('dispose', function () { script.onload = null; script.onerror = null; }); // but have not loaded yet and we set it to true before the inject so that // we don't overwrite the injected window.WebVTT if it loads right away window.WebVTT = true; this.el().parentNode.appendChild(script); } else { this.ready(this.addWebVttScript_); } }; /** * Emulate texttracks * */ Tech.prototype.emulateTextTracks = function emulateTextTracks() { var _this5 = this; var tracks = this.textTracks(); var remoteTracks = this.remoteTextTracks(); var handleAddTrack = function handleAddTrack(e) { return tracks.addTrack(e.track); }; var handleRemoveTrack = function handleRemoveTrack(e) { return tracks.removeTrack(e.track); }; remoteTracks.on('addtrack', handleAddTrack); remoteTracks.on('removetrack', handleRemoveTrack); this.addWebVttScript_(); var updateDisplay = function updateDisplay() { return _this5.trigger('texttrackchange'); }; var textTracksChanges = function textTracksChanges() { updateDisplay(); for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; track.removeEventListener('cuechange', updateDisplay); if (track.mode === 'showing') { track.addEventListener('cuechange', updateDisplay); } } }; textTracksChanges(); tracks.addEventListener('change', textTracksChanges); tracks.addEventListener('addtrack', textTracksChanges); tracks.addEventListener('removetrack', textTracksChanges); this.on('dispose', function () { remoteTracks.off('addtrack', handleAddTrack); remoteTracks.off('removetrack', handleRemoveTrack); tracks.removeEventListener('change', textTracksChanges); tracks.removeEventListener('addtrack', textTracksChanges); tracks.removeEventListener('removetrack', textTracksChanges); for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; track.removeEventListener('cuechange', updateDisplay); } }); }; /** * Create and returns a remote {@link TextTrack} object. * * @param {string} kind * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) * * @param {string} [label] * Label to identify the text track * * @param {string} [language] * Two letter language abbreviation * * @return {TextTrack} * The TextTrack that gets created. */ Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!kind) { throw new Error('TextTrack kind is required but was not provided'); } return createTrackHelper(this, kind, label, language); }; /** * Create an emulated TextTrack for use by addRemoteTextTrack * * This is intended to be overridden by classes that inherit from * Tech in order to create native or custom TextTracks. * * @param {Object} options * The object should contain the options to initialize the TextTrack with. * * @param {string} [options.kind] * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata). * * @param {string} [options.label]. * Label to identify the text track * * @param {string} [options.language] * Two letter language abbreviation. * * @return {HTMLTrackElement} * The track element that gets created. */ Tech.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) { var track = mergeOptions(options, { tech: this }); return new REMOTE.remoteTextEl.TrackClass(track); }; /** * Creates a remote text track object and returns an html track element. * * > Note: This can be an emulated {@link HTMLTrackElement} or a native one. * * @param {Object} options * See {@link Tech#createRemoteTextTrack} for more detailed properties. * * @param {boolean} [manualCleanup=true] * - When false: the TextTrack will be automatically removed from the video * element whenever the source changes * - When True: The TextTrack will have to be cleaned up manually * * @return {HTMLTrackElement} * An Html Track Element. * * @deprecated The default functionality for this function will be equivalent * to "manualCleanup=false" in the future. The manualCleanup parameter will * also be removed. */ Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack() { var _this6 = this; var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; var manualCleanup = arguments[1]; var htmlTrackElement = this.createRemoteTextTrack(options); if (manualCleanup !== true && manualCleanup !== false) { // deprecation warning log$1.warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js'); manualCleanup = true; } // store HTMLTrackElement and TextTrack to remote list this.remoteTextTrackEls().addTrackElement_(htmlTrackElement); this.remoteTextTracks().addTrack(htmlTrackElement.track); if (manualCleanup !== true) { // create the TextTrackList if it doesn't exist this.ready(function () { return _this6.autoRemoteTextTracks_.addTrack(htmlTrackElement.track); }); } return htmlTrackElement; }; /** * Remove a remote text track from the remote `TextTrackList`. * * @param {TextTrack} track * `TextTrack` to remove from the `TextTrackList` */ Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); // remove HTMLTrackElement and TextTrack from remote list this.remoteTextTrackEls().removeTrackElement_(trackElement); this.remoteTextTracks().removeTrack(track); this.autoRemoteTextTracks_.removeTrack(track); }; /** * Gets available media playback quality metrics as specified by the W3C's Media * Playback Quality API. * * @see [Spec]{@link https://wicg.github.io/media-playback-quality} * * @return {Object} * An object with supported media playback quality metrics * * @abstract */ Tech.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() { return {}; }; /** * A method to set a poster from a `Tech`. * * @abstract */ Tech.prototype.setPoster = function setPoster() {}; /** * A method to check for the presence of the 'playsinine' <video> attribute. * * @abstract */ Tech.prototype.playsinline = function playsinline() {}; /** * A method to set or unset the 'playsinine' <video> attribute. * * @abstract */ Tech.prototype.setPlaysinline = function setPlaysinline() {}; /* * Check if the tech can support the given mime-type. * * The base tech does not support any type, but source handlers might * overwrite this. * * @param {string} type * The mimetype to check for support * * @return {string} * 'probably', 'maybe', or empty string * * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType} * * @abstract */ Tech.prototype.canPlayType = function canPlayType() { return ''; }; /** * Check if the type is supported by this tech. * * The base tech does not support any type, but source handlers might * overwrite this. * * @param {string} type * The media type to check * @return {string} Returns the native video element's response */ Tech.canPlayType = function canPlayType() { return ''; }; /** * Check if the tech can support the given source * @param {Object} srcObj * The source object * @param {Object} options * The options passed to the tech * @return {string} 'probably', 'maybe', or '' (empty string) */ Tech.canPlaySource = function canPlaySource(srcObj, options) { return Tech.canPlayType(srcObj.type); }; /* * Return whether the argument is a Tech or not. * Can be passed either a Class like `Html5` or a instance like `player.tech_` * * @param {Object} component * The item to check * * @return {boolean} * Whether it is a tech or not * - True if it is a tech * - False if it is not */ Tech.isTech = function isTech(component) { return component.prototype instanceof Tech || component instanceof Tech || component === Tech; }; /** * Registers a `Tech` into a shared list for videojs. * * @param {string} name * Name of the `Tech` to register. * * @param {Object} tech * The `Tech` class to register. */ Tech.registerTech = function registerTech(name, tech) { if (!Tech.techs_) { Tech.techs_ = {}; } if (!Tech.isTech(tech)) { throw new Error('Tech ' + name + ' must be a Tech'); } if (!Tech.canPlayType) { throw new Error('Techs must have a static canPlayType method on them'); } if (!Tech.canPlaySource) { throw new Error('Techs must have a static canPlaySource method on them'); } name = toTitleCase(name); Tech.techs_[name] = tech; if (name !== 'Tech') { // camel case the techName for use in techOrder Tech.defaultTechOrder_.push(name); } return tech; }; /** * Get a `Tech` from the shared list by name. * * @param {string} name * `camelCase` or `TitleCase` name of the Tech to get * * @return {Tech|undefined} * The `Tech` or undefined if there was no tech with the name requsted. */ Tech.getTech = function getTech(name) { if (!name) { return; } name = toTitleCase(name); if (Tech.techs_ && Tech.techs_[name]) { return Tech.techs_[name]; } if (window && window.videojs && window.videojs[name]) { log$1.warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)'); return window.videojs[name]; } }; return Tech; }(Component); /** * Get the {@link VideoTrackList} * * @returns {VideoTrackList} * @method Tech.prototype.videoTracks */ /** * Get the {@link AudioTrackList} * * @returns {AudioTrackList} * @method Tech.prototype.audioTracks */ /** * Get the {@link TextTrackList} * * @returns {TextTrackList} * @method Tech.prototype.textTracks */ /** * Get the remote element {@link TextTrackList} * * @returns {TextTrackList} * @method Tech.prototype.remoteTextTracks */ /** * Get the remote element {@link HtmlTrackElementList} * * @returns {HtmlTrackElementList} * @method Tech.prototype.remoteTextTrackEls */ ALL.names.forEach(function (name) { var props = ALL[name]; Tech.prototype[props.getterName] = function () { this[props.privateName] = this[props.privateName] || new props.ListClass(); return this[props.privateName]; }; }); /** * List of associated text tracks * * @type {TextTrackList} * @private * @property Tech#textTracks_ */ /** * List of associated audio tracks. * * @type {AudioTrackList} * @private * @property Tech#audioTracks_ */ /** * List of associated video tracks. * * @type {VideoTrackList} * @private * @property Tech#videoTracks_ */ /** * Boolean indicating wether the `Tech` supports volume control. * * @type {boolean} * @default */ Tech.prototype.featuresVolumeControl = true; /** * Boolean indicating wether the `Tech` support fullscreen resize control. * Resizing plugins using request fullscreen reloads the plugin * * @type {boolean} * @default */ Tech.prototype.featuresFullscreenResize = false; /** * Boolean indicating wether the `Tech` supports changing the speed at which the video * plays. Examples: * - Set player to play 2x (twice) as fast * - Set player to play 0.5x (half) as fast * * @type {boolean} * @default */ Tech.prototype.featuresPlaybackRate = false; /** * Boolean indicating wether the `Tech` supports the `progress` event. This is currently * not triggered by video-js-swf. This will be used to determine if * {@link Tech#manualProgressOn} should be called. * * @type {boolean} * @default */ Tech.prototype.featuresProgressEvents = false; /** * Boolean indicating wether the `Tech` supports the `timeupdate` event. This is currently * not triggered by video-js-swf. This will be used to determine if * {@link Tech#manualTimeUpdates} should be called. * * @type {boolean} * @default */ Tech.prototype.featuresTimeupdateEvents = false; /** * Boolean indicating wether the `Tech` supports the native `TextTrack`s. * This will help us integrate with native `TextTrack`s if the browser supports them. * * @type {boolean} * @default */ Tech.prototype.featuresNativeTextTracks = false; /** * A functional mixin for techs that want to use the Source Handler pattern. * Source handlers are scripts for handling specific formats. * The source handler pattern is used for adaptive formats (HLS, DASH) that * manually load video data and feed it into a Source Buffer (Media Source Extensions) * Example: `Tech.withSourceHandlers.call(MyTech);` * * @param {Tech} _Tech * The tech to add source handler functions to. * * @mixes Tech~SourceHandlerAdditions */ Tech.withSourceHandlers = function (_Tech) { /** * Register a source handler * * @param {Function} handler * The source handler class * * @param {number} [index] * Register it at the following index */ _Tech.registerSourceHandler = function (handler, index) { var handlers = _Tech.sourceHandlers; if (!handlers) { handlers = _Tech.sourceHandlers = []; } if (index === undefined) { // add to the end of the list index = handlers.length; } handlers.splice(index, 0, handler); }; /** * Check if the tech can support the given type. Also checks the * Techs sourceHandlers. * * @param {string} type * The mimetype to check. * * @return {string} * 'probably', 'maybe', or '' (empty string) */ _Tech.canPlayType = function (type) { var handlers = _Tech.sourceHandlers || []; var can = void 0; for (var i = 0; i < handlers.length; i++) { can = handlers[i].canPlayType(type); if (can) { return can; } } return ''; }; /** * Returns the first source handler that supports the source. * * TODO: Answer question: should 'probably' be prioritized over 'maybe' * * @param {Tech~SourceObject} source * The source object * * @param {Object} options * The options passed to the tech * * @return {SourceHandler|null} * The first source handler that supports the source or null if * no SourceHandler supports the source */ _Tech.selectSourceHandler = function (source, options) { var handlers = _Tech.sourceHandlers || []; var can = void 0; for (var i = 0; i < handlers.length; i++) { can = handlers[i].canHandleSource(source, options); if (can) { return handlers[i]; } } return null; }; /** * Check if the tech can support the given source. * * @param {Tech~SourceObject} srcObj * The source object * * @param {Object} options * The options passed to the tech * * @return {string} * 'probably', 'maybe', or '' (empty string) */ _Tech.canPlaySource = function (srcObj, options) { var sh = _Tech.selectSourceHandler(srcObj, options); if (sh) { return sh.canHandleSource(srcObj, options); } return ''; }; /** * When using a source handler, prefer its implementation of * any function normally provided by the tech. */ var deferrable = ['seekable', 'duration']; /** * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable * function if it exists, with a fallback to the Techs seekable function. * * @method _Tech.seekable */ /** * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration * function if it exists, otherwise it will fallback to the techs duration function. * * @method _Tech.duration */ deferrable.forEach(function (fnName) { var originalFn = this[fnName]; if (typeof originalFn !== 'function') { return; } this[fnName] = function () { if (this.sourceHandler_ && this.sourceHandler_[fnName]) { return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments); } return originalFn.apply(this, arguments); }; }, _Tech.prototype); /** * Create a function for setting the source using a source object * and source handlers. * Should never be called unless a source handler was found. * * @param {Tech~SourceObject} source * A source object with src and type keys */ _Tech.prototype.setSource = function (source) { var sh = _Tech.selectSourceHandler(source, this.options_); if (!sh) { // Fall back to a native source hander when unsupported sources are // deliberately set if (_Tech.nativeSourceHandler) { sh = _Tech.nativeSourceHandler; } else { log$1.error('No source hander found for the current source.'); } } // Dispose any existing source handler this.disposeSourceHandler(); this.off('dispose', this.disposeSourceHandler); if (sh !== _Tech.nativeSourceHandler) { this.currentSource_ = source; } this.sourceHandler_ = sh.handleSource(source, this, this.options_); this.on('dispose', this.disposeSourceHandler); }; /** * Clean up any existing SourceHandlers and listeners when the Tech is disposed. * * @listens Tech#dispose */ _Tech.prototype.disposeSourceHandler = function () { // if we have a source and get another one // then we are loading something new // than clear all of our current tracks if (this.currentSource_) { this.clearTracks(['audio', 'video']); this.currentSource_ = null; } // always clean up auto-text tracks this.cleanupAutoTextTracks(); if (this.sourceHandler_) { if (this.sourceHandler_.dispose) { this.sourceHandler_.dispose(); } this.sourceHandler_ = null; } }; }; // The base Tech class needs to be registered as a Component. It is the only // Tech that can be registered as a Component. Component.registerComponent('Tech', Tech); Tech.registerTech('Tech', Tech); /** * A list of techs that should be added to techOrder on Players * * @private */ Tech.defaultTechOrder_ = []; var middlewares = {}; var middlewareInstances = {}; var TERMINATOR = {}; function use(type, middleware) { middlewares[type] = middlewares[type] || []; middlewares[type].push(middleware); } function setSource(player, src, next) { player.setTimeout(function () { return setSourceHelper(src, middlewares[src.type], next, player); }, 1); } function setTech(middleware, tech) { middleware.forEach(function (mw) { return mw.setTech && mw.setTech(tech); }); } /** * Calls a getter on the tech first, through each middleware * from right to left to the player. */ function get$1(middleware, tech, method) { return middleware.reduceRight(middlewareIterator(method), tech[method]()); } /** * Takes the argument given to the player and calls the setter method on each * middlware from left to right to the tech. */ function set$1(middleware, tech, method, arg) { return tech[method](middleware.reduce(middlewareIterator(method), arg)); } /** * Takes the argument given to the player and calls the `call` version of the method * on each middleware from left to right. * Then, call the passed in method on the tech and return the result unchanged * back to the player, through middleware, this time from right to left. */ function mediate(middleware, tech, method) { var arg = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null; var callMethod = 'call' + toTitleCase(method); var middlewareValue = middleware.reduce(middlewareIterator(callMethod), arg); var terminated = middlewareValue === TERMINATOR; var returnValue = terminated ? null : tech[method](middlewareValue); executeRight(middleware, method, returnValue, terminated); return returnValue; } var allowedGetters = { buffered: 1, currentTime: 1, duration: 1, seekable: 1, played: 1, paused: 1 }; var allowedSetters = { setCurrentTime: 1 }; var allowedMediators = { play: 1, pause: 1 }; function middlewareIterator(method) { return function (value, mw) { // if the previous middleware terminated, pass along the termination if (value === TERMINATOR) { return TERMINATOR; } if (mw[method]) { return mw[method](value); } return value; }; } function executeRight(mws, method, value, terminated) { for (var i = mws.length - 1; i >= 0; i--) { var mw = mws[i]; if (mw[method]) { mw[method](terminated, value); } } } function clearCacheForPlayer(player) { middlewareInstances[player.id()] = null; } /** * { * [playerId]: [[mwFactory, mwInstance], ...] * } */ function getOrCreateFactory(player, mwFactory) { var mws = middlewareInstances[player.id()]; var mw = null; if (mws === undefined || mws === null) { mw = mwFactory(player); middlewareInstances[player.id()] = [[mwFactory, mw]]; return mw; } for (var i = 0; i < mws.length; i++) { var _mws$i = mws[i], mwf = _mws$i[0], mwi = _mws$i[1]; if (mwf !== mwFactory) { continue; } mw = mwi; } if (mw === null) { mw = mwFactory(player); mws.push([mwFactory, mw]); } return mw; } function setSourceHelper() { var src = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; var middleware = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : []; var next = arguments[2]; var player = arguments[3]; var acc = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : []; var lastRun = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : false; var mwFactory = middleware[0], mwrest = middleware.slice(1); // if mwFactory is a string, then we're at a fork in the road if (typeof mwFactory === 'string') { setSourceHelper(src, middlewares[mwFactory], next, player, acc, lastRun); // if we have an mwFactory, call it with the player to get the mw, // then call the mw's setSource method } else if (mwFactory) { var mw = getOrCreateFactory(player, mwFactory); mw.setSource(assign({}, src), function (err, _src) { // something happened, try the next middleware on the current level // make sure to use the old src if (err) { return setSourceHelper(src, mwrest, next, player, acc, lastRun); } // we've succeeded, now we need to go deeper acc.push(mw); // if it's the same type, continue down the current chain // otherwise, we want to go down the new chain setSourceHelper(_src, src.type === _src.type ? mwrest : middlewares[_src.type], next, player, acc, lastRun); }); } else if (mwrest.length) { setSourceHelper(src, mwrest, next, player, acc, lastRun); } else if (lastRun) { next(src, acc); } else { setSourceHelper(src, middlewares['*'], next, player, acc, true); } } /** * @module filter-source */ /** * Filter out single bad source objects or multiple source objects in an * array. Also flattens nested source object arrays into a 1 dimensional * array of source objects. * * @param {Tech~SourceObject|Tech~SourceObject[]} src * The src object to filter * * @return {Tech~SourceObject[]} * An array of sourceobjects containing only valid sources * * @private */ var filterSource = function filterSource(src) { // traverse array if (Array.isArray(src)) { var newsrc = []; src.forEach(function (srcobj) { srcobj = filterSource(srcobj); if (Array.isArray(srcobj)) { newsrc = newsrc.concat(srcobj); } else if (isObject(srcobj)) { newsrc.push(srcobj); } }); src = newsrc; } else if (typeof src === 'string' && src.trim()) { // convert string into object src = [{ src: src }]; } else if (isObject(src) && typeof src.src === 'string' && src.src && src.src.trim()) { // src is already valid src = [src]; } else { // invalid source, turn it into an empty array src = []; } return src; }; /** * @file loader.js */ /** * The `MediaLoader` is the `Component` that decides which playback technology to load * when a player is initialized. * * @extends Component */ var MediaLoader = function (_Component) { inherits(MediaLoader, _Component); /** * Create an instance of this class. * * @param {Player} player * The `Player` that this class should attach to. * * @param {Object} [options] * The key/value stroe of player options. * * @param {Component~ReadyCallback} [ready] * The function that is run when this component is ready. */ function MediaLoader(player, options, ready) { classCallCheck(this, MediaLoader); // MediaLoader has no element var options_ = mergeOptions({ createEl: false }, options); // If there are no sources when the player is initialized, // load the first supported playback technology. var _this = possibleConstructorReturn(this, _Component.call(this, player, options_, ready)); if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) { for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) { var techName = toTitleCase(j[i]); var tech = Tech.getTech(techName); // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!techName) { tech = Component.getComponent(techName); } // Check if the browser supports this technology if (tech && tech.isSupported()) { player.loadTech_(techName); break; } } } else { // Loop through playback technologies (HTML5, Flash) and check for support. // Then load the best source. // A few assumptions here: // All playback technologies respect preload false. player.src(options.playerOptions.sources); } return _this; } return MediaLoader; }(Component); Component.registerComponent('MediaLoader', MediaLoader); /** * @file button.js */ /** * Clickable Component which is clickable or keyboard actionable, * but is not a native HTML button. * * @extends Component */ var ClickableComponent = function (_Component) { inherits(ClickableComponent, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function ClickableComponent(player, options) { classCallCheck(this, ClickableComponent); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.emitTapEvents(); _this.enable(); return _this; } /** * Create the `Component`s DOM element. * * @param {string} [tag=div] * The element's node type. * * @param {Object} [props={}] * An object of properties that should be set on the element. * * @param {Object} [attributes={}] * An object of attributes that should be set on the element. * * @return {Element} * The element that gets created. */ ClickableComponent.prototype.createEl = function createEl$$1() { var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div'; var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; props = assign({ innerHTML: '<span aria-hidden="true" class="vjs-icon-placeholder"></span>', className: this.buildCSSClass(), tabIndex: 0 }, props); if (tag === 'button') { log$1.error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.'); } // Add ARIA attributes for clickable element which is not a native HTML button attributes = assign({ 'role': 'button', // let the screen reader user know that the text of the element may change 'aria-live': 'polite' }, attributes); this.tabIndex_ = props.tabIndex; var el = _Component.prototype.createEl.call(this, tag, props, attributes); this.createControlTextEl(el); return el; }; ClickableComponent.prototype.dispose = function dispose() { // remove controlTextEl_ on dipose this.controlTextEl_ = null; _Component.prototype.dispose.call(this); }; /** * Create a control text element on this `Component` * * @param {Element} [el] * Parent element for the control text. * * @return {Element} * The control text element that gets created. */ ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) { this.controlTextEl_ = createEl('span', { className: 'vjs-control-text' }); if (el) { el.appendChild(this.controlTextEl_); } this.controlText(this.controlText_, el); return this.controlTextEl_; }; /** * Get or set the localize text to use for the controls on the `Component`. * * @param {string} [text] * Control text for element. * * @param {Element} [el=this.el()] * Element to set the title on. * * @return {string} * - The control text when getting */ ClickableComponent.prototype.controlText = function controlText(text) { var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.el(); if (text === undefined) { return this.controlText_ || 'Need Text'; } var localizedText = this.localize(text); this.controlText_ = text; textContent(this.controlTextEl_, localizedText); if (!this.nonIconControl) { // Set title attribute if only an icon is shown el.setAttribute('title', localizedText); } }; /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ ClickableComponent.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this); }; /** * Enable this `Component`s element. */ ClickableComponent.prototype.enable = function enable() { if (!this.enabled_) { this.enabled_ = true; this.removeClass('vjs-disabled'); this.el_.setAttribute('aria-disabled', 'false'); if (typeof this.tabIndex_ !== 'undefined') { this.el_.setAttribute('tabIndex', this.tabIndex_); } this.on(['tap', 'click'], this.handleClick); this.on('focus', this.handleFocus); this.on('blur', this.handleBlur); } }; /** * Disable this `Component`s element. */ ClickableComponent.prototype.disable = function disable() { this.enabled_ = false; this.addClass('vjs-disabled'); this.el_.setAttribute('aria-disabled', 'true'); if (typeof this.tabIndex_ !== 'undefined') { this.el_.removeAttribute('tabIndex'); } this.off(['tap', 'click'], this.handleClick); this.off('focus', this.handleFocus); this.off('blur', this.handleBlur); }; /** * This gets called when a `ClickableComponent` gets: * - Clicked (via the `click` event, listening starts in the constructor) * - Tapped (via the `tap` event, listening starts in the constructor) * - The following things happen in order: * 1. {@link ClickableComponent#handleFocus} is called via a `focus` event on the * `ClickableComponent`. * 2. {@link ClickableComponent#handleFocus} adds a listener for `keydown` on using * {@link ClickableComponent#handleKeyPress}. * 3. `ClickableComponent` has not had a `blur` event (`blur` means that focus was lost). The user presses * the space or enter key. * 4. {@link ClickableComponent#handleKeyPress} calls this function with the `keydown` * event as a parameter. * * @param {EventTarget~Event} event * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click * @abstract */ ClickableComponent.prototype.handleClick = function handleClick(event) {}; /** * This gets called when a `ClickableComponent` gains focus via a `focus` event. * Turns on listening for `keydown` events. When they happen it * calls `this.handleKeyPress`. * * @param {EventTarget~Event} event * The `focus` event that caused this function to be called. * * @listens focus */ ClickableComponent.prototype.handleFocus = function handleFocus(event) { on(document, 'keydown', bind(this, this.handleKeyPress)); }; /** * Called when this ClickableComponent has focus and a key gets pressed down. By * default it will call `this.handleClick` when the key is space or enter. * * @param {EventTarget~Event} event * The `keydown` event that caused this function to be called. * * @listens keydown */ ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) { // Support Space (32) or Enter (13) key operation to fire a click event if (event.which === 32 || event.which === 13) { event.preventDefault(); this.trigger('click'); } else if (_Component.prototype.handleKeyPress) { // Pass keypress handling up for unsupported keys _Component.prototype.handleKeyPress.call(this, event); } }; /** * Called when a `ClickableComponent` loses focus. Turns off the listener for * `keydown` events. Which Stops `this.handleKeyPress` from getting called. * * @param {EventTarget~Event} event * The `blur` event that caused this function to be called. * * @listens blur */ ClickableComponent.prototype.handleBlur = function handleBlur(event) { off(document, 'keydown', bind(this, this.handleKeyPress)); }; return ClickableComponent; }(Component); Component.registerComponent('ClickableComponent', ClickableComponent); /** * @file poster-image.js */ /** * A `ClickableComponent` that handles showing the poster image for the player. * * @extends ClickableComponent */ var PosterImage = function (_ClickableComponent) { inherits(PosterImage, _ClickableComponent); /** * Create an instance of this class. * * @param {Player} player * The `Player` that this class should attach to. * * @param {Object} [options] * The key/value store of player options. */ function PosterImage(player, options) { classCallCheck(this, PosterImage); var _this = possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); _this.update(); player.on('posterchange', bind(_this, _this.update)); return _this; } /** * Clean up and dispose of the `PosterImage`. */ PosterImage.prototype.dispose = function dispose() { this.player().off('posterchange', this.update); _ClickableComponent.prototype.dispose.call(this); }; /** * Create the `PosterImage`s DOM element. * * @return {Element} * The element that gets created. */ PosterImage.prototype.createEl = function createEl$$1() { var el = createEl('div', { className: 'vjs-poster', // Don't want poster to be tabbable. tabIndex: -1 }); // To ensure the poster image resizes while maintaining its original aspect // ratio, use a div with `background-size` when available. For browsers that // do not support `background-size` (e.g. IE8), fall back on using a regular // img element. if (!BACKGROUND_SIZE_SUPPORTED) { this.fallbackImg_ = createEl('img'); el.appendChild(this.fallbackImg_); } return el; }; /** * An {@link EventTarget~EventListener} for {@link Player#posterchange} events. * * @listens Player#posterchange * * @param {EventTarget~Event} [event] * The `Player#posterchange` event that triggered this function. */ PosterImage.prototype.update = function update(event) { var url = this.player().poster(); this.setSrc(url); // If there's no poster source we should display:none on this component // so it's not still clickable or right-clickable if (url) { this.show(); } else { this.hide(); } }; /** * Set the source of the `PosterImage` depending on the display method. * * @param {string} url * The URL to the source for the `PosterImage`. */ PosterImage.prototype.setSrc = function setSrc(url) { if (this.fallbackImg_) { this.fallbackImg_.src = url; } else { var backgroundImage = ''; // Any falsey values should stay as an empty string, otherwise // this will throw an extra error if (url) { backgroundImage = 'url("' + url + '")'; } this.el_.style.backgroundImage = backgroundImage; } }; /** * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See * {@link ClickableComponent#handleClick} for instances where this will be triggered. * * @listens tap * @listens click * @listens keydown * * @param {EventTarget~Event} event + The `click`, `tap` or `keydown` event that caused this function to be called. */ PosterImage.prototype.handleClick = function handleClick(event) { // We don't want a click to trigger playback when controls are disabled if (!this.player_.controls()) { return; } if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; return PosterImage; }(ClickableComponent); Component.registerComponent('PosterImage', PosterImage); /** * @file text-track-display.js */ var darkGray = '#222'; var lightGray = '#ccc'; var fontMap = { monospace: 'monospace', sansSerif: 'sans-serif', serif: 'serif', monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace', monospaceSerif: '"Courier New", monospace', proportionalSansSerif: 'sans-serif', proportionalSerif: 'serif', casual: '"Comic Sans MS", Impact, fantasy', script: '"Monotype Corsiva", cursive', smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif' }; /** * Construct an rgba color from a given hex color code. * * @param {number} color * Hex number for color, like #f0e. * * @param {number} opacity * Value for opacity, 0.0 - 1.0. * * @return {string} * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'. * * @private */ function constructColor(color, opacity) { return 'rgba(' + // color looks like "#f0e" parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')'; } /** * Try to update the style of a DOM element. Some style changes will throw an error, * particularly in IE8. Those should be noops. * * @param {Element} el * The DOM element to be styled. * * @param {string} style * The CSS property on the element that should be styled. * * @param {string} rule * The style rule that should be applied to the property. * * @private */ function tryUpdateStyle(el, style, rule) { try { el.style[style] = rule; } catch (e) { // Satisfies linter. return; } } /** * The component for displaying text track cues. * * @extends Component */ var TextTrackDisplay = function (_Component) { inherits(TextTrackDisplay, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. * * @param {Component~ReadyCallback} [ready] * The function to call when `TextTrackDisplay` is ready. */ function TextTrackDisplay(player, options, ready) { classCallCheck(this, TextTrackDisplay); var _this = possibleConstructorReturn(this, _Component.call(this, player, options, ready)); player.on('loadstart', bind(_this, _this.toggleDisplay)); player.on('texttrackchange', bind(_this, _this.updateDisplay)); player.on('loadstart', bind(_this, _this.preselectTrack)); // This used to be called during player init, but was causing an error // if a track should show by default and the display hadn't loaded yet. // Should probably be moved to an external track loader when we support // tracks that don't need a display. player.ready(bind(_this, function () { if (player.tech_ && player.tech_.featuresNativeTextTracks) { this.hide(); return; } player.on('fullscreenchange', bind(this, this.updateDisplay)); var tracks = this.options_.playerOptions.tracks || []; for (var i = 0; i < tracks.length; i++) { this.player_.addRemoteTextTrack(tracks[i], true); } this.preselectTrack(); })); return _this; } /** * Preselect a track following this precedence: * - matches the previously selected {@link TextTrack}'s language and kind * - matches the previously selected {@link TextTrack}'s language only * - is the first default captions track * - is the first default descriptions track * * @listens Player#loadstart */ TextTrackDisplay.prototype.preselectTrack = function preselectTrack() { var modes = { captions: 1, subtitles: 1 }; var trackList = this.player_.textTracks(); var userPref = this.player_.cache_.selectedLanguage; var firstDesc = void 0; var firstCaptions = void 0; var preferredTrack = void 0; for (var i = 0; i < trackList.length; i++) { var track = trackList[i]; if (userPref && userPref.enabled && userPref.language === track.language) { // Always choose the track that matches both language and kind if (track.kind === userPref.kind) { preferredTrack = track; // or choose the first track that matches language } else if (!preferredTrack) { preferredTrack = track; } // clear everything if offTextTrackMenuItem was clicked } else if (userPref && !userPref.enabled) { preferredTrack = null; firstDesc = null; firstCaptions = null; } else if (track['default']) { if (track.kind === 'descriptions' && !firstDesc) { firstDesc = track; } else if (track.kind in modes && !firstCaptions) { firstCaptions = track; } } } // The preferredTrack matches the user preference and takes // precendence over all the other tracks. // So, display the preferredTrack before the first default track // and the subtitles/captions track before the descriptions track if (preferredTrack) { preferredTrack.mode = 'showing'; } else if (firstCaptions) { firstCaptions.mode = 'showing'; } else if (firstDesc) { firstDesc.mode = 'showing'; } }; /** * Turn display of {@link TextTrack}'s from the current state into the other state. * There are only two states: * - 'shown' * - 'hidden' * * @listens Player#loadstart */ TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() { if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) { this.hide(); } else { this.show(); } }; /** * Create the {@link Component}'s DOM element. * * @return {Element} * The element that was created. */ TextTrackDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-text-track-display' }, { 'aria-live': 'off', 'aria-atomic': 'true' }); }; /** * Clear all displayed {@link TextTrack}s. */ TextTrackDisplay.prototype.clearDisplay = function clearDisplay() { if (typeof window.WebVTT === 'function') { window.WebVTT.processCues(window, [], this.el_); } }; /** * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or * a {@link Player#fullscreenchange} is fired. * * @listens Player#texttrackchange * @listens Player#fullscreenchange */ TextTrackDisplay.prototype.updateDisplay = function updateDisplay() { var tracks = this.player_.textTracks(); this.clearDisplay(); // Track display prioritization model: if multiple tracks are 'showing', // display the first 'subtitles' or 'captions' track which is 'showing', // otherwise display the first 'descriptions' track which is 'showing' var descriptionsTrack = null; var captionsSubtitlesTrack = null; var i = tracks.length; while (i--) { var track = tracks[i]; if (track.mode === 'showing') { if (track.kind === 'descriptions') { descriptionsTrack = track; } else { captionsSubtitlesTrack = track; } } } if (captionsSubtitlesTrack) { if (this.getAttribute('aria-live') !== 'off') { this.setAttribute('aria-live', 'off'); } this.updateForTrack(captionsSubtitlesTrack); } else if (descriptionsTrack) { if (this.getAttribute('aria-live') !== 'assertive') { this.setAttribute('aria-live', 'assertive'); } this.updateForTrack(descriptionsTrack); } }; /** * Add an {@link Texttrack} to to the {@link Tech}s {@link TextTrackList}. * * @param {TextTrack} track * Text track object to be added to the list. */ TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) { if (typeof window.WebVTT !== 'function' || !track.activeCues) { return; } var overrides = this.player_.textTrackSettings.getValues(); var cues = []; for (var _i = 0; _i < track.activeCues.length; _i++) { cues.push(track.activeCues[_i]); } window.WebVTT.processCues(window, cues, this.el_); var i = cues.length; while (i--) { var cue = cues[i]; if (!cue) { continue; } var cueDiv = cue.displayState; if (overrides.color) { cueDiv.firstChild.style.color = overrides.color; } if (overrides.textOpacity) { tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity)); } if (overrides.backgroundColor) { cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor; } if (overrides.backgroundOpacity) { tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity)); } if (overrides.windowColor) { if (overrides.windowOpacity) { tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity)); } else { cueDiv.style.backgroundColor = overrides.windowColor; } } if (overrides.edgeStyle) { if (overrides.edgeStyle === 'dropshadow') { cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray; } else if (overrides.edgeStyle === 'raised') { cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray; } else if (overrides.edgeStyle === 'depressed') { cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray; } else if (overrides.edgeStyle === 'uniform') { cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray; } } if (overrides.fontPercent && overrides.fontPercent !== 1) { var fontSize = window.parseFloat(cueDiv.style.fontSize); cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px'; cueDiv.style.height = 'auto'; cueDiv.style.top = 'auto'; cueDiv.style.bottom = '2px'; } if (overrides.fontFamily && overrides.fontFamily !== 'default') { if (overrides.fontFamily === 'small-caps') { cueDiv.firstChild.style.fontVariant = 'small-caps'; } else { cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily]; } } } }; return TextTrackDisplay; }(Component); Component.registerComponent('TextTrackDisplay', TextTrackDisplay); /** * @file loading-spinner.js */ /** * A loading spinner for use during waiting/loading events. * * @extends Component */ var LoadingSpinner = function (_Component) { inherits(LoadingSpinner, _Component); function LoadingSpinner() { classCallCheck(this, LoadingSpinner); return possibleConstructorReturn(this, _Component.apply(this, arguments)); } /** * Create the `LoadingSpinner`s DOM element. * * @return {Element} * The dom element that gets created. */ LoadingSpinner.prototype.createEl = function createEl$$1() { var isAudio = this.player_.isAudio(); var playerType = this.localize(isAudio ? 'Audio Player' : 'Video Player'); var controlText = createEl('span', { className: 'vjs-control-text', innerHTML: this.localize('{1} is loading.', [playerType]) }); var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-loading-spinner', dir: 'ltr' }); el.appendChild(controlText); return el; }; return LoadingSpinner; }(Component); Component.registerComponent('LoadingSpinner', LoadingSpinner); /** * @file button.js */ /** * Base class for all buttons. * * @extends ClickableComponent */ var Button = function (_ClickableComponent) { inherits(Button, _ClickableComponent); function Button() { classCallCheck(this, Button); return possibleConstructorReturn(this, _ClickableComponent.apply(this, arguments)); } /** * Create the `Button`s DOM element. * * @param {string} [tag="button"] * The element's node type. This argument is IGNORED: no matter what * is passed, it will always create a `button` element. * * @param {Object} [props={}] * An object of properties that should be set on the element. * * @param {Object} [attributes={}] * An object of attributes that should be set on the element. * * @return {Element} * The element that gets created. */ Button.prototype.createEl = function createEl(tag) { var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; tag = 'button'; props = assign({ innerHTML: '<span aria-hidden="true" class="vjs-icon-placeholder"></span>', className: this.buildCSSClass() }, props); // Add attributes for button element attributes = assign({ // Necessary since the default button type is "submit" 'type': 'button', // let the screen reader user know that the text of the button may change 'aria-live': 'polite' }, attributes); var el = Component.prototype.createEl.call(this, tag, props, attributes); this.createControlTextEl(el); return el; }; /** * Add a child `Component` inside of this `Button`. * * @param {string|Component} child * The name or instance of a child to add. * * @param {Object} [options={}] * The key/value store of options that will get passed to children of * the child. * * @return {Component} * The `Component` that gets added as a child. When using a string the * `Component` will get created by this process. * * @deprecated since version 5 */ Button.prototype.addChild = function addChild(child) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var className = this.constructor.name; log$1.warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.'); // Avoid the error message generated by ClickableComponent's addChild method return Component.prototype.addChild.call(this, child, options); }; /** * Enable the `Button` element so that it can be activated or clicked. Use this with * {@link Button#disable}. */ Button.prototype.enable = function enable() { _ClickableComponent.prototype.enable.call(this); this.el_.removeAttribute('disabled'); }; /** * Disable the `Button` element so that it cannot be activated or clicked. Use this with * {@link Button#enable}. */ Button.prototype.disable = function disable() { _ClickableComponent.prototype.disable.call(this); this.el_.setAttribute('disabled', 'disabled'); }; /** * This gets called when a `Button` has focus and `keydown` is triggered via a key * press. * * @param {EventTarget~Event} event * The event that caused this function to get called. * * @listens keydown */ Button.prototype.handleKeyPress = function handleKeyPress(event) { // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button. if (event.which === 32 || event.which === 13) { return; } // Pass keypress handling up for unsupported keys _ClickableComponent.prototype.handleKeyPress.call(this, event); }; return Button; }(ClickableComponent); Component.registerComponent('Button', Button); /** * @file big-play-button.js */ /** * The initial play button that shows before the video has played. The hiding of the * `BigPlayButton` get done via CSS and `Player` states. * * @extends Button */ var BigPlayButton = function (_Button) { inherits(BigPlayButton, _Button); function BigPlayButton(player, options) { classCallCheck(this, BigPlayButton); var _this = possibleConstructorReturn(this, _Button.call(this, player, options)); _this.mouseused_ = false; _this.on('mousedown', _this.handleMouseDown); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. Always returns 'vjs-big-play-button'. */ BigPlayButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-big-play-button'; }; /** * This gets called when a `BigPlayButton` "clicked". See {@link ClickableComponent} * for more detailed information on what a click can be. * * @param {EventTarget~Event} event * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ BigPlayButton.prototype.handleClick = function handleClick(event) { var playPromise = this.player_.play(); // exit early if clicked via the mouse if (this.mouseused_ && event.clientX && event.clientY) { return; } var cb = this.player_.getChild('controlBar'); var playToggle = cb && cb.getChild('playToggle'); if (!playToggle) { this.player_.focus(); return; } var playFocus = function playFocus() { return playToggle.focus(); }; if (isPromise(playPromise)) { playPromise.then(playFocus, function () {}); } else { this.setTimeout(playFocus, 1); } }; BigPlayButton.prototype.handleKeyPress = function handleKeyPress(event) { this.mouseused_ = false; _Button.prototype.handleKeyPress.call(this, event); }; BigPlayButton.prototype.handleMouseDown = function handleMouseDown(event) { this.mouseused_ = true; }; return BigPlayButton; }(Button); /** * The text that should display over the `BigPlayButton`s controls. Added to for localization. * * @type {string} * @private */ BigPlayButton.prototype.controlText_ = 'Play Video'; Component.registerComponent('BigPlayButton', BigPlayButton); /** * @file close-button.js */ /** * The `CloseButton` is a `{@link Button}` that fires a `close` event when * it gets clicked. * * @extends Button */ var CloseButton = function (_Button) { inherits(CloseButton, _Button); /** * Creates an instance of the this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function CloseButton(player, options) { classCallCheck(this, CloseButton); var _this = possibleConstructorReturn(this, _Button.call(this, player, options)); _this.controlText(options && options.controlText || _this.localize('Close')); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ CloseButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this); }; /** * This gets called when a `CloseButton` gets clicked. See * {@link ClickableComponent#handleClick} for more information on when this will be * triggered * * @param {EventTarget~Event} event * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click * @fires CloseButton#close */ CloseButton.prototype.handleClick = function handleClick(event) { /** * Triggered when the a `CloseButton` is clicked. * * @event CloseButton#close * @type {EventTarget~Event} * * @property {boolean} [bubbles=false] * set to false so that the close event does not * bubble up to parents if there is no listener */ this.trigger({ type: 'close', bubbles: false }); }; return CloseButton; }(Button); Component.registerComponent('CloseButton', CloseButton); /** * @file play-toggle.js */ /** * Button to toggle between play and pause. * * @extends Button */ var PlayToggle = function (_Button) { inherits(PlayToggle, _Button); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function PlayToggle(player, options) { classCallCheck(this, PlayToggle); var _this = possibleConstructorReturn(this, _Button.call(this, player, options)); _this.on(player, 'play', _this.handlePlay); _this.on(player, 'pause', _this.handlePause); _this.on(player, 'ended', _this.handleEnded); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ PlayToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * This gets called when an `PlayToggle` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ PlayToggle.prototype.handleClick = function handleClick(event) { if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; /** * This gets called once after the video has ended and the user seeks so that * we can change the replay button back to a play button. * * @param {EventTarget~Event} [event] * The event that caused this function to run. * * @listens Player#seeked */ PlayToggle.prototype.handleSeeked = function handleSeeked(event) { this.removeClass('vjs-ended'); if (this.player_.paused()) { this.handlePause(event); } else { this.handlePlay(event); } }; /** * Add the vjs-playing class to the element so it can change appearance. * * @param {EventTarget~Event} [event] * The event that caused this function to run. * * @listens Player#play */ PlayToggle.prototype.handlePlay = function handlePlay(event) { this.removeClass('vjs-ended'); this.removeClass('vjs-paused'); this.addClass('vjs-playing'); // change the button text to "Pause" this.controlText('Pause'); }; /** * Add the vjs-paused class to the element so it can change appearance. * * @param {EventTarget~Event} [event] * The event that caused this function to run. * * @listens Player#pause */ PlayToggle.prototype.handlePause = function handlePause(event) { this.removeClass('vjs-playing'); this.addClass('vjs-paused'); // change the button text to "Play" this.controlText('Play'); }; /** * Add the vjs-ended class to the element so it can change appearance * * @param {EventTarget~Event} [event] * The event that caused this function to run. * * @listens Player#ended */ PlayToggle.prototype.handleEnded = function handleEnded(event) { this.removeClass('vjs-playing'); this.addClass('vjs-ended'); // change the button text to "Replay" this.controlText('Replay'); // on the next seek remove the replay button this.one(this.player_, 'seeked', this.handleSeeked); }; return PlayToggle; }(Button); /** * The text that should display over the `PlayToggle`s controls. Added for localization. * * @type {string} * @private */ PlayToggle.prototype.controlText_ = 'Play'; Component.registerComponent('PlayToggle', PlayToggle); /** * @file format-time.js * @module Format-time */ /** * Format seconds as a time string, H:MM:SS or M:SS. Supplying a guide (in seconds) * will force a number of leading zeros to cover the length of the guide. * * @param {number} seconds * Number of seconds to be turned into a string * * @param {number} guide * Number (in seconds) to model the string after * * @return {string} * Time formatted as H:MM:SS or M:SS */ function formatTime(seconds) { var guide = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : seconds; seconds = seconds < 0 ? 0 : seconds; var s = Math.floor(seconds % 60); var m = Math.floor(seconds / 60 % 60); var h = Math.floor(seconds / 3600); var gm = Math.floor(guide / 60 % 60); var gh = Math.floor(guide / 3600); // handle invalid times if (isNaN(seconds) || seconds === Infinity) { // '-' is false for all relational operators (e.g. <, >=) so this setting // will add the minimum number of fields specified by the guide h = m = s = '-'; } // Check if we need to show hours h = h > 0 || gh > 0 ? h + ':' : ''; // If hours are showing, we may need to add a leading zero. // Always show at least one digit of minutes. m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':'; // Check if leading zero is need for seconds s = s < 10 ? '0' + s : s; return h + m + s; } /** * @file time-display.js */ /** * Displays the time left in the video * * @extends Component */ var TimeDisplay = function (_Component) { inherits(TimeDisplay, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function TimeDisplay(player, options) { classCallCheck(this, TimeDisplay); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.throttledUpdateContent = throttle(bind(_this, _this.updateContent), 25); _this.on(player, 'timeupdate', _this.throttledUpdateContent); return _this; } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ TimeDisplay.prototype.createEl = function createEl$$1(plainName) { var className = this.buildCSSClass(); var el = _Component.prototype.createEl.call(this, 'div', { className: className + ' vjs-time-control vjs-control' }); this.contentEl_ = createEl('div', { className: className + '-display' }, { // tell screen readers not to automatically read the time as it changes 'aria-live': 'off' }, createEl('span', { className: 'vjs-control-text', textContent: this.localize(this.controlText_) })); this.updateTextNode_(); el.appendChild(this.contentEl_); return el; }; TimeDisplay.prototype.dispose = function dispose() { this.contentEl_ = null; this.textNode_ = null; _Component.prototype.dispose.call(this); }; /** * Updates the "remaining time" text node with new content using the * contents of the `formattedTime_` property. * * @private */ TimeDisplay.prototype.updateTextNode_ = function updateTextNode_() { if (!this.contentEl_) { return; } while (this.contentEl_.firstChild) { this.contentEl_.removeChild(this.contentEl_.firstChild); } this.textNode_ = document.createTextNode(this.formattedTime_ || '0:00'); this.contentEl_.appendChild(this.textNode_); }; /** * Generates a formatted time for this component to use in display. * * @param {number} time * A numeric time, in seconds. * * @return {string} * A formatted time * * @private */ TimeDisplay.prototype.formatTime_ = function formatTime_(time) { return formatTime(time); }; /** * Updates the time display text node if it has what was passed in changed * the formatted time. * * @param {number} time * The time to update to * * @private */ TimeDisplay.prototype.updateFormattedTime_ = function updateFormattedTime_(time) { var formattedTime = this.formatTime_(time); if (formattedTime === this.formattedTime_) { return; } this.formattedTime_ = formattedTime; this.requestAnimationFrame(this.updateTextNode_); }; /** * To be filled out in the child class, should update the displayed time * in accordance with the fact that the current time has changed. * * @param {EventTarget~Event} [event] * The `timeupdate` event that caused this to run. * * @listens Player#timeupdate */ TimeDisplay.prototype.updateContent = function updateContent(event) {}; return TimeDisplay; }(Component); /** * The text that should display over the `TimeDisplay`s controls. Added to for localization. * * @type {string} * @private */ TimeDisplay.prototype.controlText_ = 'Time'; Component.registerComponent('TimeDisplay', TimeDisplay); /** * @file current-time-display.js */ /** * Displays the current time * * @extends Component */ var CurrentTimeDisplay = function (_TimeDisplay) { inherits(CurrentTimeDisplay, _TimeDisplay); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function CurrentTimeDisplay(player, options) { classCallCheck(this, CurrentTimeDisplay); var _this = possibleConstructorReturn(this, _TimeDisplay.call(this, player, options)); _this.on(player, 'ended', _this.handleEnded); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ CurrentTimeDisplay.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-current-time'; }; /** * Update current time display * * @param {EventTarget~Event} [event] * The `timeupdate` event that caused this function to run. * * @listens Player#timeupdate */ CurrentTimeDisplay.prototype.updateContent = function updateContent(event) { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); this.updateFormattedTime_(time); }; /** * When the player fires ended there should be no time left. Sadly * this is not always the case, lets make it seem like that is the case * for users. * * @param {EventTarget~Event} [event] * The `ended` event that caused this to run. * * @listens Player#ended */ CurrentTimeDisplay.prototype.handleEnded = function handleEnded(event) { if (!this.player_.duration()) { return; } this.updateFormattedTime_(this.player_.duration()); }; return CurrentTimeDisplay; }(TimeDisplay); /** * The text that should display over the `CurrentTimeDisplay`s controls. Added to for localization. * * @type {string} * @private */ CurrentTimeDisplay.prototype.controlText_ = 'Current Time'; Component.registerComponent('CurrentTimeDisplay', CurrentTimeDisplay); /** * @file duration-display.js */ /** * Displays the duration * * @extends Component */ var DurationDisplay = function (_TimeDisplay) { inherits(DurationDisplay, _TimeDisplay); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function DurationDisplay(player, options) { classCallCheck(this, DurationDisplay); // we do not want to/need to throttle duration changes, // as they should always display the changed duration as // it has changed var _this = possibleConstructorReturn(this, _TimeDisplay.call(this, player, options)); _this.on(player, 'durationchange', _this.updateContent); // Also listen for timeupdate (in the parent) and loadedmetadata because removing those // listeners could have broken dependent applications/libraries. These // can likely be removed for 7.0. _this.on(player, 'loadedmetadata', _this.throttledUpdateContent); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ DurationDisplay.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-duration'; }; /** * Update duration time display. * * @param {EventTarget~Event} [event] * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused * this function to be called. * * @listens Player#durationchange * @listens Player#timeupdate * @listens Player#loadedmetadata */ DurationDisplay.prototype.updateContent = function updateContent(event) { var duration = this.player_.duration(); if (duration && this.duration_ !== duration) { this.duration_ = duration; this.updateFormattedTime_(duration); } }; return DurationDisplay; }(TimeDisplay); /** * The text that should display over the `DurationDisplay`s controls. Added to for localization. * * @type {string} * @private */ DurationDisplay.prototype.controlText_ = 'Duration Time'; Component.registerComponent('DurationDisplay', DurationDisplay); /** * @file time-divider.js */ /** * The separator between the current time and duration. * Can be hidden if it's not needed in the design. * * @extends Component */ var TimeDivider = function (_Component) { inherits(TimeDivider, _Component); function TimeDivider() { classCallCheck(this, TimeDivider); return possibleConstructorReturn(this, _Component.apply(this, arguments)); } /** * Create the component's DOM element * * @return {Element} * The element that was created. */ TimeDivider.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-time-control vjs-time-divider', innerHTML: '<div><span>/</span></div>' }); }; return TimeDivider; }(Component); Component.registerComponent('TimeDivider', TimeDivider); /** * @file remaining-time-display.js */ /** * Displays the time left in the video * * @extends Component */ var RemainingTimeDisplay = function (_TimeDisplay) { inherits(RemainingTimeDisplay, _TimeDisplay); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function RemainingTimeDisplay(player, options) { classCallCheck(this, RemainingTimeDisplay); var _this = possibleConstructorReturn(this, _TimeDisplay.call(this, player, options)); _this.on(player, 'durationchange', _this.throttledUpdateContent); _this.on(player, 'ended', _this.handleEnded); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ RemainingTimeDisplay.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-remaining-time'; }; /** * The remaining time display prefixes numbers with a "minus" character. * * @param {number} time * A numeric time, in seconds. * * @return {string} * A formatted time * * @private */ RemainingTimeDisplay.prototype.formatTime_ = function formatTime_(time) { return '-' + _TimeDisplay.prototype.formatTime_.call(this, time); }; /** * Update remaining time display. * * @param {EventTarget~Event} [event] * The `timeupdate` or `durationchange` event that caused this to run. * * @listens Player#timeupdate * @listens Player#durationchange */ RemainingTimeDisplay.prototype.updateContent = function updateContent(event) { if (!this.player_.duration()) { return; } // @deprecated We should only use remainingTimeDisplay // as of video.js 7 if (this.player_.remainingTimeDisplay) { this.updateFormattedTime_(this.player_.remainingTimeDisplay()); } else { this.updateFormattedTime_(this.player_.remainingTime()); } }; /** * When the player fires ended there should be no time left. Sadly * this is not always the case, lets make it seem like that is the case * for users. * * @param {EventTarget~Event} [event] * The `ended` event that caused this to run. * * @listens Player#ended */ RemainingTimeDisplay.prototype.handleEnded = function handleEnded(event) { if (!this.player_.duration()) { return; } this.updateFormattedTime_(0); }; return RemainingTimeDisplay; }(TimeDisplay); /** * The text that should display over the `RemainingTimeDisplay`s controls. Added to for localization. * * @type {string} * @private */ RemainingTimeDisplay.prototype.controlText_ = 'Remaining Time'; Component.registerComponent('RemainingTimeDisplay', RemainingTimeDisplay); /** * @file live-display.js */ // TODO - Future make it click to snap to live /** * Displays the live indicator when duration is Infinity. * * @extends Component */ var LiveDisplay = function (_Component) { inherits(LiveDisplay, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function LiveDisplay(player, options) { classCallCheck(this, LiveDisplay); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.updateShowing(); _this.on(_this.player(), 'durationchange', _this.updateShowing); return _this; } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ LiveDisplay.prototype.createEl = function createEl$$1() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-live-control vjs-control' }); this.contentEl_ = createEl('div', { className: 'vjs-live-display', innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE') }, { 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; LiveDisplay.prototype.dispose = function dispose() { this.contentEl_ = null; _Component.prototype.dispose.call(this); }; /** * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide * it accordingly * * @param {EventTarget~Event} [event] * The {@link Player#durationchange} event that caused this function to run. * * @listens Player#durationchange */ LiveDisplay.prototype.updateShowing = function updateShowing(event) { if (this.player().duration() === Infinity) { this.show(); } else { this.hide(); } }; return LiveDisplay; }(Component); Component.registerComponent('LiveDisplay', LiveDisplay); /** * @file slider.js */ /** * The base functionality for a slider. Can be vertical or horizontal. * For instance the volume bar or the seek bar on a video is a slider. * * @extends Component */ var Slider = function (_Component) { inherits(Slider, _Component); /** * Create an instance of this class * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function Slider(player, options) { classCallCheck(this, Slider); // Set property names to bar to match with the child Slider class is looking for var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.bar = _this.getChild(_this.options_.barName); // Set a horizontal or vertical class on the slider depending on the slider type _this.vertical(!!_this.options_.vertical); _this.enable(); return _this; } /** * Are controls are currently enabled for this slider or not. * * @return {boolean} * true if controls are enabled, false otherwise */ Slider.prototype.enabled = function enabled() { return this.enabled_; }; /** * Enable controls for this slider if they are disabled */ Slider.prototype.enable = function enable() { if (this.enabled()) { return; } this.on('mousedown', this.handleMouseDown); this.on('touchstart', this.handleMouseDown); this.on('focus', this.handleFocus); this.on('blur', this.handleBlur); this.on('click', this.handleClick); this.on(this.player_, 'controlsvisible', this.update); if (this.playerEvent) { this.on(this.player_, this.playerEvent, this.update); } this.removeClass('disabled'); this.setAttribute('tabindex', 0); this.enabled_ = true; }; /** * Disable controls for this slider if they are enabled */ Slider.prototype.disable = function disable() { if (!this.enabled()) { return; } var doc = this.bar.el_.ownerDocument; this.off('mousedown', this.handleMouseDown); this.off('touchstart', this.handleMouseDown); this.off('focus', this.handleFocus); this.off('blur', this.handleBlur); this.off('click', this.handleClick); this.off(this.player_, 'controlsvisible', this.update); this.off(doc, 'mousemove', this.handleMouseMove); this.off(doc, 'mouseup', this.handleMouseUp); this.off(doc, 'touchmove', this.handleMouseMove); this.off(doc, 'touchend', this.handleMouseUp); this.removeAttribute('tabindex'); this.addClass('disabled'); if (this.playerEvent) { this.off(this.player_, this.playerEvent, this.update); } this.enabled_ = false; }; /** * Create the `Button`s DOM element. * * @param {string} type * Type of element to create. * * @param {Object} [props={}] * List of properties in Object form. * * @param {Object} [attributes={}] * list of attributes in Object form. * * @return {Element} * The element that gets created. */ Slider.prototype.createEl = function createEl$$1(type) { var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; // Add the slider element class to all sub classes props.className = props.className + ' vjs-slider'; props = assign({ tabIndex: 0 }, props); attributes = assign({ 'role': 'slider', 'aria-valuenow': 0, 'aria-valuemin': 0, 'aria-valuemax': 100, 'tabIndex': 0 }, attributes); return _Component.prototype.createEl.call(this, type, props, attributes); }; /** * Handle `mousedown` or `touchstart` events on the `Slider`. * * @param {EventTarget~Event} event * `mousedown` or `touchstart` event that triggered this function * * @listens mousedown * @listens touchstart * @fires Slider#slideractive */ Slider.prototype.handleMouseDown = function handleMouseDown(event) { var doc = this.bar.el_.ownerDocument; event.preventDefault(); blockTextSelection(); this.addClass('vjs-sliding'); /** * Triggered when the slider is in an active state * * @event Slider#slideractive * @type {EventTarget~Event} */ this.trigger('slideractive'); this.on(doc, 'mousemove', this.handleMouseMove); this.on(doc, 'mouseup', this.handleMouseUp); this.on(doc, 'touchmove', this.handleMouseMove); this.on(doc, 'touchend', this.handleMouseUp); this.handleMouseMove(event); }; /** * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`. * The `mousemove` and `touchmove` events will only only trigger this function during * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and * {@link Slider#handleMouseUp}. * * @param {EventTarget~Event} event * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered * this function * * @listens mousemove * @listens touchmove */ Slider.prototype.handleMouseMove = function handleMouseMove(event) {}; /** * Handle `mouseup` or `touchend` events on the `Slider`. * * @param {EventTarget~Event} event * `mouseup` or `touchend` event that triggered this function. * * @listens touchend * @listens mouseup * @fires Slider#sliderinactive */ Slider.prototype.handleMouseUp = function handleMouseUp() { var doc = this.bar.el_.ownerDocument; unblockTextSelection(); this.removeClass('vjs-sliding'); /** * Triggered when the slider is no longer in an active state. * * @event Slider#sliderinactive * @type {EventTarget~Event} */ this.trigger('sliderinactive'); this.off(doc, 'mousemove', this.handleMouseMove); this.off(doc, 'mouseup', this.handleMouseUp); this.off(doc, 'touchmove', this.handleMouseMove); this.off(doc, 'touchend', this.handleMouseUp); this.update(); }; /** * Update the progress bar of the `Slider`. * * @returns {number} * The percentage of progress the progress bar represents as a * number from 0 to 1. */ Slider.prototype.update = function update() { // In VolumeBar init we have a setTimeout for update that pops and update // to the end of the execution stack. The player is destroyed before then // update will cause an error if (!this.el_) { return; } // If scrubbing, we could use a cached value to make the handle keep up // with the user's mouse. On HTML5 browsers scrubbing is really smooth, but // some flash players are slow, so we might want to utilize this later. // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); var progress = this.getPercent(); var bar = this.bar; // If there's no bar... if (!bar) { return; } // Protect against no duration and other division issues if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) { progress = 0; } // Convert to a percentage for setting var percentage = (progress * 100).toFixed(2) + '%'; var style = bar.el().style; // Set the new bar width or height if (this.vertical()) { style.height = percentage; } else { style.width = percentage; } return progress; }; /** * Calculate distance for slider * * @param {EventTarget~Event} event * The event that caused this function to run. * * @return {number} * The current position of the Slider. * - postition.x for vertical `Slider`s * - postition.y for horizontal `Slider`s */ Slider.prototype.calculateDistance = function calculateDistance(event) { var position = getPointerPosition(this.el_, event); if (this.vertical()) { return position.y; } return position.x; }; /** * Handle a `focus` event on this `Slider`. * * @param {EventTarget~Event} event * The `focus` event that caused this function to run. * * @listens focus */ Slider.prototype.handleFocus = function handleFocus() { this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); }; /** * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down * arrow keys. This function will only be called when the slider has focus. See * {@link Slider#handleFocus} and {@link Slider#handleBlur}. * * @param {EventTarget~Event} event * the `keydown` event that caused this function to run. * * @listens keydown */ Slider.prototype.handleKeyPress = function handleKeyPress(event) { // Left and Down Arrows if (event.which === 37 || event.which === 40) { event.preventDefault(); this.stepBack(); // Up and Right Arrows } else if (event.which === 38 || event.which === 39) { event.preventDefault(); this.stepForward(); } }; /** * Handle a `blur` event on this `Slider`. * * @param {EventTarget~Event} event * The `blur` event that caused this function to run. * * @listens blur */ Slider.prototype.handleBlur = function handleBlur() { this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); }; /** * Listener for click events on slider, used to prevent clicks * from bubbling up to parent elements like button menus. * * @param {Object} event * Event that caused this object to run */ Slider.prototype.handleClick = function handleClick(event) { event.stopImmediatePropagation(); event.preventDefault(); }; /** * Get/set if slider is horizontal for vertical * * @param {boolean} [bool] * - true if slider is vertical, * - false is horizontal * * @return {boolean} * - true if slider is vertical, and getting * - false if the slider is horizontal, and getting */ Slider.prototype.vertical = function vertical(bool) { if (bool === undefined) { return this.vertical_ || false; } this.vertical_ = !!bool; if (this.vertical_) { this.addClass('vjs-slider-vertical'); } else { this.addClass('vjs-slider-horizontal'); } }; return Slider; }(Component); Component.registerComponent('Slider', Slider); /** * @file load-progress-bar.js */ /** * Shows loading progress * * @extends Component */ var LoadProgressBar = function (_Component) { inherits(LoadProgressBar, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function LoadProgressBar(player, options) { classCallCheck(this, LoadProgressBar); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.partEls_ = []; _this.on(player, 'progress', _this.update); return _this; } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ LoadProgressBar.prototype.createEl = function createEl$$1() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-load-progress', innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>' }); }; LoadProgressBar.prototype.dispose = function dispose() { this.partEls_ = null; _Component.prototype.dispose.call(this); }; /** * Update progress bar * * @param {EventTarget~Event} [event] * The `progress` event that caused this function to run. * * @listens Player#progress */ LoadProgressBar.prototype.update = function update(event) { var buffered = this.player_.buffered(); var duration = this.player_.duration(); var bufferedEnd = this.player_.bufferedEnd(); var children = this.partEls_; // get the percent width of a time compared to the total end var percentify = function percentify(time, end) { // no NaN var percent = time / end || 0; return (percent >= 1 ? 1 : percent) * 100 + '%'; }; // update the width of the progress bar this.el_.style.width = percentify(bufferedEnd, duration); // add child elements to represent the individual buffered time ranges for (var i = 0; i < buffered.length; i++) { var start = buffered.start(i); var end = buffered.end(i); var part = children[i]; if (!part) { part = this.el_.appendChild(createEl()); children[i] = part; } // set the percent based on the width of the progress bar (bufferedEnd) part.style.left = percentify(start, bufferedEnd); part.style.width = percentify(end - start, bufferedEnd); } // remove unused buffered range elements for (var _i = children.length; _i > buffered.length; _i--) { this.el_.removeChild(children[_i - 1]); } children.length = buffered.length; }; return LoadProgressBar; }(Component); Component.registerComponent('LoadProgressBar', LoadProgressBar); /** * @file time-tooltip.js */ /** * Time tooltips display a time above the progress bar. * * @extends Component */ var TimeTooltip = function (_Component) { inherits(TimeTooltip, _Component); function TimeTooltip() { classCallCheck(this, TimeTooltip); return possibleConstructorReturn(this, _Component.apply(this, arguments)); } /** * Create the time tooltip DOM element * * @return {Element} * The element that was created. */ TimeTooltip.prototype.createEl = function createEl$$1() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-time-tooltip' }); }; /** * Updates the position of the time tooltip relative to the `SeekBar`. * * @param {Object} seekBarRect * The `ClientRect` for the {@link SeekBar} element. * * @param {number} seekBarPoint * A number from 0 to 1, representing a horizontal reference point * from the left edge of the {@link SeekBar} */ TimeTooltip.prototype.update = function update(seekBarRect, seekBarPoint, content) { var tooltipRect = getBoundingClientRect(this.el_); var playerRect = getBoundingClientRect(this.player_.el()); var seekBarPointPx = seekBarRect.width * seekBarPoint; // do nothing if either rect isn't available // for example, if the player isn't in the DOM for testing if (!playerRect || !tooltipRect) { return; } // This is the space left of the `seekBarPoint` available within the bounds // of the player. We calculate any gap between the left edge of the player // and the left edge of the `SeekBar` and add the number of pixels in the // `SeekBar` before hitting the `seekBarPoint` var spaceLeftOfPoint = seekBarRect.left - playerRect.left + seekBarPointPx; // This is the space right of the `seekBarPoint` available within the bounds // of the player. We calculate the number of pixels from the `seekBarPoint` // to the right edge of the `SeekBar` and add to that any gap between the // right edge of the `SeekBar` and the player. var spaceRightOfPoint = seekBarRect.width - seekBarPointPx + (playerRect.right - seekBarRect.right); // This is the number of pixels by which the tooltip will need to be pulled // further to the right to center it over the `seekBarPoint`. var pullTooltipBy = tooltipRect.width / 2; // Adjust the `pullTooltipBy` distance to the left or right depending on // the results of the space calculations above. if (spaceLeftOfPoint < pullTooltipBy) { pullTooltipBy += pullTooltipBy - spaceLeftOfPoint; } else if (spaceRightOfPoint < pullTooltipBy) { pullTooltipBy = spaceRightOfPoint; } // Due to the imprecision of decimal/ratio based calculations and varying // rounding behaviors, there are cases where the spacing adjustment is off // by a pixel or two. This adds insurance to these calculations. if (pullTooltipBy < 0) { pullTooltipBy = 0; } else if (pullTooltipBy > tooltipRect.width) { pullTooltipBy = tooltipRect.width; } this.el_.style.right = '-' + pullTooltipBy + 'px'; textContent(this.el_, content); }; return TimeTooltip; }(Component); Component.registerComponent('TimeTooltip', TimeTooltip); /** * @file play-progress-bar.js */ /** * Used by {@link SeekBar} to display media playback progress as part of the * {@link ProgressControl}. * * @extends Component */ var PlayProgressBar = function (_Component) { inherits(PlayProgressBar, _Component); function PlayProgressBar() { classCallCheck(this, PlayProgressBar); return possibleConstructorReturn(this, _Component.apply(this, arguments)); } /** * Create the the DOM element for this class. * * @return {Element} * The element that was created. */ PlayProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-play-progress vjs-slider-bar', innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>' }); }; /** * Enqueues updates to its own DOM as well as the DOM of its * {@link TimeTooltip} child. * * @param {Object} seekBarRect * The `ClientRect` for the {@link SeekBar} element. * * @param {number} seekBarPoint * A number from 0 to 1, representing a horizontal reference point * from the left edge of the {@link SeekBar} */ PlayProgressBar.prototype.update = function update(seekBarRect, seekBarPoint) { var _this2 = this; // If there is an existing rAF ID, cancel it so we don't over-queue. if (this.rafId_) { this.cancelAnimationFrame(this.rafId_); } this.rafId_ = this.requestAnimationFrame(function () { var time = _this2.player_.scrubbing() ? _this2.player_.getCache().currentTime : _this2.player_.currentTime(); var content = formatTime(time, _this2.player_.duration()); var timeTooltip = _this2.getChild('timeTooltip'); if (timeTooltip) { timeTooltip.update(seekBarRect, seekBarPoint, content); } }); }; return PlayProgressBar; }(Component); /** * Default options for {@link PlayProgressBar}. * * @type {Object} * @private */ PlayProgressBar.prototype.options_ = { children: [] }; // Time tooltips should not be added to a player on mobile devices or IE8 if ((!IE_VERSION || IE_VERSION > 8) && !IS_IOS && !IS_ANDROID) { PlayProgressBar.prototype.options_.children.push('timeTooltip'); } Component.registerComponent('PlayProgressBar', PlayProgressBar); /** * @file mouse-time-display.js */ /** * The {@link MouseTimeDisplay} component tracks mouse movement over the * {@link ProgressControl}. It displays an indicator and a {@link TimeTooltip} * indicating the time which is represented by a given point in the * {@link ProgressControl}. * * @extends Component */ var MouseTimeDisplay = function (_Component) { inherits(MouseTimeDisplay, _Component); /** * Creates an instance of this class. * * @param {Player} player * The {@link Player} that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function MouseTimeDisplay(player, options) { classCallCheck(this, MouseTimeDisplay); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.update = throttle(bind(_this, _this.update), 25); return _this; } /** * Create the DOM element for this class. * * @return {Element} * The element that was created. */ MouseTimeDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-mouse-display' }); }; /** * Enqueues updates to its own DOM as well as the DOM of its * {@link TimeTooltip} child. * * @param {Object} seekBarRect * The `ClientRect` for the {@link SeekBar} element. * * @param {number} seekBarPoint * A number from 0 to 1, representing a horizontal reference point * from the left edge of the {@link SeekBar} */ MouseTimeDisplay.prototype.update = function update(seekBarRect, seekBarPoint) { var _this2 = this; // If there is an existing rAF ID, cancel it so we don't over-queue. if (this.rafId_) { this.cancelAnimationFrame(this.rafId_); } this.rafId_ = this.requestAnimationFrame(function () { var duration = _this2.player_.duration(); var content = formatTime(seekBarPoint * duration, duration); _this2.el_.style.left = seekBarRect.width * seekBarPoint + 'px'; _this2.getChild('timeTooltip').update(seekBarRect, seekBarPoint, content); }); }; return MouseTimeDisplay; }(Component); /** * Default options for `MouseTimeDisplay` * * @type {Object} * @private */ MouseTimeDisplay.prototype.options_ = { children: ['timeTooltip'] }; Component.registerComponent('MouseTimeDisplay', MouseTimeDisplay); /** * @file seek-bar.js */ // The number of seconds the `step*` functions move the timeline. var STEP_SECONDS = 5; // The interval at which the bar should update as it progresses. var UPDATE_REFRESH_INTERVAL = 30; /** * Seek bar and container for the progress bars. Uses {@link PlayProgressBar} * as its `bar`. * * @extends Slider */ var SeekBar = function (_Slider) { inherits(SeekBar, _Slider); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function SeekBar(player, options) { classCallCheck(this, SeekBar); var _this = possibleConstructorReturn(this, _Slider.call(this, player, options)); _this.update = throttle(bind(_this, _this.update), UPDATE_REFRESH_INTERVAL); _this.on(player, 'timeupdate', _this.update); _this.on(player, 'ended', _this.handleEnded); // when playing, let's ensure we smoothly update the play progress bar // via an interval _this.updateInterval = null; _this.on(player, ['playing'], function () { _this.clearInterval(_this.updateInterval); _this.updateInterval = _this.setInterval(function () { _this.requestAnimationFrame(function () { _this.update(); }); }, UPDATE_REFRESH_INTERVAL); }); _this.on(player, ['ended', 'pause', 'waiting'], function () { _this.clearInterval(_this.updateInterval); }); _this.on(player, ['timeupdate', 'ended'], _this.update); return _this; } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ SeekBar.prototype.createEl = function createEl$$1() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-progress-holder' }, { 'aria-label': this.localize('Progress Bar') }); }; /** * This function updates the play progress bar and accessiblity * attributes to whatever is passed in. * * @param {number} currentTime * The currentTime value that should be used for accessiblity * * @param {number} percent * The percentage as a decimal that the bar should be filled from 0-1. * * @private */ SeekBar.prototype.update_ = function update_(currentTime, percent) { var duration = this.player_.duration(); // machine readable value of progress bar (percentage complete) this.el_.setAttribute('aria-valuenow', (percent * 100).toFixed(2)); // human readable value of progress bar (time complete) this.el_.setAttribute('aria-valuetext', this.localize('progress bar timing: currentTime={1} duration={2}', [formatTime(currentTime, duration), formatTime(duration, duration)], '{1} of {2}')); // Update the `PlayProgressBar`. this.bar.update(getBoundingClientRect(this.el_), percent); }; /** * Update the seek bar's UI. * * @param {EventTarget~Event} [event] * The `timeupdate` or `ended` event that caused this to run. * * @listens Player#timeupdate * * @returns {number} * The current percent at a number from 0-1 */ SeekBar.prototype.update = function update(event) { var percent = _Slider.prototype.update.call(this); this.update_(this.getCurrentTime_(), percent); return percent; }; /** * Get the value of current time but allows for smooth scrubbing, * when player can't keep up. * * @return {number} * The current time value to display * * @private */ SeekBar.prototype.getCurrentTime_ = function getCurrentTime_() { return this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); }; /** * We want the seek bar to be full on ended * no matter what the actual internal values are. so we force it. * * @param {EventTarget~Event} [event] * The `timeupdate` or `ended` event that caused this to run. * * @listens Player#ended */ SeekBar.prototype.handleEnded = function handleEnded(event) { this.update_(this.player_.duration(), 1); }; /** * Get the percentage of media played so far. * * @return {number} * The percentage of media played so far (0 to 1). */ SeekBar.prototype.getPercent = function getPercent() { var percent = this.getCurrentTime_() / this.player_.duration(); return percent >= 1 ? 1 : percent; }; /** * Handle mouse down on seek bar * * @param {EventTarget~Event} event * The `mousedown` event that caused this to run. * * @listens mousedown */ SeekBar.prototype.handleMouseDown = function handleMouseDown(event) { if (!isSingleLeftClick(event)) { return; } // Stop event propagation to prevent double fire in progress-control.js event.stopPropagation(); this.player_.scrubbing(true); this.videoWasPlaying = !this.player_.paused(); this.player_.pause(); _Slider.prototype.handleMouseDown.call(this, event); }; /** * Handle mouse move on seek bar * * @param {EventTarget~Event} event * The `mousemove` event that caused this to run. * * @listens mousemove */ SeekBar.prototype.handleMouseMove = function handleMouseMove(event) { if (!isSingleLeftClick(event)) { return; } var newTime = this.calculateDistance(event) * this.player_.duration(); // Don't let video end while scrubbing. if (newTime === this.player_.duration()) { newTime = newTime - 0.1; } // Set new time (tell player to seek to new time) this.player_.currentTime(newTime); }; SeekBar.prototype.enable = function enable() { _Slider.prototype.enable.call(this); var mouseTimeDisplay = this.getChild('mouseTimeDisplay'); if (!mouseTimeDisplay) { return; } mouseTimeDisplay.show(); }; SeekBar.prototype.disable = function disable() { _Slider.prototype.disable.call(this); var mouseTimeDisplay = this.getChild('mouseTimeDisplay'); if (!mouseTimeDisplay) { return; } mouseTimeDisplay.hide(); }; /** * Handle mouse up on seek bar * * @param {EventTarget~Event} event * The `mouseup` event that caused this to run. * * @listens mouseup */ SeekBar.prototype.handleMouseUp = function handleMouseUp(event) { _Slider.prototype.handleMouseUp.call(this, event); // Stop event propagation to prevent double fire in progress-control.js event.stopPropagation(); this.player_.scrubbing(false); /** * Trigger timeupdate because we're done seeking and the time has changed. * This is particularly useful for if the player is paused to time the time displays. * * @event Tech#timeupdate * @type {EventTarget~Event} */ this.player_.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); if (this.videoWasPlaying) { silencePromise(this.player_.play()); } }; /** * Move more quickly fast forward for keyboard-only users */ SeekBar.prototype.stepForward = function stepForward() { this.player_.currentTime(this.player_.currentTime() + STEP_SECONDS); }; /** * Move more quickly rewind for keyboard-only users */ SeekBar.prototype.stepBack = function stepBack() { this.player_.currentTime(this.player_.currentTime() - STEP_SECONDS); }; /** * Toggles the playback state of the player * This gets called when enter or space is used on the seekbar * * @param {EventTarget~Event} event * The `keydown` event that caused this function to be called * */ SeekBar.prototype.handleAction = function handleAction(event) { if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; /** * Called when this SeekBar has focus and a key gets pressed down. By * default it will call `this.handleAction` when the key is space or enter. * * @param {EventTarget~Event} event * The `keydown` event that caused this function to be called. * * @listens keydown */ SeekBar.prototype.handleKeyPress = function handleKeyPress(event) { // Support Space (32) or Enter (13) key operation to fire a click event if (event.which === 32 || event.which === 13) { event.preventDefault(); this.handleAction(event); } else if (_Slider.prototype.handleKeyPress) { // Pass keypress handling up for unsupported keys _Slider.prototype.handleKeyPress.call(this, event); } }; return SeekBar; }(Slider); /** * Default options for the `SeekBar` * * @type {Object} * @private */ SeekBar.prototype.options_ = { children: ['loadProgressBar', 'playProgressBar'], barName: 'playProgressBar' }; // MouseTimeDisplay tooltips should not be added to a player on mobile devices or IE8 if ((!IE_VERSION || IE_VERSION > 8) && !IS_IOS && !IS_ANDROID) { SeekBar.prototype.options_.children.splice(1, 0, 'mouseTimeDisplay'); } /** * Call the update event for this Slider when this event happens on the player. * * @type {string} */ SeekBar.prototype.playerEvent = 'timeupdate'; Component.registerComponent('SeekBar', SeekBar); /** * @file progress-control.js */ /** * The Progress Control component contains the seek bar, load progress, * and play progress. * * @extends Component */ var ProgressControl = function (_Component) { inherits(ProgressControl, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function ProgressControl(player, options) { classCallCheck(this, ProgressControl); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.handleMouseMove = throttle(bind(_this, _this.handleMouseMove), 25); _this.throttledHandleMouseSeek = throttle(bind(_this, _this.handleMouseSeek), 25); _this.enable(); return _this; } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ ProgressControl.prototype.createEl = function createEl$$1() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-progress-control vjs-control' }); }; /** * When the mouse moves over the `ProgressControl`, the pointer position * gets passed down to the `MouseTimeDisplay` component. * * @param {EventTarget~Event} event * The `mousemove` event that caused this function to run. * * @listen mousemove */ ProgressControl.prototype.handleMouseMove = function handleMouseMove(event) { var seekBar = this.getChild('seekBar'); if (seekBar) { var mouseTimeDisplay = seekBar.getChild('mouseTimeDisplay'); var seekBarEl = seekBar.el(); var seekBarRect = getBoundingClientRect(seekBarEl); var seekBarPoint = getPointerPosition(seekBarEl, event).x; // The default skin has a gap on either side of the `SeekBar`. This means // that it's possible to trigger this behavior outside the boundaries of // the `SeekBar`. This ensures we stay within it at all times. if (seekBarPoint > 1) { seekBarPoint = 1; } else if (seekBarPoint < 0) { seekBarPoint = 0; } if (mouseTimeDisplay) { mouseTimeDisplay.update(seekBarRect, seekBarPoint); } } }; /** * A throttled version of the {@link ProgressControl#handleMouseSeek} listener. * * @method ProgressControl#throttledHandleMouseSeek * @param {EventTarget~Event} event * The `mousemove` event that caused this function to run. * * @listen mousemove * @listen touchmove */ /** * Handle `mousemove` or `touchmove` events on the `ProgressControl`. * * @param {EventTarget~Event} event * `mousedown` or `touchstart` event that triggered this function * * @listens mousemove * @listens touchmove */ ProgressControl.prototype.handleMouseSeek = function handleMouseSeek(event) { var seekBar = this.getChild('seekBar'); if (seekBar) { seekBar.handleMouseMove(event); } }; /** * Are controls are currently enabled for this progress control. * * @return {boolean} * true if controls are enabled, false otherwise */ ProgressControl.prototype.enabled = function enabled() { return this.enabled_; }; /** * Disable all controls on the progress control and its children */ ProgressControl.prototype.disable = function disable() { this.children().forEach(function (child) { return child.disable && child.disable(); }); if (!this.enabled()) { return; } this.off(['mousedown', 'touchstart'], this.handleMouseDown); this.off(this.el_, 'mousemove', this.handleMouseMove); this.handleMouseUp(); this.addClass('disabled'); this.enabled_ = false; }; /** * Enable all controls on the progress control and its children */ ProgressControl.prototype.enable = function enable() { this.children().forEach(function (child) { return child.enable && child.enable(); }); if (this.enabled()) { return; } this.on(['mousedown', 'touchstart'], this.handleMouseDown); this.on(this.el_, 'mousemove', this.handleMouseMove); this.removeClass('disabled'); this.enabled_ = true; }; /** * Handle `mousedown` or `touchstart` events on the `ProgressControl`. * * @param {EventTarget~Event} event * `mousedown` or `touchstart` event that triggered this function * * @listens mousedown * @listens touchstart */ ProgressControl.prototype.handleMouseDown = function handleMouseDown(event) { var doc = this.el_.ownerDocument; var seekBar = this.getChild('seekBar'); if (seekBar) { seekBar.handleMouseDown(event); } this.on(doc, 'mousemove', this.throttledHandleMouseSeek); this.on(doc, 'touchmove', this.throttledHandleMouseSeek); this.on(doc, 'mouseup', this.handleMouseUp); this.on(doc, 'touchend', this.handleMouseUp); }; /** * Handle `mouseup` or `touchend` events on the `ProgressControl`. * * @param {EventTarget~Event} event * `mouseup` or `touchend` event that triggered this function. * * @listens touchend * @listens mouseup */ ProgressControl.prototype.handleMouseUp = function handleMouseUp(event) { var doc = this.el_.ownerDocument; var seekBar = this.getChild('seekBar'); if (seekBar) { seekBar.handleMouseUp(event); } this.off(doc, 'mousemove', this.throttledHandleMouseSeek); this.off(doc, 'touchmove', this.throttledHandleMouseSeek); this.off(doc, 'mouseup', this.handleMouseUp); this.off(doc, 'touchend', this.handleMouseUp); }; return ProgressControl; }(Component); /** * Default options for `ProgressControl` * * @type {Object} * @private */ ProgressControl.prototype.options_ = { children: ['seekBar'] }; Component.registerComponent('ProgressControl', ProgressControl); /** * @file fullscreen-toggle.js */ /** * Toggle fullscreen video * * @extends Button */ var FullscreenToggle = function (_Button) { inherits(FullscreenToggle, _Button); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function FullscreenToggle(player, options) { classCallCheck(this, FullscreenToggle); var _this = possibleConstructorReturn(this, _Button.call(this, player, options)); _this.on(player, 'fullscreenchange', _this.handleFullscreenChange); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handles fullscreenchange on the player and change control text accordingly. * * @param {EventTarget~Event} [event] * The {@link Player#fullscreenchange} event that caused this function to be * called. * * @listens Player#fullscreenchange */ FullscreenToggle.prototype.handleFullscreenChange = function handleFullscreenChange(event) { if (this.player_.isFullscreen()) { this.controlText('Non-Fullscreen'); } else { this.controlText('Fullscreen'); } }; /** * This gets called when an `FullscreenToggle` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ FullscreenToggle.prototype.handleClick = function handleClick(event) { if (!this.player_.isFullscreen()) { this.player_.requestFullscreen(); } else { this.player_.exitFullscreen(); } }; return FullscreenToggle; }(Button); /** * The text that should display over the `FullscreenToggle`s controls. Added for localization. * * @type {string} * @private */ FullscreenToggle.prototype.controlText_ = 'Fullscreen'; Component.registerComponent('FullscreenToggle', FullscreenToggle); /** * Check if volume control is supported and if it isn't hide the * `Component` that was passed using the `vjs-hidden` class. * * @param {Component} self * The component that should be hidden if volume is unsupported * * @param {Player} player * A reference to the player * * @private */ var checkVolumeSupport = function checkVolumeSupport(self, player) { // hide volume controls when they're not supported by the current tech if (player.tech_ && !player.tech_.featuresVolumeControl) { self.addClass('vjs-hidden'); } self.on(player, 'loadstart', function () { if (!player.tech_.featuresVolumeControl) { self.addClass('vjs-hidden'); } else { self.removeClass('vjs-hidden'); } }); }; /** * @file volume-level.js */ /** * Shows volume level * * @extends Component */ var VolumeLevel = function (_Component) { inherits(VolumeLevel, _Component); function VolumeLevel() { classCallCheck(this, VolumeLevel); return possibleConstructorReturn(this, _Component.apply(this, arguments)); } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ VolumeLevel.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-level', innerHTML: '<span class="vjs-control-text"></span>' }); }; return VolumeLevel; }(Component); Component.registerComponent('VolumeLevel', VolumeLevel); /** * @file volume-bar.js */ // Required children /** * The bar that contains the volume level and can be clicked on to adjust the level * * @extends Slider */ var VolumeBar = function (_Slider) { inherits(VolumeBar, _Slider); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function VolumeBar(player, options) { classCallCheck(this, VolumeBar); var _this = possibleConstructorReturn(this, _Slider.call(this, player, options)); _this.on('slideractive', _this.updateLastVolume_); _this.on(player, 'volumechange', _this.updateARIAAttributes); player.ready(function () { return _this.updateARIAAttributes(); }); return _this; } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ VolumeBar.prototype.createEl = function createEl$$1() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-volume-bar vjs-slider-bar' }, { 'aria-label': this.localize('Volume Level'), 'aria-live': 'polite' }); }; /** * Handle mouse down on volume bar * * @param {EventTarget~Event} event * The `mousedown` event that caused this to run. * * @listens mousedown */ VolumeBar.prototype.handleMouseDown = function handleMouseDown(event) { if (!isSingleLeftClick(event)) { return; } _Slider.prototype.handleMouseDown.call(this, event); }; /** * Handle movement events on the {@link VolumeMenuButton}. * * @param {EventTarget~Event} event * The event that caused this function to run. * * @listens mousemove */ VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) { if (!isSingleLeftClick(event)) { return; } this.checkMuted(); this.player_.volume(this.calculateDistance(event)); }; /** * If the player is muted unmute it. */ VolumeBar.prototype.checkMuted = function checkMuted() { if (this.player_.muted()) { this.player_.muted(false); } }; /** * Get percent of volume level * * @return {number} * Volume level percent as a decimal number. */ VolumeBar.prototype.getPercent = function getPercent() { if (this.player_.muted()) { return 0; } return this.player_.volume(); }; /** * Increase volume level for keyboard users */ VolumeBar.prototype.stepForward = function stepForward() { this.checkMuted(); this.player_.volume(this.player_.volume() + 0.1); }; /** * Decrease volume level for keyboard users */ VolumeBar.prototype.stepBack = function stepBack() { this.checkMuted(); this.player_.volume(this.player_.volume() - 0.1); }; /** * Update ARIA accessibility attributes * * @param {EventTarget~Event} [event] * The `volumechange` event that caused this function to run. * * @listens Player#volumechange */ VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes(event) { var ariaValue = this.player_.muted() ? 0 : this.volumeAsPercentage_(); this.el_.setAttribute('aria-valuenow', ariaValue); this.el_.setAttribute('aria-valuetext', ariaValue + '%'); }; /** * Returns the current value of the player volume as a percentage * * @private */ VolumeBar.prototype.volumeAsPercentage_ = function volumeAsPercentage_() { return Math.round(this.player_.volume() * 100); }; /** * When user starts dragging the VolumeBar, store the volume and listen for * the end of the drag. When the drag ends, if the volume was set to zero, * set lastVolume to the stored volume. * * @listens slideractive * @private */ VolumeBar.prototype.updateLastVolume_ = function updateLastVolume_() { var _this2 = this; var volumeBeforeDrag = this.player_.volume(); this.one('sliderinactive', function () { if (_this2.player_.volume() === 0) { _this2.player_.lastVolume_(volumeBeforeDrag); } }); }; return VolumeBar; }(Slider); /** * Default options for the `VolumeBar` * * @type {Object} * @private */ VolumeBar.prototype.options_ = { children: ['volumeLevel'], barName: 'volumeLevel' }; /** * Call the update event for this Slider when this event happens on the player. * * @type {string} */ VolumeBar.prototype.playerEvent = 'volumechange'; Component.registerComponent('VolumeBar', VolumeBar); /** * @file volume-control.js */ // Required children /** * The component for controlling the volume level * * @extends Component */ var VolumeControl = function (_Component) { inherits(VolumeControl, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options={}] * The key/value store of player options. */ function VolumeControl(player) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; classCallCheck(this, VolumeControl); options.vertical = options.vertical || false; // Pass the vertical option down to the VolumeBar if // the VolumeBar is turned on. if (typeof options.volumeBar === 'undefined' || isPlain(options.volumeBar)) { options.volumeBar = options.volumeBar || {}; options.volumeBar.vertical = options.vertical; } // hide this control if volume support is missing var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); checkVolumeSupport(_this, player); _this.throttledHandleMouseMove = throttle(bind(_this, _this.handleMouseMove), 25); _this.on('mousedown', _this.handleMouseDown); _this.on('touchstart', _this.handleMouseDown); // while the slider is active (the mouse has been pressed down and // is dragging) or in focus we do not want to hide the VolumeBar _this.on(_this.volumeBar, ['focus', 'slideractive'], function () { _this.volumeBar.addClass('vjs-slider-active'); _this.addClass('vjs-slider-active'); _this.trigger('slideractive'); }); _this.on(_this.volumeBar, ['blur', 'sliderinactive'], function () { _this.volumeBar.removeClass('vjs-slider-active'); _this.removeClass('vjs-slider-active'); _this.trigger('sliderinactive'); }); return _this; } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ VolumeControl.prototype.createEl = function createEl() { var orientationClass = 'vjs-volume-horizontal'; if (this.options_.vertical) { orientationClass = 'vjs-volume-vertical'; } return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-control vjs-control ' + orientationClass }); }; /** * Handle `mousedown` or `touchstart` events on the `VolumeControl`. * * @param {EventTarget~Event} event * `mousedown` or `touchstart` event that triggered this function * * @listens mousedown * @listens touchstart */ VolumeControl.prototype.handleMouseDown = function handleMouseDown(event) { var doc = this.el_.ownerDocument; this.on(doc, 'mousemove', this.throttledHandleMouseMove); this.on(doc, 'touchmove', this.throttledHandleMouseMove); this.on(doc, 'mouseup', this.handleMouseUp); this.on(doc, 'touchend', this.handleMouseUp); }; /** * Handle `mouseup` or `touchend` events on the `VolumeControl`. * * @param {EventTarget~Event} event * `mouseup` or `touchend` event that triggered this function. * * @listens touchend * @listens mouseup */ VolumeControl.prototype.handleMouseUp = function handleMouseUp(event) { var doc = this.el_.ownerDocument; this.off(doc, 'mousemove', this.throttledHandleMouseMove); this.off(doc, 'touchmove', this.throttledHandleMouseMove); this.off(doc, 'mouseup', this.handleMouseUp); this.off(doc, 'touchend', this.handleMouseUp); }; /** * Handle `mousedown` or `touchstart` events on the `VolumeControl`. * * @param {EventTarget~Event} event * `mousedown` or `touchstart` event that triggered this function * * @listens mousedown * @listens touchstart */ VolumeControl.prototype.handleMouseMove = function handleMouseMove(event) { this.volumeBar.handleMouseMove(event); }; return VolumeControl; }(Component); /** * Default options for the `VolumeControl` * * @type {Object} * @private */ VolumeControl.prototype.options_ = { children: ['volumeBar'] }; Component.registerComponent('VolumeControl', VolumeControl); /** * @file mute-toggle.js */ /** * A button component for muting the audio. * * @extends Button */ var MuteToggle = function (_Button) { inherits(MuteToggle, _Button); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function MuteToggle(player, options) { classCallCheck(this, MuteToggle); // hide this control if volume support is missing var _this = possibleConstructorReturn(this, _Button.call(this, player, options)); checkVolumeSupport(_this, player); _this.on(player, ['loadstart', 'volumechange'], _this.update); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ MuteToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * This gets called when an `MuteToggle` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ MuteToggle.prototype.handleClick = function handleClick(event) { var vol = this.player_.volume(); var lastVolume = this.player_.lastVolume_(); if (vol === 0) { var volumeToSet = lastVolume < 0.1 ? 0.1 : lastVolume; this.player_.volume(volumeToSet); this.player_.muted(false); } else { this.player_.muted(this.player_.muted() ? false : true); } }; /** * Update the `MuteToggle` button based on the state of `volume` and `muted` * on the player. * * @param {EventTarget~Event} [event] * The {@link Player#loadstart} event if this function was called * through an event. * * @listens Player#loadstart * @listens Player#volumechange */ MuteToggle.prototype.update = function update(event) { this.updateIcon_(); this.updateControlText_(); }; /** * Update the appearance of the `MuteToggle` icon. * * Possible states (given `level` variable below): * - 0: crossed out * - 1: zero bars of volume * - 2: one bar of volume * - 3: two bars of volume * * @private */ MuteToggle.prototype.updateIcon_ = function updateIcon_() { var vol = this.player_.volume(); var level = 3; if (vol === 0 || this.player_.muted()) { level = 0; } else if (vol < 0.33) { level = 1; } else if (vol < 0.67) { level = 2; } // TODO improve muted icon classes for (var i = 0; i < 4; i++) { removeClass(this.el_, 'vjs-vol-' + i); } addClass(this.el_, 'vjs-vol-' + level); }; /** * If `muted` has changed on the player, update the control text * (`title` attribute on `vjs-mute-control` element and content of * `vjs-control-text` element). * * @private */ MuteToggle.prototype.updateControlText_ = function updateControlText_() { var soundOff = this.player_.muted() || this.player_.volume() === 0; var text = soundOff ? 'Unmute' : 'Mute'; if (this.controlText() !== text) { this.controlText(text); } }; return MuteToggle; }(Button); /** * The text that should display over the `MuteToggle`s controls. Added for localization. * * @type {string} * @private */ MuteToggle.prototype.controlText_ = 'Mute'; Component.registerComponent('MuteToggle', MuteToggle); /** * @file volume-control.js */ // Required children /** * A Component to contain the MuteToggle and VolumeControl so that * they can work together. * * @extends Component */ var VolumePanel = function (_Component) { inherits(VolumePanel, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options={}] * The key/value store of player options. */ function VolumePanel(player) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; classCallCheck(this, VolumePanel); if (typeof options.inline !== 'undefined') { options.inline = options.inline; } else { options.inline = true; } // pass the inline option down to the VolumeControl as vertical if // the VolumeControl is on. if (typeof options.volumeControl === 'undefined' || isPlain(options.volumeControl)) { options.volumeControl = options.volumeControl || {}; options.volumeControl.vertical = !options.inline; } // hide this control if volume support is missing var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); checkVolumeSupport(_this, player); // while the slider is active (the mouse has been pressed down and // is dragging) we do not want to hide the VolumeBar _this.on(_this.volumeControl, ['slideractive'], _this.sliderActive_); _this.on(_this.volumeControl, ['sliderinactive'], _this.sliderInactive_); return _this; } /** * Add vjs-slider-active class to the VolumePanel * * @listens VolumeControl#slideractive * @private */ VolumePanel.prototype.sliderActive_ = function sliderActive_() { this.addClass('vjs-slider-active'); }; /** * Removes vjs-slider-active class to the VolumePanel * * @listens VolumeControl#sliderinactive * @private */ VolumePanel.prototype.sliderInactive_ = function sliderInactive_() { this.removeClass('vjs-slider-active'); }; /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ VolumePanel.prototype.createEl = function createEl() { var orientationClass = 'vjs-volume-panel-horizontal'; if (!this.options_.inline) { orientationClass = 'vjs-volume-panel-vertical'; } return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-panel vjs-control ' + orientationClass }); }; return VolumePanel; }(Component); /** * Default options for the `VolumeControl` * * @type {Object} * @private */ VolumePanel.prototype.options_ = { children: ['muteToggle', 'volumeControl'] }; Component.registerComponent('VolumePanel', VolumePanel); /** * @file menu.js */ /** * The Menu component is used to build popup menus, including subtitle and * captions selection menus. * * @extends Component */ var Menu = function (_Component) { inherits(Menu, _Component); /** * Create an instance of this class. * * @param {Player} player * the player that this component should attach to * * @param {Object} [options] * Object of option names and values * */ function Menu(player, options) { classCallCheck(this, Menu); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); if (options) { _this.menuButton_ = options.menuButton; } _this.focusedChild_ = -1; _this.on('keydown', _this.handleKeyPress); return _this; } /** * Add a {@link MenuItem} to the menu. * * @param {Object|string} component * The name or instance of the `MenuItem` to add. * */ Menu.prototype.addItem = function addItem(component) { this.addChild(component); component.on('click', bind(this, function (event) { // Unpress the associated MenuButton, and move focus back to it if (this.menuButton_) { this.menuButton_.unpressButton(); // don't focus menu button if item is a caption settings item // because focus will move elsewhere and it logs an error on IE8 if (component.name() !== 'CaptionSettingsMenuItem') { this.menuButton_.focus(); } } })); }; /** * Create the `Menu`s DOM element. * * @return {Element} * the element that was created */ Menu.prototype.createEl = function createEl$$1() { var contentElType = this.options_.contentElType || 'ul'; this.contentEl_ = createEl(contentElType, { className: 'vjs-menu-content' }); this.contentEl_.setAttribute('role', 'menu'); var el = _Component.prototype.createEl.call(this, 'div', { append: this.contentEl_, className: 'vjs-menu' }); el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Menu Buttons, // where a click on the parent is significant on(el, 'click', function (event) { event.preventDefault(); event.stopImmediatePropagation(); }); return el; }; Menu.prototype.dispose = function dispose() { this.contentEl_ = null; _Component.prototype.dispose.call(this); }; /** * Handle a `keydown` event on this menu. This listener is added in the constructor. * * @param {EventTarget~Event} event * A `keydown` event that happened on the menu. * * @listens keydown */ Menu.prototype.handleKeyPress = function handleKeyPress(event) { // Left and Down Arrows if (event.which === 37 || event.which === 40) { event.preventDefault(); this.stepForward(); // Up and Right Arrows } else if (event.which === 38 || event.which === 39) { event.preventDefault(); this.stepBack(); } }; /** * Move to next (lower) menu item for keyboard users. */ Menu.prototype.stepForward = function stepForward() { var stepChild = 0; if (this.focusedChild_ !== undefined) { stepChild = this.focusedChild_ + 1; } this.focus(stepChild); }; /** * Move to previous (higher) menu item for keyboard users. */ Menu.prototype.stepBack = function stepBack() { var stepChild = 0; if (this.focusedChild_ !== undefined) { stepChild = this.focusedChild_ - 1; } this.focus(stepChild); }; /** * Set focus on a {@link MenuItem} in the `Menu`. * * @param {Object|string} [item=0] * Index of child item set focus on. */ Menu.prototype.focus = function focus() { var item = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0; var children = this.children().slice(); var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className); if (haveTitle) { children.shift(); } if (children.length > 0) { if (item < 0) { item = 0; } else if (item >= children.length) { item = children.length - 1; } this.focusedChild_ = item; children[item].el_.focus(); } }; return Menu; }(Component); Component.registerComponent('Menu', Menu); /** * @file menu-button.js */ /** * A `MenuButton` class for any popup {@link Menu}. * * @extends Component */ var MenuButton = function (_Component) { inherits(MenuButton, _Component); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options={}] * The key/value store of player options. */ function MenuButton(player) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; classCallCheck(this, MenuButton); var _this = possibleConstructorReturn(this, _Component.call(this, player, options)); _this.menuButton_ = new Button(player, options); _this.menuButton_.controlText(_this.controlText_); _this.menuButton_.el_.setAttribute('aria-haspopup', 'true'); // Add buildCSSClass values to the button, not the wrapper var buttonClass = Button.prototype.buildCSSClass(); _this.menuButton_.el_.className = _this.buildCSSClass() + ' ' + buttonClass; _this.menuButton_.removeClass('vjs-control'); _this.addChild(_this.menuButton_); _this.update(); _this.enabled_ = true; _this.on(_this.menuButton_, 'tap', _this.handleClick); _this.on(_this.menuButton_, 'click', _this.handleClick); _this.on(_this.menuButton_, 'focus', _this.handleFocus); _this.on(_this.menuButton_, 'blur', _this.handleBlur); _this.on('keydown', _this.handleSubmenuKeyPress); return _this; } /** * Update the menu based on the current state of its items. */ MenuButton.prototype.update = function update() { var menu = this.createMenu(); if (this.menu) { this.menu.dispose(); this.removeChild(this.menu); } this.menu = menu; this.addChild(menu); /** * Track the state of the menu button * * @type {Boolean} * @private */ this.buttonPressed_ = false; this.menuButton_.el_.setAttribute('aria-expanded', 'false'); if (this.items && this.items.length <= this.hideThreshold_) { this.hide(); } else { this.show(); } }; /** * Create the menu and add all items to it. * * @return {Menu} * The constructed menu */ MenuButton.prototype.createMenu = function createMenu() { var menu = new Menu(this.player_, { menuButton: this }); /** * Hide the menu if the number of items is less than or equal to this threshold. This defaults * to 0 and whenever we add items which can be hidden to the menu we'll increment it. We list * it here because every time we run `createMenu` we need to reset the value. * * @protected * @type {Number} */ this.hideThreshold_ = 0; // Add a title list item to the top if (this.options_.title) { var title = createEl('li', { className: 'vjs-menu-title', innerHTML: toTitleCase(this.options_.title), tabIndex: -1 }); this.hideThreshold_ += 1; menu.children_.unshift(title); prependTo(title, menu.contentEl()); } this.items = this.createItems(); if (this.items) { // Add menu items to the menu for (var i = 0; i < this.items.length; i++) { menu.addItem(this.items[i]); } } return menu; }; /** * Create the list of menu items. Specific to each subclass. * * @abstract */ MenuButton.prototype.createItems = function createItems() {}; /** * Create the `MenuButtons`s DOM element. * * @return {Element} * The element that gets created. */ MenuButton.prototype.createEl = function createEl$$1() { return _Component.prototype.createEl.call(this, 'div', { className: this.buildWrapperCSSClass() }, {}); }; /** * Allow sub components to stack CSS class names for the wrapper element * * @return {string} * The constructed wrapper DOM `className` */ MenuButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() { var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether. if (this.options_.inline === true) { menuButtonClass += '-inline'; } else { menuButtonClass += '-popup'; } // TODO: Fix the CSS so that this isn't necessary var buttonClass = Button.prototype.buildCSSClass(); return 'vjs-menu-button ' + menuButtonClass + ' ' + buttonClass + ' ' + _Component.prototype.buildCSSClass.call(this); }; /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ MenuButton.prototype.buildCSSClass = function buildCSSClass() { var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether. if (this.options_.inline === true) { menuButtonClass += '-inline'; } else { menuButtonClass += '-popup'; } return 'vjs-menu-button ' + menuButtonClass + ' ' + _Component.prototype.buildCSSClass.call(this); }; /** * Get or set the localized control text that will be used for accessibility. * * > NOTE: This will come from the internal `menuButton_` element. * * @param {string} [text] * Control text for element. * * @param {Element} [el=this.menuButton_.el()] * Element to set the title on. * * @return {string} * - The control text when getting */ MenuButton.prototype.controlText = function controlText(text) { var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.menuButton_.el(); return this.menuButton_.controlText(text, el); }; /** * Handle a click on a `MenuButton`. * See {@link ClickableComponent#handleClick} for instances where this is called. * * @param {EventTarget~Event} event * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ MenuButton.prototype.handleClick = function handleClick(event) { // When you click the button it adds focus, which will show the menu. // So we'll remove focus when the mouse leaves the button. Focus is needed // for tab navigation. this.one(this.menu.contentEl(), 'mouseleave', bind(this, function (e) { this.unpressButton(); this.el_.blur(); })); if (this.buttonPressed_) { this.unpressButton(); } else { this.pressButton(); } }; /** * Set the focus to the actual button, not to this element */ MenuButton.prototype.focus = function focus() { this.menuButton_.focus(); }; /** * Remove the focus from the actual button, not this element */ MenuButton.prototype.blur = function blur() { this.menuButton_.blur(); }; /** * This gets called when a `MenuButton` gains focus via a `focus` event. * Turns on listening for `keydown` events. When they happen it * calls `this.handleKeyPress`. * * @param {EventTarget~Event} event * The `focus` event that caused this function to be called. * * @listens focus */ MenuButton.prototype.handleFocus = function handleFocus() { on(document, 'keydown', bind(this, this.handleKeyPress)); }; /** * Called when a `MenuButton` loses focus. Turns off the listener for * `keydown` events. Which Stops `this.handleKeyPress` from getting called. * * @param {EventTarget~Event} event * The `blur` event that caused this function to be called. * * @listens blur */ MenuButton.prototype.handleBlur = function handleBlur() { off(document, 'keydown', bind(this, this.handleKeyPress)); }; /** * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See * {@link ClickableComponent#handleKeyPress} for instances where this is called. * * @param {EventTarget~Event} event * The `keydown` event that caused this function to be called. * * @listens keydown */ MenuButton.prototype.handleKeyPress = function handleKeyPress(event) { // Escape (27) key or Tab (9) key unpress the 'button' if (event.which === 27 || event.which === 9) { if (this.buttonPressed_) { this.unpressButton(); } // Don't preventDefault for Tab key - we still want to lose focus if (event.which !== 9) { event.preventDefault(); // Set focus back to the menu button's button this.menuButton_.el_.focus(); } // Up (38) key or Down (40) key press the 'button' } else if (event.which === 38 || event.which === 40) { if (!this.buttonPressed_) { this.pressButton(); event.preventDefault(); } } }; /** * Handle a `keydown` event on a sub-menu. The listener for this is added in * the constructor. * * @param {EventTarget~Event} event * Key press event * * @listens keydown */ MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) { // Escape (27) key or Tab (9) key unpress the 'button' if (event.which === 27 || event.which === 9) { if (this.buttonPressed_) { this.unpressButton(); } // Don't preventDefault for Tab key - we still want to lose focus if (event.which !== 9) { event.preventDefault(); // Set focus back to the menu button's button this.menuButton_.el_.focus(); } } }; /** * Put the current `MenuButton` into a pressed state. */ MenuButton.prototype.pressButton = function pressButton() { if (this.enabled_) { this.buttonPressed_ = true; this.menu.lockShowing(); this.menuButton_.el_.setAttribute('aria-expanded', 'true'); // set the focus into the submenu, except on iOS where it is resulting in // undesired scrolling behavior when the player is in an iframe if (IS_IOS && isInFrame()) { // Return early so that the menu isn't focused return; } this.menu.focus(); } }; /** * Take the current `MenuButton` out of a pressed state. */ MenuButton.prototype.unpressButton = function unpressButton() { if (this.enabled_) { this.buttonPressed_ = false; this.menu.unlockShowing(); this.menuButton_.el_.setAttribute('aria-expanded', 'false'); } }; /** * Disable the `MenuButton`. Don't allow it to be clicked. */ MenuButton.prototype.disable = function disable() { this.unpressButton(); this.enabled_ = false; this.addClass('vjs-disabled'); this.menuButton_.disable(); }; /** * Enable the `MenuButton`. Allow it to be clicked. */ MenuButton.prototype.enable = function enable() { this.enabled_ = true; this.removeClass('vjs-disabled'); this.menuButton_.enable(); }; return MenuButton; }(Component); Component.registerComponent('MenuButton', MenuButton); /** * @file track-button.js */ /** * The base class for buttons that toggle specific track types (e.g. subtitles). * * @extends MenuButton */ var TrackButton = function (_MenuButton) { inherits(TrackButton, _MenuButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function TrackButton(player, options) { classCallCheck(this, TrackButton); var tracks = options.tracks; var _this = possibleConstructorReturn(this, _MenuButton.call(this, player, options)); if (_this.items.length <= 1) { _this.hide(); } if (!tracks) { return possibleConstructorReturn(_this); } var updateHandler = bind(_this, _this.update); tracks.addEventListener('removetrack', updateHandler); tracks.addEventListener('addtrack', updateHandler); _this.player_.on('ready', updateHandler); _this.player_.on('dispose', function () { tracks.removeEventListener('removetrack', updateHandler); tracks.removeEventListener('addtrack', updateHandler); }); return _this; } return TrackButton; }(MenuButton); Component.registerComponent('TrackButton', TrackButton); /** * @file menu-item.js */ /** * The component for a menu item. `<li>` * * @extends ClickableComponent */ var MenuItem = function (_ClickableComponent) { inherits(MenuItem, _ClickableComponent); /** * Creates an instance of the this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options={}] * The key/value store of player options. * */ function MenuItem(player, options) { classCallCheck(this, MenuItem); var _this = possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); _this.selectable = options.selectable; _this.isSelected_ = options.selected || false; _this.selected(_this.isSelected_); if (_this.selectable) { // TODO: May need to be either menuitemcheckbox or menuitemradio, // and may need logical grouping of menu items. _this.el_.setAttribute('role', 'menuitemcheckbox'); } else { _this.el_.setAttribute('role', 'menuitem'); } return _this; } /** * Create the `MenuItem's DOM element * * @param {string} [type=li] * Element's node type, not actually used, always set to `li`. * * @param {Object} [props={}] * An object of properties that should be set on the element * * @param {Object} [attrs={}] * An object of attributes that should be set on the element * * @return {Element} * The element that gets created. */ MenuItem.prototype.createEl = function createEl(type, props, attrs) { // The control is textual, not just an icon this.nonIconControl = true; return _ClickableComponent.prototype.createEl.call(this, 'li', assign({ className: 'vjs-menu-item', innerHTML: '<span class="vjs-menu-item-text">' + this.localize(this.options_.label) + '</span>', tabIndex: -1 }, props), attrs); }; /** * Any click on a `MenuItem` puts int into the selected state. * See {@link ClickableComponent#handleClick} for instances where this is called. * * @param {EventTarget~Event} event * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ MenuItem.prototype.handleClick = function handleClick(event) { this.selected(true); }; /** * Set the state for this menu item as selected or not. * * @param {boolean} selected * if the menu item is selected or not */ MenuItem.prototype.selected = function selected(_selected) { if (this.selectable) { if (_selected) { this.addClass('vjs-selected'); this.el_.setAttribute('aria-checked', 'true'); // aria-checked isn't fully supported by browsers/screen readers, // so indicate selected state to screen reader in the control text. this.controlText(', selected'); this.isSelected_ = true; } else { this.removeClass('vjs-selected'); this.el_.setAttribute('aria-checked', 'false'); // Indicate un-selected state to screen reader this.controlText(''); this.isSelected_ = false; } } }; return MenuItem; }(ClickableComponent); Component.registerComponent('MenuItem', MenuItem); /** * @file text-track-menu-item.js */ /** * The specific menu item type for selecting a language within a text track kind * * @extends MenuItem */ var TextTrackMenuItem = function (_MenuItem) { inherits(TextTrackMenuItem, _MenuItem); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function TextTrackMenuItem(player, options) { classCallCheck(this, TextTrackMenuItem); var track = options.track; var tracks = player.textTracks(); // Modify options for parent MenuItem class's init. options.label = track.label || track.language || 'Unknown'; options.selected = track.mode === 'showing'; var _this = possibleConstructorReturn(this, _MenuItem.call(this, player, options)); _this.track = track; var changeHandler = function changeHandler() { for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } _this.handleTracksChange.apply(_this, args); }; var selectedLanguageChangeHandler = function selectedLanguageChangeHandler() { for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { args[_key2] = arguments[_key2]; } _this.handleSelectedLanguageChange.apply(_this, args); }; player.on(['loadstart', 'texttrackchange'], changeHandler); tracks.addEventListener('change', changeHandler); tracks.addEventListener('selectedlanguagechange', selectedLanguageChangeHandler); _this.on('dispose', function () { player.off(['loadstart', 'texttrackchange'], changeHandler); tracks.removeEventListener('change', changeHandler); tracks.removeEventListener('selectedlanguagechange', selectedLanguageChangeHandler); }); // iOS7 doesn't dispatch change events to TextTrackLists when an // associated track's mode changes. Without something like // Object.observe() (also not present on iOS7), it's not // possible to detect changes to the mode attribute and polyfill // the change event. As a poor substitute, we manually dispatch // change events whenever the controls modify the mode. if (tracks.onchange === undefined) { var event = void 0; _this.on(['tap', 'click'], function () { if (_typeof(window.Event) !== 'object') { // Android 2.3 throws an Illegal Constructor error for window.Event try { event = new window.Event('change'); } catch (err) { // continue regardless of error } } if (!event) { event = document.createEvent('Event'); event.initEvent('change', true, true); } tracks.dispatchEvent(event); }); } // set the default state based on current tracks _this.handleTracksChange(); return _this; } /** * This gets called when an `TextTrackMenuItem` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} event * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ TextTrackMenuItem.prototype.handleClick = function handleClick(event) { var kind = this.track.kind; var kinds = this.track.kinds; var tracks = this.player_.textTracks(); if (!kinds) { kinds = [kind]; } _MenuItem.prototype.handleClick.call(this, event); if (!tracks) { return; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track === this.track && kinds.indexOf(track.kind) > -1) { if (track.mode !== 'showing') { track.mode = 'showing'; } } else if (track.mode !== 'disabled') { track.mode = 'disabled'; } } }; /** * Handle text track list change * * @param {EventTarget~Event} event * The `change` event that caused this function to be called. * * @listens TextTrackList#change */ TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { var shouldBeSelected = this.track.mode === 'showing'; // Prevent redundant selected() calls because they may cause // screen readers to read the appended control text unnecessarily if (shouldBeSelected !== this.isSelected_) { this.selected(shouldBeSelected); } }; TextTrackMenuItem.prototype.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) { if (this.track.mode === 'showing') { var selectedLanguage = this.player_.cache_.selectedLanguage; // Don't replace the kind of track across the same language if (selectedLanguage && selectedLanguage.enabled && selectedLanguage.language === this.track.language && selectedLanguage.kind !== this.track.kind) { return; } this.player_.cache_.selectedLanguage = { enabled: true, language: this.track.language, kind: this.track.kind }; } }; TextTrackMenuItem.prototype.dispose = function dispose() { // remove reference to track object on dispose this.track = null; _MenuItem.prototype.dispose.call(this); }; return TextTrackMenuItem; }(MenuItem); Component.registerComponent('TextTrackMenuItem', TextTrackMenuItem); /** * @file off-text-track-menu-item.js */ /** * A special menu item for turning of a specific type of text track * * @extends TextTrackMenuItem */ var OffTextTrackMenuItem = function (_TextTrackMenuItem) { inherits(OffTextTrackMenuItem, _TextTrackMenuItem); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function OffTextTrackMenuItem(player, options) { classCallCheck(this, OffTextTrackMenuItem); // Create pseudo track info // Requires options['kind'] options.track = { player: player, kind: options.kind, kinds: options.kinds, 'default': false, mode: 'disabled' }; if (!options.kinds) { options.kinds = [options.kind]; } if (options.label) { options.track.label = options.label; } else { options.track.label = options.kinds.join(' and ') + ' off'; } // MenuItem is selectable options.selectable = true; return possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options)); } /** * Handle text track change * * @param {EventTarget~Event} event * The event that caused this function to run */ OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { var tracks = this.player().textTracks(); var shouldBeSelected = true; for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (this.options_.kinds.indexOf(track.kind) > -1 && track.mode === 'showing') { shouldBeSelected = false; break; } } // Prevent redundant selected() calls because they may cause // screen readers to read the appended control text unnecessarily if (shouldBeSelected !== this.isSelected_) { this.selected(shouldBeSelected); } }; OffTextTrackMenuItem.prototype.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) { var tracks = this.player().textTracks(); var allHidden = true; for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (['captions', 'descriptions', 'subtitles'].indexOf(track.kind) > -1 && track.mode === 'showing') { allHidden = false; break; } } if (allHidden) { this.player_.cache_.selectedLanguage = { enabled: false }; } }; return OffTextTrackMenuItem; }(TextTrackMenuItem); Component.registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem); /** * @file text-track-button.js */ /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @extends MenuButton */ var TextTrackButton = function (_TrackButton) { inherits(TextTrackButton, _TrackButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options={}] * The key/value store of player options. */ function TextTrackButton(player) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; classCallCheck(this, TextTrackButton); options.tracks = player.textTracks(); return possibleConstructorReturn(this, _TrackButton.call(this, player, options)); } /** * Create a menu item for each text track * * @param {TextTrackMenuItem[]} [items=[]] * Existing array of items to use during creation * * @return {TextTrackMenuItem[]} * Array of menu items that were created */ TextTrackButton.prototype.createItems = function createItems() { var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; var TrackMenuItem = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : TextTrackMenuItem; // Label is an overide for the [track] off label // USed to localise captions/subtitles var label = void 0; if (this.label_) { label = this.label_ + ' off'; } // Add an OFF menu item to turn all tracks off items.push(new OffTextTrackMenuItem(this.player_, { kinds: this.kinds_, kind: this.kind_, label: label })); this.hideThreshold_ += 1; var tracks = this.player_.textTracks(); if (!Array.isArray(this.kinds_)) { this.kinds_ = [this.kind_]; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; // only add tracks that are of an appropriate kind and have a label if (this.kinds_.indexOf(track.kind) > -1) { var item = new TrackMenuItem(this.player_, { track: track, // MenuItem is selectable selectable: true }); item.addClass('vjs-' + track.kind + '-menu-item'); items.push(item); } } return items; }; return TextTrackButton; }(TrackButton); Component.registerComponent('TextTrackButton', TextTrackButton); /** * @file chapters-track-menu-item.js */ /** * The chapter track menu item * * @extends MenuItem */ var ChaptersTrackMenuItem = function (_MenuItem) { inherits(ChaptersTrackMenuItem, _MenuItem); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function ChaptersTrackMenuItem(player, options) { classCallCheck(this, ChaptersTrackMenuItem); var track = options.track; var cue = options.cue; var currentTime = player.currentTime(); // Modify options for parent MenuItem class's init. options.selectable = true; options.label = cue.text; options.selected = cue.startTime <= currentTime && currentTime < cue.endTime; var _this = possibleConstructorReturn(this, _MenuItem.call(this, player, options)); _this.track = track; _this.cue = cue; track.addEventListener('cuechange', bind(_this, _this.update)); return _this; } /** * This gets called when an `ChaptersTrackMenuItem` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ ChaptersTrackMenuItem.prototype.handleClick = function handleClick(event) { _MenuItem.prototype.handleClick.call(this); this.player_.currentTime(this.cue.startTime); this.update(this.cue.startTime); }; /** * Update chapter menu item * * @param {EventTarget~Event} [event] * The `cuechange` event that caused this function to run. * * @listens TextTrack#cuechange */ ChaptersTrackMenuItem.prototype.update = function update(event) { var cue = this.cue; var currentTime = this.player_.currentTime(); // vjs.log(currentTime, cue.startTime); this.selected(cue.startTime <= currentTime && currentTime < cue.endTime); }; return ChaptersTrackMenuItem; }(MenuItem); Component.registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem); /** * @file chapters-button.js */ /** * The button component for toggling and selecting chapters * Chapters act much differently than other text tracks * Cues are navigation vs. other tracks of alternative languages * * @extends TextTrackButton */ var ChaptersButton = function (_TextTrackButton) { inherits(ChaptersButton, _TextTrackButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. * * @param {Component~ReadyCallback} [ready] * The function to call when this function is ready. */ function ChaptersButton(player, options, ready) { classCallCheck(this, ChaptersButton); return possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ ChaptersButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; ChaptersButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() { return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); }; /** * Update the menu based on the current state of its items. * * @param {EventTarget~Event} [event] * An event that triggered this function to run. * * @listens TextTrackList#addtrack * @listens TextTrackList#removetrack * @listens TextTrackList#change */ ChaptersButton.prototype.update = function update(event) { if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) { this.setTrack(this.findChaptersTrack()); } _TextTrackButton.prototype.update.call(this); }; /** * Set the currently selected track for the chapters button. * * @param {TextTrack} track * The new track to select. Nothing will change if this is the currently selected * track. */ ChaptersButton.prototype.setTrack = function setTrack(track) { if (this.track_ === track) { return; } if (!this.updateHandler_) { this.updateHandler_ = this.update.bind(this); } // here this.track_ refers to the old track instance if (this.track_) { var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_); if (remoteTextTrackEl) { remoteTextTrackEl.removeEventListener('load', this.updateHandler_); } this.track_ = null; } this.track_ = track; // here this.track_ refers to the new track instance if (this.track_) { this.track_.mode = 'hidden'; var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_); if (_remoteTextTrackEl) { _remoteTextTrackEl.addEventListener('load', this.updateHandler_); } } }; /** * Find the track object that is currently in use by this ChaptersButton * * @return {TextTrack|undefined} * The current track or undefined if none was found. */ ChaptersButton.prototype.findChaptersTrack = function findChaptersTrack() { var tracks = this.player_.textTracks() || []; for (var i = tracks.length - 1; i >= 0; i--) { // We will always choose the last track as our chaptersTrack var track = tracks[i]; if (track.kind === this.kind_) { return track; } } }; /** * Get the caption for the ChaptersButton based on the track label. This will also * use the current tracks localized kind as a fallback if a label does not exist. * * @return {string} * The tracks current label or the localized track kind. */ ChaptersButton.prototype.getMenuCaption = function getMenuCaption() { if (this.track_ && this.track_.label) { return this.track_.label; } return this.localize(toTitleCase(this.kind_)); }; /** * Create menu from chapter track * * @return {Menu} * New menu for the chapter buttons */ ChaptersButton.prototype.createMenu = function createMenu() { this.options_.title = this.getMenuCaption(); return _TextTrackButton.prototype.createMenu.call(this); }; /** * Create a menu item for each text track * * @return {TextTrackMenuItem[]} * Array of menu items */ ChaptersButton.prototype.createItems = function createItems() { var items = []; if (!this.track_) { return items; } var cues = this.track_.cues; if (!cues) { return items; } for (var i = 0, l = cues.length; i < l; i++) { var cue = cues[i]; var mi = new ChaptersTrackMenuItem(this.player_, { track: this.track_, cue: cue }); items.push(mi); } return items; }; return ChaptersButton; }(TextTrackButton); /** * `kind` of TextTrack to look for to associate it with this menu. * * @type {string} * @private */ ChaptersButton.prototype.kind_ = 'chapters'; /** * The text that should display over the `ChaptersButton`s controls. Added for localization. * * @type {string} * @private */ ChaptersButton.prototype.controlText_ = 'Chapters'; Component.registerComponent('ChaptersButton', ChaptersButton); /** * @file descriptions-button.js */ /** * The button component for toggling and selecting descriptions * * @extends TextTrackButton */ var DescriptionsButton = function (_TextTrackButton) { inherits(DescriptionsButton, _TextTrackButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. * * @param {Component~ReadyCallback} [ready] * The function to call when this component is ready. */ function DescriptionsButton(player, options, ready) { classCallCheck(this, DescriptionsButton); var _this = possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); var tracks = player.textTracks(); var changeHandler = bind(_this, _this.handleTracksChange); tracks.addEventListener('change', changeHandler); _this.on('dispose', function () { tracks.removeEventListener('change', changeHandler); }); return _this; } /** * Handle text track change * * @param {EventTarget~Event} event * The event that caused this function to run * * @listens TextTrackList#change */ DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) { var tracks = this.player().textTracks(); var disabled = false; // Check whether a track of a different kind is showing for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (track.kind !== this.kind_ && track.mode === 'showing') { disabled = true; break; } } // If another track is showing, disable this menu button if (disabled) { this.disable(); } else { this.enable(); } }; /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; DescriptionsButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() { return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); }; return DescriptionsButton; }(TextTrackButton); /** * `kind` of TextTrack to look for to associate it with this menu. * * @type {string} * @private */ DescriptionsButton.prototype.kind_ = 'descriptions'; /** * The text that should display over the `DescriptionsButton`s controls. Added for localization. * * @type {string} * @private */ DescriptionsButton.prototype.controlText_ = 'Descriptions'; Component.registerComponent('DescriptionsButton', DescriptionsButton); /** * @file subtitles-button.js */ /** * The button component for toggling and selecting subtitles * * @extends TextTrackButton */ var SubtitlesButton = function (_TextTrackButton) { inherits(SubtitlesButton, _TextTrackButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. * * @param {Component~ReadyCallback} [ready] * The function to call when this component is ready. */ function SubtitlesButton(player, options, ready) { classCallCheck(this, SubtitlesButton); return possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; SubtitlesButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() { return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); }; return SubtitlesButton; }(TextTrackButton); /** * `kind` of TextTrack to look for to associate it with this menu. * * @type {string} * @private */ SubtitlesButton.prototype.kind_ = 'subtitles'; /** * The text that should display over the `SubtitlesButton`s controls. Added for localization. * * @type {string} * @private */ SubtitlesButton.prototype.controlText_ = 'Subtitles'; Component.registerComponent('SubtitlesButton', SubtitlesButton); /** * @file caption-settings-menu-item.js */ /** * The menu item for caption track settings menu * * @extends TextTrackMenuItem */ var CaptionSettingsMenuItem = function (_TextTrackMenuItem) { inherits(CaptionSettingsMenuItem, _TextTrackMenuItem); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function CaptionSettingsMenuItem(player, options) { classCallCheck(this, CaptionSettingsMenuItem); options.track = { player: player, kind: options.kind, label: options.kind + ' settings', selectable: false, 'default': false, mode: 'disabled' }; // CaptionSettingsMenuItem has no concept of 'selected' options.selectable = false; options.name = 'CaptionSettingsMenuItem'; var _this = possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options)); _this.addClass('vjs-texttrack-settings'); _this.controlText(', opens ' + options.kind + ' settings dialog'); return _this; } /** * This gets called when an `CaptionSettingsMenuItem` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ CaptionSettingsMenuItem.prototype.handleClick = function handleClick(event) { this.player().getChild('textTrackSettings').open(); }; return CaptionSettingsMenuItem; }(TextTrackMenuItem); Component.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem); /** * @file captions-button.js */ /** * The button component for toggling and selecting captions * * @extends TextTrackButton */ var CaptionsButton = function (_TextTrackButton) { inherits(CaptionsButton, _TextTrackButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. * * @param {Component~ReadyCallback} [ready] * The function to call when this component is ready. */ function CaptionsButton(player, options, ready) { classCallCheck(this, CaptionsButton); return possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ CaptionsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; CaptionsButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() { return 'vjs-captions-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); }; /** * Create caption menu items * * @return {CaptionSettingsMenuItem[]} * The array of current menu items. */ CaptionsButton.prototype.createItems = function createItems() { var items = []; if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) { items.push(new CaptionSettingsMenuItem(this.player_, { kind: this.kind_ })); this.hideThreshold_ += 1; } return _TextTrackButton.prototype.createItems.call(this, items); }; return CaptionsButton; }(TextTrackButton); /** * `kind` of TextTrack to look for to associate it with this menu. * * @type {string} * @private */ CaptionsButton.prototype.kind_ = 'captions'; /** * The text that should display over the `CaptionsButton`s controls. Added for localization. * * @type {string} * @private */ CaptionsButton.prototype.controlText_ = 'Captions'; Component.registerComponent('CaptionsButton', CaptionsButton); /** * @file subs-caps-menu-item.js */ /** * SubsCapsMenuItem has an [cc] icon to distinguish captions from subtitles * in the SubsCapsMenu. * * @extends TextTrackMenuItem */ var SubsCapsMenuItem = function (_TextTrackMenuItem) { inherits(SubsCapsMenuItem, _TextTrackMenuItem); function SubsCapsMenuItem() { classCallCheck(this, SubsCapsMenuItem); return possibleConstructorReturn(this, _TextTrackMenuItem.apply(this, arguments)); } SubsCapsMenuItem.prototype.createEl = function createEl(type, props, attrs) { var innerHTML = '<span class="vjs-menu-item-text">' + this.localize(this.options_.label); if (this.options_.track.kind === 'captions') { innerHTML += '\n <span aria-hidden="true" class="vjs-icon-placeholder"></span>\n <span class="vjs-control-text"> ' + this.localize('Captions') + '</span>\n '; } innerHTML += '</span>'; var el = _TextTrackMenuItem.prototype.createEl.call(this, type, assign({ innerHTML: innerHTML }, props), attrs); return el; }; return SubsCapsMenuItem; }(TextTrackMenuItem); Component.registerComponent('SubsCapsMenuItem', SubsCapsMenuItem); /** * @file sub-caps-button.js */ /** * The button component for toggling and selecting captions and/or subtitles * * @extends TextTrackButton */ var SubsCapsButton = function (_TextTrackButton) { inherits(SubsCapsButton, _TextTrackButton); function SubsCapsButton(player) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; classCallCheck(this, SubsCapsButton); // Although North America uses "captions" in most cases for // "captions and subtitles" other locales use "subtitles" var _this = possibleConstructorReturn(this, _TextTrackButton.call(this, player, options)); _this.label_ = 'subtitles'; if (['en', 'en-us', 'en-ca', 'fr-ca'].indexOf(_this.player_.language_) > -1) { _this.label_ = 'captions'; } _this.menuButton_.controlText(toTitleCase(_this.label_)); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ SubsCapsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-subs-caps-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; SubsCapsButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() { return 'vjs-subs-caps-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); }; /** * Create caption/subtitles menu items * * @return {CaptionSettingsMenuItem[]} * The array of current menu items. */ SubsCapsButton.prototype.createItems = function createItems() { var items = []; if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) { items.push(new CaptionSettingsMenuItem(this.player_, { kind: this.label_ })); this.hideThreshold_ += 1; } items = _TextTrackButton.prototype.createItems.call(this, items, SubsCapsMenuItem); return items; }; return SubsCapsButton; }(TextTrackButton); /** * `kind`s of TextTrack to look for to associate it with this menu. * * @type {array} * @private */ SubsCapsButton.prototype.kinds_ = ['captions', 'subtitles']; /** * The text that should display over the `SubsCapsButton`s controls. * * * @type {string} * @private */ SubsCapsButton.prototype.controlText_ = 'Subtitles'; Component.registerComponent('SubsCapsButton', SubsCapsButton); /** * @file audio-track-menu-item.js */ /** * An {@link AudioTrack} {@link MenuItem} * * @extends MenuItem */ var AudioTrackMenuItem = function (_MenuItem) { inherits(AudioTrackMenuItem, _MenuItem); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function AudioTrackMenuItem(player, options) { classCallCheck(this, AudioTrackMenuItem); var track = options.track; var tracks = player.audioTracks(); // Modify options for parent MenuItem class's init. options.label = track.label || track.language || 'Unknown'; options.selected = track.enabled; var _this = possibleConstructorReturn(this, _MenuItem.call(this, player, options)); _this.track = track; var changeHandler = function changeHandler() { for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } _this.handleTracksChange.apply(_this, args); }; tracks.addEventListener('change', changeHandler); _this.on('dispose', function () { tracks.removeEventListener('change', changeHandler); }); return _this; } /** * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent} * for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ AudioTrackMenuItem.prototype.handleClick = function handleClick(event) { var tracks = this.player_.audioTracks(); _MenuItem.prototype.handleClick.call(this, event); for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; track.enabled = track === this.track; } }; /** * Handle any {@link AudioTrack} change. * * @param {EventTarget~Event} [event] * The {@link AudioTrackList#change} event that caused this to run. * * @listens AudioTrackList#change */ AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { this.selected(this.track.enabled); }; return AudioTrackMenuItem; }(MenuItem); Component.registerComponent('AudioTrackMenuItem', AudioTrackMenuItem); /** * @file audio-track-button.js */ /** * The base class for buttons that toggle specific {@link AudioTrack} types. * * @extends TrackButton */ var AudioTrackButton = function (_TrackButton) { inherits(AudioTrackButton, _TrackButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options={}] * The key/value store of player options. */ function AudioTrackButton(player) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; classCallCheck(this, AudioTrackButton); options.tracks = player.audioTracks(); return possibleConstructorReturn(this, _TrackButton.call(this, player, options)); } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this); }; AudioTrackButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() { return 'vjs-audio-button ' + _TrackButton.prototype.buildWrapperCSSClass.call(this); }; /** * Create a menu item for each audio track * * @param {AudioTrackMenuItem[]} [items=[]] * An array of existing menu items to use. * * @return {AudioTrackMenuItem[]} * An array of menu items */ AudioTrackButton.prototype.createItems = function createItems() { var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; // if there's only one audio track, there no point in showing it this.hideThreshold_ = 1; var tracks = this.player_.audioTracks(); for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; items.push(new AudioTrackMenuItem(this.player_, { track: track, // MenuItem is selectable selectable: true })); } return items; }; return AudioTrackButton; }(TrackButton); /** * The text that should display over the `AudioTrackButton`s controls. Added for localization. * * @type {string} * @private */ AudioTrackButton.prototype.controlText_ = 'Audio Track'; Component.registerComponent('AudioTrackButton', AudioTrackButton); /** * @file playback-rate-menu-item.js */ /** * The specific menu item type for selecting a playback rate. * * @extends MenuItem */ var PlaybackRateMenuItem = function (_MenuItem) { inherits(PlaybackRateMenuItem, _MenuItem); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function PlaybackRateMenuItem(player, options) { classCallCheck(this, PlaybackRateMenuItem); var label = options.rate; var rate = parseFloat(label, 10); // Modify options for parent MenuItem class's init. options.label = label; options.selected = rate === 1; options.selectable = true; var _this = possibleConstructorReturn(this, _MenuItem.call(this, player, options)); _this.label = label; _this.rate = rate; _this.on(player, 'ratechange', _this.update); return _this; } /** * This gets called when an `PlaybackRateMenuItem` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ PlaybackRateMenuItem.prototype.handleClick = function handleClick(event) { _MenuItem.prototype.handleClick.call(this); this.player().playbackRate(this.rate); }; /** * Update the PlaybackRateMenuItem when the playbackrate changes. * * @param {EventTarget~Event} [event] * The `ratechange` event that caused this function to run. * * @listens Player#ratechange */ PlaybackRateMenuItem.prototype.update = function update(event) { this.selected(this.player().playbackRate() === this.rate); }; return PlaybackRateMenuItem; }(MenuItem); /** * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization. * * @type {string} * @private */ PlaybackRateMenuItem.prototype.contentElType = 'button'; Component.registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem); /** * @file playback-rate-menu-button.js */ /** * The component for controlling the playback rate. * * @extends MenuButton */ var PlaybackRateMenuButton = function (_MenuButton) { inherits(PlaybackRateMenuButton, _MenuButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function PlaybackRateMenuButton(player, options) { classCallCheck(this, PlaybackRateMenuButton); var _this = possibleConstructorReturn(this, _MenuButton.call(this, player, options)); _this.updateVisibility(); _this.updateLabel(); _this.on(player, 'loadstart', _this.updateVisibility); _this.on(player, 'ratechange', _this.updateLabel); return _this; } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ PlaybackRateMenuButton.prototype.createEl = function createEl$$1() { var el = _MenuButton.prototype.createEl.call(this); this.labelEl_ = createEl('div', { className: 'vjs-playback-rate-value', innerHTML: '1x' }); el.appendChild(this.labelEl_); return el; }; PlaybackRateMenuButton.prototype.dispose = function dispose() { this.labelEl_ = null; _MenuButton.prototype.dispose.call(this); }; /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this); }; PlaybackRateMenuButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() { return 'vjs-playback-rate ' + _MenuButton.prototype.buildWrapperCSSClass.call(this); }; /** * Create the playback rate menu * * @return {Menu} * Menu object populated with {@link PlaybackRateMenuItem}s */ PlaybackRateMenuButton.prototype.createMenu = function createMenu() { var menu = new Menu(this.player()); var rates = this.playbackRates(); if (rates) { for (var i = rates.length - 1; i >= 0; i--) { menu.addChild(new PlaybackRateMenuItem(this.player(), { rate: rates[i] + 'x' })); } } return menu; }; /** * Updates ARIA accessibility attributes */ PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current playback rate this.el().setAttribute('aria-valuenow', this.player().playbackRate()); }; /** * This gets called when an `PlaybackRateMenuButton` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ PlaybackRateMenuButton.prototype.handleClick = function handleClick(event) { // select next rate option var currentRate = this.player().playbackRate(); var rates = this.playbackRates(); // this will select first one if the last one currently selected var newRate = rates[0]; for (var i = 0; i < rates.length; i++) { if (rates[i] > currentRate) { newRate = rates[i]; break; } } this.player().playbackRate(newRate); }; /** * Get possible playback rates * * @return {Array} * All possible playback rates */ PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() { return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates; }; /** * Get whether playback rates is supported by the tech * and an array of playback rates exists * * @return {boolean} * Whether changing playback rate is supported */ PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() { return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0; }; /** * Hide playback rate controls when they're no playback rate options to select * * @param {EventTarget~Event} [event] * The event that caused this function to run. * * @listens Player#loadstart */ PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility(event) { if (this.playbackRateSupported()) { this.removeClass('vjs-hidden'); } else { this.addClass('vjs-hidden'); } }; /** * Update button label when rate changed * * @param {EventTarget~Event} [event] * The event that caused this function to run. * * @listens Player#ratechange */ PlaybackRateMenuButton.prototype.updateLabel = function updateLabel(event) { if (this.playbackRateSupported()) { this.labelEl_.innerHTML = this.player().playbackRate() + 'x'; } }; return PlaybackRateMenuButton; }(MenuButton); /** * The text that should display over the `FullscreenToggle`s controls. Added for localization. * * @type {string} * @private */ PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate'; Component.registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton); /** * @file spacer.js */ /** * Just an empty spacer element that can be used as an append point for plugins, etc. * Also can be used to create space between elements when necessary. * * @extends Component */ var Spacer = function (_Component) { inherits(Spacer, _Component); function Spacer() { classCallCheck(this, Spacer); return possibleConstructorReturn(this, _Component.apply(this, arguments)); } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ Spacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this); }; /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ Spacer.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }); }; return Spacer; }(Component); Component.registerComponent('Spacer', Spacer); /** * @file custom-control-spacer.js */ /** * Spacer specifically meant to be used as an insertion point for new plugins, etc. * * @extends Spacer */ var CustomControlSpacer = function (_Spacer) { inherits(CustomControlSpacer, _Spacer); function CustomControlSpacer() { classCallCheck(this, CustomControlSpacer); return possibleConstructorReturn(this, _Spacer.apply(this, arguments)); } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this); }; /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ CustomControlSpacer.prototype.createEl = function createEl() { var el = _Spacer.prototype.createEl.call(this, { className: this.buildCSSClass() }); // No-flex/table-cell mode requires there be some content // in the cell to fill the remaining space of the table. el.innerHTML = '\xA0'; return el; }; return CustomControlSpacer; }(Spacer); Component.registerComponent('CustomControlSpacer', CustomControlSpacer); /** * @file control-bar.js */ // Required children /** * Container of main controls. * * @extends Component */ var ControlBar = function (_Component) { inherits(ControlBar, _Component); function ControlBar() { classCallCheck(this, ControlBar); return possibleConstructorReturn(this, _Component.apply(this, arguments)); } /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ ControlBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-control-bar', dir: 'ltr' }, { // The control bar is a group, but we don't aria-label it to avoid // over-announcing by JAWS role: 'group' }); }; return ControlBar; }(Component); /** * Default options for `ControlBar` * * @type {Object} * @private */ ControlBar.prototype.options_ = { children: ['playToggle', 'volumePanel', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subsCapsButton', 'audioTrackButton', 'fullscreenToggle'] }; Component.registerComponent('ControlBar', ControlBar); /** * @file error-display.js */ /** * A display that indicates an error has occurred. This means that the video * is unplayable. * * @extends ModalDialog */ var ErrorDisplay = function (_ModalDialog) { inherits(ErrorDisplay, _ModalDialog); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function ErrorDisplay(player, options) { classCallCheck(this, ErrorDisplay); var _this = possibleConstructorReturn(this, _ModalDialog.call(this, player, options)); _this.on(player, 'error', _this.open); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. * * @deprecated Since version 5. */ ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this); }; /** * Gets the localized error message based on the `Player`s error. * * @return {string} * The `Player`s error message localized or an empty string. */ ErrorDisplay.prototype.content = function content() { var error = this.player().error(); return error ? this.localize(error.message) : ''; }; return ErrorDisplay; }(ModalDialog); /** * The default options for an `ErrorDisplay`. * * @private */ ErrorDisplay.prototype.options_ = mergeOptions(ModalDialog.prototype.options_, { pauseOnOpen: false, fillAlways: true, temporary: false, uncloseable: true }); Component.registerComponent('ErrorDisplay', ErrorDisplay); /** * @file text-track-settings.js */ var LOCAL_STORAGE_KEY = 'vjs-text-track-settings'; var COLOR_BLACK = ['#000', 'Black']; var COLOR_BLUE = ['#00F', 'Blue']; var COLOR_CYAN = ['#0FF', 'Cyan']; var COLOR_GREEN = ['#0F0', 'Green']; var COLOR_MAGENTA = ['#F0F', 'Magenta']; var COLOR_RED = ['#F00', 'Red']; var COLOR_WHITE = ['#FFF', 'White']; var COLOR_YELLOW = ['#FF0', 'Yellow']; var OPACITY_OPAQUE = ['1', 'Opaque']; var OPACITY_SEMI = ['0.5', 'Semi-Transparent']; var OPACITY_TRANS = ['0', 'Transparent']; // Configuration for the various <select> elements in the DOM of this component. // // Possible keys include: // // `default`: // The default option index. Only needs to be provided if not zero. // `parser`: // A function which is used to parse the value from the selected option in // a customized way. // `selector`: // The selector used to find the associated <select> element. var selectConfigs = { backgroundColor: { selector: '.vjs-bg-color > select', id: 'captions-background-color-%s', label: 'Color', options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] }, backgroundOpacity: { selector: '.vjs-bg-opacity > select', id: 'captions-background-opacity-%s', label: 'Transparency', options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS] }, color: { selector: '.vjs-fg-color > select', id: 'captions-foreground-color-%s', label: 'Color', options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] }, edgeStyle: { selector: '.vjs-edge-style > select', id: '%s', label: 'Text Edge Style', options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']] }, fontFamily: { selector: '.vjs-font-family > select', id: 'captions-font-family-%s', label: 'Font Family', options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']] }, fontPercent: { selector: '.vjs-font-percent > select', id: 'captions-font-size-%s', label: 'Font Size', options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']], 'default': 2, parser: function parser(v) { return v === '1.00' ? null : Number(v); } }, textOpacity: { selector: '.vjs-text-opacity > select', id: 'captions-foreground-opacity-%s', label: 'Transparency', options: [OPACITY_OPAQUE, OPACITY_SEMI] }, // Options for this object are defined below. windowColor: { selector: '.vjs-window-color > select', id: 'captions-window-color-%s', label: 'Color' }, // Options for this object are defined below. windowOpacity: { selector: '.vjs-window-opacity > select', id: 'captions-window-opacity-%s', label: 'Transparency', options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE] } }; selectConfigs.windowColor.options = selectConfigs.backgroundColor.options; /** * Get the actual value of an option. * * @param {string} value * The value to get * * @param {Function} [parser] * Optional function to adjust the value. * * @return {Mixed} * - Will be `undefined` if no value exists * - Will be `undefined` if the given value is "none". * - Will be the actual value otherwise. * * @private */ function parseOptionValue(value, parser) { if (parser) { value = parser(value); } if (value && value !== 'none') { return value; } } /** * Gets the value of the selected <option> element within a <select> element. * * @param {Element} el * the element to look in * * @param {Function} [parser] * Optional function to adjust the value. * * @return {Mixed} * - Will be `undefined` if no value exists * - Will be `undefined` if the given value is "none". * - Will be the actual value otherwise. * * @private */ function getSelectedOptionValue(el, parser) { var value = el.options[el.options.selectedIndex].value; return parseOptionValue(value, parser); } /** * Sets the selected <option> element within a <select> element based on a * given value. * * @param {Element} el * The element to look in. * * @param {string} value * the property to look on. * * @param {Function} [parser] * Optional function to adjust the value before comparing. * * @private */ function setSelectedOption(el, value, parser) { if (!value) { return; } for (var i = 0; i < el.options.length; i++) { if (parseOptionValue(el.options[i].value, parser) === value) { el.selectedIndex = i; break; } } } /** * Manipulate Text Tracks settings. * * @extends ModalDialog */ var TextTrackSettings = function (_ModalDialog) { inherits(TextTrackSettings, _ModalDialog); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. */ function TextTrackSettings(player, options) { classCallCheck(this, TextTrackSettings); options.temporary = false; var _this = possibleConstructorReturn(this, _ModalDialog.call(this, player, options)); _this.updateDisplay = bind(_this, _this.updateDisplay); // fill the modal and pretend we have opened it _this.fill(); _this.hasBeenOpened_ = _this.hasBeenFilled_ = true; _this.endDialog = createEl('p', { className: 'vjs-control-text', textContent: _this.localize('End of dialog window.') }); _this.el().appendChild(_this.endDialog); _this.setDefaults(); // Grab `persistTextTrackSettings` from the player options if not passed in child options if (options.persistTextTrackSettings === undefined) { _this.options_.persistTextTrackSettings = _this.options_.playerOptions.persistTextTrackSettings; } _this.on(_this.$('.vjs-done-button'), 'click', function () { _this.saveSettings(); _this.close(); }); _this.on(_this.$('.vjs-default-button'), 'click', function () { _this.setDefaults(); _this.updateDisplay(); }); each(selectConfigs, function (config) { _this.on(_this.$(config.selector), 'change', _this.updateDisplay); }); if (_this.options_.persistTextTrackSettings) { _this.restoreSettings(); } return _this; } TextTrackSettings.prototype.dispose = function dispose() { this.endDialog = null; _ModalDialog.prototype.dispose.call(this); }; /** * Create a <select> element with configured options. * * @param {string} key * Configuration key to use during creation. * * @return {string} * An HTML string. * * @private */ TextTrackSettings.prototype.createElSelect_ = function createElSelect_(key) { var _this2 = this; var legendId = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : ''; var type = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 'label'; var config = selectConfigs[key]; var id = config.id.replace('%s', this.id_); return ['<' + type + ' id="' + id + '" class="' + (type === 'label' ? 'vjs-label' : '') + '">', this.localize(config.label), '</' + type + '>', '<select aria-labelledby="' + (legendId !== '' ? legendId + ' ' : '') + id + '">'].concat(config.options.map(function (o) { var optionId = id + '-' + o[1]; return ['<option id="' + optionId + '" value="' + o[0] + '" ', 'aria-labelledby="' + (legendId !== '' ? legendId + ' ' : '') + id + ' ' + optionId + '">', _this2.localize(o[1]), '</option>'].join(''); })).concat('</select>').join(''); }; /** * Create foreground color element for the component * * @return {string} * An HTML string. * * @private */ TextTrackSettings.prototype.createElFgColor_ = function createElFgColor_() { var legendId = 'captions-text-legend-' + this.id_; return ['<fieldset class="vjs-fg-color vjs-track-setting">', '<legend id="' + legendId + '">', this.localize('Text'), '</legend>', this.createElSelect_('color', legendId), '<span class="vjs-text-opacity vjs-opacity">', this.createElSelect_('textOpacity', legendId), '</span>', '</fieldset>'].join(''); }; /** * Create background color element for the component * * @return {string} * An HTML string. * * @private */ TextTrackSettings.prototype.createElBgColor_ = function createElBgColor_() { var legendId = 'captions-background-' + this.id_; return ['<fieldset class="vjs-bg-color vjs-track-setting">', '<legend id="' + legendId + '">', this.localize('Background'), '</legend>', this.createElSelect_('backgroundColor', legendId), '<span class="vjs-bg-opacity vjs-opacity">', this.createElSelect_('backgroundOpacity', legendId), '</span>', '</fieldset>'].join(''); }; /** * Create window color element for the component * * @return {string} * An HTML string. * * @private */ TextTrackSettings.prototype.createElWinColor_ = function createElWinColor_() { var legendId = 'captions-window-' + this.id_; return ['<fieldset class="vjs-window-color vjs-track-setting">', '<legend id="' + legendId + '">', this.localize('Window'), '</legend>', this.createElSelect_('windowColor', legendId), '<span class="vjs-window-opacity vjs-opacity">', this.createElSelect_('windowOpacity', legendId), '</span>', '</fieldset>'].join(''); }; /** * Create color elements for the component * * @return {Element} * The element that was created * * @private */ TextTrackSettings.prototype.createElColors_ = function createElColors_() { return createEl('div', { className: 'vjs-track-settings-colors', innerHTML: [this.createElFgColor_(), this.createElBgColor_(), this.createElWinColor_()].join('') }); }; /** * Create font elements for the component * * @return {Element} * The element that was created. * * @private */ TextTrackSettings.prototype.createElFont_ = function createElFont_() { return createEl('div', { className: 'vjs-track-settings-font', innerHTML: ['<fieldset class="vjs-font-percent vjs-track-setting">', this.createElSelect_('fontPercent', '', 'legend'), '</fieldset>', '<fieldset class="vjs-edge-style vjs-track-setting">', this.createElSelect_('edgeStyle', '', 'legend'), '</fieldset>', '<fieldset class="vjs-font-family vjs-track-setting">', this.createElSelect_('fontFamily', '', 'legend'), '</fieldset>'].join('') }); }; /** * Create controls for the component * * @return {Element} * The element that was created. * * @private */ TextTrackSettings.prototype.createElControls_ = function createElControls_() { var defaultsDescription = this.localize('restore all settings to the default values'); return createEl('div', { className: 'vjs-track-settings-controls', innerHTML: ['<button class="vjs-default-button" title="' + defaultsDescription + '">', this.localize('Reset'), '<span class="vjs-control-text"> ' + defaultsDescription + '</span>', '</button>', '<button class="vjs-done-button">' + this.localize('Done') + '</button>'].join('') }); }; TextTrackSettings.prototype.content = function content() { return [this.createElColors_(), this.createElFont_(), this.createElControls_()]; }; TextTrackSettings.prototype.label = function label() { return this.localize('Caption Settings Dialog'); }; TextTrackSettings.prototype.description = function description() { return this.localize('Beginning of dialog window. Escape will cancel and close the window.'); }; TextTrackSettings.prototype.buildCSSClass = function buildCSSClass() { return _ModalDialog.prototype.buildCSSClass.call(this) + ' vjs-text-track-settings'; }; /** * Gets an object of text track settings (or null). * * @return {Object} * An object with config values parsed from the DOM or localStorage. */ TextTrackSettings.prototype.getValues = function getValues() { var _this3 = this; return reduce(selectConfigs, function (accum, config, key) { var value = getSelectedOptionValue(_this3.$(config.selector), config.parser); if (value !== undefined) { accum[key] = value; } return accum; }, {}); }; /** * Sets text track settings from an object of values. * * @param {Object} values * An object with config values parsed from the DOM or localStorage. */ TextTrackSettings.prototype.setValues = function setValues(values) { var _this4 = this; each(selectConfigs, function (config, key) { setSelectedOption(_this4.$(config.selector), values[key], config.parser); }); }; /** * Sets all `<select>` elements to their default values. */ TextTrackSettings.prototype.setDefaults = function setDefaults() { var _this5 = this; each(selectConfigs, function (config) { var index = config.hasOwnProperty('default') ? config['default'] : 0; _this5.$(config.selector).selectedIndex = index; }); }; /** * Restore texttrack settings from localStorage */ TextTrackSettings.prototype.restoreSettings = function restoreSettings() { var values = void 0; try { values = JSON.parse(window.localStorage.getItem(LOCAL_STORAGE_KEY)); } catch (err) { log$1.warn(err); } if (values) { this.setValues(values); } }; /** * Save text track settings to localStorage */ TextTrackSettings.prototype.saveSettings = function saveSettings() { if (!this.options_.persistTextTrackSettings) { return; } var values = this.getValues(); try { if (Object.keys(values).length) { window.localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(values)); } else { window.localStorage.removeItem(LOCAL_STORAGE_KEY); } } catch (err) { log$1.warn(err); } }; /** * Update display of text track settings */ TextTrackSettings.prototype.updateDisplay = function updateDisplay() { var ttDisplay = this.player_.getChild('textTrackDisplay'); if (ttDisplay) { ttDisplay.updateDisplay(); } }; /** * conditionally blur the element and refocus the captions button * * @private */ TextTrackSettings.prototype.conditionalBlur_ = function conditionalBlur_() { this.previouslyActiveEl_ = null; this.off(document, 'keydown', this.handleKeyDown); var cb = this.player_.controlBar; var subsCapsBtn = cb && cb.subsCapsButton; var ccBtn = cb && cb.captionsButton; if (subsCapsBtn) { subsCapsBtn.focus(); } else if (ccBtn) { ccBtn.focus(); } }; return TextTrackSettings; }(ModalDialog); Component.registerComponent('TextTrackSettings', TextTrackSettings); /** * @file resize-manager.js */ /** * A Resize Manager. It is in charge of triggering `playerresize` on the player in the right conditions. * * It'll either create an iframe and use a debounced resize handler on it or use the new {@link https://wicg.github.io/ResizeObserver/|ResizeObserver}. * * If the ResizeObserver is available natively, it will be used. A polyfill can be passed in as an option. * If a `playerresize` event is not needed, the ResizeManager component can be removed from the player, see the example below. * @example <caption>How to disable the resize manager</caption> * const player = videojs('#vid', { * resizeManager: false * }); * * @see {@link https://wicg.github.io/ResizeObserver/|ResizeObserver specification} * * @extends Component */ var ResizeManager = function (_Component) { inherits(ResizeManager, _Component); /** * Create the ResizeManager. * * @param {Object} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of ResizeManager options. * * @param {Object} [options.ResizeObserver] * A polyfill for ResizeObserver can be passed in here. * If this is set to null it will ignore the native ResizeObserver and fall back to the iframe fallback. */ function ResizeManager(player, options) { classCallCheck(this, ResizeManager); var RESIZE_OBSERVER_AVAILABLE = options.ResizeObserver || window.ResizeObserver; // if `null` was passed, we want to disable the ResizeObserver if (options.ResizeObserver === null) { RESIZE_OBSERVER_AVAILABLE = false; } // Only create an element when ResizeObserver isn't available var options_ = mergeOptions({ createEl: !RESIZE_OBSERVER_AVAILABLE }, options); var _this = possibleConstructorReturn(this, _Component.call(this, player, options_)); _this.ResizeObserver = options.ResizeObserver || window.ResizeObserver; _this.loadListener_ = null; _this.resizeObserver_ = null; _this.debouncedHandler_ = debounce(function () { _this.resizeHandler(); }, 100, false, player); if (RESIZE_OBSERVER_AVAILABLE) { _this.resizeObserver_ = new _this.ResizeObserver(_this.debouncedHandler_); _this.resizeObserver_.observe(player.el()); } else { _this.loadListener_ = function () { if (_this.el_.contentWindow) { on(_this.el_.contentWindow, 'resize', _this.debouncedHandler_); } _this.off('load', _this.loadListener_); }; _this.on('load', _this.loadListener_); } return _this; } ResizeManager.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'iframe', { className: 'vjs-resize-manager' }); }; /** * Called when a resize is triggered on the iframe or a resize is observed via the ResizeObserver * * @fires Player#playerresize */ ResizeManager.prototype.resizeHandler = function resizeHandler() { /** * Called when the player size has changed * * @event Player#playerresize * @type {EventTarget~Event} */ this.player_.trigger('playerresize'); }; ResizeManager.prototype.dispose = function dispose() { if (this.resizeObserver_) { this.resizeObserver_.unobserve(this.player_.el()); this.resizeObserver_.disconnect(); } if (this.el_ && this.el_.contentWindow) { off(this.el_.contentWindow, 'resize', this.debouncedHandler_); } if (this.loadListener_) { this.off('load', this.loadListener_); } this.ResizeObserver = null; this.resizeObserver = null; this.debouncedHandler_ = null; this.loadListener_ = null; }; return ResizeManager; }(Component); Component.registerComponent('ResizeManager', ResizeManager); var _templateObject$2 = taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.']); /** * @file html5.js */ /** * HTML5 Media Controller - Wrapper for HTML5 Media API * * @mixes Tech~SouceHandlerAdditions * @extends Tech */ var Html5 = function (_Tech) { inherits(Html5, _Tech); /** * Create an instance of this Tech. * * @param {Object} [options] * The key/value store of player options. * * @param {Component~ReadyCallback} ready * Callback function to call when the `HTML5` Tech is ready. */ function Html5(options, ready) { classCallCheck(this, Html5); var _this = possibleConstructorReturn(this, _Tech.call(this, options, ready)); var source = options.source; var crossoriginTracks = false; // Set the source if one is provided // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted) // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source // anyway so the error gets fired. if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) { _this.setSource(source); } else { _this.handleLateInit_(_this.el_); } if (_this.el_.hasChildNodes()) { var nodes = _this.el_.childNodes; var nodesLength = nodes.length; var removeNodes = []; while (nodesLength--) { var node = nodes[nodesLength]; var nodeName = node.nodeName.toLowerCase(); if (nodeName === 'track') { if (!_this.featuresNativeTextTracks) { // Empty video tag tracks so the built-in player doesn't use them also. // This may not be fast enough to stop HTML5 browsers from reading the tags // so we'll need to turn off any default tracks if we're manually doing // captions and subtitles. videoElement.textTracks removeNodes.push(node); } else { // store HTMLTrackElement and TextTrack to remote list _this.remoteTextTrackEls().addTrackElement_(node); _this.remoteTextTracks().addTrack(node.track); _this.textTracks().addTrack(node.track); if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && isCrossOrigin(node.src)) { crossoriginTracks = true; } } } } for (var i = 0; i < removeNodes.length; i++) { _this.el_.removeChild(removeNodes[i]); } } _this.proxyNativeTracks_(); if (_this.featuresNativeTextTracks && crossoriginTracks) { log$1.warn(tsml(_templateObject$2)); } // prevent iOS Safari from disabling metadata text tracks during native playback _this.restoreMetadataTracksInIOSNativePlayer_(); // Determine if native controls should be used // Our goal should be to get the custom controls on mobile solid everywhere // so we can remove this all together. Right now this will block custom // controls on touch enabled laptops like the Chrome Pixel if ((TOUCH_ENABLED || IS_IPHONE || IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) { _this.setControls(true); } // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen` // into a `fullscreenchange` event _this.proxyWebkitFullscreen_(); _this.triggerReady(); return _this; } /** * Dispose of `HTML5` media element and remove all tracks. */ Html5.prototype.dispose = function dispose() { Html5.disposeMediaElement(this.el_); this.options_ = null; // tech will handle clearing of the emulated track list _Tech.prototype.dispose.call(this); }; /** * When a captions track is enabled in the iOS Safari native player, all other * tracks are disabled (including metadata tracks), which nulls all of their * associated cue points. This will restore metadata tracks to their pre-fullscreen * state in those cases so that cue points are not needlessly lost. * * @private */ Html5.prototype.restoreMetadataTracksInIOSNativePlayer_ = function restoreMetadataTracksInIOSNativePlayer_() { var textTracks = this.textTracks(); var metadataTracksPreFullscreenState = void 0; // captures a snapshot of every metadata track's current state var takeMetadataTrackSnapshot = function takeMetadataTrackSnapshot() { metadataTracksPreFullscreenState = []; for (var i = 0; i < textTracks.length; i++) { var track = textTracks[i]; if (track.kind === 'metadata') { metadataTracksPreFullscreenState.push({ track: track, storedMode: track.mode }); } } }; // snapshot each metadata track's initial state, and update the snapshot // each time there is a track 'change' event takeMetadataTrackSnapshot(); textTracks.addEventListener('change', takeMetadataTrackSnapshot); this.on('dispose', function () { return textTracks.removeEventListener('change', takeMetadataTrackSnapshot); }); var restoreTrackMode = function restoreTrackMode() { for (var i = 0; i < metadataTracksPreFullscreenState.length; i++) { var storedTrack = metadataTracksPreFullscreenState[i]; if (storedTrack.track.mode === 'disabled' && storedTrack.track.mode !== storedTrack.storedMode) { storedTrack.track.mode = storedTrack.storedMode; } } // we only want this handler to be executed on the first 'change' event textTracks.removeEventListener('change', restoreTrackMode); }; // when we enter fullscreen playback, stop updating the snapshot and // restore all track modes to their pre-fullscreen state this.on('webkitbeginfullscreen', function () { textTracks.removeEventListener('change', takeMetadataTrackSnapshot); // remove the listener before adding it just in case it wasn't previously removed textTracks.removeEventListener('change', restoreTrackMode); textTracks.addEventListener('change', restoreTrackMode); }); // start updating the snapshot again after leaving fullscreen this.on('webkitendfullscreen', function () { // remove the listener before adding it just in case it wasn't previously removed textTracks.removeEventListener('change', takeMetadataTrackSnapshot); textTracks.addEventListener('change', takeMetadataTrackSnapshot); // remove the restoreTrackMode handler in case it wasn't triggered during fullscreen playback textTracks.removeEventListener('change', restoreTrackMode); }); }; /** * Proxy all native track list events to our track lists if the browser we are playing * in supports that type of track list. * * @private */ Html5.prototype.proxyNativeTracks_ = function proxyNativeTracks_() { var _this2 = this; NORMAL.names.forEach(function (name) { var props = NORMAL[name]; var elTracks = _this2.el()[props.getterName]; var techTracks = _this2[props.getterName](); if (!_this2['featuresNative' + props.capitalName + 'Tracks'] || !elTracks || !elTracks.addEventListener) { return; } var listeners = { change: function change(e) { techTracks.trigger({ type: 'change', target: techTracks, currentTarget: techTracks, srcElement: techTracks }); }, addtrack: function addtrack(e) { techTracks.addTrack(e.track); }, removetrack: function removetrack(e) { techTracks.removeTrack(e.track); } }; var removeOldTracks = function removeOldTracks() { var removeTracks = []; for (var i = 0; i < techTracks.length; i++) { var found = false; for (var j = 0; j < elTracks.length; j++) { if (elTracks[j] === techTracks[i]) { found = true; break; } } if (!found) { removeTracks.push(techTracks[i]); } } while (removeTracks.length) { techTracks.removeTrack(removeTracks.shift()); } }; Object.keys(listeners).forEach(function (eventName) { var listener = listeners[eventName]; elTracks.addEventListener(eventName, listener); _this2.on('dispose', function (e) { return elTracks.removeEventListener(eventName, listener); }); }); // Remove (native) tracks that are not used anymore _this2.on('loadstart', removeOldTracks); _this2.on('dispose', function (e) { return _this2.off('loadstart', removeOldTracks); }); }); }; /** * Create the `Html5` Tech's DOM element. * * @return {Element} * The element that gets created. */ Html5.prototype.createEl = function createEl$$1() { var el = this.options_.tag; // Check if this browser supports moving the element into the box. // On the iPhone video will break if you move the element, // So we have to create a brand new element. // If we ingested the player div, we do not need to move the media element. if (!el || !(this.options_.playerElIngest || this.movingMediaElementInDOM)) { // If the original tag is still there, clone and remove it. if (el) { var clone = el.cloneNode(true); if (el.parentNode) { el.parentNode.insertBefore(clone, el); } Html5.disposeMediaElement(el); el = clone; } else { el = document.createElement('video'); // determine if native controls should be used var tagAttributes = this.options_.tag && getAttributes(this.options_.tag); var attributes = mergeOptions({}, tagAttributes); if (!TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) { delete attributes.controls; } setAttributes(el, assign(attributes, { id: this.options_.techId, 'class': 'vjs-tech' })); } el.playerId = this.options_.playerId; } if (typeof this.options_.preload !== 'undefined') { setAttribute(el, 'preload', this.options_.preload); } // Update specific tag settings, in case they were overridden // `autoplay` has to be *last* so that `muted` and `playsinline` are present // when iOS/Safari or other browsers attempt to autoplay. var settingsAttrs = ['loop', 'muted', 'playsinline', 'autoplay']; for (var i = 0; i < settingsAttrs.length; i++) { var attr = settingsAttrs[i]; var value = this.options_[attr]; if (typeof value !== 'undefined') { if (value) { setAttribute(el, attr, attr); } else { removeAttribute(el, attr); } el[attr] = value; } } return el; }; /** * This will be triggered if the loadstart event has already fired, before videojs was * ready. Two known examples of when this can happen are: * 1. If we're loading the playback object after it has started loading * 2. The media is already playing the (often with autoplay on) then * * This function will fire another loadstart so that videojs can catchup. * * @fires Tech#loadstart * * @return {undefined} * returns nothing. */ Html5.prototype.handleLateInit_ = function handleLateInit_(el) { if (el.networkState === 0 || el.networkState === 3) { // The video element hasn't started loading the source yet // or didn't find a source return; } if (el.readyState === 0) { // NetworkState is set synchronously BUT loadstart is fired at the // end of the current stack, usually before setInterval(fn, 0). // So at this point we know loadstart may have already fired or is // about to fire, and either way the player hasn't seen it yet. // We don't want to fire loadstart prematurely here and cause a // double loadstart so we'll wait and see if it happens between now // and the next loop, and fire it if not. // HOWEVER, we also want to make sure it fires before loadedmetadata // which could also happen between now and the next loop, so we'll // watch for that also. var loadstartFired = false; var setLoadstartFired = function setLoadstartFired() { loadstartFired = true; }; this.on('loadstart', setLoadstartFired); var triggerLoadstart = function triggerLoadstart() { // We did miss the original loadstart. Make sure the player // sees loadstart before loadedmetadata if (!loadstartFired) { this.trigger('loadstart'); } }; this.on('loadedmetadata', triggerLoadstart); this.ready(function () { this.off('loadstart', setLoadstartFired); this.off('loadedmetadata', triggerLoadstart); if (!loadstartFired) { // We did miss the original native loadstart. Fire it now. this.trigger('loadstart'); } }); return; } // From here on we know that loadstart already fired and we missed it. // The other readyState events aren't as much of a problem if we double // them, so not going to go to as much trouble as loadstart to prevent // that unless we find reason to. var eventsToTrigger = ['loadstart']; // loadedmetadata: newly equal to HAVE_METADATA (1) or greater eventsToTrigger.push('loadedmetadata'); // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater if (el.readyState >= 2) { eventsToTrigger.push('loadeddata'); } // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater if (el.readyState >= 3) { eventsToTrigger.push('canplay'); } // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4) if (el.readyState >= 4) { eventsToTrigger.push('canplaythrough'); } // We still need to give the player time to add event listeners this.ready(function () { eventsToTrigger.forEach(function (type) { this.trigger(type); }, this); }); }; /** * Set current time for the `HTML5` tech. * * @param {number} seconds * Set the current time of the media to this. */ Html5.prototype.setCurrentTime = function setCurrentTime(seconds) { try { this.el_.currentTime = seconds; } catch (e) { log$1(e, 'Video is not ready. (Video.js)'); // this.warning(VideoJS.warnings.videoNotReady); } }; /** * Get the current duration of the HTML5 media element. * * @return {number} * The duration of the media or 0 if there is no duration. */ Html5.prototype.duration = function duration() { var _this3 = this; // Android Chrome will report duration as Infinity for VOD HLS until after // playback has started, which triggers the live display erroneously. // Return NaN if playback has not started and trigger a durationupdate once // the duration can be reliably known. if (this.el_.duration === Infinity && IS_ANDROID && IS_CHROME && this.el_.currentTime === 0) { // Wait for the first `timeupdate` with currentTime > 0 - there may be // several with 0 var checkProgress = function checkProgress() { if (_this3.el_.currentTime > 0) { // Trigger durationchange for genuinely live video if (_this3.el_.duration === Infinity) { _this3.trigger('durationchange'); } _this3.off('timeupdate', checkProgress); } }; this.on('timeupdate', checkProgress); return NaN; } return this.el_.duration || NaN; }; /** * Get the current width of the HTML5 media element. * * @return {number} * The width of the HTML5 media element. */ Html5.prototype.width = function width() { return this.el_.offsetWidth; }; /** * Get the current height of the HTML5 media element. * * @return {number} * The heigth of the HTML5 media element. */ Html5.prototype.height = function height() { return this.el_.offsetHeight; }; /** * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into * `fullscreenchange` event. * * @private * @fires fullscreenchange * @listens webkitendfullscreen * @listens webkitbeginfullscreen * @listens webkitbeginfullscreen */ Html5.prototype.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() { var _this4 = this; if (!('webkitDisplayingFullscreen' in this.el_)) { return; } var endFn = function endFn() { this.trigger('fullscreenchange', { isFullscreen: false }); }; var beginFn = function beginFn() { if ('webkitPresentationMode' in this.el_ && this.el_.webkitPresentationMode !== 'picture-in-picture') { this.one('webkitendfullscreen', endFn); this.trigger('fullscreenchange', { isFullscreen: true }); } }; this.on('webkitbeginfullscreen', beginFn); this.on('dispose', function () { _this4.off('webkitbeginfullscreen', beginFn); _this4.off('webkitendfullscreen', endFn); }); }; /** * Check if fullscreen is supported on the current playback device. * * @return {boolean} * - True if fullscreen is supported. * - False if fullscreen is not supported. */ Html5.prototype.supportsFullScreen = function supportsFullScreen() { if (typeof this.el_.webkitEnterFullScreen === 'function') { var userAgent = window.navigator && window.navigator.userAgent || ''; // Seems to be broken in Chromium/Chrome && Safari in Leopard if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) { return true; } } return false; }; /** * Request that the `HTML5` Tech enter fullscreen. */ Html5.prototype.enterFullScreen = function enterFullScreen() { var video = this.el_; if (video.paused && video.networkState <= video.HAVE_METADATA) { // attempt to prime the video element for programmatic access // this isn't necessary on the desktop but shouldn't hurt this.el_.play(); // playing and pausing synchronously during the transition to fullscreen // can get iOS ~6.1 devices into a play/pause loop this.setTimeout(function () { video.pause(); video.webkitEnterFullScreen(); }, 0); } else { video.webkitEnterFullScreen(); } }; /** * Request that the `HTML5` Tech exit fullscreen. */ Html5.prototype.exitFullScreen = function exitFullScreen() { this.el_.webkitExitFullScreen(); }; /** * A getter/setter for the `Html5` Tech's source object. * > Note: Please use {@link Html5#setSource} * * @param {Tech~SourceObject} [src] * The source object you want to set on the `HTML5` techs element. * * @return {Tech~SourceObject|undefined} * - The current source object when a source is not passed in. * - undefined when setting * * @deprecated Since version 5. */ Html5.prototype.src = function src(_src) { if (_src === undefined) { return this.el_.src; } // Setting src through `src` instead of `setSrc` will be deprecated this.setSrc(_src); }; /** * Reset the tech by removing all sources and then calling * {@link Html5.resetMediaElement}. */ Html5.prototype.reset = function reset() { Html5.resetMediaElement(this.el_); }; /** * Get the current source on the `HTML5` Tech. Falls back to returning the source from * the HTML5 media element. * * @return {Tech~SourceObject} * The current source object from the HTML5 tech. With a fallback to the * elements source. */ Html5.prototype.currentSrc = function currentSrc() { if (this.currentSource_) { return this.currentSource_.src; } return this.el_.currentSrc; }; /** * Set controls attribute for the HTML5 media Element. * * @param {string} val * Value to set the controls attribute to */ Html5.prototype.setControls = function setControls(val) { this.el_.controls = !!val; }; /** * Create and returns a remote {@link TextTrack} object. * * @param {string} kind * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) * * @param {string} [label] * Label to identify the text track * * @param {string} [language] * Two letter language abbreviation * * @return {TextTrack} * The TextTrack that gets created. */ Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!this.featuresNativeTextTracks) { return _Tech.prototype.addTextTrack.call(this, kind, label, language); } return this.el_.addTextTrack(kind, label, language); }; /** * Creates either native TextTrack or an emulated TextTrack depending * on the value of `featuresNativeTextTracks` * * @param {Object} options * The object should contain the options to intialize the TextTrack with. * * @param {string} [options.kind] * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata). * * @param {string} [options.label]. * Label to identify the text track * * @param {string} [options.language] * Two letter language abbreviation. * * @param {boolean} [options.default] * Default this track to on. * * @param {string} [options.id] * The internal id to assign this track. * * @param {string} [options.src] * A source url for the track. * * @return {HTMLTrackElement} * The track element that gets created. */ Html5.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) { if (!this.featuresNativeTextTracks) { return _Tech.prototype.createRemoteTextTrack.call(this, options); } var htmlTrackElement = document.createElement('track'); if (options.kind) { htmlTrackElement.kind = options.kind; } if (options.label) { htmlTrackElement.label = options.label; } if (options.language || options.srclang) { htmlTrackElement.srclang = options.language || options.srclang; } if (options['default']) { htmlTrackElement['default'] = options['default']; } if (options.id) { htmlTrackElement.id = options.id; } if (options.src) { htmlTrackElement.src = options.src; } return htmlTrackElement; }; /** * Creates a remote text track object and returns an html track element. * * @param {Object} options The object should contain values for * kind, language, label, and src (location of the WebVTT file) * @param {Boolean} [manualCleanup=true] if set to false, the TextTrack will be * automatically removed from the video element whenever the source changes * @return {HTMLTrackElement} An Html Track Element. * This can be an emulated {@link HTMLTrackElement} or a native one. * @deprecated The default value of the "manualCleanup" parameter will default * to "false" in upcoming versions of Video.js */ Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) { var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup); if (this.featuresNativeTextTracks) { this.el().appendChild(htmlTrackElement); } return htmlTrackElement; }; /** * Remove remote `TextTrack` from `TextTrackList` object * * @param {TextTrack} track * `TextTrack` object to remove */ Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { _Tech.prototype.removeRemoteTextTrack.call(this, track); if (this.featuresNativeTextTracks) { var tracks = this.$$('track'); var i = tracks.length; while (i--) { if (track === tracks[i] || track === tracks[i].track) { this.el().removeChild(tracks[i]); } } } }; /** * Gets available media playback quality metrics as specified by the W3C's Media * Playback Quality API. * * @see [Spec]{@link https://wicg.github.io/media-playback-quality} * * @return {Object} * An object with supported media playback quality metrics */ Html5.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() { if (typeof this.el().getVideoPlaybackQuality === 'function') { return this.el().getVideoPlaybackQuality(); } var videoPlaybackQuality = {}; if (typeof this.el().webkitDroppedFrameCount !== 'undefined' && typeof this.el().webkitDecodedFrameCount !== 'undefined') { videoPlaybackQuality.droppedVideoFrames = this.el().webkitDroppedFrameCount; videoPlaybackQuality.totalVideoFrames = this.el().webkitDecodedFrameCount; } if (window.performance && typeof window.performance.now === 'function') { videoPlaybackQuality.creationTime = window.performance.now(); } else if (window.performance && window.performance.timing && typeof window.performance.timing.navigationStart === 'number') { videoPlaybackQuality.creationTime = window.Date.now() - window.performance.timing.navigationStart; } return videoPlaybackQuality; }; return Html5; }(Tech); /* HTML5 Support Testing ---------------------------------------------------- */ if (isReal()) { /** * Element for testing browser HTML5 media capabilities * * @type {Element} * @constant * @private */ Html5.TEST_VID = document.createElement('video'); var track = document.createElement('track'); track.kind = 'captions'; track.srclang = 'en'; track.label = 'English'; Html5.TEST_VID.appendChild(track); } /** * Check if HTML5 media is supported by this browser/device. * * @return {boolean} * - True if HTML5 media is supported. * - False if HTML5 media is not supported. */ Html5.isSupported = function () { // IE9 with no Media Player is a LIAR! (#984) try { Html5.TEST_VID.volume = 0.5; } catch (e) { return false; } return !!(Html5.TEST_VID && Html5.TEST_VID.canPlayType); }; /** * Check if the tech can support the given type * * @param {string} type * The mimetype to check * @return {string} 'probably', 'maybe', or '' (empty string) */ Html5.canPlayType = function (type) { return Html5.TEST_VID.canPlayType(type); }; /** * Check if the tech can support the given source * @param {Object} srcObj * The source object * @param {Object} options * The options passed to the tech * @return {string} 'probably', 'maybe', or '' (empty string) */ Html5.canPlaySource = function (srcObj, options) { return Html5.canPlayType(srcObj.type); }; /** * Check if the volume can be changed in this browser/device. * Volume cannot be changed in a lot of mobile devices. * Specifically, it can't be changed from 1 on iOS. * * @return {boolean} * - True if volume can be controlled * - False otherwise */ Html5.canControlVolume = function () { // IE will error if Windows Media Player not installed #3315 try { var volume = Html5.TEST_VID.volume; Html5.TEST_VID.volume = volume / 2 + 0.1; return volume !== Html5.TEST_VID.volume; } catch (e) { return false; } }; /** * Check if the playback rate can be changed in this browser/device. * * @return {boolean} * - True if playback rate can be controlled * - False otherwise */ Html5.canControlPlaybackRate = function () { // Playback rate API is implemented in Android Chrome, but doesn't do anything // https://github.com/videojs/video.js/issues/3180 if (IS_ANDROID && IS_CHROME && CHROME_VERSION < 58) { return false; } // IE will error if Windows Media Player not installed #3315 try { var playbackRate = Html5.TEST_VID.playbackRate; Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1; return playbackRate !== Html5.TEST_VID.playbackRate; } catch (e) { return false; } }; /** * Check to see if native `TextTrack`s are supported by this browser/device. * * @return {boolean} * - True if native `TextTrack`s are supported. * - False otherwise */ Html5.supportsNativeTextTracks = function () { return IS_ANY_SAFARI; }; /** * Check to see if native `VideoTrack`s are supported by this browser/device * * @return {boolean} * - True if native `VideoTrack`s are supported. * - False otherwise */ Html5.supportsNativeVideoTracks = function () { return !!(Html5.TEST_VID && Html5.TEST_VID.videoTracks); }; /** * Check to see if native `AudioTrack`s are supported by this browser/device * * @return {boolean} * - True if native `AudioTrack`s are supported. * - False otherwise */ Html5.supportsNativeAudioTracks = function () { return !!(Html5.TEST_VID && Html5.TEST_VID.audioTracks); }; /** * An array of events available on the Html5 tech. * * @private * @type {Array} */ Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'resize', 'volumechange']; /** * Boolean indicating whether the `Tech` supports volume control. * * @type {boolean} * @default {@link Html5.canControlVolume} */ Html5.prototype.featuresVolumeControl = Html5.canControlVolume(); /** * Boolean indicating whether the `Tech` supports changing the speed at which the media * plays. Examples: * - Set player to play 2x (twice) as fast * - Set player to play 0.5x (half) as fast * * @type {boolean} * @default {@link Html5.canControlPlaybackRate} */ Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate(); /** * Boolean indicating whether the `HTML5` tech currently supports the media element * moving in the DOM. iOS breaks if you move the media element, so this is set this to * false there. Everywhere else this should be true. * * @type {boolean} * @default */ Html5.prototype.movingMediaElementInDOM = !IS_IOS; // TODO: Previous comment: No longer appears to be used. Can probably be removed. // Is this true? /** * Boolean indicating whether the `HTML5` tech currently supports automatic media resize * when going into fullscreen. * * @type {boolean} * @default */ Html5.prototype.featuresFullscreenResize = true; /** * Boolean indicating whether the `HTML5` tech currently supports the progress event. * If this is false, manual `progress` events will be triggred instead. * * @type {boolean} * @default */ Html5.prototype.featuresProgressEvents = true; /** * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event. * If this is false, manual `timeupdate` events will be triggred instead. * * @default */ Html5.prototype.featuresTimeupdateEvents = true; /** * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s. * * @type {boolean} * @default {@link Html5.supportsNativeTextTracks} */ Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks(); /** * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s. * * @type {boolean} * @default {@link Html5.supportsNativeVideoTracks} */ Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks(); /** * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s. * * @type {boolean} * @default {@link Html5.supportsNativeAudioTracks} */ Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks(); // HTML5 Feature detection and Device Fixes --------------------------------- // var canPlayType = Html5.TEST_VID && Html5.TEST_VID.constructor.prototype.canPlayType; var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i; var mp4RE = /^video\/mp4/i; Html5.patchCanPlayType = function () { // Android 4.0 and above can play HLS to some extent but it reports being unable to do so // Firefox and Chrome report correctly if (ANDROID_VERSION >= 4.0 && !IS_FIREFOX && !IS_CHROME) { Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { if (type && mpegurlRE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; // Override Android 2.2 and less canPlayType method which is broken } else if (IS_OLD_ANDROID) { Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { if (type && mp4RE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } }; Html5.unpatchCanPlayType = function () { var r = Html5.TEST_VID.constructor.prototype.canPlayType; Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType; return r; }; // by default, patch the media element Html5.patchCanPlayType(); Html5.disposeMediaElement = function (el) { if (!el) { return; } if (el.parentNode) { el.parentNode.removeChild(el); } // remove any child track or source nodes to prevent their loading while (el.hasChildNodes()) { el.removeChild(el.firstChild); } // remove any src reference. not setting `src=''` because that causes a warning // in firefox el.removeAttribute('src'); // force the media element to update its loading state by calling load() // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function () { try { el.load(); } catch (e) { // not supported } })(); } }; Html5.resetMediaElement = function (el) { if (!el) { return; } var sources = el.querySelectorAll('source'); var i = sources.length; while (i--) { el.removeChild(sources[i]); } // remove any src reference. // not setting `src=''` because that throws an error el.removeAttribute('src'); if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function () { try { el.load(); } catch (e) { // satisfy linter } })(); } }; /* Native HTML5 element property wrapping ----------------------------------- */ // Wrap native boolean attributes with getters that check both property and attribute // The list is as followed: // muted, defaultMuted, autoplay, controls, loop, playsinline [ /** * Get the value of `muted` from the media element. `muted` indicates * that the volume for the media should be set to silent. This does not actually change * the `volume` attribute. * * @method Html5#muted * @return {boolean} * - True if the value of `volume` should be ignored and the audio set to silent. * - False if the value of `volume` should be used. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted} */ 'muted', /** * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates * whether the media should start muted or not. Only changes the default state of the * media. `muted` and `defaultMuted` can have different values. {@link Html5#muted} indicates the * current state. * * @method Html5#defaultMuted * @return {boolean} * - The value of `defaultMuted` from the media element. * - True indicates that the media should start muted. * - False indicates that the media should not start muted * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted} */ 'defaultMuted', /** * Get the value of `autoplay` from the media element. `autoplay` indicates * that the media should start to play as soon as the page is ready. * * @method Html5#autoplay * @return {boolean} * - The value of `autoplay` from the media element. * - True indicates that the media should start as soon as the page loads. * - False indicates that the media should not start as soon as the page loads. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay} */ 'autoplay', /** * Get the value of `controls` from the media element. `controls` indicates * whether the native media controls should be shown or hidden. * * @method Html5#controls * @return {boolean} * - The value of `controls` from the media element. * - True indicates that native controls should be showing. * - False indicates that native controls should be hidden. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls} */ 'controls', /** * Get the value of `loop` from the media element. `loop` indicates * that the media should return to the start of the media and continue playing once * it reaches the end. * * @method Html5#loop * @return {boolean} * - The value of `loop` from the media element. * - True indicates that playback should seek back to start once * the end of a media is reached. * - False indicates that playback should not loop back to the start when the * end of the media is reached. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop} */ 'loop', /** * Get the value of `playsinline` from the media element. `playsinline` indicates * to the browser that non-fullscreen playback is preferred when fullscreen * playback is the native default, such as in iOS Safari. * * @method Html5#playsinline * @return {boolean} * - The value of `playsinline` from the media element. * - True indicates that the media should play inline. * - False indicates that the media should not play inline. * * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline} */ 'playsinline'].forEach(function (prop) { Html5.prototype[prop] = function () { return this.el_[prop] || this.el_.hasAttribute(prop); }; }); // Wrap native boolean attributes with setters that set both property and attribute // The list is as followed: // setMuted, setDefaultMuted, setAutoplay, setLoop, setPlaysinline // setControls is special-cased above [ /** * Set the value of `muted` on the media element. `muted` indicates that the current * audio level should be silent. * * @method Html5#setMuted * @param {boolean} muted * - True if the audio should be set to silent * - False otherwise * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted} */ 'muted', /** * Set the value of `defaultMuted` on the media element. `defaultMuted` indicates that the current * audio level should be silent, but will only effect the muted level on intial playback.. * * @method Html5.prototype.setDefaultMuted * @param {boolean} defaultMuted * - True if the audio should be set to silent * - False otherwise * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted} */ 'defaultMuted', /** * Set the value of `autoplay` on the media element. `autoplay` indicates * that the media should start to play as soon as the page is ready. * * @method Html5#setAutoplay * @param {boolean} autoplay * - True indicates that the media should start as soon as the page loads. * - False indicates that the media should not start as soon as the page loads. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay} */ 'autoplay', /** * Set the value of `loop` on the media element. `loop` indicates * that the media should return to the start of the media and continue playing once * it reaches the end. * * @method Html5#setLoop * @param {boolean} loop * - True indicates that playback should seek back to start once * the end of a media is reached. * - False indicates that playback should not loop back to the start when the * end of the media is reached. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop} */ 'loop', /** * Set the value of `playsinline` from the media element. `playsinline` indicates * to the browser that non-fullscreen playback is preferred when fullscreen * playback is the native default, such as in iOS Safari. * * @method Html5#setPlaysinline * @param {boolean} playsinline * - True indicates that the media should play inline. * - False indicates that the media should not play inline. * * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline} */ 'playsinline'].forEach(function (prop) { Html5.prototype['set' + toTitleCase(prop)] = function (v) { this.el_[prop] = v; if (v) { this.el_.setAttribute(prop, prop); } else { this.el_.removeAttribute(prop); } }; }); // Wrap native properties with a getter // The list is as followed // paused, currentTime, buffered, volume, poster, preload, error, seeking // seekable, ended, playbackRate, defaultPlaybackRate, played, networkState // readyState, videoWidth, videoHeight [ /** * Get the value of `paused` from the media element. `paused` indicates whether the media element * is currently paused or not. * * @method Html5#paused * @return {boolean} * The value of `paused` from the media element. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused} */ 'paused', /** * Get the value of `currentTime` from the media element. `currentTime` indicates * the current second that the media is at in playback. * * @method Html5#currentTime * @return {number} * The value of `currentTime` from the media element. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime} */ 'currentTime', /** * Get the value of `buffered` from the media element. `buffered` is a `TimeRange` * object that represents the parts of the media that are already downloaded and * available for playback. * * @method Html5#buffered * @return {TimeRange} * The value of `buffered` from the media element. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered} */ 'buffered', /** * Get the value of `volume` from the media element. `volume` indicates * the current playback volume of audio for a media. `volume` will be a value from 0 * (silent) to 1 (loudest and default). * * @method Html5#volume * @return {number} * The value of `volume` from the media element. Value will be between 0-1. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume} */ 'volume', /** * Get the value of `poster` from the media element. `poster` indicates * that the url of an image file that can/will be shown when no media data is available. * * @method Html5#poster * @return {string} * The value of `poster` from the media element. Value will be a url to an * image. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster} */ 'poster', /** * Get the value of `preload` from the media element. `preload` indicates * what should download before the media is interacted with. It can have the following * values: * - none: nothing should be downloaded * - metadata: poster and the first few frames of the media may be downloaded to get * media dimensions and other metadata * - auto: allow the media and metadata for the media to be downloaded before * interaction * * @method Html5#preload * @return {string} * The value of `preload` from the media element. Will be 'none', 'metadata', * or 'auto'. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload} */ 'preload', /** * Get the value of the `error` from the media element. `error` indicates any * MediaError that may have occured during playback. If error returns null there is no * current error. * * @method Html5#error * @return {MediaError|null} * The value of `error` from the media element. Will be `MediaError` if there * is a current error and null otherwise. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error} */ 'error', /** * Get the value of `seeking` from the media element. `seeking` indicates whether the * media is currently seeking to a new position or not. * * @method Html5#seeking * @return {boolean} * - The value of `seeking` from the media element. * - True indicates that the media is currently seeking to a new position. * - Flase indicates that the media is not seeking to a new position at this time. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking} */ 'seeking', /** * Get the value of `seekable` from the media element. `seekable` returns a * `TimeRange` object indicating ranges of time that can currently be `seeked` to. * * @method Html5#seekable * @return {TimeRange} * The value of `seekable` from the media element. A `TimeRange` object * indicating the current ranges of time that can be seeked to. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable} */ 'seekable', /** * Get the value of `ended` from the media element. `ended` indicates whether * the media has reached the end or not. * * @method Html5#ended * @return {boolean} * - The value of `ended` from the media element. * - True indicates that the media has ended. * - False indicates that the media has not ended. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended} */ 'ended', /** * Get the value of `playbackRate` from the media element. `playbackRate` indicates * the rate at which the media is currently playing back. Examples: * - if playbackRate is set to 2, media will play twice as fast. * - if playbackRate is set to 0.5, media will play half as fast. * * @method Html5#playbackRate * @return {number} * The value of `playbackRate` from the media element. A number indicating * the current playback speed of the media, where 1 is normal speed. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} */ 'playbackRate', /** * Get the value of `defaultPlaybackRate` from the media element. `defaultPlaybackRate` indicates * the rate at which the media is currently playing back. This value will not indicate the current * `playbackRate` after playback has started, use {@link Html5#playbackRate} for that. * * Examples: * - if defaultPlaybackRate is set to 2, media will play twice as fast. * - if defaultPlaybackRate is set to 0.5, media will play half as fast. * * @method Html5.prototype.defaultPlaybackRate * @return {number} * The value of `defaultPlaybackRate` from the media element. A number indicating * the current playback speed of the media, where 1 is normal speed. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} */ 'defaultPlaybackRate', /** * Get the value of `played` from the media element. `played` returns a `TimeRange` * object representing points in the media timeline that have been played. * * @method Html5#played * @return {TimeRange} * The value of `played` from the media element. A `TimeRange` object indicating * the ranges of time that have been played. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played} */ 'played', /** * Get the value of `networkState` from the media element. `networkState` indicates * the current network state. It returns an enumeration from the following list: * - 0: NETWORK_EMPTY * - 1: NEWORK_IDLE * - 2: NETWORK_LOADING * - 3: NETWORK_NO_SOURCE * * @method Html5#networkState * @return {number} * The value of `networkState` from the media element. This will be a number * from the list in the description. * * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate} */ 'networkState', /** * Get the value of `readyState` from the media element. `readyState` indicates * the current state of the media element. It returns an enumeration from the * following list: * - 0: HAVE_NOTHING * - 1: HAVE_METADATA * - 2: HAVE_CURRENT_DATA * - 3: HAVE_FUTURE_DATA * - 4: HAVE_ENOUGH_DATA * * @method Html5#readyState * @return {number} * The value of `readyState` from the media element. This will be a number * from the list in the description. * * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states} */ 'readyState', /** * Get the value of `videoWidth` from the video element. `videoWidth` indicates * the current width of the video in css pixels. * * @method Html5#videoWidth * @return {number} * The value of `videoWidth` from the video element. This will be a number * in css pixels. * * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth} */ 'videoWidth', /** * Get the value of `videoHeight` from the video element. `videoHeigth` indicates * the current height of the video in css pixels. * * @method Html5#videoHeight * @return {number} * The value of `videoHeight` from the video element. This will be a number * in css pixels. * * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth} */ 'videoHeight'].forEach(function (prop) { Html5.prototype[prop] = function () { return this.el_[prop]; }; }); // Wrap native properties with a setter in this format: // set + toTitleCase(name) // The list is as follows: // setVolume, setSrc, setPoster, setPreload, setPlaybackRate, setDefaultPlaybackRate [ /** * Set the value of `volume` on the media element. `volume` indicates the current * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and * so on. * * @method Html5#setVolume * @param {number} percentAsDecimal * The volume percent as a decimal. Valid range is from 0-1. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume} */ 'volume', /** * Set the value of `src` on the media element. `src` indicates the current * {@link Tech~SourceObject} for the media. * * @method Html5#setSrc * @param {Tech~SourceObject} src * The source object to set as the current source. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src} */ 'src', /** * Set the value of `poster` on the media element. `poster` is the url to * an image file that can/will be shown when no media data is available. * * @method Html5#setPoster * @param {string} poster * The url to an image that should be used as the `poster` for the media * element. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster} */ 'poster', /** * Set the value of `preload` on the media element. `preload` indicates * what should download before the media is interacted with. It can have the following * values: * - none: nothing should be downloaded * - metadata: poster and the first few frames of the media may be downloaded to get * media dimensions and other metadata * - auto: allow the media and metadata for the media to be downloaded before * interaction * * @method Html5#setPreload * @param {string} preload * The value of `preload` to set on the media element. Must be 'none', 'metadata', * or 'auto'. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload} */ 'preload', /** * Set the value of `playbackRate` on the media element. `playbackRate` indicates * the rate at which the media should play back. Examples: * - if playbackRate is set to 2, media will play twice as fast. * - if playbackRate is set to 0.5, media will play half as fast. * * @method Html5#setPlaybackRate * @return {number} * The value of `playbackRate` from the media element. A number indicating * the current playback speed of the media, where 1 is normal speed. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} */ 'playbackRate', /** * Set the value of `defaultPlaybackRate` on the media element. `defaultPlaybackRate` indicates * the rate at which the media should play back upon initial startup. Changing this value * after a video has started will do nothing. Instead you should used {@link Html5#setPlaybackRate}. * * Example Values: * - if playbackRate is set to 2, media will play twice as fast. * - if playbackRate is set to 0.5, media will play half as fast. * * @method Html5.prototype.setDefaultPlaybackRate * @return {number} * The value of `defaultPlaybackRate` from the media element. A number indicating * the current playback speed of the media, where 1 is normal speed. * * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultplaybackrate} */ 'defaultPlaybackRate'].forEach(function (prop) { Html5.prototype['set' + toTitleCase(prop)] = function (v) { this.el_[prop] = v; }; }); // wrap native functions with a function // The list is as follows: // pause, load play [ /** * A wrapper around the media elements `pause` function. This will call the `HTML5` * media elements `pause` function. * * @method Html5#pause * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause} */ 'pause', /** * A wrapper around the media elements `load` function. This will call the `HTML5`s * media element `load` function. * * @method Html5#load * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load} */ 'load', /** * A wrapper around the media elements `play` function. This will call the `HTML5`s * media element `play` function. * * @method Html5#play * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-play} */ 'play'].forEach(function (prop) { Html5.prototype[prop] = function () { return this.el_[prop](); }; }); Tech.withSourceHandlers(Html5); /** * Native source handler for Html5, simply passes the source to the media element. * * @proprety {Tech~SourceObject} source * The source object * * @proprety {Html5} tech * The instance of the HTML5 tech. */ Html5.nativeSourceHandler = {}; /** * Check if the media element can play the given mime type. * * @param {string} type * The mimetype to check * * @return {string} * 'probably', 'maybe', or '' (empty string) */ Html5.nativeSourceHandler.canPlayType = function (type) { // IE9 on Windows 7 without MediaPlayer throws an error here // https://github.com/videojs/video.js/issues/519 try { return Html5.TEST_VID.canPlayType(type); } catch (e) { return ''; } }; /** * Check if the media element can handle a source natively. * * @param {Tech~SourceObject} source * The source object * * @param {Object} [options] * Options to be passed to the tech. * * @return {string} * 'probably', 'maybe', or '' (empty string). */ Html5.nativeSourceHandler.canHandleSource = function (source, options) { // If a type was provided we should rely on that if (source.type) { return Html5.nativeSourceHandler.canPlayType(source.type); // If no type, fall back to checking 'video/[EXTENSION]' } else if (source.src) { var ext = getFileExtension(source.src); return Html5.nativeSourceHandler.canPlayType('video/' + ext); } return ''; }; /** * Pass the source to the native media element. * * @param {Tech~SourceObject} source * The source object * * @param {Html5} tech * The instance of the Html5 tech * * @param {Object} [options] * The options to pass to the source */ Html5.nativeSourceHandler.handleSource = function (source, tech, options) { tech.setSrc(source.src); }; /** * A noop for the native dispose function, as cleanup is not needed. */ Html5.nativeSourceHandler.dispose = function () {}; // Register the native source handler Html5.registerSourceHandler(Html5.nativeSourceHandler); Tech.registerTech('Html5', Html5); var _templateObject$1 = taggedTemplateLiteralLoose(['\n Using the tech directly can be dangerous. I hope you know what you\'re doing.\n See https://github.com/videojs/video.js/issues/2617 for more info.\n '], ['\n Using the tech directly can be dangerous. I hope you know what you\'re doing.\n See https://github.com/videojs/video.js/issues/2617 for more info.\n ']); /** * @file player.js */ // Subclasses Component // The following imports are used only to ensure that the corresponding modules // are always included in the video.js package. Importing the modules will // execute them and they will register themselves with video.js. // Import Html5 tech, at least for disposing the original video tag. // The following tech events are simply re-triggered // on the player when they happen var TECH_EVENTS_RETRIGGER = [ /** * Fired while the user agent is downloading media data. * * @event Player#progress * @type {EventTarget~Event} */ /** * Retrigger the `progress` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechProgress_ * @fires Player#progress * @listens Tech#progress */ 'progress', /** * Fires when the loading of an audio/video is aborted. * * @event Player#abort * @type {EventTarget~Event} */ /** * Retrigger the `abort` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechAbort_ * @fires Player#abort * @listens Tech#abort */ 'abort', /** * Fires when the browser is intentionally not getting media data. * * @event Player#suspend * @type {EventTarget~Event} */ /** * Retrigger the `suspend` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechSuspend_ * @fires Player#suspend * @listens Tech#suspend */ 'suspend', /** * Fires when the current playlist is empty. * * @event Player#emptied * @type {EventTarget~Event} */ /** * Retrigger the `emptied` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechEmptied_ * @fires Player#emptied * @listens Tech#emptied */ 'emptied', /** * Fires when the browser is trying to get media data, but data is not available. * * @event Player#stalled * @type {EventTarget~Event} */ /** * Retrigger the `stalled` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechStalled_ * @fires Player#stalled * @listens Tech#stalled */ 'stalled', /** * Fires when the browser has loaded meta data for the audio/video. * * @event Player#loadedmetadata * @type {EventTarget~Event} */ /** * Retrigger the `stalled` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechLoadedmetadata_ * @fires Player#loadedmetadata * @listens Tech#loadedmetadata */ 'loadedmetadata', /** * Fires when the browser has loaded the current frame of the audio/video. * * @event Player#loadeddata * @type {event} */ /** * Retrigger the `loadeddata` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechLoaddeddata_ * @fires Player#loadeddata * @listens Tech#loadeddata */ 'loadeddata', /** * Fires when the current playback position has changed. * * @event Player#timeupdate * @type {event} */ /** * Retrigger the `timeupdate` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechTimeUpdate_ * @fires Player#timeupdate * @listens Tech#timeupdate */ 'timeupdate', /** * Fires when the playing speed of the audio/video is changed * * @event Player#ratechange * @type {event} */ /** * Retrigger the `ratechange` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechRatechange_ * @fires Player#ratechange * @listens Tech#ratechange */ 'ratechange', /** * Fires when the video's intrinsic dimensions change * * @event Player#resize * @type {event} */ /** * Retrigger the `resize` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechResize_ * @fires Player#resize * @listens Tech#resize */ 'resize', /** * Fires when the volume has been changed * * @event Player#volumechange * @type {event} */ /** * Retrigger the `volumechange` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechVolumechange_ * @fires Player#volumechange * @listens Tech#volumechange */ 'volumechange', /** * Fires when the text track has been changed * * @event Player#texttrackchange * @type {event} */ /** * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}. * * @private * @method Player#handleTechTexttrackchange_ * @fires Player#texttrackchange * @listens Tech#texttrackchange */ 'texttrackchange']; /** * An instance of the `Player` class is created when any of the Video.js setup methods * are used to initialize a video. * * After an instance has been created it can be accessed globally in two ways: * 1. By calling `videojs('example_video_1');` * 2. By using it directly via `videojs.players.example_video_1;` * * @extends Component */ var Player = function (_Component) { inherits(Player, _Component); /** * Create an instance of this class. * * @param {Element} tag * The original video DOM element used for configuring options. * * @param {Object} [options] * Object of option names and values. * * @param {Component~ReadyCallback} [ready] * Ready callback function. */ function Player(tag, options, ready) { classCallCheck(this, Player); // Make sure tag ID exists tag.id = tag.id || 'vjs_video_' + newGUID(); // Set Options // The options argument overrides options set in the video tag // which overrides globally set options. // This latter part coincides with the load order // (tag must exist before Player) options = assign(Player.getTagSettings(tag), options); // Delay the initialization of children because we need to set up // player properties first, and can't use `this` before `super()` options.initChildren = false; // Same with creating the element options.createEl = false; // don't auto mixin the evented mixin options.evented = false; // we don't want the player to report touch activity on itself // see enableTouchActivity in Component options.reportTouchActivity = false; // If language is not set, get the closest lang attribute if (!options.language) { if (typeof tag.closest === 'function') { var closest = tag.closest('[lang]'); if (closest && closest.getAttribute) { options.language = closest.getAttribute('lang'); } } else { var element = tag; while (element && element.nodeType === 1) { if (getAttributes(element).hasOwnProperty('lang')) { options.language = element.getAttribute('lang'); break; } element = element.parentNode; } } } // Run base component initializing with new options // Turn off API access because we're loading a new tech that might load asynchronously var _this = possibleConstructorReturn(this, _Component.call(this, null, options, ready)); _this.isReady_ = false; // Init state hasStarted_ _this.hasStarted_ = false; // Init state userActive_ _this.userActive_ = false; // if the global option object was accidentally blown away by // someone, bail early with an informative error if (!_this.options_ || !_this.options_.techOrder || !_this.options_.techOrder.length) { throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?'); } // Store the original tag used to set options _this.tag = tag; // Store the tag attributes used to restore html5 element _this.tagAttributes = tag && getAttributes(tag); // Update current language _this.language(_this.options_.language); // Update Supported Languages if (options.languages) { // Normalise player option languages to lowercase var languagesToLower = {}; Object.getOwnPropertyNames(options.languages).forEach(function (name$$1) { languagesToLower[name$$1.toLowerCase()] = options.languages[name$$1]; }); _this.languages_ = languagesToLower; } else { _this.languages_ = Player.prototype.options_.languages; } // Cache for video property values. _this.cache_ = {}; // Set poster _this.poster_ = options.poster || ''; // Set controls _this.controls_ = !!options.controls; // Set default values for lastVolume _this.cache_.lastVolume = 1; // Original tag settings stored in options // now remove immediately so native controls don't flash. // May be turned back on by HTML5 tech if nativeControlsForTouch is true tag.controls = false; tag.removeAttribute('controls'); /* * Store the internal state of scrubbing * * @private * @return {Boolean} True if the user is scrubbing */ _this.scrubbing_ = false; _this.el_ = _this.createEl(); // Make this an evented object and use `el_` as its event bus. evented(_this, { eventBusKey: 'el_' }); // We also want to pass the original player options to each component and plugin // as well so they don't need to reach back into the player for options later. // We also need to do another copy of this.options_ so we don't end up with // an infinite loop. var playerOptionsCopy = mergeOptions(_this.options_); // Load plugins if (options.plugins) { var plugins = options.plugins; Object.keys(plugins).forEach(function (name$$1) { if (typeof this[name$$1] === 'function') { this[name$$1](plugins[name$$1]); } else { throw new Error('plugin "' + name$$1 + '" does not exist'); } }, _this); } _this.options_.playerOptions = playerOptionsCopy; _this.middleware_ = []; _this.initChildren(); // Set isAudio based on whether or not an audio tag was used _this.isAudio(tag.nodeName.toLowerCase() === 'audio'); // Update controls className. Can't do this when the controls are initially // set because the element doesn't exist yet. if (_this.controls()) { _this.addClass('vjs-controls-enabled'); } else { _this.addClass('vjs-controls-disabled'); } // Set ARIA label and region role depending on player type _this.el_.setAttribute('role', 'region'); if (_this.isAudio()) { _this.el_.setAttribute('aria-label', _this.localize('Audio Player')); } else { _this.el_.setAttribute('aria-label', _this.localize('Video Player')); } if (_this.isAudio()) { _this.addClass('vjs-audio'); } if (_this.flexNotSupported_()) { _this.addClass('vjs-no-flex'); } // TODO: Make this smarter. Toggle user state between touching/mousing // using events, since devices can have both touch and mouse events. // if (browser.TOUCH_ENABLED) { // this.addClass('vjs-touch-enabled'); // } // iOS Safari has broken hover handling if (!IS_IOS) { _this.addClass('vjs-workinghover'); } // Make player easily findable by ID Player.players[_this.id_] = _this; // Add a major version class to aid css in plugins var majorVersion = version.split('.')[0]; _this.addClass('vjs-v' + majorVersion); // When the player is first initialized, trigger activity so components // like the control bar show themselves if needed _this.userActive(true); _this.reportUserActivity(); _this.listenForUserActivity_(); _this.on('fullscreenchange', _this.handleFullscreenChange_); _this.on('stageclick', _this.handleStageClick_); _this.changingSrc_ = false; _this.playWaitingForReady_ = false; _this.playOnLoadstart_ = null; _this.forceAutoplayInChrome_(); return _this; } /** * Destroys the video player and does any necessary cleanup. * * This is especially helpful if you are dynamically adding and removing videos * to/from the DOM. * * @fires Player#dispose */ Player.prototype.dispose = function dispose() { /** * Called when the player is being disposed of. * * @event Player#dispose * @type {EventTarget~Event} */ this.trigger('dispose'); // prevent dispose from being called twice this.off('dispose'); if (this.styleEl_ && this.styleEl_.parentNode) { this.styleEl_.parentNode.removeChild(this.styleEl_); this.styleEl_ = null; } // Kill reference to this player Player.players[this.id_] = null; if (this.tag && this.tag.player) { this.tag.player = null; } if (this.el_ && this.el_.player) { this.el_.player = null; } if (this.tech_) { this.tech_.dispose(); } if (this.playerElIngest_) { this.playerElIngest_ = null; } if (this.tag) { this.tag = null; } clearCacheForPlayer(this); // the actual .el_ is removed here _Component.prototype.dispose.call(this); }; /** * Create the `Player`'s DOM element. * * @return {Element} * The DOM element that gets created. */ Player.prototype.createEl = function createEl$$1() { var tag = this.tag; var el = void 0; var playerElIngest = this.playerElIngest_ = tag.parentNode && tag.parentNode.hasAttribute && tag.parentNode.hasAttribute('data-vjs-player'); var divEmbed = this.tag.tagName.toLowerCase() === 'video-js'; if (playerElIngest) { el = this.el_ = tag.parentNode; } else if (!divEmbed) { el = this.el_ = _Component.prototype.createEl.call(this, 'div'); } // Copy over all the attributes from the tag, including ID and class // ID will now reference player box, not the video tag var attrs = getAttributes(tag); if (divEmbed) { el = this.el_ = tag; tag = this.tag = document.createElement('video'); while (el.children.length) { tag.appendChild(el.firstChild); } if (!hasClass(el, 'video-js')) { addClass(el, 'video-js'); } el.appendChild(tag); playerElIngest = this.playerElIngest_ = el; } // set tabindex to -1 so we could focus on the player element tag.setAttribute('tabindex', '-1'); // Remove width/height attrs from tag so CSS can make it 100% width/height tag.removeAttribute('width'); tag.removeAttribute('height'); Object.getOwnPropertyNames(attrs).forEach(function (attr) { // workaround so we don't totally break IE7 // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7 if (attr === 'class') { el.className += ' ' + attrs[attr]; if (divEmbed) { tag.className += ' ' + attrs[attr]; } } else { el.setAttribute(attr, attrs[attr]); if (divEmbed) { tag.setAttribute(attr, attrs[attr]); } } }); // Update tag id/class for use as HTML5 playback tech // Might think we should do this after embedding in container so .vjs-tech class // doesn't flash 100% width/height, but class only applies with .video-js parent tag.playerId = tag.id; tag.id += '_html5_api'; tag.className = 'vjs-tech'; // Make player findable on elements tag.player = el.player = this; // Default state of video is paused this.addClass('vjs-paused'); // Add a style element in the player that we'll use to set the width/height // of the player in a way that's still overrideable by CSS, just like the // video element if (window.VIDEOJS_NO_DYNAMIC_STYLE !== true) { this.styleEl_ = createStyleElement('vjs-styles-dimensions'); var defaultsStyleEl = $('.vjs-styles-defaults'); var head = $('head'); head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild); } // Pass in the width/height/aspectRatio options which will update the style el this.width(this.options_.width); this.height(this.options_.height); this.fluid(this.options_.fluid); this.aspectRatio(this.options_.aspectRatio); // Hide any links within the video/audio tag, because IE doesn't hide them completely. var links = tag.getElementsByTagName('a'); for (var i = 0; i < links.length; i++) { var linkEl = links.item(i); addClass(linkEl, 'vjs-hidden'); linkEl.setAttribute('hidden', 'hidden'); } // insertElFirst seems to cause the networkState to flicker from 3 to 2, so // keep track of the original for later so we can know if the source originally failed tag.initNetworkState_ = tag.networkState; // Wrap video tag in div (el/box) container if (tag.parentNode && !playerElIngest) { tag.parentNode.insertBefore(el, tag); } // insert the tag as the first child of the player element // then manually add it to the children array so that this.addChild // will work properly for other components // // Breaks iPhone, fixed in HTML5 setup. prependTo(tag, el); this.children_.unshift(tag); // Set lang attr on player to ensure CSS :lang() in consistent with player // if it's been set to something different to the doc this.el_.setAttribute('lang', this.language_); this.el_ = el; return el; }; /** * A getter/setter for the `Player`'s width. Returns the player's configured value. * To get the current width use `currentWidth()`. * * @param {number} [value] * The value to set the `Player`'s width to. * * @return {number} * The current width of the `Player` when getting. */ Player.prototype.width = function width(value) { return this.dimension('width', value); }; /** * A getter/setter for the `Player`'s height. Returns the player's configured value. * To get the current height use `currentheight()`. * * @param {number} [value] * The value to set the `Player`'s heigth to. * * @return {number} * The current height of the `Player` when getting. */ Player.prototype.height = function height(value) { return this.dimension('height', value); }; /** * A getter/setter for the `Player`'s width & height. * * @param {string} dimension * This string can be: * - 'width' * - 'height' * * @param {number} [value] * Value for dimension specified in the first argument. * * @return {number} * The dimension arguments value when getting (width/height). */ Player.prototype.dimension = function dimension(_dimension, value) { var privDimension = _dimension + '_'; if (value === undefined) { return this[privDimension] || 0; } if (value === '') { // If an empty string is given, reset the dimension to be automatic this[privDimension] = undefined; this.updateStyleEl_(); return; } var parsedVal = parseFloat(value); if (isNaN(parsedVal)) { log$1.error('Improper value "' + value + '" supplied for for ' + _dimension); return; } this[privDimension] = parsedVal; this.updateStyleEl_(); }; /** * A getter/setter/toggler for the vjs-fluid `className` on the `Player`. * * @param {boolean} [bool] * - A value of true adds the class. * - A value of false removes the class. * - No value will toggle the fluid class. * * @return {boolean|undefined} * - The value of fluid when getting. * - `undefined` when setting. */ Player.prototype.fluid = function fluid(bool) { if (bool === undefined) { return !!this.fluid_; } this.fluid_ = !!bool; if (bool) { this.addClass('vjs-fluid'); } else { this.removeClass('vjs-fluid'); } this.updateStyleEl_(); }; /** * Get/Set the aspect ratio * * @param {string} [ratio] * Aspect ratio for player * * @return {string|undefined} * returns the current aspect ratio when getting */ /** * A getter/setter for the `Player`'s aspect ratio. * * @param {string} [ratio] * The value to set the `Player's aspect ratio to. * * @return {string|undefined} * - The current aspect ratio of the `Player` when getting. * - undefined when setting */ Player.prototype.aspectRatio = function aspectRatio(ratio) { if (ratio === undefined) { return this.aspectRatio_; } // Check for width:height format if (!/^\d+\:\d+$/.test(ratio)) { throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.'); } this.aspectRatio_ = ratio; // We're assuming if you set an aspect ratio you want fluid mode, // because in fixed mode you could calculate width and height yourself. this.fluid(true); this.updateStyleEl_(); }; /** * Update styles of the `Player` element (height, width and aspect ratio). * * @private * @listens Tech#loadedmetadata */ Player.prototype.updateStyleEl_ = function updateStyleEl_() { if (window.VIDEOJS_NO_DYNAMIC_STYLE === true) { var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width; var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height; var techEl = this.tech_ && this.tech_.el(); if (techEl) { if (_width >= 0) { techEl.width = _width; } if (_height >= 0) { techEl.height = _height; } } return; } var width = void 0; var height = void 0; var aspectRatio = void 0; var idClass = void 0; // The aspect ratio is either used directly or to calculate width and height. if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') { // Use any aspectRatio that's been specifically set aspectRatio = this.aspectRatio_; } else if (this.videoWidth() > 0) { // Otherwise try to get the aspect ratio from the video metadata aspectRatio = this.videoWidth() + ':' + this.videoHeight(); } else { // Or use a default. The video element's is 2:1, but 16:9 is more common. aspectRatio = '16:9'; } // Get the ratio as a decimal we can use to calculate dimensions var ratioParts = aspectRatio.split(':'); var ratioMultiplier = ratioParts[1] / ratioParts[0]; if (this.width_ !== undefined) { // Use any width that's been specifically set width = this.width_; } else if (this.height_ !== undefined) { // Or calulate the width from the aspect ratio if a height has been set width = this.height_ / ratioMultiplier; } else { // Or use the video's metadata, or use the video el's default of 300 width = this.videoWidth() || 300; } if (this.height_ !== undefined) { // Use any height that's been specifically set height = this.height_; } else { // Otherwise calculate the height from the ratio and the width height = width * ratioMultiplier; } // Ensure the CSS class is valid by starting with an alpha character if (/^[^a-zA-Z]/.test(this.id())) { idClass = 'dimensions-' + this.id(); } else { idClass = this.id() + '-dimensions'; } // Ensure the right class is still on the player for the style element this.addClass(idClass); setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n '); }; /** * Load/Create an instance of playback {@link Tech} including element * and API methods. Then append the `Tech` element in `Player` as a child. * * @param {string} techName * name of the playback technology * * @param {string} source * video source * * @private */ Player.prototype.loadTech_ = function loadTech_(techName, source) { var _this2 = this; // Pause and remove current playback technology if (this.tech_) { this.unloadTech_(); } var titleTechName = toTitleCase(techName); var camelTechName = techName.charAt(0).toLowerCase() + techName.slice(1); // get rid of the HTML5 video tag as soon as we are using another tech if (titleTechName !== 'Html5' && this.tag) { Tech.getTech('Html5').disposeMediaElement(this.tag); this.tag.player = null; this.tag = null; } this.techName_ = titleTechName; // Turn off API access because we're loading a new tech that might load asynchronously this.isReady_ = false; // Grab tech-specific options from player options and add source and parent element to use. var techOptions = { source: source, 'nativeControlsForTouch': this.options_.nativeControlsForTouch, 'playerId': this.id(), 'techId': this.id() + '_' + titleTechName + '_api', 'autoplay': this.options_.autoplay, 'playsinline': this.options_.playsinline, 'preload': this.options_.preload, 'loop': this.options_.loop, 'muted': this.options_.muted, 'poster': this.poster(), 'language': this.language(), 'playerElIngest': this.playerElIngest_ || false, 'vtt.js': this.options_['vtt.js'] }; ALL.names.forEach(function (name$$1) { var props = ALL[name$$1]; techOptions[props.getterName] = _this2[props.privateName]; }); assign(techOptions, this.options_[titleTechName]); assign(techOptions, this.options_[camelTechName]); assign(techOptions, this.options_[techName.toLowerCase()]); if (this.tag) { techOptions.tag = this.tag; } if (source && source.src === this.cache_.src && this.cache_.currentTime > 0) { techOptions.startTime = this.cache_.currentTime; } // Initialize tech instance var TechClass = Tech.getTech(techName); if (!TechClass) { throw new Error('No Tech named \'' + titleTechName + '\' exists! \'' + titleTechName + '\' should be registered using videojs.registerTech()\''); } this.tech_ = new TechClass(techOptions); // player.triggerReady is always async, so don't need this to be async this.tech_.ready(bind(this, this.handleTechReady_), true); textTrackConverter.jsonToTextTracks(this.textTracksJson_ || [], this.tech_); // Listen to all HTML5-defined events and trigger them on the player TECH_EVENTS_RETRIGGER.forEach(function (event) { _this2.on(_this2.tech_, event, _this2['handleTech' + toTitleCase(event) + '_']); }); this.on(this.tech_, 'loadstart', this.handleTechLoadStart_); this.on(this.tech_, 'waiting', this.handleTechWaiting_); this.on(this.tech_, 'canplay', this.handleTechCanPlay_); this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_); this.on(this.tech_, 'playing', this.handleTechPlaying_); this.on(this.tech_, 'ended', this.handleTechEnded_); this.on(this.tech_, 'seeking', this.handleTechSeeking_); this.on(this.tech_, 'seeked', this.handleTechSeeked_); this.on(this.tech_, 'play', this.handleTechPlay_); this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_); this.on(this.tech_, 'pause', this.handleTechPause_); this.on(this.tech_, 'durationchange', this.handleTechDurationChange_); this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_); this.on(this.tech_, 'error', this.handleTechError_); this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_); this.on(this.tech_, 'posterchange', this.handleTechPosterChange_); this.on(this.tech_, 'textdata', this.handleTechTextData_); this.usingNativeControls(this.techGet_('controls')); if (this.controls() && !this.usingNativeControls()) { this.addTechControlsListeners_(); } // Add the tech element in the DOM if it was not already there // Make sure to not insert the original video element if using Html5 if (this.tech_.el().parentNode !== this.el() && (titleTechName !== 'Html5' || !this.tag)) { prependTo(this.tech_.el(), this.el()); } // Get rid of the original video tag reference after the first tech is loaded if (this.tag) { this.tag.player = null; this.tag = null; } }; /** * Unload and dispose of the current playback {@link Tech}. * * @private */ Player.prototype.unloadTech_ = function unloadTech_() { var _this3 = this; // Save the current text tracks so that we can reuse the same text tracks with the next tech ALL.names.forEach(function (name$$1) { var props = ALL[name$$1]; _this3[props.privateName] = _this3[props.getterName](); }); this.textTracksJson_ = textTrackConverter.textTracksToJson(this.tech_); this.isReady_ = false; this.tech_.dispose(); this.tech_ = false; }; /** * Return a reference to the current {@link Tech}. * It will print a warning by default about the danger of using the tech directly * but any argument that is passed in will silence the warning. * * @param {*} [safety] * Anything passed in to silence the warning * * @return {Tech} * The Tech */ Player.prototype.tech = function tech(safety) { if (safety === undefined) { log$1.warn(tsml(_templateObject$1)); } return this.tech_; }; /** * Set up click and touch listeners for the playback element * * - On desktops: a click on the video itself will toggle playback * - On mobile devices: a click on the video toggles controls * which is done by toggling the user state between active and * inactive * - A tap can signal that a user has become active or has become inactive * e.g. a quick tap on an iPhone movie should reveal the controls. Another * quick tap should hide them again (signaling the user is in an inactive * viewing state) * - In addition to this, we still want the user to be considered inactive after * a few seconds of inactivity. * * > Note: the only part of iOS interaction we can't mimic with this setup * is a touch and hold on the video element counting as activity in order to * keep the controls showing, but that shouldn't be an issue. A touch and hold * on any controls will still keep the user active * * @private */ Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() { // Make sure to remove all the previous listeners in case we are called multiple times. this.removeTechControlsListeners_(); // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do // trigger mousedown/up. // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object // Any touch events are set to block the mousedown event from happening this.on(this.tech_, 'mousedown', this.handleTechClick_); // If the controls were hidden we don't want that to change without a tap event // so we'll check if the controls were already showing before reporting user // activity this.on(this.tech_, 'touchstart', this.handleTechTouchStart_); this.on(this.tech_, 'touchmove', this.handleTechTouchMove_); this.on(this.tech_, 'touchend', this.handleTechTouchEnd_); // The tap listener needs to come after the touchend listener because the tap // listener cancels out any reportedUserActivity when setting userActive(false) this.on(this.tech_, 'tap', this.handleTechTap_); }; /** * Remove the listeners used for click and tap controls. This is needed for * toggling to controls disabled, where a tap/touch should do nothing. * * @private */ Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() { // We don't want to just use `this.off()` because there might be other needed // listeners added by techs that extend this. this.off(this.tech_, 'tap', this.handleTechTap_); this.off(this.tech_, 'touchstart', this.handleTechTouchStart_); this.off(this.tech_, 'touchmove', this.handleTechTouchMove_); this.off(this.tech_, 'touchend', this.handleTechTouchEnd_); this.off(this.tech_, 'mousedown', this.handleTechClick_); }; /** * Player waits for the tech to be ready * * @private */ Player.prototype.handleTechReady_ = function handleTechReady_() { this.triggerReady(); // Keep the same volume as before if (this.cache_.volume) { this.techCall_('setVolume', this.cache_.volume); } // Look if the tech found a higher resolution poster while loading this.handleTechPosterChange_(); // Update the duration if available this.handleTechDurationChange_(); // Chrome and Safari both have issues with autoplay. // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) // This fixes both issues. Need to wait for API, so it updates displays correctly if ((this.src() || this.currentSrc()) && this.tag && this.options_.autoplay && this.paused()) { try { // Chrome Fix. Fixed in Chrome v16. delete this.tag.poster; } catch (e) { log$1('deleting tag.poster throws in some browsers', e); } } }; /** * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This * function will also trigger {@link Player#firstplay} if it is the first loadstart * for a video. * * @fires Player#loadstart * @fires Player#firstplay * @listens Tech#loadstart * @private */ Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() { // TODO: Update to use `emptied` event instead. See #1277. this.removeClass('vjs-ended'); this.removeClass('vjs-seeking'); // reset the error state this.error(null); // If it's already playing we want to trigger a firstplay event now. // The firstplay event relies on both the play and loadstart events // which can happen in any order for a new source if (!this.paused()) { /** * Fired when the user agent begins looking for media data * * @event Player#loadstart * @type {EventTarget~Event} */ this.trigger('loadstart'); this.trigger('firstplay'); } else { // reset the hasStarted state this.hasStarted(false); this.trigger('loadstart'); } }; /** * Add/remove the vjs-has-started class * * @fires Player#firstplay * * @param {boolean} request * - true: adds the class * - false: remove the class * * @return {boolean} * the boolean value of hasStarted_ */ Player.prototype.hasStarted = function hasStarted(request) { if (request === undefined) { // act as getter, if we have no request to change return this.hasStarted_; } if (request === this.hasStarted_) { return; } this.hasStarted_ = request; if (this.hasStarted_) { this.addClass('vjs-has-started'); this.trigger('firstplay'); } else { this.removeClass('vjs-has-started'); } }; /** * Fired whenever the media begins or resumes playback * * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play} * @fires Player#play * @listens Tech#play * @private */ Player.prototype.handleTechPlay_ = function handleTechPlay_() { this.removeClass('vjs-ended'); this.removeClass('vjs-paused'); this.addClass('vjs-playing'); // hide the poster when the user hits play this.hasStarted(true); /** * Triggered whenever an {@link Tech#play} event happens. Indicates that * playback has started or resumed. * * @event Player#play * @type {EventTarget~Event} */ this.trigger('play'); }; /** * Retrigger the `waiting` event that was triggered by the {@link Tech}. * * @fires Player#waiting * @listens Tech#waiting * @private */ Player.prototype.handleTechWaiting_ = function handleTechWaiting_() { var _this4 = this; this.addClass('vjs-waiting'); /** * A readyState change on the DOM element has caused playback to stop. * * @event Player#waiting * @type {EventTarget~Event} */ this.trigger('waiting'); this.one('timeupdate', function () { return _this4.removeClass('vjs-waiting'); }); }; /** * Retrigger the `canplay` event that was triggered by the {@link Tech}. * > Note: This is not consistent between browsers. See #1351 * * @fires Player#canplay * @listens Tech#canplay * @private */ Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() { this.removeClass('vjs-waiting'); /** * The media has a readyState of HAVE_FUTURE_DATA or greater. * * @event Player#canplay * @type {EventTarget~Event} */ this.trigger('canplay'); }; /** * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}. * * @fires Player#canplaythrough * @listens Tech#canplaythrough * @private */ Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() { this.removeClass('vjs-waiting'); /** * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the * entire media file can be played without buffering. * * @event Player#canplaythrough * @type {EventTarget~Event} */ this.trigger('canplaythrough'); }; /** * Retrigger the `playing` event that was triggered by the {@link Tech}. * * @fires Player#playing * @listens Tech#playing * @private */ Player.prototype.handleTechPlaying_ = function handleTechPlaying_() { this.removeClass('vjs-waiting'); /** * The media is no longer blocked from playback, and has started playing. * * @event Player#playing * @type {EventTarget~Event} */ this.trigger('playing'); }; /** * Retrigger the `seeking` event that was triggered by the {@link Tech}. * * @fires Player#seeking * @listens Tech#seeking * @private */ Player.prototype.handleTechSeeking_ = function handleTechSeeking_() { this.addClass('vjs-seeking'); /** * Fired whenever the player is jumping to a new time * * @event Player#seeking * @type {EventTarget~Event} */ this.trigger('seeking'); }; /** * Retrigger the `seeked` event that was triggered by the {@link Tech}. * * @fires Player#seeked * @listens Tech#seeked * @private */ Player.prototype.handleTechSeeked_ = function handleTechSeeked_() { this.removeClass('vjs-seeking'); /** * Fired when the player has finished jumping to a new time * * @event Player#seeked * @type {EventTarget~Event} */ this.trigger('seeked'); }; /** * Retrigger the `firstplay` event that was triggered by the {@link Tech}. * * @fires Player#firstplay * @listens Tech#firstplay * @deprecated As of 6.0 firstplay event is deprecated. * @deprecated As of 6.0 passing the `starttime` option to the player and the firstplay event are deprecated. * @private */ Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() { // If the first starttime attribute is specified // then we will start at the given offset in seconds if (this.options_.starttime) { log$1.warn('Passing the `starttime` option to the player will be deprecated in 6.0'); this.currentTime(this.options_.starttime); } this.addClass('vjs-has-started'); /** * Fired the first time a video is played. Not part of the HLS spec, and this is * probably not the best implementation yet, so use sparingly. If you don't have a * reason to prevent playback, use `myPlayer.one('play');` instead. * * @event Player#firstplay * @deprecated As of 6.0 firstplay event is deprecated. * @type {EventTarget~Event} */ this.trigger('firstplay'); }; /** * Retrigger the `pause` event that was triggered by the {@link Tech}. * * @fires Player#pause * @listens Tech#pause * @private */ Player.prototype.handleTechPause_ = function handleTechPause_() { this.removeClass('vjs-playing'); this.addClass('vjs-paused'); /** * Fired whenever the media has been paused * * @event Player#pause * @type {EventTarget~Event} */ this.trigger('pause'); }; /** * Retrigger the `ended` event that was triggered by the {@link Tech}. * * @fires Player#ended * @listens Tech#ended * @private */ Player.prototype.handleTechEnded_ = function handleTechEnded_() { this.addClass('vjs-ended'); if (this.options_.loop) { this.currentTime(0); this.play(); } else if (!this.paused()) { this.pause(); } /** * Fired when the end of the media resource is reached (currentTime == duration) * * @event Player#ended * @type {EventTarget~Event} */ this.trigger('ended'); }; /** * Fired when the duration of the media resource is first known or changed * * @listens Tech#durationchange * @private */ Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() { this.duration(this.techGet_('duration')); }; /** * Handle a click on the media element to play/pause * * @param {EventTarget~Event} event * the event that caused this function to trigger * * @listens Tech#mousedown * @private */ Player.prototype.handleTechClick_ = function handleTechClick_(event) { if (!isSingleLeftClick(event)) { return; } // When controls are disabled a click should not toggle playback because // the click is considered a control if (!this.controls_) { return; } if (this.paused()) { this.play(); } else { this.pause(); } }; /** * Handle a tap on the media element. It will toggle the user * activity state, which hides and shows the controls. * * @listens Tech#tap * @private */ Player.prototype.handleTechTap_ = function handleTechTap_() { this.userActive(!this.userActive()); }; /** * Handle touch to start * * @listens Tech#touchstart * @private */ Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() { this.userWasActive = this.userActive(); }; /** * Handle touch to move * * @listens Tech#touchmove * @private */ Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() { if (this.userWasActive) { this.reportUserActivity(); } }; /** * Handle touch to end * * @param {EventTarget~Event} event * the touchend event that triggered * this function * * @listens Tech#touchend * @private */ Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) { // Stop the mouse events from also happening event.preventDefault(); }; /** * Fired when the player switches in or out of fullscreen mode * * @private * @listens Player#fullscreenchange */ Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() { if (this.isFullscreen()) { this.addClass('vjs-fullscreen'); } else { this.removeClass('vjs-fullscreen'); } }; /** * native click events on the SWF aren't triggered on IE11, Win8.1RT * use stageclick events triggered from inside the SWF instead * * @private * @listens stageclick */ Player.prototype.handleStageClick_ = function handleStageClick_() { this.reportUserActivity(); }; /** * Handle Tech Fullscreen Change * * @param {EventTarget~Event} event * the fullscreenchange event that triggered this function * * @param {Object} data * the data that was sent with the event * * @private * @listens Tech#fullscreenchange * @fires Player#fullscreenchange */ Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) { if (data) { this.isFullscreen(data.isFullscreen); } /** * Fired when going in and out of fullscreen. * * @event Player#fullscreenchange * @type {EventTarget~Event} */ this.trigger('fullscreenchange'); }; /** * Fires when an error occurred during the loading of an audio/video. * * @private * @listens Tech#error */ Player.prototype.handleTechError_ = function handleTechError_() { var error = this.tech_.error(); this.error(error); }; /** * Retrigger the `textdata` event that was triggered by the {@link Tech}. * * @fires Player#textdata * @listens Tech#textdata * @private */ Player.prototype.handleTechTextData_ = function handleTechTextData_() { var data = null; if (arguments.length > 1) { data = arguments[1]; } /** * Fires when we get a textdata event from tech * * @event Player#textdata * @type {EventTarget~Event} */ this.trigger('textdata', data); }; /** * Get object for cached values. * * @return {Object} * get the current object cache */ Player.prototype.getCache = function getCache() { return this.cache_; }; /** * Pass values to the playback tech * * @param {string} [method] * the method to call * * @param {Object} arg * the argument to pass * * @private */ Player.prototype.techCall_ = function techCall_(method, arg) { // If it's not ready yet, call method when it is this.ready(function () { if (method in allowedSetters) { return set$1(this.middleware_, this.tech_, method, arg); } else if (method in allowedMediators) { return mediate(this.middleware_, this.tech_, method, arg); } try { if (this.tech_) { this.tech_[method](arg); } } catch (e) { log$1(e); throw e; } }, true); }; /** * Get calls can't wait for the tech, and sometimes don't need to. * * @param {string} method * Tech method * * @return {Function|undefined} * the method or undefined * * @private */ Player.prototype.techGet_ = function techGet_(method) { if (!this.tech_ || !this.tech_.isReady_) { return; } if (method in allowedGetters) { return get$1(this.middleware_, this.tech_, method); } else if (method in allowedMediators) { return mediate(this.middleware_, this.tech_, method); } // Flash likes to die and reload when you hide or reposition it. // In these cases the object methods go away and we get errors. // When that happens we'll catch the errors and inform tech that it's not ready any more. try { return this.tech_[method](); } catch (e) { // When building additional tech libs, an expected method may not be defined yet if (this.tech_[method] === undefined) { log$1('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e); throw e; } // When a method isn't available on the object it throws a TypeError if (e.name === 'TypeError') { log$1('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e); this.tech_.isReady_ = false; throw e; } // If error unknown, just log and throw log$1(e); throw e; } }; /** * Attempt to begin playback at the first opportunity. * * @return {Promise|undefined} * Returns a `Promise` only if the browser returns one and the player * is ready to begin playback. For some browsers and all non-ready * situations, this will return `undefined`. */ Player.prototype.play = function play() { var _this5 = this; // If this is called while we have a play queued up on a loadstart, remove // that listener to avoid getting in a potentially bad state. if (this.playOnLoadstart_) { this.off('loadstart', this.playOnLoadstart_); } // If the player/tech is not ready, queue up another call to `play()` for // when it is. This will loop back into this method for another attempt at // playback when the tech is ready. if (!this.isReady_) { // Bail out if we're already waiting for `ready`! if (this.playWaitingForReady_) { return; } this.playWaitingForReady_ = true; this.ready(function () { _this5.playWaitingForReady_ = false; silencePromise(_this5.play()); }); // If the player/tech is ready and we have a source, we can attempt playback. } else if (!this.changingSrc_ && (this.src() || this.currentSrc())) { return this.techGet_('play'); // If the tech is ready, but we do not have a source, we'll need to wait // for both the `ready` and a `loadstart` when the source is finally // resolved by middleware and set on the player. // // This can happen if `play()` is called while changing sources or before // one has been set on the player. } else { this.playOnLoadstart_ = function () { _this5.playOnLoadstart_ = null; silencePromise(_this5.play()); }; this.one('loadstart', this.playOnLoadstart_); } }; /** * Pause the video playback * * @return {Player} * A reference to the player object this function was called on */ Player.prototype.pause = function pause() { this.techCall_('pause'); }; /** * Check if the player is paused or has yet to play * * @return {boolean} * - false: if the media is currently playing * - true: if media is not currently playing */ Player.prototype.paused = function paused() { // The initial state of paused should be true (in Safari it's actually false) return this.techGet_('paused') === false ? false : true; }; /** * Get a TimeRange object representing the current ranges of time that the user * has played. * * @return {TimeRange} * A time range object that represents all the increments of time that have * been played. */ Player.prototype.played = function played() { return this.techGet_('played') || createTimeRanges(0, 0); }; /** * Returns whether or not the user is "scrubbing". Scrubbing is * when the user has clicked the progress bar handle and is * dragging it along the progress bar. * * @param {boolean} [isScrubbing] * wether the user is or is not scrubbing * * @return {boolean} * The value of scrubbing when getting */ Player.prototype.scrubbing = function scrubbing(isScrubbing) { if (typeof isScrubbing === 'undefined') { return this.scrubbing_; } this.scrubbing_ = !!isScrubbing; if (isScrubbing) { this.addClass('vjs-scrubbing'); } else { this.removeClass('vjs-scrubbing'); } }; /** * Get or set the current time (in seconds) * * @param {number|string} [seconds] * The time to seek to in seconds * * @return {number} * - the current time in seconds when getting */ Player.prototype.currentTime = function currentTime(seconds) { if (typeof seconds !== 'undefined') { if (seconds < 0) { seconds = 0; } this.techCall_('setCurrentTime', seconds); return; } // cache last currentTime and return. default to 0 seconds // // Caching the currentTime is meant to prevent a massive amount of reads on the tech's // currentTime when scrubbing, but may not provide much performance benefit afterall. // Should be tested. Also something has to read the actual current time or the cache will // never get updated. this.cache_.currentTime = this.techGet_('currentTime') || 0; return this.cache_.currentTime; }; /** * Normally gets the length in time of the video in seconds; * in all but the rarest use cases an argument will NOT be passed to the method * * > **NOTE**: The video must have started loading before the duration can be * known, and in the case of Flash, may not be known until the video starts * playing. * * @fires Player#durationchange * * @param {number} [seconds] * The duration of the video to set in seconds * * @return {number} * - The duration of the video in seconds when getting */ Player.prototype.duration = function duration(seconds) { if (seconds === undefined) { // return NaN if the duration is not known return this.cache_.duration !== undefined ? this.cache_.duration : NaN; } seconds = parseFloat(seconds); // Standardize on Inifity for signaling video is live if (seconds < 0) { seconds = Infinity; } if (seconds !== this.cache_.duration) { // Cache the last set value for optimized scrubbing (esp. Flash) this.cache_.duration = seconds; if (seconds === Infinity) { this.addClass('vjs-live'); } else { this.removeClass('vjs-live'); } /** * @event Player#durationchange * @type {EventTarget~Event} */ this.trigger('durationchange'); } }; /** * Calculates how much time is left in the video. Not part * of the native video API. * * @return {number} * The time remaining in seconds */ Player.prototype.remainingTime = function remainingTime() { return this.duration() - this.currentTime(); }; /** * A remaining time function that is intented to be used when * the time is to be displayed directly to the user. * * @return {number} * The rounded time remaining in seconds */ Player.prototype.remainingTimeDisplay = function remainingTimeDisplay() { return Math.floor(this.duration()) - Math.floor(this.currentTime()); }; // // Kind of like an array of portions of the video that have been downloaded. /** * Get a TimeRange object with an array of the times of the video * that have been downloaded. If you just want the percent of the * video that's been downloaded, use bufferedPercent. * * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered} * * @return {TimeRange} * A mock TimeRange object (following HTML spec) */ Player.prototype.buffered = function buffered() { var buffered = this.techGet_('buffered'); if (!buffered || !buffered.length) { buffered = createTimeRanges(0, 0); } return buffered; }; /** * Get the percent (as a decimal) of the video that's been downloaded. * This method is not a part of the native HTML video API. * * @return {number} * A decimal between 0 and 1 representing the percent * that is bufferred 0 being 0% and 1 being 100% */ Player.prototype.bufferedPercent = function bufferedPercent$$1() { return bufferedPercent(this.buffered(), this.duration()); }; /** * Get the ending time of the last buffered time range * This is used in the progress bar to encapsulate all time ranges. * * @return {number} * The end of the last buffered time range */ Player.prototype.bufferedEnd = function bufferedEnd() { var buffered = this.buffered(); var duration = this.duration(); var end = buffered.end(buffered.length - 1); if (end > duration) { end = duration; } return end; }; /** * Get or set the current volume of the media * * @param {number} [percentAsDecimal] * The new volume as a decimal percent: * - 0 is muted/0%/off * - 1.0 is 100%/full * - 0.5 is half volume or 50% * * @return {number} * The current volume as a percent when getting */ Player.prototype.volume = function volume(percentAsDecimal) { var vol = void 0; if (percentAsDecimal !== undefined) { // Force value to between 0 and 1 vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); this.cache_.volume = vol; this.techCall_('setVolume', vol); if (vol > 0) { this.lastVolume_(vol); } return; } // Default to 1 when returning current volume. vol = parseFloat(this.techGet_('volume')); return isNaN(vol) ? 1 : vol; }; /** * Get the current muted state, or turn mute on or off * * @param {boolean} [muted] * - true to mute * - false to unmute * * @return {boolean} * - true if mute is on and getting * - false if mute is off and getting */ Player.prototype.muted = function muted(_muted) { if (_muted !== undefined) { this.techCall_('setMuted', _muted); return; } return this.techGet_('muted') || false; }; /** * Get the current defaultMuted state, or turn defaultMuted on or off. defaultMuted * indicates the state of muted on intial playback. * * ```js * var myPlayer = videojs('some-player-id'); * * myPlayer.src("http://www.example.com/path/to/video.mp4"); * * // get, should be false * console.log(myPlayer.defaultMuted()); * // set to true * myPlayer.defaultMuted(true); * // get should be true * console.log(myPlayer.defaultMuted()); * ``` * * @param {boolean} [defaultMuted] * - true to mute * - false to unmute * * @return {boolean|Player} * - true if defaultMuted is on and getting * - false if defaultMuted is off and getting * - A reference to the current player when setting */ Player.prototype.defaultMuted = function defaultMuted(_defaultMuted) { if (_defaultMuted !== undefined) { return this.techCall_('setDefaultMuted', _defaultMuted); } return this.techGet_('defaultMuted') || false; }; /** * Get the last volume, or set it * * @param {number} [percentAsDecimal] * The new last volume as a decimal percent: * - 0 is muted/0%/off * - 1.0 is 100%/full * - 0.5 is half volume or 50% * * @return {number} * the current value of lastVolume as a percent when getting * * @private */ Player.prototype.lastVolume_ = function lastVolume_(percentAsDecimal) { if (percentAsDecimal !== undefined && percentAsDecimal !== 0) { this.cache_.lastVolume = percentAsDecimal; return; } return this.cache_.lastVolume; }; /** * Check if current tech can support native fullscreen * (e.g. with built in controls like iOS, so not our flash swf) * * @return {boolean} * if native fullscreen is supported */ Player.prototype.supportsFullScreen = function supportsFullScreen() { return this.techGet_('supportsFullScreen') || false; }; /** * Check if the player is in fullscreen mode or tell the player that it * is or is not in fullscreen mode. * * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official * property and instead document.fullscreenElement is used. But isFullscreen is * still a valuable property for internal player workings. * * @param {boolean} [isFS] * Set the players current fullscreen state * * @return {boolean} * - true if fullscreen is on and getting * - false if fullscreen is off and getting */ Player.prototype.isFullscreen = function isFullscreen(isFS) { if (isFS !== undefined) { this.isFullscreen_ = !!isFS; return; } return !!this.isFullscreen_; }; /** * Increase the size of the video to full screen * In some browsers, full screen is not supported natively, so it enters * "full window mode", where the video fills the browser window. * In browsers and devices that support native full screen, sometimes the * browser's default controls will be shown, and not the Video.js custom skin. * This includes most mobile devices (iOS, Android) and older versions of * Safari. * * @fires Player#fullscreenchange */ Player.prototype.requestFullscreen = function requestFullscreen() { var fsApi = FullscreenApi; this.isFullscreen(true); if (fsApi.requestFullscreen) { // the browser supports going fullscreen at the element level so we can // take the controls fullscreen as well as the video // Trigger fullscreenchange event after change // We have to specifically add this each time, and remove // when canceling fullscreen. Otherwise if there's multiple // players on a page, they would all be reacting to the same fullscreen // events on(document, fsApi.fullscreenchange, bind(this, function documentFullscreenChange(e) { this.isFullscreen(document[fsApi.fullscreenElement]); // If cancelling fullscreen, remove event listener. if (this.isFullscreen() === false) { off(document, fsApi.fullscreenchange, documentFullscreenChange); } /** * @event Player#fullscreenchange * @type {EventTarget~Event} */ this.trigger('fullscreenchange'); })); this.el_[fsApi.requestFullscreen](); } else if (this.tech_.supportsFullScreen()) { // we can't take the video.js controls fullscreen but we can go fullscreen // with native controls this.techCall_('enterFullScreen'); } else { // fullscreen isn't supported so we'll just stretch the video element to // fill the viewport this.enterFullWindow(); /** * @event Player#fullscreenchange * @type {EventTarget~Event} */ this.trigger('fullscreenchange'); } }; /** * Return the video to its normal size after having been in full screen mode * * @fires Player#fullscreenchange */ Player.prototype.exitFullscreen = function exitFullscreen() { var fsApi = FullscreenApi; this.isFullscreen(false); // Check for browser element fullscreen support if (fsApi.requestFullscreen) { document[fsApi.exitFullscreen](); } else if (this.tech_.supportsFullScreen()) { this.techCall_('exitFullScreen'); } else { this.exitFullWindow(); /** * @event Player#fullscreenchange * @type {EventTarget~Event} */ this.trigger('fullscreenchange'); } }; /** * When fullscreen isn't supported we can stretch the * video container to as wide as the browser will let us. * * @fires Player#enterFullWindow */ Player.prototype.enterFullWindow = function enterFullWindow() { this.isFullWindow = true; // Storing original doc overflow value to return to when fullscreen is off this.docOrigOverflow = document.documentElement.style.overflow; // Add listener for esc key to exit fullscreen on(document, 'keydown', bind(this, this.fullWindowOnEscKey)); // Hide any scroll bars document.documentElement.style.overflow = 'hidden'; // Apply fullscreen styles addClass(document.body, 'vjs-full-window'); /** * @event Player#enterFullWindow * @type {EventTarget~Event} */ this.trigger('enterFullWindow'); }; /** * Check for call to either exit full window or * full screen on ESC key * * @param {string} event * Event to check for key press */ Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) { if (event.keyCode === 27) { if (this.isFullscreen() === true) { this.exitFullscreen(); } else { this.exitFullWindow(); } } }; /** * Exit full window * * @fires Player#exitFullWindow */ Player.prototype.exitFullWindow = function exitFullWindow() { this.isFullWindow = false; off(document, 'keydown', this.fullWindowOnEscKey); // Unhide scroll bars. document.documentElement.style.overflow = this.docOrigOverflow; // Remove fullscreen styles removeClass(document.body, 'vjs-full-window'); // Resize the box, controller, and poster to original sizes // this.positionAll(); /** * @event Player#exitFullWindow * @type {EventTarget~Event} */ this.trigger('exitFullWindow'); }; /** * Check whether the player can play a given mimetype * * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype * * @param {string} type * The mimetype to check * * @return {string} * 'probably', 'maybe', or '' (empty string) */ Player.prototype.canPlayType = function canPlayType(type) { var can = void 0; // Loop through each playback technology in the options order for (var i = 0, j = this.options_.techOrder; i < j.length; i++) { var techName = j[i]; var tech = Tech.getTech(techName); // Support old behavior of techs being registered as components. // Remove once that deprecated behavior is removed. if (!tech) { tech = Component.getComponent(techName); } // Check if the current tech is defined before continuing if (!tech) { log$1.error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.'); continue; } // Check if the browser supports this technology if (tech.isSupported()) { can = tech.canPlayType(type); if (can) { return can; } } } return ''; }; /** * Select source based on tech-order or source-order * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise, * defaults to tech-order selection * * @param {Array} sources * The sources for a media asset * * @return {Object|boolean} * Object of source and tech order or false */ Player.prototype.selectSource = function selectSource(sources) { var _this6 = this; // Get only the techs specified in `techOrder` that exist and are supported by the // current platform var techs = this.options_.techOrder.map(function (techName) { return [techName, Tech.getTech(techName)]; }).filter(function (_ref) { var techName = _ref[0], tech = _ref[1]; // Check if the current tech is defined before continuing if (tech) { // Check if the browser supports this technology return tech.isSupported(); } log$1.error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.'); return false; }); // Iterate over each `innerArray` element once per `outerArray` element and execute // `tester` with both. If `tester` returns a non-falsy value, exit early and return // that value. var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) { var found = void 0; outerArray.some(function (outerChoice) { return innerArray.some(function (innerChoice) { found = tester(outerChoice, innerChoice); if (found) { return true; } }); }); return found; }; var foundSourceAndTech = void 0; var flip = function flip(fn) { return function (a, b) { return fn(b, a); }; }; var finder = function finder(_ref2, source) { var techName = _ref2[0], tech = _ref2[1]; if (tech.canPlaySource(source, _this6.options_[techName.toLowerCase()])) { return { source: source, tech: techName }; } }; // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources // to select from them based on their priority. if (this.options_.sourceOrder) { // Source-first ordering foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder)); } else { // Tech-first ordering foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder); } return foundSourceAndTech || false; }; /** * Get or set the video source. * * @param {Tech~SourceObject|Tech~SourceObject[]|string} [source] * A SourceObject, an array of SourceObjects, or a string referencing * a URL to a media source. It is _highly recommended_ that an object * or array of objects is used here, so that source selection * algorithms can take the `type` into account. * * If not provided, this method acts as a getter. * * @return {string|undefined} * If the `source` argument is missing, returns the current source * URL. Otherwise, returns nothing/undefined. */ Player.prototype.src = function src(source) { var _this7 = this; // getter usage if (typeof source === 'undefined') { return this.cache_.src || ''; } // filter out invalid sources and turn our source into // an array of source objects var sources = filterSource(source); // if a source was passed in then it is invalid because // it was filtered to a zero length Array. So we have to // show an error if (!sources.length) { this.setTimeout(function () { this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) }); }, 0); return; } // intial sources this.cache_.sources = sources; this.changingSrc_ = true; // intial source this.cache_.source = sources[0]; // middlewareSource is the source after it has been changed by middleware setSource(this, sources[0], function (middlewareSource, mws) { _this7.middleware_ = mws; var err = _this7.src_(middlewareSource); if (err) { if (sources.length > 1) { return _this7.src(sources.slice(1)); } // We need to wrap this in a timeout to give folks a chance to add error event handlers _this7.setTimeout(function () { this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) }); }, 0); // we could not find an appropriate tech, but let's still notify the delegate that this is it // this needs a better comment about why this is needed _this7.triggerReady(); return; } _this7.changingSrc_ = false; // video element listed source _this7.cache_.src = middlewareSource.src; setTech(mws, _this7.tech_); }); }; /** * Set the source object on the tech, returns a boolean that indicates wether * there is a tech that can play the source or not * * @param {Tech~SourceObject} source * The source object to set on the Tech * * @return {Boolean} * - True if there is no Tech to playback this source * - False otherwise * * @private */ Player.prototype.src_ = function src_(source) { var sourceTech = this.selectSource([source]); if (!sourceTech) { return true; } if (!titleCaseEquals(sourceTech.tech, this.techName_)) { this.changingSrc_ = true; // load this technology with the chosen source this.loadTech_(sourceTech.tech, sourceTech.source); return false; } // wait until the tech is ready to set the source this.ready(function () { // The setSource tech method was added with source handlers // so older techs won't support it // We need to check the direct prototype for the case where subclasses // of the tech do not support source handlers if (this.tech_.constructor.prototype.hasOwnProperty('setSource')) { this.techCall_('setSource', source); } else { this.techCall_('src', source.src); } if (this.options_.preload === 'auto') { this.load(); } // Set the source synchronously if possible (#2326) }, true); return false; }; /** * Begin loading the src data. */ Player.prototype.load = function load() { this.techCall_('load'); }; /** * Reset the player. Loads the first tech in the techOrder, * and calls `reset` on the tech`. */ Player.prototype.reset = function reset() { this.loadTech_(this.options_.techOrder[0], null); this.techCall_('reset'); }; /** * Returns all of the current source objects. * * @return {Tech~SourceObject[]} * The current source objects */ Player.prototype.currentSources = function currentSources() { var source = this.currentSource(); var sources = []; // assume `{}` or `{ src }` if (Object.keys(source).length !== 0) { sources.push(source); } return this.cache_.sources || sources; }; /** * Returns the current source object. * * @return {Tech~SourceObject} * The current source object */ Player.prototype.currentSource = function currentSource() { return this.cache_.source || {}; }; /** * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4 * Can be used in conjuction with `currentType` to assist in rebuilding the current source object. * * @return {string} * The current source */ Player.prototype.currentSrc = function currentSrc() { return this.currentSource() && this.currentSource().src || ''; }; /** * Get the current source type e.g. video/mp4 * This can allow you rebuild the current source object so that you could load the same * source and tech later * * @return {string} * The source MIME type */ Player.prototype.currentType = function currentType() { return this.currentSource() && this.currentSource().type || ''; }; /** * Get or set the preload attribute * * @param {boolean} [value] * - true means that we should preload * - false maens that we should not preload * * @return {string} * The preload attribute value when getting */ Player.prototype.preload = function preload(value) { if (value !== undefined) { this.techCall_('setPreload', value); this.options_.preload = value; return; } return this.techGet_('preload'); }; /** * Get or set the autoplay attribute. * * @param {boolean} [value] * - true means that we should autoplay * - false means that we should not autoplay * * @return {string} * The current value of autoplay when getting */ Player.prototype.autoplay = function autoplay(value) { if (value !== undefined) { this.techCall_('setAutoplay', value); this.options_.autoplay = value; this.ready(this.forceAutoplayInChrome_); return; } return this.techGet_('autoplay', value); }; /** * chrome started pausing the video when moving in the DOM * causing autoplay to not continue due to how Video.js functions. * See #4720 for more info. * * @private */ Player.prototype.forceAutoplayInChrome_ = function forceAutoplayInChrome_() { if (this.paused() && ( // read from the video element or options this.autoplay() || this.options_.autoplay) && // only target desktop chrome IS_CHROME && !IS_ANDROID) { this.play(); } }; /** * Set or unset the playsinline attribute. * Playsinline tells the browser that non-fullscreen playback is preferred. * * @param {boolean} [value] * - true means that we should try to play inline by default * - false means that we should use the browser's default playback mode, * which in most cases is inline. iOS Safari is a notable exception * and plays fullscreen by default. * * @return {string|Player} * - the current value of playsinline * - the player when setting * * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline} */ Player.prototype.playsinline = function playsinline(value) { if (value !== undefined) { this.techCall_('setPlaysinline', value); this.options_.playsinline = value; return this; } return this.techGet_('playsinline'); }; /** * Get or set the loop attribute on the video element. * * @param {boolean} [value] * - true means that we should loop the video * - false means that we should not loop the video * * @return {string} * The current value of loop when getting */ Player.prototype.loop = function loop(value) { if (value !== undefined) { this.techCall_('setLoop', value); this.options_.loop = value; return; } return this.techGet_('loop'); }; /** * Get or set the poster image source url * * @fires Player#posterchange * * @param {string} [src] * Poster image source URL * * @return {string} * The current value of poster when getting */ Player.prototype.poster = function poster(src) { if (src === undefined) { return this.poster_; } // The correct way to remove a poster is to set as an empty string // other falsey values will throw errors if (!src) { src = ''; } // update the internal poster variable this.poster_ = src; // update the tech's poster this.techCall_('setPoster', src); // alert components that the poster has been set /** * This event fires when the poster image is changed on the player. * * @event Player#posterchange * @type {EventTarget~Event} */ this.trigger('posterchange'); }; /** * Some techs (e.g. YouTube) can provide a poster source in an * asynchronous way. We want the poster component to use this * poster source so that it covers up the tech's controls. * (YouTube's play button). However we only want to use this * source if the player user hasn't set a poster through * the normal APIs. * * @fires Player#posterchange * @listens Tech#posterchange * @private */ Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() { if (!this.poster_ && this.tech_ && this.tech_.poster) { this.poster_ = this.tech_.poster() || ''; // Let components know the poster has changed this.trigger('posterchange'); } }; /** * Get or set whether or not the controls are showing. * * @fires Player#controlsenabled * * @param {boolean} [bool] * - true to turn controls on * - false to turn controls off * * @return {boolean} * The current value of controls when getting */ Player.prototype.controls = function controls(bool) { if (bool === undefined) { return !!this.controls_; } bool = !!bool; // Don't trigger a change event unless it actually changed if (this.controls_ === bool) { return; } this.controls_ = bool; if (this.usingNativeControls()) { this.techCall_('setControls', bool); } if (this.controls_) { this.removeClass('vjs-controls-disabled'); this.addClass('vjs-controls-enabled'); /** * @event Player#controlsenabled * @type {EventTarget~Event} */ this.trigger('controlsenabled'); if (!this.usingNativeControls()) { this.addTechControlsListeners_(); } } else { this.removeClass('vjs-controls-enabled'); this.addClass('vjs-controls-disabled'); /** * @event Player#controlsdisabled * @type {EventTarget~Event} */ this.trigger('controlsdisabled'); if (!this.usingNativeControls()) { this.removeTechControlsListeners_(); } } }; /** * Toggle native controls on/off. Native controls are the controls built into * devices (e.g. default iPhone controls), Flash, or other techs * (e.g. Vimeo Controls) * **This should only be set by the current tech, because only the tech knows * if it can support native controls** * * @fires Player#usingnativecontrols * @fires Player#usingcustomcontrols * * @param {boolean} [bool] * - true to turn native controls on * - false to turn native controls off * * @return {boolean} * The current value of native controls when getting */ Player.prototype.usingNativeControls = function usingNativeControls(bool) { if (bool === undefined) { return !!this.usingNativeControls_; } bool = !!bool; // Don't trigger a change event unless it actually changed if (this.usingNativeControls_ === bool) { return; } this.usingNativeControls_ = bool; if (this.usingNativeControls_) { this.addClass('vjs-using-native-controls'); /** * player is using the native device controls * * @event Player#usingnativecontrols * @type {EventTarget~Event} */ this.trigger('usingnativecontrols'); } else { this.removeClass('vjs-using-native-controls'); /** * player is using the custom HTML controls * * @event Player#usingcustomcontrols * @type {EventTarget~Event} */ this.trigger('usingcustomcontrols'); } }; /** * Set or get the current MediaError * * @fires Player#error * * @param {MediaError|string|number} [err] * A MediaError or a string/number to be turned * into a MediaError * * @return {MediaError|null} * The current MediaError when getting (or null) */ Player.prototype.error = function error(err) { if (err === undefined) { return this.error_ || null; } // restoring to default if (err === null) { this.error_ = err; this.removeClass('vjs-error'); if (this.errorDisplay) { this.errorDisplay.close(); } return; } this.error_ = new MediaError(err); // add the vjs-error classname to the player this.addClass('vjs-error'); // log the name of the error type and any message // ie8 just logs "[object object]" if you just log the error object log$1.error('(CODE:' + this.error_.code + ' ' + MediaError.errorTypes[this.error_.code] + ')', this.error_.message, this.error_); /** * @event Player#error * @type {EventTarget~Event} */ this.trigger('error'); return; }; /** * Report user activity * * @param {Object} event * Event object */ Player.prototype.reportUserActivity = function reportUserActivity(event) { this.userActivity_ = true; }; /** * Get/set if user is active * * @fires Player#useractive * @fires Player#userinactive * * @param {boolean} [bool] * - true if the user is active * - false if the user is inactive * * @return {boolean} * The current value of userActive when getting */ Player.prototype.userActive = function userActive(bool) { if (bool === undefined) { return this.userActive_; } bool = !!bool; if (bool === this.userActive_) { return; } this.userActive_ = bool; if (this.userActive_) { this.userActivity_ = true; this.removeClass('vjs-user-inactive'); this.addClass('vjs-user-active'); /** * @event Player#useractive * @type {EventTarget~Event} */ this.trigger('useractive'); return; } // Chrome/Safari/IE have bugs where when you change the cursor it can // trigger a mousemove event. This causes an issue when you're hiding // the cursor when the user is inactive, and a mousemove signals user // activity. Making it impossible to go into inactive mode. Specifically // this happens in fullscreen when we really need to hide the cursor. // // When this gets resolved in ALL browsers it can be removed // https://code.google.com/p/chromium/issues/detail?id=103041 if (this.tech_) { this.tech_.one('mousemove', function (e) { e.stopPropagation(); e.preventDefault(); }); } this.userActivity_ = false; this.removeClass('vjs-user-active'); this.addClass('vjs-user-inactive'); /** * @event Player#userinactive * @type {EventTarget~Event} */ this.trigger('userinactive'); }; /** * Listen for user activity based on timeout value * * @private */ Player.prototype.listenForUserActivity_ = function listenForUserActivity_() { var mouseInProgress = void 0; var lastMoveX = void 0; var lastMoveY = void 0; var handleActivity = bind(this, this.reportUserActivity); var handleMouseMove = function handleMouseMove(e) { // #1068 - Prevent mousemove spamming // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970 if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) { lastMoveX = e.screenX; lastMoveY = e.screenY; handleActivity(); } }; var handleMouseDown = function handleMouseDown() { handleActivity(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(mouseInProgress); // Setting userActivity=true now and setting the interval to the same time // as the activityCheck interval (250) should ensure we never miss the // next activityCheck mouseInProgress = this.setInterval(handleActivity, 250); }; var handleMouseUp = function handleMouseUp(event) { handleActivity(); // Stop the interval that maintains activity if the mouse/touch is down this.clearInterval(mouseInProgress); }; // Any mouse movement will be considered user activity this.on('mousedown', handleMouseDown); this.on('mousemove', handleMouseMove); this.on('mouseup', handleMouseUp); // Listen for keyboard navigation // Shouldn't need to use inProgress interval because of key repeat this.on('keydown', handleActivity); this.on('keyup', handleActivity); // Run an interval every 250 milliseconds instead of stuffing everything into // the mousemove/touchmove function itself, to prevent performance degradation. // `this.reportUserActivity` simply sets this.userActivity_ to true, which // then gets picked up by this loop // http://ejohn.org/blog/learning-from-twitter/ var inactivityTimeout = void 0; this.setInterval(function () { // Check to see if mouse/touch activity has happened if (!this.userActivity_) { return; } // Reset the activity tracker this.userActivity_ = false; // If the user state was inactive, set the state to active this.userActive(true); // Clear any existing inactivity timeout to start the timer over this.clearTimeout(inactivityTimeout); var timeout = this.options_.inactivityTimeout; if (timeout <= 0) { return; } // In <timeout> milliseconds, if no more activity has occurred the // user will be considered inactive inactivityTimeout = this.setTimeout(function () { // Protect against the case where the inactivityTimeout can trigger just // before the next user activity is picked up by the activity check loop // causing a flicker if (!this.userActivity_) { this.userActive(false); } }, timeout); }, 250); }; /** * Gets or sets the current playback rate. A playback rate of * 1.0 represents normal speed and 0.5 would indicate half-speed * playback, for instance. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate * * @param {number} [rate] * New playback rate to set. * * @return {number} * The current playback rate when getting or 1.0 */ Player.prototype.playbackRate = function playbackRate(rate) { if (rate !== undefined) { this.techCall_('setPlaybackRate', rate); return; } if (this.tech_ && this.tech_.featuresPlaybackRate) { return this.techGet_('playbackRate'); } return 1.0; }; /** * Gets or sets the current default playback rate. A default playback rate of * 1.0 represents normal speed and 0.5 would indicate half-speed playback, for instance. * defaultPlaybackRate will only represent what the intial playbackRate of a video was, not * not the current playbackRate. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-defaultplaybackrate * * @param {number} [rate] * New default playback rate to set. * * @return {number|Player} * - The default playback rate when getting or 1.0 * - the player when setting */ Player.prototype.defaultPlaybackRate = function defaultPlaybackRate(rate) { if (rate !== undefined) { return this.techCall_('setDefaultPlaybackRate', rate); } if (this.tech_ && this.tech_.featuresPlaybackRate) { return this.techGet_('defaultPlaybackRate'); } return 1.0; }; /** * Gets or sets the audio flag * * @param {boolean} bool * - true signals that this is an audio player * - false signals that this is not an audio player * * @return {boolean} * The current value of isAudio when getting */ Player.prototype.isAudio = function isAudio(bool) { if (bool !== undefined) { this.isAudio_ = !!bool; return; } return !!this.isAudio_; }; /** * A helper method for adding a {@link TextTrack} to our * {@link TextTrackList}. * * In addition to the W3C settings we allow adding additional info through options. * * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack * * @param {string} [kind] * the kind of TextTrack you are adding * * @param {string} [label] * the label to give the TextTrack label * * @param {string} [language] * the language to set on the TextTrack * * @return {TextTrack|undefined} * the TextTrack that was added or undefined * if there is no tech */ Player.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (this.tech_) { return this.tech_.addTextTrack(kind, label, language); } }; /** * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will * automatically removed from the video element whenever the source changes, unless * manualCleanup is set to false. * * @param {Object} options * Options to pass to {@link HTMLTrackElement} during creation. See * {@link HTMLTrackElement} for object properties that you should use. * * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be * * @return {HtmlTrackElement} * the HTMLTrackElement that was created and added * to the HtmlTrackElementList and the remote * TextTrackList * * @deprecated The default value of the "manualCleanup" parameter will default * to "false" in upcoming versions of Video.js */ Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) { if (this.tech_) { return this.tech_.addRemoteTextTrack(options, manualCleanup); } }; /** * Remove a remote {@link TextTrack} from the respective * {@link TextTrackList} and {@link HtmlTrackElementList}. * * @param {Object} track * Remote {@link TextTrack} to remove * * @return {undefined} * does not return anything */ Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack() { var _ref3 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}, _ref3$track = _ref3.track, track = _ref3$track === undefined ? arguments[0] : _ref3$track; // destructure the input into an object with a track argument, defaulting to arguments[0] // default the whole argument to an empty object if nothing was passed in if (this.tech_) { return this.tech_.removeRemoteTextTrack(track); } }; /** * Gets available media playback quality metrics as specified by the W3C's Media * Playback Quality API. * * @see [Spec]{@link https://wicg.github.io/media-playback-quality} * * @return {Object|undefined} * An object with supported media playback quality metrics or undefined if there * is no tech or the tech does not support it. */ Player.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() { return this.techGet_('getVideoPlaybackQuality'); }; /** * Get video width * * @return {number} * current video width */ Player.prototype.videoWidth = function videoWidth() { return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0; }; /** * Get video height * * @return {number} * current video height */ Player.prototype.videoHeight = function videoHeight() { return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0; }; /** * The player's language code * NOTE: The language should be set in the player options if you want the * the controls to be built with a specific language. Changing the lanugage * later will not update controls text. * * @param {string} [code] * the language code to set the player to * * @return {string} * The current language code when getting */ Player.prototype.language = function language(code) { if (code === undefined) { return this.language_; } this.language_ = String(code).toLowerCase(); }; /** * Get the player's language dictionary * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time * Languages specified directly in the player options have precedence * * @return {Array} * An array of of supported languages */ Player.prototype.languages = function languages() { return mergeOptions(Player.prototype.options_.languages, this.languages_); }; /** * returns a JavaScript object reperesenting the current track * information. **DOES not return it as JSON** * * @return {Object} * Object representing the current of track info */ Player.prototype.toJSON = function toJSON() { var options = mergeOptions(this.options_); var tracks = options.tracks; options.tracks = []; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; // deep merge tracks and null out player so no circular references track = mergeOptions(track); track.player = undefined; options.tracks[i] = track; } return options; }; /** * Creates a simple modal dialog (an instance of the {@link ModalDialog} * component) that immediately overlays the player with arbitrary * content and removes itself when closed. * * @param {string|Function|Element|Array|null} content * Same as {@link ModalDialog#content}'s param of the same name. * The most straight-forward usage is to provide a string or DOM * element. * * @param {Object} [options] * Extra options which will be passed on to the {@link ModalDialog}. * * @return {ModalDialog} * the {@link ModalDialog} that was created */ Player.prototype.createModal = function createModal(content, options) { var _this8 = this; options = options || {}; options.content = content || ''; var modal = new ModalDialog(this, options); this.addChild(modal); modal.on('dispose', function () { _this8.removeChild(modal); }); modal.open(); return modal; }; /** * Gets tag settings * * @param {Element} tag * The player tag * * @return {Object} * An object containing all of the settings * for a player tag */ Player.getTagSettings = function getTagSettings(tag) { var baseOptions = { sources: [], tracks: [] }; var tagOptions = getAttributes(tag); var dataSetup = tagOptions['data-setup']; if (hasClass(tag, 'vjs-fluid')) { tagOptions.fluid = true; } // Check if data-setup attr exists. if (dataSetup !== null) { // Parse options JSON // If empty string, make it a parsable json object. var _safeParseTuple = safeParseTuple(dataSetup || '{}'), err = _safeParseTuple[0], data = _safeParseTuple[1]; if (err) { log$1.error(err); } assign(tagOptions, data); } assign(baseOptions, tagOptions); // Get tag children settings if (tag.hasChildNodes()) { var children = tag.childNodes; for (var i = 0, j = children.length; i < j; i++) { var child = children[i]; // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/ var childName = child.nodeName.toLowerCase(); if (childName === 'source') { baseOptions.sources.push(getAttributes(child)); } else if (childName === 'track') { baseOptions.tracks.push(getAttributes(child)); } } } return baseOptions; }; /** * Determine wether or not flexbox is supported * * @return {boolean} * - true if flexbox is supported * - false if flexbox is not supported */ Player.prototype.flexNotSupported_ = function flexNotSupported_() { var elem = document.createElement('i'); // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more // common flex features that we can rely on when checking for flex support. return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || // IE10-specific (2012 flex spec) 'msFlexOrder' in elem.style); }; return Player; }(Component); /** * Get the {@link VideoTrackList} * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist * * @return {VideoTrackList} * the current video track list * * @method Player.prototype.videoTracks */ /** * Get the {@link AudioTrackList} * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist * * @return {AudioTrackList} * the current audio track list * * @method Player.prototype.audioTracks */ /** * Get the {@link TextTrackList} * * @link http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks * * @return {TextTrackList} * the current text track list * * @method Player.prototype.textTracks */ /** * Get the remote {@link TextTrackList} * * @return {TextTrackList} * The current remote text track list * * @method Player.prototype.remoteTextTracks */ /** * Get the remote {@link HtmlTrackElementList} tracks. * * @return {HtmlTrackElementList} * The current remote text track element list * * @method Player.prototype.remoteTextTrackEls */ ALL.names.forEach(function (name$$1) { var props = ALL[name$$1]; Player.prototype[props.getterName] = function () { if (this.tech_) { return this.tech_[props.getterName](); } // if we have not yet loadTech_, we create {video,audio,text}Tracks_ // these will be passed to the tech during loading this[props.privateName] = this[props.privateName] || new props.ListClass(); return this[props.privateName]; }; }); /** * Global player list * * @type {Object} */ Player.players = {}; var navigator = window.navigator; /* * Player instance options, surfaced using options * options = Player.prototype.options_ * Make changes in options, not here. * * @type {Object} * @private */ Player.prototype.options_ = { // Default order of fallback technology techOrder: Tech.defaultTechOrder_, html5: {}, flash: {}, // default inactivity timeout inactivityTimeout: 2000, // default playback rates playbackRates: [], // Add playback rate selection by adding rates // 'playbackRates': [0.5, 1, 1.5, 2], // Included control sets children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'], language: navigator && (navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language) || 'en', // locales and their language translations languages: {}, // Default message to show when a video cannot be played. notSupportedMessage: 'No compatible source was found for this media.' }; if (!IS_IE8) { Player.prototype.options_.children.push('resizeManager'); } [ /** * Returns whether or not the player is in the "ended" state. * * @return {Boolean} True if the player is in the ended state, false if not. * @method Player#ended */ 'ended', /** * Returns whether or not the player is in the "seeking" state. * * @return {Boolean} True if the player is in the seeking state, false if not. * @method Player#seeking */ 'seeking', /** * Returns the TimeRanges of the media that are currently available * for seeking to. * * @return {TimeRanges} the seekable intervals of the media timeline * @method Player#seekable */ 'seekable', /** * Returns the current state of network activity for the element, from * the codes in the list below. * - NETWORK_EMPTY (numeric value 0) * The element has not yet been initialised. All attributes are in * their initial states. * - NETWORK_IDLE (numeric value 1) * The element's resource selection algorithm is active and has * selected a resource, but it is not actually using the network at * this time. * - NETWORK_LOADING (numeric value 2) * The user agent is actively trying to download data. * - NETWORK_NO_SOURCE (numeric value 3) * The element's resource selection algorithm is active, but it has * not yet found a resource to use. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states * @return {number} the current network activity state * @method Player#networkState */ 'networkState', /** * Returns a value that expresses the current state of the element * with respect to rendering the current playback position, from the * codes in the list below. * - HAVE_NOTHING (numeric value 0) * No information regarding the media resource is available. * - HAVE_METADATA (numeric value 1) * Enough of the resource has been obtained that the duration of the * resource is available. * - HAVE_CURRENT_DATA (numeric value 2) * Data for the immediate current playback position is available. * - HAVE_FUTURE_DATA (numeric value 3) * Data for the immediate current playback position is available, as * well as enough data for the user agent to advance the current * playback position in the direction of playback. * - HAVE_ENOUGH_DATA (numeric value 4) * The user agent estimates that enough data is available for * playback to proceed uninterrupted. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate * @return {number} the current playback rendering state * @method Player#readyState */ 'readyState'].forEach(function (fn) { Player.prototype[fn] = function () { return this.techGet_(fn); }; }); TECH_EVENTS_RETRIGGER.forEach(function (event) { Player.prototype['handleTech' + toTitleCase(event) + '_'] = function () { return this.trigger(event); }; }); /** * Fired when the player has initial duration and dimension information * * @event Player#loadedmetadata * @type {EventTarget~Event} */ /** * Fired when the player has downloaded data at the current playback position * * @event Player#loadeddata * @type {EventTarget~Event} */ /** * Fired when the current playback position has changed * * During playback this is fired every 15-250 milliseconds, depending on the * playback technology in use. * * @event Player#timeupdate * @type {EventTarget~Event} */ /** * Fired when the volume changes * * @event Player#volumechange * @type {EventTarget~Event} */ /** * Reports whether or not a player has a plugin available. * * This does not report whether or not the plugin has ever been initialized * on this player. For that, [usingPlugin]{@link Player#usingPlugin}. * * @method Player#hasPlugin * @param {string} name * The name of a plugin. * * @return {boolean} * Whether or not this player has the requested plugin available. */ /** * Reports whether or not a player is using a plugin by name. * * For basic plugins, this only reports whether the plugin has _ever_ been * initialized on this player. * * @method Player#usingPlugin * @param {string} name * The name of a plugin. * * @return {boolean} * Whether or not this player is using the requested plugin. */ Component.registerComponent('Player', Player); /** * @file plugin.js */ /** * The base plugin name. * * @private * @constant * @type {string} */ var BASE_PLUGIN_NAME = 'plugin'; /** * The key on which a player's active plugins cache is stored. * * @private * @constant * @type {string} */ var PLUGIN_CACHE_KEY = 'activePlugins_'; /** * Stores registered plugins in a private space. * * @private * @type {Object} */ var pluginStorage = {}; /** * Reports whether or not a plugin has been registered. * * @private * @param {string} name * The name of a plugin. * * @returns {boolean} * Whether or not the plugin has been registered. */ var pluginExists = function pluginExists(name) { return pluginStorage.hasOwnProperty(name); }; /** * Get a single registered plugin by name. * * @private * @param {string} name * The name of a plugin. * * @returns {Function|undefined} * The plugin (or undefined). */ var getPlugin = function getPlugin(name) { return pluginExists(name) ? pluginStorage[name] : undefined; }; /** * Marks a plugin as "active" on a player. * * Also, ensures that the player has an object for tracking active plugins. * * @private * @param {Player} player * A Video.js player instance. * * @param {string} name * The name of a plugin. */ var markPluginAsActive = function markPluginAsActive(player, name) { player[PLUGIN_CACHE_KEY] = player[PLUGIN_CACHE_KEY] || {}; player[PLUGIN_CACHE_KEY][name] = true; }; /** * Triggers a pair of plugin setup events. * * @private * @param {Player} player * A Video.js player instance. * * @param {Plugin~PluginEventHash} hash * A plugin event hash. * * @param {Boolean} [before] * If true, prefixes the event name with "before". In other words, * use this to trigger "beforepluginsetup" instead of "pluginsetup". */ var triggerSetupEvent = function triggerSetupEvent(player, hash, before) { var eventName = (before ? 'before' : '') + 'pluginsetup'; player.trigger(eventName, hash); player.trigger(eventName + ':' + hash.name, hash); }; /** * Takes a basic plugin function and returns a wrapper function which marks * on the player that the plugin has been activated. * * @private * @param {string} name * The name of the plugin. * * @param {Function} plugin * The basic plugin. * * @returns {Function} * A wrapper function for the given plugin. */ var createBasicPlugin = function createBasicPlugin(name, plugin) { var basicPluginWrapper = function basicPluginWrapper() { // We trigger the "beforepluginsetup" and "pluginsetup" events on the player // regardless, but we want the hash to be consistent with the hash provided // for advanced plugins. // // The only potentially counter-intuitive thing here is the `instance` in // the "pluginsetup" event is the value returned by the `plugin` function. triggerSetupEvent(this, { name: name, plugin: plugin, instance: null }, true); var instance = plugin.apply(this, arguments); markPluginAsActive(this, name); triggerSetupEvent(this, { name: name, plugin: plugin, instance: instance }); return instance; }; Object.keys(plugin).forEach(function (prop) { basicPluginWrapper[prop] = plugin[prop]; }); return basicPluginWrapper; }; /** * Takes a plugin sub-class and returns a factory function for generating * instances of it. * * This factory function will replace itself with an instance of the requested * sub-class of Plugin. * * @private * @param {string} name * The name of the plugin. * * @param {Plugin} PluginSubClass * The advanced plugin. * * @returns {Function} */ var createPluginFactory = function createPluginFactory(name, PluginSubClass) { // Add a `name` property to the plugin prototype so that each plugin can // refer to itself by name. PluginSubClass.prototype.name = name; return function () { triggerSetupEvent(this, { name: name, plugin: PluginSubClass, instance: null }, true); for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } var instance = new (Function.prototype.bind.apply(PluginSubClass, [null].concat([this].concat(args))))(); // The plugin is replaced by a function that returns the current instance. this[name] = function () { return instance; }; triggerSetupEvent(this, instance.getEventHash()); return instance; }; }; /** * Parent class for all advanced plugins. * * @mixes module:evented~EventedMixin * @mixes module:stateful~StatefulMixin * @fires Player#beforepluginsetup * @fires Player#beforepluginsetup:$name * @fires Player#pluginsetup * @fires Player#pluginsetup:$name * @listens Player#dispose * @throws {Error} * If attempting to instantiate the base {@link Plugin} class * directly instead of via a sub-class. */ var Plugin = function () { /** * Creates an instance of this class. * * Sub-classes should call `super` to ensure plugins are properly initialized. * * @param {Player} player * A Video.js player instance. */ function Plugin(player) { classCallCheck(this, Plugin); if (this.constructor === Plugin) { throw new Error('Plugin must be sub-classed; not directly instantiated.'); } this.player = player; // Make this object evented, but remove the added `trigger` method so we // use the prototype version instead. evented(this); delete this.trigger; stateful(this, this.constructor.defaultState); markPluginAsActive(player, this.name); // Auto-bind the dispose method so we can use it as a listener and unbind // it later easily. this.dispose = bind(this, this.dispose); // If the player is disposed, dispose the plugin. player.on('dispose', this.dispose); } /** * Get the version of the plugin that was set on <pluginName>.VERSION */ Plugin.prototype.version = function version() { return this.constructor.VERSION; }; /** * Each event triggered by plugins includes a hash of additional data with * conventional properties. * * This returns that object or mutates an existing hash. * * @param {Object} [hash={}] * An object to be used as event an event hash. * * @returns {Plugin~PluginEventHash} * An event hash object with provided properties mixed-in. */ Plugin.prototype.getEventHash = function getEventHash() { var hash = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; hash.name = this.name; hash.plugin = this.constructor; hash.instance = this; return hash; }; /** * Triggers an event on the plugin object and overrides * {@link module:evented~EventedMixin.trigger|EventedMixin.trigger}. * * @param {string|Object} event * An event type or an object with a type property. * * @param {Object} [hash={}] * Additional data hash to merge with a * {@link Plugin~PluginEventHash|PluginEventHash}. * * @returns {boolean} * Whether or not default was prevented. */ Plugin.prototype.trigger = function trigger$$1(event) { var hash = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; return trigger(this.eventBusEl_, event, this.getEventHash(hash)); }; /** * Handles "statechanged" events on the plugin. No-op by default, override by * subclassing. * * @abstract * @param {Event} e * An event object provided by a "statechanged" event. * * @param {Object} e.changes * An object describing changes that occurred with the "statechanged" * event. */ Plugin.prototype.handleStateChanged = function handleStateChanged(e) {}; /** * Disposes a plugin. * * Subclasses can override this if they want, but for the sake of safety, * it's probably best to subscribe the "dispose" event. * * @fires Plugin#dispose */ Plugin.prototype.dispose = function dispose() { var name = this.name, player = this.player; /** * Signals that a advanced plugin is about to be disposed. * * @event Plugin#dispose * @type {EventTarget~Event} */ this.trigger('dispose'); this.off(); player.off('dispose', this.dispose); // Eliminate any possible sources of leaking memory by clearing up // references between the player and the plugin instance and nulling out // the plugin's state and replacing methods with a function that throws. player[PLUGIN_CACHE_KEY][name] = false; this.player = this.state = null; // Finally, replace the plugin name on the player with a new factory // function, so that the plugin is ready to be set up again. player[name] = createPluginFactory(name, pluginStorage[name]); }; /** * Determines if a plugin is a basic plugin (i.e. not a sub-class of `Plugin`). * * @param {string|Function} plugin * If a string, matches the name of a plugin. If a function, will be * tested directly. * * @returns {boolean} * Whether or not a plugin is a basic plugin. */ Plugin.isBasic = function isBasic(plugin) { var p = typeof plugin === 'string' ? getPlugin(plugin) : plugin; return typeof p === 'function' && !Plugin.prototype.isPrototypeOf(p.prototype); }; /** * Register a Video.js plugin. * * @param {string} name * The name of the plugin to be registered. Must be a string and * must not match an existing plugin or a method on the `Player` * prototype. * * @param {Function} plugin * A sub-class of `Plugin` or a function for basic plugins. * * @returns {Function} * For advanced plugins, a factory function for that plugin. For * basic plugins, a wrapper function that initializes the plugin. */ Plugin.registerPlugin = function registerPlugin(name, plugin) { if (typeof name !== 'string') { throw new Error('Illegal plugin name, "' + name + '", must be a string, was ' + (typeof name === 'undefined' ? 'undefined' : _typeof(name)) + '.'); } if (pluginExists(name)) { log$1.warn('A plugin named "' + name + '" already exists. You may want to avoid re-registering plugins!'); } else if (Player.prototype.hasOwnProperty(name)) { throw new Error('Illegal plugin name, "' + name + '", cannot share a name with an existing player method!'); } if (typeof plugin !== 'function') { throw new Error('Illegal plugin for "' + name + '", must be a function, was ' + (typeof plugin === 'undefined' ? 'undefined' : _typeof(plugin)) + '.'); } pluginStorage[name] = plugin; // Add a player prototype method for all sub-classed plugins (but not for // the base Plugin class). if (name !== BASE_PLUGIN_NAME) { if (Plugin.isBasic(plugin)) { Player.prototype[name] = createBasicPlugin(name, plugin); } else { Player.prototype[name] = createPluginFactory(name, plugin); } } return plugin; }; /** * De-register a Video.js plugin. * * @param {string} name * The name of the plugin to be deregistered. */ Plugin.deregisterPlugin = function deregisterPlugin(name) { if (name === BASE_PLUGIN_NAME) { throw new Error('Cannot de-register base plugin.'); } if (pluginExists(name)) { delete pluginStorage[name]; delete Player.prototype[name]; } }; /** * Gets an object containing multiple Video.js plugins. * * @param {Array} [names] * If provided, should be an array of plugin names. Defaults to _all_ * plugin names. * * @returns {Object|undefined} * An object containing plugin(s) associated with their name(s) or * `undefined` if no matching plugins exist). */ Plugin.getPlugins = function getPlugins() { var names = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : Object.keys(pluginStorage); var result = void 0; names.forEach(function (name) { var plugin = getPlugin(name); if (plugin) { result = result || {}; result[name] = plugin; } }); return result; }; /** * Gets a plugin's version, if available * * @param {string} name * The name of a plugin. * * @returns {string} * The plugin's version or an empty string. */ Plugin.getPluginVersion = function getPluginVersion(name) { var plugin = getPlugin(name); return plugin && plugin.VERSION || ''; }; return Plugin; }(); /** * Gets a plugin by name if it exists. * * @static * @method getPlugin * @memberOf Plugin * @param {string} name * The name of a plugin. * * @returns {Function|undefined} * The plugin (or `undefined`). */ Plugin.getPlugin = getPlugin; /** * The name of the base plugin class as it is registered. * * @type {string} */ Plugin.BASE_PLUGIN_NAME = BASE_PLUGIN_NAME; Plugin.registerPlugin(BASE_PLUGIN_NAME, Plugin); /** * Documented in player.js * * @ignore */ Player.prototype.usingPlugin = function (name) { return !!this[PLUGIN_CACHE_KEY] && this[PLUGIN_CACHE_KEY][name] === true; }; /** * Documented in player.js * * @ignore */ Player.prototype.hasPlugin = function (name) { return !!pluginExists(name); }; /** * Signals that a plugin is about to be set up on a player. * * @event Player#beforepluginsetup * @type {Plugin~PluginEventHash} */ /** * Signals that a plugin is about to be set up on a player - by name. The name * is the name of the plugin. * * @event Player#beforepluginsetup:$name * @type {Plugin~PluginEventHash} */ /** * Signals that a plugin has just been set up on a player. * * @event Player#pluginsetup * @type {Plugin~PluginEventHash} */ /** * Signals that a plugin has just been set up on a player - by name. The name * is the name of the plugin. * * @event Player#pluginsetup:$name * @type {Plugin~PluginEventHash} */ /** * @typedef {Object} Plugin~PluginEventHash * * @property {string} instance * For basic plugins, the return value of the plugin function. For * advanced plugins, the plugin instance on which the event is fired. * * @property {string} name * The name of the plugin. * * @property {string} plugin * For basic plugins, the plugin function. For advanced plugins, the * plugin class/constructor. */ /** * @file extend.js * @module extend */ /** * A combination of node inherits and babel's inherits (after transpile). * Both work the same but node adds `super_` to the subClass * and Bable adds the superClass as __proto__. Both seem useful. * * @param {Object} subClass * The class to inherit to * * @param {Object} superClass * The class to inherit from * * @private */ var _inherits = function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + (typeof superClass === 'undefined' ? 'undefined' : _typeof(superClass))); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) { // node subClass.super_ = superClass; } }; /** * Function for subclassing using the same inheritance that * videojs uses internally * * @static * @const * * @param {Object} superClass * The class to inherit from * * @param {Object} [subClassMethods={}] * The class to inherit to * * @return {Object} * The new object with subClassMethods that inherited superClass. */ var extendFn = function extendFn(superClass) { var subClassMethods = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var subClass = function subClass() { superClass.apply(this, arguments); }; var methods = {}; if ((typeof subClassMethods === 'undefined' ? 'undefined' : _typeof(subClassMethods)) === 'object') { if (subClassMethods.constructor !== Object.prototype.constructor) { subClass = subClassMethods.constructor; } methods = subClassMethods; } else if (typeof subClassMethods === 'function') { subClass = subClassMethods; } _inherits(subClass, superClass); // Extend subObj's prototype with functions and other properties from props for (var name in methods) { if (methods.hasOwnProperty(name)) { subClass.prototype[name] = methods[name]; } } return subClass; }; /** * @file video.js * @module videojs */ // Include the built-in techs // HTML5 Element Shim for IE8 if (typeof HTMLVideoElement === 'undefined' && isReal()) { document.createElement('video'); document.createElement('audio'); document.createElement('track'); document.createElement('video-js'); } /** * Normalize an `id` value by trimming off a leading `#` * * @param {string} id * A string, maybe with a leading `#`. * * @returns {string} * The string, without any leading `#`. */ var normalizeId = function normalizeId(id) { return id.indexOf('#') === 0 ? id.slice(1) : id; }; /** * Doubles as the main function for users to create a player instance and also * the main library object. * The `videojs` function can be used to initialize or retrieve a player. * * @param {string|Element} id * Video element or video element ID * * @param {Object} [options] * Optional options object for config/settings * * @param {Component~ReadyCallback} [ready] * Optional ready callback * * @return {Player} * A player instance */ function videojs(id, options, ready) { var player = videojs.getPlayer(id); if (player) { if (options) { log$1.warn('Player "' + id + '" is already initialised. Options will not be applied.'); } if (ready) { player.ready(ready); } return player; } var el = typeof id === 'string' ? $('#' + normalizeId(id)) : id; if (!isEl(el)) { throw new TypeError('The element or ID supplied is not valid. (videojs)'); } if (!document.body.contains(el)) { log$1.warn('The element supplied is not included in the DOM'); } options = options || {}; videojs.hooks('beforesetup').forEach(function (hookFunction) { var opts = hookFunction(el, mergeOptions(options)); if (!isObject(opts) || Array.isArray(opts)) { log$1.error('please return an object in beforesetup hooks'); return; } options = mergeOptions(options, opts); }); // We get the current "Player" component here in case an integration has // replaced it with a custom player. var PlayerComponent = Component.getComponent('Player'); player = new PlayerComponent(el, options, ready); videojs.hooks('setup').forEach(function (hookFunction) { return hookFunction(player); }); return player; } /** * An Object that contains lifecycle hooks as keys which point to an array * of functions that are run when a lifecycle is triggered */ videojs.hooks_ = {}; /** * Get a list of hooks for a specific lifecycle * @function videojs.hooks * * @param {string} type * the lifecyle to get hooks from * * @param {Function|Function[]} [fn] * Optionally add a hook (or hooks) to the lifecycle that your are getting. * * @return {Array} * an array of hooks, or an empty array if there are none. */ videojs.hooks = function (type, fn) { videojs.hooks_[type] = videojs.hooks_[type] || []; if (fn) { videojs.hooks_[type] = videojs.hooks_[type].concat(fn); } return videojs.hooks_[type]; }; /** * Add a function hook to a specific videojs lifecycle. * * @param {string} type * the lifecycle to hook the function to. * * @param {Function|Function[]} * The function or array of functions to attach. */ videojs.hook = function (type, fn) { videojs.hooks(type, fn); }; /** * Add a function hook that will only run once to a specific videojs lifecycle. * * @param {string} type * the lifecycle to hook the function to. * * @param {Function|Function[]} * The function or array of functions to attach. */ videojs.hookOnce = function (type, fn) { videojs.hooks(type, [].concat(fn).map(function (original) { var wrapper = function wrapper() { videojs.removeHook(type, wrapper); return original.apply(undefined, arguments); }; return wrapper; })); }; /** * Remove a hook from a specific videojs lifecycle. * * @param {string} type * the lifecycle that the function hooked to * * @param {Function} fn * The hooked function to remove * * @return {boolean} * The function that was removed or undef */ videojs.removeHook = function (type, fn) { var index = videojs.hooks(type).indexOf(fn); if (index <= -1) { return false; } videojs.hooks_[type] = videojs.hooks_[type].slice(); videojs.hooks_[type].splice(index, 1); return true; }; // Add default styles if (window.VIDEOJS_NO_DYNAMIC_STYLE !== true && isReal()) { var style = $('.vjs-styles-defaults'); if (!style) { style = createStyleElement('vjs-styles-defaults'); var head = $('head'); if (head) { head.insertBefore(style, head.firstChild); } setTextContent(style, '\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n '); } } // Run Auto-load players // You have to wait at least once in case this script is loaded after your // video in the DOM (weird behavior only with minified version) autoSetupTimeout(1, videojs); /** * Current software version. Follows semver. * * @type {string} */ videojs.VERSION = version; /** * The global options object. These are the settings that take effect * if no overrides are specified when the player is created. * * @type {Object} */ videojs.options = Player.prototype.options_; /** * Get an object with the currently created players, keyed by player ID * * @return {Object} * The created players */ videojs.getPlayers = function () { return Player.players; }; /** * Get a single player based on an ID or DOM element. * * This is useful if you want to check if an element or ID has an associated * Video.js player, but not create one if it doesn't. * * @param {string|Element} id * An HTML element - `<video>`, `<audio>`, or `<video-js>` - * or a string matching the `id` of such an element. * * @returns {Player|undefined} * A player instance or `undefined` if there is no player instance * matching the argument. */ videojs.getPlayer = function (id) { var players = Player.players; var tag = void 0; if (typeof id === 'string') { var nId = normalizeId(id); var player = players[nId]; if (player) { return player; } tag = $('#' + nId); } else { tag = id; } if (isEl(tag)) { var _tag = tag, _player = _tag.player, playerId = _tag.playerId; // Element may have a `player` property referring to an already created // player instance. If so, return that. if (_player || players[playerId]) { return _player || players[playerId]; } } }; /** * Returns an array of all current players. * * @return {Array} * An array of all players. The array will be in the order that * `Object.keys` provides, which could potentially vary between * JavaScript engines. * */ videojs.getAllPlayers = function () { return ( // Disposed players leave a key with a `null` value, so we need to make sure // we filter those out. Object.keys(Player.players).map(function (k) { return Player.players[k]; }).filter(Boolean) ); }; /** * Expose players object. * * @memberOf videojs * @property {Object} players */ videojs.players = Player.players; /** * Get a component class object by name * * @borrows Component.getComponent as videojs.getComponent */ videojs.getComponent = Component.getComponent; /** * Register a component so it can referred to by name. Used when adding to other * components, either through addChild `component.addChild('myComponent')` or through * default children options `{ children: ['myComponent'] }`. * * > NOTE: You could also just initialize the component before adding. * `component.addChild(new MyComponent());` * * @param {string} name * The class name of the component * * @param {Component} comp * The component class * * @return {Component} * The newly registered component */ videojs.registerComponent = function (name$$1, comp) { if (Tech.isTech(comp)) { log$1.warn('The ' + name$$1 + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)'); } Component.registerComponent.call(Component, name$$1, comp); }; /** * Get a Tech class object by name * * @borrows Tech.getTech as videojs.getTech */ videojs.getTech = Tech.getTech; /** * Register a Tech so it can referred to by name. * This is used in the tech order for the player. * * @borrows Tech.registerTech as videojs.registerTech */ videojs.registerTech = Tech.registerTech; /** * Register a middleware to a source type. * * @param {String} type A string representing a MIME type. * @param {function(player):object} middleware A middleware factory that takes a player. */ videojs.use = use; /** * An object that can be returned by a middleware to signify * that the middleware is being terminated. * * @type {object} * @memberOf {videojs} * @property {object} middleware.TERMINATOR */ // Object.defineProperty is not available in IE8 if (!IS_IE8 && Object.defineProperty) { Object.defineProperty(videojs, 'middleware', { value: {}, writeable: false, enumerable: true }); Object.defineProperty(videojs.middleware, 'TERMINATOR', { value: TERMINATOR, writeable: false, enumerable: true }); } else { videojs.middleware = { TERMINATOR: TERMINATOR }; } /** * A suite of browser and device tests from {@link browser}. * * @type {Object} * @private */ videojs.browser = browser; /** * Whether or not the browser supports touch events. Included for backward * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED` * instead going forward. * * @deprecated since version 5.0 * @type {boolean} */ videojs.TOUCH_ENABLED = TOUCH_ENABLED; /** * Subclass an existing class * Mimics ES6 subclassing with the `extend` keyword * * @borrows extend:extendFn as videojs.extend */ videojs.extend = extendFn; /** * Merge two options objects recursively * Performs a deep merge like lodash.merge but **only merges plain objects** * (not arrays, elements, anything else) * Other values will be copied directly from the second object. * * @borrows merge-options:mergeOptions as videojs.mergeOptions */ videojs.mergeOptions = mergeOptions; /** * Change the context (this) of a function * * > NOTE: as of v5.0 we require an ES5 shim, so you should use the native * `function() {}.bind(newContext);` instead of this. * * @borrows fn:bind as videojs.bind */ videojs.bind = bind; /** * Register a Video.js plugin. * * @borrows plugin:registerPlugin as videojs.registerPlugin * @method registerPlugin * * @param {string} name * The name of the plugin to be registered. Must be a string and * must not match an existing plugin or a method on the `Player` * prototype. * * @param {Function} plugin * A sub-class of `Plugin` or a function for basic plugins. * * @return {Function} * For advanced plugins, a factory function for that plugin. For * basic plugins, a wrapper function that initializes the plugin. */ videojs.registerPlugin = Plugin.registerPlugin; /** * Deprecated method to register a plugin with Video.js * * @deprecated * videojs.plugin() is deprecated; use videojs.registerPlugin() instead * * @param {string} name * The plugin name * * @param {Plugin|Function} plugin * The plugin sub-class or function */ videojs.plugin = function (name$$1, plugin) { log$1.warn('videojs.plugin() is deprecated; use videojs.registerPlugin() instead'); return Plugin.registerPlugin(name$$1, plugin); }; /** * Gets an object containing multiple Video.js plugins. * * @param {Array} [names] * If provided, should be an array of plugin names. Defaults to _all_ * plugin names. * * @return {Object|undefined} * An object containing plugin(s) associated with their name(s) or * `undefined` if no matching plugins exist). */ videojs.getPlugins = Plugin.getPlugins; /** * Gets a plugin by name if it exists. * * @param {string} name * The name of a plugin. * * @return {Function|undefined} * The plugin (or `undefined`). */ videojs.getPlugin = Plugin.getPlugin; /** * Gets a plugin's version, if available * * @param {string} name * The name of a plugin. * * @return {string} * The plugin's version or an empty string. */ videojs.getPluginVersion = Plugin.getPluginVersion; /** * Adding languages so that they're available to all players. * Example: `videojs.addLanguage('es', { 'Hello': 'Hola' });` * * @param {string} code * The language code or dictionary property * * @param {Object} data * The data values to be translated * * @return {Object} * The resulting language dictionary object */ videojs.addLanguage = function (code, data) { var _mergeOptions; code = ('' + code).toLowerCase(); videojs.options.languages = mergeOptions(videojs.options.languages, (_mergeOptions = {}, _mergeOptions[code] = data, _mergeOptions)); return videojs.options.languages[code]; }; /** * Log messages * * @borrows log:log as videojs.log */ videojs.log = log$1; /** * Creates an emulated TimeRange object. * * @borrows time-ranges:createTimeRanges as videojs.createTimeRange */ /** * @borrows time-ranges:createTimeRanges as videojs.createTimeRanges */ videojs.createTimeRange = videojs.createTimeRanges = createTimeRanges; /** * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @borrows format-time:formatTime as videojs.formatTime */ videojs.formatTime = formatTime; /** * Resolve and parse the elements of a URL * * @borrows url:parseUrl as videojs.parseUrl */ videojs.parseUrl = parseUrl; /** * Returns whether the url passed is a cross domain request or not. * * @borrows url:isCrossOrigin as videojs.isCrossOrigin */ videojs.isCrossOrigin = isCrossOrigin; /** * Event target class. * * @borrows EventTarget as videojs.EventTarget */ videojs.EventTarget = EventTarget; /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @borrows events:on as videojs.on */ videojs.on = on; /** * Trigger a listener only once for an event * * @borrows events:one as videojs.one */ videojs.one = one; /** * Removes event listeners from an element * * @borrows events:off as videojs.off */ videojs.off = off; /** * Trigger an event for an element * * @borrows events:trigger as videojs.trigger */ videojs.trigger = trigger; /** * A cross-browser XMLHttpRequest wrapper. Here's a simple example: * * @param {Object} options * settings for the request. * * @return {XMLHttpRequest|XDomainRequest} * The request object. * * @see https://github.com/Raynos/xhr */ videojs.xhr = xhr; /** * TextTrack class * * @borrows TextTrack as videojs.TextTrack */ videojs.TextTrack = TextTrack; /** * export the AudioTrack class so that source handlers can create * AudioTracks and then add them to the players AudioTrackList * * @borrows AudioTrack as videojs.AudioTrack */ videojs.AudioTrack = AudioTrack; /** * export the VideoTrack class so that source handlers can create * VideoTracks and then add them to the players VideoTrackList * * @borrows VideoTrack as videojs.VideoTrack */ videojs.VideoTrack = VideoTrack; /** * Determines, via duck typing, whether or not a value is a DOM element. * * @borrows dom:isEl as videojs.isEl * @deprecated Use videojs.dom.isEl() instead */ /** * Determines, via duck typing, whether or not a value is a text node. * * @borrows dom:isTextNode as videojs.isTextNode * @deprecated Use videojs.dom.isTextNode() instead */ /** * Creates an element and applies properties. * * @borrows dom:createEl as videojs.createEl * @deprecated Use videojs.dom.createEl() instead */ /** * Check if an element has a CSS class * * @borrows dom:hasElClass as videojs.hasClass * @deprecated Use videojs.dom.hasClass() instead */ /** * Add a CSS class name to an element * * @borrows dom:addElClass as videojs.addClass * @deprecated Use videojs.dom.addClass() instead */ /** * Remove a CSS class name from an element * * @borrows dom:removeElClass as videojs.removeClass * @deprecated Use videojs.dom.removeClass() instead */ /** * Adds or removes a CSS class name on an element depending on an optional * condition or the presence/absence of the class name. * * @borrows dom:toggleElClass as videojs.toggleClass * @deprecated Use videojs.dom.toggleClass() instead */ /** * Apply attributes to an HTML element. * * @borrows dom:setElAttributes as videojs.setAttribute * @deprecated Use videojs.dom.setAttributes() instead */ /** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @borrows dom:getElAttributes as videojs.getAttributes * @deprecated Use videojs.dom.getAttributes() instead */ /** * Empties the contents of an element. * * @borrows dom:emptyEl as videojs.emptyEl * @deprecated Use videojs.dom.emptyEl() instead */ /** * Normalizes and appends content to an element. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String * Normalized into a text node. * * - Element, TextNode * Passed through. * * - Array * A one-dimensional array of strings, elements, nodes, or functions (which * return single strings, elements, or nodes). * * - Function * If the sole argument, is expected to produce a string, element, * node, or array. * * @borrows dom:appendContents as videojs.appendContet * @deprecated Use videojs.dom.appendContent() instead */ /** * Normalizes and inserts content into an element; this is identical to * `appendContent()`, except it empties the element first. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String * Normalized into a text node. * * - Element, TextNode * Passed through. * * - Array * A one-dimensional array of strings, elements, nodes, or functions (which * return single strings, elements, or nodes). * * - Function * If the sole argument, is expected to produce a string, element, * node, or array. * * @borrows dom:insertContent as videojs.insertContent * @deprecated Use videojs.dom.insertContent() instead */ ['isEl', 'isTextNode', 'createEl', 'hasClass', 'addClass', 'removeClass', 'toggleClass', 'setAttributes', 'getAttributes', 'emptyEl', 'appendContent', 'insertContent'].forEach(function (k) { videojs[k] = function () { log$1.warn('videojs.' + k + '() is deprecated; use videojs.dom.' + k + '() instead'); return Dom[k].apply(null, arguments); }; }); /** * A safe getComputedStyle with an IE8 fallback. * * This is because in Firefox, if the player is loaded in an iframe with `display:none`, * then `getComputedStyle` returns `null`, so, we do a null-check to make sure * that the player doesn't break in these cases. * See https://bugzilla.mozilla.org/show_bug.cgi?id=548397 for more details. * * @borrows computed-style:computedStyle as videojs.computedStyle */ videojs.computedStyle = computedStyle; /** * Export the Dom utilities for use in external plugins * and Tech's */ videojs.dom = Dom; /** * Export the Url utilities for use in external plugins * and Tech's */ videojs.url = Url; module.exports = videojs; /***/ }), /* 35 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global) {var topLevel = typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : {} var minDoc = __webpack_require__(36); var doccy; if (typeof document !== 'undefined') { doccy = document; } else { doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4']; if (!doccy) { doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc; } } module.exports = doccy; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1))) /***/ }), /* 36 */ /***/ (function(module, exports) { /* (ignored) */ /***/ }), /* 37 */ /***/ (function(module, exports) { function clean (s) { return s.replace(/\n\r?\s*/g, '') } module.exports = function tsml (sa) { var s = '' , i = 0 for (; i < arguments.length; i++) s += clean(sa[i]) + (arguments[i + 1] || '') return s } /***/ }), /* 38 */ /***/ (function(module, exports) { module.exports = SafeParseTuple function SafeParseTuple(obj, reviver) { var json var error = null try { json = JSON.parse(obj, reviver) } catch (err) { error = err } return [error, json] } /***/ }), /* 39 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var window = __webpack_require__(6) var isFunction = __webpack_require__(9) var parseHeaders = __webpack_require__(40) var xtend = __webpack_require__(43) module.exports = createXHR createXHR.XMLHttpRequest = window.XMLHttpRequest || noop createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest forEachArray(["get", "put", "post", "patch", "head", "delete"], function(method) { createXHR[method === "delete" ? "del" : method] = function(uri, options, callback) { options = initParams(uri, options, callback) options.method = method.toUpperCase() return _createXHR(options) } }) function forEachArray(array, iterator) { for (var i = 0; i < array.length; i++) { iterator(array[i]) } } function isEmpty(obj){ for(var i in obj){ if(obj.hasOwnProperty(i)) return false } return true } function initParams(uri, options, callback) { var params = uri if (isFunction(options)) { callback = options if (typeof uri === "string") { params = {uri:uri} } } else { params = xtend(options, {uri: uri}) } params.callback = callback return params } function createXHR(uri, options, callback) { options = initParams(uri, options, callback) return _createXHR(options) } function _createXHR(options) { if(typeof options.callback === "undefined"){ throw new Error("callback argument missing") } var called = false var callback = function cbOnce(err, response, body){ if(!called){ called = true options.callback(err, response, body) } } function readystatechange() { if (xhr.readyState === 4) { setTimeout(loadFunc, 0) } } function getBody() { // Chrome with requestType=blob throws errors arround when even testing access to responseText var body = undefined if (xhr.response) { body = xhr.response } else { body = xhr.responseText || getXml(xhr) } if (isJson) { try { body = JSON.parse(body) } catch (e) {} } return body } function errorFunc(evt) { clearTimeout(timeoutTimer) if(!(evt instanceof Error)){ evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") ) } evt.statusCode = 0 return callback(evt, failureResponse) } // will load the data & process the response in a special response object function loadFunc() { if (aborted) return var status clearTimeout(timeoutTimer) if(options.useXDR && xhr.status===undefined) { //IE8 CORS GET successful response doesn't have a status field, but body is fine status = 200 } else { status = (xhr.status === 1223 ? 204 : xhr.status) } var response = failureResponse var err = null if (status !== 0){ response = { body: getBody(), statusCode: status, method: method, headers: {}, url: uri, rawRequest: xhr } if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE response.headers = parseHeaders(xhr.getAllResponseHeaders()) } } else { err = new Error("Internal XMLHttpRequest Error") } return callback(err, response, response.body) } var xhr = options.xhr || null if (!xhr) { if (options.cors || options.useXDR) { xhr = new createXHR.XDomainRequest() }else{ xhr = new createXHR.XMLHttpRequest() } } var key var aborted var uri = xhr.url = options.uri || options.url var method = xhr.method = options.method || "GET" var body = options.body || options.data var headers = xhr.headers = options.headers || {} var sync = !!options.sync var isJson = false var timeoutTimer var failureResponse = { body: undefined, headers: {}, statusCode: 0, method: method, url: uri, rawRequest: xhr } if ("json" in options && options.json !== false) { isJson = true headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user if (method !== "GET" && method !== "HEAD") { headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user body = JSON.stringify(options.json === true ? body : options.json) } } xhr.onreadystatechange = readystatechange xhr.onload = loadFunc xhr.onerror = errorFunc // IE9 must have onprogress be set to a unique function. xhr.onprogress = function () { // IE must die } xhr.onabort = function(){ aborted = true; } xhr.ontimeout = errorFunc xhr.open(method, uri, !sync, options.username, options.password) //has to be after open if(!sync) { xhr.withCredentials = !!options.withCredentials } // Cannot set timeout with sync request // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent if (!sync && options.timeout > 0 ) { timeoutTimer = setTimeout(function(){ if (aborted) return aborted = true//IE9 may still call readystatechange xhr.abort("timeout") var e = new Error("XMLHttpRequest timeout") e.code = "ETIMEDOUT" errorFunc(e) }, options.timeout ) } if (xhr.setRequestHeader) { for(key in headers){ if(headers.hasOwnProperty(key)){ xhr.setRequestHeader(key, headers[key]) } } } else if (options.headers && !isEmpty(options.headers)) { throw new Error("Headers cannot be set on an XDomainRequest object") } if ("responseType" in options) { xhr.responseType = options.responseType } if ("beforeSend" in options && typeof options.beforeSend === "function" ) { options.beforeSend(xhr) } // Microsoft Edge browser sends "undefined" when send is called with undefined value. // XMLHttpRequest spec says to pass null as body to indicate no body // See https://github.com/naugtur/xhr/issues/100. xhr.send(body || null) return xhr } function getXml(xhr) { if (xhr.responseType === "document") { return xhr.responseXML } var firefoxBugTakenEffect = xhr.responseXML && xhr.responseXML.documentElement.nodeName === "parsererror" if (xhr.responseType === "" && !firefoxBugTakenEffect) { return xhr.responseXML } return null } function noop() {} /***/ }), /* 40 */ /***/ (function(module, exports, __webpack_require__) { var trim = __webpack_require__(41) , forEach = __webpack_require__(42) , isArray = function(arg) { return Object.prototype.toString.call(arg) === '[object Array]'; } module.exports = function (headers) { if (!headers) return {} var result = {} forEach( trim(headers).split('\n') , function (row) { var index = row.indexOf(':') , key = trim(row.slice(0, index)).toLowerCase() , value = trim(row.slice(index + 1)) if (typeof(result[key]) === 'undefined') { result[key] = value } else if (isArray(result[key])) { result[key].push(value) } else { result[key] = [ result[key], value ] } } ) return result } /***/ }), /* 41 */ /***/ (function(module, exports) { exports = module.exports = trim; function trim(str){ return str.replace(/^\s*|\s*$/g, ''); } exports.left = function(str){ return str.replace(/^\s*/, ''); }; exports.right = function(str){ return str.replace(/\s*$/, ''); }; /***/ }), /* 42 */ /***/ (function(module, exports, __webpack_require__) { var isFunction = __webpack_require__(9) module.exports = forEach var toString = Object.prototype.toString var hasOwnProperty = Object.prototype.hasOwnProperty function forEach(list, iterator, context) { if (!isFunction(iterator)) { throw new TypeError('iterator must be a function') } if (arguments.length < 3) { context = this } if (toString.call(list) === '[object Array]') forEachArray(list, iterator, context) else if (typeof list === 'string') forEachString(list, iterator, context) else forEachObject(list, iterator, context) } function forEachArray(array, iterator, context) { for (var i = 0, len = array.length; i < len; i++) { if (hasOwnProperty.call(array, i)) { iterator.call(context, array[i], i, array) } } } function forEachString(string, iterator, context) { for (var i = 0, len = string.length; i < len; i++) { // no such thing as a sparse string. iterator.call(context, string.charAt(i), i, string) } } function forEachObject(object, iterator, context) { for (var k in object) { if (hasOwnProperty.call(object, k)) { iterator.call(context, object[k], k, object) } } } /***/ }), /* 43 */ /***/ (function(module, exports) { module.exports = extend var hasOwnProperty = Object.prototype.hasOwnProperty; function extend() { var target = {} for (var i = 0; i < arguments.length; i++) { var source = arguments[i] for (var key in source) { if (hasOwnProperty.call(source, key)) { target[key] = source[key] } } } return target } /***/ }), /* 44 */ /***/ (function(module, exports, __webpack_require__) { /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Default exports for Node. Export the extended versions of VTTCue and // VTTRegion in Node since we likely want the capability to convert back and // forth between JSON. If we don't then it's not that big of a deal since we're // off browser. var window = __webpack_require__(6); var vttjs = module.exports = { WebVTT: __webpack_require__(45), VTTCue: __webpack_require__(46), VTTRegion: __webpack_require__(47) }; window.vttjs = vttjs; window.WebVTT = vttjs.WebVTT; var cueShim = vttjs.VTTCue; var regionShim = vttjs.VTTRegion; var nativeVTTCue = window.VTTCue; var nativeVTTRegion = window.VTTRegion; vttjs.shim = function() { window.VTTCue = cueShim; window.VTTRegion = regionShim; }; vttjs.restore = function() { window.VTTCue = nativeVTTCue; window.VTTRegion = nativeVTTRegion; }; if (!window.VTTCue) { vttjs.shim(); } /***/ }), /* 45 */ /***/ (function(module, exports) { /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */ var _objCreate = Object.create || (function() { function F() {} return function(o) { if (arguments.length !== 1) { throw new Error('Object.create shim only accepts one parameter.'); } F.prototype = o; return new F(); }; })(); // Creates a new ParserError object from an errorData object. The errorData // object should have default code and message properties. The default message // property can be overriden by passing in a message parameter. // See ParsingError.Errors below for acceptable errors. function ParsingError(errorData, message) { this.name = "ParsingError"; this.code = errorData.code; this.message = message || errorData.message; } ParsingError.prototype = _objCreate(Error.prototype); ParsingError.prototype.constructor = ParsingError; // ParsingError metadata for acceptable ParsingErrors. ParsingError.Errors = { BadSignature: { code: 0, message: "Malformed WebVTT signature." }, BadTimeStamp: { code: 1, message: "Malformed time stamp." } }; // Try to parse input as a time stamp. function parseTimeStamp(input) { function computeSeconds(h, m, s, f) { return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000; } var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/); if (!m) { return null; } if (m[3]) { // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds] return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]); } else if (m[1] > 59) { // Timestamp takes the form of [hours]:[minutes].[milliseconds] // First position is hours as it's over 59. return computeSeconds(m[1], m[2], 0, m[4]); } else { // Timestamp takes the form of [minutes]:[seconds].[milliseconds] return computeSeconds(0, m[1], m[2], m[4]); } } // A settings object holds key/value pairs and will ignore anything but the first // assignment to a specific key. function Settings() { this.values = _objCreate(null); } Settings.prototype = { // Only accept the first assignment to any key. set: function(k, v) { if (!this.get(k) && v !== "") { this.values[k] = v; } }, // Return the value for a key, or a default value. // If 'defaultKey' is passed then 'dflt' is assumed to be an object with // a number of possible default values as properties where 'defaultKey' is // the key of the property that will be chosen; otherwise it's assumed to be // a single value. get: function(k, dflt, defaultKey) { if (defaultKey) { return this.has(k) ? this.values[k] : dflt[defaultKey]; } return this.has(k) ? this.values[k] : dflt; }, // Check whether we have a value for a key. has: function(k) { return k in this.values; }, // Accept a setting if its one of the given alternatives. alt: function(k, v, a) { for (var n = 0; n < a.length; ++n) { if (v === a[n]) { this.set(k, v); break; } } }, // Accept a setting if its a valid (signed) integer. integer: function(k, v) { if (/^-?\d+$/.test(v)) { // integer this.set(k, parseInt(v, 10)); } }, // Accept a setting if its a valid percentage. percent: function(k, v) { var m; if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) { v = parseFloat(v); if (v >= 0 && v <= 100) { this.set(k, v); return true; } } return false; } }; // Helper function to parse input into groups separated by 'groupDelim', and // interprete each group as a key/value pair separated by 'keyValueDelim'. function parseOptions(input, callback, keyValueDelim, groupDelim) { var groups = groupDelim ? input.split(groupDelim) : [input]; for (var i in groups) { if (typeof groups[i] !== "string") { continue; } var kv = groups[i].split(keyValueDelim); if (kv.length !== 2) { continue; } var k = kv[0]; var v = kv[1]; callback(k, v); } } function parseCue(input, cue, regionList) { // Remember the original input if we need to throw an error. var oInput = input; // 4.1 WebVTT timestamp function consumeTimeStamp() { var ts = parseTimeStamp(input); if (ts === null) { throw new ParsingError(ParsingError.Errors.BadTimeStamp, "Malformed timestamp: " + oInput); } // Remove time stamp from input. input = input.replace(/^[^\sa-zA-Z-]+/, ""); return ts; } // 4.4.2 WebVTT cue settings function consumeCueSettings(input, cue) { var settings = new Settings(); parseOptions(input, function (k, v) { switch (k) { case "region": // Find the last region we parsed with the same region id. for (var i = regionList.length - 1; i >= 0; i--) { if (regionList[i].id === v) { settings.set(k, regionList[i].region); break; } } break; case "vertical": settings.alt(k, v, ["rl", "lr"]); break; case "line": var vals = v.split(","), vals0 = vals[0]; settings.integer(k, vals0); settings.percent(k, vals0) ? settings.set("snapToLines", false) : null; settings.alt(k, vals0, ["auto"]); if (vals.length === 2) { settings.alt("lineAlign", vals[1], ["start", "middle", "end"]); } break; case "position": vals = v.split(","); settings.percent(k, vals[0]); if (vals.length === 2) { settings.alt("positionAlign", vals[1], ["start", "middle", "end"]); } break; case "size": settings.percent(k, v); break; case "align": settings.alt(k, v, ["start", "middle", "end", "left", "right"]); break; } }, /:/, /\s/); // Apply default values for any missing fields. cue.region = settings.get("region", null); cue.vertical = settings.get("vertical", ""); cue.line = settings.get("line", "auto"); cue.lineAlign = settings.get("lineAlign", "start"); cue.snapToLines = settings.get("snapToLines", true); cue.size = settings.get("size", 100); cue.align = settings.get("align", "middle"); cue.position = settings.get("position", { start: 0, left: 0, middle: 50, end: 100, right: 100 }, cue.align); cue.positionAlign = settings.get("positionAlign", { start: "start", left: "start", middle: "middle", end: "end", right: "end" }, cue.align); } function skipWhitespace() { input = input.replace(/^\s+/, ""); } // 4.1 WebVTT cue timings. skipWhitespace(); cue.startTime = consumeTimeStamp(); // (1) collect cue start time skipWhitespace(); if (input.substr(0, 3) !== "-->") { // (3) next characters must match "-->" throw new ParsingError(ParsingError.Errors.BadTimeStamp, "Malformed time stamp (time stamps must be separated by '-->'): " + oInput); } input = input.substr(3); skipWhitespace(); cue.endTime = consumeTimeStamp(); // (5) collect cue end time // 4.1 WebVTT cue settings list. skipWhitespace(); consumeCueSettings(input, cue); } var ESCAPE = { "&": "&", "<": "<", ">": ">", "‎": "\u200e", "‏": "\u200f", " ": "\u00a0" }; var TAG_NAME = { c: "span", i: "i", b: "b", u: "u", ruby: "ruby", rt: "rt", v: "span", lang: "span" }; var TAG_ANNOTATION = { v: "title", lang: "lang" }; var NEEDS_PARENT = { rt: "ruby" }; // Parse content into a document fragment. function parseContent(window, input) { function nextToken() { // Check for end-of-string. if (!input) { return null; } // Consume 'n' characters from the input. function consume(result) { input = input.substr(result.length); return result; } var m = input.match(/^([^<]*)(<[^>]+>?)?/); // If there is some text before the next tag, return it, otherwise return // the tag. return consume(m[1] ? m[1] : m[2]); } // Unescape a string 's'. function unescape1(e) { return ESCAPE[e]; } function unescape(s) { while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) { s = s.replace(m[0], unescape1); } return s; } function shouldAdd(current, element) { return !NEEDS_PARENT[element.localName] || NEEDS_PARENT[element.localName] === current.localName; } // Create an element for this tag. function createElement(type, annotation) { var tagName = TAG_NAME[type]; if (!tagName) { return null; } var element = window.document.createElement(tagName); element.localName = tagName; var name = TAG_ANNOTATION[type]; if (name && annotation) { element[name] = annotation.trim(); } return element; } var rootDiv = window.document.createElement("div"), current = rootDiv, t, tagStack = []; while ((t = nextToken()) !== null) { if (t[0] === '<') { if (t[1] === "/") { // If the closing tag matches, move back up to the parent node. if (tagStack.length && tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) { tagStack.pop(); current = current.parentNode; } // Otherwise just ignore the end tag. continue; } var ts = parseTimeStamp(t.substr(1, t.length - 2)); var node; if (ts) { // Timestamps are lead nodes as well. node = window.document.createProcessingInstruction("timestamp", ts); current.appendChild(node); continue; } var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/); // If we can't parse the tag, skip to the next tag. if (!m) { continue; } // Try to construct an element, and ignore the tag if we couldn't. node = createElement(m[1], m[3]); if (!node) { continue; } // Determine if the tag should be added based on the context of where it // is placed in the cuetext. if (!shouldAdd(current, node)) { continue; } // Set the class list (as a list of classes, separated by space). if (m[2]) { node.className = m[2].substr(1).replace('.', ' '); } // Append the node to the current node, and enter the scope of the new // node. tagStack.push(m[1]); current.appendChild(node); current = node; continue; } // Text nodes are leaf nodes. current.appendChild(window.document.createTextNode(unescape(t))); } return rootDiv; } // This is a list of all the Unicode characters that have a strong // right-to-left category. What this means is that these characters are // written right-to-left for sure. It was generated by pulling all the strong // right-to-left characters out of the Unicode data table. That table can // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt var strongRTLRanges = [[0x5be, 0x5be], [0x5c0, 0x5c0], [0x5c3, 0x5c3], [0x5c6, 0x5c6], [0x5d0, 0x5ea], [0x5f0, 0x5f4], [0x608, 0x608], [0x60b, 0x60b], [0x60d, 0x60d], [0x61b, 0x61b], [0x61e, 0x64a], [0x66d, 0x66f], [0x671, 0x6d5], [0x6e5, 0x6e6], [0x6ee, 0x6ef], [0x6fa, 0x70d], [0x70f, 0x710], [0x712, 0x72f], [0x74d, 0x7a5], [0x7b1, 0x7b1], [0x7c0, 0x7ea], [0x7f4, 0x7f5], [0x7fa, 0x7fa], [0x800, 0x815], [0x81a, 0x81a], [0x824, 0x824], [0x828, 0x828], [0x830, 0x83e], [0x840, 0x858], [0x85e, 0x85e], [0x8a0, 0x8a0], [0x8a2, 0x8ac], [0x200f, 0x200f], [0xfb1d, 0xfb1d], [0xfb1f, 0xfb28], [0xfb2a, 0xfb36], [0xfb38, 0xfb3c], [0xfb3e, 0xfb3e], [0xfb40, 0xfb41], [0xfb43, 0xfb44], [0xfb46, 0xfbc1], [0xfbd3, 0xfd3d], [0xfd50, 0xfd8f], [0xfd92, 0xfdc7], [0xfdf0, 0xfdfc], [0xfe70, 0xfe74], [0xfe76, 0xfefc], [0x10800, 0x10805], [0x10808, 0x10808], [0x1080a, 0x10835], [0x10837, 0x10838], [0x1083c, 0x1083c], [0x1083f, 0x10855], [0x10857, 0x1085f], [0x10900, 0x1091b], [0x10920, 0x10939], [0x1093f, 0x1093f], [0x10980, 0x109b7], [0x109be, 0x109bf], [0x10a00, 0x10a00], [0x10a10, 0x10a13], [0x10a15, 0x10a17], [0x10a19, 0x10a33], [0x10a40, 0x10a47], [0x10a50, 0x10a58], [0x10a60, 0x10a7f], [0x10b00, 0x10b35], [0x10b40, 0x10b55], [0x10b58, 0x10b72], [0x10b78, 0x10b7f], [0x10c00, 0x10c48], [0x1ee00, 0x1ee03], [0x1ee05, 0x1ee1f], [0x1ee21, 0x1ee22], [0x1ee24, 0x1ee24], [0x1ee27, 0x1ee27], [0x1ee29, 0x1ee32], [0x1ee34, 0x1ee37], [0x1ee39, 0x1ee39], [0x1ee3b, 0x1ee3b], [0x1ee42, 0x1ee42], [0x1ee47, 0x1ee47], [0x1ee49, 0x1ee49], [0x1ee4b, 0x1ee4b], [0x1ee4d, 0x1ee4f], [0x1ee51, 0x1ee52], [0x1ee54, 0x1ee54], [0x1ee57, 0x1ee57], [0x1ee59, 0x1ee59], [0x1ee5b, 0x1ee5b], [0x1ee5d, 0x1ee5d], [0x1ee5f, 0x1ee5f], [0x1ee61, 0x1ee62], [0x1ee64, 0x1ee64], [0x1ee67, 0x1ee6a], [0x1ee6c, 0x1ee72], [0x1ee74, 0x1ee77], [0x1ee79, 0x1ee7c], [0x1ee7e, 0x1ee7e], [0x1ee80, 0x1ee89], [0x1ee8b, 0x1ee9b], [0x1eea1, 0x1eea3], [0x1eea5, 0x1eea9], [0x1eeab, 0x1eebb], [0x10fffd, 0x10fffd]]; function isStrongRTLChar(charCode) { for (var i = 0; i < strongRTLRanges.length; i++) { var currentRange = strongRTLRanges[i]; if (charCode >= currentRange[0] && charCode <= currentRange[1]) { return true; } } return false; } function determineBidi(cueDiv) { var nodeStack = [], text = "", charCode; if (!cueDiv || !cueDiv.childNodes) { return "ltr"; } function pushNodes(nodeStack, node) { for (var i = node.childNodes.length - 1; i >= 0; i--) { nodeStack.push(node.childNodes[i]); } } function nextTextNode(nodeStack) { if (!nodeStack || !nodeStack.length) { return null; } var node = nodeStack.pop(), text = node.textContent || node.innerText; if (text) { // TODO: This should match all unicode type B characters (paragraph // separator characters). See issue #115. var m = text.match(/^.*(\n|\r)/); if (m) { nodeStack.length = 0; return m[0]; } return text; } if (node.tagName === "ruby") { return nextTextNode(nodeStack); } if (node.childNodes) { pushNodes(nodeStack, node); return nextTextNode(nodeStack); } } pushNodes(nodeStack, cueDiv); while ((text = nextTextNode(nodeStack))) { for (var i = 0; i < text.length; i++) { charCode = text.charCodeAt(i); if (isStrongRTLChar(charCode)) { return "rtl"; } } } return "ltr"; } function computeLinePos(cue) { if (typeof cue.line === "number" && (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) { return cue.line; } if (!cue.track || !cue.track.textTrackList || !cue.track.textTrackList.mediaElement) { return -1; } var track = cue.track, trackList = track.textTrackList, count = 0; for (var i = 0; i < trackList.length && trackList[i] !== track; i++) { if (trackList[i].mode === "showing") { count++; } } return ++count * -1; } function StyleBox() { } // Apply styles to a div. If there is no div passed then it defaults to the // div on 'this'. StyleBox.prototype.applyStyles = function(styles, div) { div = div || this.div; for (var prop in styles) { if (styles.hasOwnProperty(prop)) { div.style[prop] = styles[prop]; } } }; StyleBox.prototype.formatStyle = function(val, unit) { return val === 0 ? 0 : val + unit; }; // Constructs the computed display state of the cue (a div). Places the div // into the overlay which should be a block level element (usually a div). function CueStyleBox(window, cue, styleOptions) { var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); var color = "rgba(255, 255, 255, 1)"; var backgroundColor = "rgba(0, 0, 0, 0.8)"; if (isIE8) { color = "rgb(255, 255, 255)"; backgroundColor = "rgb(0, 0, 0)"; } StyleBox.call(this); this.cue = cue; // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will // have inline positioning and will function as the cue background box. this.cueDiv = parseContent(window, cue.text); var styles = { color: color, backgroundColor: backgroundColor, position: "relative", left: 0, right: 0, top: 0, bottom: 0, display: "inline" }; if (!isIE8) { styles.writingMode = cue.vertical === "" ? "horizontal-tb" : cue.vertical === "lr" ? "vertical-lr" : "vertical-rl"; styles.unicodeBidi = "plaintext"; } this.applyStyles(styles, this.cueDiv); // Create an absolutely positioned div that will be used to position the cue // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS // mirrors of them except "middle" which is "center" in CSS. this.div = window.document.createElement("div"); styles = { textAlign: cue.align === "middle" ? "center" : cue.align, font: styleOptions.font, whiteSpace: "pre-line", position: "absolute" }; if (!isIE8) { styles.direction = determineBidi(this.cueDiv); styles.writingMode = cue.vertical === "" ? "horizontal-tb" : cue.vertical === "lr" ? "vertical-lr" : "vertical-rl". stylesunicodeBidi = "plaintext"; } this.applyStyles(styles); this.div.appendChild(this.cueDiv); // Calculate the distance from the reference edge of the viewport to the text // position of the cue box. The reference edge will be resolved later when // the box orientation styles are applied. var textPos = 0; switch (cue.positionAlign) { case "start": textPos = cue.position; break; case "middle": textPos = cue.position - (cue.size / 2); break; case "end": textPos = cue.position - cue.size; break; } // Horizontal box orientation; textPos is the distance from the left edge of the // area to the left edge of the box and cue.size is the distance extending to // the right from there. if (cue.vertical === "") { this.applyStyles({ left: this.formatStyle(textPos, "%"), width: this.formatStyle(cue.size, "%") }); // Vertical box orientation; textPos is the distance from the top edge of the // area to the top edge of the box and cue.size is the height extending // downwards from there. } else { this.applyStyles({ top: this.formatStyle(textPos, "%"), height: this.formatStyle(cue.size, "%") }); } this.move = function(box) { this.applyStyles({ top: this.formatStyle(box.top, "px"), bottom: this.formatStyle(box.bottom, "px"), left: this.formatStyle(box.left, "px"), right: this.formatStyle(box.right, "px"), height: this.formatStyle(box.height, "px"), width: this.formatStyle(box.width, "px") }); }; } CueStyleBox.prototype = _objCreate(StyleBox.prototype); CueStyleBox.prototype.constructor = CueStyleBox; // Represents the co-ordinates of an Element in a way that we can easily // compute things with such as if it overlaps or intersects with another Element. // Can initialize it with either a StyleBox or another BoxPosition. function BoxPosition(obj) { var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); // Either a BoxPosition was passed in and we need to copy it, or a StyleBox // was passed in and we need to copy the results of 'getBoundingClientRect' // as the object returned is readonly. All co-ordinate values are in reference // to the viewport origin (top left). var lh, height, width, top; if (obj.div) { height = obj.div.offsetHeight; width = obj.div.offsetWidth; top = obj.div.offsetTop; var rects = (rects = obj.div.childNodes) && (rects = rects[0]) && rects.getClientRects && rects.getClientRects(); obj = obj.div.getBoundingClientRect(); // In certain cases the outter div will be slightly larger then the sum of // the inner div's lines. This could be due to bold text, etc, on some platforms. // In this case we should get the average line height and use that. This will // result in the desired behaviour. lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length) : 0; } this.left = obj.left; this.right = obj.right; this.top = obj.top || top; this.height = obj.height || height; this.bottom = obj.bottom || (top + (obj.height || height)); this.width = obj.width || width; this.lineHeight = lh !== undefined ? lh : obj.lineHeight; if (isIE8 && !this.lineHeight) { this.lineHeight = 13; } } // Move the box along a particular axis. Optionally pass in an amount to move // the box. If no amount is passed then the default is the line height of the // box. BoxPosition.prototype.move = function(axis, toMove) { toMove = toMove !== undefined ? toMove : this.lineHeight; switch (axis) { case "+x": this.left += toMove; this.right += toMove; break; case "-x": this.left -= toMove; this.right -= toMove; break; case "+y": this.top += toMove; this.bottom += toMove; break; case "-y": this.top -= toMove; this.bottom -= toMove; break; } }; // Check if this box overlaps another box, b2. BoxPosition.prototype.overlaps = function(b2) { return this.left < b2.right && this.right > b2.left && this.top < b2.bottom && this.bottom > b2.top; }; // Check if this box overlaps any other boxes in boxes. BoxPosition.prototype.overlapsAny = function(boxes) { for (var i = 0; i < boxes.length; i++) { if (this.overlaps(boxes[i])) { return true; } } return false; }; // Check if this box is within another box. BoxPosition.prototype.within = function(container) { return this.top >= container.top && this.bottom <= container.bottom && this.left >= container.left && this.right <= container.right; }; // Check if this box is entirely within the container or it is overlapping // on the edge opposite of the axis direction passed. For example, if "+x" is // passed and the box is overlapping on the left edge of the container, then // return true. BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) { switch (axis) { case "+x": return this.left < container.left; case "-x": return this.right > container.right; case "+y": return this.top < container.top; case "-y": return this.bottom > container.bottom; } }; // Find the percentage of the area that this box is overlapping with another // box. BoxPosition.prototype.intersectPercentage = function(b2) { var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)), y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)), intersectArea = x * y; return intersectArea / (this.height * this.width); }; // Convert the positions from this box to CSS compatible positions using // the reference container's positions. This has to be done because this // box's positions are in reference to the viewport origin, whereas, CSS // values are in referecne to their respective edges. BoxPosition.prototype.toCSSCompatValues = function(reference) { return { top: this.top - reference.top, bottom: reference.bottom - this.bottom, left: this.left - reference.left, right: reference.right - this.right, height: this.height, width: this.width }; }; // Get an object that represents the box's position without anything extra. // Can pass a StyleBox, HTMLElement, or another BoxPositon. BoxPosition.getSimpleBoxPosition = function(obj) { var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0; var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0; var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0; obj = obj.div ? obj.div.getBoundingClientRect() : obj.tagName ? obj.getBoundingClientRect() : obj; var ret = { left: obj.left, right: obj.right, top: obj.top || top, height: obj.height || height, bottom: obj.bottom || (top + (obj.height || height)), width: obj.width || width }; return ret; }; // Move a StyleBox to its specified, or next best, position. The containerBox // is the box that contains the StyleBox, such as a div. boxPositions are // a list of other boxes that the styleBox can't overlap with. function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) { // Find the best position for a cue box, b, on the video. The axis parameter // is a list of axis, the order of which, it will move the box along. For example: // Passing ["+x", "-x"] will move the box first along the x axis in the positive // direction. If it doesn't find a good position for it there it will then move // it along the x axis in the negative direction. function findBestPosition(b, axis) { var bestPosition, specifiedPosition = new BoxPosition(b), percentage = 1; // Highest possible so the first thing we get is better. for (var i = 0; i < axis.length; i++) { while (b.overlapsOppositeAxis(containerBox, axis[i]) || (b.within(containerBox) && b.overlapsAny(boxPositions))) { b.move(axis[i]); } // We found a spot where we aren't overlapping anything. This is our // best position. if (b.within(containerBox)) { return b; } var p = b.intersectPercentage(containerBox); // If we're outside the container box less then we were on our last try // then remember this position as the best position. if (percentage > p) { bestPosition = new BoxPosition(b); percentage = p; } // Reset the box position to the specified position. b = new BoxPosition(specifiedPosition); } return bestPosition || specifiedPosition; } var boxPosition = new BoxPosition(styleBox), cue = styleBox.cue, linePos = computeLinePos(cue), axis = []; // If we have a line number to align the cue to. if (cue.snapToLines) { var size; switch (cue.vertical) { case "": axis = [ "+y", "-y" ]; size = "height"; break; case "rl": axis = [ "+x", "-x" ]; size = "width"; break; case "lr": axis = [ "-x", "+x" ]; size = "width"; break; } var step = boxPosition.lineHeight, position = step * Math.round(linePos), maxPosition = containerBox[size] + step, initialAxis = axis[0]; // If the specified intial position is greater then the max position then // clamp the box to the amount of steps it would take for the box to // reach the max position. if (Math.abs(position) > maxPosition) { position = position < 0 ? -1 : 1; position *= Math.ceil(maxPosition / step) * step; } // If computed line position returns negative then line numbers are // relative to the bottom of the video instead of the top. Therefore, we // need to increase our initial position by the length or width of the // video, depending on the writing direction, and reverse our axis directions. if (linePos < 0) { position += cue.vertical === "" ? containerBox.height : containerBox.width; axis = axis.reverse(); } // Move the box to the specified position. This may not be its best // position. boxPosition.move(initialAxis, position); } else { // If we have a percentage line value for the cue. var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100; switch (cue.lineAlign) { case "middle": linePos -= (calculatedPercentage / 2); break; case "end": linePos -= calculatedPercentage; break; } // Apply initial line position to the cue box. switch (cue.vertical) { case "": styleBox.applyStyles({ top: styleBox.formatStyle(linePos, "%") }); break; case "rl": styleBox.applyStyles({ left: styleBox.formatStyle(linePos, "%") }); break; case "lr": styleBox.applyStyles({ right: styleBox.formatStyle(linePos, "%") }); break; } axis = [ "+y", "-x", "+x", "-y" ]; // Get the box position again after we've applied the specified positioning // to it. boxPosition = new BoxPosition(styleBox); } var bestPosition = findBestPosition(boxPosition, axis); styleBox.move(bestPosition.toCSSCompatValues(containerBox)); } function WebVTT() { // Nothing } // Helper to allow strings to be decoded instead of the default binary utf8 data. WebVTT.StringDecoder = function() { return { decode: function(data) { if (!data) { return ""; } if (typeof data !== "string") { throw new Error("Error - expected string data."); } return decodeURIComponent(encodeURIComponent(data)); } }; }; WebVTT.convertCueToDOMTree = function(window, cuetext) { if (!window || !cuetext) { return null; } return parseContent(window, cuetext); }; var FONT_SIZE_PERCENT = 0.05; var FONT_STYLE = "sans-serif"; var CUE_BACKGROUND_PADDING = "1.5%"; // Runs the processing model over the cues and regions passed to it. // @param overlay A block level element (usually a div) that the computed cues // and regions will be placed into. WebVTT.processCues = function(window, cues, overlay) { if (!window || !cues || !overlay) { return null; } // Remove all previous children. while (overlay.firstChild) { overlay.removeChild(overlay.firstChild); } var paddedOverlay = window.document.createElement("div"); paddedOverlay.style.position = "absolute"; paddedOverlay.style.left = "0"; paddedOverlay.style.right = "0"; paddedOverlay.style.top = "0"; paddedOverlay.style.bottom = "0"; paddedOverlay.style.margin = CUE_BACKGROUND_PADDING; overlay.appendChild(paddedOverlay); // Determine if we need to compute the display states of the cues. This could // be the case if a cue's state has been changed since the last computation or // if it has not been computed yet. function shouldCompute(cues) { for (var i = 0; i < cues.length; i++) { if (cues[i].hasBeenReset || !cues[i].displayState) { return true; } } return false; } // We don't need to recompute the cues' display states. Just reuse them. if (!shouldCompute(cues)) { for (var i = 0; i < cues.length; i++) { paddedOverlay.appendChild(cues[i].displayState); } return; } var boxPositions = [], containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay), fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100; var styleOptions = { font: fontSize + "px " + FONT_STYLE }; (function() { var styleBox, cue; for (var i = 0; i < cues.length; i++) { cue = cues[i]; // Compute the intial position and styles of the cue div. styleBox = new CueStyleBox(window, cue, styleOptions); paddedOverlay.appendChild(styleBox.div); // Move the cue div to it's correct line position. moveBoxToLinePosition(window, styleBox, containerBox, boxPositions); // Remember the computed div so that we don't have to recompute it later // if we don't have too. cue.displayState = styleBox.div; boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox)); } })(); }; WebVTT.Parser = function(window, vttjs, decoder) { if (!decoder) { decoder = vttjs; vttjs = {}; } if (!vttjs) { vttjs = {}; } this.window = window; this.vttjs = vttjs; this.state = "INITIAL"; this.buffer = ""; this.decoder = decoder || new TextDecoder("utf8"); this.regionList = []; }; WebVTT.Parser.prototype = { // If the error is a ParsingError then report it to the consumer if // possible. If it's not a ParsingError then throw it like normal. reportOrThrowError: function(e) { if (e instanceof ParsingError) { this.onparsingerror && this.onparsingerror(e); } else { throw e; } }, parse: function (data) { var self = this; // If there is no data then we won't decode it, but will just try to parse // whatever is in buffer already. This may occur in circumstances, for // example when flush() is called. if (data) { // Try to decode the data that we received. self.buffer += self.decoder.decode(data, {stream: true}); } function collectNextLine() { var buffer = self.buffer; var pos = 0; while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') { ++pos; } var line = buffer.substr(0, pos); // Advance the buffer early in case we fail below. if (buffer[pos] === '\r') { ++pos; } if (buffer[pos] === '\n') { ++pos; } self.buffer = buffer.substr(pos); return line; } // 3.4 WebVTT region and WebVTT region settings syntax function parseRegion(input) { var settings = new Settings(); parseOptions(input, function (k, v) { switch (k) { case "id": settings.set(k, v); break; case "width": settings.percent(k, v); break; case "lines": settings.integer(k, v); break; case "regionanchor": case "viewportanchor": var xy = v.split(','); if (xy.length !== 2) { break; } // We have to make sure both x and y parse, so use a temporary // settings object here. var anchor = new Settings(); anchor.percent("x", xy[0]); anchor.percent("y", xy[1]); if (!anchor.has("x") || !anchor.has("y")) { break; } settings.set(k + "X", anchor.get("x")); settings.set(k + "Y", anchor.get("y")); break; case "scroll": settings.alt(k, v, ["up"]); break; } }, /=/, /\s/); // Create the region, using default values for any values that were not // specified. if (settings.has("id")) { var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)(); region.width = settings.get("width", 100); region.lines = settings.get("lines", 3); region.regionAnchorX = settings.get("regionanchorX", 0); region.regionAnchorY = settings.get("regionanchorY", 100); region.viewportAnchorX = settings.get("viewportanchorX", 0); region.viewportAnchorY = settings.get("viewportanchorY", 100); region.scroll = settings.get("scroll", ""); // Register the region. self.onregion && self.onregion(region); // Remember the VTTRegion for later in case we parse any VTTCues that // reference it. self.regionList.push({ id: settings.get("id"), region: region }); } } // draft-pantos-http-live-streaming-20 // https://tools.ietf.org/html/draft-pantos-http-live-streaming-20#section-3.5 // 3.5 WebVTT function parseTimestampMap(input) { var settings = new Settings(); parseOptions(input, function(k, v) { switch(k) { case "MPEGT": settings.integer(k + 'S', v); break; case "LOCA": settings.set(k + 'L', parseTimeStamp(v)); break; } }, /[^\d]:/, /,/); self.ontimestampmap && self.ontimestampmap({ "MPEGTS": settings.get("MPEGTS"), "LOCAL": settings.get("LOCAL") }); } // 3.2 WebVTT metadata header syntax function parseHeader(input) { if (input.match(/X-TIMESTAMP-MAP/)) { // This line contains HLS X-TIMESTAMP-MAP metadata parseOptions(input, function(k, v) { switch(k) { case "X-TIMESTAMP-MAP": parseTimestampMap(v); break; } }, /=/); } else { parseOptions(input, function (k, v) { switch (k) { case "Region": // 3.3 WebVTT region metadata header syntax parseRegion(v); break; } }, /:/); } } // 5.1 WebVTT file parsing. try { var line; if (self.state === "INITIAL") { // We can't start parsing until we have the first line. if (!/\r\n|\n/.test(self.buffer)) { return this; } line = collectNextLine(); var m = line.match(/^WEBVTT([ \t].*)?$/); if (!m || !m[0]) { throw new ParsingError(ParsingError.Errors.BadSignature); } self.state = "HEADER"; } var alreadyCollectedLine = false; while (self.buffer) { // We can't parse a line until we have the full line. if (!/\r\n|\n/.test(self.buffer)) { return this; } if (!alreadyCollectedLine) { line = collectNextLine(); } else { alreadyCollectedLine = false; } switch (self.state) { case "HEADER": // 13-18 - Allow a header (metadata) under the WEBVTT line. if (/:/.test(line)) { parseHeader(line); } else if (!line) { // An empty line terminates the header and starts the body (cues). self.state = "ID"; } continue; case "NOTE": // Ignore NOTE blocks. if (!line) { self.state = "ID"; } continue; case "ID": // Check for the start of NOTE blocks. if (/^NOTE($|[ \t])/.test(line)) { self.state = "NOTE"; break; } // 19-29 - Allow any number of line terminators, then initialize new cue values. if (!line) { continue; } self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, ""); self.state = "CUE"; // 30-39 - Check if self line contains an optional identifier or timing data. if (line.indexOf("-->") === -1) { self.cue.id = line; continue; } // Process line as start of a cue. /*falls through*/ case "CUE": // 40 - Collect cue timings and settings. try { parseCue(line, self.cue, self.regionList); } catch (e) { self.reportOrThrowError(e); // In case of an error ignore rest of the cue. self.cue = null; self.state = "BADCUE"; continue; } self.state = "CUETEXT"; continue; case "CUETEXT": var hasSubstring = line.indexOf("-->") !== -1; // 34 - If we have an empty line then report the cue. // 35 - If we have the special substring '-->' then report the cue, // but do not collect the line as we need to process the current // one as a new cue. if (!line || hasSubstring && (alreadyCollectedLine = true)) { // We are done parsing self cue. self.oncue && self.oncue(self.cue); self.cue = null; self.state = "ID"; continue; } if (self.cue.text) { self.cue.text += "\n"; } self.cue.text += line; continue; case "BADCUE": // BADCUE // 54-62 - Collect and discard the remaining cue. if (!line) { self.state = "ID"; } continue; } } } catch (e) { self.reportOrThrowError(e); // If we are currently parsing a cue, report what we have. if (self.state === "CUETEXT" && self.cue && self.oncue) { self.oncue(self.cue); } self.cue = null; // Enter BADWEBVTT state if header was not parsed correctly otherwise // another exception occurred so enter BADCUE state. self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE"; } return this; }, flush: function () { var self = this; try { // Finish decoding the stream. self.buffer += self.decoder.decode(); // Synthesize the end of the current cue or region. if (self.cue || self.state === "HEADER") { self.buffer += "\n\n"; self.parse(); } // If we've flushed, parsed, and we're still on the INITIAL state then // that means we don't have enough of the stream to parse the first // line. if (self.state === "INITIAL") { throw new ParsingError(ParsingError.Errors.BadSignature); } } catch(e) { self.reportOrThrowError(e); } self.onflush && self.onflush(); return this; } }; module.exports = WebVTT; /***/ }), /* 46 */ /***/ (function(module, exports) { /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var autoKeyword = "auto"; var directionSetting = { "": true, "lr": true, "rl": true }; var alignSetting = { "start": true, "middle": true, "end": true, "left": true, "right": true }; function findDirectionSetting(value) { if (typeof value !== "string") { return false; } var dir = directionSetting[value.toLowerCase()]; return dir ? value.toLowerCase() : false; } function findAlignSetting(value) { if (typeof value !== "string") { return false; } var align = alignSetting[value.toLowerCase()]; return align ? value.toLowerCase() : false; } function extend(obj) { var i = 1; for (; i < arguments.length; i++) { var cobj = arguments[i]; for (var p in cobj) { obj[p] = cobj[p]; } } return obj; } function VTTCue(startTime, endTime, text) { var cue = this; var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent); var baseObj = {}; if (isIE8) { cue = document.createElement('custom'); } else { baseObj.enumerable = true; } /** * Shim implementation specific properties. These properties are not in * the spec. */ // Lets us know when the VTTCue's data has changed in such a way that we need // to recompute its display state. This lets us compute its display state // lazily. cue.hasBeenReset = false; /** * VTTCue and TextTrackCue properties * http://dev.w3.org/html5/webvtt/#vttcue-interface */ var _id = ""; var _pauseOnExit = false; var _startTime = startTime; var _endTime = endTime; var _text = text; var _region = null; var _vertical = ""; var _snapToLines = true; var _line = "auto"; var _lineAlign = "start"; var _position = 50; var _positionAlign = "middle"; var _size = 50; var _align = "middle"; Object.defineProperty(cue, "id", extend({}, baseObj, { get: function() { return _id; }, set: function(value) { _id = "" + value; } })); Object.defineProperty(cue, "pauseOnExit", extend({}, baseObj, { get: function() { return _pauseOnExit; }, set: function(value) { _pauseOnExit = !!value; } })); Object.defineProperty(cue, "startTime", extend({}, baseObj, { get: function() { return _startTime; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("Start time must be set to a number."); } _startTime = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "endTime", extend({}, baseObj, { get: function() { return _endTime; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("End time must be set to a number."); } _endTime = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "text", extend({}, baseObj, { get: function() { return _text; }, set: function(value) { _text = "" + value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "region", extend({}, baseObj, { get: function() { return _region; }, set: function(value) { _region = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "vertical", extend({}, baseObj, { get: function() { return _vertical; }, set: function(value) { var setting = findDirectionSetting(value); // Have to check for false because the setting an be an empty string. if (setting === false) { throw new SyntaxError("An invalid or illegal string was specified."); } _vertical = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "snapToLines", extend({}, baseObj, { get: function() { return _snapToLines; }, set: function(value) { _snapToLines = !!value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "line", extend({}, baseObj, { get: function() { return _line; }, set: function(value) { if (typeof value !== "number" && value !== autoKeyword) { throw new SyntaxError("An invalid number or illegal string was specified."); } _line = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "lineAlign", extend({}, baseObj, { get: function() { return _lineAlign; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _lineAlign = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "position", extend({}, baseObj, { get: function() { return _position; }, set: function(value) { if (value < 0 || value > 100) { throw new Error("Position must be between 0 and 100."); } _position = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "positionAlign", extend({}, baseObj, { get: function() { return _positionAlign; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _positionAlign = setting; this.hasBeenReset = true; } })); Object.defineProperty(cue, "size", extend({}, baseObj, { get: function() { return _size; }, set: function(value) { if (value < 0 || value > 100) { throw new Error("Size must be between 0 and 100."); } _size = value; this.hasBeenReset = true; } })); Object.defineProperty(cue, "align", extend({}, baseObj, { get: function() { return _align; }, set: function(value) { var setting = findAlignSetting(value); if (!setting) { throw new SyntaxError("An invalid or illegal string was specified."); } _align = setting; this.hasBeenReset = true; } })); /** * Other <track> spec defined properties */ // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state cue.displayState = undefined; if (isIE8) { return cue; } } /** * VTTCue methods */ VTTCue.prototype.getCueAsHTML = function() { // Assume WebVTT.convertCueToDOMTree is on the global. return WebVTT.convertCueToDOMTree(window, this.text); }; module.exports = VTTCue; /***/ }), /* 47 */ /***/ (function(module, exports) { /** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var scrollSetting = { "": true, "up": true }; function findScrollSetting(value) { if (typeof value !== "string") { return false; } var scroll = scrollSetting[value.toLowerCase()]; return scroll ? value.toLowerCase() : false; } function isValidPercentValue(value) { return typeof value === "number" && (value >= 0 && value <= 100); } // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface function VTTRegion() { var _width = 100; var _lines = 3; var _regionAnchorX = 0; var _regionAnchorY = 100; var _viewportAnchorX = 0; var _viewportAnchorY = 100; var _scroll = ""; Object.defineProperties(this, { "width": { enumerable: true, get: function() { return _width; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("Width must be between 0 and 100."); } _width = value; } }, "lines": { enumerable: true, get: function() { return _lines; }, set: function(value) { if (typeof value !== "number") { throw new TypeError("Lines must be set to a number."); } _lines = value; } }, "regionAnchorY": { enumerable: true, get: function() { return _regionAnchorY; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("RegionAnchorX must be between 0 and 100."); } _regionAnchorY = value; } }, "regionAnchorX": { enumerable: true, get: function() { return _regionAnchorX; }, set: function(value) { if(!isValidPercentValue(value)) { throw new Error("RegionAnchorY must be between 0 and 100."); } _regionAnchorX = value; } }, "viewportAnchorY": { enumerable: true, get: function() { return _viewportAnchorY; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("ViewportAnchorY must be between 0 and 100."); } _viewportAnchorY = value; } }, "viewportAnchorX": { enumerable: true, get: function() { return _viewportAnchorX; }, set: function(value) { if (!isValidPercentValue(value)) { throw new Error("ViewportAnchorX must be between 0 and 100."); } _viewportAnchorX = value; } }, "scroll": { enumerable: true, get: function() { return _scroll; }, set: function(value) { var setting = findScrollSetting(value); // Have to check for false as an empty string is a legal value. if (setting === false) { throw new SyntaxError("An invalid or illegal string was specified."); } _scroll = setting; } } }); } module.exports = VTTRegion; /***/ }), /* 48 */ /***/ (function(module, exports) { // removed by extract-text-webpack-plugin /***/ }) /******/ ]);